Compare commits
5 Commits
main
...
c62daa9c1c
| Author | SHA1 | Date | |
|---|---|---|---|
| c62daa9c1c | |||
| f6377bc5a2 | |||
| 431b2a2704 | |||
| 67acd7f9a6 | |||
| 6f1ca8fc3b |
@@ -3,10 +3,10 @@ project(MinecraftPE)
|
||||
|
||||
include(cmake/CPM.cmake)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
|
||||
set(CMAKE_POLICY_VERSION_MINIMUM 3.10)
|
||||
|
||||
add_definitions(-DLUA_USE_DLOPEN)
|
||||
include(cmake/EnumOption.cmake)
|
||||
|
||||
if(EMSCRIPTEN)
|
||||
@@ -95,6 +95,46 @@ else()
|
||||
"GLFW_BUILD_TESTS OFF"
|
||||
"GLFW_BUILD_DOCS OFF"
|
||||
)
|
||||
|
||||
CPMAddPackage("gh:halx99/sol2#support-lua-5.5")
|
||||
CPMAddPackage("gh:lua/lua#master")
|
||||
|
||||
add_library(
|
||||
lua STATIC
|
||||
${lua_SOURCE_DIR}/lapi.c
|
||||
${lua_SOURCE_DIR}/lauxlib.c
|
||||
${lua_SOURCE_DIR}/lbaselib.c
|
||||
${lua_SOURCE_DIR}/lcode.c
|
||||
${lua_SOURCE_DIR}/lcorolib.c
|
||||
${lua_SOURCE_DIR}/lctype.c
|
||||
${lua_SOURCE_DIR}/ldblib.c
|
||||
${lua_SOURCE_DIR}/ldebug.c
|
||||
${lua_SOURCE_DIR}/ldo.c
|
||||
${lua_SOURCE_DIR}/ldump.c
|
||||
${lua_SOURCE_DIR}/lfunc.c
|
||||
${lua_SOURCE_DIR}/lgc.c
|
||||
${lua_SOURCE_DIR}/linit.c
|
||||
${lua_SOURCE_DIR}/liolib.c
|
||||
${lua_SOURCE_DIR}/llex.c
|
||||
${lua_SOURCE_DIR}/lmathlib.c
|
||||
${lua_SOURCE_DIR}/lmem.c
|
||||
${lua_SOURCE_DIR}/loadlib.c
|
||||
${lua_SOURCE_DIR}/lobject.c
|
||||
${lua_SOURCE_DIR}/lopcodes.c
|
||||
${lua_SOURCE_DIR}/loslib.c
|
||||
${lua_SOURCE_DIR}/lparser.c
|
||||
${lua_SOURCE_DIR}/lstate.c
|
||||
${lua_SOURCE_DIR}/lstring.c
|
||||
${lua_SOURCE_DIR}/lstrlib.c
|
||||
${lua_SOURCE_DIR}/ltable.c
|
||||
${lua_SOURCE_DIR}/ltablib.c
|
||||
${lua_SOURCE_DIR}/ltm.c
|
||||
${lua_SOURCE_DIR}/lua.c
|
||||
${lua_SOURCE_DIR}/lundump.c
|
||||
${lua_SOURCE_DIR}/lutf8lib.c
|
||||
${lua_SOURCE_DIR}/lvm.c
|
||||
${lua_SOURCE_DIR}/lzio.c
|
||||
)
|
||||
endif()
|
||||
|
||||
CPMAddPackage(
|
||||
@@ -215,6 +255,8 @@ file(GLOB SERVER_SOURCES
|
||||
|
||||
"src/world/phys/HitResult.cpp"
|
||||
"src/commands/*.cpp"
|
||||
|
||||
"src/plugins/*.cpp"
|
||||
)
|
||||
|
||||
file(GLOB CLIENT_SOURCES
|
||||
@@ -300,6 +342,8 @@ file(GLOB CLIENT_SOURCES
|
||||
"src/main.cpp"
|
||||
|
||||
"src/commands/*.cpp"
|
||||
"src/plugins/*.cpp"
|
||||
|
||||
)
|
||||
|
||||
if (${PLATFORM} STREQUAL "Desktop")
|
||||
@@ -308,17 +352,20 @@ endif()
|
||||
|
||||
# Server
|
||||
add_executable("${PROJECT_NAME}-server" ${SERVER_SOURCES})
|
||||
|
||||
set_target_properties("${PROJECT_NAME}-server" PROPERTIES ENABLE_EXPORTS TRUE)
|
||||
target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER" "SERVER_PROFILER")
|
||||
|
||||
target_include_directories("${PROJECT_NAME}-server" PUBLIC
|
||||
"${CMAKE_SOURCE_DIR}/src/"
|
||||
"${lua_SOURCE_DIR}/"
|
||||
|
||||
"project/lib_projects/raknet/jni/RaknetSources"
|
||||
)
|
||||
|
||||
target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT} ${EXTRA_LIBS})
|
||||
target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT} ${EXTRA_LIBS} lua sol2::sol2)
|
||||
|
||||
add_executable(${PROJECT_NAME} ${CLIENT_SOURCES})
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES ENABLE_EXPORTS TRUE)
|
||||
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC ${PLATFORM_CPP})
|
||||
|
||||
@@ -328,6 +375,8 @@ target_include_directories(${PROJECT_NAME} PUBLIC
|
||||
"${openal_SOURCE_DIR}/include"
|
||||
"${glfw_SOURCE_DIR}/include"
|
||||
"lib/include"
|
||||
"${lua_SOURCE_DIR}/"
|
||||
|
||||
)
|
||||
|
||||
if(${PLATFORM} MATCHES "Web")
|
||||
@@ -375,7 +424,7 @@ endif()
|
||||
|
||||
# Client
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC "OPENGL_ES" "NO_EGL" ${PLATFORM})
|
||||
target_link_libraries(${PROJECT_NAME} zlib ${PNG_LIB} OpenAL::OpenAL glfw ${EXTRA_LIBS})
|
||||
target_link_libraries(${PROJECT_NAME} zlib ${PNG_LIB} OpenAL::OpenAL glfw ${EXTRA_LIBS} lua sol2::sol2)
|
||||
|
||||
if (OpenSSL_FOUND)
|
||||
target_link_libraries(${PROJECT_NAME} OpenSSL::SSL OpenSSL::Crypto)
|
||||
|
||||
@@ -142,8 +142,8 @@ void seedMT( unsigned int seed, unsigned int *state, unsigned int *&next, int &l
|
||||
// so-- that's why the only change I made is to restrict to odd seeds.
|
||||
//
|
||||
|
||||
register unsigned int x = ( seed | 1U ) & 0xFFFFFFFFU, *s = state;
|
||||
register int j;
|
||||
unsigned int x = ( seed | 1U ) & 0xFFFFFFFFU, *s = state;
|
||||
int j;
|
||||
|
||||
for ( left = 0, *s++ = x, j = N; --j;
|
||||
*s++ = ( x *= 69069U ) & 0xFFFFFFFFU )
|
||||
@@ -154,8 +154,8 @@ void seedMT( unsigned int seed, unsigned int *state, unsigned int *&next, int &l
|
||||
|
||||
unsigned int reloadMT( unsigned int *state, unsigned int *&next, int &left )
|
||||
{
|
||||
register unsigned int * p0 = state, *p2 = state + 2, *pM = state + M, s0, s1;
|
||||
register int j;
|
||||
unsigned int * p0 = state, *p2 = state + 2, *pM = state + M, s0, s1;
|
||||
int j;
|
||||
|
||||
if ( left < -1 )
|
||||
seedMT( 4357U );
|
||||
|
||||
@@ -1214,6 +1214,8 @@ void Minecraft::init()
|
||||
checkGlError("Init complete");
|
||||
#endif
|
||||
|
||||
PluginsManager::get().init(*this);
|
||||
|
||||
options.load();
|
||||
|
||||
setIsCreativeMode(false); // false means it's Survival Mode
|
||||
|
||||
@@ -3,6 +3,8 @@
|
||||
|
||||
#include "Options.h"
|
||||
#include "commands/CommandManager.hpp"
|
||||
#include <plugins/PluginsManager.hpp>
|
||||
|
||||
#ifndef STANDALONE_SERVER
|
||||
#include "MouseHandler.h"
|
||||
#include "gui/Gui.h"
|
||||
|
||||
@@ -15,15 +15,16 @@
|
||||
#include "platform/time.h"
|
||||
#include "SharedConstants.h"
|
||||
#include "world/level/LevelConstants.h"
|
||||
#include <plugins/PluginsManager.hpp>
|
||||
|
||||
#define MAIN_CLASS NinecraftApp
|
||||
static App* g_app = 0;
|
||||
static int g_exitCode = 0;
|
||||
void signal_callback_handler(int signum) {
|
||||
std::cout << "Signum caught: " << signum << std::endl;
|
||||
if(signum == 2 || signum == 3){ // SIGINT || SIGQUIT
|
||||
|
||||
if(g_app != 0) {
|
||||
if (signum == 2 || signum == 3) { // SIGINT || SIGQUIT
|
||||
if (g_app != 0) {
|
||||
g_app->quit();
|
||||
} else {
|
||||
exit(g_exitCode);
|
||||
@@ -64,7 +65,6 @@ std::string findStringInConfig(std::string line, std::string config) {
|
||||
return valueStr;
|
||||
}
|
||||
|
||||
|
||||
int main(int numArguments, char* pszArgs[]) {
|
||||
std::ifstream serverProperties("server.properties");
|
||||
|
||||
@@ -148,7 +148,7 @@ int main(int numArguments, char* pszArgs[]) {
|
||||
}
|
||||
|
||||
printf("Level Name: %s\n", levelName.c_str());
|
||||
|
||||
|
||||
AppContext appContext;
|
||||
appContext.platform = new AppPlatform();
|
||||
App* app = new MAIN_CLASS();
|
||||
@@ -162,6 +162,7 @@ int main(int numArguments, char* pszArgs[]) {
|
||||
float startTime = getTimeS();
|
||||
((MAIN_CLASS*)g_app)->selectLevel(levelDir, levelName, settings);
|
||||
((MAIN_CLASS*)g_app)->hostMultiplayer(port);
|
||||
PluginsManager::get().loadPlugins();
|
||||
|
||||
// Reading ops
|
||||
std::ifstream ops("ops.txt");
|
||||
@@ -204,6 +205,7 @@ int main(int numArguments, char* pszArgs[]) {
|
||||
std::cout << "Level has been generated in " << getTimeS() - startTime << std::endl;
|
||||
((MAIN_CLASS*)g_app)->level->saveLevelData();
|
||||
std::cout << "Level has been saved!" << std::endl;
|
||||
PluginsManager::get().emit("ServerLoaded");
|
||||
|
||||
while(!app->wantToQuit()) {
|
||||
app->update();
|
||||
@@ -238,6 +240,7 @@ int main(int numArguments, char* pszArgs[]) {
|
||||
delete app;
|
||||
appContext.platform->finish();
|
||||
delete appContext.platform;
|
||||
PluginsManager::get().emit("ServerShutdown");
|
||||
|
||||
std::cout << "Quit correctly" << std::endl;
|
||||
return g_exitCode;
|
||||
|
||||
@@ -39,6 +39,7 @@
|
||||
#endif
|
||||
#include "../server/ServerPlayer.h"
|
||||
#include "../world/entity/item/FallingTile.h"
|
||||
#include <plugins/LuaPlayer.hpp>
|
||||
|
||||
#define TIMES(x) for(int itc ## __LINE__ = 0; itc ## __LINE__ < x; ++ itc ## __LINE__)
|
||||
|
||||
@@ -163,12 +164,12 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChatPack
|
||||
|
||||
if (packet->message[0] == '/') {
|
||||
// This is a command
|
||||
|
||||
ChatPacket resp(minecraft->commandManager().execute(*minecraft, *player, Util::stringTrim(packet->message.substr(1))));
|
||||
return sendPrivate(resp, source);
|
||||
}
|
||||
|
||||
displayGameMessage("<" + player->name + "> " + packet->message);
|
||||
PluginsManager::get().emit("Message", LuaPlayer(source), packet->message);
|
||||
}
|
||||
|
||||
void ServerSideNetworkHandler::onNewClient(const RakNet::RakNetGUID& clientGuid)
|
||||
@@ -193,6 +194,7 @@ void ServerSideNetworkHandler::onDisconnect(const RakNet::RakNetGUID& guid)
|
||||
std::string message = player->name;
|
||||
message += " disconnected from the game";
|
||||
displayGameMessage(message);
|
||||
PluginsManager::get().emit("PlayerDisconnect", LuaPlayer(guid));
|
||||
|
||||
//RemoveEntityPacket packet(player->entityId);
|
||||
//raknetInstance->send(packet);
|
||||
@@ -226,7 +228,6 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginPac
|
||||
std::string nicknameLower = packet->clientName.C_String();
|
||||
std::transform(nicknameLower.begin(), nicknameLower.end(), nicknameLower.begin(), ::tolower);
|
||||
|
||||
printf("%s lower \n", nicknameLower.c_str());
|
||||
for (int i = 0; i < level->players.size(); i++) {
|
||||
ServerPlayer* player = (ServerPlayer*) level->players.at(i);
|
||||
|
||||
@@ -306,8 +307,6 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ReadyPac
|
||||
|
||||
if (packet->type == ReadyPacket::READY_REQUESTEDCHUNKS)
|
||||
onReady_RequestedChunks(source);
|
||||
|
||||
LOGI("Ready player two ready ready player two!!\n ");
|
||||
}
|
||||
|
||||
void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID& source)
|
||||
@@ -352,6 +351,7 @@ void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID
|
||||
#else
|
||||
LOGW("%s joined the game\n", newPlayer->name.c_str());
|
||||
#endif
|
||||
PluginsManager::get().emit("PlayerJoin", LuaPlayer(source));
|
||||
|
||||
// Send all Entities to the new player
|
||||
for (unsigned int i = 0; i < level->entities.size(); ++i) {
|
||||
@@ -461,7 +461,7 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MovePlay
|
||||
}
|
||||
}
|
||||
|
||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveBlockPacket* packet){
|
||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveBlockPacket* packet) {
|
||||
if (!level) return;
|
||||
|
||||
Player* player = getPlayer(source);
|
||||
|
||||
@@ -66,7 +66,7 @@ public:
|
||||
Player* popPendingPlayer(const RakNet::RakNetGUID& source);
|
||||
|
||||
void displayGameMessage(const std::string& message);
|
||||
private:
|
||||
|
||||
/**
|
||||
* @brief Send packet to all players
|
||||
*/
|
||||
@@ -78,6 +78,8 @@ private:
|
||||
void sendPrivate(Packet& packet, const RakNet::RakNetGUID& source);
|
||||
|
||||
Player* getPlayer(const RakNet::RakNetGUID& source);
|
||||
|
||||
private:
|
||||
|
||||
Minecraft* minecraft;
|
||||
Level* level;
|
||||
|
||||
54
src/plugins/LuaPlayer.hpp
Normal file
54
src/plugins/LuaPlayer.hpp
Normal file
@@ -0,0 +1,54 @@
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include <raknet/RakNetTypes.h>
|
||||
#include <plugins/PluginsManager.hpp>
|
||||
#include <network/ServerSideNetworkHandler.h>
|
||||
#include <world/entity/player/Player.h>
|
||||
#include <client/Minecraft.h>
|
||||
|
||||
class LuaPlayer {
|
||||
public:
|
||||
LuaPlayer(const RakNet::RakNetGUID source) : m_source(source) {}
|
||||
|
||||
std::string getNickname() {
|
||||
auto mc = PluginsManager::get().getMinecraft();
|
||||
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) mc->netCallback;
|
||||
|
||||
auto plr = ss->getPlayer(m_source);
|
||||
if (plr != nullptr) return plr->name;
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
float getX() {
|
||||
auto mc = PluginsManager::get().getMinecraft();
|
||||
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) mc->netCallback;
|
||||
|
||||
auto plr = ss->getPlayer(m_source);
|
||||
if (plr != nullptr) return plr->x;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
float getY() {
|
||||
auto mc = PluginsManager::get().getMinecraft();
|
||||
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) mc->netCallback;
|
||||
|
||||
auto plr = ss->getPlayer(m_source);
|
||||
if (plr != nullptr) return plr->y;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
float getZ() {
|
||||
auto mc = PluginsManager::get().getMinecraft();
|
||||
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) mc->netCallback;
|
||||
|
||||
auto plr = ss->getPlayer(m_source);
|
||||
if (plr != nullptr) return plr->z;
|
||||
|
||||
return 0;
|
||||
}
|
||||
private:
|
||||
const RakNet::RakNetGUID m_source;
|
||||
};
|
||||
11
src/plugins/LuaServer.cpp
Normal file
11
src/plugins/LuaServer.cpp
Normal file
@@ -0,0 +1,11 @@
|
||||
#include <plugins/LuaServer.hpp>
|
||||
#include <plugins/PluginsManager.hpp>
|
||||
#include <network/ServerSideNetworkHandler.h>
|
||||
#include <client/Minecraft.h>
|
||||
|
||||
void LuaServer::sendServerMessage(std::string msg) {
|
||||
auto mc = PluginsManager::get().getMinecraft();
|
||||
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) mc->netCallback;
|
||||
|
||||
ss->displayGameMessage(msg);
|
||||
}
|
||||
7
src/plugins/LuaServer.hpp
Normal file
7
src/plugins/LuaServer.hpp
Normal file
@@ -0,0 +1,7 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
|
||||
class LuaServer {
|
||||
public:
|
||||
void sendServerMessage(std::string msg);
|
||||
};
|
||||
48
src/plugins/PluginsManager.cpp
Normal file
48
src/plugins/PluginsManager.cpp
Normal file
@@ -0,0 +1,48 @@
|
||||
#include <plugins/PluginsManager.hpp>
|
||||
#include <plugins/LuaPlayer.hpp>
|
||||
#include <plugins/LuaServer.hpp>
|
||||
|
||||
#include <client/Minecraft.h>
|
||||
#include <filesystem>
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
void PluginsManager::init(Minecraft& minecraft) {
|
||||
m_lua.open_libraries(sol::lib::base, sol::lib::package, sol::lib::string, sol::lib::math, sol::lib::table);
|
||||
registerTypes();
|
||||
|
||||
m_minecraft = &minecraft;
|
||||
}
|
||||
|
||||
void PluginsManager::registerTypes() {
|
||||
// @note you cant just do that, because lua doesnt have access to the class in this case
|
||||
// m_lua.set_function("subscribe", &PluginsManager::subscribe);
|
||||
|
||||
m_lua.set_function("subscribe", [this](std::string event, sol::protected_function func) {
|
||||
// @note: why the .at() not working?
|
||||
m_callbacks[event].push_back(func);
|
||||
});
|
||||
|
||||
m_lua.new_usertype<LuaServer>(
|
||||
"Server",
|
||||
"sendMessage", &LuaServer::sendServerMessage
|
||||
);
|
||||
|
||||
m_lua.new_usertype<LuaPlayer>(
|
||||
"Player",
|
||||
"getNickname", &LuaPlayer::getNickname,
|
||||
"getX", &LuaPlayer::getX,
|
||||
"getY", &LuaPlayer::getY,
|
||||
"getZ", &LuaPlayer::getZ
|
||||
);
|
||||
|
||||
m_lua["Server"] = &m_srv;
|
||||
}
|
||||
|
||||
void PluginsManager::loadPlugins() {
|
||||
std::string path = "plugins/";
|
||||
|
||||
for (const auto & entry : fs::directory_iterator(path)) {
|
||||
m_lua.script_file(entry.path().string());
|
||||
}
|
||||
}
|
||||
50
src/plugins/PluginsManager.hpp
Normal file
50
src/plugins/PluginsManager.hpp
Normal file
@@ -0,0 +1,50 @@
|
||||
#pragma once
|
||||
#include <unordered_map>
|
||||
#include <sol/sol.hpp>
|
||||
#include <vector>
|
||||
#include <iostream>
|
||||
#include <plugins/LuaServer.hpp>
|
||||
|
||||
class Minecraft;
|
||||
|
||||
class PluginsManager {
|
||||
public:
|
||||
static inline PluginsManager& get() {
|
||||
static PluginsManager inst;
|
||||
return inst;
|
||||
}
|
||||
|
||||
void init(Minecraft& minecraft);
|
||||
|
||||
void registerTypes();
|
||||
|
||||
void loadPlugins();
|
||||
|
||||
// @ai @note maybe we should rewrite it...
|
||||
// problem that i dont know how to pass args in sol::function dynamically
|
||||
// so i used ai
|
||||
// sry :(
|
||||
template<typename... Args>
|
||||
void emit(std::string event, Args&&... args) {
|
||||
auto it = m_callbacks.find(event);
|
||||
|
||||
if (it == m_callbacks.end()) return;
|
||||
|
||||
for (auto& callback : it->second) {
|
||||
sol::protected_function_result result = callback(std::forward<Args>(args)...);
|
||||
|
||||
if (!result.valid()) {
|
||||
sol::error err = result;
|
||||
std::cout << err.what() << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Minecraft* getMinecraft() { return m_minecraft; }
|
||||
private:
|
||||
std::unordered_map<std::string, std::vector<sol::function>> m_callbacks;
|
||||
|
||||
LuaServer m_srv;
|
||||
sol::state m_lua;
|
||||
Minecraft* m_minecraft;
|
||||
};
|
||||
@@ -142,8 +142,8 @@ void seedMT( unsigned int seed, unsigned int *state, unsigned int *&next, int &l
|
||||
// so-- that's why the only change I made is to restrict to odd seeds.
|
||||
//
|
||||
|
||||
register unsigned int x = ( seed | 1U ) & 0xFFFFFFFFU, *s = state;
|
||||
register int j;
|
||||
unsigned int x = ( seed | 1U ) & 0xFFFFFFFFU, *s = state;
|
||||
int j;
|
||||
|
||||
for ( left = 0, *s++ = x, j = N; --j;
|
||||
*s++ = ( x *= 69069U ) & 0xFFFFFFFFU )
|
||||
@@ -154,8 +154,8 @@ void seedMT( unsigned int seed, unsigned int *state, unsigned int *&next, int &l
|
||||
|
||||
unsigned int reloadMT( unsigned int *state, unsigned int *&next, int &left )
|
||||
{
|
||||
register unsigned int * p0 = state, *p2 = state + 2, *pM = state + M, s0, s1;
|
||||
register int j;
|
||||
unsigned int * p0 = state, *p2 = state + 2, *pM = state + M, s0, s1;
|
||||
int j;
|
||||
|
||||
if ( left < -1 )
|
||||
seedMT( 4357U );
|
||||
|
||||
Reference in New Issue
Block a user