Compare commits
38 Commits
431b2a2704
...
0.6.1-alph
| Author | SHA1 | Date | |
|---|---|---|---|
| 6767011d50 | |||
| db4683f62a | |||
| 61ff4835ea | |||
| 1f252ac4b3 | |||
| 7104ba93ae | |||
| 5ef00eee9f | |||
| 9a743b9aea | |||
| d7a51b09f1 | |||
| 6452eacb34 | |||
| 47cab7d66b | |||
| 09cc2ceee4 | |||
| 7620d49489 | |||
| 381ef354c6 | |||
| 8be6e381d8 | |||
| 3ab30eefa4 | |||
| 325ab94a64 | |||
| 9434a48ae7 | |||
| 79be815827 | |||
| c616546e1e | |||
| 92f972d320 | |||
| 980fc2ccfb | |||
| 3b82c519d0 | |||
| 002bb40aae | |||
| 6f4a07a306 | |||
| d5a3871f56 | |||
| 0c32f620af | |||
| 93bf97a15e | |||
| 0ee809daf1 | |||
| a048a51300 | |||
| 365d8a10da | |||
| 3940c9ce1b | |||
| 156849eeb6 | |||
| 6a8b192024 | |||
| ce8ca15c56 | |||
| b3561e773d | |||
| 162ec7adfa | |||
| 4cfaa43d77 | |||
|
|
f1e8932fbd |
@@ -16,7 +16,9 @@ endif()
|
||||
|
||||
enum_option(PLATFORM "Desktop;Web" "Platform to build for.")
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||||
|
||||
find_package(Threads REQUIRED)
|
||||
if(NOT EMSCRIPTEN)
|
||||
find_package(Threads REQUIRED)
|
||||
endif()
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||||
find_package(OpenSSL)
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||||
|
||||
if (${PLATFORM} STREQUAL "Desktop")
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||||
@@ -320,6 +322,10 @@ target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT} ${EXTRA
|
||||
|
||||
add_executable(${PROJECT_NAME} ${CLIENT_SOURCES})
|
||||
|
||||
if(WIN32)
|
||||
target_sources(${PROJECT_NAME} PRIVATE data/images/pe.rc)
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||||
endif()
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||||
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC ${PLATFORM_CPP})
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||||
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||||
target_include_directories(${PROJECT_NAME} PUBLIC
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||||
|
||||
44
README.md
44
README.md
@@ -1,6 +1,6 @@
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||||
# MinecraftPE
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||||
> [!Warning]
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||||
> Github repository **isnt main**. All issues and pull requests should be send in [Gitea Repository](https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1).
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||||
> [Github repository](https://github.com/Minecraft-PE-0-6-1/minecraft-pe-0.6.1-on-all) **isnt main**. All issues and pull requests should be send in [Gitea Repository](https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1).
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||||
|
||||
> [!Important]
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||||
> We have a discord server, where you can report bugs or send feedback https://discord.gg/c58YesBxve
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||||
@@ -9,23 +9,20 @@ Source code for **Minecraft Pocket Edition 0.6.1 alpha** with various fixes and
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This project aims to preserve and improve this early version of Minecraft PE.
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# TODO / Roadmap
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- [x] Add platform GLFW
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- [x] Compile for Linux
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- [x] Compile for android aarch64
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- [x] Touch control improvements
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- [ ] Screen fixes
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- [ ] Rewrite platform logic
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- [x] Fix sound
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- [x] Do a server connection GUI
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- [ ] Controller support
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- [x] Minecraft server hosting
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- [x] Screen fixess
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- [x] Fix fog
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- [x] Add sprinting
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- [x] Chat (semi working) and commands
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- [x] Implementing options
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- [x] Better F3
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# Features
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- Support for modern IOS and Android, Linux, Web
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- Improved Dedicated Server (Windows build, anticheat, commands, etc)
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- Features from Beta version of Minecraft (Grass tint, Beta sky, Smooth lighting, etc) and other tweaks
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# Screenshots
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<p align="center">
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<img width="49%" alt="menu" src="https://sffempire.ru/mcpe-screenshots/menu.png" />
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<img width="49%" alt="settings" src="https://sffempire.ru/mcpe-screenshots/settings.png" />
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<img width="49%" alt="worlds" src="https://sffempire.ru/mcpe-screenshots/worlds.png" />
|
||||
<img width="49%" alt="gameplay" src="https://sffempire.ru/mcpe-screenshots/gameplay.png" />
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||||
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||||
</p>
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||||
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||||
# Build
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||||
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@@ -79,8 +76,14 @@ cmake --build .
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```
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||||
C:\android-ndk-r14b
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||||
```
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||||
3. Install **Build tools 35** with [SDKManager](https://dl.google.com/android/repository/commandlinetools-win-15859902_latest.zip) (build-tools should be in AppData):
|
||||
|
||||
3. Run the build script:
|
||||
```powershell
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||||
sdkmanager "build-tools;35.0.0" --sdk_root="%LocalAppData%\Android\Sdk"
|
||||
sdkmanager "build-tools;android-36" --sdk_root="%LocalAppData%\Android\Sdk"
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||||
```
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||||
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||||
4. Run the build script:
|
||||
|
||||
```powershell
|
||||
# Full build (NDK + Java + APK + install)
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||||
@@ -154,7 +157,6 @@ cmake --build .
|
||||
|
||||
```bash
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||||
35.0.0
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||||
33.0.2
|
||||
```
|
||||
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||||
6. Download **Android NDK r14b**:
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||||
@@ -200,7 +202,7 @@ cmake --build .
|
||||
```
|
||||
## iOS
|
||||
### Xcode
|
||||
> [Note!]
|
||||
> [!Note]
|
||||
> There's a precompiled IPA artifact in the GitHub mirror under Actions for those who either don't have Macs or don't want to build themself. But if you want to build youself, you'll need a Mac with Xcode. Download Xcode from the Mac App Store.
|
||||
|
||||
### 1. Clone
|
||||
|
||||
BIN
data/images/pe.ico
Normal file
BIN
data/images/pe.ico
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 63 KiB |
1
data/images/pe.rc
Normal file
1
data/images/pe.rc
Normal file
@@ -0,0 +1 @@
|
||||
IDI_ICON1 ICON "pe.ico"
|
||||
@@ -1020,5 +1020,5 @@ desc.netherbrickitem=Used to form blocks of Nether bricks.
|
||||
desc.netherquartz=Quartz from the Nether, used to create Blocks of Quartz.
|
||||
desc.quartzblock=Decorative block, used to create other kinds of Quartz blocks.
|
||||
desc.stonecutter=For crafting stoneblocks.
|
||||
desc.seedsmelon=Allows for more melons.
|
||||
desc.seeds_melon=Allows for more melons.
|
||||
desc.tile.melon=Can be cut up and eaten.
|
||||
|
||||
@@ -965,5 +965,5 @@ desc.netherbrickitem=Used to form blocks of Nether bricks.
|
||||
desc.netherquartz=Quartz from the Nether, used to create Blocks of Quartz.
|
||||
desc.quartzblock=Decorative block, used to create other kinds of Quartz blocks.
|
||||
desc.stonecutter=For crafting stoneblocks.
|
||||
desc.seedsmelon=Allows for more melons.
|
||||
desc.seeds_melon=Allows for more melons.
|
||||
desc.tile.melon=Can be cut up and eaten.
|
||||
|
||||
@@ -47,6 +47,8 @@
|
||||
9D293CE816071C08000305C8 /* CreateNewWorld_iphone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */; };
|
||||
9D293CEB160720D6000305C8 /* worldname_iphone5_3.png in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CEA160720D6000305C8 /* worldname_iphone5_3.png */; };
|
||||
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|
||||
BEEF202614CFF670005F0002 /* Lighting.cpp in Sources */ = {isa = PBXBuildFile; fileRef = BEEF202614CFF670005F0001 /* Lighting.cpp */; };
|
||||
BEEF202614CFF670005F0003 /* Lighting.cpp in Sources */ = {isa = PBXBuildFile; fileRef = BEEF202614CFF670005F0001 /* Lighting.cpp */; };
|
||||
D506D3E2161288BD0099FA65 /* Default-568h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = 9D959AFF16036BEE00E23A6F /* Default-568h@2x.png */; };
|
||||
D51DC73614581D4E00E3D761 /* itemframe.png in Resources */ = {isa = PBXBuildFile; fileRef = D51DC73514581D4E00E3D761 /* itemframe.png */; };
|
||||
D51DC74314592B8B00E3D761 /* PVRTexture.m in Sources */ = {isa = PBXBuildFile; fileRef = D51DC74214592B8A00E3D761 /* PVRTexture.m */; };
|
||||
@@ -1179,8 +1181,19 @@
|
||||
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|
||||
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|
||||
F99F0FB02F8436EB00F2B29A /* Color.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99F0FAE2F8436EB00F2B29A /* Color.cpp */; };
|
||||
BEEF202614CFF670005F0002 /* Lighting.cpp in Sources */ = {isa = PBXBuildFile; fileRef = BEEF202614CFF670005F0001 /* Lighting.cpp */; };
|
||||
BEEF202614CFF670005F0003 /* Lighting.cpp in Sources */ = {isa = PBXBuildFile; fileRef = BEEF202614CFF670005F0001 /* Lighting.cpp */; };
|
||||
F9E5A772300E7A8700164066 /* LevelConstants.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A771300E7A8700164066 /* LevelConstants.cpp */; };
|
||||
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|
||||
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|
||||
F9E5A779300E7AD500164066 /* CommandBan.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A777300E7AD500164066 /* CommandBan.cpp */; };
|
||||
F9E5A77A300E7AD500164066 /* CommandBan.hpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A778300E7AD500164066 /* CommandBan.hpp */; };
|
||||
F9E5A77D300E7AF400164066 /* CommandHelp.hpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A77B300E7AF400164066 /* CommandHelp.hpp */; };
|
||||
F9E5A77E300E7AF400164066 /* CommandHelp.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A77C300E7AF400164066 /* CommandHelp.cpp */; };
|
||||
F9E5A783300E7B0B00164066 /* CommandKick.hpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A77F300E7B0A00164066 /* CommandKick.hpp */; };
|
||||
F9E5A784300E7B0B00164066 /* CommandOp.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A780300E7B0A00164066 /* CommandOp.cpp */; };
|
||||
F9E5A785300E7B0B00164066 /* CommandKick.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A781300E7B0B00164066 /* CommandKick.cpp */; };
|
||||
F9E5A786300E7B0B00164066 /* CommandOp.hpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A782300E7B0B00164066 /* CommandOp.hpp */; };
|
||||
F9E5A789300E7B3400164066 /* Command.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A787300E7B3400164066 /* Command.cpp */; };
|
||||
F9E5A78A300E7B3400164066 /* Command.hpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A788300E7B3400164066 /* Command.hpp */; };
|
||||
/* End PBXBuildFile section */
|
||||
|
||||
/* Begin PBXFileReference section */
|
||||
@@ -1248,6 +1261,7 @@
|
||||
9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.xib; name = CreateNewWorld_iphone.xib; path = minecraftpe/dialogs/CreateNewWorld_iphone.xib; sourceTree = "<group>"; };
|
||||
9D293CEA160720D6000305C8 /* worldname_iphone5_3.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = worldname_iphone5_3.png; sourceTree = "<group>"; };
|
||||
9D959AFF16036BEE00E23A6F /* Default-568h@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-568h@2x.png"; sourceTree = "<group>"; };
|
||||
BEEF202614CFF670005F0001 /* Lighting.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Lighting.cpp; sourceTree = "<group>"; };
|
||||
D51A8B01146A200000E5D720 /* minecraftpedemo-info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = "minecraftpedemo-info.plist"; sourceTree = "<group>"; };
|
||||
D51DC73514581D4E00E3D761 /* itemframe.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = itemframe.png; sourceTree = "<group>"; };
|
||||
D51DC74114592B8A00E3D761 /* PVRTexture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PVRTexture.h; sourceTree = "<group>"; };
|
||||
@@ -2468,7 +2482,19 @@
|
||||
F99F0FA82F84369F00F2B29A /* GrassColor.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = GrassColor.cpp; sourceTree = "<group>"; };
|
||||
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|
||||
F99F0FAE2F8436EB00F2B29A /* Color.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Color.cpp; sourceTree = "<group>"; };
|
||||
BEEF202614CFF670005F0001 /* Lighting.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Lighting.cpp; path = Lighting.cpp; sourceTree = "<group>"; };
|
||||
F9E5A771300E7A8700164066 /* LevelConstants.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = LevelConstants.cpp; path = ../../src/world/level/LevelConstants.cpp; sourceTree = "<group>"; };
|
||||
F9E5A773300E7AB700164066 /* CommandManager.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; name = CommandManager.hpp; path = ../../src/commands/CommandManager.hpp; sourceTree = "<group>"; };
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
/* Begin PBXFrameworksBuildPhase section */
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||||
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|
||||
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||||
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||||
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|
||||
F9E5A788300E7B3400164066 /* Command.hpp */,
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||||
F9E5A787300E7B3400164066 /* Command.cpp */,
|
||||
F9E5A77F300E7B0A00164066 /* CommandKick.hpp */,
|
||||
F9E5A781300E7B0B00164066 /* CommandKick.cpp */,
|
||||
F9E5A782300E7B0B00164066 /* CommandOp.hpp */,
|
||||
F9E5A780300E7B0A00164066 /* CommandOp.cpp */,
|
||||
F9E5A77B300E7AF400164066 /* CommandHelp.hpp */,
|
||||
F9E5A77C300E7AF400164066 /* CommandHelp.cpp */,
|
||||
F9E5A778300E7AD500164066 /* CommandBan.hpp */,
|
||||
F9E5A777300E7AD500164066 /* CommandBan.cpp */,
|
||||
F9E5A773300E7AB700164066 /* CommandManager.hpp */,
|
||||
F9E5A774300E7AB700164066 /* CommandManager.cpp */,
|
||||
F9E5A771300E7A8700164066 /* LevelConstants.cpp */,
|
||||
F99D344D2F7372A100DC153E /* Launch Screen.storyboard */,
|
||||
D5E1BA9A1451C8A0007DCC4F /* Default@2x.png */,
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||||
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||||
@@ -5451,6 +5490,19 @@
|
||||
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|
||||
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|
||||
files = (
|
||||
F9E5A789300E7B3400164066 /* Command.cpp in Sources */,
|
||||
F9E5A78A300E7B3400164066 /* Command.hpp in Sources */,
|
||||
F9E5A783300E7B0B00164066 /* CommandKick.hpp in Sources */,
|
||||
F9E5A784300E7B0B00164066 /* CommandOp.cpp in Sources */,
|
||||
F9E5A785300E7B0B00164066 /* CommandKick.cpp in Sources */,
|
||||
F9E5A786300E7B0B00164066 /* CommandOp.hpp in Sources */,
|
||||
F9E5A77D300E7AF400164066 /* CommandHelp.hpp in Sources */,
|
||||
F9E5A77E300E7AF400164066 /* CommandHelp.cpp in Sources */,
|
||||
F9E5A779300E7AD500164066 /* CommandBan.cpp in Sources */,
|
||||
F9E5A77A300E7AD500164066 /* CommandBan.hpp in Sources */,
|
||||
F9E5A775300E7AB700164066 /* CommandManager.hpp in Sources */,
|
||||
F9E5A776300E7AB700164066 /* CommandManager.cpp in Sources */,
|
||||
F9E5A772300E7A8700164066 /* LevelConstants.cpp in Sources */,
|
||||
F912B8CF2F6C3D5200BC60DF /* TextBox.h in Sources */,
|
||||
D5CF9C57144C225000E4244F /* main.mm in Sources */,
|
||||
D5CF9C5B144C225000E4244F /* minecraftpeAppDelegate.mm in Sources */,
|
||||
|
||||
@@ -4,12 +4,11 @@ namespace Common {
|
||||
|
||||
std::string getGameVersionString(const std::string& versionSuffix /* = "" */)
|
||||
{
|
||||
std::string result = std::string("v0.6.1") + versionSuffix;
|
||||
std::string result = std::string("v0.1.0 (forked from v0.6.1 alpha)") + versionSuffix;
|
||||
// append 64-bit port marker only on Android 64‑bit targets
|
||||
#if defined(ANDROID) && (defined(__aarch64__) || defined(__x86_64__))
|
||||
result += " (64-bit port)";
|
||||
result += " (64-bit)";
|
||||
#endif
|
||||
result += " alpha";
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
@@ -293,7 +293,7 @@ void Minecraft::setLevel(Level* level, const std::string& message /* ="" */, Loc
|
||||
|
||||
level->ops.emplace(op);
|
||||
_hasSignaledGeneratingLevelFinished = false;
|
||||
#ifdef STANDALONE_SERVER
|
||||
#if defined(STANDALONE_SERVER) || defined(PLATFORM_WEB)
|
||||
const bool threadedLevelCreation = false;
|
||||
#else
|
||||
const bool threadedLevelCreation = true;
|
||||
@@ -516,7 +516,7 @@ void Minecraft::tick(int nTick, int maxTick) {
|
||||
if (missTime > 0) missTime--;
|
||||
#ifndef STANDALONE_SERVER
|
||||
if (!screen && player) {
|
||||
if (player->health <= 0) {
|
||||
if (player->hasDied()) {
|
||||
setScreen(new DeathScreen());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -65,17 +65,13 @@ OptionBool useVignette("useVignette", true);
|
||||
OptionBool useTouchscreen("useTouchscreen", true);
|
||||
|
||||
OptionBool serverVisible("servervisible", true);
|
||||
|
||||
OptionBool foliageTint("foliagetint", true);
|
||||
|
||||
OptionBool foliageTint("foliagetint", false);
|
||||
OptionInt fogType("fogType", 0, 0, 2);
|
||||
|
||||
OptionBool javaHud("javaHud", false);
|
||||
|
||||
OptionBool betaSky("betaSky", false);
|
||||
|
||||
OptionBool tintedSide("tintedSide", false);
|
||||
|
||||
OptionBool blockOutline("blockOutline", false);
|
||||
|
||||
OptionBool restoredAnims("restoredAnims", true);
|
||||
@@ -200,16 +196,13 @@ void Options::initTable() {
|
||||
m_options[OPTIONS_ALLOW_SPRINT] = &allowSprint;
|
||||
m_options[OPTIONS_RPI_CURSOR] = &rpiCursor;
|
||||
m_options[OPTIONS_FOLIAGE_TINT] = &foliageTint;
|
||||
|
||||
// more options yay
|
||||
m_options[OPTIONS_FOG_TYPE] = &fogType;
|
||||
|
||||
m_options[OPTIONS_DEBUG_STYLE] = &debugStyle;
|
||||
|
||||
m_options[OPTIONS_BETA_SKY] = &betaSky;
|
||||
|
||||
m_options[OPTIONS_TINTED_SIDE] = &tintedSide;
|
||||
|
||||
m_options[OPTIONS_JAVA_HUD] = &javaHud;
|
||||
|
||||
m_options[OPTIONS_AUTOJUMP] = &autoJump;
|
||||
|
||||
@@ -89,7 +89,7 @@ enum OptionId {
|
||||
|
||||
OPTIONS_RPI_CURSOR,
|
||||
OPTIONS_FOLIAGE_TINT,
|
||||
OPTIONS_FOG_TYPE,
|
||||
OPTIONS_FOG_TYPE,
|
||||
OPTIONS_JAVA_HUD,
|
||||
OPTIONS_RESTORED_ANIMS,
|
||||
OPTIONS_TINTED_SIDE,
|
||||
|
||||
@@ -35,6 +35,17 @@ void GuiElementContainer::removeChild( GuiElement* element ) {
|
||||
children.erase(it);
|
||||
}
|
||||
|
||||
bool GuiElementContainer::containsPointInChildren(int x, int y) const {
|
||||
for (auto it = children.begin(); it != children.end(); ++it) {
|
||||
GuiElement* child = *it;
|
||||
if (child == NULL || !child->visible) continue;
|
||||
if (child->pointInside(x, y)) return true;
|
||||
const GuiElementContainer* container = dynamic_cast<const GuiElementContainer*>(child);
|
||||
if (container != NULL && container->containsPointInChildren(x, y)) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void GuiElementContainer::tick( Minecraft* minecraft ) {
|
||||
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
|
||||
(*it)->tick(minecraft);
|
||||
|
||||
@@ -5,16 +5,17 @@
|
||||
class Tesselator;
|
||||
class Minecraft;
|
||||
|
||||
class GuiElementContainer : public GuiElement {
|
||||
public:
|
||||
GuiElementContainer(bool active=false, bool visible=true, int x = 0, int y = 0, int width=24, int height=24);
|
||||
virtual ~GuiElementContainer();
|
||||
virtual void render(Minecraft* minecraft, int xm, int ym);
|
||||
virtual void setupPositions();
|
||||
virtual void addChild(GuiElement* element);
|
||||
virtual void removeChild(GuiElement* element);
|
||||
|
||||
virtual void tick( Minecraft* minecraft );
|
||||
class GuiElementContainer : public GuiElement {
|
||||
public:
|
||||
GuiElementContainer(bool active=false, bool visible=true, int x = 0, int y = 0, int width=24, int height=24);
|
||||
virtual ~GuiElementContainer();
|
||||
virtual void render(Minecraft* minecraft, int xm, int ym);
|
||||
virtual void setupPositions();
|
||||
virtual void addChild(GuiElement* element);
|
||||
virtual void removeChild(GuiElement* element);
|
||||
bool containsPointInChildren(int x, int y) const;
|
||||
|
||||
virtual void tick( Minecraft* minecraft );
|
||||
|
||||
virtual void mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum );
|
||||
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum );
|
||||
|
||||
@@ -1,115 +1,219 @@
|
||||
#include "OptionsGroup.h"
|
||||
#include "../../Minecraft.h"
|
||||
#include "ImageButton.h"
|
||||
#include "OptionsItem.h"
|
||||
#include "Slider.h"
|
||||
#include "../../../locale/I18n.h"
|
||||
#include "TextOption.h"
|
||||
#include "KeyOption.h"
|
||||
|
||||
OptionsGroup::OptionsGroup( std::string labelID ) {
|
||||
label = I18n::get(labelID);
|
||||
}
|
||||
|
||||
void OptionsGroup::setupPositions() {
|
||||
// First we write the header and then we add the items
|
||||
int curY = y + 18;
|
||||
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
|
||||
(*it)->width = width - 5;
|
||||
|
||||
(*it)->y = curY;
|
||||
(*it)->x = x + 10;
|
||||
(*it)->setupPositions();
|
||||
curY += (*it)->height + 3;
|
||||
}
|
||||
height = curY;
|
||||
}
|
||||
|
||||
void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
|
||||
float padX = 10.0f;
|
||||
float padY = 5.0f;
|
||||
|
||||
minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false);
|
||||
|
||||
super::render(minecraft, xm, ym);
|
||||
}
|
||||
|
||||
OptionsGroup& OptionsGroup::addOptionItem(OptionId optId, Minecraft* minecraft ) {
|
||||
auto option = minecraft->options.getOpt(optId);
|
||||
|
||||
if (option == nullptr) return *this;
|
||||
|
||||
// TODO: do a options key class to check it faster via dynamic_cast
|
||||
if (option->getStringId().find("options.key") != std::string::npos) createKey(optId, minecraft);
|
||||
else if (dynamic_cast<OptionBool*>(option)) createToggle(optId, minecraft);
|
||||
else if (dynamic_cast<OptionFloat*>(option)) createProgressSlider(optId, minecraft);
|
||||
else if (dynamic_cast<OptionInt*>(option)) createStepSlider(optId, minecraft);
|
||||
else if (dynamic_cast<OptionString*>(option)) createTextbox(optId, minecraft);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
// TODO: wrap this copypaste shit into templates
|
||||
|
||||
void OptionsGroup::createToggle(OptionId optId, Minecraft* minecraft ) {
|
||||
ImageDef def;
|
||||
|
||||
def.setSrc(IntRectangle(160, 206, 39, 20));
|
||||
def.name = "gui/touchgui.png";
|
||||
def.width = 39 * 0.7f;
|
||||
def.height = 20 * 0.7f;
|
||||
|
||||
OptionButton* element = new OptionButton(optId);
|
||||
element->setImageDef(def, true);
|
||||
element->updateImage(&minecraft->options);
|
||||
|
||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||
|
||||
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||
|
||||
addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
void OptionsGroup::createProgressSlider(OptionId optId, Minecraft* minecraft ) {
|
||||
Slider* element = new SliderFloat(minecraft, optId);
|
||||
element->width = 100;
|
||||
element->height = 20;
|
||||
|
||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||
addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
void OptionsGroup::createStepSlider(OptionId optId, Minecraft* minecraft ) {
|
||||
Slider* element = new SliderInt(minecraft, optId);
|
||||
element->width = 100;
|
||||
element->height = 20;
|
||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||
addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
void OptionsGroup::createTextbox(OptionId optId, Minecraft* minecraft) {
|
||||
TextBox* element = new TextOption(minecraft, optId);
|
||||
element->width = 100;
|
||||
element->height = 20;
|
||||
|
||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||
addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
void OptionsGroup::createKey(OptionId optId, Minecraft* minecraft) {
|
||||
KeyOption* element = new KeyOption(minecraft, optId);
|
||||
element->width = 50;
|
||||
element->height = 20;
|
||||
|
||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||
addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
#include "OptionsGroup.h"
|
||||
#include "../../Minecraft.h"
|
||||
#include "ImageButton.h"
|
||||
#include "OptionsItem.h"
|
||||
#include "Slider.h"
|
||||
#include "../../../locale/I18n.h"
|
||||
#include "TextOption.h"
|
||||
#include "KeyOption.h"
|
||||
#include <algorithm>
|
||||
#include "../Gui.h"
|
||||
#include "../Screen.h"
|
||||
#include "../../../platform/input/Mouse.h"
|
||||
#include "../../../util/Mth.h"
|
||||
|
||||
OptionsGroup::OptionsGroup( std::string labelID ) {
|
||||
label = I18n::get(labelID);
|
||||
}
|
||||
|
||||
void OptionsGroup::setupPositions() {
|
||||
const int labelHeight = 18;
|
||||
const int bottomPadding = 36;
|
||||
const float requestedScroll = scrollOffsetY;
|
||||
const int scrollOffset = (int)requestedScroll;
|
||||
int curY = y + labelHeight - scrollOffset;
|
||||
const int contentStartY = y + labelHeight;
|
||||
|
||||
// First we write the header and then we add the items
|
||||
for(auto it = children.begin(); it != children.end(); ++it) {
|
||||
(*it)->width = width - 5;
|
||||
|
||||
(*it)->y = curY;
|
||||
(*it)->x = x + 10;
|
||||
(*it)->setupPositions();
|
||||
curY += (*it)->height + 3;
|
||||
}
|
||||
curY += bottomPadding;
|
||||
contentHeight = std::max(0, curY - contentStartY + scrollOffset);
|
||||
maxScrollOffsetY = std::max(0, contentHeight - (height - labelHeight));
|
||||
const float clampedScroll = Mth::clamp(requestedScroll, 0.0f, maxScrollOffsetY);
|
||||
if (clampedScroll != requestedScroll) {
|
||||
scrollOffsetY = clampedScroll;
|
||||
setupPositions();
|
||||
}
|
||||
}
|
||||
|
||||
void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
|
||||
float padX = 10.0f;
|
||||
float padY = 5.0f;
|
||||
const int labelHeight = 18;
|
||||
|
||||
minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false);
|
||||
|
||||
glEnable2(GL_SCISSOR_TEST);
|
||||
glScissor(
|
||||
Gui::GuiScale * x,
|
||||
minecraft->height - Gui::GuiScale * (y + height),
|
||||
Gui::GuiScale * width,
|
||||
Gui::GuiScale * (height - labelHeight)
|
||||
);
|
||||
|
||||
super::render(minecraft, xm, ym);
|
||||
glDisable2(GL_SCISSOR_TEST);
|
||||
}
|
||||
|
||||
void OptionsGroup::tick(Minecraft* minecraft) {
|
||||
int xm = Mouse::getX();
|
||||
int ym = Mouse::getY();
|
||||
if (minecraft->screen != NULL) {
|
||||
minecraft->screen->toGUICoordinate(xm, ym);
|
||||
}
|
||||
|
||||
bool leftDown = Mouse::isButtonDown(MouseAction::ACTION_LEFT);
|
||||
|
||||
if (trackingScrollGesture && leftDown) {
|
||||
int dy = ym - lastDragY;
|
||||
int dx = xm - dragStartX;
|
||||
if (!scrollingGesture) {
|
||||
int totalDx = xm - dragStartX;
|
||||
int totalDy = ym - dragStartY;
|
||||
if (std::abs(totalDx) >= ScrollStartThreshold || std::abs(totalDy) >= ScrollStartThreshold) {
|
||||
if (std::abs(totalDy) >= std::abs(totalDx)) {
|
||||
scrollingGesture = true;
|
||||
} else if (!touchDispatched) {
|
||||
super::mouseClicked(minecraft, touchStartX, touchStartY, MouseAction::ACTION_LEFT);
|
||||
touchDispatched = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (scrollingGesture && dy != 0) {
|
||||
scrollByPixels((float)dy);
|
||||
}
|
||||
lastDragY = ym;
|
||||
}
|
||||
super::tick(minecraft);
|
||||
}
|
||||
|
||||
void OptionsGroup::mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) {
|
||||
trackingScrollGesture = false;
|
||||
scrollingGesture = false;
|
||||
touchDispatched = false;
|
||||
|
||||
if (buttonNum == MouseAction::ACTION_LEFT && pointInside(x, y)) {
|
||||
trackingScrollGesture = true;
|
||||
dragStartX = x;
|
||||
dragStartY = y;
|
||||
lastDragY = y;
|
||||
touchStartX = x;
|
||||
touchStartY = y;
|
||||
return;
|
||||
}
|
||||
|
||||
super::mouseClicked(minecraft, x, y, buttonNum);
|
||||
}
|
||||
|
||||
void OptionsGroup::mouseReleased(Minecraft* minecraft, int x, int y, int buttonNum) {
|
||||
bool wasScrolling = scrollingGesture;
|
||||
bool wasTracking = trackingScrollGesture;
|
||||
trackingScrollGesture = false;
|
||||
scrollingGesture = false;
|
||||
if (buttonNum == MouseAction::ACTION_LEFT && wasTracking && !touchDispatched && pointInside(touchStartX, touchStartY)) {
|
||||
super::mouseClicked(minecraft, touchStartX, touchStartY, buttonNum);
|
||||
touchDispatched = true;
|
||||
}
|
||||
|
||||
if (!wasScrolling) {
|
||||
super::mouseReleased(minecraft, x, y, buttonNum);
|
||||
}
|
||||
}
|
||||
|
||||
void OptionsGroup::scrollByPixels(float deltaY) {
|
||||
if (deltaY == 0.0f || maxScrollOffsetY <= 0.0f) return;
|
||||
|
||||
scrollOffsetY = Mth::clamp(scrollOffsetY - deltaY, 0.0f, maxScrollOffsetY);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
bool OptionsGroup::isScrollingGestureActive() const {
|
||||
return trackingScrollGesture || scrollingGesture;
|
||||
}
|
||||
|
||||
OptionsGroup& OptionsGroup::addOptionItem(OptionId optId, Minecraft* minecraft ) {
|
||||
auto option = minecraft->options.getOpt(optId);
|
||||
|
||||
if (option == nullptr) return *this;
|
||||
|
||||
// TODO: do a options key class to check it faster via dynamic_cast
|
||||
if (option->getStringId().find("options.key") != std::string::npos) createKey(optId, minecraft);
|
||||
else if (dynamic_cast<OptionBool*>(option)) createToggle(optId, minecraft);
|
||||
else if (dynamic_cast<OptionFloat*>(option)) createProgressSlider(optId, minecraft);
|
||||
else if (dynamic_cast<OptionInt*>(option)) createStepSlider(optId, minecraft);
|
||||
else if (dynamic_cast<OptionString*>(option)) createTextbox(optId, minecraft);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
// TODO: wrap this copypaste shit into templates
|
||||
|
||||
void OptionsGroup::createToggle(OptionId optId, Minecraft* minecraft ) {
|
||||
ImageDef def;
|
||||
|
||||
def.setSrc(IntRectangle(160, 206, 39, 20));
|
||||
def.name = "gui/touchgui.png";
|
||||
def.width = 39 * 0.7f;
|
||||
def.height = 20 * 0.7f;
|
||||
|
||||
OptionButton* element = new OptionButton(optId);
|
||||
element->setImageDef(def, true);
|
||||
element->updateImage(&minecraft->options);
|
||||
|
||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||
|
||||
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||
|
||||
addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
void OptionsGroup::createProgressSlider(OptionId optId, Minecraft* minecraft ) {
|
||||
Slider* element = new SliderFloat(minecraft, optId);
|
||||
element->width = 100;
|
||||
element->height = 20;
|
||||
|
||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||
addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
void OptionsGroup::createStepSlider(OptionId optId, Minecraft* minecraft ) {
|
||||
Slider* element = new SliderInt(minecraft, optId);
|
||||
element->width = 100;
|
||||
element->height = 20;
|
||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||
addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
void OptionsGroup::createTextbox(OptionId optId, Minecraft* minecraft) {
|
||||
TextBox* element = new TextOption(minecraft, optId);
|
||||
element->width = 100;
|
||||
element->height = 20;
|
||||
|
||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||
addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
void OptionsGroup::createKey(OptionId optId, Minecraft* minecraft) {
|
||||
KeyOption* element = new KeyOption(minecraft, optId);
|
||||
element->width = 50;
|
||||
element->height = 20;
|
||||
|
||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||
addChild(item);
|
||||
setupPositions();
|
||||
}
|
||||
|
||||
@@ -1,32 +1,49 @@
|
||||
#ifndef NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__
|
||||
#define NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__
|
||||
|
||||
//package net.minecraft.client.gui;
|
||||
|
||||
#include <string>
|
||||
#include "GuiElementContainer.h"
|
||||
#include "ScrollingPane.h"
|
||||
#include "../../Options.h"
|
||||
|
||||
class Font;
|
||||
class Minecraft;
|
||||
|
||||
class OptionsGroup: public GuiElementContainer {
|
||||
typedef GuiElementContainer super;
|
||||
public:
|
||||
OptionsGroup(std::string labelID);
|
||||
virtual void setupPositions();
|
||||
virtual void render(Minecraft* minecraft, int xm, int ym);
|
||||
OptionsGroup& addOptionItem(OptionId optId, Minecraft* minecraft);
|
||||
protected:
|
||||
|
||||
void createToggle(OptionId optId, Minecraft* minecraft);
|
||||
void createProgressSlider(OptionId optId, Minecraft* minecraft);
|
||||
void createStepSlider(OptionId optId, Minecraft* minecraft);
|
||||
void createTextbox(OptionId optId, Minecraft* minecraft);
|
||||
void createKey(OptionId optId, Minecraft* minecraft);
|
||||
|
||||
std::string label;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__*/
|
||||
#ifndef NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__
|
||||
#define NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__
|
||||
|
||||
//package net.minecraft.client.gui;
|
||||
|
||||
#include <string>
|
||||
#include "GuiElementContainer.h"
|
||||
#include "ScrollingPane.h"
|
||||
#include "../../Options.h"
|
||||
|
||||
class Font;
|
||||
class Minecraft;
|
||||
|
||||
class OptionsGroup: public GuiElementContainer {
|
||||
typedef GuiElementContainer super;
|
||||
public:
|
||||
OptionsGroup(std::string labelID);
|
||||
virtual void setupPositions();
|
||||
virtual void render(Minecraft* minecraft, int xm, int ym);
|
||||
virtual void tick(Minecraft* minecraft);
|
||||
virtual void mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum);
|
||||
virtual void mouseReleased(Minecraft* minecraft, int x, int y, int buttonNum);
|
||||
OptionsGroup& addOptionItem(OptionId optId, Minecraft* minecraft);
|
||||
void scrollByPixels(float deltaY);
|
||||
bool isScrollingGestureActive() const;
|
||||
protected:
|
||||
|
||||
void createToggle(OptionId optId, Minecraft* minecraft);
|
||||
void createProgressSlider(OptionId optId, Minecraft* minecraft);
|
||||
void createStepSlider(OptionId optId, Minecraft* minecraft);
|
||||
void createTextbox(OptionId optId, Minecraft* minecraft);
|
||||
void createKey(OptionId optId, Minecraft* minecraft);
|
||||
|
||||
std::string label;
|
||||
int contentHeight = 0;
|
||||
float scrollOffsetY = 0.f;
|
||||
float maxScrollOffsetY = 0.f;
|
||||
bool trackingScrollGesture = false;
|
||||
bool scrollingGesture = false;
|
||||
bool touchDispatched = false;
|
||||
int dragStartX = 0;
|
||||
int dragStartY = 0;
|
||||
int lastDragY = 0;
|
||||
int touchStartX = 0;
|
||||
int touchStartY = 0;
|
||||
static const int ScrollStartThreshold = 5;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__*/
|
||||
|
||||
@@ -204,22 +204,23 @@ void ScrollingPane::render( int xm, int ym, float alpha ) {
|
||||
|
||||
const float bxx = bbox.x - (fpx /*+ dx*alpha*/) + (nw.xf - nw.x);
|
||||
const float byy = bbox.y - (fpy /*+ dy*alpha*/) + (nw.yf - nw.y);
|
||||
for (int y = nw.y; y <= se.y; ++y)
|
||||
for (int x = nw.x; x <= se.x; ++x) {
|
||||
int id = y * columns + x;
|
||||
if (y <0 || id < 0 || id >= numItems) continue; // @todo: break rather
|
||||
if (isNotSet(SF_WrapX) && (x < 0 || x >= columns)) continue; // @todo: break rather
|
||||
GridItem item; //@todo: v- Does not support SF_Wrapping
|
||||
item.id = id;
|
||||
item.xf = bxx + x * itemBbox.w;
|
||||
item.yf = byy + y * itemBbox.h;
|
||||
item.x = (int)item.xf;
|
||||
item.y = (int)item.yf;
|
||||
//LOGI("i: %d (%.1f, %.1f)\t", id, item.xf, item.yf);
|
||||
if (isSet(SF_MultiSelect)) item.selected = selected[id];
|
||||
else item.selected = (id == selectedId);
|
||||
for (int y = nw.y; y <= se.y; ++y) {
|
||||
for (int x = nw.x; x <= se.x; ++x) {
|
||||
int id = y * columns + x;
|
||||
if (y <0 || id < 0 || id >= numItems) continue; // @todo: break rather
|
||||
if (isNotSet(SF_WrapX) && (x < 0 || x >= columns)) continue; // @todo: break rather
|
||||
GridItem item; //@todo: v- Does not support SF_Wrapping
|
||||
item.id = id;
|
||||
item.xf = bxx + x * itemBbox.w;
|
||||
item.yf = byy + y * itemBbox.h;
|
||||
item.x = (int)item.xf;
|
||||
item.y = (int)item.yf;
|
||||
//LOGI("i: %d (%.1f, %.1f)\t", id, item.xf, item.yf);
|
||||
if (isSet(SF_MultiSelect)) item.selected = selected[id];
|
||||
else item.selected = (id == selectedId);
|
||||
|
||||
itemsToRender.push_back(item);
|
||||
itemsToRender.push_back(item);
|
||||
}
|
||||
}
|
||||
renderBatch(itemsToRender, alpha);
|
||||
|
||||
|
||||
@@ -329,7 +329,10 @@ bool ChestScreen::handleAddItem(FillingContainer* from, FillingContainer* to, in
|
||||
added = (takenItem.count != wantedCount);
|
||||
|
||||
if (added) {
|
||||
item->count -= (wantedCount - takenItem.count);
|
||||
if (!minecraft->isCreativeMode()) {
|
||||
item->count -= (wantedCount - takenItem.count);
|
||||
}
|
||||
|
||||
std::vector<int> changed;
|
||||
std::vector<const ItemInstance*> items = getItems(toPane);
|
||||
differ.getDiff(items, changed);
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
#include "../../../world/level/Level.h"
|
||||
#include "../../../network/RakNetInstance.h"
|
||||
#include "../../../network/ServerSideNetworkHandler.h"
|
||||
#include "../../../network/packet/ChatPacket.h"
|
||||
#include "../../../network/packet/MessagePacket.h"
|
||||
#include "../../../platform/log.h"
|
||||
#include "util/StringUtils.h"
|
||||
|
||||
@@ -63,24 +63,27 @@ void ConsoleScreen::execute()
|
||||
return minecraft->setScreen(NULL);
|
||||
}
|
||||
|
||||
if (_input[0] == '/') {
|
||||
// Command
|
||||
if (minecraft->netCallback && !minecraft->raknetInstance->isServer()) {
|
||||
MessagePacket packet(_input.c_str());
|
||||
minecraft->raknetInstance->send(&packet);
|
||||
} else if (_input[0] == '/') {
|
||||
_input = Util::stringTrim(_input.substr(1));
|
||||
|
||||
std::istringstream iss(minecraft->commandManager().execute(*minecraft, *minecraft->player, _input));
|
||||
for (std::string line; std::getline(iss, line); ) {
|
||||
|
||||
std::istringstream iss(
|
||||
minecraft->commandManager().execute(*minecraft, *minecraft->player, _input)
|
||||
);
|
||||
|
||||
for (std::string line; std::getline(iss, line);) {
|
||||
minecraft->gui.addMessage(line);
|
||||
}
|
||||
} else {
|
||||
// @ai @rewrite
|
||||
if (minecraft->netCallback && minecraft->raknetInstance->isServer()) {
|
||||
static_cast<ServerSideNetworkHandler*>(minecraft->netCallback)->displayGameMessage(_input);
|
||||
} else if (minecraft->netCallback) {
|
||||
ChatPacket chatPkt(_input);
|
||||
minecraft->raknetInstance->send(chatPkt);
|
||||
} else {
|
||||
minecraft->gui.addMessage("<" + minecraft->player->name + "> " + _input);
|
||||
}
|
||||
else {
|
||||
if (minecraft->raknetInstance->isServer()) {
|
||||
MessagePacket packet(_input.c_str());
|
||||
minecraft->raknetInstance->send(&packet);
|
||||
}
|
||||
|
||||
minecraft->gui.addMessage("<" + minecraft->player->name + "> " + _input);
|
||||
}
|
||||
|
||||
minecraft->setScreen(NULL);
|
||||
|
||||
@@ -72,7 +72,7 @@ void DeathScreen::render( int xm, int ym, float a )
|
||||
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
||||
glPushMatrix2();
|
||||
glScalef2(2, 2, 2);
|
||||
drawCenteredString(font, "Game over!", width / 2 / 2, height / 8, 0xffffff);
|
||||
drawCenteredString(font, I18n::get("deathScreen.title.hardcore"), width / 4, height / 8, 0xffffff);
|
||||
glPopMatrix2();
|
||||
std::stringstream ss;
|
||||
ss << "Score: &e" << minecraft->player->getScore();
|
||||
@@ -80,7 +80,7 @@ if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
||||
} else {
|
||||
glPushMatrix2();
|
||||
glScalef2(2, 2, 2);
|
||||
drawCenteredString(font, "You died!", width / 2 / 2, height / 8, 0xffffff);
|
||||
drawCenteredString(font, I18n::get("deathScreen.title"), width / 4, height / 8, 0xffffff);
|
||||
glPopMatrix2();
|
||||
}
|
||||
|
||||
|
||||
@@ -500,6 +500,8 @@ ItemInstance FurnaceScreen::moveOver(const ItemInstance* item, int maxCount) {
|
||||
setIfNotSet(doRecreatePane, newSize != oldSize);
|
||||
return removed;
|
||||
}
|
||||
|
||||
|
||||
return ItemInstance();
|
||||
}
|
||||
|
||||
|
||||
@@ -121,6 +121,7 @@ void OptionsScreen::setupPositions() {
|
||||
(*it)->x = categoryButtons[0]->width;
|
||||
(*it)->y = bHeader->height;
|
||||
(*it)->width = width - categoryButtons[0]->width;
|
||||
(*it)->height = height - bHeader->height;
|
||||
|
||||
(*it)->setupPositions();
|
||||
}
|
||||
@@ -237,8 +238,10 @@ void OptionsScreen::generateOptionScreens() {
|
||||
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft)
|
||||
.addOptionItem(OPTIONS_MENU_STYLE, minecraft)
|
||||
.addOptionItem(OPTIONS_RPI_CURSOR, minecraft)
|
||||
#ifndef __APPLE__
|
||||
.addOptionItem(OPTIONS_FOLIAGE_TINT, minecraft)
|
||||
.addOptionItem(OPTIONS_TINTED_SIDE, minecraft)
|
||||
#endif
|
||||
.addOptionItem(OPTIONS_JAVA_HUD, minecraft)
|
||||
.addOptionItem(OPTIONS_FOG_TYPE, minecraft)
|
||||
.addOptionItem(OPTIONS_BETA_SKY, minecraft)
|
||||
@@ -261,6 +264,12 @@ void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
|
||||
super::mouseReleased(x, y, buttonNum);
|
||||
}
|
||||
|
||||
void OptionsScreen::mouseWheel(int dx, int dy, int xm, int ym) {
|
||||
if (currentOptionsGroup != NULL && currentOptionsGroup->pointInside(xm, ym) && dy != 0) {
|
||||
currentOptionsGroup->scrollByPixels((float)dy * 18.0f);
|
||||
}
|
||||
}
|
||||
|
||||
void OptionsScreen::keyPressed(int eventKey) {
|
||||
if (currentOptionsGroup != NULL)
|
||||
currentOptionsGroup->keyPressed(minecraft, eventKey);
|
||||
|
||||
@@ -27,6 +27,7 @@ public:
|
||||
|
||||
virtual void mouseClicked(int x, int y, int buttonNum);
|
||||
virtual void mouseReleased(int x, int y, int buttonNum);
|
||||
virtual void mouseWheel(int dx, int dy, int xm, int ym);
|
||||
virtual void keyPressed(int eventKey);
|
||||
virtual void charPressed(char inputChar);
|
||||
|
||||
|
||||
@@ -8,13 +8,14 @@
|
||||
#include "../../../platform/time.h"
|
||||
#include "../../../platform/input/Keyboard.h"
|
||||
#include "../../../platform/log.h"
|
||||
#include <locale/I18n.h>
|
||||
|
||||
SimpleChooseLevelScreen::SimpleChooseLevelScreen(const std::string& levelName)
|
||||
: bHeader(0),
|
||||
bGamemode(0),
|
||||
bCheats(0),
|
||||
bBack(0),
|
||||
bCreate(0),
|
||||
: bHeader(nullptr),
|
||||
bGamemode(nullptr),
|
||||
bCheats(nullptr),
|
||||
bBack(nullptr),
|
||||
bCreate(nullptr),
|
||||
levelName(levelName),
|
||||
hasChosen(false),
|
||||
gamemode(GameType::Survival),
|
||||
@@ -42,10 +43,10 @@ void SimpleChooseLevelScreen::init()
|
||||
// first") when the name already existed.
|
||||
ChooseLevelScreen::init();
|
||||
|
||||
tLevelName.text = "New world";
|
||||
tLevelName.text = I18n::get("selectWorld.newWorld");
|
||||
|
||||
// header + close button
|
||||
bHeader = new Touch::THeader(0, "Create World");
|
||||
bHeader = new Touch::THeader(0, I18n::get("selectWorld.create"));
|
||||
// create the back/X button as ImageButton like CreditsScreen
|
||||
bBack = new ImageButton(2, "");
|
||||
{
|
||||
@@ -56,14 +57,14 @@ void SimpleChooseLevelScreen::init()
|
||||
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
||||
bBack->setImageDef(def, true);
|
||||
}
|
||||
if (/* minecraft->useTouchscreen() */ true) {
|
||||
bGamemode = new Touch::TButton(1, "Survival mode");
|
||||
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) != 2) {
|
||||
bGamemode = new Touch::TButton(1, I18n::get("selectWorld.gameMode.survival"));
|
||||
bCheats = new Touch::TButton(4, "Cheats: Off");
|
||||
bCreate = new Touch::TButton(3, "Create");
|
||||
bCreate = new Touch::TButton(3, I18n::get("selectWorld.create"));
|
||||
} else {
|
||||
bGamemode = new Button(1, "Survival mode");
|
||||
bGamemode = new Button(1, I18n::get("selectWorld.gameMode.survival"));
|
||||
bCheats = new Button(4, "Cheats: Off");
|
||||
bCreate = new Button(3, "Create");
|
||||
bCreate = new Button(3, I18n::get("Create"));
|
||||
}
|
||||
|
||||
buttons.push_back(bHeader);
|
||||
|
||||
@@ -21,6 +21,9 @@ HumanoidModel::HumanoidModel( float g /*= 0*/, float yOffset /*= 0*/, int texW /
|
||||
texWidth = texW;
|
||||
texHeight = texH;
|
||||
|
||||
// texWidth = 64;
|
||||
// texHeight = 32;
|
||||
|
||||
head.setModel(this);
|
||||
hair.setModel(this);
|
||||
body.setModel(this);
|
||||
|
||||
@@ -554,9 +554,9 @@ void LocalPlayer::aiStep() {
|
||||
|
||||
//if (onGround && abilities.flying)
|
||||
// abilities.flying = false;
|
||||
yBobO = yBob;
|
||||
xBobO = xBob;
|
||||
xBob += (xRot - xBob) * 0.5;
|
||||
yBobO = yBob;
|
||||
xBobO = xBob;
|
||||
xBob += (xRot - xBob) * 0.5;
|
||||
yBob += (yRot - yBob) * 0.5;
|
||||
|
||||
if (interpolateOnly())
|
||||
@@ -774,22 +774,19 @@ void LocalPlayer::startCrafting(int x, int y, int z, int tableSize) {
|
||||
|
||||
void LocalPlayer::startStonecutting(int x, int y, int z) {
|
||||
#ifndef STANDALONE_SERVER
|
||||
if (!minecraft->isCreativeMode())
|
||||
minecraft->setScreen( new StonecutterScreen() );
|
||||
minecraft->setScreen( new StonecutterScreen() );
|
||||
#endif
|
||||
}
|
||||
|
||||
void LocalPlayer::openFurnace( FurnaceTileEntity* e ) {
|
||||
#ifndef STANDALONE_SERVER
|
||||
if (!minecraft->isCreativeMode())
|
||||
minecraft->setScreen( new FurnaceScreen(this, e) );
|
||||
minecraft->setScreen( new FurnaceScreen(this, e) );
|
||||
#endif
|
||||
}
|
||||
|
||||
void LocalPlayer::openContainer( ChestTileEntity* container ) {
|
||||
#ifndef STANDALONE_SERVER
|
||||
if (!minecraft->isCreativeMode())
|
||||
minecraft->setScreen( new ChestScreen(this, container) );
|
||||
minecraft->setScreen( new ChestScreen(this, container) );
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@ public:
|
||||
|
||||
void tick();
|
||||
|
||||
float yBob, xBob; // shredder added from b1.8/4j for the hand swaying animation
|
||||
float yBob, xBob; // shredder added from b1.8/4j for the hand swaying animation
|
||||
float yBobO, xBobO; // shredder added from b1.8/4j for the hand swaying animation
|
||||
|
||||
void move(float xa, float ya, float za);
|
||||
|
||||
@@ -440,7 +440,7 @@ float GameRenderer::getFov(float a, bool applyEffects) {
|
||||
fov *= this->oFov + (this->fov - this->oFov) * a;
|
||||
|
||||
if (player->isUnderLiquid(Material::water)) fov = 60;
|
||||
if (player->health <= 0) {
|
||||
if (player->hasDied()) {
|
||||
float duration = player->deathTime + a;
|
||||
|
||||
fov /= ((1 - 500 / (duration + 500)) * 2.0f + 1);
|
||||
@@ -537,7 +537,7 @@ void GameRenderer::bobHurt(float a) {
|
||||
|
||||
float hurt = player->hurtTime - a;
|
||||
|
||||
if (player->health <= 0) {
|
||||
if (player->hasDied()) {
|
||||
float duration = player->deathTime + a;
|
||||
glRotatef2(40 - (40 * 200) / (duration + 200), 0, 0, 1);
|
||||
}
|
||||
|
||||
@@ -291,14 +291,13 @@ void ItemInHandRenderer::render( float a )
|
||||
Lighting::turnOn(mc);
|
||||
glPopMatrix2();
|
||||
|
||||
if (localPlayer) // shredder added, basically does the hand swaying animation from b1.8
|
||||
{
|
||||
float xrr = localPlayer->xBobO + (localPlayer->xBob - localPlayer->xBobO) * a;
|
||||
float yrr = localPlayer->yBobO + (localPlayer->yBob - localPlayer->yBobO) * a;
|
||||
// 4J - was using player->xRot and yRot directly here rather than interpolating between old & current with a
|
||||
float yr = player->yRotO + (player->yRot - player->yRotO) * a;
|
||||
glRotatef((xr - xrr) * 0.1f, 1, 0, 0);
|
||||
glRotatef((yr - yrr) * 0.1f, 0, 1, 0);
|
||||
if (localPlayer) { // shredder added, basically does the hand swaying animation from b1.8
|
||||
float xrr = localPlayer->xBobO + (localPlayer->xBob - localPlayer->xBobO) * a;
|
||||
float yrr = localPlayer->yBobO + (localPlayer->yBob - localPlayer->yBobO) * a;
|
||||
// 4J - was using player->xRot and yRot directly here rather than interpolating between old & current with a
|
||||
float yr = player->yRotO + (player->yRot - player->yRotO) * a;
|
||||
glRotatef((xr - xrr) * 0.1f, 1, 0, 0);
|
||||
glRotatef((yr - yrr) * 0.1f, 0, 1, 0);
|
||||
}
|
||||
|
||||
float br = mc->level->getBrightness(Mth::floor(player->x), Mth::floor(player->y), Mth::floor(player->z));
|
||||
@@ -425,6 +424,8 @@ void ItemInHandRenderer::render( float a )
|
||||
|
||||
EntityRenderer* er = EntityRenderDispatcher::getInstance()->getRenderer(mc->player);
|
||||
HumanoidMobRenderer* playerRenderer = (HumanoidMobRenderer*) er;
|
||||
EntityRenderDispatcher::getInstance()->setModernSkin((Entity*)(player));
|
||||
|
||||
float ss = 1;
|
||||
glScalef2(ss, ss, ss);
|
||||
playerRenderer->renderHand();
|
||||
|
||||
@@ -185,11 +185,14 @@ void LevelRenderer::allChanged()
|
||||
|
||||
lastFogType = mc->options.getIntValue(OPTIONS_FOG_TYPE);
|
||||
|
||||
#ifndef __APPLE__
|
||||
bool tint = mc->options.getBooleanValue(OPTIONS_FOLIAGE_TINT);
|
||||
bool sideTint = mc->options.getBooleanValue(OPTIONS_TINTED_SIDE);
|
||||
#else
|
||||
bool tint = false, sideTint = false;
|
||||
#endif
|
||||
FoliageColor::setUseTint(tint);
|
||||
GrassColor::setUseTint(tint);
|
||||
|
||||
bool sideTint = mc->options.getBooleanValue(OPTIONS_TINTED_SIDE);
|
||||
TileRenderer::setUseTint(sideTint);
|
||||
|
||||
|
||||
|
||||
@@ -137,6 +137,11 @@ void EntityRenderDispatcher::render( Entity* entity, float x, float y, float z,
|
||||
}
|
||||
}
|
||||
|
||||
void EntityRenderDispatcher::setModernSkin(Entity* player) {
|
||||
PlayerRenderer* rend = (PlayerRenderer*)(getRenderer(player));
|
||||
rend->setModernSkin((Mob*)player);
|
||||
}
|
||||
|
||||
EntityRenderer* EntityRenderDispatcher::getRenderer( Entity* entity )
|
||||
{
|
||||
EntityRendererId rendererId = entity->entityRendererId;
|
||||
|
||||
@@ -45,6 +45,8 @@ public:
|
||||
Font* getFont();
|
||||
|
||||
void onGraphicsReset();
|
||||
|
||||
void setModernSkin(Entity* player);
|
||||
private:
|
||||
void assign(EntityRendererId id, EntityRenderer* renderer);
|
||||
public:
|
||||
|
||||
@@ -257,7 +257,7 @@ void EntityRenderer::renderShadow(Entity* e, float x, float y, float z, float po
|
||||
//Textures* textures = entityRenderDispatcher->textures;
|
||||
//textures->bind(textures->loadTexture("%clamp%/environment/shadow.png"));
|
||||
Textures* textures = entityRenderDispatcher->textures;
|
||||
textures->loadAndBindTexture("/misc/shadow.png");
|
||||
textures->loadAndBindTexture("misc/shadow.png");
|
||||
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
@@ -298,6 +298,7 @@ void EntityRenderer::renderShadow(Entity* e, float x, float y, float z, float po
|
||||
tt.draw();
|
||||
|
||||
glColor4f2(1, 1, 1, 1);
|
||||
// tt.color(1.f, 1.f, 1.f, 1.f);
|
||||
glDisable2(GL_BLEND);
|
||||
glDepthMask(true);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
@@ -315,7 +316,7 @@ void EntityRenderer::renderTileShadow(Tile* tt, float x, float y, float z, int x
|
||||
float a = ((pow - (y - (yt + yo)) / 2) * 0.5f) * getLevel()->getBrightness(xt, yt, zt);
|
||||
if (a < 0) return;
|
||||
if (a > 1) a = 1;
|
||||
// t.color(1, 1, 1, (float) a);
|
||||
// t.color(1.f, 1.f, 1.f, (float) a);
|
||||
glColor4f2(1, 1, 1, (float) a);
|
||||
|
||||
float x0 = xt + tt->xx0 + xo;
|
||||
|
||||
@@ -189,9 +189,9 @@ void ItemRenderer::renderGuiItem(Font* font, Textures* textures, const ItemInsta
|
||||
// it we're batching for saving the
|
||||
// buffer, this will fail miserably
|
||||
t.endOverrideAndDraw();
|
||||
glDisable2(GL_TEXTURE_2D);
|
||||
fillRect(t, x, y, w, h, 0xff0000);
|
||||
glEnable2(GL_TEXTURE_2D);
|
||||
// glDisable2(GL_TEXTURE_2D);
|
||||
// fillRect(t, x, y, w, h, 0xff0000);
|
||||
// glEnable2(GL_TEXTURE_2D);
|
||||
renderGuiItemCorrect(font, textures, item, int(x), int(y));
|
||||
t.beginOverride();
|
||||
}
|
||||
|
||||
@@ -70,13 +70,18 @@ void PlayerRenderer::renderName( Mob* mob, float x, float y, float z ){
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerRenderer::render(Entity* mob_, float x, float y, float z, float rot, float a) {
|
||||
Mob* mob = (Mob*) mob_;
|
||||
// @note fix player skin system
|
||||
void PlayerRenderer::setModernSkin(Mob* mob) {
|
||||
HumanoidModel* desired = isModernPlayerSkin(mob) ? playerModel64 : playerModel32;
|
||||
if (model != desired || humanoidModel != desired) {
|
||||
model = desired;
|
||||
humanoidModel = desired;
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerRenderer::render(Entity* mob_, float x, float y, float z, float rot, float a) {
|
||||
Mob* mob = (Mob*) mob_;
|
||||
setModernSkin(mob);
|
||||
/* LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
|
||||
((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
|
||||
humanoidModel->texWidth, humanoidModel->texHeight,
|
||||
|
||||
@@ -19,6 +19,8 @@ public:
|
||||
|
||||
virtual void renderName(Mob* mob, float x, float y, float z);
|
||||
virtual void onGraphicsReset();
|
||||
|
||||
void setModernSkin(Mob* mob);
|
||||
private:
|
||||
HumanoidModel* playerModel32;
|
||||
HumanoidModel* playerModel64;
|
||||
|
||||
@@ -2,18 +2,12 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
enum CommandFlags {
|
||||
COMMAND_FLAG_SINGLEPLAYER_ONLY = (1 << 1),
|
||||
COMMAND_FLAG_NO_ARGS = (1 << 2),
|
||||
};
|
||||
|
||||
class Minecraft;
|
||||
class Player;
|
||||
|
||||
class Command {
|
||||
public:
|
||||
const std::string& getName() { return m_name; }
|
||||
const CommandFlags getFlags() { return m_flags; }
|
||||
|
||||
bool isPlayerOp(Minecraft& mc, Player& player);
|
||||
|
||||
@@ -21,8 +15,7 @@ public:
|
||||
virtual std::string help(Minecraft& mc) = 0;
|
||||
|
||||
protected:
|
||||
Command(const std::string& name, CommandFlags flags = (CommandFlags)0) : m_name(name), m_flags(flags) {}
|
||||
Command(const std::string& name) : m_name(name) {}
|
||||
|
||||
const std::string m_name;
|
||||
const CommandFlags m_flags;
|
||||
};
|
||||
@@ -36,14 +36,14 @@ std::string CommandBan::execute(Minecraft& mc, Player& player, const std::vector
|
||||
(*it)->remove();
|
||||
mc.raknetInstance->getPeer()->CloseConnection((*it)->owner, true);
|
||||
} else {
|
||||
for (auto& banned : mc.level->bannedPpl) {
|
||||
for (auto& banned : mc.level->bannedPlayers) {
|
||||
if (nicknameLower == banned) {
|
||||
return args[0] + "already banned!";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mc.level->bannedPpl.insert(nicknameLower);
|
||||
mc.level->bannedPlayers.insert(nicknameLower);
|
||||
return "ban: successfully banned player " + args[0];
|
||||
}
|
||||
|
||||
|
||||
33
src/commands/CommandGimmieItems.cpp
Normal file
33
src/commands/CommandGimmieItems.cpp
Normal file
@@ -0,0 +1,33 @@
|
||||
#include "CommandGimmieItems.hpp"
|
||||
#include <client/Minecraft.h>
|
||||
#include <world/level/Level.h>
|
||||
#include <world/item/DyePowderItem.h>
|
||||
|
||||
CommandGimmieItems::CommandGimmieItems() : Command("gimmieitems") {}
|
||||
|
||||
std::string CommandGimmieItems::execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) {
|
||||
if (mc.level != nullptr) {
|
||||
if (mc.level->getLevelData()->getAllowCheats()) {
|
||||
player.inventory->add(new ItemInstance(Item::ironIngot, 64));
|
||||
player.inventory->add(new ItemInstance(Item::ironIngot, 34));
|
||||
player.inventory->add(new ItemInstance(Tile::stonecutterBench));
|
||||
player.inventory->add(new ItemInstance(Tile::workBench));
|
||||
player.inventory->add(new ItemInstance(Tile::furnace));
|
||||
player.inventory->add(new ItemInstance(Tile::wood, 54));
|
||||
player.inventory->add(new ItemInstance(Item::stick, 14));
|
||||
player.inventory->add(new ItemInstance(Item::coal, 31));
|
||||
player.inventory->add(new ItemInstance(Tile::sand, 6));
|
||||
player.inventory->add(new ItemInstance(Item::dye_powder, 23, DyePowderItem::PURPLE));
|
||||
|
||||
return "Grant debug items. Have fun!";
|
||||
} else {
|
||||
return "Cheats are not allowed!";
|
||||
}
|
||||
}
|
||||
|
||||
return "World not loaded";
|
||||
}
|
||||
|
||||
std::string CommandGimmieItems::help(Minecraft& mc) {
|
||||
return "Usage: /gimmieitems";
|
||||
}
|
||||
9
src/commands/CommandGimmieItems.hpp
Normal file
9
src/commands/CommandGimmieItems.hpp
Normal file
@@ -0,0 +1,9 @@
|
||||
#include "Command.hpp"
|
||||
|
||||
class CommandGimmieItems : public Command {
|
||||
public:
|
||||
CommandGimmieItems();
|
||||
|
||||
std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args);
|
||||
std::string help(Minecraft& mc);
|
||||
};
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "commands/CommandKick.hpp"
|
||||
#include "commands/CommandOp.hpp"
|
||||
#include "commands/CommandBan.hpp"
|
||||
#include "commands/CommandGimmieItems.hpp"
|
||||
#include "network/packet/ChatPacket.h"
|
||||
#include "network/RakNetInstance.h"
|
||||
#include "world/level/Level.h"
|
||||
@@ -21,6 +22,7 @@ void CommandManager::registerAllCommands() {
|
||||
m_commands.push_back(new CommandKick());
|
||||
m_commands.push_back(new CommandOp());
|
||||
m_commands.push_back(new CommandBan());
|
||||
// m_commands.push_back(new CommandGimmieItems());
|
||||
}
|
||||
|
||||
std::vector<std::string> CommandManager::getListAllCommands() {
|
||||
@@ -51,15 +53,8 @@ std::string CommandManager::execute(Minecraft& mc, Player& player, const std::st
|
||||
|
||||
std::string tok;
|
||||
while (ss >> tok) args.push_back(tok);
|
||||
|
||||
if (!mc.level->isClientSide || (*it)->getFlags() & CommandFlags::COMMAND_FLAG_SINGLEPLAYER_ONLY) {
|
||||
return (*it)->execute(mc, player, args);
|
||||
} else {
|
||||
ChatPacket packet("/" + input);
|
||||
mc.raknetInstance->send(packet);
|
||||
}
|
||||
|
||||
return "";
|
||||
return (*it)->execute(mc, player, args);
|
||||
}
|
||||
|
||||
Command* CommandManager::getCommand(const std::string& name) {
|
||||
|
||||
@@ -190,13 +190,13 @@ int main(int numArguments, char* pszArgs[]) {
|
||||
|
||||
while (std::getline(banned, line)) {
|
||||
if (!line.empty()) {
|
||||
((MAIN_CLASS*)g_app)->level->bannedPpl.insert(line);
|
||||
((MAIN_CLASS*)g_app)->level->bannedPlayers.insert(line);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
std::ofstream bannedPpl("banned-players.txt");
|
||||
std::ofstream bannedPlayers("banned-players.txt");
|
||||
|
||||
if (!bannedPpl.is_open()) {
|
||||
if (!bannedPlayers.is_open()) {
|
||||
throw std::runtime_error("Cannot create banned players list.");
|
||||
}
|
||||
}
|
||||
@@ -225,7 +225,7 @@ int main(int numArguments, char* pszArgs[]) {
|
||||
std::ofstream bannedWrite("banned-players.txt");
|
||||
|
||||
if (bannedWrite.is_open()) {
|
||||
for (auto& banned : ((MAIN_CLASS*)g_app)->level->bannedPpl) {
|
||||
for (auto& banned : ((MAIN_CLASS*)g_app)->level->bannedPlayers) {
|
||||
bannedWrite << banned << std::endl;
|
||||
}
|
||||
bannedWrite.close();
|
||||
|
||||
@@ -200,7 +200,7 @@ void RakNetInstance::runEvents(NetEventCallback* callback)
|
||||
case ID_DISCONNECTION_NOTIFICATION:
|
||||
case ID_CONNECTION_LOST:
|
||||
callback->onDisconnect(currentEvent->guid);
|
||||
break;
|
||||
return;
|
||||
case ID_UNCONNECTED_PONG:
|
||||
{
|
||||
RakNet::TimeMS time;
|
||||
|
||||
@@ -155,6 +155,23 @@ void ServerSideNetworkHandler::displayGameMessage(const std::string& message)
|
||||
raknetInstance->send(packet);
|
||||
}
|
||||
|
||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MessagePacket* packet)
|
||||
{
|
||||
auto player = getPlayer(source);
|
||||
|
||||
if (player == nullptr) return; // @todo maybe kick?
|
||||
std::string msg = packet->message.C_String();
|
||||
|
||||
if (msg[0] == '/') {
|
||||
// This is a command
|
||||
|
||||
ChatPacket resp(minecraft->commandManager().execute(*minecraft, *player, Util::stringTrim(msg.substr(1))));
|
||||
return sendPrivate(resp, source);
|
||||
}
|
||||
|
||||
displayGameMessage("<" + player->name + "> " + msg);
|
||||
}
|
||||
|
||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChatPacket* packet)
|
||||
{
|
||||
auto player = getPlayer(source);
|
||||
@@ -240,7 +257,7 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginPac
|
||||
}
|
||||
}
|
||||
|
||||
for (auto& banned : level->bannedPpl) {
|
||||
for (auto& banned : level->bannedPlayers) {
|
||||
if (nicknameLower == banned) {
|
||||
loginStatus = packet->newProto ? LoginStatus::Failed_Banned : LoginStatus::Failed_ClientOld;
|
||||
break;
|
||||
|
||||
@@ -58,6 +58,8 @@ public:
|
||||
virtual void handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet);
|
||||
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
||||
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
||||
virtual void handle(const RakNet::RakNetGUID& source, MessagePacket* packet);
|
||||
|
||||
virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet);
|
||||
|
||||
bool allowsIncomingConnections() { return _allowIncoming; }
|
||||
|
||||
@@ -92,7 +92,7 @@ static std::string ToStringOk(const T& a, const T& b, const T& c) {
|
||||
std::stringstream ss;
|
||||
ss << a << "," << b << "," << c << "\n";
|
||||
return ss.str();
|
||||
}
|
||||
}
|
||||
|
||||
static bool inRange(int c, int lowInclusive, int highInclusive) {
|
||||
return c >= lowInclusive && c <= highInclusive;
|
||||
|
||||
@@ -10,13 +10,10 @@
|
||||
static const char* errIdString = 0;
|
||||
|
||||
void checkError() {
|
||||
ALenum err = alGetError();
|
||||
if(err == AL_NO_ERROR) return;
|
||||
|
||||
while (1) {
|
||||
ALenum err = alGetError();
|
||||
if(err == AL_NO_ERROR) return;
|
||||
|
||||
LOGI("### SoundSystemAL error: %d ####: %s\n", err, errIdString==0?"(none)":errIdString);
|
||||
}
|
||||
LOGI("### SoundSystemAL error: %d ####: %s\n", err, errIdString==0?"(none)":errIdString);
|
||||
}
|
||||
|
||||
//typedef ALvoid AL_APIENTRY (*alBufferDataStaticProcPtr) (const ALint bid, ALenum format, ALvoid *data, ALsizei size, ALsizei freq);
|
||||
|
||||
@@ -224,7 +224,7 @@ void Mob::baseTick()
|
||||
if (hurtTime > 0) hurtTime--;
|
||||
if (invulnerableTime > 0) invulnerableTime--;
|
||||
|
||||
if (health <= 0) {
|
||||
if (this->hasDied()) {
|
||||
deathTime++;
|
||||
if (deathTime > SharedConstants::TicksPerSecond) {
|
||||
beforeRemove();
|
||||
@@ -437,7 +437,8 @@ void Mob::setSize( float w, float h )
|
||||
|
||||
void Mob::heal( int heal )
|
||||
{
|
||||
if (health <= 0) return;
|
||||
if (this->hasDied()) return;
|
||||
|
||||
health += heal;
|
||||
if (health > 20) health = 20;
|
||||
invulnerableTime = invulnerableDuration / 2;
|
||||
@@ -447,7 +448,8 @@ bool Mob::hurt( Entity* source, int dmg )
|
||||
{
|
||||
if (level->isClientSide) return false;
|
||||
noActionTime = 0;
|
||||
if (health <= 0) return false;
|
||||
|
||||
if (this->hasDied()) return false;
|
||||
|
||||
this->walkAnimSpeed = 1.5f;
|
||||
|
||||
@@ -485,7 +487,7 @@ bool Mob::hurt( Entity* source, int dmg )
|
||||
}
|
||||
}
|
||||
|
||||
if (health <= 0) {
|
||||
if (this->hasDied()) {
|
||||
if (sound) level->playSound(this, getDeathSound(), getSoundVolume(), getVoicePitch());
|
||||
die(source);
|
||||
} else {
|
||||
@@ -892,7 +894,7 @@ void Mob::newServerAiStep() {
|
||||
|
||||
bool Mob::isImmobile()
|
||||
{
|
||||
return health <= 0;
|
||||
return this->hasDied();
|
||||
}
|
||||
|
||||
void Mob::jumpFromGround()
|
||||
|
||||
@@ -127,6 +127,8 @@ public:
|
||||
virtual ItemInstance* getCarriedItem() {return NULL;}
|
||||
virtual int getUseItemDuration() {return 0;}
|
||||
virtual void swing();
|
||||
|
||||
inline bool hasDied() { return health <= 0; }
|
||||
protected:
|
||||
virtual void causeFallDamage(float distance);
|
||||
|
||||
|
||||
@@ -390,7 +390,7 @@ void Player::travel(float xa, float ya) {
|
||||
|
||||
/*protected*/
|
||||
bool Player::isImmobile() {
|
||||
return health <= 0 || isSleeping();
|
||||
return hasDied() || isSleeping();
|
||||
}
|
||||
|
||||
/*protected*/
|
||||
@@ -447,8 +447,8 @@ void Player::aiStep() {
|
||||
float tBob = (float) Mth::sqrt(xd * xd + zd * zd);
|
||||
float tTilt = (float) Mth::atan(-yd * 0.2f) * 15.f;
|
||||
if (tBob > 0.1f) tBob = 0.1f;
|
||||
if (!onGround || health <= 0) tBob = 0;
|
||||
if (onGround || health <= 0) tTilt = 0;
|
||||
if (!onGround || hasDied()) tBob = 0;
|
||||
if (onGround || hasDied()) tTilt = 0;
|
||||
bob += (tBob - bob) * 0.4f;
|
||||
tilt += (tTilt - tilt) * 0.8f;
|
||||
|
||||
@@ -518,14 +518,6 @@ bool Player::isCreativeModeAllowed() {
|
||||
return true;
|
||||
}
|
||||
|
||||
//void Player::drop() {
|
||||
// //drop(inventory.removeItem(inventory.selected, 1), false);
|
||||
//}
|
||||
|
||||
void Player::drop(ItemInstance* item) {
|
||||
drop(item, false);
|
||||
}
|
||||
|
||||
void Player::drop(ItemInstance* item, bool randomly) {
|
||||
if (item == NULL || item->isNull())
|
||||
return;
|
||||
@@ -559,11 +551,6 @@ void Player::drop(ItemInstance* item, bool randomly) {
|
||||
thrownItem->zd += Mth::sin(dir) * pow;
|
||||
}
|
||||
|
||||
reallyDrop(thrownItem);
|
||||
}
|
||||
|
||||
/*protected*/
|
||||
void Player::reallyDrop(ItemEntity* thrownItem) {
|
||||
level->addEntity(thrownItem);
|
||||
}
|
||||
|
||||
@@ -680,7 +667,7 @@ bool Player::hurt(Entity* source, int dmg) {
|
||||
if (abilities.invulnerable) return false;
|
||||
|
||||
noActionTime = 0;
|
||||
if (health <= 0) return false;
|
||||
if (hasDied()) return false;
|
||||
if(isSleeping() && !level->isClientSide) {
|
||||
stopSleepInBed(true, true, false);
|
||||
}
|
||||
|
||||
@@ -91,10 +91,7 @@ public:
|
||||
void handleEntityEvent(char id);
|
||||
|
||||
virtual void take(Entity* e, int orgCount);
|
||||
//void drop();
|
||||
virtual void drop(ItemInstance* item);
|
||||
virtual void drop(ItemInstance* item, bool randomly);
|
||||
void reallyDrop(ItemEntity* thrownItem);
|
||||
virtual void drop(ItemInstance* item, bool randomly = false);
|
||||
|
||||
bool canDestroy(Tile* tile);
|
||||
float getDestroySpeed(Tile* tile);
|
||||
|
||||
@@ -274,7 +274,7 @@ void Item::initItems() {
|
||||
//Item::diode = (new TilePlanterItem(100, Tile::diode_off))->setIcon(6, 5)->setCategory(ItemCategory::Mechanisms)->setDescriptionId("diode");
|
||||
Item::shears = (ShearsItem*)(new ShearsItem(103))->setIcon(13, 5)->setCategory(ItemCategory::Tools)->setDescriptionId("shears");
|
||||
Item::melon = (new FoodItem(104, 2, false))->setIcon(13, 6)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("melon");
|
||||
Item::seeds_melon = (new SeedItem(106, Tile::melonStem->id, Tile::farmland->id))->setIcon(14, 3)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("seedsMelon");
|
||||
Item::seeds_melon = (new SeedItem(106, Tile::melonStem->id, Tile::farmland->id))->setIcon(14, 3)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("seeds_melon");
|
||||
Item::beef_raw = (new FoodItem(107, 3, /*FoodConstants.FOOD_SATURATION_LOW,*/ true))->setIcon(9, 6)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("beefRaw");
|
||||
Item::beef_cooked = (new FoodItem(108, 8, /*FoodConstants.FOOD_SATURATION_GOOD,*/ true))->setIcon(10, 6)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("beefCooked");
|
||||
Item::chicken_raw = (new FoodItem(109, 2, /*FoodConstants.FOOD_SATURATION_LOW,*/ true))->setIcon(9, 7)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("chickenRaw");
|
||||
|
||||
@@ -312,7 +312,7 @@ public:
|
||||
Random random;
|
||||
|
||||
std::set<std::string> ops;
|
||||
std::set<std::string> bannedPpl;
|
||||
std::set<std::string> bannedPlayers;
|
||||
protected:
|
||||
bool isFindingSpawn;
|
||||
|
||||
|
||||
@@ -43,8 +43,10 @@ int TallGrass::getColor( int auxData ) {
|
||||
int TallGrass::getColor( LevelSource* level, int x, int y, int z ) {
|
||||
int d = level->getData(x, y, z);
|
||||
if (d == DEAD_SHRUB); //return 0xffffff; // i removed this to make it accurate to beta 1.6.6 instead of early java release versions
|
||||
|
||||
level->getBiomeSource()->getBiomeBlock(x, z, 1, 1);
|
||||
float temp = level->getBiomeSource()->temperatures[0]; // shredder added
|
||||
float rain = level->getBiomeSource()->downfalls[0]; // shredder added
|
||||
float rain = level->getBiomeSource()->downfalls != nullptr ? level->getBiomeSource()->downfalls[0] : 0; // shredder added
|
||||
if (!GrassColor::useTint && d == DEAD_SHRUB){
|
||||
return 0xffffff;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user