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minecraft-pe-0.6.1/src/world/level/tile/FurnaceTile.h
2026-03-02 22:04:18 +03:00

45 lines
1.2 KiB
C++
Executable File

#ifndef NET_MINECRAFT_WORLD_LEVEL_TILE__FurnaceTile_H__
#define NET_MINECRAFT_WORLD_LEVEL_TILE__FurnaceTile_H__
//package net.minecraft.world.level->tile;
#include "EntityTile.h"
#include "../../../util/Random.h"
class Level;
class Mob;
class Player;
class LevelSource;
class FurnaceTile: public EntityTile
{
typedef EntityTile super;
public:
FurnaceTile(int id, bool lit);
int getTexture(int face);
int getTexture(LevelSource* level, int x, int y, int z, int face);
void animateTick(Level* level, int xt, int yt, int zt, Random* random);
bool use(Level* level, int x, int y, int z, Player* player);
int getResource(int data, Random* random/*, int playerBonusLevel*/);
static void setLit(bool lit, Level* level, int x, int y, int z);
TileEntity* newTileEntity();
void setPlacedBy(Level* level, int x, int y, int z, Mob* by);
void onPlace(Level* level, int x, int y, int z);
void onRemove(Level* level, int x, int y, int z);
private:
void recalcLockDir(Level* level, int x, int y, int z);
Random random;
const bool lit;
static bool noDrop;
};
#endif /*NET_MINECRAFT_WORLD_LEVEL_TILE__FurnaceTile_H__*/