3 Commits

6 changed files with 289 additions and 137 deletions

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@@ -35,6 +35,17 @@ void GuiElementContainer::removeChild( GuiElement* element ) {
children.erase(it); children.erase(it);
} }
bool GuiElementContainer::containsPointInChildren(int x, int y) const {
for (std::vector<GuiElement*>::const_iterator it = children.begin(); it != children.end(); ++it) {
GuiElement* child = *it;
if (child == NULL || !child->visible) continue;
if (child->pointInside(x, y)) return true;
const GuiElementContainer* container = dynamic_cast<const GuiElementContainer*>(child);
if (container != NULL && container->containsPointInChildren(x, y)) return true;
}
return false;
}
void GuiElementContainer::tick( Minecraft* minecraft ) { void GuiElementContainer::tick( Minecraft* minecraft ) {
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) { for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
(*it)->tick(minecraft); (*it)->tick(minecraft);

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@@ -5,16 +5,17 @@
class Tesselator; class Tesselator;
class Minecraft; class Minecraft;
class GuiElementContainer : public GuiElement { class GuiElementContainer : public GuiElement {
public: public:
GuiElementContainer(bool active=false, bool visible=true, int x = 0, int y = 0, int width=24, int height=24); GuiElementContainer(bool active=false, bool visible=true, int x = 0, int y = 0, int width=24, int height=24);
virtual ~GuiElementContainer(); virtual ~GuiElementContainer();
virtual void render(Minecraft* minecraft, int xm, int ym); virtual void render(Minecraft* minecraft, int xm, int ym);
virtual void setupPositions(); virtual void setupPositions();
virtual void addChild(GuiElement* element); virtual void addChild(GuiElement* element);
virtual void removeChild(GuiElement* element); virtual void removeChild(GuiElement* element);
bool containsPointInChildren(int x, int y) const;
virtual void tick( Minecraft* minecraft );
virtual void tick( Minecraft* minecraft );
virtual void mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum ); virtual void mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum );
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ); virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum );

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@@ -1,115 +1,230 @@
#include "OptionsGroup.h" #include "OptionsGroup.h"
#include "../../Minecraft.h" #include "../../Minecraft.h"
#include "ImageButton.h" #include "ImageButton.h"
#include "OptionsItem.h" #include "OptionsItem.h"
#include "Slider.h" #include "Slider.h"
#include "../../../locale/I18n.h" #include "../../../locale/I18n.h"
#include "TextOption.h" #include "TextOption.h"
#include "KeyOption.h" #include "KeyOption.h"
#include <algorithm>
OptionsGroup::OptionsGroup( std::string labelID ) { #include "../Gui.h"
label = I18n::get(labelID); #include "../Screen.h"
} #include "../../../platform/input/Mouse.h"
#include "../../../util/Mth.h"
void OptionsGroup::setupPositions() {
// First we write the header and then we add the items OptionsGroup::OptionsGroup( std::string labelID )
int curY = y + 18; : contentHeight(0),
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) { scrollOffsetY(0.0f),
(*it)->width = width - 5; maxScrollOffsetY(0.0f),
trackingScrollGesture(false),
(*it)->y = curY; scrollingGesture(false),
(*it)->x = x + 10; touchDispatched(false),
(*it)->setupPositions(); dragStartX(0),
curY += (*it)->height + 3; dragStartY(0),
} lastDragY(0),
height = curY; touchStartX(0),
} touchStartY(0) {
label = I18n::get(labelID);
void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) { }
float padX = 10.0f;
float padY = 5.0f; void OptionsGroup::setupPositions() {
const int labelHeight = 18;
minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false); const int bottomPadding = 36;
const float requestedScroll = scrollOffsetY;
super::render(minecraft, xm, ym); const int scrollOffset = (int)requestedScroll;
} int curY = y + labelHeight - scrollOffset;
const int contentStartY = y + labelHeight;
OptionsGroup& OptionsGroup::addOptionItem(OptionId optId, Minecraft* minecraft ) {
auto option = minecraft->options.getOpt(optId); // First we write the header and then we add the items
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
if (option == nullptr) return *this; (*it)->width = width - 5;
// TODO: do a options key class to check it faster via dynamic_cast (*it)->y = curY;
if (option->getStringId().find("options.key") != std::string::npos) createKey(optId, minecraft); (*it)->x = x + 10;
else if (dynamic_cast<OptionBool*>(option)) createToggle(optId, minecraft); (*it)->setupPositions();
else if (dynamic_cast<OptionFloat*>(option)) createProgressSlider(optId, minecraft); curY += (*it)->height + 3;
else if (dynamic_cast<OptionInt*>(option)) createStepSlider(optId, minecraft); }
else if (dynamic_cast<OptionString*>(option)) createTextbox(optId, minecraft); curY += bottomPadding;
contentHeight = std::max(0, curY - contentStartY + scrollOffset);
return *this; maxScrollOffsetY = std::max(0, contentHeight - (height - labelHeight));
} const float clampedScroll = Mth::clamp(requestedScroll, 0.0f, maxScrollOffsetY);
if (clampedScroll != requestedScroll) {
// TODO: wrap this copypaste shit into templates scrollOffsetY = clampedScroll;
setupPositions();
void OptionsGroup::createToggle(OptionId optId, Minecraft* minecraft ) { }
ImageDef def; }
def.setSrc(IntRectangle(160, 206, 39, 20)); void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
def.name = "gui/touchgui.png"; float padX = 10.0f;
def.width = 39 * 0.7f; float padY = 5.0f;
def.height = 20 * 0.7f; const int labelHeight = 18;
OptionButton* element = new OptionButton(optId); minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false);
element->setImageDef(def, true);
element->updateImage(&minecraft->options); glEnable2(GL_SCISSOR_TEST);
glScissor(
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId()); Gui::GuiScale * x,
minecraft->height - Gui::GuiScale * (y + height),
OptionsItem* item = new OptionsItem(optId, itemLabel, element); Gui::GuiScale * width,
Gui::GuiScale * (height - labelHeight)
addChild(item); );
setupPositions();
} super::render(minecraft, xm, ym);
glDisable2(GL_SCISSOR_TEST);
void OptionsGroup::createProgressSlider(OptionId optId, Minecraft* minecraft ) { }
Slider* element = new SliderFloat(minecraft, optId);
element->width = 100; void OptionsGroup::tick(Minecraft* minecraft) {
element->height = 20; int xm = Mouse::getX();
int ym = Mouse::getY();
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId()); if (minecraft->screen != NULL) {
OptionsItem* item = new OptionsItem(optId, itemLabel, element); minecraft->screen->toGUICoordinate(xm, ym);
addChild(item); }
setupPositions();
} bool leftDown = Mouse::isButtonDown(MouseAction::ACTION_LEFT);
void OptionsGroup::createStepSlider(OptionId optId, Minecraft* minecraft ) { if (trackingScrollGesture && leftDown) {
Slider* element = new SliderInt(minecraft, optId); int dy = ym - lastDragY;
element->width = 100; int dx = xm - dragStartX;
element->height = 20; if (!scrollingGesture) {
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId()); int totalDx = xm - dragStartX;
OptionsItem* item = new OptionsItem(optId, itemLabel, element); int totalDy = ym - dragStartY;
addChild(item); if (std::abs(totalDx) >= ScrollStartThreshold || std::abs(totalDy) >= ScrollStartThreshold) {
setupPositions(); if (std::abs(totalDy) >= std::abs(totalDx)) {
} scrollingGesture = true;
} else if (!touchDispatched) {
void OptionsGroup::createTextbox(OptionId optId, Minecraft* minecraft) { super::mouseClicked(minecraft, touchStartX, touchStartY, MouseAction::ACTION_LEFT);
TextBox* element = new TextOption(minecraft, optId); touchDispatched = true;
element->width = 100; }
element->height = 20; }
}
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId()); if (scrollingGesture && dy != 0) {
OptionsItem* item = new OptionsItem(optId, itemLabel, element); scrollByPixels((float)dy);
addChild(item); }
setupPositions(); lastDragY = ym;
} }
super::tick(minecraft);
void OptionsGroup::createKey(OptionId optId, Minecraft* minecraft) { }
KeyOption* element = new KeyOption(minecraft, optId);
element->width = 50; void OptionsGroup::mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) {
element->height = 20; trackingScrollGesture = false;
scrollingGesture = false;
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId()); touchDispatched = false;
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
addChild(item); if (buttonNum == MouseAction::ACTION_LEFT && pointInside(x, y)) {
setupPositions(); trackingScrollGesture = true;
} dragStartX = x;
dragStartY = y;
lastDragY = y;
touchStartX = x;
touchStartY = y;
return;
}
super::mouseClicked(minecraft, x, y, buttonNum);
}
void OptionsGroup::mouseReleased(Minecraft* minecraft, int x, int y, int buttonNum) {
bool wasScrolling = scrollingGesture;
bool wasTracking = trackingScrollGesture;
trackingScrollGesture = false;
scrollingGesture = false;
if (buttonNum == MouseAction::ACTION_LEFT && wasTracking && !touchDispatched && pointInside(touchStartX, touchStartY)) {
super::mouseClicked(minecraft, touchStartX, touchStartY, buttonNum);
touchDispatched = true;
}
if (!wasScrolling) {
super::mouseReleased(minecraft, x, y, buttonNum);
}
}
void OptionsGroup::scrollByPixels(float deltaY) {
if (deltaY == 0.0f || maxScrollOffsetY <= 0.0f) return;
scrollOffsetY = Mth::clamp(scrollOffsetY - deltaY, 0.0f, maxScrollOffsetY);
setupPositions();
}
bool OptionsGroup::isScrollingGestureActive() const {
return trackingScrollGesture || scrollingGesture;
}
OptionsGroup& OptionsGroup::addOptionItem(OptionId optId, Minecraft* minecraft ) {
auto option = minecraft->options.getOpt(optId);
if (option == nullptr) return *this;
// TODO: do a options key class to check it faster via dynamic_cast
if (option->getStringId().find("options.key") != std::string::npos) createKey(optId, minecraft);
else if (dynamic_cast<OptionBool*>(option)) createToggle(optId, minecraft);
else if (dynamic_cast<OptionFloat*>(option)) createProgressSlider(optId, minecraft);
else if (dynamic_cast<OptionInt*>(option)) createStepSlider(optId, minecraft);
else if (dynamic_cast<OptionString*>(option)) createTextbox(optId, minecraft);
return *this;
}
// TODO: wrap this copypaste shit into templates
void OptionsGroup::createToggle(OptionId optId, Minecraft* minecraft ) {
ImageDef def;
def.setSrc(IntRectangle(160, 206, 39, 20));
def.name = "gui/touchgui.png";
def.width = 39 * 0.7f;
def.height = 20 * 0.7f;
OptionButton* element = new OptionButton(optId);
element->setImageDef(def, true);
element->updateImage(&minecraft->options);
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
addChild(item);
setupPositions();
}
void OptionsGroup::createProgressSlider(OptionId optId, Minecraft* minecraft ) {
Slider* element = new SliderFloat(minecraft, optId);
element->width = 100;
element->height = 20;
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
addChild(item);
setupPositions();
}
void OptionsGroup::createStepSlider(OptionId optId, Minecraft* minecraft ) {
Slider* element = new SliderInt(minecraft, optId);
element->width = 100;
element->height = 20;
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
addChild(item);
setupPositions();
}
void OptionsGroup::createTextbox(OptionId optId, Minecraft* minecraft) {
TextBox* element = new TextOption(minecraft, optId);
element->width = 100;
element->height = 20;
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
addChild(item);
setupPositions();
}
void OptionsGroup::createKey(OptionId optId, Minecraft* minecraft) {
KeyOption* element = new KeyOption(minecraft, optId);
element->width = 50;
element->height = 20;
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
addChild(item);
setupPositions();
}

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@@ -11,22 +11,39 @@
class Font; class Font;
class Minecraft; class Minecraft;
class OptionsGroup: public GuiElementContainer { class OptionsGroup: public GuiElementContainer {
typedef GuiElementContainer super; typedef GuiElementContainer super;
public: public:
OptionsGroup(std::string labelID); OptionsGroup(std::string labelID);
virtual void setupPositions(); virtual void setupPositions();
virtual void render(Minecraft* minecraft, int xm, int ym); virtual void render(Minecraft* minecraft, int xm, int ym);
OptionsGroup& addOptionItem(OptionId optId, Minecraft* minecraft); virtual void tick(Minecraft* minecraft);
protected: virtual void mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum);
virtual void mouseReleased(Minecraft* minecraft, int x, int y, int buttonNum);
OptionsGroup& addOptionItem(OptionId optId, Minecraft* minecraft);
void scrollByPixels(float deltaY);
bool isScrollingGestureActive() const;
protected:
void createToggle(OptionId optId, Minecraft* minecraft); void createToggle(OptionId optId, Minecraft* minecraft);
void createProgressSlider(OptionId optId, Minecraft* minecraft); void createProgressSlider(OptionId optId, Minecraft* minecraft);
void createStepSlider(OptionId optId, Minecraft* minecraft); void createStepSlider(OptionId optId, Minecraft* minecraft);
void createTextbox(OptionId optId, Minecraft* minecraft); void createTextbox(OptionId optId, Minecraft* minecraft);
void createKey(OptionId optId, Minecraft* minecraft); void createKey(OptionId optId, Minecraft* minecraft);
std::string label; std::string label;
}; int contentHeight;
float scrollOffsetY;
float maxScrollOffsetY;
bool trackingScrollGesture;
bool scrollingGesture;
bool touchDispatched;
int dragStartX;
int dragStartY;
int lastDragY;
int touchStartX;
int touchStartY;
static const int ScrollStartThreshold = 5;
};
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__*/ #endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__*/

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@@ -121,6 +121,7 @@ void OptionsScreen::setupPositions() {
(*it)->x = categoryButtons[0]->width; (*it)->x = categoryButtons[0]->width;
(*it)->y = bHeader->height; (*it)->y = bHeader->height;
(*it)->width = width - categoryButtons[0]->width; (*it)->width = width - categoryButtons[0]->width;
(*it)->height = height - bHeader->height;
(*it)->setupPositions(); (*it)->setupPositions();
} }
@@ -253,6 +254,12 @@ void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
super::mouseReleased(x, y, buttonNum); super::mouseReleased(x, y, buttonNum);
} }
void OptionsScreen::mouseWheel(int dx, int dy, int xm, int ym) {
if (currentOptionsGroup != NULL && currentOptionsGroup->pointInside(xm, ym) && dy != 0) {
currentOptionsGroup->scrollByPixels((float)dy * 18.0f);
}
}
void OptionsScreen::keyPressed(int eventKey) { void OptionsScreen::keyPressed(int eventKey) {
if (currentOptionsGroup != NULL) if (currentOptionsGroup != NULL)
currentOptionsGroup->keyPressed(minecraft, eventKey); currentOptionsGroup->keyPressed(minecraft, eventKey);

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@@ -27,6 +27,7 @@ public:
virtual void mouseClicked(int x, int y, int buttonNum); virtual void mouseClicked(int x, int y, int buttonNum);
virtual void mouseReleased(int x, int y, int buttonNum); virtual void mouseReleased(int x, int y, int buttonNum);
virtual void mouseWheel(int dx, int dy, int xm, int ym);
virtual void keyPressed(int eventKey); virtual void keyPressed(int eventKey);
virtual void charPressed(char inputChar); virtual void charPressed(char inputChar);