Compare commits
7 Commits
main
...
web-change
| Author | SHA1 | Date | |
|---|---|---|---|
| 676fd54982 | |||
| 084607cc86 | |||
| bbd81665a6 | |||
| 06398e98e2 | |||
| 7d9328b865 | |||
| f1111d06c2 | |||
| ba9f1da758 |
@@ -339,7 +339,11 @@ if(${PLATFORM} MATCHES "Web")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EM_FLAGS}")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EM_FLAGS}")
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${EM_FLAGS} --preload-file ${CMAKE_SOURCE_DIR}/data@/data")
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${EM_FLAGS} --preload-file \"${CMAKE_SOURCE_DIR}/data@/data\"")
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set_target_properties(${PROJECT_NAME} PROPERTIES RULE_LAUNCH_LINK "set EMCC_WASM_OPT=0 &&")
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# Remove -g (DWARF) to prevent wasm-opt post-link optimizations from running
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string(REPLACE "-g" "" CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}")
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string(REPLACE "-g" "" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
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target_compile_options(${PROJECT_NAME} PUBLIC
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"-Os"
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@@ -355,7 +359,7 @@ if(${PLATFORM} MATCHES "Web")
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"-sFORCE_FILESYSTEM=1"
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"-sLEGACY_GL_EMULATION=1"
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"-sGL_UNSAFE_OPTS=0"
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"-sEMULATE_FUNCTION_POINTER_CASTS=1"
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"-sEMULATE_FUNCTION_POINTER_CASTS=0"
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"-sALLOW_TABLE_GROWTH=1"
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"-sEXPORTED_RUNTIME_METHODS=['FS','stringToUTF8','UTF8ToString','cwrap','ccall','HEAP8','HEAPU8','HEAP32','HEAPU32']"
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"-sEXPORTED_FUNCTIONS=['_main']"
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@@ -404,6 +408,10 @@ else()
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TARGET ${PROJECT_NAME}
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POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/misc/web/index.html" $<TARGET_FILE_DIR:${PROJECT_NAME}>
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COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/misc/web/coi-serviceworker.js" $<TARGET_FILE_DIR:${PROJECT_NAME}>
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COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/misc/web/manifest.json" $<TARGET_FILE_DIR:${PROJECT_NAME}>
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COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/misc/web/icon-192.png" $<TARGET_FILE_DIR:${PROJECT_NAME}>
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COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/misc/web/icon-512.png" $<TARGET_FILE_DIR:${PROJECT_NAME}>
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)
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endif()
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@@ -176,7 +176,7 @@ cmake --build .
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2. Configure and build project:
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```
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mkdir build && cd build
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cmake .. -B . -G Ninja "-DCMAKE_TOOLCHAIN_FILE=$EMSDK/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
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cmake .. -G Ninja -DCMAKE_TOOLCHAIN_FILE="$env:EMSDK/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
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cmake --build . --target MinecraftPE
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```
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> [!Note]
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@@ -207,6 +207,7 @@ options.graphics.fancy=Fancy
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options.graphics.fast=Fast
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options.guiScale=GUI Scale
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options.guiScale.auto=Auto
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options.guiScale.tiny=Tiny
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options.guiScale.small=Small
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options.guiScale.medium=Medium
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options.guiScale.large=Large
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@@ -225,6 +226,7 @@ options.smoothCamera=Smooth camera
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options.destroyVibration=Destroy vibration
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options.isLeftHanded=Left handed
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options.useTouchscreen=Use touchscreen
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options.touchOverride=Touch Mode Override
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options.fancyGraphics=Fancy graphics
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options.renderDebug=Debug render
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options.anaglyph3d=3D anaglyph
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26
misc/web/coi-serviceworker.js
Normal file
26
misc/web/coi-serviceworker.js
Normal file
@@ -0,0 +1,26 @@
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/* coi-serviceworker.js - Cross-Origin Isolation + PWA support */
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// Service Worker context
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self.addEventListener("install", () => self.skipWaiting());
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self.addEventListener("activate", (event) =>
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event.waitUntil(self.clients.claim())
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);
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self.addEventListener("fetch", (event) => {
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if (event.request.method !== "GET") return;
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event.respondWith(
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fetch(event.request).then((response) => {
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if (response.status === 0 || response.type === "opaque") return response;
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const headers = new Headers(response.headers);
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headers.set("Cross-Origin-Embedder-Policy", "require-corp");
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headers.set("Cross-Origin-Opener-Policy", "same-origin");
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headers.set("Cross-Origin-Resource-Policy", "cross-origin");
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return new Response(response.body, {
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status: response.status,
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statusText: response.statusText,
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headers,
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});
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}).catch(() => fetch(event.request))
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);
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});
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BIN
misc/web/icon-192.png
Normal file
BIN
misc/web/icon-192.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 3.3 KiB |
BIN
misc/web/icon-512.png
Normal file
BIN
misc/web/icon-512.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 10 KiB |
@@ -2,6 +2,12 @@
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<link rel="manifest" href="manifest.json">
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<meta name="theme-color" content="#000000">
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<meta name="mobile-web-app-capable" content="yes">
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<meta name="apple-mobile-web-app-capable" content="yes">
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<link rel="apple-touch-icon" href="icon-192.png">
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<title>MCPE 0.6.1</title>
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<style>
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html, body {
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@@ -16,6 +22,10 @@
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width: 100vw;
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height: 100vh;
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display: block;
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touch-action: none;
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user-select: none;
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-webkit-user-select: none;
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-webkit-tap-highlight-color: transparent;
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}
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</style>
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</head>
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@@ -23,6 +33,40 @@
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<canvas id="canvas"></canvas>
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<script>
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if ('serviceWorker' in navigator) {
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var reloadedForSw = false;
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navigator.serviceWorker.register('./coi-serviceworker.js', { scope: './' }).then(function () {
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navigator.serviceWorker.addEventListener('controllerchange', function () {
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if (reloadedForSw) return;
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reloadedForSw = true;
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window.location.reload();
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});
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}).catch(function (error) {
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console.warn('Service worker registration failed:', error);
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});
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}
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</script>
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<script>
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function isAndroid() {
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return /Android/i.test(navigator.userAgent || '');
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}
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function lockLandscapeOnAndroid() {
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if (!isAndroid()) return;
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var orientation = screen.orientation;
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if (!orientation || typeof orientation.lock !== 'function') return;
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orientation.lock('landscape').catch(function () {});
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}
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lockLandscapeOnAndroid();
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window.addEventListener('pointerdown', lockLandscapeOnAndroid, { once: true });
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window.addEventListener('touchstart', lockLandscapeOnAndroid, { once: true, passive: true });
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</script>
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<script>
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var Module = {
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canvas: document.getElementById('canvas'),
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@@ -43,4 +87,4 @@
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<script src="MinecraftPE.js"></script>
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</body>
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</html>
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</html>
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25
misc/web/manifest.json
Normal file
25
misc/web/manifest.json
Normal file
@@ -0,0 +1,25 @@
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{
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"name": "MCPE 0.6.1",
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"short_name": "MCPE 0.6.1",
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"description": "Minecraft Pocket Edition 0.6.1 Alpha - Web Build",
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"id": "./",
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"start_url": "./",
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"scope": "./",
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"display_override": ["standalone"],
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"display": "standalone",
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"orientation": "landscape",
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"background_color": "#000000",
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"theme_color": "#000000",
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"icons": [
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{
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"src": "icon-192.png",
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"sizes": "192x192",
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"type": "image/png"
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},
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{
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"src": "icon-512.png",
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"sizes": "512x512",
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"type": "image/png"
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}
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]
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}
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@@ -167,6 +167,7 @@ options.graphics.fancy=Fancy
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options.graphics.fast=Fast
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options.guiScale=GUI Scale
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options.guiScale.auto=Auto
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options.guiScale.tiny=Tiny
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options.guiScale.small=Small
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options.guiScale.medium=Medium
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options.guiScale.large=Large
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@@ -167,6 +167,7 @@ options.graphics.fancy=Fancy
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options.graphics.fast=Fast
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options.guiScale=GUI Scale
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options.guiScale.auto=Auto
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options.guiScale.tiny=Tiny
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options.guiScale.small=Small
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options.guiScale.medium=Medium
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options.guiScale.large=Large
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@@ -115,10 +115,11 @@ void NinecraftApp::init()
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LOGI("This: %p\n", this);
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screenChooser.setScreen(SCREEN_STARTMENU);
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if (options.getBooleanValue(OPTIONS_FIRST_LAUNCH)) {
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options.toggle(OPTIONS_FIRST_LAUNCH);
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setScreen(new UsernameScreen());
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}
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// Disabled: Show username screen on first launch
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// if (options.getBooleanValue(OPTIONS_FIRST_LAUNCH)) {
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// options.toggle(OPTIONS_FIRST_LAUNCH);
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// setScreen(new UsernameScreen());
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// }
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#else
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hostMultiplayer();
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#endif
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@@ -1125,6 +1125,9 @@ bool Minecraft::useTouchscreen() {
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#elif defined(RPI)
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return false;
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#endif
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if (options.getBooleanValue(OPTIONS_TOUCH_OVERRIDE)) {
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return options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN);
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}
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return options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN) && !_supportsNonTouchscreen;
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}
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bool Minecraft::supportNonTouchScreen() {
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@@ -1217,13 +1220,14 @@ void Minecraft::setSize(int w, int h) {
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// determine gui scale, optionally overriding auto
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if (guiScale != 0) {
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// manual selection: 1->small, 2->medium, 3->large, 4->larger, 5->largest
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// manual selection: 1->tiny, 2->small, 3->medium, 4->large, 5->larger, 6->largest
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switch (guiScale) {
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case 1: Gui::GuiScale = 2.0f; break;
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case 2: Gui::GuiScale = 3.0f; break;
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case 3: Gui::GuiScale = 4.0f; break;
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case 4: Gui::GuiScale = 5.0f; break;
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case 5: Gui::GuiScale = 6.0f; break;
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case 1: Gui::GuiScale = 1.0f; break;
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case 2: Gui::GuiScale = 2.0f; break;
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case 3: Gui::GuiScale = 3.0f; break;
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case 4: Gui::GuiScale = 4.0f; break;
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case 5: Gui::GuiScale = 5.0f; break;
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case 6: Gui::GuiScale = 6.0f; break;
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default: Gui::GuiScale = 1.0f; break; // auto
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}
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} else {
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@@ -1283,16 +1287,15 @@ void Minecraft::setSize(int w, int h) {
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void Minecraft::reloadOptions() {
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options.save();
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bool wasTouchscreen = options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN);
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options.set(OPTIONS_USE_TOUCHSCREEN, useTouchscreen());
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options.save();
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if ((wasTouchscreen != useTouchscreen()) || (inputHolder == 0))
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_reloadInput();
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bool useTouch = useTouchscreen();
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_reloadInput();
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gui.refreshTouchState();
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// user->name = options.username;
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LOGI("Reloading-options\n");
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LOGI("Reloading-options (touch=%d)\n", useTouch);
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// @todo @fix Android and iOS behaves a bit differently when leaving
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// an options screen (Android recreates OpenGL surface)
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@@ -22,3 +22,5 @@ const char* OptionStrings::Controls_AutoJump = "ctrl_autojump";
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const char* OptionStrings::Game_DifficultyLevel = "game_difficulty";
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const char* OptionStrings::Tweaks_TouchOverride = "options.touchOverride";
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@@ -30,6 +30,7 @@ public:
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static const char* Tweaks_Sprint;
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static const char* Tweaks_BarOnTop;
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static const char* Tweaks_TouchOverride;
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};
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@@ -27,14 +27,14 @@ OptionBool autoJump("autoJump", true);
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OptionFloat flySpeed("flySpeed", 1.f);
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OptionFloat cameraSpeed("cameraSpeed", 1.f);
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OptionInt guiScale("guiScale", 0, 0, 5);
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OptionInt guiScale("guiScale", 0, 0, 6);
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OptionString skin("skin", "Default");
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|
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#ifdef RPI
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OptionString username("username", "StevePi");
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#else
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OptionString username("username", "Steve");
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OptionString username("username", "test");
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#else
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OptionString username("username", "test");
|
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#endif
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|
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OptionBool destroyVibration("destroyVibration", true);
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@@ -64,6 +64,8 @@ OptionBool useVignette("useVignette", true);
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|
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OptionBool useTouchscreen("useTouchscreen", true);
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|
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OptionBool touchOverride("touchOverride", false);
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|
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OptionBool serverVisible("servervisible", true);
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|
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OptionBool foliageTint("foliagetint", true);
|
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@@ -173,6 +175,8 @@ void Options::initTable() {
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|
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m_options[OPTIONS_RESTORED_ANIMS] = &restoredAnims;
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|
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m_options[OPTIONS_TOUCH_OVERRIDE] = &touchOverride;
|
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|
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m_options[OPTIONS_SERVER_VISIBLE] = &serverVisible;
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|
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m_options[OPTIONS_MENU_STYLE] = &menuStyle;
|
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|
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@@ -92,6 +92,7 @@ enum OptionId {
|
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OPTIONS_FOG_TYPE,
|
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OPTIONS_JAVA_HUD,
|
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OPTIONS_RESTORED_ANIMS,
|
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OPTIONS_TOUCH_OVERRIDE,
|
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OPTIONS_TINTED_SIDE,
|
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OPTIONS_BETA_SKY,
|
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OPTIONS_BEAUTIFUL_SKY,
|
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|
||||
@@ -423,6 +423,10 @@ void Gui::inventoryUpdated() {
|
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_inventoryNeedsUpdate = true;
|
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}
|
||||
|
||||
void Gui::refreshTouchState() {
|
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_openInventorySlot = minecraft->useTouchscreen();
|
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}
|
||||
|
||||
void Gui::onGraphicsReset() {
|
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inventoryUpdated();
|
||||
}
|
||||
|
||||
@@ -71,6 +71,7 @@ public:
|
||||
|
||||
void onGraphicsReset();
|
||||
void inventoryUpdated();
|
||||
void refreshTouchState();
|
||||
|
||||
void setNowPlaying(const std::string& string);
|
||||
void displayClientMessage(const std::string& messageId);
|
||||
|
||||
@@ -35,6 +35,17 @@ void GuiElementContainer::removeChild( GuiElement* element ) {
|
||||
children.erase(it);
|
||||
}
|
||||
|
||||
bool GuiElementContainer::containsPointInChildren(int x, int y) const {
|
||||
for (std::vector<GuiElement*>::const_iterator it = children.begin(); it != children.end(); ++it) {
|
||||
GuiElement* child = *it;
|
||||
if (child == NULL || !child->visible) continue;
|
||||
if (child->pointInside(x, y)) return true;
|
||||
const GuiElementContainer* container = dynamic_cast<const GuiElementContainer*>(child);
|
||||
if (container != NULL && container->containsPointInChildren(x, y)) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void GuiElementContainer::tick( Minecraft* minecraft ) {
|
||||
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
|
||||
(*it)->tick(minecraft);
|
||||
|
||||
@@ -13,6 +13,7 @@ public:
|
||||
virtual void setupPositions();
|
||||
virtual void addChild(GuiElement* element);
|
||||
virtual void removeChild(GuiElement* element);
|
||||
bool containsPointInChildren(int x, int y) const;
|
||||
|
||||
virtual void tick( Minecraft* minecraft );
|
||||
|
||||
|
||||
@@ -6,14 +6,36 @@
|
||||
#include "../../../locale/I18n.h"
|
||||
#include "TextOption.h"
|
||||
#include "KeyOption.h"
|
||||
#include <algorithm>
|
||||
#include "../Gui.h"
|
||||
#include "../Screen.h"
|
||||
#include "../../../platform/input/Mouse.h"
|
||||
#include "../../../util/Mth.h"
|
||||
|
||||
OptionsGroup::OptionsGroup( std::string labelID ) {
|
||||
OptionsGroup::OptionsGroup( std::string labelID )
|
||||
: contentHeight(0),
|
||||
scrollOffsetY(0.0f),
|
||||
maxScrollOffsetY(0.0f),
|
||||
trackingScrollGesture(false),
|
||||
scrollingGesture(false),
|
||||
touchDispatched(false),
|
||||
dragStartX(0),
|
||||
dragStartY(0),
|
||||
lastDragY(0),
|
||||
touchStartX(0),
|
||||
touchStartY(0) {
|
||||
label = I18n::get(labelID);
|
||||
}
|
||||
|
||||
void OptionsGroup::setupPositions() {
|
||||
const int labelHeight = 18;
|
||||
const int bottomPadding = 36;
|
||||
const float requestedScroll = scrollOffsetY;
|
||||
const int scrollOffset = (int)requestedScroll;
|
||||
int curY = y + labelHeight - scrollOffset;
|
||||
const int contentStartY = y + labelHeight;
|
||||
|
||||
// First we write the header and then we add the items
|
||||
int curY = y + 18;
|
||||
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
|
||||
(*it)->width = width - 5;
|
||||
|
||||
@@ -22,16 +44,109 @@ void OptionsGroup::setupPositions() {
|
||||
(*it)->setupPositions();
|
||||
curY += (*it)->height + 3;
|
||||
}
|
||||
height = curY;
|
||||
curY += bottomPadding;
|
||||
contentHeight = std::max(0, curY - contentStartY + scrollOffset);
|
||||
maxScrollOffsetY = std::max(0, contentHeight - (height - labelHeight));
|
||||
const float clampedScroll = Mth::clamp(requestedScroll, 0.0f, maxScrollOffsetY);
|
||||
if (clampedScroll != requestedScroll) {
|
||||
scrollOffsetY = clampedScroll;
|
||||
setupPositions();
|
||||
}
|
||||
}
|
||||
|
||||
void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
|
||||
float padX = 10.0f;
|
||||
float padY = 5.0f;
|
||||
const int labelHeight = 18;
|
||||
|
||||
minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false);
|
||||
|
||||
glEnable2(GL_SCISSOR_TEST);
|
||||
glScissor(
|
||||
Gui::GuiScale * x,
|
||||
minecraft->height - Gui::GuiScale * (y + height),
|
||||
Gui::GuiScale * width,
|
||||
Gui::GuiScale * (height - labelHeight)
|
||||
);
|
||||
|
||||
super::render(minecraft, xm, ym);
|
||||
glDisable2(GL_SCISSOR_TEST);
|
||||
}
|
||||
|
||||
void OptionsGroup::tick(Minecraft* minecraft) {
|
||||
int xm = Mouse::getX();
|
||||
int ym = Mouse::getY();
|
||||
if (minecraft->screen != NULL) {
|
||||
minecraft->screen->toGUICoordinate(xm, ym);
|
||||
}
|
||||
|
||||
bool leftDown = Mouse::isButtonDown(MouseAction::ACTION_LEFT);
|
||||
|
||||
if (trackingScrollGesture && leftDown) {
|
||||
int dy = ym - lastDragY;
|
||||
int dx = xm - dragStartX;
|
||||
if (!scrollingGesture) {
|
||||
int totalDx = xm - dragStartX;
|
||||
int totalDy = ym - dragStartY;
|
||||
if (std::abs(totalDx) >= ScrollStartThreshold || std::abs(totalDy) >= ScrollStartThreshold) {
|
||||
if (std::abs(totalDy) >= std::abs(totalDx)) {
|
||||
scrollingGesture = true;
|
||||
} else if (!touchDispatched) {
|
||||
super::mouseClicked(minecraft, touchStartX, touchStartY, MouseAction::ACTION_LEFT);
|
||||
touchDispatched = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (scrollingGesture && dy != 0) {
|
||||
scrollByPixels((float)dy);
|
||||
}
|
||||
lastDragY = ym;
|
||||
}
|
||||
super::tick(minecraft);
|
||||
}
|
||||
|
||||
void OptionsGroup::mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) {
|
||||
trackingScrollGesture = false;
|
||||
scrollingGesture = false;
|
||||
touchDispatched = false;
|
||||
|
||||
if (buttonNum == MouseAction::ACTION_LEFT && pointInside(x, y)) {
|
||||
trackingScrollGesture = true;
|
||||
dragStartX = x;
|
||||
dragStartY = y;
|
||||
lastDragY = y;
|
||||
touchStartX = x;
|
||||
touchStartY = y;
|
||||
return;
|
||||
}
|
||||
|
||||
super::mouseClicked(minecraft, x, y, buttonNum);
|
||||
}
|
||||
|
||||
void OptionsGroup::mouseReleased(Minecraft* minecraft, int x, int y, int buttonNum) {
|
||||
bool wasScrolling = scrollingGesture;
|
||||
bool wasTracking = trackingScrollGesture;
|
||||
trackingScrollGesture = false;
|
||||
scrollingGesture = false;
|
||||
if (buttonNum == MouseAction::ACTION_LEFT && wasTracking && !touchDispatched && pointInside(touchStartX, touchStartY)) {
|
||||
super::mouseClicked(minecraft, touchStartX, touchStartY, buttonNum);
|
||||
touchDispatched = true;
|
||||
}
|
||||
|
||||
if (!wasScrolling) {
|
||||
super::mouseReleased(minecraft, x, y, buttonNum);
|
||||
}
|
||||
}
|
||||
|
||||
void OptionsGroup::scrollByPixels(float deltaY) {
|
||||
if (deltaY == 0.0f || maxScrollOffsetY <= 0.0f) return;
|
||||
|
||||
scrollOffsetY = Mth::clamp(scrollOffsetY - deltaY, 0.0f, maxScrollOffsetY);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
bool OptionsGroup::isScrollingGestureActive() const {
|
||||
return trackingScrollGesture || scrollingGesture;
|
||||
}
|
||||
|
||||
OptionsGroup& OptionsGroup::addOptionItem(OptionId optId, Minecraft* minecraft ) {
|
||||
|
||||
@@ -17,7 +17,12 @@ public:
|
||||
OptionsGroup(std::string labelID);
|
||||
virtual void setupPositions();
|
||||
virtual void render(Minecraft* minecraft, int xm, int ym);
|
||||
virtual void tick(Minecraft* minecraft);
|
||||
virtual void mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum);
|
||||
virtual void mouseReleased(Minecraft* minecraft, int x, int y, int buttonNum);
|
||||
OptionsGroup& addOptionItem(OptionId optId, Minecraft* minecraft);
|
||||
void scrollByPixels(float deltaY);
|
||||
bool isScrollingGestureActive() const;
|
||||
protected:
|
||||
|
||||
void createToggle(OptionId optId, Minecraft* minecraft);
|
||||
@@ -27,6 +32,18 @@ protected:
|
||||
void createKey(OptionId optId, Minecraft* minecraft);
|
||||
|
||||
std::string label;
|
||||
int contentHeight;
|
||||
float scrollOffsetY;
|
||||
float maxScrollOffsetY;
|
||||
bool trackingScrollGesture;
|
||||
bool scrollingGesture;
|
||||
bool touchDispatched;
|
||||
int dragStartX;
|
||||
int dragStartY;
|
||||
int lastDragY;
|
||||
int touchStartX;
|
||||
int touchStartY;
|
||||
static const int ScrollStartThreshold = 5;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__*/
|
||||
|
||||
@@ -27,11 +27,12 @@ void OptionsItem::render( Minecraft* minecraft, int xm, int ym ) {
|
||||
std::string scaleText;
|
||||
switch (value) {
|
||||
case 0: scaleText = I18n::get("options.guiScale.auto"); break;
|
||||
case 1: scaleText = I18n::get("options.guiScale.small"); break;
|
||||
case 2: scaleText = I18n::get("options.guiScale.medium"); break;
|
||||
case 3: scaleText = I18n::get("options.guiScale.large"); break;
|
||||
case 4: scaleText = I18n::get("options.guiScale.larger"); break;
|
||||
case 5: scaleText = I18n::get("options.guiScale.largest"); break;
|
||||
case 1: scaleText = I18n::get("options.guiScale.tiny"); break;
|
||||
case 2: scaleText = I18n::get("options.guiScale.small"); break;
|
||||
case 3: scaleText = I18n::get("options.guiScale.medium"); break;
|
||||
case 4: scaleText = I18n::get("options.guiScale.large"); break;
|
||||
case 5: scaleText = I18n::get("options.guiScale.larger"); break;
|
||||
case 6: scaleText = I18n::get("options.guiScale.largest"); break;
|
||||
default: scaleText = I18n::get("options.guiScale.auto"); break;
|
||||
}
|
||||
text += ": " + scaleText;
|
||||
|
||||
@@ -121,6 +121,7 @@ void OptionsScreen::setupPositions() {
|
||||
(*it)->x = categoryButtons[0]->width;
|
||||
(*it)->y = bHeader->height;
|
||||
(*it)->width = width - categoryButtons[0]->width;
|
||||
(*it)->height = height - bHeader->height;
|
||||
|
||||
(*it)->setupPositions();
|
||||
}
|
||||
@@ -147,7 +148,7 @@ void OptionsScreen::removed() {
|
||||
|
||||
void OptionsScreen::buttonClicked(Button* button) {
|
||||
if (button == btnClose) {
|
||||
minecraft->options.save();
|
||||
minecraft->reloadOptions();
|
||||
if (minecraft->screen != NULL) {
|
||||
minecraft->setScreen(NULL);
|
||||
} else {
|
||||
@@ -194,11 +195,11 @@ void OptionsScreen::generateOptionScreens() {
|
||||
.addOptionItem(OPTIONS_SENSITIVITY, minecraft);
|
||||
|
||||
// Game Pane
|
||||
optionPanes[1]->addOptionItem(OPTIONS_DIFFICULTY, minecraft)
|
||||
optionPanes[1]->addOptionItem(OPTIONS_GUI_SCALE, minecraft)
|
||||
.addOptionItem(OPTIONS_DIFFICULTY, minecraft)
|
||||
.addOptionItem(OPTIONS_SERVER_VISIBLE, minecraft)
|
||||
.addOptionItem(OPTIONS_THIRD_PERSON_VIEW, minecraft)
|
||||
.addOptionItem(OPTIONS_WINDOW_SCALE, minecraft)
|
||||
.addOptionItem(OPTIONS_GUI_SCALE, minecraft)
|
||||
.addOptionItem(OPTIONS_SENSITIVITY, minecraft)
|
||||
.addOptionItem(OPTIONS_MUSIC_VOLUME, minecraft)
|
||||
.addOptionItem(OPTIONS_SOUND_VOLUME, minecraft)
|
||||
@@ -233,7 +234,8 @@ void OptionsScreen::generateOptionScreens() {
|
||||
.addOptionItem(OPTIONS_BEAUTIFUL_SKY, minecraft)
|
||||
.addOptionItem(OPTIONS_VIGNETTE, minecraft);
|
||||
|
||||
optionPanes[4]->addOptionItem(OPTIONS_ALLOW_SPRINT, minecraft)
|
||||
optionPanes[4]->addOptionItem(OPTIONS_TOUCH_OVERRIDE, minecraft)
|
||||
.addOptionItem(OPTIONS_ALLOW_SPRINT, minecraft)
|
||||
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft)
|
||||
.addOptionItem(OPTIONS_MENU_STYLE, minecraft)
|
||||
.addOptionItem(OPTIONS_RPI_CURSOR, minecraft)
|
||||
@@ -261,11 +263,17 @@ void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
|
||||
super::mouseReleased(x, y, buttonNum);
|
||||
}
|
||||
|
||||
void OptionsScreen::mouseWheel(int dx, int dy, int xm, int ym) {
|
||||
if (currentOptionsGroup != NULL && currentOptionsGroup->pointInside(xm, ym) && dy != 0) {
|
||||
currentOptionsGroup->scrollByPixels((float)dy * 18.0f);
|
||||
}
|
||||
}
|
||||
|
||||
void OptionsScreen::keyPressed(int eventKey) {
|
||||
if (currentOptionsGroup != NULL)
|
||||
currentOptionsGroup->keyPressed(minecraft, eventKey);
|
||||
if (eventKey == Keyboard::KEY_ESCAPE)
|
||||
minecraft->options.save();
|
||||
if (eventKey == Keyboard::KEY_ESCAPE)
|
||||
minecraft->reloadOptions();
|
||||
|
||||
super::keyPressed(eventKey);
|
||||
}
|
||||
|
||||
@@ -27,6 +27,7 @@ public:
|
||||
|
||||
virtual void mouseClicked(int x, int y, int buttonNum);
|
||||
virtual void mouseReleased(int x, int y, int buttonNum);
|
||||
virtual void mouseWheel(int dx, int dy, int xm, int ym);
|
||||
virtual void keyPressed(int eventKey);
|
||||
virtual void charPressed(char inputChar);
|
||||
|
||||
|
||||
@@ -118,22 +118,15 @@ void SimpleChooseLevelScreen::setupPositions()
|
||||
bGamemode->x = centerX - totalButtonWidth / 2;
|
||||
bCheats->x = bGamemode->x + buttonWidth + buttonSpacing;
|
||||
|
||||
// compute vertical centre for buttons in remaining space
|
||||
{
|
||||
int bottomPad = 20;
|
||||
int availTop = buttonHeight + 20 + 30 + 10; // just below seed
|
||||
int availBottom = height - bottomPad - bCreate->height - 10; // leave some gap before create
|
||||
int availHeight = availBottom - availTop;
|
||||
if (availHeight < 0) availHeight = 0;
|
||||
int y = availTop + (availHeight - bGamemode->height) / 2;
|
||||
bGamemode->y = y;
|
||||
bCheats->y = y;
|
||||
}
|
||||
// position Survival/Cheats buttons below the seed field
|
||||
int buttonY = tSeed.y + tSeed.height + 20;
|
||||
bGamemode->y = buttonY;
|
||||
bCheats->y = buttonY;
|
||||
|
||||
// position Create button just below with a small gap
|
||||
bCreate->width = 100;
|
||||
bCreate->x = centerX - bCreate->width / 2;
|
||||
int bottomPadding = 20;
|
||||
bCreate->y = height - bottomPadding - bCreate->height;
|
||||
bCreate->y = buttonY + bGamemode->height + 40;
|
||||
}
|
||||
|
||||
void SimpleChooseLevelScreen::tick()
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#include "../../../gui/Gui.h"
|
||||
#include "../../../renderer/Tesselator.h"
|
||||
#include "../../../../world/entity/player/Player.h"
|
||||
#include "../../../../util/Mth.h"
|
||||
|
||||
#include "../../../Minecraft.h"
|
||||
#include "../../../../platform/log.h"
|
||||
@@ -125,48 +126,80 @@ void TouchscreenInput_TestFps::onConfigChanged(const Config& c) {
|
||||
*/
|
||||
|
||||
// Code for "D-pad with jump in center"
|
||||
float Bw = w * 0.11f;//0.08f;
|
||||
float Bh = Bw;//0.15f;
|
||||
|
||||
// If too large (like playing on Tablet)
|
||||
// Calculate button size so the full 3x3 grid fits on screen with margins
|
||||
const float margin = 12.0f;
|
||||
float availW = w - margin * 2; // horizontal space available
|
||||
float availH = h - margin * 2; // vertical space available
|
||||
// Each button: 3 wide, 3 tall
|
||||
float Bw = availW / 3.0f;
|
||||
float Bh = availH / 3.0f;
|
||||
// Use the smaller of the two to maintain square buttons
|
||||
float btnSize = Mth::Min(Bw, Bh);
|
||||
|
||||
// Scale down to 65% of max available for a more comfortable, non-obtrusive size
|
||||
btnSize *= 0.65f;
|
||||
|
||||
// Clamp to physical millimeters for consistency across DPIs
|
||||
PixelCalc& pc = _minecraft->pixelCalc;
|
||||
if (pc.pixelsToMillimeters(Bw) > 200) { //14
|
||||
Bw = Bh = pc.millimetersToPixels(200); //14
|
||||
}
|
||||
float minBtnPx = pc.millimetersToPixels(35); // minimum touch target
|
||||
float maxBtnPx = pc.millimetersToPixels(90); // maximum
|
||||
if (btnSize < minBtnPx) btnSize = minBtnPx;
|
||||
if (btnSize > maxBtnPx) btnSize = maxBtnPx;
|
||||
|
||||
float Bw2 = btnSize;
|
||||
float Bh2 = btnSize;
|
||||
|
||||
// temp data
|
||||
float xx;
|
||||
float yy;
|
||||
|
||||
const float BaseY = -8 + h - 3.0f * Bh;
|
||||
const float BaseX = _options->getBooleanValue(OPTIONS_IS_LEFT_HANDED)? -8 + w - 3 * Bw
|
||||
: 8 + 0;
|
||||
// Position from top-left (or top-right for left-handed)
|
||||
float dpadTotalW = 3.0f * Bw2;
|
||||
float dpadTotalH = 3.0f * Bh2;
|
||||
|
||||
// Place at top of screen instead of bottom
|
||||
float BaseY = margin;
|
||||
if (BaseY + dpadTotalH > h - margin) BaseY = h - dpadTotalH - margin;
|
||||
|
||||
float BaseX = _options->getBooleanValue(OPTIONS_IS_LEFT_HANDED) ? w - dpadTotalW - margin : margin;
|
||||
if (BaseX < margin) BaseX = margin;
|
||||
if (BaseX + dpadTotalW > w - margin) BaseX = w - dpadTotalW - margin;
|
||||
|
||||
// Setup the bounding rectangle
|
||||
_boundingRectangle = RectangleArea(BaseX, BaseY, BaseX + 3 * Bw, BaseY + 3 * Bh);
|
||||
_boundingRectangle = RectangleArea(BaseX, BaseY, BaseX + dpadTotalW, BaseY + dpadTotalH);
|
||||
|
||||
xx = BaseX + Bw; yy = BaseY;
|
||||
_model.addArea(AREA_DPAD_N, aUp = new RectangleArea(xx, yy, xx+Bw, yy+Bh));
|
||||
xx = BaseX + Bw2; yy = BaseY;
|
||||
_model.addArea(AREA_DPAD_N, aUp = new RectangleArea(xx, yy, xx+Bw2, yy+Bh2));
|
||||
xx = BaseX;
|
||||
aUpLeft = new RectangleArea(xx, yy, xx+Bw, yy+Bh);
|
||||
xx = BaseX + 2 * Bw;
|
||||
aUpRight = new RectangleArea(xx, yy, xx+Bw, yy+Bh);
|
||||
aUpLeft = new RectangleArea(xx, yy, xx+Bw2, yy+Bh2);
|
||||
xx = BaseX + 2 * Bw2;
|
||||
aUpRight = new RectangleArea(xx, yy, xx+Bw2, yy+Bh2);
|
||||
|
||||
xx = BaseX + Bw; yy = BaseY + Bh;
|
||||
_model.addArea(AREA_DPAD_C, aJump = new RectangleArea(xx, yy, xx+Bw, yy+Bh));
|
||||
xx = BaseX + Bw2; yy = BaseY + Bh2;
|
||||
_model.addArea(AREA_DPAD_C, aJump = new RectangleArea(xx, yy, xx+Bw2, yy+Bh2));
|
||||
|
||||
xx = BaseX + Bw; yy = BaseY + 2 * Bh;
|
||||
_model.addArea(AREA_DPAD_S, aDown = new RectangleArea(xx, yy, xx+Bw, yy+Bh));
|
||||
xx = BaseX + Bw2; yy = BaseY + 2 * Bh2;
|
||||
_model.addArea(AREA_DPAD_S, aDown = new RectangleArea(xx, yy, xx+Bw2, yy+Bh2));
|
||||
|
||||
xx = BaseX; yy = BaseY + Bh;
|
||||
_model.addArea(AREA_DPAD_W, aLeft = new RectangleArea(xx, yy, xx+Bw, yy+Bh));
|
||||
xx = BaseX; yy = BaseY + Bh2;
|
||||
_model.addArea(AREA_DPAD_W, aLeft = new RectangleArea(xx, yy, xx+Bw2, yy+Bh2));
|
||||
|
||||
xx = BaseX + 2 * Bw; yy = BaseY + Bh;
|
||||
_model.addArea(AREA_DPAD_E, aRight = new RectangleArea(xx, yy, xx+Bw, yy+Bh));
|
||||
xx = BaseX + 2 * Bw2; yy = BaseY + Bh2;
|
||||
_model.addArea(AREA_DPAD_E, aRight = new RectangleArea(xx, yy, xx+Bw2, yy+Bh2));
|
||||
|
||||
float maxPixels = _minecraft->pixelCalc.millimetersToPixels(10);
|
||||
// float btnSize = Mth::Min(18 * Gui::GuiScale, maxPixels);
|
||||
float btnSize = pc.millimetersToPixels(18 * Gui::GuiScale);
|
||||
_model.addArea(AREA_PAUSE, aPause = new RectangleArea(w - 4 - btnSize, 4, w - 4, 4 + btnSize));
|
||||
_model.addArea(AREA_CHAT, aChat = new RectangleArea(w - 8 - btnSize * 2, 4, w - 8 - btnSize, 4 + btnSize));
|
||||
// Pause and chat buttons - sized relative to D-pad buttons, with bounds checking
|
||||
float actionBtnSize = Bw2 * 0.7f;
|
||||
float actionBtnMargin = 8.0f;
|
||||
// Clamp action button size
|
||||
if (actionBtnSize < pc.millimetersToPixels(30)) actionBtnSize = pc.millimetersToPixels(30);
|
||||
if (actionBtnSize > pc.millimetersToPixels(120)) actionBtnSize = pc.millimetersToPixels(120);
|
||||
|
||||
_model.addArea(AREA_PAUSE, aPause = new RectangleArea(
|
||||
w - actionBtnMargin - actionBtnSize, actionBtnMargin,
|
||||
w - actionBtnMargin, actionBtnMargin + actionBtnSize));
|
||||
_model.addArea(AREA_CHAT, aChat = new RectangleArea(
|
||||
w - actionBtnMargin * 2 - actionBtnSize * 2, actionBtnMargin,
|
||||
w - actionBtnMargin * 2 - actionBtnSize, actionBtnMargin + actionBtnSize));
|
||||
|
||||
//rebuild();
|
||||
}
|
||||
|
||||
102
src/main_glfw.h
102
src/main_glfw.h
@@ -16,7 +16,88 @@
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#include <emscripten/emscripten.h>
|
||||
#endif
|
||||
static App* g_app = 0;
|
||||
static App* g_app = 0;
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
static int g_touchPointerIds[Multitouch::MAX_POINTERS];
|
||||
|
||||
static void resetTouchPointerIds() {
|
||||
for (int i = 0; i < Multitouch::MAX_POINTERS; ++i) {
|
||||
g_touchPointerIds[i] = -1;
|
||||
}
|
||||
}
|
||||
|
||||
static int getTouchPointerSlot(int touchId) {
|
||||
for (int i = 0; i < Multitouch::MAX_POINTERS; ++i) {
|
||||
if (g_touchPointerIds[i] == touchId) return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
static int allocateTouchPointerSlot(int touchId) {
|
||||
int slot = getTouchPointerSlot(touchId);
|
||||
if (slot >= 0) return slot;
|
||||
|
||||
for (int i = 0; i < Multitouch::MAX_POINTERS; ++i) {
|
||||
if (g_touchPointerIds[i] < 0) {
|
||||
g_touchPointerIds[i] = touchId;
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void releaseTouchPointerSlot(int touchId) {
|
||||
for (int i = 0; i < Multitouch::MAX_POINTERS; ++i) {
|
||||
if (g_touchPointerIds[i] == touchId) {
|
||||
g_touchPointerIds[i] = -1;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static EM_BOOL touch_callback(int eventType, const EmscriptenTouchEvent* touchEvent, void* userData) {
|
||||
if (!touchEvent) return 0;
|
||||
|
||||
const bool isStart = eventType == EMSCRIPTEN_EVENT_TOUCHSTART;
|
||||
const bool isMove = eventType == EMSCRIPTEN_EVENT_TOUCHMOVE;
|
||||
const bool isEnd = eventType == EMSCRIPTEN_EVENT_TOUCHEND;
|
||||
const bool isCancel = eventType == EMSCRIPTEN_EVENT_TOUCHCANCEL;
|
||||
|
||||
if (isCancel) {
|
||||
for (int i = 0; i < Multitouch::MAX_POINTERS; ++i) {
|
||||
if (g_touchPointerIds[i] >= 0) {
|
||||
Multitouch::feed(1, 0, Multitouch::getX(i), Multitouch::getY(i), i);
|
||||
g_touchPointerIds[i] = -1;
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
for (int i = 0; i < touchEvent->numTouches; ++i) {
|
||||
const EmscriptenTouchPoint& touch = touchEvent->touches[i];
|
||||
if (!touch.isChanged) continue;
|
||||
|
||||
const int slot = isEnd ? getTouchPointerSlot(touch.identifier) : allocateTouchPointerSlot(touch.identifier);
|
||||
if (slot < 0) continue;
|
||||
|
||||
const short x = (short)touch.targetX;
|
||||
const short y = (short)touch.targetY;
|
||||
|
||||
if (isStart) {
|
||||
Multitouch::feed(1, 1, x, y, slot);
|
||||
} else if (isMove) {
|
||||
Multitouch::feed(0, 0, x, y, slot);
|
||||
} else if (isEnd) {
|
||||
Multitouch::feed(1, 0, x, y, slot);
|
||||
releaseTouchPointerSlot(touch.identifier);
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
int transformKey(int glfwkey) {
|
||||
if (glfwkey >= GLFW_KEY_F1 && glfwkey <= GLFW_KEY_F12) {
|
||||
@@ -176,12 +257,19 @@ int main(void) {
|
||||
|
||||
glfwSetKeyCallback(platform->window, key_callback);
|
||||
glfwSetCharCallback(platform->window, character_callback);
|
||||
glfwSetCursorPosCallback(platform->window, cursor_position_callback);
|
||||
glfwSetMouseButtonCallback(platform->window, mouse_button_callback);
|
||||
glfwSetScrollCallback(platform->window, scroll_callback);
|
||||
glfwSetWindowSizeCallback(platform->window, window_size_callback);
|
||||
|
||||
glfwMakeContextCurrent(platform->window);
|
||||
glfwSetCursorPosCallback(platform->window, cursor_position_callback);
|
||||
glfwSetMouseButtonCallback(platform->window, mouse_button_callback);
|
||||
glfwSetScrollCallback(platform->window, scroll_callback);
|
||||
glfwSetWindowSizeCallback(platform->window, window_size_callback);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
resetTouchPointerIds();
|
||||
emscripten_set_touchstart_callback("#canvas", 0, 1, touch_callback);
|
||||
emscripten_set_touchmove_callback("#canvas", 0, 1, touch_callback);
|
||||
emscripten_set_touchend_callback("#canvas", 0, 1, touch_callback);
|
||||
emscripten_set_touchcancel_callback("#canvas", 0, 1, touch_callback);
|
||||
#endif
|
||||
|
||||
glfwMakeContextCurrent(platform->window);
|
||||
#ifndef __EMSCRIPTEN__
|
||||
gladLoadGLLoader((GLADloadproc)glfwGetProcAddress);
|
||||
glfwSwapInterval(0);
|
||||
|
||||
Reference in New Issue
Block a user