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111 Commits
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0.6.1-alph
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17
.github/workflows/build.yml
vendored
17
.github/workflows/build.yml
vendored
@@ -60,13 +60,16 @@ jobs:
|
|||||||
|
|
||||||
- name: Build
|
- name: Build
|
||||||
working-directory: ${{github.workspace}}/build
|
working-directory: ${{github.workspace}}/build
|
||||||
run: cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
|
run: |
|
||||||
|
cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
|
||||||
|
cmake --build . --config $BUILD_TYPE --target MinecraftPE-server --parallel
|
||||||
|
|
||||||
- name: Upload Artifact
|
- name: Upload Artifact
|
||||||
uses: actions/upload-artifact@v4
|
uses: actions/upload-artifact@v4
|
||||||
with:
|
with:
|
||||||
name: mcpe-windows
|
name: mcpe-windows
|
||||||
path: |
|
path: |
|
||||||
|
${{github.workspace}}/build/MinecraftPE-server.exe
|
||||||
${{github.workspace}}/build/MinecraftPE.exe
|
${{github.workspace}}/build/MinecraftPE.exe
|
||||||
${{github.workspace}}/build/libpng16.dll
|
${{github.workspace}}/build/libpng16.dll
|
||||||
${{github.workspace}}/build/OpenAL32.dll
|
${{github.workspace}}/build/OpenAL32.dll
|
||||||
@@ -299,6 +302,12 @@ jobs:
|
|||||||
with:
|
with:
|
||||||
files: mcpe-windows/MinecraftPE.exe mcpe-windows/libpng16.dll mcpe-windows/OpenAL32.dll mcpe-windows/libz.dll
|
files: mcpe-windows/MinecraftPE.exe mcpe-windows/libpng16.dll mcpe-windows/OpenAL32.dll mcpe-windows/libz.dll
|
||||||
dest: minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
|
dest: minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
|
||||||
|
|
||||||
|
- name: Zip Windows Server Artifacts
|
||||||
|
uses: vimtor/action-zip@v1.2
|
||||||
|
with:
|
||||||
|
files: mcpe-windows/MinecraftPE-server.exe
|
||||||
|
dest: minecraftpe-server-${{ steps.ref.outputs.hash }}-windows.zip
|
||||||
|
|
||||||
- name: Zip Linux Artifacts
|
- name: Zip Linux Artifacts
|
||||||
uses: vimtor/action-zip@v1.2
|
uses: vimtor/action-zip@v1.2
|
||||||
@@ -310,7 +319,7 @@ jobs:
|
|||||||
uses: vimtor/action-zip@v1.2
|
uses: vimtor/action-zip@v1.2
|
||||||
with:
|
with:
|
||||||
files: mcpe-linux/MinecraftPE-server
|
files: mcpe-linux/MinecraftPE-server
|
||||||
dest: minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
|
dest: minecraftpe-server-${{ steps.ref.outputs.hash }}-linux.zip
|
||||||
|
|
||||||
- name: Rename Android Artifacts
|
- name: Rename Android Artifacts
|
||||||
run: |
|
run: |
|
||||||
@@ -343,7 +352,11 @@ jobs:
|
|||||||
./data.zip
|
./data.zip
|
||||||
./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
|
./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
|
||||||
./minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
|
./minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
|
||||||
|
./minecraftpe-server-${{ steps.ref.outputs.hash }}-windows.zip
|
||||||
./minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
|
./minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
|
||||||
./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.apk
|
./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.apk
|
||||||
./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.apk
|
./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.apk
|
||||||
|
./minecraftpe-server-${{ steps.ref.outputs.hash }}-linux.zip
|
||||||
|
./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
|
||||||
|
./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
|
||||||
./minecraftpe-${{ steps.ref.outputs.hash }}-web.zip
|
./minecraftpe-${{ steps.ref.outputs.hash }}-web.zip
|
||||||
|
|||||||
@@ -16,7 +16,9 @@ endif()
|
|||||||
|
|
||||||
enum_option(PLATFORM "Desktop;Web" "Platform to build for.")
|
enum_option(PLATFORM "Desktop;Web" "Platform to build for.")
|
||||||
|
|
||||||
find_package(Threads REQUIRED)
|
if(NOT EMSCRIPTEN)
|
||||||
|
find_package(Threads REQUIRED)
|
||||||
|
endif()
|
||||||
find_package(OpenSSL)
|
find_package(OpenSSL)
|
||||||
|
|
||||||
if (${PLATFORM} STREQUAL "Desktop")
|
if (${PLATFORM} STREQUAL "Desktop")
|
||||||
@@ -111,7 +113,6 @@ CPMAddPackage(
|
|||||||
"ALSOFT_STATIC_LIBGCC ON"
|
"ALSOFT_STATIC_LIBGCC ON"
|
||||||
)
|
)
|
||||||
|
|
||||||
# TODO: Clear this paths with *
|
|
||||||
file(GLOB SERVER_SOURCES
|
file(GLOB SERVER_SOURCES
|
||||||
"project/lib_projects/raknet/jni/RaknetSources/*.cpp"
|
"project/lib_projects/raknet/jni/RaknetSources/*.cpp"
|
||||||
"src/NinecraftApp.cpp"
|
"src/NinecraftApp.cpp"
|
||||||
@@ -150,7 +151,6 @@ file(GLOB SERVER_SOURCES
|
|||||||
|
|
||||||
"src/platform/CThread.cpp"
|
"src/platform/CThread.cpp"
|
||||||
"src/platform/HttpClient.cpp"
|
"src/platform/HttpClient.cpp"
|
||||||
"src/platform/PngLoader.cpp"
|
|
||||||
"src/platform/time.cpp"
|
"src/platform/time.cpp"
|
||||||
|
|
||||||
"src/platform/input/Controller.cpp"
|
"src/platform/input/Controller.cpp"
|
||||||
@@ -216,6 +216,7 @@ file(GLOB SERVER_SOURCES
|
|||||||
"src/world/level/tile/entity/*.cpp"
|
"src/world/level/tile/entity/*.cpp"
|
||||||
|
|
||||||
"src/world/phys/HitResult.cpp"
|
"src/world/phys/HitResult.cpp"
|
||||||
|
"src/commands/*.cpp"
|
||||||
)
|
)
|
||||||
|
|
||||||
file(GLOB CLIENT_SOURCES
|
file(GLOB CLIENT_SOURCES
|
||||||
@@ -299,6 +300,8 @@ file(GLOB CLIENT_SOURCES
|
|||||||
|
|
||||||
"src/AppPlatform_glfw.cpp"
|
"src/AppPlatform_glfw.cpp"
|
||||||
"src/main.cpp"
|
"src/main.cpp"
|
||||||
|
|
||||||
|
"src/commands/*.cpp"
|
||||||
)
|
)
|
||||||
|
|
||||||
if (${PLATFORM} STREQUAL "Desktop")
|
if (${PLATFORM} STREQUAL "Desktop")
|
||||||
@@ -306,22 +309,23 @@ if (${PLATFORM} STREQUAL "Desktop")
|
|||||||
endif()
|
endif()
|
||||||
|
|
||||||
# Server
|
# Server
|
||||||
if(UNIX)
|
add_executable("${PROJECT_NAME}-server" ${SERVER_SOURCES})
|
||||||
add_executable("${PROJECT_NAME}-server" ${SERVER_SOURCES})
|
|
||||||
|
|
||||||
target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER" "SERVER_PROFILER")
|
target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER" "SERVER_PROFILER")
|
||||||
|
|
||||||
target_include_directories("${PROJECT_NAME}-server" PUBLIC
|
target_include_directories("${PROJECT_NAME}-server" PUBLIC
|
||||||
"${CMAKE_SOURCE_DIR}/glad/include/"
|
"${CMAKE_SOURCE_DIR}/src/"
|
||||||
"${CMAKE_SOURCE_DIR}/src/"
|
"project/lib_projects/raknet/jni/RaknetSources"
|
||||||
"project/lib_projects/raknet/jni/RaknetSources"
|
)
|
||||||
)
|
|
||||||
|
|
||||||
target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT})
|
target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT} ${EXTRA_LIBS})
|
||||||
endif()
|
|
||||||
|
|
||||||
add_executable(${PROJECT_NAME} ${CLIENT_SOURCES})
|
add_executable(${PROJECT_NAME} ${CLIENT_SOURCES})
|
||||||
|
|
||||||
|
if(WIN32)
|
||||||
|
target_sources(${PROJECT_NAME} PRIVATE data/images/pe.rc)
|
||||||
|
endif()
|
||||||
|
|
||||||
target_compile_definitions(${PROJECT_NAME} PUBLIC ${PLATFORM_CPP})
|
target_compile_definitions(${PROJECT_NAME} PUBLIC ${PLATFORM_CPP})
|
||||||
|
|
||||||
target_include_directories(${PROJECT_NAME} PUBLIC
|
target_include_directories(${PROJECT_NAME} PUBLIC
|
||||||
|
|||||||
44
README.md
44
README.md
@@ -1,6 +1,6 @@
|
|||||||
# MinecraftPE
|
# MinecraftPE
|
||||||
> [!Warning]
|
> [!Warning]
|
||||||
> Github repository **isnt main**. All issues and pull requests should be send in [Gitea Repository](https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1).
|
> [Github repository](https://github.com/Minecraft-PE-0-6-1/minecraft-pe-0.6.1-on-all) **isnt main**. All issues and pull requests should be send in [Gitea Repository](https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1).
|
||||||
|
|
||||||
> [!Important]
|
> [!Important]
|
||||||
> We have a discord server, where you can report bugs or send feedback https://discord.gg/c58YesBxve
|
> We have a discord server, where you can report bugs or send feedback https://discord.gg/c58YesBxve
|
||||||
@@ -9,23 +9,20 @@ Source code for **Minecraft Pocket Edition 0.6.1 alpha** with various fixes and
|
|||||||
|
|
||||||
This project aims to preserve and improve this early version of Minecraft PE.
|
This project aims to preserve and improve this early version of Minecraft PE.
|
||||||
|
|
||||||
# TODO / Roadmap
|
# Features
|
||||||
- [x] Add platform GLFW
|
- Support for modern IOS and Android, Linux, Web
|
||||||
- [x] Compile for Linux
|
- Improved Dedicated Server (Windows build, anticheat, commands, etc)
|
||||||
- [x] Compile for android aarch64
|
- Features from Beta version of Minecraft (Grass tint, Beta sky, Smooth lighting, etc) and other tweaks
|
||||||
- [x] Touch control improvements
|
|
||||||
- [ ] Screen fixes
|
# Screenshots
|
||||||
- [ ] Rewrite platform logic
|
<p align="center">
|
||||||
- [x] Fix sound
|
|
||||||
- [x] Do a server connection GUI
|
<img width="49%" alt="menu" src="https://sffempire.ru/mcpe-screenshots/menu.png" />
|
||||||
- [ ] Controller support
|
<img width="49%" alt="settings" src="https://sffempire.ru/mcpe-screenshots/settings.png" />
|
||||||
- [x] Minecraft server hosting
|
<img width="49%" alt="worlds" src="https://sffempire.ru/mcpe-screenshots/worlds.png" />
|
||||||
- [x] Screen fixess
|
<img width="49%" alt="gameplay" src="https://sffempire.ru/mcpe-screenshots/gameplay.png" />
|
||||||
- [x] Fix fog
|
|
||||||
- [x] Add sprinting
|
</p>
|
||||||
- [x] Chat (semi working) and commands
|
|
||||||
- [x] Implementing options
|
|
||||||
- [x] Better F3
|
|
||||||
|
|
||||||
# Build
|
# Build
|
||||||
|
|
||||||
@@ -79,8 +76,14 @@ cmake --build .
|
|||||||
```
|
```
|
||||||
C:\android-ndk-r14b
|
C:\android-ndk-r14b
|
||||||
```
|
```
|
||||||
|
3. Install **Build tools 35** with [SDKManager](https://dl.google.com/android/repository/commandlinetools-win-15859902_latest.zip) (build-tools should be in AppData):
|
||||||
|
|
||||||
3. Run the build script:
|
```powershell
|
||||||
|
sdkmanager "build-tools;35.0.0" --sdk_root="%LocalAppData%\Android\Sdk"
|
||||||
|
sdkmanager "build-tools;android-36" --sdk_root="%LocalAppData%\Android\Sdk"
|
||||||
|
```
|
||||||
|
|
||||||
|
4. Run the build script:
|
||||||
|
|
||||||
```powershell
|
```powershell
|
||||||
# Full build (NDK + Java + APK + install)
|
# Full build (NDK + Java + APK + install)
|
||||||
@@ -154,7 +157,6 @@ cmake --build .
|
|||||||
|
|
||||||
```bash
|
```bash
|
||||||
35.0.0
|
35.0.0
|
||||||
33.0.2
|
|
||||||
```
|
```
|
||||||
|
|
||||||
6. Download **Android NDK r14b**:
|
6. Download **Android NDK r14b**:
|
||||||
@@ -200,7 +202,7 @@ cmake --build .
|
|||||||
```
|
```
|
||||||
## iOS
|
## iOS
|
||||||
### Xcode
|
### Xcode
|
||||||
> [Note!]
|
> [!Note]
|
||||||
> There's a precompiled IPA artifact in the GitHub mirror under Actions for those who either don't have Macs or don't want to build themself. But if you want to build youself, you'll need a Mac with Xcode. Download Xcode from the Mac App Store.
|
> There's a precompiled IPA artifact in the GitHub mirror under Actions for those who either don't have Macs or don't want to build themself. But if you want to build youself, you'll need a Mac with Xcode. Download Xcode from the Mac App Store.
|
||||||
|
|
||||||
### 1. Clone
|
### 1. Clone
|
||||||
|
|||||||
BIN
data/images/pe.ico
Normal file
BIN
data/images/pe.ico
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 63 KiB |
1
data/images/pe.rc
Normal file
1
data/images/pe.rc
Normal file
@@ -0,0 +1 @@
|
|||||||
|
IDI_ICON1 ICON "pe.ico"
|
||||||
@@ -1020,5 +1020,5 @@ desc.netherbrickitem=Used to form blocks of Nether bricks.
|
|||||||
desc.netherquartz=Quartz from the Nether, used to create Blocks of Quartz.
|
desc.netherquartz=Quartz from the Nether, used to create Blocks of Quartz.
|
||||||
desc.quartzblock=Decorative block, used to create other kinds of Quartz blocks.
|
desc.quartzblock=Decorative block, used to create other kinds of Quartz blocks.
|
||||||
desc.stonecutter=For crafting stoneblocks.
|
desc.stonecutter=For crafting stoneblocks.
|
||||||
desc.seedsmelon=Allows for more melons.
|
desc.seeds_melon=Allows for more melons.
|
||||||
desc.tile.melon=Can be cut up and eaten.
|
desc.tile.melon=Can be cut up and eaten.
|
||||||
|
|||||||
@@ -965,5 +965,5 @@ desc.netherbrickitem=Used to form blocks of Nether bricks.
|
|||||||
desc.netherquartz=Quartz from the Nether, used to create Blocks of Quartz.
|
desc.netherquartz=Quartz from the Nether, used to create Blocks of Quartz.
|
||||||
desc.quartzblock=Decorative block, used to create other kinds of Quartz blocks.
|
desc.quartzblock=Decorative block, used to create other kinds of Quartz blocks.
|
||||||
desc.stonecutter=For crafting stoneblocks.
|
desc.stonecutter=For crafting stoneblocks.
|
||||||
desc.seedsmelon=Allows for more melons.
|
desc.seeds_melon=Allows for more melons.
|
||||||
desc.tile.melon=Can be cut up and eaten.
|
desc.tile.melon=Can be cut up and eaten.
|
||||||
|
|||||||
@@ -110,6 +110,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
|||||||
../../../src/client/renderer/Textures.cpp \
|
../../../src/client/renderer/Textures.cpp \
|
||||||
../../../src/client/renderer/TileRenderer.cpp \
|
../../../src/client/renderer/TileRenderer.cpp \
|
||||||
../../../src/client/renderer/gles.cpp \
|
../../../src/client/renderer/gles.cpp \
|
||||||
|
../../../src/world/level/LevelConstants.cpp \
|
||||||
../../../src/client/renderer/culling/Frustum.cpp \
|
../../../src/client/renderer/culling/Frustum.cpp \
|
||||||
../../../src/client/renderer/entity/ArrowRenderer.cpp \
|
../../../src/client/renderer/entity/ArrowRenderer.cpp \
|
||||||
../../../src/client/renderer/entity/ChickenRenderer.cpp \
|
../../../src/client/renderer/entity/ChickenRenderer.cpp \
|
||||||
@@ -140,6 +141,12 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
|||||||
../../../src/network/Packet.cpp \
|
../../../src/network/Packet.cpp \
|
||||||
../../../src/network/RakNetInstance.cpp \
|
../../../src/network/RakNetInstance.cpp \
|
||||||
../../../src/network/ServerSideNetworkHandler.cpp \
|
../../../src/network/ServerSideNetworkHandler.cpp \
|
||||||
|
../../../src/commands/Command.cpp \
|
||||||
|
../../../src/commands/CommandHelp.cpp \
|
||||||
|
../../../src/commands/CommandKick.cpp \
|
||||||
|
../../../src/commands/CommandBan.cpp \
|
||||||
|
../../../src/commands/CommandManager.cpp \
|
||||||
|
../../../src/commands/CommandOp.cpp \
|
||||||
../../../src/server/ServerLevel.cpp \
|
../../../src/server/ServerLevel.cpp \
|
||||||
../../../src/server/ServerPlayer.cpp \
|
../../../src/server/ServerPlayer.cpp \
|
||||||
../../../src/util/DataIO.cpp \
|
../../../src/util/DataIO.cpp \
|
||||||
|
|||||||
@@ -232,6 +232,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
|||||||
../../../src/world/level/tile/entity/TileEntity.cpp \
|
../../../src/world/level/tile/entity/TileEntity.cpp \
|
||||||
../../../src/world/level/tile/entity/FurnaceTileEntity.cpp \
|
../../../src/world/level/tile/entity/FurnaceTileEntity.cpp \
|
||||||
../../../src/world/phys/HitResult.cpp
|
../../../src/world/phys/HitResult.cpp
|
||||||
|
../../../src/world/level/LevelConstants.cpp
|
||||||
|
|
||||||
LOCAL_CFLAGS := -Wno-psabi $(LOCAL_CFLAGS)
|
LOCAL_CFLAGS := -Wno-psabi $(LOCAL_CFLAGS)
|
||||||
|
|
||||||
|
|||||||
BIN
project/android_java/res/raw/burp1.ogg
Normal file
BIN
project/android_java/res/raw/burp1.ogg
Normal file
Binary file not shown.
@@ -129,6 +129,7 @@ public class SoundPlayer
|
|||||||
new SoundId(R.raw.eat1, "random.eat"),
|
new SoundId(R.raw.eat1, "random.eat"),
|
||||||
new SoundId(R.raw.eat2, "random.eat"),
|
new SoundId(R.raw.eat2, "random.eat"),
|
||||||
new SoundId(R.raw.eat3, "random.eat"),
|
new SoundId(R.raw.eat3, "random.eat"),
|
||||||
|
new SoundId(R.raw.burp1, "random.burp"),
|
||||||
new SoundId(R.raw.fuse, "random.fuse"),
|
new SoundId(R.raw.fuse, "random.fuse"),
|
||||||
|
|
||||||
new SoundId(R.raw.zpig1, "mob.zombiepig.zpig"),
|
new SoundId(R.raw.zpig1, "mob.zombiepig.zpig"),
|
||||||
|
|||||||
@@ -47,6 +47,8 @@
|
|||||||
9D293CE816071C08000305C8 /* CreateNewWorld_iphone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */; };
|
9D293CE816071C08000305C8 /* CreateNewWorld_iphone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */; };
|
||||||
9D293CEB160720D6000305C8 /* worldname_iphone5_3.png in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CEA160720D6000305C8 /* worldname_iphone5_3.png */; };
|
9D293CEB160720D6000305C8 /* worldname_iphone5_3.png in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CEA160720D6000305C8 /* worldname_iphone5_3.png */; };
|
||||||
9D293CEC160720D6000305C8 /* worldname_iphone5_3.png in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CEA160720D6000305C8 /* worldname_iphone5_3.png */; };
|
9D293CEC160720D6000305C8 /* worldname_iphone5_3.png in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CEA160720D6000305C8 /* worldname_iphone5_3.png */; };
|
||||||
|
BEEF202614CFF670005F0002 /* Lighting.cpp in Sources */ = {isa = PBXBuildFile; fileRef = BEEF202614CFF670005F0001 /* Lighting.cpp */; };
|
||||||
|
BEEF202614CFF670005F0003 /* Lighting.cpp in Sources */ = {isa = PBXBuildFile; fileRef = BEEF202614CFF670005F0001 /* Lighting.cpp */; };
|
||||||
D506D3E2161288BD0099FA65 /* Default-568h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = 9D959AFF16036BEE00E23A6F /* Default-568h@2x.png */; };
|
D506D3E2161288BD0099FA65 /* Default-568h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = 9D959AFF16036BEE00E23A6F /* Default-568h@2x.png */; };
|
||||||
D51DC73614581D4E00E3D761 /* itemframe.png in Resources */ = {isa = PBXBuildFile; fileRef = D51DC73514581D4E00E3D761 /* itemframe.png */; };
|
D51DC73614581D4E00E3D761 /* itemframe.png in Resources */ = {isa = PBXBuildFile; fileRef = D51DC73514581D4E00E3D761 /* itemframe.png */; };
|
||||||
D51DC74314592B8B00E3D761 /* PVRTexture.m in Sources */ = {isa = PBXBuildFile; fileRef = D51DC74214592B8A00E3D761 /* PVRTexture.m */; };
|
D51DC74314592B8B00E3D761 /* PVRTexture.m in Sources */ = {isa = PBXBuildFile; fileRef = D51DC74214592B8A00E3D761 /* PVRTexture.m */; };
|
||||||
@@ -1179,8 +1181,19 @@
|
|||||||
F99F0FAD2F8436CE00F2B29A /* FoliageColor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99F0FAB2F8436CE00F2B29A /* FoliageColor.cpp */; };
|
F99F0FAD2F8436CE00F2B29A /* FoliageColor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99F0FAB2F8436CE00F2B29A /* FoliageColor.cpp */; };
|
||||||
F99F0FAF2F8436EB00F2B29A /* Color.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99F0FAE2F8436EB00F2B29A /* Color.cpp */; };
|
F99F0FAF2F8436EB00F2B29A /* Color.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99F0FAE2F8436EB00F2B29A /* Color.cpp */; };
|
||||||
F99F0FB02F8436EB00F2B29A /* Color.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99F0FAE2F8436EB00F2B29A /* Color.cpp */; };
|
F99F0FB02F8436EB00F2B29A /* Color.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99F0FAE2F8436EB00F2B29A /* Color.cpp */; };
|
||||||
BEEF202614CFF670005F0002 /* Lighting.cpp in Sources */ = {isa = PBXBuildFile; fileRef = BEEF202614CFF670005F0001 /* Lighting.cpp */; };
|
F9E5A772300E7A8700164066 /* LevelConstants.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A771300E7A8700164066 /* LevelConstants.cpp */; };
|
||||||
BEEF202614CFF670005F0003 /* Lighting.cpp in Sources */ = {isa = PBXBuildFile; fileRef = BEEF202614CFF670005F0001 /* Lighting.cpp */; };
|
F9E5A775300E7AB700164066 /* CommandManager.hpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A773300E7AB700164066 /* CommandManager.hpp */; };
|
||||||
|
F9E5A776300E7AB700164066 /* CommandManager.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A774300E7AB700164066 /* CommandManager.cpp */; };
|
||||||
|
F9E5A779300E7AD500164066 /* CommandBan.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A777300E7AD500164066 /* CommandBan.cpp */; };
|
||||||
|
F9E5A77A300E7AD500164066 /* CommandBan.hpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A778300E7AD500164066 /* CommandBan.hpp */; };
|
||||||
|
F9E5A77D300E7AF400164066 /* CommandHelp.hpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A77B300E7AF400164066 /* CommandHelp.hpp */; };
|
||||||
|
F9E5A77E300E7AF400164066 /* CommandHelp.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A77C300E7AF400164066 /* CommandHelp.cpp */; };
|
||||||
|
F9E5A783300E7B0B00164066 /* CommandKick.hpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A77F300E7B0A00164066 /* CommandKick.hpp */; };
|
||||||
|
F9E5A784300E7B0B00164066 /* CommandOp.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A780300E7B0A00164066 /* CommandOp.cpp */; };
|
||||||
|
F9E5A785300E7B0B00164066 /* CommandKick.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A781300E7B0B00164066 /* CommandKick.cpp */; };
|
||||||
|
F9E5A786300E7B0B00164066 /* CommandOp.hpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A782300E7B0B00164066 /* CommandOp.hpp */; };
|
||||||
|
F9E5A789300E7B3400164066 /* Command.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A787300E7B3400164066 /* Command.cpp */; };
|
||||||
|
F9E5A78A300E7B3400164066 /* Command.hpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A788300E7B3400164066 /* Command.hpp */; };
|
||||||
/* End PBXBuildFile section */
|
/* End PBXBuildFile section */
|
||||||
|
|
||||||
/* Begin PBXFileReference section */
|
/* Begin PBXFileReference section */
|
||||||
@@ -1248,6 +1261,7 @@
|
|||||||
9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.xib; name = CreateNewWorld_iphone.xib; path = minecraftpe/dialogs/CreateNewWorld_iphone.xib; sourceTree = "<group>"; };
|
9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.xib; name = CreateNewWorld_iphone.xib; path = minecraftpe/dialogs/CreateNewWorld_iphone.xib; sourceTree = "<group>"; };
|
||||||
9D293CEA160720D6000305C8 /* worldname_iphone5_3.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = worldname_iphone5_3.png; sourceTree = "<group>"; };
|
9D293CEA160720D6000305C8 /* worldname_iphone5_3.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = worldname_iphone5_3.png; sourceTree = "<group>"; };
|
||||||
9D959AFF16036BEE00E23A6F /* Default-568h@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-568h@2x.png"; sourceTree = "<group>"; };
|
9D959AFF16036BEE00E23A6F /* Default-568h@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-568h@2x.png"; sourceTree = "<group>"; };
|
||||||
|
BEEF202614CFF670005F0001 /* Lighting.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Lighting.cpp; sourceTree = "<group>"; };
|
||||||
D51A8B01146A200000E5D720 /* minecraftpedemo-info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = "minecraftpedemo-info.plist"; sourceTree = "<group>"; };
|
D51A8B01146A200000E5D720 /* minecraftpedemo-info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = "minecraftpedemo-info.plist"; sourceTree = "<group>"; };
|
||||||
D51DC73514581D4E00E3D761 /* itemframe.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = itemframe.png; sourceTree = "<group>"; };
|
D51DC73514581D4E00E3D761 /* itemframe.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = itemframe.png; sourceTree = "<group>"; };
|
||||||
D51DC74114592B8A00E3D761 /* PVRTexture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PVRTexture.h; sourceTree = "<group>"; };
|
D51DC74114592B8A00E3D761 /* PVRTexture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PVRTexture.h; sourceTree = "<group>"; };
|
||||||
@@ -2468,7 +2482,19 @@
|
|||||||
F99F0FA82F84369F00F2B29A /* GrassColor.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = GrassColor.cpp; sourceTree = "<group>"; };
|
F99F0FA82F84369F00F2B29A /* GrassColor.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = GrassColor.cpp; sourceTree = "<group>"; };
|
||||||
F99F0FAB2F8436CE00F2B29A /* FoliageColor.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = FoliageColor.cpp; sourceTree = "<group>"; };
|
F99F0FAB2F8436CE00F2B29A /* FoliageColor.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = FoliageColor.cpp; sourceTree = "<group>"; };
|
||||||
F99F0FAE2F8436EB00F2B29A /* Color.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Color.cpp; sourceTree = "<group>"; };
|
F99F0FAE2F8436EB00F2B29A /* Color.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Color.cpp; sourceTree = "<group>"; };
|
||||||
BEEF202614CFF670005F0001 /* Lighting.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Lighting.cpp; path = Lighting.cpp; sourceTree = "<group>"; };
|
F9E5A771300E7A8700164066 /* LevelConstants.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = LevelConstants.cpp; path = ../../src/world/level/LevelConstants.cpp; sourceTree = "<group>"; };
|
||||||
|
F9E5A773300E7AB700164066 /* CommandManager.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; name = CommandManager.hpp; path = ../../src/commands/CommandManager.hpp; sourceTree = "<group>"; };
|
||||||
|
F9E5A774300E7AB700164066 /* CommandManager.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = CommandManager.cpp; path = ../../src/commands/CommandManager.cpp; sourceTree = "<group>"; };
|
||||||
|
F9E5A777300E7AD500164066 /* CommandBan.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = CommandBan.cpp; path = ../../src/commands/CommandBan.cpp; sourceTree = "<group>"; };
|
||||||
|
F9E5A778300E7AD500164066 /* CommandBan.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; name = CommandBan.hpp; path = ../../src/commands/CommandBan.hpp; sourceTree = "<group>"; };
|
||||||
|
F9E5A77B300E7AF400164066 /* CommandHelp.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; name = CommandHelp.hpp; path = ../../src/commands/CommandHelp.hpp; sourceTree = "<group>"; };
|
||||||
|
F9E5A77C300E7AF400164066 /* CommandHelp.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = CommandHelp.cpp; path = ../../src/commands/CommandHelp.cpp; sourceTree = "<group>"; };
|
||||||
|
F9E5A77F300E7B0A00164066 /* CommandKick.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; name = CommandKick.hpp; path = ../../src/commands/CommandKick.hpp; sourceTree = "<group>"; };
|
||||||
|
F9E5A780300E7B0A00164066 /* CommandOp.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = CommandOp.cpp; path = ../../src/commands/CommandOp.cpp; sourceTree = "<group>"; };
|
||||||
|
F9E5A781300E7B0B00164066 /* CommandKick.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = CommandKick.cpp; path = ../../src/commands/CommandKick.cpp; sourceTree = "<group>"; };
|
||||||
|
F9E5A782300E7B0B00164066 /* CommandOp.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; name = CommandOp.hpp; path = ../../src/commands/CommandOp.hpp; sourceTree = "<group>"; };
|
||||||
|
F9E5A787300E7B3400164066 /* Command.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = Command.cpp; path = ../../src/commands/Command.cpp; sourceTree = "<group>"; };
|
||||||
|
F9E5A788300E7B3400164066 /* Command.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; name = Command.hpp; path = ../../src/commands/Command.hpp; sourceTree = "<group>"; };
|
||||||
/* End PBXFileReference section */
|
/* End PBXFileReference section */
|
||||||
|
|
||||||
/* Begin PBXFrameworksBuildPhase section */
|
/* Begin PBXFrameworksBuildPhase section */
|
||||||
@@ -4319,6 +4345,19 @@
|
|||||||
D5CF9C37144C225000E4244F = {
|
D5CF9C37144C225000E4244F = {
|
||||||
isa = PBXGroup;
|
isa = PBXGroup;
|
||||||
children = (
|
children = (
|
||||||
|
F9E5A788300E7B3400164066 /* Command.hpp */,
|
||||||
|
F9E5A787300E7B3400164066 /* Command.cpp */,
|
||||||
|
F9E5A77F300E7B0A00164066 /* CommandKick.hpp */,
|
||||||
|
F9E5A781300E7B0B00164066 /* CommandKick.cpp */,
|
||||||
|
F9E5A782300E7B0B00164066 /* CommandOp.hpp */,
|
||||||
|
F9E5A780300E7B0A00164066 /* CommandOp.cpp */,
|
||||||
|
F9E5A77B300E7AF400164066 /* CommandHelp.hpp */,
|
||||||
|
F9E5A77C300E7AF400164066 /* CommandHelp.cpp */,
|
||||||
|
F9E5A778300E7AD500164066 /* CommandBan.hpp */,
|
||||||
|
F9E5A777300E7AD500164066 /* CommandBan.cpp */,
|
||||||
|
F9E5A773300E7AB700164066 /* CommandManager.hpp */,
|
||||||
|
F9E5A774300E7AB700164066 /* CommandManager.cpp */,
|
||||||
|
F9E5A771300E7A8700164066 /* LevelConstants.cpp */,
|
||||||
F99D344D2F7372A100DC153E /* Launch Screen.storyboard */,
|
F99D344D2F7372A100DC153E /* Launch Screen.storyboard */,
|
||||||
D5E1BA9A1451C8A0007DCC4F /* Default@2x.png */,
|
D5E1BA9A1451C8A0007DCC4F /* Default@2x.png */,
|
||||||
9D959AFF16036BEE00E23A6F /* Default-568h@2x.png */,
|
9D959AFF16036BEE00E23A6F /* Default-568h@2x.png */,
|
||||||
@@ -5451,6 +5490,19 @@
|
|||||||
isa = PBXSourcesBuildPhase;
|
isa = PBXSourcesBuildPhase;
|
||||||
buildActionMask = 2147483647;
|
buildActionMask = 2147483647;
|
||||||
files = (
|
files = (
|
||||||
|
F9E5A789300E7B3400164066 /* Command.cpp in Sources */,
|
||||||
|
F9E5A78A300E7B3400164066 /* Command.hpp in Sources */,
|
||||||
|
F9E5A783300E7B0B00164066 /* CommandKick.hpp in Sources */,
|
||||||
|
F9E5A784300E7B0B00164066 /* CommandOp.cpp in Sources */,
|
||||||
|
F9E5A785300E7B0B00164066 /* CommandKick.cpp in Sources */,
|
||||||
|
F9E5A786300E7B0B00164066 /* CommandOp.hpp in Sources */,
|
||||||
|
F9E5A77D300E7AF400164066 /* CommandHelp.hpp in Sources */,
|
||||||
|
F9E5A77E300E7AF400164066 /* CommandHelp.cpp in Sources */,
|
||||||
|
F9E5A779300E7AD500164066 /* CommandBan.cpp in Sources */,
|
||||||
|
F9E5A77A300E7AD500164066 /* CommandBan.hpp in Sources */,
|
||||||
|
F9E5A775300E7AB700164066 /* CommandManager.hpp in Sources */,
|
||||||
|
F9E5A776300E7AB700164066 /* CommandManager.cpp in Sources */,
|
||||||
|
F9E5A772300E7A8700164066 /* LevelConstants.cpp in Sources */,
|
||||||
F912B8CF2F6C3D5200BC60DF /* TextBox.h in Sources */,
|
F912B8CF2F6C3D5200BC60DF /* TextBox.h in Sources */,
|
||||||
D5CF9C57144C225000E4244F /* main.mm in Sources */,
|
D5CF9C57144C225000E4244F /* main.mm in Sources */,
|
||||||
D5CF9C5B144C225000E4244F /* minecraftpeAppDelegate.mm in Sources */,
|
D5CF9C5B144C225000E4244F /* minecraftpeAppDelegate.mm in Sources */,
|
||||||
|
|||||||
@@ -140,7 +140,7 @@ RakNet::TimeUS GetTimeUS_Windows( void )
|
|||||||
#if _MSC_VER >= 1400 && defined (_M_X64)
|
#if _MSC_VER >= 1400 && defined (_M_X64)
|
||||||
GetProcessAffinityMask(mProc, (PDWORD_PTR)&mProcMask, (PDWORD_PTR)&mSysMask);
|
GetProcessAffinityMask(mProc, (PDWORD_PTR)&mProcMask, (PDWORD_PTR)&mSysMask);
|
||||||
#else
|
#else
|
||||||
GetProcessAffinityMask(mProc, &mProcMask, &mSysMask);
|
GetProcessAffinityMask(mProc, (PDWORD_PTR)&mProcMask, (PDWORD_PTR)&mSysMask);
|
||||||
#endif
|
#endif
|
||||||
mThread = GetCurrentThread();
|
mThread = GetCurrentThread();
|
||||||
|
|
||||||
|
|||||||
@@ -136,7 +136,7 @@ void NinecraftApp::teardown()
|
|||||||
Recipes ::teardownRecipes();
|
Recipes ::teardownRecipes();
|
||||||
TileEntity::teardownTileEntities();
|
TileEntity::teardownTileEntities();
|
||||||
#endif
|
#endif
|
||||||
#ifdef WIN32
|
#if defined(WIN32) && !defined(STANDALONE_SERVER)
|
||||||
ItemRenderer::teardown_static();
|
ItemRenderer::teardown_static();
|
||||||
if (EntityTileRenderer::instance != NULL) {
|
if (EntityTileRenderer::instance != NULL) {
|
||||||
delete EntityTileRenderer::instance;
|
delete EntityTileRenderer::instance;
|
||||||
|
|||||||
@@ -4,12 +4,11 @@ namespace Common {
|
|||||||
|
|
||||||
std::string getGameVersionString(const std::string& versionSuffix /* = "" */)
|
std::string getGameVersionString(const std::string& versionSuffix /* = "" */)
|
||||||
{
|
{
|
||||||
std::string result = std::string("v0.6.1") + versionSuffix;
|
std::string result = std::string("v0.1.0 (forked from v0.6.1 alpha)") + versionSuffix;
|
||||||
// append 64-bit port marker only on Android 64‑bit targets
|
// append 64-bit port marker only on Android 64‑bit targets
|
||||||
#if defined(ANDROID) && (defined(__aarch64__) || defined(__x86_64__))
|
#if defined(ANDROID) && (defined(__aarch64__) || defined(__x86_64__))
|
||||||
result += " (64-bit port)";
|
result += " (64-bit)";
|
||||||
#endif
|
#endif
|
||||||
result += " alpha";
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -2,6 +2,7 @@
|
|||||||
#include "Options.h"
|
#include "Options.h"
|
||||||
#include "client/Options.h"
|
#include "client/Options.h"
|
||||||
#include "client/player/input/IBuildInput.h"
|
#include "client/player/input/IBuildInput.h"
|
||||||
|
#include "commands/CommandManager.hpp"
|
||||||
#include "platform/input/Keyboard.h"
|
#include "platform/input/Keyboard.h"
|
||||||
#include "world/item/Item.h"
|
#include "world/item/Item.h"
|
||||||
#include "world/item/ItemInstance.h"
|
#include "world/item/ItemInstance.h"
|
||||||
@@ -91,10 +92,14 @@
|
|||||||
#include "../network/command/CommandServer.h"
|
#include "../network/command/CommandServer.h"
|
||||||
#include "gamemode/CreatorMode.h"
|
#include "gamemode/CreatorMode.h"
|
||||||
|
|
||||||
|
|
||||||
|
#ifndef STANDALONE_SERVER
|
||||||
#include "../world/level/GrassColor.h"
|
#include "../world/level/GrassColor.h"
|
||||||
#include "renderer/LevelRenderer.h"
|
#include "renderer/LevelRenderer.h"
|
||||||
#include "particle/ParticleEngine.h"
|
#include "particle/ParticleEngine.h"
|
||||||
|
#endif
|
||||||
#include "../world/level/Level.h"
|
#include "../world/level/Level.h"
|
||||||
|
|
||||||
static void checkGlError(const char* tag) {
|
static void checkGlError(const char* tag) {
|
||||||
#ifdef GLDEBUG
|
#ifdef GLDEBUG
|
||||||
while (1) {
|
while (1) {
|
||||||
@@ -180,7 +185,8 @@ Minecraft::Minecraft() :
|
|||||||
_powerVr(false),
|
_powerVr(false),
|
||||||
commandPort(4711),
|
commandPort(4711),
|
||||||
reserved_d1(0),reserved_d2(0),
|
reserved_d1(0),reserved_d2(0),
|
||||||
reserved_f1(0),reserved_f2(0), options(this)
|
reserved_f1(0),reserved_f2(0), options(this),
|
||||||
|
m_commandManager()
|
||||||
{
|
{
|
||||||
//#ifdef ANDROID
|
//#ifdef ANDROID
|
||||||
|
|
||||||
@@ -261,9 +267,10 @@ void Minecraft::selectLevel( const std::string& levelId, const std::string& leve
|
|||||||
|
|
||||||
void Minecraft::setLevel(Level* level, const std::string& message /* ="" */, LocalPlayer* forceInsertPlayer /* = NULL */) {
|
void Minecraft::setLevel(Level* level, const std::string& message /* ="" */, LocalPlayer* forceInsertPlayer /* = NULL */) {
|
||||||
cameraTargetPlayer = NULL;
|
cameraTargetPlayer = NULL;
|
||||||
LOGI("Seed is %ld\n", level->getSeed());
|
|
||||||
|
|
||||||
if (level != NULL) {
|
if (level != NULL) {
|
||||||
|
LOGI("Seed is %ld\n", level->getSeed());
|
||||||
|
|
||||||
level->raknetInstance = raknetInstance;
|
level->raknetInstance = raknetInstance;
|
||||||
gameMode->initLevel(level);
|
gameMode->initLevel(level);
|
||||||
|
|
||||||
@@ -280,8 +287,13 @@ void Minecraft::setLevel(Level* level, const std::string& message /* ="" */, Loc
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
this->level = level;
|
this->level = level;
|
||||||
|
// So uhhh
|
||||||
|
std::string op = options.getStringValue(OPTIONS_USERNAME);
|
||||||
|
std::transform(op.begin(), op.end(), op.begin(), ::tolower);
|
||||||
|
|
||||||
|
level->ops.emplace(op);
|
||||||
_hasSignaledGeneratingLevelFinished = false;
|
_hasSignaledGeneratingLevelFinished = false;
|
||||||
#ifdef STANDALONE_SERVER
|
#if defined(STANDALONE_SERVER) || defined(PLATFORM_WEB)
|
||||||
const bool threadedLevelCreation = false;
|
const bool threadedLevelCreation = false;
|
||||||
#else
|
#else
|
||||||
const bool threadedLevelCreation = true;
|
const bool threadedLevelCreation = true;
|
||||||
@@ -363,12 +375,12 @@ void Minecraft::prepareLevel(const std::string& title) {
|
|||||||
if (!level->isNew())
|
if (!level->isNew())
|
||||||
level->setUpdateLights(false);
|
level->setUpdateLights(false);
|
||||||
|
|
||||||
int Max = CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH;
|
int Max = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_CACHE_WIDTH;
|
||||||
int pp = 0;
|
int pp = 0;
|
||||||
for (int x = 8; x < (CHUNK_CACHE_WIDTH * CHUNK_WIDTH); x += CHUNK_WIDTH) {
|
for (int x = 8; x < (LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_WIDTH); x += LevelConstants::CHUNK_WIDTH) {
|
||||||
for (int z = 8; z < (CHUNK_CACHE_WIDTH * CHUNK_WIDTH); z += CHUNK_WIDTH) {
|
for (int z = 8; z < (LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_WIDTH); z += LevelConstants::CHUNK_WIDTH) {
|
||||||
progressStagePercentage = 100 * pp++ / Max;
|
progressStagePercentage = 100 * pp++ / Max;
|
||||||
//printf("level generation progress %d\n", progressStagePercentage);
|
//printf("level generation progress %d\n", progressStagePercentage);
|
||||||
B.start();
|
B.start();
|
||||||
level->getTile(x, 64, z);
|
level->getTile(x, 64, z);
|
||||||
B.stop();
|
B.stop();
|
||||||
@@ -383,9 +395,9 @@ void Minecraft::prepareLevel(const std::string& title) {
|
|||||||
level->setUpdateLights(true);
|
level->setUpdateLights(true);
|
||||||
|
|
||||||
C.start();
|
C.start();
|
||||||
for (int x = 0; x < CHUNK_CACHE_WIDTH; x++)
|
for (int x = 0; x < LevelConstants::CHUNK_CACHE_WIDTH; x++)
|
||||||
{
|
{
|
||||||
for (int z = 0; z < CHUNK_CACHE_WIDTH; z++)
|
for (int z = 0; z < LevelConstants::CHUNK_CACHE_WIDTH; z++)
|
||||||
{
|
{
|
||||||
LevelChunk* chunk = level->getChunk(x, z);
|
LevelChunk* chunk = level->getChunk(x, z);
|
||||||
if (chunk && !chunk->createdFromSave)
|
if (chunk && !chunk->createdFromSave)
|
||||||
@@ -504,7 +516,7 @@ void Minecraft::tick(int nTick, int maxTick) {
|
|||||||
if (missTime > 0) missTime--;
|
if (missTime > 0) missTime--;
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
if (!screen && player) {
|
if (!screen && player) {
|
||||||
if (player->health <= 0) {
|
if (player->hasDied()) {
|
||||||
setScreen(new DeathScreen());
|
setScreen(new DeathScreen());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -559,7 +571,7 @@ void Minecraft::tick(int nTick, int maxTick) {
|
|||||||
level->tickEntities();
|
level->tickEntities();
|
||||||
level->tick();
|
level->tick();
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
TIMER_POP_PUSH("animateTick");
|
TIMER_POP_PUSH("animateTick");
|
||||||
if (player) {
|
if (player) {
|
||||||
level->animateTick(Mth::floor(player->x), Mth::floor(player->y), Mth::floor(player->z));
|
level->animateTick(Mth::floor(player->x), Mth::floor(player->y), Mth::floor(player->z));
|
||||||
}
|
}
|
||||||
@@ -732,6 +744,21 @@ void Minecraft::tickInput() {
|
|||||||
if (key == Keyboard::KEY_F3) {
|
if (key == Keyboard::KEY_F3) {
|
||||||
options.toggle(OPTIONS_RENDER_DEBUG);
|
options.toggle(OPTIONS_RENDER_DEBUG);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// TODO: replace it with client /give command :face_vomiting:
|
||||||
|
// if (key == Keyboard::KEY_F4) {
|
||||||
|
// player->inventory->add(new ItemInstance(Tile::redBrick));
|
||||||
|
// player->inventory->add(new ItemInstance(Item::ironIngot, 64));
|
||||||
|
// player->inventory->add(new ItemInstance(Item::ironIngot, 34));
|
||||||
|
// player->inventory->add(new ItemInstance(Tile::stonecutterBench));
|
||||||
|
// player->inventory->add(new ItemInstance(Tile::workBench));
|
||||||
|
// player->inventory->add(new ItemInstance(Tile::furnace));
|
||||||
|
// player->inventory->add(new ItemInstance(Tile::wood, 54));
|
||||||
|
// player->inventory->add(new ItemInstance(Item::stick, 14));
|
||||||
|
// player->inventory->add(new ItemInstance(Item::coal, 31));
|
||||||
|
// player->inventory->add(new ItemInstance(Tile::sand, 6));
|
||||||
|
|
||||||
|
// }
|
||||||
|
|
||||||
if (key == Keyboard::KEY_F5) {
|
if (key == Keyboard::KEY_F5) {
|
||||||
options.toggle(OPTIONS_THIRD_PERSON_VIEW);
|
options.toggle(OPTIONS_THIRD_PERSON_VIEW);
|
||||||
@@ -857,6 +884,7 @@ void Minecraft::tickInput() {
|
|||||||
for (int i = 0; i < 5 * SharedConstants::TicksPerSecond; ++i)
|
for (int i = 0; i < 5 * SharedConstants::TicksPerSecond; ++i)
|
||||||
level->tick();
|
level->tick();
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -882,6 +910,9 @@ void Minecraft::tickInput() {
|
|||||||
handleBuildAction(&bai);
|
handleBuildAction(&bai);
|
||||||
} else {
|
} else {
|
||||||
gameMode->stopDestroyBlock();
|
gameMode->stopDestroyBlock();
|
||||||
|
if (player && player->isUsingItem()) {
|
||||||
|
gameMode->releaseUsingItem(player);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
// Desktop: left mouse = destroy/attack
|
// Desktop: left mouse = destroy/attack
|
||||||
@@ -1132,6 +1163,7 @@ bool Minecraft::supportNonTouchScreen() {
|
|||||||
}
|
}
|
||||||
void Minecraft::init()
|
void Minecraft::init()
|
||||||
{
|
{
|
||||||
|
LevelChunk::ChunkBlockCount = LevelConstants::CHUNK_BLOCK_COUNT;
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
checkGlError("Init enter");
|
checkGlError("Init enter");
|
||||||
|
|
||||||
@@ -1369,12 +1401,9 @@ bool Minecraft::joinMultiplayerFromString( const std::string& server )
|
|||||||
} else {
|
} else {
|
||||||
ip = server;
|
ip = server;
|
||||||
}
|
}
|
||||||
|
|
||||||
printf("%s \n", port.c_str());
|
|
||||||
|
|
||||||
if (isLookingForMultiplayer && netCallback) {
|
if (isLookingForMultiplayer && netCallback) {
|
||||||
isLookingForMultiplayer = false;
|
isLookingForMultiplayer = false;
|
||||||
printf("test");
|
|
||||||
int portNum = atoi(port.c_str());
|
int portNum = atoi(port.c_str());
|
||||||
return raknetInstance->connect(ip.c_str(), portNum);
|
return raknetInstance->connect(ip.c_str(), portNum);
|
||||||
}
|
}
|
||||||
@@ -1682,3 +1711,11 @@ void Minecraft::optionUpdated(OptionId option, int value ) {
|
|||||||
setSize(width, height);
|
setSize(width, height);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Minecraft::addMessage(const std::string& msg) {
|
||||||
|
#ifndef STANDALONE_SERVER
|
||||||
|
gui.addMessage(msg);
|
||||||
|
#else
|
||||||
|
LOGI("%s \n", msg.c_str());
|
||||||
|
#endif
|
||||||
|
}
|
||||||
@@ -2,6 +2,7 @@
|
|||||||
#define NET_MINECRAFT_CLIENT__Minecraft_H__
|
#define NET_MINECRAFT_CLIENT__Minecraft_H__
|
||||||
|
|
||||||
#include "Options.h"
|
#include "Options.h"
|
||||||
|
#include "commands/CommandManager.hpp"
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
#include "MouseHandler.h"
|
#include "MouseHandler.h"
|
||||||
#include "gui/Gui.h"
|
#include "gui/Gui.h"
|
||||||
@@ -128,11 +129,17 @@ public:
|
|||||||
void optionUpdated(OptionId option, bool value);
|
void optionUpdated(OptionId option, bool value);
|
||||||
void optionUpdated(OptionId option, float value);
|
void optionUpdated(OptionId option, float value);
|
||||||
void optionUpdated(OptionId option, int value);
|
void optionUpdated(OptionId option, int value);
|
||||||
|
|
||||||
|
int getTicks() { return ticks; }
|
||||||
|
|
||||||
|
void addMessage(const std::string& msg);
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
bool _isSuperFast;
|
bool _isSuperFast;
|
||||||
bool isSuperFast() { return _isSuperFast; }
|
bool isSuperFast() { return _isSuperFast; }
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
CommandManager& commandManager() { return m_commandManager; }
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
void _levelGenerated();
|
void _levelGenerated();
|
||||||
|
|
||||||
@@ -205,7 +212,8 @@ public:
|
|||||||
std::string externalCacheStoragePath;
|
std::string externalCacheStoragePath;
|
||||||
protected:
|
protected:
|
||||||
Timer timer;
|
Timer timer;
|
||||||
// @note @attn @warn: this is dangerous as fuck!
|
|
||||||
|
// @note @attn @warn: this is dangerous as fuck!
|
||||||
volatile bool isGeneratingLevel;
|
volatile bool isGeneratingLevel;
|
||||||
bool _hasSignaledGeneratingLevelFinished;
|
bool _hasSignaledGeneratingLevelFinished;
|
||||||
|
|
||||||
@@ -233,6 +241,8 @@ private:
|
|||||||
|
|
||||||
PerfRenderer* _perfRenderer;
|
PerfRenderer* _perfRenderer;
|
||||||
CommandServer* _commandServer;
|
CommandServer* _commandServer;
|
||||||
|
|
||||||
|
CommandManager m_commandManager;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT__Minecraft_H__*/
|
#endif /*NET_MINECRAFT_CLIENT__Minecraft_H__*/
|
||||||
|
|||||||
@@ -65,17 +65,13 @@ OptionBool useVignette("useVignette", true);
|
|||||||
OptionBool useTouchscreen("useTouchscreen", true);
|
OptionBool useTouchscreen("useTouchscreen", true);
|
||||||
|
|
||||||
OptionBool serverVisible("servervisible", true);
|
OptionBool serverVisible("servervisible", true);
|
||||||
|
OptionBool foliageTint("foliagetint", false);
|
||||||
OptionBool foliageTint("foliagetint", true);
|
|
||||||
|
|
||||||
OptionInt fogType("fogType", 0, 0, 2);
|
OptionInt fogType("fogType", 0, 0, 2);
|
||||||
|
|
||||||
OptionBool javaHud("javaHud", false);
|
OptionBool javaHud("javaHud", false);
|
||||||
|
|
||||||
OptionBool betaSky("betaSky", false);
|
OptionBool betaSky("betaSky", false);
|
||||||
|
|
||||||
OptionBool tintedSide("tintedSide", false);
|
OptionBool tintedSide("tintedSide", false);
|
||||||
|
|
||||||
OptionBool blockOutline("blockOutline", false);
|
OptionBool blockOutline("blockOutline", false);
|
||||||
|
|
||||||
OptionBool restoredAnims("restoredAnims", true);
|
OptionBool restoredAnims("restoredAnims", true);
|
||||||
@@ -200,16 +196,13 @@ void Options::initTable() {
|
|||||||
m_options[OPTIONS_ALLOW_SPRINT] = &allowSprint;
|
m_options[OPTIONS_ALLOW_SPRINT] = &allowSprint;
|
||||||
m_options[OPTIONS_RPI_CURSOR] = &rpiCursor;
|
m_options[OPTIONS_RPI_CURSOR] = &rpiCursor;
|
||||||
m_options[OPTIONS_FOLIAGE_TINT] = &foliageTint;
|
m_options[OPTIONS_FOLIAGE_TINT] = &foliageTint;
|
||||||
|
|
||||||
// more options yay
|
// more options yay
|
||||||
m_options[OPTIONS_FOG_TYPE] = &fogType;
|
m_options[OPTIONS_FOG_TYPE] = &fogType;
|
||||||
|
|
||||||
m_options[OPTIONS_DEBUG_STYLE] = &debugStyle;
|
m_options[OPTIONS_DEBUG_STYLE] = &debugStyle;
|
||||||
|
|
||||||
m_options[OPTIONS_BETA_SKY] = &betaSky;
|
m_options[OPTIONS_BETA_SKY] = &betaSky;
|
||||||
|
|
||||||
m_options[OPTIONS_TINTED_SIDE] = &tintedSide;
|
m_options[OPTIONS_TINTED_SIDE] = &tintedSide;
|
||||||
|
|
||||||
m_options[OPTIONS_JAVA_HUD] = &javaHud;
|
m_options[OPTIONS_JAVA_HUD] = &javaHud;
|
||||||
|
|
||||||
m_options[OPTIONS_AUTOJUMP] = &autoJump;
|
m_options[OPTIONS_AUTOJUMP] = &autoJump;
|
||||||
|
|||||||
@@ -89,7 +89,7 @@ enum OptionId {
|
|||||||
|
|
||||||
OPTIONS_RPI_CURSOR,
|
OPTIONS_RPI_CURSOR,
|
||||||
OPTIONS_FOLIAGE_TINT,
|
OPTIONS_FOLIAGE_TINT,
|
||||||
OPTIONS_FOG_TYPE,
|
OPTIONS_FOG_TYPE,
|
||||||
OPTIONS_JAVA_HUD,
|
OPTIONS_JAVA_HUD,
|
||||||
OPTIONS_RESTORED_ANIMS,
|
OPTIONS_RESTORED_ANIMS,
|
||||||
OPTIONS_TINTED_SIDE,
|
OPTIONS_TINTED_SIDE,
|
||||||
|
|||||||
@@ -90,8 +90,12 @@ bool GameMode::useItemOn(Player* player, Level* level, ItemInstance* item, int x
|
|||||||
float clickY = hit.y - y;
|
float clickY = hit.y - y;
|
||||||
float clickZ = hit.z - z;
|
float clickZ = hit.z - z;
|
||||||
if (level->isClientSide) {
|
if (level->isClientSide) {
|
||||||
|
LOGI("%f %f %f \n", player->x, player->y, player->z);
|
||||||
|
|
||||||
item = player->inventory->getSelected();
|
item = player->inventory->getSelected();
|
||||||
UseItemPacket packet(x, y, z, face, item, player->entityId, clickX, clickY, clickZ);
|
UseItemPacket packet(x, y, z, face, item, player->entityId, clickX, clickY, clickZ, player->x, player->y, player->z,
|
||||||
|
player->bb.x0, player->bb.y0, player->bb.z0, player->bb.x1, player->bb.y1, player->bb.z1);
|
||||||
|
|
||||||
minecraft->raknetInstance->send(packet);
|
minecraft->raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
int t = level->getTile(x, y, z);
|
int t = level->getTile(x, y, z);
|
||||||
@@ -100,7 +104,7 @@ bool GameMode::useItemOn(Player* player, Level* level, ItemInstance* item, int x
|
|||||||
return true;
|
return true;
|
||||||
|
|
||||||
if (item == NULL) return false;
|
if (item == NULL) return false;
|
||||||
if(isCreativeType()) {
|
if (isCreativeType()) {
|
||||||
int aux = item->getAuxValue();
|
int aux = item->getAuxValue();
|
||||||
int count = item->count;
|
int count = item->count;
|
||||||
bool success = item->useOn(player, level, x, y, z, face, clickX, clickY, clickZ);
|
bool success = item->useOn(player, level, x, y, z, face, clickX, clickY, clickZ);
|
||||||
@@ -117,7 +121,8 @@ bool GameMode::useItem( Player* player, Level* level, ItemInstance* item ) {
|
|||||||
|
|
||||||
ItemInstance* itemInstance = item->use(level, player);
|
ItemInstance* itemInstance = item->use(level, player);
|
||||||
if(level->isClientSide) {
|
if(level->isClientSide) {
|
||||||
UseItemPacket packet(item, player->entityId, player->aimDirection);
|
UseItemPacket packet(item, player->entityId, player->aimDirection, player->x, player->y, player->z,
|
||||||
|
player->bb.x0, player->bb.y0, player->bb.z0, player->bb.x1, player->bb.y1, player->bb.z1);
|
||||||
minecraft->raknetInstance->send(packet);
|
minecraft->raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
if (itemInstance != item || (itemInstance != NULL && itemInstance->count != oldCount)) {
|
if (itemInstance != item || (itemInstance != NULL && itemInstance->count != oldCount)) {
|
||||||
|
|||||||
@@ -68,6 +68,7 @@ bool SurvivalMode::destroyBlock( int x, int y, int z, int face ) {
|
|||||||
minecraft->player->inventory->clearSlot(minecraft->player->inventory->selected);
|
minecraft->player->inventory->clearSlot(minecraft->player->inventory->selected);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (changed && couldDestroy) {
|
if (changed && couldDestroy) {
|
||||||
ItemInstance instance(t, 1, data);
|
ItemInstance instance(t, 1, data);
|
||||||
Tile::tiles[t]->playerDestroy(minecraft->level, minecraft->player, x, y, z, data);
|
Tile::tiles[t]->playerDestroy(minecraft->level, minecraft->player, x, y, z, data);
|
||||||
|
|||||||
@@ -224,58 +224,58 @@ void Gui::handleClick(int button, int x, int y) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Gui::handleKeyPressed(int key)
|
void Gui::handleKeyPressed(int key)
|
||||||
{
|
{
|
||||||
bool isChatting = (minecraft->screen && (dynamic_cast<ChatScreen*>(minecraft->screen) || dynamic_cast<ConsoleScreen*>(minecraft->screen)));
|
bool isChatting = (minecraft->screen && (dynamic_cast<ChatScreen*>(minecraft->screen) || dynamic_cast<ConsoleScreen*>(minecraft->screen)));
|
||||||
if (isChatting) {
|
if (isChatting) {
|
||||||
// Allow scrolling the chat history with the mouse/keyboard when chat is open
|
// Allow scrolling the chat history with the mouse/keyboard when chat is open
|
||||||
if (key == 38) { // VK_UP
|
if (key == 38) { // VK_UP
|
||||||
scrollChat(1);
|
scrollChat(1);
|
||||||
return;
|
return;
|
||||||
} else if (key == 40) { // VK_DOWN
|
} else if (key == 40) { // VK_DOWN
|
||||||
scrollChat(-1);
|
scrollChat(-1);
|
||||||
return;
|
return;
|
||||||
} else if (key == 33) { // VK_PRIOR (Page Up)
|
} else if (key == 33) { // VK_PRIOR (Page Up)
|
||||||
// Scroll by a page
|
// Scroll by a page
|
||||||
int screenHeight = (int)(minecraft->height * InvGuiScale);
|
int screenHeight = (int)(minecraft->height * InvGuiScale);
|
||||||
int maxVisible = (screenHeight - 48) / 9;
|
int maxVisible = (screenHeight - 48) / 9;
|
||||||
scrollChat(maxVisible);
|
scrollChat(maxVisible);
|
||||||
return;
|
return;
|
||||||
} else if (key == 34) { // VK_NEXT (Page Down)
|
} else if (key == 34) { // VK_NEXT (Page Down)
|
||||||
int screenHeight = (int)(minecraft->height * InvGuiScale);
|
int screenHeight = (int)(minecraft->height * InvGuiScale);
|
||||||
int maxVisible = (screenHeight - 48) / 9;
|
int maxVisible = (screenHeight - 48) / 9;
|
||||||
scrollChat(-maxVisible);
|
scrollChat(-maxVisible);
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
if (key == Keyboard::KEY_F1) {
|
if (key == Keyboard::KEY_F1) {
|
||||||
minecraft->options.toggle(OPTIONS_HIDEGUI);
|
minecraft->options.toggle(OPTIONS_HIDEGUI);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (key == 99)
|
if (key == 99)
|
||||||
{
|
|
||||||
if (minecraft->player->inventory->selected > 0)
|
|
||||||
{
|
{
|
||||||
minecraft->player->inventory->selected--;
|
if (minecraft->player->inventory->selected > 0)
|
||||||
|
{
|
||||||
|
minecraft->player->inventory->selected--;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (key == 4)
|
||||||
|
{
|
||||||
|
if (minecraft->player->inventory->selected < (getNumSlots() - 2))
|
||||||
|
{
|
||||||
|
minecraft->player->inventory->selected++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (key == 100)
|
||||||
|
{
|
||||||
|
minecraft->screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
||||||
|
}
|
||||||
|
else if (key == minecraft->options.getIntValue(OPTIONS_KEY_DROP))
|
||||||
|
{
|
||||||
|
minecraft->player->inventory->dropSlot(minecraft->player->inventory->selected, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (key == 4)
|
|
||||||
{
|
|
||||||
if (minecraft->player->inventory->selected < (getNumSlots() - 2))
|
|
||||||
{
|
|
||||||
minecraft->player->inventory->selected++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (key == 100)
|
|
||||||
{
|
|
||||||
minecraft->screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
|
||||||
}
|
|
||||||
else if (key == minecraft->options.getIntValue(OPTIONS_KEY_DROP))
|
|
||||||
{
|
|
||||||
minecraft->player->inventory->dropSlot(minecraft->player->inventory->selected, false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Gui::scrollChat(int delta) {
|
void Gui::scrollChat(int delta) {
|
||||||
if (delta == 0)
|
if (delta == 0)
|
||||||
@@ -755,7 +755,6 @@ void Gui::renderDebugInfo() {
|
|||||||
|
|
||||||
// Position
|
// Position
|
||||||
float px = p->x, py = p->y - p->heightOffset, pz = p->z;
|
float px = p->x, py = p->y - p->heightOffset, pz = p->z;
|
||||||
posTranslator.to(px, py, pz);
|
|
||||||
int bx = (int)floorf(px), by = (int)floorf(py), bz = (int)floorf(pz);
|
int bx = (int)floorf(px), by = (int)floorf(py), bz = (int)floorf(pz);
|
||||||
int cx = bx >> 4, cz = bz >> 4;
|
int cx = bx >> 4, cz = bz >> 4;
|
||||||
|
|
||||||
@@ -782,6 +781,25 @@ void Gui::renderDebugInfo() {
|
|||||||
long day = worldTime / Level::TICKS_PER_DAY;
|
long day = worldTime / Level::TICKS_PER_DAY;
|
||||||
long seed = lvl ? lvl->getSeed() : 0;
|
long seed = lvl ? lvl->getSeed() : 0;
|
||||||
|
|
||||||
|
// Block looking at
|
||||||
|
std::string CurrentTile = "Air";
|
||||||
|
if (minecraft->hitResult.type == TILE) {
|
||||||
|
int LookingX = minecraft->hitResult.x;
|
||||||
|
int LookingY = minecraft->hitResult.y;
|
||||||
|
int LookingZ = minecraft->hitResult.z;
|
||||||
|
|
||||||
|
int tileID = minecraft->level->getTile(LookingX, LookingY, LookingZ);
|
||||||
|
if (tileID > 0 && tileID < 256){
|
||||||
|
Tile* LookingTile = Tile::tiles[tileID];
|
||||||
|
if (LookingTile != NULL) {
|
||||||
|
CurrentTile = LookingTile->getDescriptionId();
|
||||||
|
} else {
|
||||||
|
CurrentTile = "Unknown Tile";
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
CurrentTile = "Air";
|
||||||
|
}
|
||||||
|
}
|
||||||
// Build lines (NULL entry = blank gap)
|
// Build lines (NULL entry = blank gap)
|
||||||
Font* font = minecraft->font;
|
Font* font = minecraft->font;
|
||||||
|
|
||||||
@@ -820,6 +838,9 @@ void Gui::renderDebugInfo() {
|
|||||||
|
|
||||||
sprintf(buf, "Biome: %s", biomeName);
|
sprintf(buf, "Biome: %s", biomeName);
|
||||||
drawString(font, buf, 2, 124, 0xE0E0E0);
|
drawString(font, buf, 2, 124, 0xE0E0E0);
|
||||||
|
|
||||||
|
sprintf(buf, "Looking at: %s", CurrentTile.c_str());
|
||||||
|
drawString(font, buf, 2, 134, 0xE0E0E0);
|
||||||
}
|
}
|
||||||
else if (minecraft->options.getIntValue(OPTIONS_DEBUG_STYLE) == 1){
|
else if (minecraft->options.getIntValue(OPTIONS_DEBUG_STYLE) == 1){
|
||||||
|
|
||||||
|
|||||||
@@ -35,6 +35,17 @@ void GuiElementContainer::removeChild( GuiElement* element ) {
|
|||||||
children.erase(it);
|
children.erase(it);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool GuiElementContainer::containsPointInChildren(int x, int y) const {
|
||||||
|
for (auto it = children.begin(); it != children.end(); ++it) {
|
||||||
|
GuiElement* child = *it;
|
||||||
|
if (child == NULL || !child->visible) continue;
|
||||||
|
if (child->pointInside(x, y)) return true;
|
||||||
|
const GuiElementContainer* container = dynamic_cast<const GuiElementContainer*>(child);
|
||||||
|
if (container != NULL && container->containsPointInChildren(x, y)) return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
void GuiElementContainer::tick( Minecraft* minecraft ) {
|
void GuiElementContainer::tick( Minecraft* minecraft ) {
|
||||||
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
|
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
|
||||||
(*it)->tick(minecraft);
|
(*it)->tick(minecraft);
|
||||||
|
|||||||
@@ -5,16 +5,17 @@
|
|||||||
class Tesselator;
|
class Tesselator;
|
||||||
class Minecraft;
|
class Minecraft;
|
||||||
|
|
||||||
class GuiElementContainer : public GuiElement {
|
class GuiElementContainer : public GuiElement {
|
||||||
public:
|
public:
|
||||||
GuiElementContainer(bool active=false, bool visible=true, int x = 0, int y = 0, int width=24, int height=24);
|
GuiElementContainer(bool active=false, bool visible=true, int x = 0, int y = 0, int width=24, int height=24);
|
||||||
virtual ~GuiElementContainer();
|
virtual ~GuiElementContainer();
|
||||||
virtual void render(Minecraft* minecraft, int xm, int ym);
|
virtual void render(Minecraft* minecraft, int xm, int ym);
|
||||||
virtual void setupPositions();
|
virtual void setupPositions();
|
||||||
virtual void addChild(GuiElement* element);
|
virtual void addChild(GuiElement* element);
|
||||||
virtual void removeChild(GuiElement* element);
|
virtual void removeChild(GuiElement* element);
|
||||||
|
bool containsPointInChildren(int x, int y) const;
|
||||||
virtual void tick( Minecraft* minecraft );
|
|
||||||
|
virtual void tick( Minecraft* minecraft );
|
||||||
|
|
||||||
virtual void mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum );
|
virtual void mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum );
|
||||||
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum );
|
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum );
|
||||||
|
|||||||
@@ -1,115 +1,219 @@
|
|||||||
#include "OptionsGroup.h"
|
#include "OptionsGroup.h"
|
||||||
#include "../../Minecraft.h"
|
#include "../../Minecraft.h"
|
||||||
#include "ImageButton.h"
|
#include "ImageButton.h"
|
||||||
#include "OptionsItem.h"
|
#include "OptionsItem.h"
|
||||||
#include "Slider.h"
|
#include "Slider.h"
|
||||||
#include "../../../locale/I18n.h"
|
#include "../../../locale/I18n.h"
|
||||||
#include "TextOption.h"
|
#include "TextOption.h"
|
||||||
#include "KeyOption.h"
|
#include "KeyOption.h"
|
||||||
|
#include <algorithm>
|
||||||
OptionsGroup::OptionsGroup( std::string labelID ) {
|
#include "../Gui.h"
|
||||||
label = I18n::get(labelID);
|
#include "../Screen.h"
|
||||||
}
|
#include "../../../platform/input/Mouse.h"
|
||||||
|
#include "../../../util/Mth.h"
|
||||||
void OptionsGroup::setupPositions() {
|
|
||||||
// First we write the header and then we add the items
|
OptionsGroup::OptionsGroup( std::string labelID ) {
|
||||||
int curY = y + 18;
|
label = I18n::get(labelID);
|
||||||
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
|
}
|
||||||
(*it)->width = width - 5;
|
|
||||||
|
void OptionsGroup::setupPositions() {
|
||||||
(*it)->y = curY;
|
const int labelHeight = 18;
|
||||||
(*it)->x = x + 10;
|
const int bottomPadding = 36;
|
||||||
(*it)->setupPositions();
|
const float requestedScroll = scrollOffsetY;
|
||||||
curY += (*it)->height + 3;
|
const int scrollOffset = (int)requestedScroll;
|
||||||
}
|
int curY = y + labelHeight - scrollOffset;
|
||||||
height = curY;
|
const int contentStartY = y + labelHeight;
|
||||||
}
|
|
||||||
|
// First we write the header and then we add the items
|
||||||
void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
|
for(auto it = children.begin(); it != children.end(); ++it) {
|
||||||
float padX = 10.0f;
|
(*it)->width = width - 5;
|
||||||
float padY = 5.0f;
|
|
||||||
|
(*it)->y = curY;
|
||||||
minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false);
|
(*it)->x = x + 10;
|
||||||
|
(*it)->setupPositions();
|
||||||
super::render(minecraft, xm, ym);
|
curY += (*it)->height + 3;
|
||||||
}
|
}
|
||||||
|
curY += bottomPadding;
|
||||||
OptionsGroup& OptionsGroup::addOptionItem(OptionId optId, Minecraft* minecraft ) {
|
contentHeight = std::max(0, curY - contentStartY + scrollOffset);
|
||||||
auto option = minecraft->options.getOpt(optId);
|
maxScrollOffsetY = std::max(0, contentHeight - (height - labelHeight));
|
||||||
|
const float clampedScroll = Mth::clamp(requestedScroll, 0.0f, maxScrollOffsetY);
|
||||||
if (option == nullptr) return *this;
|
if (clampedScroll != requestedScroll) {
|
||||||
|
scrollOffsetY = clampedScroll;
|
||||||
// TODO: do a options key class to check it faster via dynamic_cast
|
setupPositions();
|
||||||
if (option->getStringId().find("options.key") != std::string::npos) createKey(optId, minecraft);
|
}
|
||||||
else if (dynamic_cast<OptionBool*>(option)) createToggle(optId, minecraft);
|
}
|
||||||
else if (dynamic_cast<OptionFloat*>(option)) createProgressSlider(optId, minecraft);
|
|
||||||
else if (dynamic_cast<OptionInt*>(option)) createStepSlider(optId, minecraft);
|
void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
|
||||||
else if (dynamic_cast<OptionString*>(option)) createTextbox(optId, minecraft);
|
float padX = 10.0f;
|
||||||
|
float padY = 5.0f;
|
||||||
return *this;
|
const int labelHeight = 18;
|
||||||
}
|
|
||||||
|
minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false);
|
||||||
// TODO: wrap this copypaste shit into templates
|
|
||||||
|
glEnable2(GL_SCISSOR_TEST);
|
||||||
void OptionsGroup::createToggle(OptionId optId, Minecraft* minecraft ) {
|
glScissor(
|
||||||
ImageDef def;
|
Gui::GuiScale * x,
|
||||||
|
minecraft->height - Gui::GuiScale * (y + height),
|
||||||
def.setSrc(IntRectangle(160, 206, 39, 20));
|
Gui::GuiScale * width,
|
||||||
def.name = "gui/touchgui.png";
|
Gui::GuiScale * (height - labelHeight)
|
||||||
def.width = 39 * 0.7f;
|
);
|
||||||
def.height = 20 * 0.7f;
|
|
||||||
|
super::render(minecraft, xm, ym);
|
||||||
OptionButton* element = new OptionButton(optId);
|
glDisable2(GL_SCISSOR_TEST);
|
||||||
element->setImageDef(def, true);
|
}
|
||||||
element->updateImage(&minecraft->options);
|
|
||||||
|
void OptionsGroup::tick(Minecraft* minecraft) {
|
||||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
int xm = Mouse::getX();
|
||||||
|
int ym = Mouse::getY();
|
||||||
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
if (minecraft->screen != NULL) {
|
||||||
|
minecraft->screen->toGUICoordinate(xm, ym);
|
||||||
addChild(item);
|
}
|
||||||
setupPositions();
|
|
||||||
}
|
bool leftDown = Mouse::isButtonDown(MouseAction::ACTION_LEFT);
|
||||||
|
|
||||||
void OptionsGroup::createProgressSlider(OptionId optId, Minecraft* minecraft ) {
|
if (trackingScrollGesture && leftDown) {
|
||||||
Slider* element = new SliderFloat(minecraft, optId);
|
int dy = ym - lastDragY;
|
||||||
element->width = 100;
|
int dx = xm - dragStartX;
|
||||||
element->height = 20;
|
if (!scrollingGesture) {
|
||||||
|
int totalDx = xm - dragStartX;
|
||||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
int totalDy = ym - dragStartY;
|
||||||
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
if (std::abs(totalDx) >= ScrollStartThreshold || std::abs(totalDy) >= ScrollStartThreshold) {
|
||||||
addChild(item);
|
if (std::abs(totalDy) >= std::abs(totalDx)) {
|
||||||
setupPositions();
|
scrollingGesture = true;
|
||||||
}
|
} else if (!touchDispatched) {
|
||||||
|
super::mouseClicked(minecraft, touchStartX, touchStartY, MouseAction::ACTION_LEFT);
|
||||||
void OptionsGroup::createStepSlider(OptionId optId, Minecraft* minecraft ) {
|
touchDispatched = true;
|
||||||
Slider* element = new SliderInt(minecraft, optId);
|
}
|
||||||
element->width = 100;
|
}
|
||||||
element->height = 20;
|
}
|
||||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
if (scrollingGesture && dy != 0) {
|
||||||
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
scrollByPixels((float)dy);
|
||||||
addChild(item);
|
}
|
||||||
setupPositions();
|
lastDragY = ym;
|
||||||
}
|
}
|
||||||
|
super::tick(minecraft);
|
||||||
void OptionsGroup::createTextbox(OptionId optId, Minecraft* minecraft) {
|
}
|
||||||
TextBox* element = new TextOption(minecraft, optId);
|
|
||||||
element->width = 100;
|
void OptionsGroup::mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) {
|
||||||
element->height = 20;
|
trackingScrollGesture = false;
|
||||||
|
scrollingGesture = false;
|
||||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
touchDispatched = false;
|
||||||
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
|
||||||
addChild(item);
|
if (buttonNum == MouseAction::ACTION_LEFT && pointInside(x, y)) {
|
||||||
setupPositions();
|
trackingScrollGesture = true;
|
||||||
}
|
dragStartX = x;
|
||||||
|
dragStartY = y;
|
||||||
void OptionsGroup::createKey(OptionId optId, Minecraft* minecraft) {
|
lastDragY = y;
|
||||||
KeyOption* element = new KeyOption(minecraft, optId);
|
touchStartX = x;
|
||||||
element->width = 50;
|
touchStartY = y;
|
||||||
element->height = 20;
|
return;
|
||||||
|
}
|
||||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
|
||||||
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
super::mouseClicked(minecraft, x, y, buttonNum);
|
||||||
addChild(item);
|
}
|
||||||
setupPositions();
|
|
||||||
}
|
void OptionsGroup::mouseReleased(Minecraft* minecraft, int x, int y, int buttonNum) {
|
||||||
|
bool wasScrolling = scrollingGesture;
|
||||||
|
bool wasTracking = trackingScrollGesture;
|
||||||
|
trackingScrollGesture = false;
|
||||||
|
scrollingGesture = false;
|
||||||
|
if (buttonNum == MouseAction::ACTION_LEFT && wasTracking && !touchDispatched && pointInside(touchStartX, touchStartY)) {
|
||||||
|
super::mouseClicked(minecraft, touchStartX, touchStartY, buttonNum);
|
||||||
|
touchDispatched = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!wasScrolling) {
|
||||||
|
super::mouseReleased(minecraft, x, y, buttonNum);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsGroup::scrollByPixels(float deltaY) {
|
||||||
|
if (deltaY == 0.0f || maxScrollOffsetY <= 0.0f) return;
|
||||||
|
|
||||||
|
scrollOffsetY = Mth::clamp(scrollOffsetY - deltaY, 0.0f, maxScrollOffsetY);
|
||||||
|
setupPositions();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool OptionsGroup::isScrollingGestureActive() const {
|
||||||
|
return trackingScrollGesture || scrollingGesture;
|
||||||
|
}
|
||||||
|
|
||||||
|
OptionsGroup& OptionsGroup::addOptionItem(OptionId optId, Minecraft* minecraft ) {
|
||||||
|
auto option = minecraft->options.getOpt(optId);
|
||||||
|
|
||||||
|
if (option == nullptr) return *this;
|
||||||
|
|
||||||
|
// TODO: do a options key class to check it faster via dynamic_cast
|
||||||
|
if (option->getStringId().find("options.key") != std::string::npos) createKey(optId, minecraft);
|
||||||
|
else if (dynamic_cast<OptionBool*>(option)) createToggle(optId, minecraft);
|
||||||
|
else if (dynamic_cast<OptionFloat*>(option)) createProgressSlider(optId, minecraft);
|
||||||
|
else if (dynamic_cast<OptionInt*>(option)) createStepSlider(optId, minecraft);
|
||||||
|
else if (dynamic_cast<OptionString*>(option)) createTextbox(optId, minecraft);
|
||||||
|
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: wrap this copypaste shit into templates
|
||||||
|
|
||||||
|
void OptionsGroup::createToggle(OptionId optId, Minecraft* minecraft ) {
|
||||||
|
ImageDef def;
|
||||||
|
|
||||||
|
def.setSrc(IntRectangle(160, 206, 39, 20));
|
||||||
|
def.name = "gui/touchgui.png";
|
||||||
|
def.width = 39 * 0.7f;
|
||||||
|
def.height = 20 * 0.7f;
|
||||||
|
|
||||||
|
OptionButton* element = new OptionButton(optId);
|
||||||
|
element->setImageDef(def, true);
|
||||||
|
element->updateImage(&minecraft->options);
|
||||||
|
|
||||||
|
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||||
|
|
||||||
|
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||||
|
|
||||||
|
addChild(item);
|
||||||
|
setupPositions();
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsGroup::createProgressSlider(OptionId optId, Minecraft* minecraft ) {
|
||||||
|
Slider* element = new SliderFloat(minecraft, optId);
|
||||||
|
element->width = 100;
|
||||||
|
element->height = 20;
|
||||||
|
|
||||||
|
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||||
|
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||||
|
addChild(item);
|
||||||
|
setupPositions();
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsGroup::createStepSlider(OptionId optId, Minecraft* minecraft ) {
|
||||||
|
Slider* element = new SliderInt(minecraft, optId);
|
||||||
|
element->width = 100;
|
||||||
|
element->height = 20;
|
||||||
|
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||||
|
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||||
|
addChild(item);
|
||||||
|
setupPositions();
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsGroup::createTextbox(OptionId optId, Minecraft* minecraft) {
|
||||||
|
TextBox* element = new TextOption(minecraft, optId);
|
||||||
|
element->width = 100;
|
||||||
|
element->height = 20;
|
||||||
|
|
||||||
|
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||||
|
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||||
|
addChild(item);
|
||||||
|
setupPositions();
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsGroup::createKey(OptionId optId, Minecraft* minecraft) {
|
||||||
|
KeyOption* element = new KeyOption(minecraft, optId);
|
||||||
|
element->width = 50;
|
||||||
|
element->height = 20;
|
||||||
|
|
||||||
|
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||||
|
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||||
|
addChild(item);
|
||||||
|
setupPositions();
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,32 +1,49 @@
|
|||||||
#ifndef NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__
|
#ifndef NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__
|
||||||
#define NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__
|
#define NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__
|
||||||
|
|
||||||
//package net.minecraft.client.gui;
|
//package net.minecraft.client.gui;
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
#include "GuiElementContainer.h"
|
#include "GuiElementContainer.h"
|
||||||
#include "ScrollingPane.h"
|
#include "ScrollingPane.h"
|
||||||
#include "../../Options.h"
|
#include "../../Options.h"
|
||||||
|
|
||||||
class Font;
|
class Font;
|
||||||
class Minecraft;
|
class Minecraft;
|
||||||
|
|
||||||
class OptionsGroup: public GuiElementContainer {
|
class OptionsGroup: public GuiElementContainer {
|
||||||
typedef GuiElementContainer super;
|
typedef GuiElementContainer super;
|
||||||
public:
|
public:
|
||||||
OptionsGroup(std::string labelID);
|
OptionsGroup(std::string labelID);
|
||||||
virtual void setupPositions();
|
virtual void setupPositions();
|
||||||
virtual void render(Minecraft* minecraft, int xm, int ym);
|
virtual void render(Minecraft* minecraft, int xm, int ym);
|
||||||
OptionsGroup& addOptionItem(OptionId optId, Minecraft* minecraft);
|
virtual void tick(Minecraft* minecraft);
|
||||||
protected:
|
virtual void mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum);
|
||||||
|
virtual void mouseReleased(Minecraft* minecraft, int x, int y, int buttonNum);
|
||||||
void createToggle(OptionId optId, Minecraft* minecraft);
|
OptionsGroup& addOptionItem(OptionId optId, Minecraft* minecraft);
|
||||||
void createProgressSlider(OptionId optId, Minecraft* minecraft);
|
void scrollByPixels(float deltaY);
|
||||||
void createStepSlider(OptionId optId, Minecraft* minecraft);
|
bool isScrollingGestureActive() const;
|
||||||
void createTextbox(OptionId optId, Minecraft* minecraft);
|
protected:
|
||||||
void createKey(OptionId optId, Minecraft* minecraft);
|
|
||||||
|
void createToggle(OptionId optId, Minecraft* minecraft);
|
||||||
std::string label;
|
void createProgressSlider(OptionId optId, Minecraft* minecraft);
|
||||||
};
|
void createStepSlider(OptionId optId, Minecraft* minecraft);
|
||||||
|
void createTextbox(OptionId optId, Minecraft* minecraft);
|
||||||
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__*/
|
void createKey(OptionId optId, Minecraft* minecraft);
|
||||||
|
|
||||||
|
std::string label;
|
||||||
|
int contentHeight = 0;
|
||||||
|
float scrollOffsetY = 0.f;
|
||||||
|
float maxScrollOffsetY = 0.f;
|
||||||
|
bool trackingScrollGesture = false;
|
||||||
|
bool scrollingGesture = false;
|
||||||
|
bool touchDispatched = false;
|
||||||
|
int dragStartX = 0;
|
||||||
|
int dragStartY = 0;
|
||||||
|
int lastDragY = 0;
|
||||||
|
int touchStartX = 0;
|
||||||
|
int touchStartY = 0;
|
||||||
|
static const int ScrollStartThreshold = 5;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__*/
|
||||||
|
|||||||
@@ -204,22 +204,23 @@ void ScrollingPane::render( int xm, int ym, float alpha ) {
|
|||||||
|
|
||||||
const float bxx = bbox.x - (fpx /*+ dx*alpha*/) + (nw.xf - nw.x);
|
const float bxx = bbox.x - (fpx /*+ dx*alpha*/) + (nw.xf - nw.x);
|
||||||
const float byy = bbox.y - (fpy /*+ dy*alpha*/) + (nw.yf - nw.y);
|
const float byy = bbox.y - (fpy /*+ dy*alpha*/) + (nw.yf - nw.y);
|
||||||
for (int y = nw.y; y <= se.y; ++y)
|
for (int y = nw.y; y <= se.y; ++y) {
|
||||||
for (int x = nw.x; x <= se.x; ++x) {
|
for (int x = nw.x; x <= se.x; ++x) {
|
||||||
int id = y * columns + x;
|
int id = y * columns + x;
|
||||||
if (y <0 || id < 0 || id >= numItems) continue; // @todo: break rather
|
if (y <0 || id < 0 || id >= numItems) continue; // @todo: break rather
|
||||||
if (isNotSet(SF_WrapX) && (x < 0 || x >= columns)) continue; // @todo: break rather
|
if (isNotSet(SF_WrapX) && (x < 0 || x >= columns)) continue; // @todo: break rather
|
||||||
GridItem item; //@todo: v- Does not support SF_Wrapping
|
GridItem item; //@todo: v- Does not support SF_Wrapping
|
||||||
item.id = id;
|
item.id = id;
|
||||||
item.xf = bxx + x * itemBbox.w;
|
item.xf = bxx + x * itemBbox.w;
|
||||||
item.yf = byy + y * itemBbox.h;
|
item.yf = byy + y * itemBbox.h;
|
||||||
item.x = (int)item.xf;
|
item.x = (int)item.xf;
|
||||||
item.y = (int)item.yf;
|
item.y = (int)item.yf;
|
||||||
//LOGI("i: %d (%.1f, %.1f)\t", id, item.xf, item.yf);
|
//LOGI("i: %d (%.1f, %.1f)\t", id, item.xf, item.yf);
|
||||||
if (isSet(SF_MultiSelect)) item.selected = selected[id];
|
if (isSet(SF_MultiSelect)) item.selected = selected[id];
|
||||||
else item.selected = (id == selectedId);
|
else item.selected = (id == selectedId);
|
||||||
|
|
||||||
itemsToRender.push_back(item);
|
itemsToRender.push_back(item);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
renderBatch(itemsToRender, alpha);
|
renderBatch(itemsToRender, alpha);
|
||||||
|
|
||||||
|
|||||||
@@ -329,7 +329,10 @@ bool ChestScreen::handleAddItem(FillingContainer* from, FillingContainer* to, in
|
|||||||
added = (takenItem.count != wantedCount);
|
added = (takenItem.count != wantedCount);
|
||||||
|
|
||||||
if (added) {
|
if (added) {
|
||||||
item->count -= (wantedCount - takenItem.count);
|
if (!minecraft->isCreativeMode()) {
|
||||||
|
item->count -= (wantedCount - takenItem.count);
|
||||||
|
}
|
||||||
|
|
||||||
std::vector<int> changed;
|
std::vector<int> changed;
|
||||||
std::vector<const ItemInstance*> items = getItems(toPane);
|
std::vector<const ItemInstance*> items = getItems(toPane);
|
||||||
differ.getDiff(items, changed);
|
differ.getDiff(items, changed);
|
||||||
|
|||||||
@@ -6,8 +6,9 @@
|
|||||||
#include "../../../world/level/Level.h"
|
#include "../../../world/level/Level.h"
|
||||||
#include "../../../network/RakNetInstance.h"
|
#include "../../../network/RakNetInstance.h"
|
||||||
#include "../../../network/ServerSideNetworkHandler.h"
|
#include "../../../network/ServerSideNetworkHandler.h"
|
||||||
#include "../../../network/packet/ChatPacket.h"
|
#include "../../../network/packet/MessagePacket.h"
|
||||||
#include "../../../platform/log.h"
|
#include "../../../platform/log.h"
|
||||||
|
#include "util/StringUtils.h"
|
||||||
|
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include <cstdlib>
|
#include <cstdlib>
|
||||||
@@ -54,141 +55,40 @@ void ConsoleScreen::charPressed(char inputChar)
|
|||||||
_input += inputChar;
|
_input += inputChar;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
// execute: run _input as a command, print result, close screen
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
void ConsoleScreen::execute()
|
void ConsoleScreen::execute()
|
||||||
{
|
{
|
||||||
|
if (!minecraft->level) return;
|
||||||
|
|
||||||
if (_input.empty()) {
|
if (_input.empty()) {
|
||||||
minecraft->setScreen(NULL);
|
return minecraft->setScreen(NULL);
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_input[0] == '/') {
|
if (minecraft->netCallback && !minecraft->raknetInstance->isServer()) {
|
||||||
// Command
|
MessagePacket packet(_input.c_str());
|
||||||
std::string result = processCommand(_input);
|
minecraft->raknetInstance->send(&packet);
|
||||||
if (!result.empty())
|
} else if (_input[0] == '/') {
|
||||||
minecraft->gui.addMessage(result);
|
_input = Util::stringTrim(_input.substr(1));
|
||||||
} else {
|
|
||||||
// Chat message: <name> message
|
std::istringstream iss(
|
||||||
std::string msg = std::string("<") + minecraft->player->name + "> " + _input;
|
minecraft->commandManager().execute(*minecraft, *minecraft->player, _input)
|
||||||
if (minecraft->netCallback && minecraft->raknetInstance->isServer()) {
|
);
|
||||||
// Hosting a LAN game: displayGameMessage shows locally + broadcasts MessagePacket to clients
|
|
||||||
static_cast<ServerSideNetworkHandler*>(minecraft->netCallback)->displayGameMessage(msg);
|
for (std::string line; std::getline(iss, line);) {
|
||||||
} else if (minecraft->netCallback) {
|
minecraft->gui.addMessage(line);
|
||||||
// Connected client: send ChatPacket to server; server echoes it back as MessagePacket
|
|
||||||
ChatPacket chatPkt(msg);
|
|
||||||
minecraft->raknetInstance->send(chatPkt);
|
|
||||||
} else {
|
|
||||||
// Singleplayer: show locally only
|
|
||||||
minecraft->gui.addMessage(msg);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else {
|
||||||
|
if (minecraft->raknetInstance->isServer()) {
|
||||||
|
MessagePacket packet(_input.c_str());
|
||||||
|
minecraft->raknetInstance->send(&packet);
|
||||||
|
}
|
||||||
|
|
||||||
|
minecraft->gui.addMessage("<" + minecraft->player->name + "> " + _input);
|
||||||
|
}
|
||||||
|
|
||||||
minecraft->setScreen(NULL);
|
minecraft->setScreen(NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
// processCommand
|
|
||||||
// ---------------------------------------------------------------------------
|
|
||||||
static std::string trim(const std::string& s) {
|
|
||||||
size_t a = s.find_first_not_of(" \t");
|
|
||||||
if (a == std::string::npos) return "";
|
|
||||||
size_t b = s.find_last_not_of(" \t");
|
|
||||||
return s.substr(a, b - a + 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string ConsoleScreen::processCommand(const std::string& raw)
|
|
||||||
{
|
|
||||||
// strip leading '/'
|
|
||||||
std::string line = raw;
|
|
||||||
if (!line.empty() && line[0] == '/') line = line.substr(1);
|
|
||||||
line = trim(line);
|
|
||||||
|
|
||||||
// tokenise
|
|
||||||
std::vector<std::string> args;
|
|
||||||
{
|
|
||||||
std::istringstream ss(line);
|
|
||||||
std::string tok;
|
|
||||||
while (ss >> tok) args.push_back(tok);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (args.empty()) return "";
|
|
||||||
|
|
||||||
Level* level = minecraft->level;
|
|
||||||
if (!level) return "No level loaded.";
|
|
||||||
|
|
||||||
// -----------------------------------------------------------------------
|
|
||||||
// /time ...
|
|
||||||
// -----------------------------------------------------------------------
|
|
||||||
if (args[0] == "time") {
|
|
||||||
if (args.size() < 2)
|
|
||||||
return "Usage: /time <add|set|query> ...";
|
|
||||||
|
|
||||||
const std::string& sub = args[1];
|
|
||||||
|
|
||||||
// -- time add <value> -----------------------------------------------
|
|
||||||
if (sub == "add") {
|
|
||||||
if (args.size() < 3) return "Usage: /time add <value>";
|
|
||||||
long delta = std::atol(args[2].c_str());
|
|
||||||
long newTime = level->getTime() + delta;
|
|
||||||
level->setTime(newTime);
|
|
||||||
std::ostringstream out;
|
|
||||||
out << "Set the time to " << (newTime % Level::TICKS_PER_DAY);
|
|
||||||
return out.str();
|
|
||||||
}
|
|
||||||
|
|
||||||
// -- time set <value|day|night|noon|midnight> -----------------------
|
|
||||||
if (sub == "set") {
|
|
||||||
if (args.size() < 3) return "Usage: /time set <value|day|night|noon|midnight>";
|
|
||||||
const std::string& val = args[2];
|
|
||||||
|
|
||||||
long t = -1;
|
|
||||||
if (val == "day") t = 1000;
|
|
||||||
else if (val == "noon") t = 6000;
|
|
||||||
else if (val == "night") t = 13000;
|
|
||||||
else if (val == "midnight") t = 18000;
|
|
||||||
else {
|
|
||||||
// numeric — accept positive integers only
|
|
||||||
bool numeric = true;
|
|
||||||
for (char c : val)
|
|
||||||
if (!std::isdigit((unsigned char)c)) { numeric = false; break; }
|
|
||||||
if (!numeric) return std::string("Unknown value: ") + val;
|
|
||||||
t = std::atol(val.c_str());
|
|
||||||
}
|
|
||||||
|
|
||||||
// Preserve the total day count so only the time-of-day changes
|
|
||||||
long dayCount = level->getTime() / Level::TICKS_PER_DAY;
|
|
||||||
long newTime = dayCount * Level::TICKS_PER_DAY + (t % Level::TICKS_PER_DAY);
|
|
||||||
level->setTime(newTime);
|
|
||||||
std::ostringstream out;
|
|
||||||
out << "Set the time to " << t;
|
|
||||||
return out.str();
|
|
||||||
}
|
|
||||||
|
|
||||||
// -- time query <daytime|gametime|day> ------------------------------
|
|
||||||
if (sub == "query") {
|
|
||||||
if (args.size() < 3) return "Usage: /time query <daytime|gametime|day>";
|
|
||||||
const std::string& what = args[2];
|
|
||||||
|
|
||||||
long total = level->getTime();
|
|
||||||
long daytime = total % Level::TICKS_PER_DAY;
|
|
||||||
long day = total / Level::TICKS_PER_DAY;
|
|
||||||
|
|
||||||
std::ostringstream out;
|
|
||||||
if (what == "daytime") { out << "The time of day is " << daytime; }
|
|
||||||
else if (what == "gametime") { out << "The game time is " << total; }
|
|
||||||
else if (what == "day") { out << "The day is " << day; }
|
|
||||||
else return std::string("Unknown query: ") + what;
|
|
||||||
return out.str();
|
|
||||||
}
|
|
||||||
|
|
||||||
return "Unknown sub-command. Usage: /time <add|set|query> ...";
|
|
||||||
}
|
|
||||||
|
|
||||||
return std::string("Unknown command: /") + args[0];
|
|
||||||
}
|
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
// render
|
// render
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
|
|||||||
@@ -25,7 +25,6 @@ public:
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
void execute();
|
void execute();
|
||||||
std::string processCommand(const std::string& cmd);
|
|
||||||
|
|
||||||
std::string _input;
|
std::string _input;
|
||||||
int _cursorBlink; // tick counter for cursor blink
|
int _cursorBlink; // tick counter for cursor blink
|
||||||
|
|||||||
@@ -72,7 +72,7 @@ void DeathScreen::render( int xm, int ym, float a )
|
|||||||
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
||||||
glPushMatrix2();
|
glPushMatrix2();
|
||||||
glScalef2(2, 2, 2);
|
glScalef2(2, 2, 2);
|
||||||
drawCenteredString(font, "Game over!", width / 2 / 2, height / 8, 0xffffff);
|
drawCenteredString(font, I18n::get("deathScreen.title.hardcore"), width / 4, height / 8, 0xffffff);
|
||||||
glPopMatrix2();
|
glPopMatrix2();
|
||||||
std::stringstream ss;
|
std::stringstream ss;
|
||||||
ss << "Score: &e" << minecraft->player->getScore();
|
ss << "Score: &e" << minecraft->player->getScore();
|
||||||
@@ -80,7 +80,7 @@ if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
|||||||
} else {
|
} else {
|
||||||
glPushMatrix2();
|
glPushMatrix2();
|
||||||
glScalef2(2, 2, 2);
|
glScalef2(2, 2, 2);
|
||||||
drawCenteredString(font, "You died!", width / 2 / 2, height / 8, 0xffffff);
|
drawCenteredString(font, I18n::get("deathScreen.title"), width / 4, height / 8, 0xffffff);
|
||||||
glPopMatrix2();
|
glPopMatrix2();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -500,6 +500,8 @@ ItemInstance FurnaceScreen::moveOver(const ItemInstance* item, int maxCount) {
|
|||||||
setIfNotSet(doRecreatePane, newSize != oldSize);
|
setIfNotSet(doRecreatePane, newSize != oldSize);
|
||||||
return removed;
|
return removed;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
return ItemInstance();
|
return ItemInstance();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -121,6 +121,7 @@ void OptionsScreen::setupPositions() {
|
|||||||
(*it)->x = categoryButtons[0]->width;
|
(*it)->x = categoryButtons[0]->width;
|
||||||
(*it)->y = bHeader->height;
|
(*it)->y = bHeader->height;
|
||||||
(*it)->width = width - categoryButtons[0]->width;
|
(*it)->width = width - categoryButtons[0]->width;
|
||||||
|
(*it)->height = height - bHeader->height;
|
||||||
|
|
||||||
(*it)->setupPositions();
|
(*it)->setupPositions();
|
||||||
}
|
}
|
||||||
@@ -237,8 +238,10 @@ void OptionsScreen::generateOptionScreens() {
|
|||||||
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft)
|
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft)
|
||||||
.addOptionItem(OPTIONS_MENU_STYLE, minecraft)
|
.addOptionItem(OPTIONS_MENU_STYLE, minecraft)
|
||||||
.addOptionItem(OPTIONS_RPI_CURSOR, minecraft)
|
.addOptionItem(OPTIONS_RPI_CURSOR, minecraft)
|
||||||
|
#ifndef __APPLE__
|
||||||
.addOptionItem(OPTIONS_FOLIAGE_TINT, minecraft)
|
.addOptionItem(OPTIONS_FOLIAGE_TINT, minecraft)
|
||||||
.addOptionItem(OPTIONS_TINTED_SIDE, minecraft)
|
.addOptionItem(OPTIONS_TINTED_SIDE, minecraft)
|
||||||
|
#endif
|
||||||
.addOptionItem(OPTIONS_JAVA_HUD, minecraft)
|
.addOptionItem(OPTIONS_JAVA_HUD, minecraft)
|
||||||
.addOptionItem(OPTIONS_FOG_TYPE, minecraft)
|
.addOptionItem(OPTIONS_FOG_TYPE, minecraft)
|
||||||
.addOptionItem(OPTIONS_BETA_SKY, minecraft)
|
.addOptionItem(OPTIONS_BETA_SKY, minecraft)
|
||||||
@@ -261,6 +264,12 @@ void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
|
|||||||
super::mouseReleased(x, y, buttonNum);
|
super::mouseReleased(x, y, buttonNum);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void OptionsScreen::mouseWheel(int dx, int dy, int xm, int ym) {
|
||||||
|
if (currentOptionsGroup != NULL && currentOptionsGroup->pointInside(xm, ym) && dy != 0) {
|
||||||
|
currentOptionsGroup->scrollByPixels((float)dy * 18.0f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void OptionsScreen::keyPressed(int eventKey) {
|
void OptionsScreen::keyPressed(int eventKey) {
|
||||||
if (currentOptionsGroup != NULL)
|
if (currentOptionsGroup != NULL)
|
||||||
currentOptionsGroup->keyPressed(minecraft, eventKey);
|
currentOptionsGroup->keyPressed(minecraft, eventKey);
|
||||||
|
|||||||
@@ -27,6 +27,7 @@ public:
|
|||||||
|
|
||||||
virtual void mouseClicked(int x, int y, int buttonNum);
|
virtual void mouseClicked(int x, int y, int buttonNum);
|
||||||
virtual void mouseReleased(int x, int y, int buttonNum);
|
virtual void mouseReleased(int x, int y, int buttonNum);
|
||||||
|
virtual void mouseWheel(int dx, int dy, int xm, int ym);
|
||||||
virtual void keyPressed(int eventKey);
|
virtual void keyPressed(int eventKey);
|
||||||
virtual void charPressed(char inputChar);
|
virtual void charPressed(char inputChar);
|
||||||
|
|
||||||
|
|||||||
@@ -8,13 +8,14 @@
|
|||||||
#include "../../../platform/time.h"
|
#include "../../../platform/time.h"
|
||||||
#include "../../../platform/input/Keyboard.h"
|
#include "../../../platform/input/Keyboard.h"
|
||||||
#include "../../../platform/log.h"
|
#include "../../../platform/log.h"
|
||||||
|
#include <locale/I18n.h>
|
||||||
|
|
||||||
SimpleChooseLevelScreen::SimpleChooseLevelScreen(const std::string& levelName)
|
SimpleChooseLevelScreen::SimpleChooseLevelScreen(const std::string& levelName)
|
||||||
: bHeader(0),
|
: bHeader(nullptr),
|
||||||
bGamemode(0),
|
bGamemode(nullptr),
|
||||||
bCheats(0),
|
bCheats(nullptr),
|
||||||
bBack(0),
|
bBack(nullptr),
|
||||||
bCreate(0),
|
bCreate(nullptr),
|
||||||
levelName(levelName),
|
levelName(levelName),
|
||||||
hasChosen(false),
|
hasChosen(false),
|
||||||
gamemode(GameType::Survival),
|
gamemode(GameType::Survival),
|
||||||
@@ -42,10 +43,10 @@ void SimpleChooseLevelScreen::init()
|
|||||||
// first") when the name already existed.
|
// first") when the name already existed.
|
||||||
ChooseLevelScreen::init();
|
ChooseLevelScreen::init();
|
||||||
|
|
||||||
tLevelName.text = "New world";
|
tLevelName.text = I18n::get("selectWorld.newWorld");
|
||||||
|
|
||||||
// header + close button
|
// header + close button
|
||||||
bHeader = new Touch::THeader(0, "Create World");
|
bHeader = new Touch::THeader(0, I18n::get("selectWorld.create"));
|
||||||
// create the back/X button as ImageButton like CreditsScreen
|
// create the back/X button as ImageButton like CreditsScreen
|
||||||
bBack = new ImageButton(2, "");
|
bBack = new ImageButton(2, "");
|
||||||
{
|
{
|
||||||
@@ -56,14 +57,14 @@ void SimpleChooseLevelScreen::init()
|
|||||||
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
||||||
bBack->setImageDef(def, true);
|
bBack->setImageDef(def, true);
|
||||||
}
|
}
|
||||||
if (/* minecraft->useTouchscreen() */ true) {
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) != 2) {
|
||||||
bGamemode = new Touch::TButton(1, "Survival mode");
|
bGamemode = new Touch::TButton(1, I18n::get("selectWorld.gameMode.survival"));
|
||||||
bCheats = new Touch::TButton(4, "Cheats: Off");
|
bCheats = new Touch::TButton(4, "Cheats: Off");
|
||||||
bCreate = new Touch::TButton(3, "Create");
|
bCreate = new Touch::TButton(3, I18n::get("selectWorld.create"));
|
||||||
} else {
|
} else {
|
||||||
bGamemode = new Button(1, "Survival mode");
|
bGamemode = new Button(1, I18n::get("selectWorld.gameMode.survival"));
|
||||||
bCheats = new Button(4, "Cheats: Off");
|
bCheats = new Button(4, "Cheats: Off");
|
||||||
bCreate = new Button(3, "Create");
|
bCreate = new Button(3, I18n::get("Create"));
|
||||||
}
|
}
|
||||||
|
|
||||||
buttons.push_back(bHeader);
|
buttons.push_back(bHeader);
|
||||||
|
|||||||
@@ -16,7 +16,12 @@
|
|||||||
#include "../../../../world/level/Level.h"
|
#include "../../../../world/level/Level.h"
|
||||||
#include "../../../../world/item/DyePowderItem.h"
|
#include "../../../../world/item/DyePowderItem.h"
|
||||||
#include "../../../../world/item/crafting/Recipe.h"
|
#include "../../../../world/item/crafting/Recipe.h"
|
||||||
|
#include "network/RakNetInstance.h"
|
||||||
|
#include "network/packet/WantCreatePacket.h"
|
||||||
#include "platform/input/Keyboard.h"
|
#include "platform/input/Keyboard.h"
|
||||||
|
#include <cstdint>
|
||||||
|
#include <iostream>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
static NinePatchLayer* guiPaneFrame = NULL;
|
static NinePatchLayer* guiPaneFrame = NULL;
|
||||||
|
|
||||||
@@ -193,6 +198,26 @@ void PaneCraftingScreen::setupPositions() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void PaneCraftingScreen::tick() {
|
void PaneCraftingScreen::tick() {
|
||||||
|
if (minecraft->isOnline()) {
|
||||||
|
// TODO: Make better algorithm
|
||||||
|
static std::map<uint8_t, uint16_t> oldMap = {};
|
||||||
|
std::map<uint8_t, uint16_t> newMap = {};
|
||||||
|
|
||||||
|
for (int i = Inventory::MAX_SELECTION_SIZE; i < minecraft->player->inventory->getContainerSize(); ++i) {
|
||||||
|
auto itm = minecraft->player->inventory->getItem(i);
|
||||||
|
|
||||||
|
if (itm != NULL) {
|
||||||
|
newMap[itm->id] += itm->count;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (oldMap != newMap) {
|
||||||
|
oldMap = newMap;
|
||||||
|
newMap = {};
|
||||||
|
recheckRecipes();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (pane) pane->tick();
|
if (pane) pane->tick();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -439,25 +464,29 @@ void PaneCraftingScreen::craftSelectedItem()
|
|||||||
ItemInstance resultItem = currentItem->item;
|
ItemInstance resultItem = currentItem->item;
|
||||||
|
|
||||||
if (minecraft->player) {
|
if (minecraft->player) {
|
||||||
|
if (minecraft->isOnline()) {
|
||||||
|
WantCreatePacket packet(minecraft->player->entityId, resultItem.count, resultItem.getAuxValue(), resultItem.id);
|
||||||
|
minecraft->raknetInstance->send(packet);
|
||||||
|
}
|
||||||
// Remove all items required for the recipe and ...
|
// Remove all items required for the recipe and ...
|
||||||
for (unsigned int i = 0; i < currentItem->neededItems.size(); ++i) {
|
for (unsigned int i = 0; i < currentItem->neededItems.size(); ++i) {
|
||||||
CItem::ReqItem& req = currentItem->neededItems[i];
|
CItem::ReqItem& req = currentItem->neededItems[i];
|
||||||
|
|
||||||
// If the recipe allows any aux-value as ingredients, first deplete
|
// If the recipe allows any aux-value as ingredients, first deplete
|
||||||
// aux == 0 from inventory. Since I'm not sure if this always is
|
// aux == 0 from inventory. Since I'm not sure if this always is
|
||||||
// correct, let's only do it for ingredient sandstone for now.
|
// correct, let's only do it for ingredient sandstone for now.
|
||||||
ItemInstance toRemove = req.item;
|
ItemInstance toRemove = req.item;
|
||||||
|
|
||||||
if (Tile::sandStone->id == req.item.id
|
if (Tile::sandStone->id == req.item.id
|
||||||
&& Recipe::ANY_AUX_VALUE == req.item.getAuxValue()) {
|
&& Recipe::ANY_AUX_VALUE == req.item.getAuxValue()) {
|
||||||
toRemove.setAuxValue(0);
|
toRemove.setAuxValue(0);
|
||||||
toRemove.count = minecraft->player->inventory->removeResource(toRemove, true);
|
toRemove.count = minecraft->player->inventory->removeResource(toRemove, true);
|
||||||
toRemove.setAuxValue(Recipe::ANY_AUX_VALUE);
|
toRemove.setAuxValue(Recipe::ANY_AUX_VALUE);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (toRemove.count > 0) {
|
if (toRemove.count > 0) {
|
||||||
minecraft->player->inventory->removeResource(toRemove);
|
minecraft->player->inventory->removeResource(toRemove);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// ... add the new one! (in this order, to fill empty slots better)
|
// ... add the new one! (in this order, to fill empty slots better)
|
||||||
// if it doesn't fit, throw it on the ground!
|
// if it doesn't fit, throw it on the ground!
|
||||||
|
|||||||
@@ -21,6 +21,9 @@ HumanoidModel::HumanoidModel( float g /*= 0*/, float yOffset /*= 0*/, int texW /
|
|||||||
texWidth = texW;
|
texWidth = texW;
|
||||||
texHeight = texH;
|
texHeight = texH;
|
||||||
|
|
||||||
|
// texWidth = 64;
|
||||||
|
// texHeight = 32;
|
||||||
|
|
||||||
head.setModel(this);
|
head.setModel(this);
|
||||||
hair.setModel(this);
|
hair.setModel(this);
|
||||||
body.setModel(this);
|
body.setModel(this);
|
||||||
@@ -40,10 +43,9 @@ HumanoidModel::HumanoidModel( float g /*= 0*/, float yOffset /*= 0*/, int texW /
|
|||||||
head.addBox(-4, -8, -4, 8, 8, 8, g); // Head
|
head.addBox(-4, -8, -4, 8, 8, 8, g); // Head
|
||||||
head.setPos(0, 0 + yOffset, 0);
|
head.setPos(0, 0 + yOffset, 0);
|
||||||
|
|
||||||
if (modernSkin) {
|
hair.addBox(-4, -8, -4, 8, 8, 8, g + 0.5f); // Outer head layer (hat)
|
||||||
hair.addBox(-4, -8, -4, 8, 8, 8, g + 0.5f); // Outer head layer (hat)
|
hair.setPos(0, 0 + yOffset, 0);
|
||||||
hair.setPos(0, 0 + yOffset, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
body.addBox(-4, 0, -2, 8, 12, 4, g); // Body
|
body.addBox(-4, 0, -2, 8, 12, 4, g); // Body
|
||||||
body.setPos(0, 0 + yOffset, 0);
|
body.setPos(0, 0 + yOffset, 0);
|
||||||
@@ -99,17 +101,17 @@ void HumanoidModel::render(Entity* e, float time, float r, float bob, float yRot
|
|||||||
setupAnim(time, r, bob, yRot, xRot, scale);
|
setupAnim(time, r, bob, yRot, xRot, scale);
|
||||||
|
|
||||||
// Sync overlay with head rotation/position
|
// Sync overlay with head rotation/position
|
||||||
if (texWidth == 64 && texHeight == 64) {
|
|
||||||
hair.xRot = head.xRot;
|
hair.xRot = head.xRot;
|
||||||
hair.yRot = head.yRot;
|
hair.yRot = head.yRot;
|
||||||
hair.zRot = head.zRot;
|
hair.zRot = head.zRot;
|
||||||
hair.y = head.y;
|
hair.y = head.y;
|
||||||
}
|
|
||||||
|
|
||||||
head.render(scale);
|
head.render(scale);
|
||||||
if (texWidth == 64 && texHeight == 64) {
|
|
||||||
hair.render(scale);
|
hair.render(scale);
|
||||||
}
|
|
||||||
body.render(scale);
|
body.render(scale);
|
||||||
arm0.render(scale);
|
arm0.render(scale);
|
||||||
arm1.render(scale);
|
arm1.render(scale);
|
||||||
@@ -123,12 +125,12 @@ void HumanoidModel::render( HumanoidModel* model, float scale )
|
|||||||
head.yRot = model->head.yRot;
|
head.yRot = model->head.yRot;
|
||||||
head.y = model->head.y;
|
head.y = model->head.y;
|
||||||
head.xRot = model->head.xRot;
|
head.xRot = model->head.xRot;
|
||||||
if (texWidth == 64 && texHeight == 64) {
|
|
||||||
hair.yRot = head.yRot;
|
hair.yRot = head.yRot;
|
||||||
hair.xRot = head.xRot;
|
hair.xRot = head.xRot;
|
||||||
hair.zRot = head.zRot;
|
hair.zRot = head.zRot;
|
||||||
hair.y = head.y;
|
hair.y = head.y;
|
||||||
}
|
|
||||||
|
|
||||||
arm0.xRot = model->arm0.xRot;
|
arm0.xRot = model->arm0.xRot;
|
||||||
arm0.zRot = model->arm0.zRot;
|
arm0.zRot = model->arm0.zRot;
|
||||||
@@ -273,7 +275,7 @@ void HumanoidModel::onGraphicsReset()
|
|||||||
arm1.onGraphicsReset();
|
arm1.onGraphicsReset();
|
||||||
leg0.onGraphicsReset();
|
leg0.onGraphicsReset();
|
||||||
leg1.onGraphicsReset();
|
leg1.onGraphicsReset();
|
||||||
//hair.onGraphicsReset();
|
hair.onGraphicsReset();
|
||||||
}
|
}
|
||||||
|
|
||||||
//void renderHair(float scale) {
|
//void renderHair(float scale) {
|
||||||
|
|||||||
@@ -355,7 +355,11 @@ LocalPlayer::LocalPlayer(Minecraft* minecraft, Level* level, const std::string&
|
|||||||
armorTypeHash(0),
|
armorTypeHash(0),
|
||||||
sprinting(false),
|
sprinting(false),
|
||||||
sprintDoubleTapTimer(0),
|
sprintDoubleTapTimer(0),
|
||||||
prevForwardHeld(false)
|
prevForwardHeld(false),
|
||||||
|
xBob(0.0f),
|
||||||
|
yBob(0.0f),
|
||||||
|
xBobO(0.0f),
|
||||||
|
yBobO(0.0f)
|
||||||
{
|
{
|
||||||
this->dimension = dimension;
|
this->dimension = dimension;
|
||||||
_init();
|
_init();
|
||||||
@@ -456,7 +460,7 @@ void LocalPlayer::tick() {
|
|||||||
{
|
{
|
||||||
sentInventoryItemId = newItemId;
|
sentInventoryItemId = newItemId;
|
||||||
sentInventoryItemData = newItemData;
|
sentInventoryItemData = newItemData;
|
||||||
PlayerEquipmentPacket packet(entityId, newItemId, newItemData);
|
PlayerEquipmentPacket packet(entityId, newItemId, newItemData, inventory->selected, inventory->getSlot(newItemId, newItemData));
|
||||||
minecraft->raknetInstance->send(packet);
|
minecraft->raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -550,6 +554,10 @@ void LocalPlayer::aiStep() {
|
|||||||
|
|
||||||
//if (onGround && abilities.flying)
|
//if (onGround && abilities.flying)
|
||||||
// abilities.flying = false;
|
// abilities.flying = false;
|
||||||
|
yBobO = yBob;
|
||||||
|
xBobO = xBob;
|
||||||
|
xBob += (xRot - xBob) * 0.5;
|
||||||
|
yBob += (yRot - yBob) * 0.5;
|
||||||
|
|
||||||
if (interpolateOnly())
|
if (interpolateOnly())
|
||||||
updateAi();
|
updateAi();
|
||||||
@@ -766,22 +774,19 @@ void LocalPlayer::startCrafting(int x, int y, int z, int tableSize) {
|
|||||||
|
|
||||||
void LocalPlayer::startStonecutting(int x, int y, int z) {
|
void LocalPlayer::startStonecutting(int x, int y, int z) {
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
if (!minecraft->isCreativeMode())
|
minecraft->setScreen( new StonecutterScreen() );
|
||||||
minecraft->setScreen( new StonecutterScreen() );
|
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void LocalPlayer::openFurnace( FurnaceTileEntity* e ) {
|
void LocalPlayer::openFurnace( FurnaceTileEntity* e ) {
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
if (!minecraft->isCreativeMode())
|
minecraft->setScreen( new FurnaceScreen(this, e) );
|
||||||
minecraft->setScreen( new FurnaceScreen(this, e) );
|
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void LocalPlayer::openContainer( ChestTileEntity* container ) {
|
void LocalPlayer::openContainer( ChestTileEntity* container ) {
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
if (!minecraft->isCreativeMode())
|
minecraft->setScreen( new ChestScreen(this, container) );
|
||||||
minecraft->setScreen( new ChestScreen(this, container) );
|
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -22,6 +22,10 @@ public:
|
|||||||
virtual void reset();
|
virtual void reset();
|
||||||
|
|
||||||
void tick();
|
void tick();
|
||||||
|
|
||||||
|
float yBob, xBob; // shredder added from b1.8/4j for the hand swaying animation
|
||||||
|
float yBobO, xBobO; // shredder added from b1.8/4j for the hand swaying animation
|
||||||
|
|
||||||
void move(float xa, float ya, float za);
|
void move(float xa, float ya, float za);
|
||||||
|
|
||||||
void aiStep();
|
void aiStep();
|
||||||
|
|||||||
@@ -347,6 +347,7 @@ void GameRenderer::renderLevel(float a) {
|
|||||||
Lighting::turnOff();
|
Lighting::turnOff();
|
||||||
glDisable2(GL_BLEND);
|
glDisable2(GL_BLEND);
|
||||||
glBlendFunc2(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
glBlendFunc2(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
Lighting::turnOff();
|
||||||
setupFog(0);
|
setupFog(0);
|
||||||
glEnable2(GL_BLEND);
|
glEnable2(GL_BLEND);
|
||||||
glDisable2(GL_CULL_FACE);
|
glDisable2(GL_CULL_FACE);
|
||||||
@@ -439,7 +440,7 @@ float GameRenderer::getFov(float a, bool applyEffects) {
|
|||||||
fov *= this->oFov + (this->fov - this->oFov) * a;
|
fov *= this->oFov + (this->fov - this->oFov) * a;
|
||||||
|
|
||||||
if (player->isUnderLiquid(Material::water)) fov = 60;
|
if (player->isUnderLiquid(Material::water)) fov = 60;
|
||||||
if (player->health <= 0) {
|
if (player->hasDied()) {
|
||||||
float duration = player->deathTime + a;
|
float duration = player->deathTime + a;
|
||||||
|
|
||||||
fov /= ((1 - 500 / (duration + 500)) * 2.0f + 1);
|
fov /= ((1 - 500 / (duration + 500)) * 2.0f + 1);
|
||||||
@@ -536,7 +537,7 @@ void GameRenderer::bobHurt(float a) {
|
|||||||
|
|
||||||
float hurt = player->hurtTime - a;
|
float hurt = player->hurtTime - a;
|
||||||
|
|
||||||
if (player->health <= 0) {
|
if (player->hasDied()) {
|
||||||
float duration = player->deathTime + a;
|
float duration = player->deathTime + a;
|
||||||
glRotatef2(40 - (40 * 200) / (duration + 200), 0, 0, 1);
|
glRotatef2(40 - (40 * 200) / (duration + 200), 0, 0, 1);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -280,6 +280,9 @@ void ItemInHandRenderer::render( float a )
|
|||||||
float h = oHeight + (height - oHeight) * a;
|
float h = oHeight + (height - oHeight) * a;
|
||||||
Player* player = mc->player;
|
Player* player = mc->player;
|
||||||
// if (selectedTile==NULL) return;
|
// if (selectedTile==NULL) return;
|
||||||
|
LocalPlayer* localPlayer = (LocalPlayer*)(player);
|
||||||
|
|
||||||
|
float xr = player->xRotO + (player->xRot - player->xRotO) * a; // shredder added for hand swaying
|
||||||
|
|
||||||
glPushMatrix2();
|
glPushMatrix2();
|
||||||
glRotatef2(player->xRotO + (player->xRot - player->xRotO) * a, 1, 0, 0);
|
glRotatef2(player->xRotO + (player->xRot - player->xRotO) * a, 1, 0, 0);
|
||||||
@@ -288,6 +291,15 @@ void ItemInHandRenderer::render( float a )
|
|||||||
Lighting::turnOn(mc);
|
Lighting::turnOn(mc);
|
||||||
glPopMatrix2();
|
glPopMatrix2();
|
||||||
|
|
||||||
|
if (localPlayer) { // shredder added, basically does the hand swaying animation from b1.8
|
||||||
|
float xrr = localPlayer->xBobO + (localPlayer->xBob - localPlayer->xBobO) * a;
|
||||||
|
float yrr = localPlayer->yBobO + (localPlayer->yBob - localPlayer->yBobO) * a;
|
||||||
|
// 4J - was using player->xRot and yRot directly here rather than interpolating between old & current with a
|
||||||
|
float yr = player->yRotO + (player->yRot - player->yRotO) * a;
|
||||||
|
glRotatef((xr - xrr) * 0.1f, 1, 0, 0);
|
||||||
|
glRotatef((yr - yrr) * 0.1f, 0, 1, 0);
|
||||||
|
}
|
||||||
|
|
||||||
float br = mc->level->getBrightness(Mth::floor(player->x), Mth::floor(player->y), Mth::floor(player->z));
|
float br = mc->level->getBrightness(Mth::floor(player->x), Mth::floor(player->y), Mth::floor(player->z));
|
||||||
|
|
||||||
ItemInstance* item;// = selectedItem;
|
ItemInstance* item;// = selectedItem;
|
||||||
@@ -412,6 +424,8 @@ void ItemInHandRenderer::render( float a )
|
|||||||
|
|
||||||
EntityRenderer* er = EntityRenderDispatcher::getInstance()->getRenderer(mc->player);
|
EntityRenderer* er = EntityRenderDispatcher::getInstance()->getRenderer(mc->player);
|
||||||
HumanoidMobRenderer* playerRenderer = (HumanoidMobRenderer*) er;
|
HumanoidMobRenderer* playerRenderer = (HumanoidMobRenderer*) er;
|
||||||
|
EntityRenderDispatcher::getInstance()->setModernSkin((Entity*)(player));
|
||||||
|
|
||||||
float ss = 1;
|
float ss = 1;
|
||||||
glScalef2(ss, ss, ss);
|
glScalef2(ss, ss, ss);
|
||||||
playerRenderer->renderHand();
|
playerRenderer->renderHand();
|
||||||
|
|||||||
@@ -69,7 +69,7 @@ LevelRenderer::LevelRenderer( Minecraft* mc)
|
|||||||
destroyProgress(0)
|
destroyProgress(0)
|
||||||
{
|
{
|
||||||
#ifdef OPENGL_ES
|
#ifdef OPENGL_ES
|
||||||
int maxChunksWidth = 2 * LEVEL_WIDTH / CHUNK_SIZE + 1;
|
int maxChunksWidth = 2 * LevelConstants::LEVEL_WIDTH / CHUNK_SIZE + 1;
|
||||||
numListsOrBuffers = maxChunksWidth * maxChunksWidth * (128/CHUNK_SIZE) * 3;
|
numListsOrBuffers = maxChunksWidth * maxChunksWidth * (128/CHUNK_SIZE) * 3;
|
||||||
chunkBuffers = new GLuint[numListsOrBuffers];
|
chunkBuffers = new GLuint[numListsOrBuffers];
|
||||||
glGenBuffers2(numListsOrBuffers, chunkBuffers);
|
glGenBuffers2(numListsOrBuffers, chunkBuffers);
|
||||||
@@ -185,11 +185,14 @@ void LevelRenderer::allChanged()
|
|||||||
|
|
||||||
lastFogType = mc->options.getIntValue(OPTIONS_FOG_TYPE);
|
lastFogType = mc->options.getIntValue(OPTIONS_FOG_TYPE);
|
||||||
|
|
||||||
|
#ifndef __APPLE__
|
||||||
bool tint = mc->options.getBooleanValue(OPTIONS_FOLIAGE_TINT);
|
bool tint = mc->options.getBooleanValue(OPTIONS_FOLIAGE_TINT);
|
||||||
|
bool sideTint = mc->options.getBooleanValue(OPTIONS_TINTED_SIDE);
|
||||||
|
#else
|
||||||
|
bool tint = false, sideTint = false;
|
||||||
|
#endif
|
||||||
FoliageColor::setUseTint(tint);
|
FoliageColor::setUseTint(tint);
|
||||||
GrassColor::setUseTint(tint);
|
GrassColor::setUseTint(tint);
|
||||||
|
|
||||||
bool sideTint = mc->options.getBooleanValue(OPTIONS_TINTED_SIDE);
|
|
||||||
TileRenderer::setUseTint(sideTint);
|
TileRenderer::setUseTint(sideTint);
|
||||||
|
|
||||||
|
|
||||||
@@ -339,15 +342,15 @@ int LevelRenderer::render( Mob* player, int layer, float alpha )
|
|||||||
allChanged();
|
allChanged();
|
||||||
}
|
}
|
||||||
|
|
||||||
int currentFogType = mc->options.getIntValue(OPTIONS_FOG_TYPE);
|
int currentFogType = mc->options.getIntValue(OPTIONS_FOG_TYPE);
|
||||||
if (currentFogType != lastFogType) {
|
if (currentFogType != lastFogType) {
|
||||||
lastFogType = currentFogType;
|
lastFogType = currentFogType;
|
||||||
|
|
||||||
if (level && level->dimension) {
|
if (level && level->dimension) {
|
||||||
level->dimension->FogType = currentFogType; // use new fog stuff
|
level->dimension->FogType = currentFogType; // use new fog stuff
|
||||||
}
|
}
|
||||||
|
|
||||||
allChanged();
|
allChanged();
|
||||||
}
|
}
|
||||||
bool SmoothLightState = mc->options.getBooleanValue(OPTIONS_AMBIENT_OCCLUSION);
|
bool SmoothLightState = mc->options.getBooleanValue(OPTIONS_AMBIENT_OCCLUSION);
|
||||||
if (SmoothLightState != mc->useAmbientOcclusion){
|
if (SmoothLightState != mc->useAmbientOcclusion){
|
||||||
@@ -1073,56 +1076,56 @@ std::string LevelRenderer::gatherStats1() {
|
|||||||
// int[] toRender = new int[50000];
|
// int[] toRender = new int[50000];
|
||||||
// IntBuffer resultBuffer = MemoryTracker.createIntBuffer(64);
|
// IntBuffer resultBuffer = MemoryTracker.createIntBuffer(64);
|
||||||
|
|
||||||
void LevelRenderer::generateStars() {
|
void LevelRenderer::generateStars() {
|
||||||
// ported from java beta again,
|
// ported from java beta again,
|
||||||
// converted the doubles into floats to be consistent, shouldnt affect much - shredder
|
// converted the doubles into floats to be consistent, shouldnt affect much - shredder
|
||||||
|
|
||||||
Random random = Random(10842L);
|
Random random = Random(10842L);
|
||||||
Tesselator& t = Tesselator::instance;
|
Tesselator& t = Tesselator::instance;
|
||||||
t.begin();
|
t.begin();
|
||||||
starVertexCount = 0;
|
starVertexCount = 0;
|
||||||
|
|
||||||
for (int i = 0; i < 1500; i++) {
|
for (int i = 0; i < 1500; i++) {
|
||||||
float d = random.nextFloat() * 2.0F - 1.0F;
|
float d = random.nextFloat() * 2.0F - 1.0F;
|
||||||
float e = random.nextFloat() * 2.0F - 1.0F;
|
float e = random.nextFloat() * 2.0F - 1.0F;
|
||||||
float f = random.nextFloat() * 2.0F - 1.0F;
|
float f = random.nextFloat() * 2.0F - 1.0F;
|
||||||
float g = 0.25F + random.nextFloat() * 0.25F;
|
float g = 0.25F + random.nextFloat() * 0.25F;
|
||||||
float h = d * d + e * e + f * f;
|
float h = d * d + e * e + f * f;
|
||||||
if (h < 1.0 && h > 0.01) {
|
if (h < 1.0 && h > 0.01) {
|
||||||
h = 1.0 / Mth::sqrt(h);
|
h = 1.0 / Mth::sqrt(h);
|
||||||
d *= h;
|
d *= h;
|
||||||
e *= h;
|
e *= h;
|
||||||
f *= h;
|
f *= h;
|
||||||
float j = d * 100.0;
|
float j = d * 100.0;
|
||||||
float k = e * 100.0;
|
float k = e * 100.0;
|
||||||
float l = f * 100.0;
|
float l = f * 100.0;
|
||||||
float m = Mth::atan2(d, f);
|
float m = Mth::atan2(d, f);
|
||||||
float n = Mth::sin(m);
|
float n = Mth::sin(m);
|
||||||
float o = Mth::cos(m);
|
float o = Mth::cos(m);
|
||||||
float p = Mth::atan2(Mth::sqrt(d * d + f * f), e);
|
float p = Mth::atan2(Mth::sqrt(d * d + f * f), e);
|
||||||
float q = Mth::sin(p);
|
float q = Mth::sin(p);
|
||||||
float r = Mth::cos(p);
|
float r = Mth::cos(p);
|
||||||
float s = random.nextDouble() * Mth::PI * 2.0;
|
float s = random.nextDouble() * Mth::PI * 2.0;
|
||||||
float t2 = Mth::sin(s);
|
float t2 = Mth::sin(s);
|
||||||
float u = Mth::cos(s);
|
float u = Mth::cos(s);
|
||||||
|
|
||||||
for (int v = 0; v < 4; v++) {
|
for (int v = 0; v < 4; v++) {
|
||||||
float w = 0.0;
|
float w = 0.0;
|
||||||
float x = ((v & 2) - 1) * g;
|
float x = ((v & 2) - 1) * g;
|
||||||
float y = ((v + 1 & 2) - 1) * g;
|
float y = ((v + 1 & 2) - 1) * g;
|
||||||
float aa = x * u - y * t2;
|
float aa = x * u - y * t2;
|
||||||
float ab = y * u + x * t2;
|
float ab = y * u + x * t2;
|
||||||
float ad = aa * q + w * r;
|
float ad = aa * q + w * r;
|
||||||
float ae = w * q - aa * r;
|
float ae = w * q - aa * r;
|
||||||
float af = ae * n - ab * o;
|
float af = ae * n - ab * o;
|
||||||
float ah = ab * n + ae * o;
|
float ah = ab * n + ae * o;
|
||||||
t.vertex(j + af, k + ad, l + ah);
|
t.vertex(j + af, k + ad, l + ah);
|
||||||
}
|
}
|
||||||
starVertexCount += 4;
|
starVertexCount += 4;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
t.end(true, starBuffer);
|
t.end(true, starBuffer);
|
||||||
}
|
}
|
||||||
void LevelRenderer::renderSky(float alpha) {
|
void LevelRenderer::renderSky(float alpha) {
|
||||||
if (mc->level->dimension->foggy) return;
|
if (mc->level->dimension->foggy) return;
|
||||||
@@ -1155,100 +1158,100 @@ void LevelRenderer::renderSky(float alpha) {
|
|||||||
#ifdef OPENGL_ES
|
#ifdef OPENGL_ES
|
||||||
drawArrayVT(skyBuffer, skyVertexCount);
|
drawArrayVT(skyBuffer, skyVertexCount);
|
||||||
#endif
|
#endif
|
||||||
glDisable(GL_FOG);
|
glDisable(GL_FOG);
|
||||||
glDisable(GL_ALPHA_TEST);
|
glDisable(GL_ALPHA_TEST);
|
||||||
|
|
||||||
// re ported this again from beta 1.6.6, thanks to the mcpe 0.1 decomp team's code for some bit of help about the void layer - shredder
|
// re ported this again from beta 1.6.6, thanks to the mcpe 0.1 decomp team's code for some bit of help about the void layer - shredder
|
||||||
|
|
||||||
// Sunrise
|
// Sunrise
|
||||||
if (mc->options.getBooleanValue(OPTIONS_BEAUTIFUL_SKY)) {
|
if (mc->options.getBooleanValue(OPTIONS_BEAUTIFUL_SKY)) {
|
||||||
glEnable(GL_BLEND);
|
glEnable(GL_BLEND);
|
||||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
Lighting::turnOff();
|
Lighting::turnOff();
|
||||||
float* c = level->dimension->getSunriseColor(level->getTimeOfDay(alpha), alpha);
|
float* c = level->dimension->getSunriseColor(level->getTimeOfDay(alpha), alpha);
|
||||||
if (c != nullptr)
|
if (c != nullptr)
|
||||||
{
|
{
|
||||||
glDisable(GL_TEXTURE_2D);
|
glDisable(GL_TEXTURE_2D);
|
||||||
// glShadeModel(GL_SMOOTH); //
|
// glShadeModel(GL_SMOOTH); //
|
||||||
|
|
||||||
glPushMatrix();
|
glPushMatrix();
|
||||||
glRotatef(90.0f, 1.0f, 0.0f, 0.0f);
|
glRotatef(90.0f, 1.0f, 0.0f, 0.0f);
|
||||||
glRotatef(level->getTimeOfDay(alpha) > 0.5f ? 180 : 0, 0.0f, 0.0f, 1.0f);
|
glRotatef(level->getTimeOfDay(alpha) > 0.5f ? 180 : 0, 0.0f, 0.0f, 1.0f);
|
||||||
t.begin(GL_TRIANGLE_FAN);
|
t.begin(GL_TRIANGLE_FAN);
|
||||||
t.color(c[0], c[1], c[2], c[3]);
|
t.color(c[0], c[1], c[2], c[3]);
|
||||||
t.vertex(0.0f, 100.0f, 0.0f);
|
t.vertex(0.0f, 100.0f, 0.0f);
|
||||||
t.color(c[0], c[1], c[2], 0.0f);
|
t.color(c[0], c[1], c[2], 0.0f);
|
||||||
|
|
||||||
int steps = 16;
|
int steps = 16;
|
||||||
for (int i = 0; i <= steps; i++)
|
for (int i = 0; i <= steps; i++)
|
||||||
{
|
{
|
||||||
float a = i * 3.1415927f * 2.0f / steps;
|
float a = i * 3.1415927f * 2.0f / steps;
|
||||||
float sin = Mth::sin(a);
|
float sin = Mth::sin(a);
|
||||||
float cos = Mth::cos(a);
|
float cos = Mth::cos(a);
|
||||||
t.vertex((sin * 120.0f), (cos * 120.0f), (-cos * 40.0f * c[3]));
|
t.vertex((sin * 120.0f), (cos * 120.0f), (-cos * 40.0f * c[3]));
|
||||||
}
|
}
|
||||||
|
|
||||||
t.draw();
|
t.draw();
|
||||||
glPopMatrix();
|
glPopMatrix();
|
||||||
// glShadeModel(GL_FLAT); //
|
// glShadeModel(GL_FLAT); //
|
||||||
}
|
}
|
||||||
|
|
||||||
// gets the time of day and rotates the sun and moon png based on the time
|
// gets the time of day and rotates the sun and moon png based on the time
|
||||||
glEnable(GL_TEXTURE_2D);
|
glEnable(GL_TEXTURE_2D);
|
||||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
|
||||||
glPushMatrix();
|
glPushMatrix();
|
||||||
|
|
||||||
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
||||||
glTranslatef(sc.x, sc.y, sc.z);
|
glTranslatef(sc.x, sc.y, sc.z);
|
||||||
glRotatef(0.0f, 0.0f, 0.0f, 1.0f);
|
glRotatef(0.0f, 0.0f, 0.0f, 1.0f);
|
||||||
glRotatef(level->getTimeOfDay(alpha) * 360.0f, 1.0f, 0.0f, 0.0f);
|
glRotatef(level->getTimeOfDay(alpha) * 360.0f, 1.0f, 0.0f, 0.0f);
|
||||||
|
|
||||||
float ss = 30.0f;
|
float ss = 30.0f;
|
||||||
|
|
||||||
|
|
||||||
textures->loadAndBindTexture("terrain/sun.png");
|
textures->loadAndBindTexture("terrain/sun.png");
|
||||||
t.begin();
|
t.begin();
|
||||||
t.vertexUV(-ss, 100.0f, -ss, 0.0f, 0.0f);
|
t.vertexUV(-ss, 100.0f, -ss, 0.0f, 0.0f);
|
||||||
t.vertexUV(ss, 100.0f, -ss, 1.0f, 0.0f);
|
t.vertexUV(ss, 100.0f, -ss, 1.0f, 0.0f);
|
||||||
t.vertexUV(ss, 100.0f, ss, 1.0f, 1.0f);
|
t.vertexUV(ss, 100.0f, ss, 1.0f, 1.0f);
|
||||||
t.vertexUV(-ss, 100.0f, ss, 0.0f, 1.0f);
|
t.vertexUV(-ss, 100.0f, ss, 0.0f, 1.0f);
|
||||||
t.draw();
|
t.draw();
|
||||||
|
|
||||||
ss = 20.0f;
|
ss = 20.0f;
|
||||||
textures->loadAndBindTexture("terrain/moon.png");
|
textures->loadAndBindTexture("terrain/moon.png");
|
||||||
t.begin();
|
t.begin();
|
||||||
t.vertexUV(-ss, -100.0f, ss, 1.0f, 1.0f);
|
t.vertexUV(-ss, -100.0f, ss, 1.0f, 1.0f);
|
||||||
t.vertexUV(ss, -100.0f, ss, 0.0f, 1.0f);
|
t.vertexUV(ss, -100.0f, ss, 0.0f, 1.0f);
|
||||||
t.vertexUV(ss, -100.0f, -ss, 0.0f, 0.0f);
|
t.vertexUV(ss, -100.0f, -ss, 0.0f, 0.0f);
|
||||||
t.vertexUV(-ss, -100.0f, -ss, 1.0f, 0.0f);
|
t.vertexUV(-ss, -100.0f, -ss, 1.0f, 0.0f);
|
||||||
t.draw();
|
t.draw();
|
||||||
|
|
||||||
|
|
||||||
glDisable(GL_TEXTURE_2D);
|
glDisable(GL_TEXTURE_2D);
|
||||||
|
|
||||||
float a = level->getStarBrightness(alpha);
|
float a = level->getStarBrightness(alpha);
|
||||||
if (a > 0.0f)
|
if (a > 0.0f)
|
||||||
{
|
{
|
||||||
glColor4f(a, a, a, a);
|
glColor4f(a, a, a, a);
|
||||||
drawArrayVT(starBuffer, starVertexCount);
|
drawArrayVT(starBuffer, starVertexCount);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
||||||
glDisable(GL_BLEND);
|
glDisable(GL_BLEND);
|
||||||
glEnable(GL_ALPHA_TEST);
|
glEnable(GL_ALPHA_TEST);
|
||||||
glEnable(GL_FOG);
|
glEnable(GL_FOG);
|
||||||
glPopMatrix();
|
glPopMatrix();
|
||||||
|
|
||||||
// ported over void plane (the blue bottom plane seen in java) because pocket edition lacks it @TODO test if it's buggy - shredder
|
// ported over void plane (the blue bottom plane seen in java) because pocket edition lacks it @TODO test if it's buggy - shredder
|
||||||
|
|
||||||
// glColor3f(sc.x * 0.2f + 0.04f, sc.y * 0.2f + 0.04f, sc.z * 0.6f + 0.1f);
|
// glColor3f(sc.x * 0.2f + 0.04f, sc.y * 0.2f + 0.04f, sc.z * 0.6f + 0.1f);
|
||||||
glColor4f(sc.x * 0.2f + 0.04f, sc.y * 0.2f + 0.04f, sc.z * 0.6f + 0.1f, 1.0f);
|
glColor4f(sc.x * 0.2f + 0.04f, sc.y * 0.2f + 0.04f, sc.z * 0.6f + 0.1f, 1.0f);
|
||||||
glDisable(GL_TEXTURE_2D);
|
glDisable(GL_TEXTURE_2D);
|
||||||
if(mc->options.getBooleanValue(OPTIONS_BETA_SKY)){
|
if(mc->options.getBooleanValue(OPTIONS_BETA_SKY)){
|
||||||
drawArrayVT(voidBuffer, voidVertexCount);
|
drawArrayVT(voidBuffer, voidVertexCount);
|
||||||
}
|
}
|
||||||
glEnable(GL_TEXTURE_2D);
|
glEnable(GL_TEXTURE_2D);
|
||||||
|
|
||||||
// @TODO shredder - should not enable or disable depth mask if using legacy sky because mcpe sky rendering is awful and will render clouds above terrain
|
// @TODO shredder - should not enable or disable depth mask if using legacy sky because mcpe sky rendering is awful and will render clouds above terrain
|
||||||
@@ -1311,194 +1314,195 @@ void LevelRenderer::renderClouds( float alpha ) {
|
|||||||
glEnable(GL_CULL_FACE);
|
glEnable(GL_CULL_FACE);
|
||||||
}
|
}
|
||||||
|
|
||||||
void LevelRenderer::renderAdvancedClouds(float alpha) {
|
void LevelRenderer::renderAdvancedClouds(float alpha) {
|
||||||
|
|
||||||
// ported from java beta, tesselation code for the 3d clouds, renders broken if mcpe sky rendering option is used - shredder
|
// ported from java beta, tesselation code for the 3d clouds, renders broken if mcpe sky rendering option is used - shredder
|
||||||
|
|
||||||
glDisable(GL_CULL_FACE);
|
glDisable(GL_CULL_FACE);
|
||||||
|
|
||||||
float px = mc->player->xOld + (mc->player->x - mc->player->xOld) * alpha;
|
float px = mc->player->xOld + (mc->player->x - mc->player->xOld) * alpha;
|
||||||
float py = mc->player->yOld + (mc->player->y - mc->player->yOld) * alpha;
|
float py = mc->player->yOld + (mc->player->y - mc->player->yOld) * alpha;
|
||||||
float pz = mc->player->zOld + (mc->player->z - mc->player->zOld) * alpha;
|
float pz = mc->player->zOld + (mc->player->z - mc->player->zOld) * alpha;
|
||||||
|
|
||||||
Tesselator& t = Tesselator::instance;
|
Tesselator& t = Tesselator::instance;
|
||||||
float ss = 12.0f;
|
float ss = 12.0f;
|
||||||
float h = 4.0f;
|
float h = 4.0f;
|
||||||
|
|
||||||
float cloudTime = (float)ticks + alpha;
|
float cloudTime = (float)ticks + alpha;
|
||||||
|
|
||||||
float xo = (px + cloudTime * 0.03f) / ss;
|
float xo = (px + cloudTime * 0.03f) / ss;
|
||||||
float zo = pz / ss + 0.33f;
|
float zo = pz / ss + 0.33f;
|
||||||
|
|
||||||
float yy = 108.0f - py + 0.33f;
|
float yy = 108.0f - py + 0.33f;
|
||||||
|
|
||||||
int xWraps = Mth::floor(xo / 2048.0);
|
int xWraps = Mth::floor(xo / 2048.0);
|
||||||
int zWraps = Mth::floor(zo / 2048.0);
|
int zWraps = Mth::floor(zo / 2048.0);
|
||||||
xo -= xWraps * 2048;
|
xo -= xWraps * 2048;
|
||||||
zo -= zWraps * 2048;
|
zo -= zWraps * 2048;
|
||||||
|
|
||||||
textures->loadAndBindTexture("environment/clouds.png");
|
textures->loadAndBindTexture("environment/clouds.png");
|
||||||
glEnable(GL_BLEND);
|
glEnable(GL_BLEND);
|
||||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
|
||||||
Vec3 cc = level->getCloudColor(alpha);
|
Vec3 cc = level->getCloudColor(alpha);
|
||||||
float cr = cc.x;
|
float cr = cc.x;
|
||||||
float cg = cc.y;
|
float cg = cc.y;
|
||||||
float cb = cc.z;
|
float cb = cc.z;
|
||||||
|
|
||||||
float uvScale = 1.0f / 256.0f;
|
float uvScale = 1.0f / 256.0f;
|
||||||
float uo = (float)Mth::floor(xo) * uvScale;
|
float uo = (float)Mth::floor(xo) * uvScale;
|
||||||
float vo = (float)Mth::floor(zo) * uvScale;
|
float vo = (float)Mth::floor(zo) * uvScale;
|
||||||
|
|
||||||
float xOffs = (float)(xo - Mth::floor(xo));
|
float xOffs = (float)(xo - Mth::floor(xo));
|
||||||
float zOffs = (float)(zo - Mth::floor(zo));
|
float zOffs = (float)(zo - Mth::floor(zo));
|
||||||
|
|
||||||
int D = 8;
|
int D = 8;
|
||||||
int radius = 3;
|
int radius = 3;
|
||||||
float e = 1.0f / 1024.0f;
|
float e = 1.0f / 1024.0f;
|
||||||
|
|
||||||
glPushMatrix();
|
glPushMatrix();
|
||||||
glScalef(ss, 1.0f, ss);
|
glScalef(ss, 1.0f, ss);
|
||||||
|
|
||||||
for (int pass = 0; pass < 2; pass++) {
|
for (int pass = 0; pass < 2; pass++) {
|
||||||
|
|
||||||
if (pass == 0) glColorMask(false, false, false, false);
|
if (pass == 0) glColorMask(false, false, false, false);
|
||||||
else glColorMask(true, true, true, true);
|
else glColorMask(true, true, true, true);
|
||||||
|
|
||||||
for (int xPos = -radius + 1; xPos <= radius; xPos++) {
|
for (int xPos = -radius + 1; xPos <= radius; xPos++) {
|
||||||
for (int zPos = -radius + 1; zPos <= radius; zPos++) {
|
for (int zPos = -radius + 1; zPos <= radius; zPos++) {
|
||||||
t.begin();
|
t.begin();
|
||||||
float xx = (float)(xPos * D);
|
float xx = (float)(xPos * D);
|
||||||
float zz = (float)(zPos * D);
|
float zz = (float)(zPos * D);
|
||||||
float xp = xx - xOffs;
|
float xp = xx - xOffs;
|
||||||
float zp = zz - zOffs;
|
float zp = zz - zOffs;
|
||||||
|
|
||||||
|
|
||||||
if (yy > -h - 1.0f) {
|
if (yy > -h - 1.0f) {
|
||||||
t.color(cr * 0.7f, cg * 0.7f, cb * 0.7f, 0.8f);
|
t.color(cr * 0.7f, cg * 0.7f, cb * 0.7f, 0.8f);
|
||||||
t.normal(0.0f, -1.0f, 0.0f);
|
t.normal(0.0f, -1.0f, 0.0f);
|
||||||
t.vertexUV(xp + 0, yy + 0, zp + D, (xx + 0) * uvScale + uo, (zz + D) * uvScale + vo);
|
t.vertexUV(xp + 0, yy + 0, zp + D, (xx + 0) * uvScale + uo, (zz + D) * uvScale + vo);
|
||||||
t.vertexUV(xp + D, yy + 0, zp + D, (xx + D) * uvScale + uo, (zz + D) * uvScale + vo);
|
t.vertexUV(xp + D, yy + 0, zp + D, (xx + D) * uvScale + uo, (zz + D) * uvScale + vo);
|
||||||
t.vertexUV(xp + D, yy + 0, zp + 0, (xx + D) * uvScale + uo, (zz + 0) * uvScale + vo);
|
t.vertexUV(xp + D, yy + 0, zp + 0, (xx + D) * uvScale + uo, (zz + 0) * uvScale + vo);
|
||||||
t.vertexUV(xp + 0, yy + 0, zp + 0, (xx + 0) * uvScale + uo, (zz + 0) * uvScale + vo);
|
t.vertexUV(xp + 0, yy + 0, zp + 0, (xx + 0) * uvScale + uo, (zz + 0) * uvScale + vo);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (yy <= h + 1.0f) {
|
if (yy <= h + 1.0f) {
|
||||||
t.color(cr, cg, cb, 0.8f);
|
t.color(cr, cg, cb, 0.8f);
|
||||||
t.normal(0.0f, 1.0f, 0.0f);
|
t.normal(0.0f, 1.0f, 0.0f);
|
||||||
t.vertexUV(xp + 0, yy + h - e, zp + D, (xx + 0) * uvScale + uo, (zz + D) * uvScale + vo);
|
t.vertexUV(xp + 0, yy + h - e, zp + D, (xx + 0) * uvScale + uo, (zz + D) * uvScale + vo);
|
||||||
t.vertexUV(xp + D, yy + h - e, zp + D, (xx + D) * uvScale + uo, (zz + D) * uvScale + vo);
|
t.vertexUV(xp + D, yy + h - e, zp + D, (xx + D) * uvScale + uo, (zz + D) * uvScale + vo);
|
||||||
t.vertexUV(xp + D, yy + h - e, zp + 0, (xx + D) * uvScale + uo, (zz + 0) * uvScale + vo);
|
t.vertexUV(xp + D, yy + h - e, zp + 0, (xx + D) * uvScale + uo, (zz + 0) * uvScale + vo);
|
||||||
t.vertexUV(xp + 0, yy + h - e, zp + 0, (xx + 0) * uvScale + uo, (zz + 0) * uvScale + vo);
|
t.vertexUV(xp + 0, yy + h - e, zp + 0, (xx + 0) * uvScale + uo, (zz + 0) * uvScale + vo);
|
||||||
}
|
}
|
||||||
|
|
||||||
t.color(cr * 0.9f, cg * 0.9f, cb * 0.9f, 0.8f);
|
t.color(cr * 0.9f, cg * 0.9f, cb * 0.9f, 0.8f);
|
||||||
|
|
||||||
|
|
||||||
if (xPos > -1) {
|
if (xPos > -1) {
|
||||||
t.normal(-1.0f, 0.0f, 0.0f);
|
t.normal(-1.0f, 0.0f, 0.0f);
|
||||||
for (int i = 0; i < D; i++) {
|
for (int i = 0; i < D; i++) {
|
||||||
t.vertexUV(xp + i + 0, yy + 0, zp + D, (xx + i + 0.5f) * uvScale + uo, (zz + D) * uvScale + vo);
|
t.vertexUV(xp + i + 0, yy + 0, zp + D, (xx + i + 0.5f) * uvScale + uo, (zz + D) * uvScale + vo);
|
||||||
t.vertexUV(xp + i + 0, yy + h, zp + D, (xx + i + 0.5f) * uvScale + uo, (zz + D) * uvScale + vo);
|
t.vertexUV(xp + i + 0, yy + h, zp + D, (xx + i + 0.5f) * uvScale + uo, (zz + D) * uvScale + vo);
|
||||||
t.vertexUV(xp + i + 0, yy + h, zp + 0, (xx + i + 0.5f) * uvScale + uo, (zz + 0) * uvScale + vo);
|
t.vertexUV(xp + i + 0, yy + h, zp + 0, (xx + i + 0.5f) * uvScale + uo, (zz + 0) * uvScale + vo);
|
||||||
t.vertexUV(xp + i + 0, yy + 0, zp + 0, (xx + i + 0.5f) * uvScale + uo, (zz + 0) * uvScale + vo);
|
t.vertexUV(xp + i + 0, yy + 0, zp + 0, (xx + i + 0.5f) * uvScale + uo, (zz + 0) * uvScale + vo);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (xPos <= 1) {
|
if (xPos <= 1) {
|
||||||
t.normal(1.0f, 0.0f, 0.0f);
|
t.normal(1.0f, 0.0f, 0.0f);
|
||||||
for (int i = 0; i < D; i++) {
|
for (int i = 0; i < D; i++) {
|
||||||
t.vertexUV(xp + i + 1 - e, yy + 0, zp + D, (xx + i + 0.5f) * uvScale + uo, (zz + D) * uvScale + vo);
|
t.vertexUV(xp + i + 1 - e, yy + 0, zp + D, (xx + i + 0.5f) * uvScale + uo, (zz + D) * uvScale + vo);
|
||||||
t.vertexUV(xp + i + 1 - e, yy + h, zp + D, (xx + i + 0.5f) * uvScale + uo, (zz + D) * uvScale + vo);
|
t.vertexUV(xp + i + 1 - e, yy + h, zp + D, (xx + i + 0.5f) * uvScale + uo, (zz + D) * uvScale + vo);
|
||||||
t.vertexUV(xp + i + 1 - e, yy + h, zp + 0, (xx + i + 0.5f) * uvScale + uo, (zz + 0) * uvScale + vo);
|
t.vertexUV(xp + i + 1 - e, yy + h, zp + 0, (xx + i + 0.5f) * uvScale + uo, (zz + 0) * uvScale + vo);
|
||||||
t.vertexUV(xp + i + 1 - e, yy + 0, zp + 0, (xx + i + 0.5f) * uvScale + uo, (zz + 0) * uvScale + vo);
|
t.vertexUV(xp + i + 1 - e, yy + 0, zp + 0, (xx + i + 0.5f) * uvScale + uo, (zz + 0) * uvScale + vo);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
t.color(cr * 0.8f, cg * 0.8f, cb * 0.8f, 0.8f);
|
t.color(cr * 0.8f, cg * 0.8f, cb * 0.8f, 0.8f);
|
||||||
|
|
||||||
|
|
||||||
if (zPos > -1) {
|
if (zPos > -1) {
|
||||||
t.normal(0.0f, 0.0f, -1.0f);
|
t.normal(0.0f, 0.0f, -1.0f);
|
||||||
for (int i = 0; i < D; i++) {
|
for (int i = 0; i < D; i++) {
|
||||||
t.vertexUV(xp + 0, yy + h, zp + i + 0, (xx + 0) * uvScale + uo, (zz + i + 0.5f) * uvScale + vo);
|
t.vertexUV(xp + 0, yy + h, zp + i + 0, (xx + 0) * uvScale + uo, (zz + i + 0.5f) * uvScale + vo);
|
||||||
t.vertexUV(xp + D, yy + h, zp + i + 0, (xx + D) * uvScale + uo, (zz + i + 0.5f) * uvScale + vo);
|
t.vertexUV(xp + D, yy + h, zp + i + 0, (xx + D) * uvScale + uo, (zz + i + 0.5f) * uvScale + vo);
|
||||||
t.vertexUV(xp + D, yy + 0, zp + i + 0, (xx + D) * uvScale + uo, (zz + i + 0.5f) * uvScale + vo);
|
t.vertexUV(xp + D, yy + 0, zp + i + 0, (xx + D) * uvScale + uo, (zz + i + 0.5f) * uvScale + vo);
|
||||||
t.vertexUV(xp + 0, yy + 0, zp + i + 0, (xx + 0) * uvScale + uo, (zz + i + 0.5f) * uvScale + vo);
|
t.vertexUV(xp + 0, yy + 0, zp + i + 0, (xx + 0) * uvScale + uo, (zz + i + 0.5f) * uvScale + vo);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (zPos <= 1) {
|
if (zPos <= 1) {
|
||||||
t.normal(0.0f, 0.0f, 1.0f);
|
t.normal(0.0f, 0.0f, 1.0f);
|
||||||
for (int i = 0; i < D; i++) {
|
for (int i = 0; i < D; i++) {
|
||||||
t.vertexUV(xp + 0, yy + h, zp + i + 1 - e, (xx + 0) * uvScale + uo, (zz + i + 0.5f) * uvScale + vo);
|
t.vertexUV(xp + 0, yy + h, zp + i + 1 - e, (xx + 0) * uvScale + uo, (zz + i + 0.5f) * uvScale + vo);
|
||||||
t.vertexUV(xp + D, yy + h, zp + i + 1 - e, (xx + D) * uvScale + uo, (zz + i + 0.5f) * uvScale + vo);
|
t.vertexUV(xp + D, yy + h, zp + i + 1 - e, (xx + D) * uvScale + uo, (zz + i + 0.5f) * uvScale + vo);
|
||||||
t.vertexUV(xp + D, yy + 0, zp + i + 1 - e, (xx + D) * uvScale + uo, (zz + i + 0.5f) * uvScale + vo);
|
t.vertexUV(xp + D, yy + 0, zp + i + 1 - e, (xx + D) * uvScale + uo, (zz + i + 0.5f) * uvScale + vo);
|
||||||
t.vertexUV(xp + 0, yy + 0, zp + i + 1 - e, (xx + 0) * uvScale + uo, (zz + i + 0.5f) * uvScale + vo);
|
t.vertexUV(xp + 0, yy + 0, zp + i + 1 - e, (xx + 0) * uvScale + uo, (zz + i + 0.5f) * uvScale + vo);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
t.endOverrideAndDraw();
|
t.endOverrideAndDraw();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
glPopMatrix();
|
glPopMatrix();
|
||||||
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
||||||
glDisable(GL_BLEND);
|
glDisable(GL_BLEND);
|
||||||
glEnable(GL_CULL_FACE);
|
glEnable(GL_CULL_FACE);
|
||||||
}
|
}
|
||||||
|
|
||||||
void LevelRenderer::playSound(const std::string& name, float x, float y, float z, float volume, float pitch) {
|
void LevelRenderer::playSound(const std::string& name, float x, float y, float z, float volume, float pitch) {
|
||||||
// @todo: deny sounds here if sound is off (rather than waiting 'til SoundEngine)
|
// @todo: deny sounds here if sound is off (rather than waiting 'til SoundEngine)
|
||||||
float dd = 16;
|
float dd = 16;
|
||||||
|
|
||||||
if (volume > 1) dd *= volume;
|
if (volume > 1) dd *= volume;
|
||||||
if (mc->cameraTargetPlayer->distanceToSqr(x, y, z) < dd * dd) {
|
if (mc->cameraTargetPlayer != NULL && mc->cameraTargetPlayer->distanceToSqr(x, y, z) < dd * dd) {
|
||||||
mc->soundEngine->play(name, x, y, z, volume, pitch);
|
mc->soundEngine->play(name, x, y, z, volume, pitch);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void LevelRenderer::addParticle(const std::string& name, float x, float y, float z, float xa, float ya, float za, int data) {
|
void LevelRenderer::addParticle(const std::string& name, float x, float y, float z, float xa, float ya, float za, int data) {
|
||||||
|
if (mc->cameraTargetPlayer != NULL) {
|
||||||
|
float xd = mc->cameraTargetPlayer->x - x;
|
||||||
|
float yd = mc->cameraTargetPlayer->y - y;
|
||||||
|
float zd = mc->cameraTargetPlayer->z - z;
|
||||||
|
float distanceSquared = xd * xd + yd * yd + zd * zd;
|
||||||
|
|
||||||
float xd = mc->cameraTargetPlayer->x - x;
|
//Particle* p = NULL;
|
||||||
float yd = mc->cameraTargetPlayer->y - y;
|
//if (name == "hugeexplosion") p = new HugeExplosionSeedParticle(level, x, y, z, xa, ya, za);
|
||||||
float zd = mc->cameraTargetPlayer->z - z;
|
//else if (name == "largeexplode") p = new HugeExplosionParticle(textures, level, x, y, z, xa, ya, za);
|
||||||
float distanceSquared = xd * xd + yd * yd + zd * zd;
|
|
||||||
|
|
||||||
//Particle* p = NULL;
|
//if (p) {
|
||||||
//if (name == "hugeexplosion") p = new HugeExplosionSeedParticle(level, x, y, z, xa, ya, za);
|
// if (distanceSquared < 32 * 32) {
|
||||||
//else if (name == "largeexplode") p = new HugeExplosionParticle(textures, level, x, y, z, xa, ya, za);
|
// mc->particleEngine->add(p);
|
||||||
|
// } else { delete p; }
|
||||||
|
// return;
|
||||||
|
//}
|
||||||
|
|
||||||
//if (p) {
|
const float particleDistance = 16;
|
||||||
// if (distanceSquared < 32 * 32) {
|
if (distanceSquared > particleDistance * particleDistance) return;
|
||||||
// mc->particleEngine->add(p);
|
|
||||||
// } else { delete p; }
|
|
||||||
// return;
|
|
||||||
//}
|
|
||||||
|
|
||||||
const float particleDistance = 16;
|
//static Stopwatch sw;
|
||||||
if (distanceSquared > particleDistance * particleDistance) return;
|
//sw.start();
|
||||||
|
|
||||||
//static Stopwatch sw;
|
if (name == "bubble") mc->particleEngine->add(new BubbleParticle(level, x, y, z, xa, ya, za));
|
||||||
//sw.start();
|
else if (name == "crit") mc->particleEngine->add(new CritParticle2(level, x, y, z, xa, ya, za));
|
||||||
|
else if (name == "smoke") mc->particleEngine->add(new SmokeParticle(level, x, y, z, xa, ya, za));
|
||||||
|
//else if (name == "note") mc->particleEngine->add(new NoteParticle(level, x, y, z, xa, ya, za));
|
||||||
|
else if (name == "explode") mc->particleEngine->add(new ExplodeParticle(level, x, y, z, xa, ya, za));
|
||||||
|
else if (name == "flame") mc->particleEngine->add(new FlameParticle(level, x, y, z, xa, ya, za));
|
||||||
|
else if (name == "lava") mc->particleEngine->add(new LavaParticle(level, x, y, z));
|
||||||
|
//else if (name == "splash") mc->particleEngine->add(new SplashParticle(level, x, y, z, xa, ya, za));
|
||||||
|
else if (name == "largesmoke") mc->particleEngine->add(new SmokeParticle(level, x, y, z, xa, ya, za, 2.5f));
|
||||||
|
else if (name == "reddust") mc->particleEngine->add(new RedDustParticle(level, x, y, z, xa, ya, za));
|
||||||
|
else if (name == "iconcrack") mc->particleEngine->add(new BreakingItemParticle(level, x, y, z, xa, ya, za, Item::items[data]));
|
||||||
|
else if (name == "snowballpoof") mc->particleEngine->add(new BreakingItemParticle(level, x, y, z, Item::snowBall));
|
||||||
|
//else if (name == "snowballpoof") mc->particleEngine->add(new BreakingItemParticle(level, x, y, z, Item::snowBall));
|
||||||
|
//else if (name == "slime") mc->particleEngine->add(new BreakingItemParticle(level, x, y, z, Item::slimeBall));
|
||||||
|
//else if (name == "heart") mc->particleEngine->add(new HeartParticle(level, x, y, z, xa, ya, za));
|
||||||
|
|
||||||
if (name == "bubble") mc->particleEngine->add(new BubbleParticle(level, x, y, z, xa, ya, za));
|
//sw.stop();
|
||||||
else if (name == "crit") mc->particleEngine->add(new CritParticle2(level, x, y, z, xa, ya, za));
|
//sw.printEvery(50, "add-particle-string");
|
||||||
else if (name == "smoke") mc->particleEngine->add(new SmokeParticle(level, x, y, z, xa, ya, za));
|
}
|
||||||
//else if (name == "note") mc->particleEngine->add(new NoteParticle(level, x, y, z, xa, ya, za));
|
|
||||||
else if (name == "explode") mc->particleEngine->add(new ExplodeParticle(level, x, y, z, xa, ya, za));
|
|
||||||
else if (name == "flame") mc->particleEngine->add(new FlameParticle(level, x, y, z, xa, ya, za));
|
|
||||||
else if (name == "lava") mc->particleEngine->add(new LavaParticle(level, x, y, z));
|
|
||||||
//else if (name == "splash") mc->particleEngine->add(new SplashParticle(level, x, y, z, xa, ya, za));
|
|
||||||
else if (name == "largesmoke") mc->particleEngine->add(new SmokeParticle(level, x, y, z, xa, ya, za, 2.5f));
|
|
||||||
else if (name == "reddust") mc->particleEngine->add(new RedDustParticle(level, x, y, z, xa, ya, za));
|
|
||||||
else if (name == "iconcrack") mc->particleEngine->add(new BreakingItemParticle(level, x, y, z, xa, ya, za, Item::items[data]));
|
|
||||||
else if (name == "snowballpoof") mc->particleEngine->add(new BreakingItemParticle(level, x, y, z, Item::snowBall));
|
|
||||||
//else if (name == "snowballpoof") mc->particleEngine->add(new BreakingItemParticle(level, x, y, z, Item::snowBall));
|
|
||||||
//else if (name == "slime") mc->particleEngine->add(new BreakingItemParticle(level, x, y, z, Item::slimeBall));
|
|
||||||
//else if (name == "heart") mc->particleEngine->add(new HeartParticle(level, x, y, z, xa, ya, za));
|
|
||||||
|
|
||||||
//sw.stop();
|
|
||||||
//sw.printEvery(50, "add-particle-string");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|||||||
@@ -137,6 +137,11 @@ void EntityRenderDispatcher::render( Entity* entity, float x, float y, float z,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void EntityRenderDispatcher::setModernSkin(Entity* player) {
|
||||||
|
PlayerRenderer* rend = (PlayerRenderer*)(getRenderer(player));
|
||||||
|
rend->setModernSkin((Mob*)player);
|
||||||
|
}
|
||||||
|
|
||||||
EntityRenderer* EntityRenderDispatcher::getRenderer( Entity* entity )
|
EntityRenderer* EntityRenderDispatcher::getRenderer( Entity* entity )
|
||||||
{
|
{
|
||||||
EntityRendererId rendererId = entity->entityRendererId;
|
EntityRendererId rendererId = entity->entityRendererId;
|
||||||
|
|||||||
@@ -45,6 +45,8 @@ public:
|
|||||||
Font* getFont();
|
Font* getFont();
|
||||||
|
|
||||||
void onGraphicsReset();
|
void onGraphicsReset();
|
||||||
|
|
||||||
|
void setModernSkin(Entity* player);
|
||||||
private:
|
private:
|
||||||
void assign(EntityRendererId id, EntityRenderer* renderer);
|
void assign(EntityRendererId id, EntityRenderer* renderer);
|
||||||
public:
|
public:
|
||||||
|
|||||||
@@ -133,6 +133,8 @@ void EntityRenderer::postRender(Entity* entity, float x, float y, float z, float
|
|||||||
}
|
}
|
||||||
if (entity->isOnFire()) renderFlame(entity, x, y, z, a);
|
if (entity->isOnFire()) renderFlame(entity, x, y, z, a);
|
||||||
}
|
}
|
||||||
|
// duplicate renderflame below is the pre b1.6.6 way flame rendered on player and mobs, probs gonna make it an option. - shredder
|
||||||
|
/*
|
||||||
void EntityRenderer::renderFlame(Entity* e, float x, float y, float z, float a) {
|
void EntityRenderer::renderFlame(Entity* e, float x, float y, float z, float a) {
|
||||||
glDisable(GL_LIGHTING);
|
glDisable(GL_LIGHTING);
|
||||||
int tex = ((Tile*)Tile::fire)->tex;
|
int tex = ((Tile*)Tile::fire)->tex;
|
||||||
@@ -178,6 +180,75 @@ void EntityRenderer::renderFlame(Entity* e, float x, float y, float z, float a)
|
|||||||
glPopMatrix2();
|
glPopMatrix2();
|
||||||
glEnable2(GL_LIGHTING);
|
glEnable2(GL_LIGHTING);
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
// new renderflame ported from b1.6.6, fixes player height offset and also uses the newer style - shredder
|
||||||
|
void EntityRenderer::renderFlame(Entity* e, float x, float y, float z, float a) {
|
||||||
|
glDisable(GL_LIGHTING);
|
||||||
|
int tex = ((Tile*)Tile::fire)->tex;
|
||||||
|
|
||||||
|
int xt = (tex & 0xf) << 4;
|
||||||
|
int yt = tex & 0xf0;
|
||||||
|
|
||||||
|
float u0 = (xt) / 256.0f;
|
||||||
|
float u1 = (xt + 15.99f) / 256.0f;
|
||||||
|
float v0 = (yt) / 256.0f;
|
||||||
|
float v1 = (yt + 15.99f) / 256.0f;
|
||||||
|
|
||||||
|
glPushMatrix2();
|
||||||
|
glTranslatef2((float) x, (float) y, (float) z);
|
||||||
|
|
||||||
|
float s = e->bbWidth * 1.4f;
|
||||||
|
glScalef2(s, s, s);
|
||||||
|
bindTexture("terrain.png");
|
||||||
|
Tesselator& t = Tesselator::instance;
|
||||||
|
|
||||||
|
float r = 0.5f;
|
||||||
|
float xo = 0.0f;
|
||||||
|
|
||||||
|
float h = e->bbHeight / s;
|
||||||
|
float yo = (float)(e->y - e->bb.y0) / s;
|
||||||
|
|
||||||
|
glRotatef2(-entityRenderDispatcher->playerRotY, 0, 1, 0);
|
||||||
|
glTranslatef2(0, 0, -0.3f + ((int) h) * 0.02f);
|
||||||
|
glColor4f2(1, 1, 1, 1);
|
||||||
|
|
||||||
|
float zo = 0.0f;
|
||||||
|
int cycle_counter = 0;
|
||||||
|
|
||||||
|
t.begin();
|
||||||
|
while (h > 0.0f) {
|
||||||
|
float current_u0 = u0;
|
||||||
|
float current_u1 = u1;
|
||||||
|
float current_v0 = v0;
|
||||||
|
float current_v1 = v1;
|
||||||
|
|
||||||
|
if (cycle_counter % 2 != 0) {
|
||||||
|
current_v0 = (yt + 16) / 256.0f;
|
||||||
|
current_v1 = (yt + 16 + 15.99f) / 256.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((cycle_counter / 2) % 2 == 0) {
|
||||||
|
float tmp = current_u1;
|
||||||
|
current_u1 = current_u0;
|
||||||
|
current_u0 = tmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
t.vertexUV(r - xo, 0.0f - yo, zo, current_u1, current_v1);
|
||||||
|
t.vertexUV(-r - xo, 0.0f - yo, zo, current_u0, current_v1);
|
||||||
|
t.vertexUV(-r - xo, 1.4f - yo, zo, current_u0, current_v0);
|
||||||
|
t.vertexUV(r - xo, 1.4f - yo, zo, current_u1, current_v0);
|
||||||
|
|
||||||
|
h -= 0.45f;
|
||||||
|
yo -= 0.45f;
|
||||||
|
r *= 0.9f;
|
||||||
|
zo += 0.03f;
|
||||||
|
cycle_counter++;
|
||||||
|
}
|
||||||
|
t.draw();
|
||||||
|
|
||||||
|
glPopMatrix2();
|
||||||
|
glEnable2(GL_LIGHTING);
|
||||||
|
}
|
||||||
|
|
||||||
void EntityRenderer::renderShadow(Entity* e, float x, float y, float z, float pow, float a) { //
|
void EntityRenderer::renderShadow(Entity* e, float x, float y, float z, float pow, float a) { //
|
||||||
glEnable2(GL_BLEND);
|
glEnable2(GL_BLEND);
|
||||||
@@ -186,7 +257,7 @@ void EntityRenderer::renderShadow(Entity* e, float x, float y, float z, float po
|
|||||||
//Textures* textures = entityRenderDispatcher->textures;
|
//Textures* textures = entityRenderDispatcher->textures;
|
||||||
//textures->bind(textures->loadTexture("%clamp%/environment/shadow.png"));
|
//textures->bind(textures->loadTexture("%clamp%/environment/shadow.png"));
|
||||||
Textures* textures = entityRenderDispatcher->textures;
|
Textures* textures = entityRenderDispatcher->textures;
|
||||||
textures->loadAndBindTexture("/misc/shadow.png");
|
textures->loadAndBindTexture("misc/shadow.png");
|
||||||
|
|
||||||
|
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||||
@@ -227,8 +298,11 @@ void EntityRenderer::renderShadow(Entity* e, float x, float y, float z, float po
|
|||||||
tt.draw();
|
tt.draw();
|
||||||
|
|
||||||
glColor4f2(1, 1, 1, 1);
|
glColor4f2(1, 1, 1, 1);
|
||||||
|
// tt.color(1.f, 1.f, 1.f, 1.f);
|
||||||
glDisable2(GL_BLEND);
|
glDisable2(GL_BLEND);
|
||||||
glDepthMask(true);
|
glDepthMask(true);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||||
}
|
}
|
||||||
|
|
||||||
Level* EntityRenderer::getLevel() {
|
Level* EntityRenderer::getLevel() {
|
||||||
@@ -242,7 +316,7 @@ void EntityRenderer::renderTileShadow(Tile* tt, float x, float y, float z, int x
|
|||||||
float a = ((pow - (y - (yt + yo)) / 2) * 0.5f) * getLevel()->getBrightness(xt, yt, zt);
|
float a = ((pow - (y - (yt + yo)) / 2) * 0.5f) * getLevel()->getBrightness(xt, yt, zt);
|
||||||
if (a < 0) return;
|
if (a < 0) return;
|
||||||
if (a > 1) a = 1;
|
if (a > 1) a = 1;
|
||||||
// t.color(1, 1, 1, (float) a);
|
// t.color(1.f, 1.f, 1.f, (float) a);
|
||||||
glColor4f2(1, 1, 1, (float) a);
|
glColor4f2(1, 1, 1, (float) a);
|
||||||
|
|
||||||
float x0 = xt + tt->xx0 + xo;
|
float x0 = xt + tt->xx0 + xo;
|
||||||
|
|||||||
@@ -189,9 +189,9 @@ void ItemRenderer::renderGuiItem(Font* font, Textures* textures, const ItemInsta
|
|||||||
// it we're batching for saving the
|
// it we're batching for saving the
|
||||||
// buffer, this will fail miserably
|
// buffer, this will fail miserably
|
||||||
t.endOverrideAndDraw();
|
t.endOverrideAndDraw();
|
||||||
glDisable2(GL_TEXTURE_2D);
|
// glDisable2(GL_TEXTURE_2D);
|
||||||
fillRect(t, x, y, w, h, 0xff0000);
|
// fillRect(t, x, y, w, h, 0xff0000);
|
||||||
glEnable2(GL_TEXTURE_2D);
|
// glEnable2(GL_TEXTURE_2D);
|
||||||
renderGuiItemCorrect(font, textures, item, int(x), int(y));
|
renderGuiItemCorrect(font, textures, item, int(x), int(y));
|
||||||
t.beginOverride();
|
t.beginOverride();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -218,6 +218,8 @@ void MobRenderer::renderNameTag(Mob* mob, const std::string& name, float x, floa
|
|||||||
|
|
||||||
glScalef2(-s, -s, s);
|
glScalef2(-s, -s, s);
|
||||||
|
|
||||||
|
glDisable(GL_LIGHTING);
|
||||||
|
|
||||||
glDepthMask(false);
|
glDepthMask(false);
|
||||||
glDisable2(GL_DEPTH_TEST);
|
glDisable2(GL_DEPTH_TEST);
|
||||||
glEnable2(GL_BLEND);
|
glEnable2(GL_BLEND);
|
||||||
@@ -241,6 +243,7 @@ void MobRenderer::renderNameTag(Mob* mob, const std::string& name, float x, floa
|
|||||||
|
|
||||||
glDepthMask(true);
|
glDepthMask(true);
|
||||||
font->draw(name, (float) fnameWidth, 0, 0xffffffff);
|
font->draw(name, (float) fnameWidth, 0, 0xffffffff);
|
||||||
|
glEnable(GL_LIGHTING);
|
||||||
glDisable2(GL_BLEND);
|
glDisable2(GL_BLEND);
|
||||||
glColor4f2(1, 1, 1, 1);
|
glColor4f2(1, 1, 1, 1);
|
||||||
glPopMatrix2();
|
glPopMatrix2();
|
||||||
|
|||||||
@@ -70,17 +70,22 @@ void PlayerRenderer::renderName( Mob* mob, float x, float y, float z ){
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void PlayerRenderer::render(Entity* mob_, float x, float y, float z, float rot, float a) {
|
// @note fix player skin system
|
||||||
Mob* mob = (Mob*) mob_;
|
void PlayerRenderer::setModernSkin(Mob* mob) {
|
||||||
HumanoidModel* desired = isModernPlayerSkin(mob) ? playerModel64 : playerModel32;
|
HumanoidModel* desired = isModernPlayerSkin(mob) ? playerModel64 : playerModel32;
|
||||||
if (model != desired || humanoidModel != desired) {
|
if (model != desired || humanoidModel != desired) {
|
||||||
model = desired;
|
model = desired;
|
||||||
humanoidModel = desired;
|
humanoidModel = desired;
|
||||||
}
|
}
|
||||||
// LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n", // don't log it always, only for debug - shredder
|
}
|
||||||
// ((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
|
|
||||||
// humanoidModel->texWidth, humanoidModel->texHeight,
|
void PlayerRenderer::render(Entity* mob_, float x, float y, float z, float rot, float a) {
|
||||||
// (desired == playerModel64 ? "64" : "32"));
|
Mob* mob = (Mob*) mob_;
|
||||||
|
setModernSkin(mob);
|
||||||
|
/* LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
|
||||||
|
((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
|
||||||
|
humanoidModel->texWidth, humanoidModel->texHeight,
|
||||||
|
(desired == playerModel64 ? "64" : "32")); */
|
||||||
HumanoidMobRenderer::render(mob_, x, y, z, rot, a);
|
HumanoidMobRenderer::render(mob_, x, y, z, rot, a);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -19,6 +19,8 @@ public:
|
|||||||
|
|
||||||
virtual void renderName(Mob* mob, float x, float y, float z);
|
virtual void renderName(Mob* mob, float x, float y, float z);
|
||||||
virtual void onGraphicsReset();
|
virtual void onGraphicsReset();
|
||||||
|
|
||||||
|
void setModernSkin(Mob* mob);
|
||||||
private:
|
private:
|
||||||
HumanoidModel* playerModel32;
|
HumanoidModel* playerModel32;
|
||||||
HumanoidModel* playerModel64;
|
HumanoidModel* playerModel64;
|
||||||
|
|||||||
@@ -111,6 +111,7 @@
|
|||||||
#include "data/eat1.pcm"
|
#include "data/eat1.pcm"
|
||||||
#include "data/eat2.pcm"
|
#include "data/eat2.pcm"
|
||||||
#include "data/eat3.pcm"
|
#include "data/eat3.pcm"
|
||||||
|
#include "data/burp1.pcm"
|
||||||
#include "data/fuse.pcm"
|
#include "data/fuse.pcm"
|
||||||
|
|
||||||
SoundDesc SA_cloth1((char*)PCM_cloth1);
|
SoundDesc SA_cloth1((char*)PCM_cloth1);
|
||||||
@@ -221,6 +222,7 @@ SoundDesc SA_creeperdeath((char*)PCM_creeperdeath);
|
|||||||
SoundDesc SA_eat1((char*)PCM_eat1);
|
SoundDesc SA_eat1((char*)PCM_eat1);
|
||||||
SoundDesc SA_eat2((char*)PCM_eat2);
|
SoundDesc SA_eat2((char*)PCM_eat2);
|
||||||
SoundDesc SA_eat3((char*)PCM_eat3);
|
SoundDesc SA_eat3((char*)PCM_eat3);
|
||||||
|
SoundDesc SA_burp1((char*)PCM_burp1);
|
||||||
SoundDesc SA_fuse((char*)PCM_fuse);
|
SoundDesc SA_fuse((char*)PCM_fuse);
|
||||||
|
|
||||||
#endif /*!PRE_ANDROID23 && !__APPLE__*/
|
#endif /*!PRE_ANDROID23 && !__APPLE__*/
|
||||||
|
|||||||
@@ -172,6 +172,7 @@ extern SoundDesc SA_creeperdeath;
|
|||||||
extern SoundDesc SA_eat1;
|
extern SoundDesc SA_eat1;
|
||||||
extern SoundDesc SA_eat2;
|
extern SoundDesc SA_eat2;
|
||||||
extern SoundDesc SA_eat3;
|
extern SoundDesc SA_eat3;
|
||||||
|
extern SoundDesc SA_burp1;
|
||||||
extern SoundDesc SA_fuse;
|
extern SoundDesc SA_fuse;
|
||||||
|
|
||||||
#endif /*!PRE_ANDROID23 && !__APPLE__*/
|
#endif /*!PRE_ANDROID23 && !__APPLE__*/
|
||||||
|
|||||||
@@ -144,6 +144,7 @@ void SoundEngine::init( Minecraft* mc, Options* options )
|
|||||||
sounds.add("random.eat", SA_eat1);
|
sounds.add("random.eat", SA_eat1);
|
||||||
sounds.add("random.eat", SA_eat2);
|
sounds.add("random.eat", SA_eat2);
|
||||||
sounds.add("random.eat", SA_eat3);
|
sounds.add("random.eat", SA_eat3);
|
||||||
|
sounds.add("random.burp", SA_burp1);
|
||||||
sounds.add("random.fuse", SA_fuse);
|
sounds.add("random.fuse", SA_fuse);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -227,6 +227,7 @@ void SoundEngine::init( Minecraft* mc, Options* options )
|
|||||||
sounds.add( "random.eat", _pp("eat1"));
|
sounds.add( "random.eat", _pp("eat1"));
|
||||||
sounds.add( "random.eat", _pp("eat2"));
|
sounds.add( "random.eat", _pp("eat2"));
|
||||||
sounds.add( "random.eat", _pp("eat3"));
|
sounds.add( "random.eat", _pp("eat3"));
|
||||||
|
sounds.add( "random.burp", _pp("burp1"));
|
||||||
sounds.add( "random.fuse", _pp("fuse"));
|
sounds.add( "random.fuse", _pp("fuse"));
|
||||||
|
|
||||||
sounds.add( "step.cloth", _pp("cloth1"));
|
sounds.add( "step.cloth", _pp("cloth1"));
|
||||||
|
|||||||
2413
src/client/sound/data/burp1.pcm
Normal file
2413
src/client/sound/data/burp1.pcm
Normal file
File diff suppressed because it is too large
Load Diff
10
src/commands/Command.cpp
Normal file
10
src/commands/Command.cpp
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
#include "Command.hpp"
|
||||||
|
#include "world/level/Level.h"
|
||||||
|
#include <client/Minecraft.h>
|
||||||
|
|
||||||
|
bool Command::isPlayerOp(Minecraft& mc, Player& player) {
|
||||||
|
std::string nicknameLower = player.name;
|
||||||
|
std::transform(nicknameLower.begin(), nicknameLower.end(), nicknameLower.begin(), ::tolower);
|
||||||
|
|
||||||
|
return mc.level->ops.find(nicknameLower) != mc.level->ops.end();
|
||||||
|
}
|
||||||
21
src/commands/Command.hpp
Normal file
21
src/commands/Command.hpp
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
class Minecraft;
|
||||||
|
class Player;
|
||||||
|
|
||||||
|
class Command {
|
||||||
|
public:
|
||||||
|
const std::string& getName() { return m_name; }
|
||||||
|
|
||||||
|
bool isPlayerOp(Minecraft& mc, Player& player);
|
||||||
|
|
||||||
|
virtual std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) = 0;
|
||||||
|
virtual std::string help(Minecraft& mc) = 0;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
Command(const std::string& name) : m_name(name) {}
|
||||||
|
|
||||||
|
const std::string m_name;
|
||||||
|
};
|
||||||
52
src/commands/CommandBan.cpp
Normal file
52
src/commands/CommandBan.cpp
Normal file
@@ -0,0 +1,52 @@
|
|||||||
|
#include "CommandBan.hpp"
|
||||||
|
#include "commands/Command.hpp"
|
||||||
|
#include "network/RakNetInstance.h"
|
||||||
|
#include "raknet/RakPeerInterface.h"
|
||||||
|
#include "world/level/Level.h"
|
||||||
|
#include <algorithm>
|
||||||
|
#include <client/Minecraft.h>
|
||||||
|
|
||||||
|
CommandBan::CommandBan() : Command("ban") {}
|
||||||
|
|
||||||
|
std::string CommandBan::execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) {
|
||||||
|
if (!isPlayerOp(mc, player)) {
|
||||||
|
return "You aren't enough priveleged to run this command";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (args.empty()) {
|
||||||
|
return help(mc);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string nicknameLower = args[0];
|
||||||
|
std::transform(nicknameLower.begin(), nicknameLower.end(), nicknameLower.begin(), ::tolower);
|
||||||
|
|
||||||
|
auto it = std::find_if(mc.level->players.begin(), mc.level->players.end(), [args, nicknameLower] (auto& it) -> bool {
|
||||||
|
std::string lower = it->name;
|
||||||
|
std::transform(lower.begin(), lower.end(), lower.begin(), ::tolower);
|
||||||
|
|
||||||
|
return lower == nicknameLower;
|
||||||
|
});
|
||||||
|
|
||||||
|
if (*it == (Player*)mc.player) {
|
||||||
|
return "ban: you can't ban urself lol";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (it != mc.level->players.end()) {
|
||||||
|
mc.level->removePlayer(*it);
|
||||||
|
(*it)->remove();
|
||||||
|
mc.raknetInstance->getPeer()->CloseConnection((*it)->owner, true);
|
||||||
|
} else {
|
||||||
|
for (auto& banned : mc.level->bannedPlayers) {
|
||||||
|
if (nicknameLower == banned) {
|
||||||
|
return args[0] + "already banned!";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
mc.level->bannedPlayers.insert(nicknameLower);
|
||||||
|
return "ban: successfully banned player " + args[0];
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string CommandBan::help(Minecraft& mc) {
|
||||||
|
return "Usage: /ban <player>";
|
||||||
|
}
|
||||||
9
src/commands/CommandBan.hpp
Normal file
9
src/commands/CommandBan.hpp
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
#include "Command.hpp"
|
||||||
|
|
||||||
|
class CommandBan : public Command {
|
||||||
|
public:
|
||||||
|
CommandBan();
|
||||||
|
|
||||||
|
std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args);
|
||||||
|
std::string help(Minecraft& mc);
|
||||||
|
};
|
||||||
33
src/commands/CommandGimmieItems.cpp
Normal file
33
src/commands/CommandGimmieItems.cpp
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
#include "CommandGimmieItems.hpp"
|
||||||
|
#include <client/Minecraft.h>
|
||||||
|
#include <world/level/Level.h>
|
||||||
|
#include <world/item/DyePowderItem.h>
|
||||||
|
|
||||||
|
CommandGimmieItems::CommandGimmieItems() : Command("gimmieitems") {}
|
||||||
|
|
||||||
|
std::string CommandGimmieItems::execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) {
|
||||||
|
if (mc.level != nullptr) {
|
||||||
|
if (mc.level->getLevelData()->getAllowCheats()) {
|
||||||
|
player.inventory->add(new ItemInstance(Item::ironIngot, 64));
|
||||||
|
player.inventory->add(new ItemInstance(Item::ironIngot, 34));
|
||||||
|
player.inventory->add(new ItemInstance(Tile::stonecutterBench));
|
||||||
|
player.inventory->add(new ItemInstance(Tile::workBench));
|
||||||
|
player.inventory->add(new ItemInstance(Tile::furnace));
|
||||||
|
player.inventory->add(new ItemInstance(Tile::wood, 54));
|
||||||
|
player.inventory->add(new ItemInstance(Item::stick, 14));
|
||||||
|
player.inventory->add(new ItemInstance(Item::coal, 31));
|
||||||
|
player.inventory->add(new ItemInstance(Tile::sand, 6));
|
||||||
|
player.inventory->add(new ItemInstance(Item::dye_powder, 23, DyePowderItem::PURPLE));
|
||||||
|
|
||||||
|
return "Grant debug items. Have fun!";
|
||||||
|
} else {
|
||||||
|
return "Cheats are not allowed!";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return "World not loaded";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string CommandGimmieItems::help(Minecraft& mc) {
|
||||||
|
return "Usage: /gimmieitems";
|
||||||
|
}
|
||||||
9
src/commands/CommandGimmieItems.hpp
Normal file
9
src/commands/CommandGimmieItems.hpp
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
#include "Command.hpp"
|
||||||
|
|
||||||
|
class CommandGimmieItems : public Command {
|
||||||
|
public:
|
||||||
|
CommandGimmieItems();
|
||||||
|
|
||||||
|
std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args);
|
||||||
|
std::string help(Minecraft& mc);
|
||||||
|
};
|
||||||
35
src/commands/CommandHelp.cpp
Normal file
35
src/commands/CommandHelp.cpp
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
#include "CommandHelp.hpp"
|
||||||
|
#include "commands/Command.hpp"
|
||||||
|
#include "CommandManager.hpp"
|
||||||
|
#include <client/Minecraft.h>
|
||||||
|
#include <sstream>
|
||||||
|
|
||||||
|
CommandHelp::CommandHelp() : Command("help") {}
|
||||||
|
|
||||||
|
std::string CommandHelp::execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) {
|
||||||
|
if (args.empty()) {
|
||||||
|
auto cmds = mc.commandManager().getListAllCommands();
|
||||||
|
|
||||||
|
std::ostringstream output;
|
||||||
|
|
||||||
|
output << "List of all commands:" << std::endl;
|
||||||
|
|
||||||
|
for (auto& cmd : cmds) {
|
||||||
|
output << " - " + cmd << std::endl;;
|
||||||
|
}
|
||||||
|
|
||||||
|
return output.str();
|
||||||
|
}
|
||||||
|
|
||||||
|
Command* cmd = mc.commandManager().getCommand(args[0]);
|
||||||
|
|
||||||
|
if (cmd != nullptr) {
|
||||||
|
return cmd->help(mc);
|
||||||
|
}
|
||||||
|
|
||||||
|
return "help: command " + args[0] + " not found";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string CommandHelp::help(Minecraft& mc) {
|
||||||
|
return "Usage: /help <command>";
|
||||||
|
}
|
||||||
9
src/commands/CommandHelp.hpp
Normal file
9
src/commands/CommandHelp.hpp
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
#include "Command.hpp"
|
||||||
|
|
||||||
|
class CommandHelp : public Command {
|
||||||
|
public:
|
||||||
|
CommandHelp();
|
||||||
|
|
||||||
|
std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args);
|
||||||
|
std::string help(Minecraft& mc);
|
||||||
|
};
|
||||||
46
src/commands/CommandKick.cpp
Normal file
46
src/commands/CommandKick.cpp
Normal file
@@ -0,0 +1,46 @@
|
|||||||
|
#include "CommandKick.hpp"
|
||||||
|
#include "commands/Command.hpp"
|
||||||
|
#include "network/RakNetInstance.h"
|
||||||
|
#include "raknet/RakPeerInterface.h"
|
||||||
|
#include "world/level/Level.h"
|
||||||
|
#include <algorithm>
|
||||||
|
#include <client/Minecraft.h>
|
||||||
|
|
||||||
|
CommandKick::CommandKick() : Command("kick") {}
|
||||||
|
|
||||||
|
std::string CommandKick::execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) {
|
||||||
|
if (!isPlayerOp(mc, player)) {
|
||||||
|
return "You aren't enough priveleged to run this command";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (args.empty()) {
|
||||||
|
return help(mc);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string nicknameLower = args[0];
|
||||||
|
std::transform(nicknameLower.begin(), nicknameLower.end(), nicknameLower.begin(), ::tolower);
|
||||||
|
|
||||||
|
auto it = std::find_if(mc.level->players.begin(), mc.level->players.end(), [args, nicknameLower] (auto& it) -> bool {
|
||||||
|
std::string lower = it->name;
|
||||||
|
std::transform(lower.begin(), lower.end(), lower.begin(), ::tolower);
|
||||||
|
|
||||||
|
return lower == nicknameLower;
|
||||||
|
});
|
||||||
|
|
||||||
|
if (it == mc.level->players.end()) {
|
||||||
|
return "kick: can't find player with name " + args[0];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (*it == (Player*)mc.player) {
|
||||||
|
return "kick: you can't kick urself lol";
|
||||||
|
}
|
||||||
|
|
||||||
|
mc.level->removePlayer(*it);
|
||||||
|
(*it)->remove();
|
||||||
|
mc.raknetInstance->getPeer()->CloseConnection((*it)->owner, true);
|
||||||
|
return "kick: successfully kicked player " + args[0];
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string CommandKick::help(Minecraft& mc) {
|
||||||
|
return "Usage: /kick <player>";
|
||||||
|
}
|
||||||
9
src/commands/CommandKick.hpp
Normal file
9
src/commands/CommandKick.hpp
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
#include "Command.hpp"
|
||||||
|
|
||||||
|
class CommandKick : public Command {
|
||||||
|
public:
|
||||||
|
CommandKick();
|
||||||
|
|
||||||
|
std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args);
|
||||||
|
std::string help(Minecraft& mc);
|
||||||
|
};
|
||||||
70
src/commands/CommandManager.cpp
Normal file
70
src/commands/CommandManager.cpp
Normal file
@@ -0,0 +1,70 @@
|
|||||||
|
#include "CommandManager.hpp"
|
||||||
|
#include <algorithm>
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
#include "client/Minecraft.h"
|
||||||
|
#include "commands/Command.hpp"
|
||||||
|
#include "commands/CommandHelp.hpp"
|
||||||
|
#include "commands/CommandKick.hpp"
|
||||||
|
#include "commands/CommandOp.hpp"
|
||||||
|
#include "commands/CommandBan.hpp"
|
||||||
|
#include "commands/CommandGimmieItems.hpp"
|
||||||
|
#include "network/packet/ChatPacket.h"
|
||||||
|
#include "network/RakNetInstance.h"
|
||||||
|
#include "world/level/Level.h"
|
||||||
|
|
||||||
|
CommandManager::CommandManager() {
|
||||||
|
registerAllCommands();
|
||||||
|
}
|
||||||
|
|
||||||
|
void CommandManager::registerAllCommands() {
|
||||||
|
m_commands.push_back(new CommandHelp());
|
||||||
|
m_commands.push_back(new CommandKick());
|
||||||
|
m_commands.push_back(new CommandOp());
|
||||||
|
m_commands.push_back(new CommandBan());
|
||||||
|
// m_commands.push_back(new CommandGimmieItems());
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<std::string> CommandManager::getListAllCommands() {
|
||||||
|
std::vector<std::string> ret;
|
||||||
|
|
||||||
|
for (auto& cmd : m_commands) {
|
||||||
|
ret.push_back(cmd->getName());
|
||||||
|
}
|
||||||
|
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string CommandManager::execute(Minecraft& mc, Player& player, const std::string& input) {
|
||||||
|
std::istringstream ss(input);
|
||||||
|
std::string cmd;
|
||||||
|
|
||||||
|
ss >> cmd;
|
||||||
|
|
||||||
|
auto it = std::find_if(m_commands.begin(), m_commands.end(), [cmd](auto& it) -> bool {
|
||||||
|
return it->getName() == cmd;
|
||||||
|
});
|
||||||
|
|
||||||
|
if (it == m_commands.end()) {
|
||||||
|
return "Command /" + cmd + " not found";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<std::string> args;
|
||||||
|
|
||||||
|
std::string tok;
|
||||||
|
while (ss >> tok) args.push_back(tok);
|
||||||
|
|
||||||
|
return (*it)->execute(mc, player, args);
|
||||||
|
}
|
||||||
|
|
||||||
|
Command* CommandManager::getCommand(const std::string& name) {
|
||||||
|
auto it = std::find_if(m_commands.begin(), m_commands.end(), [name](auto& it) -> bool {
|
||||||
|
return it->getName() == name;
|
||||||
|
});
|
||||||
|
|
||||||
|
if (it == m_commands.end()) {
|
||||||
|
return *it;
|
||||||
|
}
|
||||||
|
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
21
src/commands/CommandManager.hpp
Normal file
21
src/commands/CommandManager.hpp
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
#include "Command.hpp"
|
||||||
|
|
||||||
|
class CommandManager {
|
||||||
|
public:
|
||||||
|
CommandManager();
|
||||||
|
|
||||||
|
std::vector<std::string> getListAllCommands();
|
||||||
|
|
||||||
|
std::string execute(Minecraft& mc, Player& player, const std::string& input);
|
||||||
|
|
||||||
|
Command* getCommand(const std::string& name);
|
||||||
|
|
||||||
|
private:
|
||||||
|
void registerAllCommands();
|
||||||
|
|
||||||
|
std::vector<Command*> m_commands;
|
||||||
|
};
|
||||||
31
src/commands/CommandOp.cpp
Normal file
31
src/commands/CommandOp.cpp
Normal file
@@ -0,0 +1,31 @@
|
|||||||
|
#include "CommandOp.hpp"
|
||||||
|
#include "commands/Command.hpp"
|
||||||
|
#include "world/level/Level.h"
|
||||||
|
#include <algorithm>
|
||||||
|
#include <client/Minecraft.h>
|
||||||
|
|
||||||
|
CommandOp::CommandOp() : Command("op") {}
|
||||||
|
|
||||||
|
std::string CommandOp::execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) {
|
||||||
|
if (!isPlayerOp(mc, player)) {
|
||||||
|
return "You aren't enough priveleged to run this command";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (args.empty()) {
|
||||||
|
return help(mc);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string nicknameLower = args[0];
|
||||||
|
std::transform(nicknameLower.begin(), nicknameLower.end(), nicknameLower.begin(), ::tolower);
|
||||||
|
|
||||||
|
if (mc.level->ops.find(nicknameLower) != mc.level->ops.end()) {
|
||||||
|
return "op: player " + args[0] + " already opped";
|
||||||
|
}
|
||||||
|
|
||||||
|
mc.level->ops.emplace(nicknameLower);
|
||||||
|
return "op: successfully opped player " + args[0];
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string CommandOp::help(Minecraft& mc) {
|
||||||
|
return "Usage: /op <player>";
|
||||||
|
}
|
||||||
9
src/commands/CommandOp.hpp
Normal file
9
src/commands/CommandOp.hpp
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
#include "Command.hpp"
|
||||||
|
|
||||||
|
class CommandOp : public Command {
|
||||||
|
public:
|
||||||
|
CommandOp();
|
||||||
|
|
||||||
|
std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args);
|
||||||
|
std::string help(Minecraft& mc);
|
||||||
|
};
|
||||||
@@ -1,16 +1,20 @@
|
|||||||
|
#include <fstream>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include "NinecraftApp.h"
|
#include "NinecraftApp.h"
|
||||||
#include "AppPlatform.h"
|
#include "AppPlatform.h"
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <signal.h>
|
#include <signal.h>
|
||||||
|
#ifdef __linux__
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
#include "world/level/LevelSettings.h"
|
#include "world/level/LevelSettings.h"
|
||||||
#include "world/level/Level.h"
|
#include "world/level/Level.h"
|
||||||
#include "server/ArgumentsSettings.h"
|
#include "server/ArgumentsSettings.h"
|
||||||
#include "platform/time.h"
|
#include "platform/time.h"
|
||||||
#include "SharedConstants.h"
|
#include "SharedConstants.h"
|
||||||
|
#include "world/level/LevelConstants.h"
|
||||||
|
|
||||||
#define MAIN_CLASS NinecraftApp
|
#define MAIN_CLASS NinecraftApp
|
||||||
static App* g_app = 0;
|
static App* g_app = 0;
|
||||||
@@ -27,36 +31,175 @@ void signal_callback_handler(int signum) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int main(int numArguments, char* pszArgs[]) {
|
std::string findStringInConfig(std::string line, std::string config) {
|
||||||
ArgumentsSettings aSettings(numArguments, pszArgs);
|
auto valuePos = config.find(line);
|
||||||
if(aSettings.getShowHelp()) {
|
|
||||||
ArgumentsSettings defaultSettings(0, NULL);
|
if (line.empty()) {
|
||||||
printf("Minecraft Pockect Edition Server %s\n", Common::getGameVersionString("").c_str());
|
throw std::runtime_error("Key cannot be empty");
|
||||||
printf("-------------------------------------------------------\n");
|
}
|
||||||
printf("--cachepath - Path to where the server can store temp stuff (not sure if this is used) [default: \"%s\"]\n", defaultSettings.getCachePath().c_str());
|
|
||||||
printf("--externalpath - The path to the place where the server should store the levels. [default: \"%s\"]\n", defaultSettings.getExternalPath().c_str());
|
if (valuePos == std::string::npos) {
|
||||||
printf("--levelname - The name of the server [default: \"%s\"]\n", defaultSettings.getLevelName().c_str());
|
throw std::runtime_error("Cannot find value");
|
||||||
printf("--leveldir - The name of the server [default: \"%s\"]\n", defaultSettings.getLevelDir().c_str());
|
}
|
||||||
printf("--help - Shows this message.\n");
|
|
||||||
printf("--port - The port to run the server on. [default: %d]\n", defaultSettings.getPort());
|
std::string valueStr = "";
|
||||||
printf("--serverkey - The key that the server should use for API calls. [default: \"%s\"]\n", defaultSettings.getServerKey().c_str());
|
|
||||||
printf("-------------------------------------------------------\n");
|
valuePos += 1 + line.size();
|
||||||
return 0;
|
|
||||||
|
while (true) {
|
||||||
|
auto sym = config.at(valuePos);
|
||||||
|
|
||||||
|
if (sym == '\n') {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (valuePos == config.size()) {
|
||||||
|
throw std::runtime_error("Cannot find end of the line");
|
||||||
|
}
|
||||||
|
|
||||||
|
valueStr += sym;
|
||||||
|
valuePos++;
|
||||||
|
}
|
||||||
|
|
||||||
|
return valueStr;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
int main(int numArguments, char* pszArgs[]) {
|
||||||
|
std::ifstream serverProperties("server.properties");
|
||||||
|
|
||||||
|
int port = 0;
|
||||||
|
int gamemode = 0;
|
||||||
|
int worldSize = 0;
|
||||||
|
|
||||||
|
std::string levelDir = "";
|
||||||
|
std::string cachePath = "";
|
||||||
|
std::string externalPath = "";
|
||||||
|
std::string levelName = "";
|
||||||
|
|
||||||
|
if (serverProperties.is_open()) {
|
||||||
|
std::string propString;
|
||||||
|
std::string line;
|
||||||
|
|
||||||
|
while (std::getline(serverProperties, line)) {
|
||||||
|
propString += line;
|
||||||
|
propString += "\n";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (propString.empty()) {
|
||||||
|
throw std::runtime_error("Config cannot be empty");
|
||||||
|
}
|
||||||
|
|
||||||
|
port = std::stoi(findStringInConfig("port", propString));
|
||||||
|
worldSize = std::stoi(findStringInConfig("world-size", propString));
|
||||||
|
|
||||||
|
if (worldSize < 16 || worldSize > 32) {
|
||||||
|
throw std::runtime_error("Incorrect world size.");
|
||||||
|
}
|
||||||
|
|
||||||
|
LevelConstants::CHUNK_CACHE_WIDTH = worldSize;
|
||||||
|
LevelConstants::LEVEL_WIDTH = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_WIDTH;
|
||||||
|
LevelConstants::LEVEL_DEPTH = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_DEPTH;
|
||||||
|
|
||||||
|
cachePath = findStringInConfig("level-cachepath", propString);
|
||||||
|
externalPath = findStringInConfig("level-externalpath", propString);
|
||||||
|
levelName = findStringInConfig("level-name", propString);
|
||||||
|
levelDir = findStringInConfig("level-dir", propString);
|
||||||
|
|
||||||
|
std::string gamemodeStr = findStringInConfig("gamemode", propString);
|
||||||
|
|
||||||
|
if (gamemodeStr == "survival") {
|
||||||
|
gamemode = GameType::Survival;
|
||||||
|
} else if (gamemodeStr == "creative") {
|
||||||
|
gamemode = GameType::Creative;
|
||||||
|
} else {
|
||||||
|
gamemode = GameType::Survival;
|
||||||
|
}
|
||||||
|
|
||||||
|
printf("%d %s %s %d %d\n", port, cachePath.c_str(), externalPath.c_str(), gamemode, LevelConstants::CHUNK_CACHE_WIDTH);
|
||||||
|
} else {
|
||||||
|
std::ofstream defaultProperties("server.properties");
|
||||||
|
|
||||||
|
if (defaultProperties.is_open()) {
|
||||||
|
ArgumentsSettings defaultSettings(0, NULL);
|
||||||
|
|
||||||
|
std::stringstream buffer;
|
||||||
|
|
||||||
|
buffer << "// MCPE Server properties" << std::endl;
|
||||||
|
buffer << "port=" << defaultSettings.getPort() << std::endl;
|
||||||
|
buffer << "level-dir=" << defaultSettings.getLevelDir() << std::endl;
|
||||||
|
buffer << "level-cachepath=" << defaultSettings.getCachePath() << std::endl;
|
||||||
|
buffer << "level-externalpath=" << defaultSettings.getExternalPath() << std::endl;
|
||||||
|
buffer << "gamemode=survival" << std::endl;
|
||||||
|
buffer << "level-name=" << defaultSettings.getLevelName() << std::endl;
|
||||||
|
buffer << "world-size=16" << std::endl;
|
||||||
|
|
||||||
|
defaultProperties << buffer.str();
|
||||||
|
|
||||||
|
printf("%s \n", buffer.str().c_str());
|
||||||
|
|
||||||
|
printf("Edit a config file first!\n");
|
||||||
|
|
||||||
|
defaultProperties.close();
|
||||||
|
exit(0);
|
||||||
|
} else {
|
||||||
|
throw std::runtime_error("Cannot create default config.");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
printf("Level Name: %s\n", aSettings.getLevelName().c_str());
|
|
||||||
|
printf("Level Name: %s\n", levelName.c_str());
|
||||||
|
|
||||||
AppContext appContext;
|
AppContext appContext;
|
||||||
appContext.platform = new AppPlatform();
|
appContext.platform = new AppPlatform();
|
||||||
App* app = new MAIN_CLASS();
|
App* app = new MAIN_CLASS();
|
||||||
signal(SIGINT, signal_callback_handler);
|
signal(SIGINT, signal_callback_handler);
|
||||||
g_app = app;
|
g_app = app;
|
||||||
((MAIN_CLASS*)g_app)->externalStoragePath = aSettings.getExternalPath();
|
((MAIN_CLASS*)g_app)->externalStoragePath = externalPath;
|
||||||
((MAIN_CLASS*)g_app)->externalCacheStoragePath = aSettings.getCachePath();
|
((MAIN_CLASS*)g_app)->externalCacheStoragePath = cachePath;
|
||||||
|
|
||||||
g_app->init(appContext);
|
g_app->init(appContext);
|
||||||
LevelSettings settings(getEpochTimeS(), GameType::Creative);
|
LevelSettings settings(getEpochTimeS(), gamemode);
|
||||||
float startTime = getTimeS();
|
float startTime = getTimeS();
|
||||||
((MAIN_CLASS*)g_app)->selectLevel(aSettings.getLevelDir(), aSettings.getLevelName(), settings);
|
((MAIN_CLASS*)g_app)->selectLevel(levelDir, levelName, settings);
|
||||||
((MAIN_CLASS*)g_app)->hostMultiplayer(aSettings.getPort());
|
((MAIN_CLASS*)g_app)->hostMultiplayer(port);
|
||||||
|
|
||||||
|
// Reading ops
|
||||||
|
std::ifstream ops("ops.txt");
|
||||||
|
|
||||||
|
if (ops.is_open()) {
|
||||||
|
std::string line;
|
||||||
|
|
||||||
|
while (std::getline(ops, line)) {
|
||||||
|
if (!line.empty()) {
|
||||||
|
((MAIN_CLASS*)g_app)->level->ops.insert(line);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
std::ofstream opsDefault("ops.txt");
|
||||||
|
|
||||||
|
if (!opsDefault.is_open()) {
|
||||||
|
throw std::runtime_error("Cannot create ops list.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Reading banned ppl
|
||||||
|
std::ifstream banned("banned-players.txt");
|
||||||
|
|
||||||
|
if (banned.is_open()) {
|
||||||
|
std::string line;
|
||||||
|
|
||||||
|
while (std::getline(banned, line)) {
|
||||||
|
if (!line.empty()) {
|
||||||
|
((MAIN_CLASS*)g_app)->level->bannedPlayers.insert(line);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
std::ofstream bannedPlayers("banned-players.txt");
|
||||||
|
|
||||||
|
if (!bannedPlayers.is_open()) {
|
||||||
|
throw std::runtime_error("Cannot create banned players list.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
std::cout << "Level has been generated in " << getTimeS() - startTime << std::endl;
|
std::cout << "Level has been generated in " << getTimeS() - startTime << std::endl;
|
||||||
((MAIN_CLASS*)g_app)->level->saveLevelData();
|
((MAIN_CLASS*)g_app)->level->saveLevelData();
|
||||||
@@ -67,7 +210,31 @@ int main(int numArguments, char* pszArgs[]) {
|
|||||||
//pthread_yield();
|
//pthread_yield();
|
||||||
sleepMs(20);
|
sleepMs(20);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::ofstream opsWrite("ops.txt");
|
||||||
|
|
||||||
|
if (opsWrite.is_open()) {
|
||||||
|
for (auto& op : ((MAIN_CLASS*)g_app)->level->ops) {
|
||||||
|
opsWrite << op << std::endl;
|
||||||
|
}
|
||||||
|
opsWrite.close();
|
||||||
|
} else {
|
||||||
|
throw std::runtime_error("Cannot open ops list.");
|
||||||
|
}
|
||||||
|
|
||||||
|
std::ofstream bannedWrite("banned-players.txt");
|
||||||
|
|
||||||
|
if (bannedWrite.is_open()) {
|
||||||
|
for (auto& banned : ((MAIN_CLASS*)g_app)->level->bannedPlayers) {
|
||||||
|
bannedWrite << banned << std::endl;
|
||||||
|
}
|
||||||
|
bannedWrite.close();
|
||||||
|
} else {
|
||||||
|
throw std::runtime_error("Cannot open banned players list.");
|
||||||
|
}
|
||||||
|
|
||||||
((MAIN_CLASS*)g_app)->level->saveLevelData();
|
((MAIN_CLASS*)g_app)->level->saveLevelData();
|
||||||
|
|
||||||
delete app;
|
delete app;
|
||||||
appContext.platform->finish();
|
appContext.platform->finish();
|
||||||
delete appContext.platform;
|
delete appContext.platform;
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
|
|
||||||
#include "ClientSideNetworkHandler.h"
|
#include "ClientSideNetworkHandler.h"
|
||||||
#include "client/Options.h"
|
#include "client/Options.h"
|
||||||
|
#include "network/packet/LoginStatusPacket.h"
|
||||||
#include "packet/PacketInclude.h"
|
#include "packet/PacketInclude.h"
|
||||||
#include "RakNetInstance.h"
|
#include "RakNetInstance.h"
|
||||||
#include "../world/level/chunk/ChunkSource.h"
|
#include "../world/level/chunk/ChunkSource.h"
|
||||||
@@ -10,6 +11,9 @@
|
|||||||
#include "../world/entity/player/Inventory.h"
|
#include "../world/entity/player/Inventory.h"
|
||||||
#include "../client/Minecraft.h"
|
#include "../client/Minecraft.h"
|
||||||
#include "../client/gamemode/GameMode.h"
|
#include "../client/gamemode/GameMode.h"
|
||||||
|
#include "world/item/ItemInstance.h"
|
||||||
|
#include "world/level/LevelConstants.h"
|
||||||
|
#include <cstddef>
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
#include "../client/gui/screens/DisconnectionScreen.h"
|
#include "../client/gui/screens/DisconnectionScreen.h"
|
||||||
#endif
|
#endif
|
||||||
@@ -42,6 +46,9 @@ ClientSideNetworkHandler::ClientSideNetworkHandler(Minecraft* minecraft, IRakNet
|
|||||||
requestNextChunkPosition(0),
|
requestNextChunkPosition(0),
|
||||||
requestNextChunkIndex(0)
|
requestNextChunkIndex(0)
|
||||||
{
|
{
|
||||||
|
NumRequestChunks = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_CACHE_WIDTH;
|
||||||
|
requestNextChunkIndexList.resize(NumRequestChunks);
|
||||||
|
chunksLoaded.resize(NumRequestChunks);
|
||||||
rakPeer = raknetInstance->getPeer();
|
rakPeer = raknetInstance->getPeer();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -59,7 +66,7 @@ void ClientSideNetworkHandler::requestNextChunk()
|
|||||||
|
|
||||||
//LOGI("requesting chunks @ (%d, %d)\n", chunk.x, chunk.y);
|
//LOGI("requesting chunks @ (%d, %d)\n", chunk.x, chunk.y);
|
||||||
|
|
||||||
//raknetInstance->send(new RequestChunkPacket(requestNextChunkPosition % CHUNK_CACHE_WIDTH, requestNextChunkPosition / CHUNK_CACHE_WIDTH));
|
//raknetInstance->send(new RequestChunkPacket(requestNextChunkPosition % LevelConstants::CHUNK_CACHE_WIDTH, requestNextChunkPosition / LevelConstants::CHUNK_CACHE_WIDTH));
|
||||||
requestNextChunkIndex++;
|
requestNextChunkIndex++;
|
||||||
requestNextChunkPosition++;
|
requestNextChunkPosition++;
|
||||||
}
|
}
|
||||||
@@ -67,16 +74,16 @@ void ClientSideNetworkHandler::requestNextChunk()
|
|||||||
|
|
||||||
bool ClientSideNetworkHandler::areAllChunksLoaded()
|
bool ClientSideNetworkHandler::areAllChunksLoaded()
|
||||||
{
|
{
|
||||||
return (requestNextChunkPosition >= (CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH));
|
return (requestNextChunkPosition >= (LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_CACHE_WIDTH));
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ClientSideNetworkHandler::isChunkLoaded(int x, int z)
|
bool ClientSideNetworkHandler::isChunkLoaded(int x, int z)
|
||||||
{
|
{
|
||||||
if (x < 0 || x >= CHUNK_CACHE_WIDTH || z < 0 || z >= CHUNK_CACHE_WIDTH) {
|
if (x < 0 || x >= LevelConstants::CHUNK_CACHE_WIDTH || z < 0 || z >= LevelConstants::CHUNK_CACHE_WIDTH) {
|
||||||
LOGE("Error: Tried to request chunk (%d, %d)\n", x, z);
|
LOGE("Error: Tried to request chunk (%d, %d)\n", x, z);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
return chunksLoaded[x * CHUNK_CACHE_WIDTH + z];
|
return chunksLoaded[x * LevelConstants::CHUNK_CACHE_WIDTH + z];
|
||||||
//return areAllChunksLoaded();
|
//return areAllChunksLoaded();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -86,7 +93,7 @@ void ClientSideNetworkHandler::onConnect(const RakNet::RakNetGUID& hostGuid)
|
|||||||
serverGuid = hostGuid;
|
serverGuid = hostGuid;
|
||||||
|
|
||||||
clearChunksLoaded();
|
clearChunksLoaded();
|
||||||
LoginPacket packet(minecraft->options.getStringValue(OPTIONS_USERNAME).c_str(), SharedConstants::NetworkProtocolVersion);
|
LoginPacket packet(minecraft->options.getStringValue(OPTIONS_USERNAME).c_str(), SharedConstants::NetworkProtocolVersion, true);
|
||||||
raknetInstance->send(packet);
|
raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -97,6 +104,11 @@ void ClientSideNetworkHandler::onUnableToConnect()
|
|||||||
|
|
||||||
void ClientSideNetworkHandler::onDisconnect(const RakNet::RakNetGUID& guid)
|
void ClientSideNetworkHandler::onDisconnect(const RakNet::RakNetGUID& guid)
|
||||||
{
|
{
|
||||||
|
LevelConstants::CHUNK_CACHE_WIDTH = 16;
|
||||||
|
LevelConstants::LEVEL_WIDTH = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_WIDTH;
|
||||||
|
LevelConstants::LEVEL_DEPTH = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_DEPTH;
|
||||||
|
|
||||||
|
// TODO: Good disconnecting
|
||||||
LOGI("onDisconnect\n");
|
LOGI("onDisconnect\n");
|
||||||
if (level)
|
if (level)
|
||||||
{
|
{
|
||||||
@@ -109,9 +121,13 @@ void ClientSideNetworkHandler::onDisconnect(const RakNet::RakNetGUID& guid)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#ifndef STANDALONE_SERVER
|
minecraft->leaveGame();
|
||||||
minecraft->gui.addMessage("Disconnected from server");
|
// minecraft->setLevel(NULL);
|
||||||
#endif
|
// #ifndef STANDALONE_SERVER
|
||||||
|
// minecraft->gui.addMessage("Disconnected from server");
|
||||||
|
// // TODO: screen with error
|
||||||
|
// minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
||||||
|
// #endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginStatusPacket* packet) {
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginStatusPacket* packet) {
|
||||||
@@ -130,6 +146,18 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginSta
|
|||||||
LOGI("Disconnect! Server is outdated!\n");
|
LOGI("Disconnect! Server is outdated!\n");
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
minecraft->setScreen(new DisconnectionScreen("Could not connect: Outdated server!"));
|
minecraft->setScreen(new DisconnectionScreen("Could not connect: Outdated server!"));
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
if (packet->status == LoginStatus::Failed_TakenNickname) {
|
||||||
|
LOGI("Disconnect! Nickname is taken!\n");
|
||||||
|
#ifndef STANDALONE_SERVER
|
||||||
|
minecraft->setScreen(new DisconnectionScreen("Could not connect: Nickname is taken!"));
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
if (packet->status == LoginStatus::Failed_Banned) {
|
||||||
|
LOGI("Disconnect! You're banned from this server!\n");
|
||||||
|
#ifndef STANDALONE_SERVER
|
||||||
|
minecraft->setScreen(new DisconnectionScreen("Could not connect: You're banned from this server!"));
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -146,6 +174,19 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, StartGam
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// @todo @note i think its trash
|
||||||
|
// we can put it directly to selectLevel?
|
||||||
|
if (packet->chunkCacheWidth != 0) {
|
||||||
|
printf("lol \n");
|
||||||
|
LevelConstants::CHUNK_CACHE_WIDTH = packet->chunkCacheWidth;
|
||||||
|
LevelConstants::LEVEL_WIDTH = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_WIDTH;
|
||||||
|
LevelConstants::LEVEL_DEPTH = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_DEPTH;
|
||||||
|
LevelChunk::ChunkBlockCount = LevelConstants::CHUNK_BLOCK_COUNT;
|
||||||
|
}
|
||||||
|
NumRequestChunks = LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_CACHE_WIDTH;
|
||||||
|
requestNextChunkIndexList.resize(NumRequestChunks);
|
||||||
|
chunksLoaded.resize(NumRequestChunks);
|
||||||
|
|
||||||
const std::string& levelId = LevelStorageSource::TempLevelId;
|
const std::string& levelId = LevelStorageSource::TempLevelId;
|
||||||
LevelStorageSource* storageSource = minecraft->getLevelSource();
|
LevelStorageSource* storageSource = minecraft->getLevelSource();
|
||||||
storageSource->deleteLevel(levelId);
|
storageSource->deleteLevel(levelId);
|
||||||
@@ -182,7 +223,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, SetTimeP
|
|||||||
if (!level)
|
if (!level)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
LOGI("SetTimePacket\n");
|
// LOGI("SetTimePacket\n");
|
||||||
level->setTime(packet->time);
|
level->setTime(packet->time);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -238,7 +279,7 @@ void ClientSideNetworkHandler::handle( const RakNet::RakNetGUID& source, AddPain
|
|||||||
}
|
}
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AddMobPacket* packet)
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AddMobPacket* packet)
|
||||||
{
|
{
|
||||||
LOGI("AddMobPacket (%p)\n", level);
|
// LOGI("AddMobPacket (%p)\n", level);
|
||||||
|
|
||||||
if (!level) {
|
if (!level) {
|
||||||
LOGW("Trying to add a mob with no level!\n");
|
LOGW("Trying to add a mob with no level!\n");
|
||||||
@@ -324,7 +365,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveEn
|
|||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
Entity* entity = level->getEntity(packet->entityId);
|
Entity* entity = level->getEntity(packet->entityId);
|
||||||
LOGI("RemoveEntityPacket %p %p, %d\n", entity, minecraft->player, entity?(int)(entity->isPlayer()): -1);
|
// LOGI("RemoveEntityPacket %p %p, %d\n", entity, minecraft->player, entity?(int)(entity->isPlayer()): -1);
|
||||||
if (!entity) return;
|
if (!entity) return;
|
||||||
|
|
||||||
level->removeEntity(entity);
|
level->removeEntity(entity);
|
||||||
@@ -344,6 +385,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AddItemE
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItemEntityPacket* packet) {
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItemEntityPacket* packet) {
|
||||||
|
// printf("TakeItemEntityPacket \n");
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
Entity* e = level->getEntity(packet->itemId);
|
Entity* e = level->getEntity(packet->itemId);
|
||||||
@@ -386,6 +428,54 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MovePlay
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, SendInventoryPacket* packet) {
|
||||||
|
if (!level) return;
|
||||||
|
|
||||||
|
if (packet->entityId == minecraft->player->entityId) {
|
||||||
|
auto items = packet->items;
|
||||||
|
|
||||||
|
minecraft->player->inventory->replace(items);
|
||||||
|
|
||||||
|
for (int i = 0; i < packet->linkedSlot.size(); i++) {
|
||||||
|
minecraft->player->inventory->linkSlot(i, packet->linkedSlot[i].inventorySlot, true);
|
||||||
|
LOGI("%i -> %i\n", packet->linkedSlot[i].inventorySlot, i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItemPacket* packet) {
|
||||||
|
if (!level) return;
|
||||||
|
|
||||||
|
LOGI("TakeItemPacket\n");
|
||||||
|
|
||||||
|
ItemInstance* item;
|
||||||
|
|
||||||
|
item->count = packet->count;
|
||||||
|
item->id = packet->itemId;
|
||||||
|
item->setAuxValue(packet->auxValue);
|
||||||
|
|
||||||
|
// if (minecraft->player->entityId == packet->playerId) {
|
||||||
|
if (!minecraft->player->inventory->add(item)) {
|
||||||
|
minecraft->player->drop(new ItemInstance(*item), false);
|
||||||
|
}
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
|
||||||
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveItemPacket* packet) {
|
||||||
|
// Idk how it works...
|
||||||
|
if (!level) return;
|
||||||
|
|
||||||
|
ItemInstance item;
|
||||||
|
|
||||||
|
item.count = packet->count;
|
||||||
|
item.id = packet->itemId;
|
||||||
|
item.setAuxValue(packet->auxValue);
|
||||||
|
|
||||||
|
// if (minecraft->player->entityId == packet->playerId) {
|
||||||
|
minecraft->player->inventory->removeResource(item);
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MoveEntityPacket* packet)
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MoveEntityPacket* packet)
|
||||||
{
|
{
|
||||||
if (!level)
|
if (!level)
|
||||||
@@ -475,19 +565,19 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChunkDat
|
|||||||
//unsigned char* blockIds = chunk->getBlockData();
|
//unsigned char* blockIds = chunk->getBlockData();
|
||||||
DataLayer& blockData = chunk->data;
|
DataLayer& blockData = chunk->data;
|
||||||
|
|
||||||
const int setSize = LEVEL_HEIGHT / 8;
|
const int setSize = LevelConstants::LEVEL_HEIGHT / 8;
|
||||||
const int setShift = 4; // power of LEVEL_HEIGHT / 8
|
const int setShift = 4; // power of LevelConstants::LEVEL_HEIGHT / 8
|
||||||
|
|
||||||
bool recalcHeight = false;
|
bool recalcHeight = false;
|
||||||
|
|
||||||
int x0 = 16, x1 = 0, z0 = 16, z1 = 0, y0 = LEVEL_HEIGHT, y1 = 0;
|
int x0 = 16, x1 = 0, z0 = 16, z1 = 0, y0 = LevelConstants::LEVEL_HEIGHT, y1 = 0;
|
||||||
int rx = packet->x << 4;
|
int rx = packet->x << 4;
|
||||||
int rz = packet->z << 4;
|
int rz = packet->z << 4;
|
||||||
|
|
||||||
unsigned char readBlockBuffer[setSize];
|
unsigned char* readBlockBuffer = new unsigned char[setSize];
|
||||||
unsigned char readDataBuffer[setSize / 2];
|
unsigned char* readDataBuffer = new unsigned char[setSize / 2];
|
||||||
|
|
||||||
for (int i = 0; i < CHUNK_COLUMNS; i++)
|
for (int i = 0; i < LevelConstants::CHUNK_COLUMNS; i++)
|
||||||
{
|
{
|
||||||
unsigned char updateBits = 0;
|
unsigned char updateBits = 0;
|
||||||
packet->chunkData.Read(updateBits);
|
packet->chunkData.Read(updateBits);
|
||||||
@@ -496,8 +586,8 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChunkDat
|
|||||||
{
|
{
|
||||||
recalcHeight = true;
|
recalcHeight = true;
|
||||||
|
|
||||||
int colX = (i % CHUNK_WIDTH);
|
int colX = (i % LevelConstants::CHUNK_WIDTH);
|
||||||
int colZ = (i / CHUNK_WIDTH);
|
int colZ = (i / LevelConstants::CHUNK_WIDTH);
|
||||||
int colDataPosition = colX << 11 | colZ << 7;
|
int colDataPosition = colX << 11 | colZ << 7;
|
||||||
|
|
||||||
for (int set = 0; set < 8; set++)
|
for (int set = 0; set < 8; set++)
|
||||||
@@ -531,30 +621,33 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChunkDat
|
|||||||
{
|
{
|
||||||
y0 = ((1 << set) << setShift);
|
y0 = ((1 << set) << setShift);
|
||||||
}
|
}
|
||||||
if (((1 << set) << setShift) + (LEVEL_HEIGHT / 8) - 1 > y1)
|
if (((1 << set) << setShift) + (LevelConstants::LEVEL_HEIGHT / 8) - 1 > y1)
|
||||||
{
|
{
|
||||||
y1 = ((1 << set) << setShift) + (LEVEL_HEIGHT / 8) - 1;
|
y1 = ((1 << set) << setShift) + (LevelConstants::LEVEL_HEIGHT / 8) - 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if ((i % CHUNK_WIDTH) < x0)
|
if ((i % LevelConstants::CHUNK_WIDTH) < x0)
|
||||||
{
|
{
|
||||||
x0 = (i % CHUNK_WIDTH);
|
x0 = (i % LevelConstants::CHUNK_WIDTH);
|
||||||
}
|
}
|
||||||
if ((i % CHUNK_WIDTH) > x1)
|
if ((i % LevelConstants::CHUNK_WIDTH) > x1)
|
||||||
{
|
{
|
||||||
x1 = (i % CHUNK_WIDTH);
|
x1 = (i % LevelConstants::CHUNK_WIDTH);
|
||||||
}
|
}
|
||||||
if ((i / CHUNK_WIDTH) < z0)
|
if ((i / LevelConstants::CHUNK_WIDTH) < z0)
|
||||||
{
|
{
|
||||||
z0 = (i / CHUNK_WIDTH);
|
z0 = (i / LevelConstants::CHUNK_WIDTH);
|
||||||
}
|
}
|
||||||
if ((i / CHUNK_WIDTH) > z1)
|
if ((i / LevelConstants::CHUNK_WIDTH) > z1)
|
||||||
{
|
{
|
||||||
z1 = (i / CHUNK_WIDTH);
|
z1 = (i / LevelConstants::CHUNK_WIDTH);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
delete[] readBlockBuffer;
|
||||||
|
delete[] readDataBuffer;
|
||||||
|
|
||||||
if (recalcHeight)
|
if (recalcHeight)
|
||||||
{
|
{
|
||||||
// chunk->recalcHeightmap();
|
// chunk->recalcHeightmap();
|
||||||
@@ -579,7 +672,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChunkDat
|
|||||||
//chunk->terrainPopulated = true;
|
//chunk->terrainPopulated = true;
|
||||||
chunk->unsaved = false;
|
chunk->unsaved = false;
|
||||||
|
|
||||||
chunksLoaded[packet->x * CHUNK_CACHE_WIDTH + packet->z] = true;
|
chunksLoaded[packet->x * LevelConstants::CHUNK_CACHE_WIDTH + packet->z] = true;
|
||||||
|
|
||||||
if (areAllChunksLoaded())
|
if (areAllChunksLoaded())
|
||||||
{
|
{
|
||||||
@@ -627,18 +720,18 @@ void ClientSideNetworkHandler::arrangeRequestChunkOrder() {
|
|||||||
clearChunksLoaded();
|
clearChunksLoaded();
|
||||||
|
|
||||||
// Default sort is around center of the world
|
// Default sort is around center of the world
|
||||||
int cx = CHUNK_CACHE_WIDTH / 2;
|
int cx = LevelConstants::CHUNK_CACHE_WIDTH / 2;
|
||||||
int cz = CHUNK_CACHE_WIDTH / 2;
|
int cz = LevelConstants::CHUNK_CACHE_WIDTH / 2;
|
||||||
|
|
||||||
// If player exists, let's sort around him
|
// If player exists, let's sort around him
|
||||||
Player* p = minecraft? minecraft->player : NULL;
|
Player* p = minecraft? minecraft->player : NULL;
|
||||||
if (p) {
|
if (p) {
|
||||||
cx = Mth::floor(p->x / (float)CHUNK_WIDTH);
|
cx = Mth::floor(p->x / (float)LevelConstants::CHUNK_WIDTH);
|
||||||
cz = Mth::floor(p->z / (float)CHUNK_DEPTH);
|
cz = Mth::floor(p->z / (float)LevelConstants::CHUNK_DEPTH);
|
||||||
}
|
}
|
||||||
|
|
||||||
_ChunkSorter sorter(cx, cz);
|
_ChunkSorter sorter(cx, cz);
|
||||||
std::sort(requestNextChunkIndexList, requestNextChunkIndexList + NumRequestChunks, sorter);
|
std::sort(requestNextChunkIndexList.begin(), requestNextChunkIndexList.end(), sorter);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::levelGenerated(Level* level)
|
void ClientSideNetworkHandler::levelGenerated(Level* level)
|
||||||
@@ -728,7 +821,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, SetEntit
|
|||||||
if (!level)
|
if (!level)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
LOGI("SetEntityDataPacket\n");
|
// LOGI("SetEntityDataPacket\n");
|
||||||
|
|
||||||
Entity* e = level->getEntity(packet->id);
|
Entity* e = level->getEntity(packet->id);
|
||||||
if (e) {
|
if (e) {
|
||||||
@@ -782,6 +875,10 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AnimateP
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
@@ -791,6 +888,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, SetHealt
|
|||||||
if (!level || !minecraft->player)
|
if (!level || !minecraft->player)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
printf("SetHealthPacket \n");
|
||||||
minecraft->player->hurtTo(packet->health);
|
minecraft->player->hurtTo(packet->health);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -886,7 +984,11 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
|||||||
void ClientSideNetworkHandler::handle( const RakNet::RakNetGUID& source, ChatPacket* packet )
|
void ClientSideNetworkHandler::handle( const RakNet::RakNetGUID& source, ChatPacket* packet )
|
||||||
{
|
{
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
minecraft->gui.displayClientMessage(packet->message);
|
// minecraft->gui.displayClientMessage(packet->message);
|
||||||
|
std::istringstream iss(packet->message);
|
||||||
|
for (std::string line; std::getline(iss, line); ) {
|
||||||
|
minecraft->gui.addMessage(line);
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -919,8 +1021,8 @@ void ClientSideNetworkHandler::clearChunksLoaded()
|
|||||||
{
|
{
|
||||||
// Init the chunk positions
|
// Init the chunk positions
|
||||||
for (int i = 0; i < NumRequestChunks; ++i) {
|
for (int i = 0; i < NumRequestChunks; ++i) {
|
||||||
requestNextChunkIndexList[i].x = i/CHUNK_WIDTH;
|
requestNextChunkIndexList[i].x = i / LevelConstants::CHUNK_WIDTH;
|
||||||
requestNextChunkIndexList[i].y = i%CHUNK_WIDTH;
|
requestNextChunkIndexList[i].y = i % LevelConstants::CHUNK_WIDTH;
|
||||||
chunksLoaded[i] = false;
|
chunksLoaded[i] = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -77,6 +77,11 @@ public:
|
|||||||
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, RemoveItemPacket* packet);
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, TakeItemPacket* packet);
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet);
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, SendInventoryPacket* packet);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
void requestNextChunk();
|
void requestNextChunk();
|
||||||
@@ -97,11 +102,11 @@ private:
|
|||||||
BlockUpdateList bufferedBlockUpdates;
|
BlockUpdateList bufferedBlockUpdates;
|
||||||
int requestNextChunkPosition;
|
int requestNextChunkPosition;
|
||||||
|
|
||||||
static const int NumRequestChunks = CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH;
|
int NumRequestChunks;
|
||||||
|
|
||||||
int requestNextChunkIndex;
|
int requestNextChunkIndex;
|
||||||
IntPair requestNextChunkIndexList[NumRequestChunks];
|
std::vector<IntPair> requestNextChunkIndexList;
|
||||||
bool chunksLoaded[NumRequestChunks];
|
std::vector<bool> chunksLoaded;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -1,33 +0,0 @@
|
|||||||
#include "NATPunchHandler.h"
|
|
||||||
#include "../raknet/TCPInterface.h"
|
|
||||||
#include "../raknet/HTTPConnection.h"
|
|
||||||
#include "PHPDirectoryServer2.h"
|
|
||||||
|
|
||||||
using namespace RakNet;
|
|
||||||
NATPuchHandler::NATPuchHandler() {
|
|
||||||
tcpInterface = new TCPInterface;
|
|
||||||
}
|
|
||||||
NATPuchHandler::~NATPuchHandler() {
|
|
||||||
delete tcpInterface;
|
|
||||||
}
|
|
||||||
|
|
||||||
void NATPuchHandler::initialize() {
|
|
||||||
tcpInterface->Start(0, 64);
|
|
||||||
}
|
|
||||||
|
|
||||||
void NATPuchHandler::registerToGameList(const RakNet::RakString& serverName, int port) {
|
|
||||||
HTTPConnection httpConnection;
|
|
||||||
httpConnection.Init(tcpInterface, "johanbernhardsson.se");
|
|
||||||
PHPDirectoryServer2 directoryServer;
|
|
||||||
directoryServer.Init(&httpConnection, "/DirectoryServer.php");
|
|
||||||
directoryServer.UploadTable("", serverName, port, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
void NATPuchHandler::removeFromGameList() {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
void NATPuchHandler::close() {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@@ -1,24 +0,0 @@
|
|||||||
#ifndef _MINECRAFT_NETWORK_NATPUNCHHANDLER_H_
|
|
||||||
#define _MINECRAFT_NETWORK_NATPUNCHHANDLER_H_
|
|
||||||
#include "../raknet/TCPInterface.h"
|
|
||||||
#include "../raknet/RakString.h"
|
|
||||||
class NATPuchHandler {
|
|
||||||
public:
|
|
||||||
enum NATPuchHandlerStatus {
|
|
||||||
NATPuchInitilized = 0,
|
|
||||||
NATPuchFetchingServerList = 1,
|
|
||||||
NATPuchConnecting = 2,
|
|
||||||
NATPuchConnected = 3,
|
|
||||||
NATPuchDissconnected = 4
|
|
||||||
};
|
|
||||||
NATPuchHandler();
|
|
||||||
~NATPuchHandler();
|
|
||||||
void initialize();
|
|
||||||
void registerToGameList(const RakNet::RakString& serverName, int port);
|
|
||||||
void removeFromGameList();
|
|
||||||
void close();
|
|
||||||
private:
|
|
||||||
RakNet::TCPInterface *tcpInterface;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif /* _MINECRAFT_NETWORK_NATPUNCHHANDLER_H_ */
|
|
||||||
@@ -18,6 +18,8 @@ class RemovePlayerPacket;
|
|||||||
class RemoveEntityPacket;
|
class RemoveEntityPacket;
|
||||||
class MoveEntityPacket;
|
class MoveEntityPacket;
|
||||||
//class TeleportEntityPacket;
|
//class TeleportEntityPacket;
|
||||||
|
class RemoveItemPacket;
|
||||||
|
class TakeItemPacket;
|
||||||
class MovePlayerPacket;
|
class MovePlayerPacket;
|
||||||
class PlaceBlockPacket;
|
class PlaceBlockPacket;
|
||||||
class RemoveBlockPacket;
|
class RemoveBlockPacket;
|
||||||
@@ -48,6 +50,7 @@ class ContainerClosePacket;
|
|||||||
class ContainerSetSlotPacket;
|
class ContainerSetSlotPacket;
|
||||||
class ContainerSetDataPacket;
|
class ContainerSetDataPacket;
|
||||||
class ContainerSetContentPacket;
|
class ContainerSetContentPacket;
|
||||||
|
class WantCreatePacket;
|
||||||
class ChatPacket;
|
class ChatPacket;
|
||||||
class SignUpdatePacket;
|
class SignUpdatePacket;
|
||||||
class Minecraft;
|
class Minecraft;
|
||||||
@@ -119,6 +122,9 @@ public:
|
|||||||
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet) {}
|
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet) {}
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet) {}
|
virtual void handle(const RakNet::RakNetGUID& source, AdventureSettingsPacket* packet) {}
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, AnimatePacket* packet) {}
|
virtual void handle(const RakNet::RakNetGUID& source, AnimatePacket* packet) {}
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, RemoveItemPacket* packet) {}
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, TakeItemPacket* packet) {}
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet) {}
|
||||||
|
|
||||||
//
|
//
|
||||||
// Common implementation for Client and Server
|
// Common implementation for Client and Server
|
||||||
|
|||||||
@@ -2,6 +2,7 @@
|
|||||||
#include "Packet.h"
|
#include "Packet.h"
|
||||||
#include "../world/level/chunk/LevelChunk.h"
|
#include "../world/level/chunk/LevelChunk.h"
|
||||||
|
|
||||||
|
#include "network/packet/TakeItemPacket.h"
|
||||||
#include "packet/PacketInclude.h"
|
#include "packet/PacketInclude.h"
|
||||||
|
|
||||||
Packet::Packet()
|
Packet::Packet()
|
||||||
@@ -41,10 +42,16 @@ Packet* MinecraftPackets::createPacket(int id)
|
|||||||
case PACKET_ADDITEMENTITY:
|
case PACKET_ADDITEMENTITY:
|
||||||
packet = new AddItemEntityPacket();
|
packet = new AddItemEntityPacket();
|
||||||
break;
|
break;
|
||||||
|
case PACKET_REMOVEITEM:
|
||||||
|
packet = new RemoveItemPacket();
|
||||||
|
break;
|
||||||
|
case PACKET_TAKEITEM:
|
||||||
|
packet = new TakeItemPacket();
|
||||||
|
break;
|
||||||
case PACKET_TAKEITEMENTITY:
|
case PACKET_TAKEITEMENTITY:
|
||||||
packet = new TakeItemEntityPacket();
|
packet = new TakeItemEntityPacket();
|
||||||
break;
|
break;
|
||||||
case PACKET_ADDMOB:
|
case PACKET_ADDMOB:
|
||||||
packet = new AddMobPacket();
|
packet = new AddMobPacket();
|
||||||
break;
|
break;
|
||||||
case PACKET_ADDPLAYER:
|
case PACKET_ADDPLAYER:
|
||||||
@@ -68,6 +75,9 @@ Packet* MinecraftPackets::createPacket(int id)
|
|||||||
case PACKET_RESPAWN:
|
case PACKET_RESPAWN:
|
||||||
packet = new RespawnPacket();
|
packet = new RespawnPacket();
|
||||||
break;
|
break;
|
||||||
|
case PACKET_WANTCREATEITEM:
|
||||||
|
packet = new WantCreatePacket();
|
||||||
|
break;
|
||||||
case PACKET_REMOVEENTITY:
|
case PACKET_REMOVEENTITY:
|
||||||
packet = new RemoveEntityPacket();
|
packet = new RemoveEntityPacket();
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -33,7 +33,10 @@ enum MinecraftPacketIds
|
|||||||
PACKET_REMOVEENTITY,
|
PACKET_REMOVEENTITY,
|
||||||
PACKET_ADDITEMENTITY,
|
PACKET_ADDITEMENTITY,
|
||||||
PACKET_TAKEITEMENTITY,
|
PACKET_TAKEITEMENTITY,
|
||||||
|
PACKET_TAKEITEM,
|
||||||
|
PACKET_REMOVEITEM,
|
||||||
|
PACKET_WANTCREATEITEM,
|
||||||
|
|
||||||
PACKET_MOVEENTITY,
|
PACKET_MOVEENTITY,
|
||||||
PACKET_MOVEENTITY_POS,
|
PACKET_MOVEENTITY_POS,
|
||||||
PACKET_MOVEENTITY_ROT,
|
PACKET_MOVEENTITY_ROT,
|
||||||
|
|||||||
@@ -200,7 +200,7 @@ void RakNetInstance::runEvents(NetEventCallback* callback)
|
|||||||
case ID_DISCONNECTION_NOTIFICATION:
|
case ID_DISCONNECTION_NOTIFICATION:
|
||||||
case ID_CONNECTION_LOST:
|
case ID_CONNECTION_LOST:
|
||||||
callback->onDisconnect(currentEvent->guid);
|
callback->onDisconnect(currentEvent->guid);
|
||||||
break;
|
return;
|
||||||
case ID_UNCONNECTED_PONG:
|
case ID_UNCONNECTED_PONG:
|
||||||
{
|
{
|
||||||
RakNet::TimeMS time;
|
RakNet::TimeMS time;
|
||||||
|
|||||||
@@ -5,6 +5,16 @@
|
|||||||
#include "../world/entity/player/Inventory.h"
|
#include "../world/entity/player/Inventory.h"
|
||||||
#include "../world/Container.h"
|
#include "../world/Container.h"
|
||||||
#include "../world/inventory/BaseContainerMenu.h"
|
#include "../world/inventory/BaseContainerMenu.h"
|
||||||
|
#include "network/packet/ChatPacket.h"
|
||||||
|
#include "network/packet/ContainerSetSlotPacket.h"
|
||||||
|
#include "network/packet/LoginStatusPacket.h"
|
||||||
|
#include "network/packet/MovePlayerPacket.h"
|
||||||
|
#include "network/packet/RemoveBlockPacket.h"
|
||||||
|
#include "network/packet/SendInventoryPacket.h"
|
||||||
|
#include "network/packet/UpdateBlockPacket.h"
|
||||||
|
#include "network/packet/RemoveItemPacket.h"
|
||||||
|
#include "network/packet/TakeItemPacket.h"
|
||||||
|
#include "network/packet/WantCreatePacket.h"
|
||||||
#include "packet/PacketInclude.h"
|
#include "packet/PacketInclude.h"
|
||||||
|
|
||||||
#include "RakNetInstance.h"
|
#include "RakNetInstance.h"
|
||||||
@@ -13,6 +23,17 @@
|
|||||||
#include "../client/gamemode/GameMode.h"
|
#include "../client/gamemode/GameMode.h"
|
||||||
#include "../raknet/RakPeerInterface.h"
|
#include "../raknet/RakPeerInterface.h"
|
||||||
#include "../raknet/PacketPriority.h"
|
#include "../raknet/PacketPriority.h"
|
||||||
|
#include "platform/log.h"
|
||||||
|
#include "util/Mth.h"
|
||||||
|
#include "util/StringUtils.h"
|
||||||
|
#include "world/item/ItemInstance.h"
|
||||||
|
#include "world/level/LevelConstants.h"
|
||||||
|
#include "world/level/storage/LevelStorage.h"
|
||||||
|
#include "world/phys/Vec3.h"
|
||||||
|
#include "world/item/crafting/Recipe.h"
|
||||||
|
#include "world/item/crafting/Recipes.h"
|
||||||
|
#include <cstddef>
|
||||||
|
#include <cstdio>
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
#include "../client/sound/SoundEngine.h"
|
#include "../client/sound/SoundEngine.h"
|
||||||
#endif
|
#endif
|
||||||
@@ -53,11 +74,11 @@ void ServerSideNetworkHandler::tileChanged(int x, int y, int z)
|
|||||||
|
|
||||||
Packet* ServerSideNetworkHandler::getAddPacketFromEntity( Entity* entity ) {
|
Packet* ServerSideNetworkHandler::getAddPacketFromEntity( Entity* entity ) {
|
||||||
if (entity->isMob() && !entity->isPlayer()) { //@fix: This code is duplicated. See if it can be unified.
|
if (entity->isMob() && !entity->isPlayer()) { //@fix: This code is duplicated. See if it can be unified.
|
||||||
if (minecraft->player) {
|
// if (minecraft->player) {
|
||||||
// I guess this should always be true, but it crashed somewhere in this
|
// I guess this should always be true, but it crashed somewhere in this
|
||||||
// function once and I only see this one as a potential problem
|
// function once and I only see this one as a potential problem
|
||||||
return new AddMobPacket((Mob*)entity);
|
return new AddMobPacket((Mob*)entity);
|
||||||
}
|
// }
|
||||||
}
|
}
|
||||||
else if (entity->isPlayer()) {
|
else if (entity->isPlayer()) {
|
||||||
|
|
||||||
@@ -134,9 +155,37 @@ void ServerSideNetworkHandler::displayGameMessage(const std::string& message)
|
|||||||
raknetInstance->send(packet);
|
raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MessagePacket* packet)
|
||||||
|
{
|
||||||
|
auto player = getPlayer(source);
|
||||||
|
|
||||||
|
if (player == nullptr) return; // @todo maybe kick?
|
||||||
|
std::string msg = packet->message.C_String();
|
||||||
|
|
||||||
|
if (msg[0] == '/') {
|
||||||
|
// This is a command
|
||||||
|
|
||||||
|
ChatPacket resp(minecraft->commandManager().execute(*minecraft, *player, Util::stringTrim(msg.substr(1))));
|
||||||
|
return sendPrivate(resp, source);
|
||||||
|
}
|
||||||
|
|
||||||
|
displayGameMessage("<" + player->name + "> " + msg);
|
||||||
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChatPacket* packet)
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChatPacket* packet)
|
||||||
{
|
{
|
||||||
displayGameMessage(packet->message);
|
auto player = getPlayer(source);
|
||||||
|
|
||||||
|
if (player == nullptr) return; // @todo maybe kick?
|
||||||
|
|
||||||
|
if (packet->message[0] == '/') {
|
||||||
|
// This is a command
|
||||||
|
|
||||||
|
ChatPacket resp(minecraft->commandManager().execute(*minecraft, *player, Util::stringTrim(packet->message.substr(1))));
|
||||||
|
return sendPrivate(resp, source);
|
||||||
|
}
|
||||||
|
|
||||||
|
displayGameMessage("<" + player->name + "> " + packet->message);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::onNewClient(const RakNet::RakNetGUID& clientGuid)
|
void ServerSideNetworkHandler::onNewClient(const RakNet::RakNetGUID& clientGuid)
|
||||||
@@ -156,6 +205,8 @@ void ServerSideNetworkHandler::onDisconnect(const RakNet::RakNetGUID& guid)
|
|||||||
|
|
||||||
if (player->owner == guid)
|
if (player->owner == guid)
|
||||||
{
|
{
|
||||||
|
minecraft->level->getLevelStorage()->savePlayer(*player);
|
||||||
|
|
||||||
std::string message = player->name;
|
std::string message = player->name;
|
||||||
message += " disconnected from the game";
|
message += " disconnected from the game";
|
||||||
displayGameMessage(message);
|
displayGameMessage(message);
|
||||||
@@ -179,15 +230,39 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginPac
|
|||||||
if (!_allowIncoming) return;
|
if (!_allowIncoming) return;
|
||||||
|
|
||||||
LOGI("LoginPacket\n");
|
LOGI("LoginPacket\n");
|
||||||
|
|
||||||
int loginStatus = LoginStatus::Success;
|
int loginStatus = LoginStatus::Success;
|
||||||
//
|
//
|
||||||
// Bad/incompatible client version
|
// Bad/incompatible client version
|
||||||
//
|
//
|
||||||
bool oldClient = packet->clientNetworkVersion < SharedConstants::NetworkProtocolLowestSupportedVersion;
|
bool oldClient = packet->clientNetworkVersion < SharedConstants::NetworkProtocolLowestSupportedVersion;
|
||||||
bool oldServer = packet->clientNetworkLowestSupportedVersion > SharedConstants::NetworkProtocolVersion;
|
bool oldServer = packet->clientNetworkLowestSupportedVersion > SharedConstants::NetworkProtocolVersion;
|
||||||
if (oldClient || oldServer)
|
if (oldClient || oldServer || !packet->newProto)
|
||||||
loginStatus = oldClient? LoginStatus::Failed_ClientOld : LoginStatus::Failed_ServerOld;
|
loginStatus = oldClient || !packet->newProto? LoginStatus::Failed_ClientOld : LoginStatus::Failed_ServerOld;
|
||||||
|
|
||||||
|
std::string nicknameLower = packet->clientName.C_String();
|
||||||
|
std::transform(nicknameLower.begin(), nicknameLower.end(), nicknameLower.begin(), ::tolower);
|
||||||
|
|
||||||
|
printf("%s lower \n", nicknameLower.c_str());
|
||||||
|
for (int i = 0; i < level->players.size(); i++) {
|
||||||
|
ServerPlayer* player = (ServerPlayer*) level->players.at(i);
|
||||||
|
|
||||||
|
std::string clientLower = player->name;
|
||||||
|
std::transform(clientLower.begin(), clientLower.end(), clientLower.begin(), ::tolower);
|
||||||
|
|
||||||
|
// @todo to lower case
|
||||||
|
if (nicknameLower == clientLower) {
|
||||||
|
loginStatus = packet->newProto ? LoginStatus::Failed_TakenNickname : LoginStatus::Failed_ClientOld;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (auto& banned : level->bannedPlayers) {
|
||||||
|
if (nicknameLower == banned) {
|
||||||
|
loginStatus = packet->newProto ? LoginStatus::Failed_Banned : LoginStatus::Failed_ClientOld;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
RakNet::BitStream bitStream;
|
RakNet::BitStream bitStream;
|
||||||
LoginStatusPacket(loginStatus).write(&bitStream);
|
LoginStatusPacket(loginStatus).write(&bitStream);
|
||||||
@@ -199,13 +274,16 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginPac
|
|||||||
//
|
//
|
||||||
// Valid client version
|
// Valid client version
|
||||||
//
|
//
|
||||||
Player* newPlayer = new ServerPlayer(minecraft, level);
|
|
||||||
|
Player* newPlayer = new ServerPlayer(minecraft, level, packet->newProto);
|
||||||
|
|
||||||
minecraft->gameMode->initAbilities(newPlayer->abilities);
|
minecraft->gameMode->initAbilities(newPlayer->abilities);
|
||||||
newPlayer->owner = source;
|
newPlayer->owner = source;
|
||||||
newPlayer->name = packet->clientName.C_String();
|
newPlayer->name = packet->clientName.C_String();
|
||||||
_pendingPlayers.push_back(newPlayer);
|
_pendingPlayers.push_back(newPlayer);
|
||||||
|
|
||||||
|
LOGI("Adding new player... isCreative: %i\n", minecraft->isCreativeMode());
|
||||||
|
|
||||||
// Reset the player so he doesn't spawn inside blocks
|
// Reset the player so he doesn't spawn inside blocks
|
||||||
while (newPlayer->y > 0) {
|
while (newPlayer->y > 0) {
|
||||||
newPlayer->setPos(newPlayer->x, newPlayer->y, newPlayer->z);
|
newPlayer->setPos(newPlayer->x, newPlayer->y, newPlayer->z);
|
||||||
@@ -228,7 +306,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginPac
|
|||||||
level->getLevelData()->getGeneratorVersion(),
|
level->getLevelData()->getGeneratorVersion(),
|
||||||
gameType,
|
gameType,
|
||||||
newPlayer->entityId,
|
newPlayer->entityId,
|
||||||
newPlayer->x, newPlayer->y - newPlayer->heightOffset, newPlayer->z
|
newPlayer->x, newPlayer->y - newPlayer->heightOffset, newPlayer->z,
|
||||||
|
LevelConstants::CHUNK_CACHE_WIDTH
|
||||||
).write(&bitStream);
|
).write(&bitStream);
|
||||||
|
|
||||||
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
||||||
@@ -244,6 +323,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ReadyPac
|
|||||||
|
|
||||||
if (packet->type == ReadyPacket::READY_REQUESTEDCHUNKS)
|
if (packet->type == ReadyPacket::READY_REQUESTEDCHUNKS)
|
||||||
onReady_RequestedChunks(source);
|
onReady_RequestedChunks(source);
|
||||||
|
|
||||||
|
LOGI("Ready player two ready ready player two!!\n ");
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID& source)
|
void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID& source)
|
||||||
@@ -301,6 +382,36 @@ void ServerSideNetworkHandler::onReady_ClientGeneration(const RakNet::RakNetGUID
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!minecraft->level->getLevelStorage()->loadPlayer(*newPlayer)) {
|
||||||
|
LOGW("Failed to load %s data\n", newPlayer->name.c_str());
|
||||||
|
}
|
||||||
|
|
||||||
|
// Credits to EpikIzCool
|
||||||
|
bitStream.Reset();
|
||||||
|
MovePlayerPacket mv(newPlayer->entityId, newPlayer->x, newPlayer->y - newPlayer->heightOffset,
|
||||||
|
newPlayer->z, newPlayer->xRot, newPlayer->yRot);
|
||||||
|
mv.write(&bitStream);
|
||||||
|
|
||||||
|
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
||||||
|
|
||||||
|
bitStream.Reset();
|
||||||
|
SetHealthPacket hp(newPlayer->health);
|
||||||
|
hp.write(&bitStream);
|
||||||
|
|
||||||
|
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
||||||
|
|
||||||
|
if (newPlayer->hasRespawnPosition()) {
|
||||||
|
bitStream.Reset();
|
||||||
|
SetSpawnPositionPacket sp(newPlayer->getRespawnPosition());
|
||||||
|
sp.write(&bitStream);
|
||||||
|
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
bitStream.Reset();
|
||||||
|
SendInventoryPacket(newPlayer, false).write(&bitStream);
|
||||||
|
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
||||||
|
|
||||||
|
|
||||||
// Additional packets
|
// Additional packets
|
||||||
// * set spawn
|
// * set spawn
|
||||||
/*
|
/*
|
||||||
@@ -338,15 +449,32 @@ void ServerSideNetworkHandler::onReady_RequestedChunks(const RakNet::RakNetGUID&
|
|||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MovePlayerPacket* packet)
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MovePlayerPacket* packet)
|
||||||
{
|
{
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
|
// LOGI("MovePlayerPacket\n");
|
||||||
|
if (Entity* entity = level->getEntity(packet->entityId)) {
|
||||||
|
ServerPlayer* player = (ServerPlayer*) getPlayer(source);
|
||||||
|
|
||||||
//LOGI("MovePlayerPacket\n");
|
// int timeElapsed = minecraft->getTicks() - player->getLastMoveTicks();
|
||||||
if (Entity* entity = level->getEntity(packet->entityId))
|
|
||||||
{
|
// if (timeElapsed > 0) {
|
||||||
entity->xd = entity->yd = entity->zd = 0;
|
// float dist = player->distanceTo(packet->x, player->y, packet->z);
|
||||||
|
// float speed = dist / (minecraft->getTicks() - player->getLastMoveTicks());
|
||||||
|
// player->setLastMoveTicks(minecraft->getTicks());
|
||||||
|
|
||||||
|
// float maxSpeed = (minecraft->isCreativeMode()) ? 1.65f : 1.f;
|
||||||
|
|
||||||
|
// if (speed > maxSpeed) {
|
||||||
|
// MovePlayerPacket refuse(player->entityId, player->x, player->y, player->z, player->xRot, player->yRot);
|
||||||
|
// return raknetInstance->send(refuse);
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
|
||||||
|
entity->xd = entity->yd = entity->zd = 0;
|
||||||
entity->lerpTo(packet->x, packet->y, packet->z, packet->yRot, packet->xRot, 3);
|
entity->lerpTo(packet->x, packet->y, packet->z, packet->yRot, packet->xRot, 3);
|
||||||
|
|
||||||
// broadcast this packet to other clients
|
// broadcast this packet to other clients
|
||||||
redistributePacket(packet, source);
|
redistributePacket(packet, source);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -368,12 +496,29 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RemoveBl
|
|||||||
if (oldTile != NULL && changed) {
|
if (oldTile != NULL && changed) {
|
||||||
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, oldTile->soundType->getBreakSound(), (oldTile->soundType->getVolume() + 1) / 2, oldTile->soundType->getPitch() * 0.8f);
|
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, oldTile->soundType->getBreakSound(), (oldTile->soundType->getVolume() + 1) / 2, oldTile->soundType->getPitch() * 0.8f);
|
||||||
|
|
||||||
if (minecraft->gameMode->isSurvivalType() && player->canDestroy(oldTile))
|
if (minecraft->gameMode->isSurvivalType() && player->canDestroy(oldTile)) {
|
||||||
//oldTile->spawnResources(level, x, y, z, data, 1); //@todo
|
// From SurvivalMode.cpp
|
||||||
|
// Why tf i have to copy this shit from SurvivalMode class
|
||||||
|
// Why SurvivalMode class locked to LOCAL MINECRAFT PLAYER :sob: :sob: :sob: :sob: :sob: :sob: :sob: :sob:
|
||||||
|
// @fix @warn @ahtung @alert
|
||||||
|
ItemInstance* item = player->inventory->getSelected();
|
||||||
|
if (item != NULL) {
|
||||||
|
item->mineBlock(oldTile->id, x, y, z);
|
||||||
|
if (item->count == 0) {
|
||||||
|
//item->snap(minecraft->player);
|
||||||
|
player->inventory->clearSlot(player->inventory->selected);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// oldTile->spawnResources(level, x, y, z, data, 1); //@todo
|
||||||
oldTile->playerDestroy(level, player, x, y, z, data);
|
oldTile->playerDestroy(level, player, x, y, z, data);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
oldTile->destroy(level, x, y, z, data);
|
oldTile->destroy(level, x, y, z, data);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
LOGI("Remove block [%i, %i, %i]\n", packet->x, packet->y, packet->z);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RequestChunkPacket* packet)
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RequestChunkPacket* packet)
|
||||||
@@ -403,6 +548,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, RequestC
|
|||||||
raknetInstance->send(source, p);
|
raknetInstance->send(source, p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// LOGI("Requested chunk [%i, %i]\n", packet->x, packet->z);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::levelGenerated( Level* level )
|
void ServerSideNetworkHandler::levelGenerated( Level* level )
|
||||||
@@ -429,23 +576,31 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, PlayerEq
|
|||||||
if (!player) return;
|
if (!player) return;
|
||||||
if (rakPeer->GetMyGUID() == player->owner) return;
|
if (rakPeer->GetMyGUID() == player->owner) return;
|
||||||
|
|
||||||
|
LOGI("Equip item: id %i aux %i\n", packet->itemId, packet->itemAuxValue);
|
||||||
|
|
||||||
// override the player's inventory
|
// override the player's inventory
|
||||||
//int slot = player->inventory->getSlot(packet->itemId, packet->itemAuxValue);
|
int slot = player->inventory->getSlot(packet->itemId, packet->itemAuxValue);
|
||||||
int slot = Inventory::MAX_SELECTION_SIZE;
|
|
||||||
if (slot >= 0) {
|
if (slot >= 0 && slot != packet->inventorySlot && packet->itemId != 0) {
|
||||||
if (packet->itemId == 0) {
|
LOGW("PlayerEquipmentPacket: Item in player inventory but slots doesn't match!");
|
||||||
player->inventory->clearSlot(slot);
|
packet->inventorySlot = slot;
|
||||||
} else {
|
|
||||||
// @note: 128 is an ugly hack for depletable items.
|
|
||||||
// @todo: fix
|
|
||||||
ItemInstance newItem(packet->itemId, 128, packet->itemAuxValue);
|
|
||||||
player->inventory->replaceSlot(slot, &newItem);
|
|
||||||
}
|
|
||||||
player->inventory->moveToSelectedSlot(slot, true);
|
|
||||||
redistributePacket(packet, source);
|
|
||||||
} else {
|
|
||||||
LOGW("Warning: Remote player doesn't have his thing, Odd!\n");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (slot < 0 && packet->itemId != 0) {
|
||||||
|
LOGW("PlayerEquipmentPacket: Remote player doesn't have his thing (or crafted it)!\n");
|
||||||
|
|
||||||
|
SendInventoryPacket newInventory (player, false);
|
||||||
|
raknetInstance->send(newInventory);
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
player->inventory->selectSlot(packet->selectedSlot);
|
||||||
|
player->inventory->linkSlot(packet->selectedSlot, packet->inventorySlot, true);
|
||||||
|
|
||||||
|
player->inventory->print();
|
||||||
|
|
||||||
|
redistributePacket(packet, source);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, PlayerArmorEquipmentPacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, PlayerArmorEquipmentPacket* packet) {
|
||||||
@@ -455,6 +610,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, PlayerAr
|
|||||||
if (!player) return;
|
if (!player) return;
|
||||||
if (rakPeer->GetMyGUID() == player->owner) return;
|
if (rakPeer->GetMyGUID() == player->owner) return;
|
||||||
|
|
||||||
|
// LOGI("Equip armor: %i %i %i %i\n", packet->head, packet->torso, packet->legs, packet->feet);
|
||||||
|
|
||||||
packet->fillIn(player);
|
packet->fillIn(player);
|
||||||
redistributePacket(packet, source);
|
redistributePacket(packet, source);
|
||||||
}
|
}
|
||||||
@@ -466,6 +623,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Interact
|
|||||||
Entity* entity = level->getEntity(packet->targetId);
|
Entity* entity = level->getEntity(packet->targetId);
|
||||||
if (src && entity && src->isPlayer())
|
if (src && entity && src->isPlayer())
|
||||||
{
|
{
|
||||||
|
LOGI("Interact: source %i target %i\n", packet->sourceId, packet->targetId);
|
||||||
|
|
||||||
Player* player = (Player*) src;
|
Player* player = (Player*) src;
|
||||||
if (InteractPacket::Attack == packet->action) {
|
if (InteractPacket::Attack == packet->action) {
|
||||||
player->swing();
|
player->swing();
|
||||||
@@ -506,14 +665,75 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, AnimateP
|
|||||||
}
|
}
|
||||||
redistributePacket(packet, source);
|
redistributePacket(packet, source);
|
||||||
}
|
}
|
||||||
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet) {
|
||||||
|
LOGI("WantCreatePacket\n");
|
||||||
|
Entity* entity = level->getEntity(packet->playerId);
|
||||||
|
|
||||||
|
if (entity && entity->isPlayer()) {
|
||||||
|
Player* p = (Player*)entity;
|
||||||
|
|
||||||
|
auto playerInv = p->inventory;
|
||||||
|
|
||||||
|
ItemInstance wantCreate;
|
||||||
|
|
||||||
|
wantCreate.id = packet->itemId;
|
||||||
|
wantCreate.count = packet->count;
|
||||||
|
wantCreate.setAuxValue(packet->auxValue);
|
||||||
|
|
||||||
|
Recipe* recipe = Recipes::getInstance()->getRecipeFor(wantCreate);
|
||||||
|
|
||||||
|
std::vector<ItemInstance> items = recipe->getItemPack().getItemInstances();
|
||||||
|
|
||||||
|
std::vector<int> checkForExists = {};
|
||||||
|
|
||||||
|
for (int i = Inventory::MAX_SELECTION_SIZE; i < p->inventory->getContainerSize(); ++i) {
|
||||||
|
auto itm = p->inventory->getItem(i);
|
||||||
|
|
||||||
|
if (itm != NULL) {
|
||||||
|
for (int y = 0; y < items.size(); y++) {
|
||||||
|
auto itmRecipe = items.at(y);
|
||||||
|
|
||||||
|
if (itmRecipe.id == itm->id && itm->count >= itmRecipe.count) {
|
||||||
|
checkForExists.push_back(itm->id);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (checkForExists.empty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < items.size(); i++) {
|
||||||
|
auto item = items.at(i);
|
||||||
|
|
||||||
|
auto it = std::find(checkForExists.begin(), checkForExists.end(), item.id);
|
||||||
|
|
||||||
|
if (it == checkForExists.end() && checkForExists.size() > 1) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < items.size(); i++) {
|
||||||
|
p->inventory->removeResource(ItemInstance(items.at(i).id, items.at(i).count, items.at(i).getAuxValue()));
|
||||||
|
}
|
||||||
|
// TakeItemPacket itemAdd(p->entityId, wantCreate.count, wantCreate.getAuxValue(), wantCreate.id);
|
||||||
|
// raknetInstance->send(source, itemAdd);
|
||||||
|
|
||||||
|
p->inventory->add(new ItemInstance(wantCreate.id, wantCreate.count, wantCreate.getAuxValue()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemPacket* packet)
|
||||||
{
|
{
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
LOGI("UseItemPacket\n");
|
LOGI("UseItemPacket: id %i data %i\n", packet->itemId, packet->itemData);
|
||||||
Entity* entity = level->getEntity(packet->entityId);
|
Entity* entity = level->getEntity(packet->entityId);
|
||||||
|
|
||||||
if (entity && entity->isPlayer()) {
|
if (entity && entity->isPlayer()) {
|
||||||
|
LOGI("%f %f %f \n", entity->x, entity->y, entity->z);
|
||||||
|
|
||||||
Player* player = (Player*) entity;
|
Player* player = (Player*) entity;
|
||||||
int x = packet->x, y = packet->y, z = packet->z;
|
int x = packet->x, y = packet->y, z = packet->z;
|
||||||
Tile* t = Tile::tiles[level->getTile(x, y, z)];
|
Tile* t = Tile::tiles[level->getTile(x, y, z)];
|
||||||
@@ -522,7 +742,41 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemP
|
|||||||
if (t && t->use(level, x, y, z, player)) return;
|
if (t && t->use(level, x, y, z, player)) return;
|
||||||
if (packet->item.isNull()) return;
|
if (packet->item.isNull()) return;
|
||||||
|
|
||||||
ItemInstance* item = &packet->item;
|
ItemInstance* packetItem = &packet->item;
|
||||||
|
|
||||||
|
int slot = player->inventory->getSlot(packet->itemId, packet->itemData);
|
||||||
|
|
||||||
|
if (slot < 0) {
|
||||||
|
LOGW("UseItemPacket: Player doesn't have this item!\n");
|
||||||
|
|
||||||
|
auto pos = Vec3(packet->x, packet->y, packet->z);
|
||||||
|
|
||||||
|
if (ItemInstance::isBlock(packetItem)) {
|
||||||
|
LOGI("UseItemPacket: This is even block!!!\n");
|
||||||
|
|
||||||
|
pos.x += packet->clickX;
|
||||||
|
pos.y += packet->clickY;
|
||||||
|
pos.z += packet->clickZ;
|
||||||
|
}
|
||||||
|
|
||||||
|
UpdateBlockPacket refuse(pos.x, pos.y, pos.z, level->getTile(pos.x, pos.y, pos.z), level->getData(pos.x, pos.y, pos.z));
|
||||||
|
raknetInstance->send(refuse);
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ItemInstance* item = player->inventory->getItem(slot);
|
||||||
|
player->x = packet->playerX;
|
||||||
|
player->y = packet->playerY;
|
||||||
|
player->z = packet->playerZ;
|
||||||
|
|
||||||
|
player->bb.x0 = packet->playerX0;
|
||||||
|
player->bb.y0 = packet->playerY0;
|
||||||
|
player->bb.z0 = packet->playerZ0;
|
||||||
|
|
||||||
|
player->bb.x1 = packet->playerX1;
|
||||||
|
player->bb.y1 = packet->playerY1;
|
||||||
|
player->bb.z1 = packet->playerZ1;
|
||||||
|
|
||||||
if(packet->face == 255) {
|
if(packet->face == 255) {
|
||||||
// Special case: x,y,z means direction-of-action
|
// Special case: x,y,z means direction-of-action
|
||||||
@@ -533,6 +787,10 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemP
|
|||||||
minecraft->gameMode->useItemOn(player, level, item, packet->x, packet->y, packet->z, packet->face,
|
minecraft->gameMode->useItemOn(player, level, item, packet->x, packet->y, packet->z, packet->face,
|
||||||
Vec3(packet->clickX + packet->x, packet->clickY + packet->y, packet->clickZ + packet->z));
|
Vec3(packet->clickX + packet->x, packet->clickY + packet->y, packet->clickZ + packet->z));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (item && item->count <= 0) {
|
||||||
|
player->inventory->clearSlot(slot);
|
||||||
|
}
|
||||||
|
|
||||||
//LOGW("Use Item not working! Out of synch?\n");
|
//LOGW("Use Item not working! Out of synch?\n");
|
||||||
|
|
||||||
@@ -544,6 +802,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, UseItemP
|
|||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, EntityEventPacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, EntityEventPacket* packet) {
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
|
LOGI("EntityEventPacket: id %i\n", packet->eventId);
|
||||||
|
|
||||||
if (Entity* e = level->getEntity(packet->entityId))
|
if (Entity* e = level->getEntity(packet->entityId))
|
||||||
e->handleEntityEvent(packet->eventId);
|
e->handleEntityEvent(packet->eventId);
|
||||||
}
|
}
|
||||||
@@ -577,6 +837,11 @@ void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SendInv
|
|||||||
{
|
{
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
|
LOGI("SendInventoryPacket:\n");
|
||||||
|
for (int i = 0; i < packet->numItems; i++) {
|
||||||
|
LOGI("\t %i: %s (%i)\n", i, packet->items.at(i).getName().c_str(), packet->items.at(i).count);
|
||||||
|
}
|
||||||
|
|
||||||
Entity* entity = level->getEntity(packet->entityId);
|
Entity* entity = level->getEntity(packet->entityId);
|
||||||
if (entity && entity->isPlayer()) {
|
if (entity && entity->isPlayer()) {
|
||||||
Player* p = (Player*)entity;
|
Player* p = (Player*)entity;
|
||||||
@@ -592,15 +857,27 @@ void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, DropIte
|
|||||||
{
|
{
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
|
LOGI("DropItemPacket\n");
|
||||||
|
|
||||||
Entity* entity = level->getEntity(packet->entityId);
|
Entity* entity = level->getEntity(packet->entityId);
|
||||||
if (entity && entity->isPlayer()) {
|
if (entity && entity->isPlayer()) {
|
||||||
Player* p = (Player*)entity;
|
Player* p = (Player*)entity;
|
||||||
p->drop(new ItemInstance(packet->item), packet->dropType != 0);
|
// p->drop(new ItemInstance(packet->item), packet->dropType != 0);
|
||||||
|
|
||||||
|
int slot = p->inventory->getSlot(packet->item.id, packet->item.getAuxValue());
|
||||||
|
|
||||||
|
if (slot < 0) {
|
||||||
|
LOGW("DropItemPacket: player doesn't have these items!\n");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
p->inventory->dropSlot(slot, false, packet->dropType != 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet) {
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
LOGI("ContainerClosePacket\n");
|
||||||
|
|
||||||
Player* p = findPlayer(level, &source);
|
Player* p = findPlayer(level, &source);
|
||||||
if (!p) return;
|
if (!p) return;
|
||||||
@@ -612,6 +889,16 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
|||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerSetSlotPacket* packet) {
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ContainerSetSlotPacket* packet) {
|
||||||
if (!level) return;
|
if (!level) return;
|
||||||
|
|
||||||
|
const char* type = "unknown";
|
||||||
|
|
||||||
|
switch (packet->setType) {
|
||||||
|
case ContainerSetSlotPacket::SETTYPE_ADD: type = "add"; break;
|
||||||
|
case ContainerSetSlotPacket::SETTYPE_SET: type = "set"; break;
|
||||||
|
case ContainerSetSlotPacket::SETTYPE_TAKE: type = "take"; break;
|
||||||
|
};
|
||||||
|
|
||||||
|
LOGI("ContainerSetSlot: slot %i item %s type %s\n", packet->slot, packet->item.getName().c_str(), type);
|
||||||
|
|
||||||
Player* p = findPlayer(level, &source);
|
Player* p = findPlayer(level, &source);
|
||||||
if (!p) return;
|
if (!p) return;
|
||||||
|
|
||||||
@@ -619,11 +906,79 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
|||||||
LOGW("User has no container!\n");
|
LOGW("User has no container!\n");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (p->containerMenu->containerId != packet->containerId)
|
|
||||||
{
|
if (p->containerMenu->containerId != packet->containerId) {
|
||||||
LOGW("Wrong container id: %d vs %d\n", p->containerMenu->containerId, packet->containerId);
|
LOGW("Wrong container id: %d vs %d\n", p->containerMenu->containerId, packet->containerId);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (packet->item.count > 64) {
|
||||||
|
LOGW("ContainerSetSlotPacket: player tried to put more than 64");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto contItems = p->containerMenu->getItems();
|
||||||
|
|
||||||
|
// find same item in player inventory (used not in all cases)
|
||||||
|
int invSlot = p->inventory->getSlot(packet->item.id, packet->item.getAuxValue());
|
||||||
|
auto invItem = p->inventory->getItem(invSlot);
|
||||||
|
|
||||||
|
if (contItems.at(packet->slot).id == 0 && packet->item.id != 0) {
|
||||||
|
LOGI("ContainerSetSlotPacket: player tried to put items to slot %i\n", packet->slot);
|
||||||
|
|
||||||
|
if (invSlot < 0) {
|
||||||
|
LOGW("ContainerSetSlotPacket: player doesn't have this item\n");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (invItem->count < packet->item.count) {
|
||||||
|
LOGW("ContainerSetSlotPacket: player tried to put more than he have\n");
|
||||||
|
packet->item.count = invItem->count;
|
||||||
|
}
|
||||||
|
|
||||||
|
invItem->count -= packet->item.count;
|
||||||
|
|
||||||
|
if (invItem->count <= 0) {
|
||||||
|
p->inventory->removeItem(invItem);
|
||||||
|
}
|
||||||
|
} else if(contItems.at(packet->slot).id == packet->item.id) {
|
||||||
|
int deltaItem = packet->item.count - contItems.at(packet->slot).count;
|
||||||
|
|
||||||
|
if (deltaItem > 0) {
|
||||||
|
LOGI("ContainerSetSlotPacket: player tried to add %i items to slot %i\n", deltaItem, packet->slot);
|
||||||
|
|
||||||
|
auto invItem = p->inventory->getItem(invSlot);
|
||||||
|
|
||||||
|
if (invSlot < 0) {
|
||||||
|
LOGW("ContainerSetSlotPacket: player doesn't have this item\n");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (invItem->count < deltaItem) {
|
||||||
|
LOGW("ContainerSetSlotPacket: player tried to put more than he have");
|
||||||
|
packet->item.count -= (deltaItem - invItem->count);
|
||||||
|
deltaItem = invItem->count;
|
||||||
|
}
|
||||||
|
|
||||||
|
invItem->count -= deltaItem;
|
||||||
|
|
||||||
|
if (invItem->count <= 0) {
|
||||||
|
p->inventory->removeItem(invItem);
|
||||||
|
}
|
||||||
|
} else if (deltaItem < 0) {
|
||||||
|
LOGW("ContainerSetSlotPacket: player tried to take %i items from slot %i\n", -deltaItem, packet->slot);
|
||||||
|
p->inventory->add(new ItemInstance(packet->item.getItem(), -deltaItem, contItems.at(packet->slot).getAuxValue()));
|
||||||
|
}
|
||||||
|
} else if(contItems.at(packet->slot).id && !packet->item.id) {
|
||||||
|
LOGI("ContainerSetSlotPacket: player tried to take all items from slot %i\n", packet->slot);
|
||||||
|
packet->item.count = 0;
|
||||||
|
packet->item.setAuxValue(0);
|
||||||
|
|
||||||
|
p->inventory->add(new ItemInstance(contItems.at(packet->slot).getItem(), contItems.at(packet->slot).count, contItems.at(packet->slot).getAuxValue()));
|
||||||
|
} else {
|
||||||
|
LOGW("ContainerSetSlotPacket: illegal container operation in slot %i\n", packet->slot);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (ContainerType::FURNACE == p->containerMenu->containerType) {
|
if (ContainerType::FURNACE == p->containerMenu->containerType) {
|
||||||
//LOGI("Server:Setting slot %d: %s\n", packet->slot, packet->item.toString().c_str());
|
//LOGI("Server:Setting slot %d: %s\n", packet->slot, packet->item.toString().c_str());
|
||||||
@@ -635,6 +990,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, Containe
|
|||||||
p->containerMenu->setSlot(packet->slot, &packet->item);
|
p->containerMenu->setSlot(packet->slot, &packet->item);
|
||||||
//p->containerMenu->setSlot(packet->slot, packet->item.isNull()? NULL : &packet->item);
|
//p->containerMenu->setSlot(packet->slot, packet->item.isNull()? NULL : &packet->item);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
p->inventory->print();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SetHealthPacket* packet )
|
void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SetHealthPacket* packet )
|
||||||
@@ -657,6 +1014,8 @@ void ServerSideNetworkHandler::handle( const RakNet::RakNetGUID& source, SignUpd
|
|||||||
if (!level)
|
if (!level)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
LOGI("SignUpdate: [%i, %i, %i]\n", packet->x, packet->y, packet->z);
|
||||||
|
|
||||||
TileEntity* te = level->getTileEntity(packet->x, packet->y, packet->z);
|
TileEntity* te = level->getTileEntity(packet->x, packet->y, packet->z);
|
||||||
if (TileEntity::isType(te, TileEntityType::Sign)) {
|
if (TileEntity::isType(te, TileEntityType::Sign)) {
|
||||||
SignTileEntity* ste = (SignTileEntity*) te;
|
SignTileEntity* ste = (SignTileEntity*) te;
|
||||||
@@ -713,3 +1072,9 @@ Player* ServerSideNetworkHandler::getPlayer( const RakNet::RakNetGUID& source )
|
|||||||
if (source == level->players[i]->owner) return level->players[i];
|
if (source == level->players[i]->owner) return level->players[i];
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ServerSideNetworkHandler::sendPrivate(Packet& packet, const RakNet::RakNetGUID& source) {
|
||||||
|
RakNet::BitStream bitStream;
|
||||||
|
packet.write(&bitStream);
|
||||||
|
rakPeer->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED, 0, source, false);
|
||||||
|
}
|
||||||
@@ -58,7 +58,10 @@ public:
|
|||||||
virtual void handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, MessagePacket* packet);
|
||||||
|
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet);
|
||||||
|
|
||||||
bool allowsIncomingConnections() { return _allowIncoming; }
|
bool allowsIncomingConnections() { return _allowIncoming; }
|
||||||
void allowIncomingConnections(bool doAllow);
|
void allowIncomingConnections(bool doAllow);
|
||||||
|
|
||||||
@@ -70,6 +73,12 @@ private:
|
|||||||
* @brief Send packet to all players
|
* @brief Send packet to all players
|
||||||
*/
|
*/
|
||||||
void redistributePacket(Packet* packet, const RakNet::RakNetGUID& fromPlayer);
|
void redistributePacket(Packet* packet, const RakNet::RakNetGUID& fromPlayer);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Send packer private with GUID
|
||||||
|
*/
|
||||||
|
void sendPrivate(Packet& packet, const RakNet::RakNetGUID& source);
|
||||||
|
|
||||||
Player* getPlayer(const RakNet::RakNetGUID& source);
|
Player* getPlayer(const RakNet::RakNetGUID& source);
|
||||||
|
|
||||||
Minecraft* minecraft;
|
Minecraft* minecraft;
|
||||||
|
|||||||
@@ -92,7 +92,7 @@ static std::string ToStringOk(const T& a, const T& b, const T& c) {
|
|||||||
std::stringstream ss;
|
std::stringstream ss;
|
||||||
ss << a << "," << b << "," << c << "\n";
|
ss << a << "," << b << "," << c << "\n";
|
||||||
return ss.str();
|
return ss.str();
|
||||||
}
|
}
|
||||||
|
|
||||||
static bool inRange(int c, int lowInclusive, int highInclusive) {
|
static bool inRange(int c, int lowInclusive, int highInclusive) {
|
||||||
return c >= lowInclusive && c <= highInclusive;
|
return c >= lowInclusive && c <= highInclusive;
|
||||||
@@ -236,9 +236,9 @@ std::string CommandServer::parse(ConnectedClient& client, const std::string& s)
|
|||||||
if (x0 < 0) x0 = 0;
|
if (x0 < 0) x0 = 0;
|
||||||
if (y0 < 0) y0 = 0;
|
if (y0 < 0) y0 = 0;
|
||||||
if (z0 < 0) z0 = 0;
|
if (z0 < 0) z0 = 0;
|
||||||
if (x1 >= LEVEL_WIDTH ) x1 = LEVEL_WIDTH - 1;
|
if (x1 >= LevelConstants::LEVEL_WIDTH ) x1 = LevelConstants::LEVEL_WIDTH - 1;
|
||||||
if (y1 >= LEVEL_HEIGHT) y1 = LEVEL_HEIGHT - 1;
|
if (y1 >= LevelConstants::LEVEL_HEIGHT) y1 = LevelConstants::LEVEL_HEIGHT - 1;
|
||||||
if (z1 >= LEVEL_DEPTH ) z1 = LEVEL_DEPTH - 1;
|
if (z1 >= LevelConstants::LEVEL_DEPTH ) z1 = LevelConstants::LEVEL_DEPTH - 1;
|
||||||
|
|
||||||
for (int y = y0; y <= y1; ++y)
|
for (int y = y0; y <= y1; ++y)
|
||||||
for (int z = z0; z <= z1; ++z)
|
for (int z = z0; z <= z1; ++z)
|
||||||
@@ -456,7 +456,7 @@ std::string CommandServer::parse(ConnectedClient& client, const std::string& s)
|
|||||||
sw.start();
|
sw.start();
|
||||||
|
|
||||||
// Save a cuboid around the player
|
// Save a cuboid around the player
|
||||||
const int CSize = CHUNK_CACHE_WIDTH;
|
const int CSize = LevelConstants::CHUNK_CACHE_WIDTH;
|
||||||
int cx = (int)e->x / CSize;
|
int cx = (int)e->x / CSize;
|
||||||
int cz = (int)e->z / CSize;
|
int cz = (int)e->z / CSize;
|
||||||
|
|
||||||
@@ -504,7 +504,7 @@ bool CommandServer::handleCheckpoint(bool doRestore ) {
|
|||||||
const int cz = restorePos.z;
|
const int cz = restorePos.z;
|
||||||
const int y0 = restorePos.y;
|
const int y0 = restorePos.y;
|
||||||
const int y1 = y0 + RestoreHeight;
|
const int y1 = y0 + RestoreHeight;
|
||||||
const int CSize = CHUNK_CACHE_WIDTH;
|
const int CSize = LevelConstants::CHUNK_CACHE_WIDTH;
|
||||||
const int numChunkBytes = RestoreHeight * CSize * CSize * 20 / 8;
|
const int numChunkBytes = RestoreHeight * CSize * CSize * 20 / 8;
|
||||||
|
|
||||||
if (!restoreBuffer) {
|
if (!restoreBuffer) {
|
||||||
|
|||||||
@@ -33,18 +33,18 @@ public:
|
|||||||
unsigned char* blockIds = chunk->getBlockData();
|
unsigned char* blockIds = chunk->getBlockData();
|
||||||
DataLayer& blockData = chunk->data;
|
DataLayer& blockData = chunk->data;
|
||||||
|
|
||||||
const int setSize = LEVEL_HEIGHT / 8;
|
const int setSize = LevelConstants::LEVEL_HEIGHT / 8;
|
||||||
const int setShift = 4; // power of LEVEL_HEIGHT / 8
|
const int setShift = 4; // power of LevelConstants::LEVEL_HEIGHT / 8
|
||||||
|
|
||||||
chunkData.Reset();
|
chunkData.Reset();
|
||||||
for (int i = 0; i < CHUNK_COLUMNS; i++)
|
for (int i = 0; i < LevelConstants::CHUNK_COLUMNS; i++)
|
||||||
{
|
{
|
||||||
unsigned char updateBits = chunk->updateMap[i];
|
unsigned char updateBits = chunk->updateMap[i];
|
||||||
chunkData.Write(updateBits);
|
chunkData.Write(updateBits);
|
||||||
|
|
||||||
if (updateBits > 0)
|
if (updateBits > 0)
|
||||||
{
|
{
|
||||||
int colDataPosition = (i % CHUNK_WIDTH) << 11 | (i / CHUNK_WIDTH) << 7;
|
int colDataPosition = (i % LevelConstants::CHUNK_WIDTH) << 11 | (i / LevelConstants::CHUNK_WIDTH) << 7;
|
||||||
|
|
||||||
for (int set = 0; set < 8; set++)
|
for (int set = 0; set < 8; set++)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -9,17 +9,20 @@ public:
|
|||||||
RakNet::RakString clientName;
|
RakNet::RakString clientName;
|
||||||
int clientNetworkVersion;
|
int clientNetworkVersion;
|
||||||
int clientNetworkLowestSupportedVersion;
|
int clientNetworkLowestSupportedVersion;
|
||||||
|
bool newProto;
|
||||||
|
|
||||||
LoginPacket()
|
LoginPacket()
|
||||||
: clientNetworkVersion(-1),
|
: clientNetworkVersion(-1),
|
||||||
clientNetworkLowestSupportedVersion(-1)
|
clientNetworkLowestSupportedVersion(-1),
|
||||||
|
newProto(false)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
LoginPacket(const RakNet::RakString& clientName, int clientVersion)
|
LoginPacket(const RakNet::RakString& clientName, int clientVersion, bool newProto)
|
||||||
: clientName(clientName),
|
: clientName(clientName),
|
||||||
clientNetworkVersion(clientVersion),
|
clientNetworkVersion(clientVersion),
|
||||||
clientNetworkLowestSupportedVersion(clientVersion)
|
clientNetworkLowestSupportedVersion(clientVersion),
|
||||||
|
newProto(newProto)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -29,6 +32,7 @@ public:
|
|||||||
bitStream->Write(clientName);
|
bitStream->Write(clientName);
|
||||||
bitStream->Write(clientNetworkVersion);
|
bitStream->Write(clientNetworkVersion);
|
||||||
bitStream->Write(clientNetworkLowestSupportedVersion);
|
bitStream->Write(clientNetworkLowestSupportedVersion);
|
||||||
|
bitStream->Write(newProto);
|
||||||
}
|
}
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
void read(RakNet::BitStream* bitStream)
|
||||||
@@ -39,6 +43,11 @@ public:
|
|||||||
if (bitStream->GetNumberOfUnreadBits() > 0) {
|
if (bitStream->GetNumberOfUnreadBits() > 0) {
|
||||||
bitStream->Read(clientNetworkVersion);
|
bitStream->Read(clientNetworkVersion);
|
||||||
bitStream->Read(clientNetworkLowestSupportedVersion);
|
bitStream->Read(clientNetworkLowestSupportedVersion);
|
||||||
|
|
||||||
|
// Checking for new proto
|
||||||
|
if (bitStream->GetNumberOfUnreadBits() > 0) {
|
||||||
|
bitStream->Read(newProto);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -3,10 +3,13 @@
|
|||||||
|
|
||||||
#include "../Packet.h"
|
#include "../Packet.h"
|
||||||
|
|
||||||
|
// wtf why not enum
|
||||||
namespace LoginStatus {
|
namespace LoginStatus {
|
||||||
const int Success = 0;
|
const int Success = 0;
|
||||||
const int Failed_ClientOld = 1;
|
const int Failed_ClientOld = 1;
|
||||||
const int Failed_ServerOld = 2;
|
const int Failed_ServerOld = 2;
|
||||||
|
const int Failed_TakenNickname = 3;
|
||||||
|
const int Failed_Banned = 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
class LoginStatusPacket : public Packet {
|
class LoginStatusPacket : public Packet {
|
||||||
|
|||||||
@@ -50,5 +50,7 @@
|
|||||||
#include "TileEventPacket.h"
|
#include "TileEventPacket.h"
|
||||||
#include "UpdateBlockPacket.h"
|
#include "UpdateBlockPacket.h"
|
||||||
#include "UseItemPacket.h"
|
#include "UseItemPacket.h"
|
||||||
|
#include "RemoveItemPacket.h"
|
||||||
|
#include "WantCreatePacket.h"
|
||||||
|
#include "TakeItemPacket.h"
|
||||||
#endif /*NET_MINECRAFT_NETWORK_PACKET__PacketInclude_H__*/
|
#endif /*NET_MINECRAFT_NETWORK_PACKET__PacketInclude_H__*/
|
||||||
|
|||||||
@@ -9,15 +9,19 @@ public:
|
|||||||
int entityId;
|
int entityId;
|
||||||
unsigned short itemId;
|
unsigned short itemId;
|
||||||
unsigned short itemAuxValue;
|
unsigned short itemAuxValue;
|
||||||
|
unsigned char selectedSlot;
|
||||||
|
unsigned char inventorySlot;
|
||||||
|
|
||||||
PlayerEquipmentPacket()
|
PlayerEquipmentPacket()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
PlayerEquipmentPacket(int entityId, int itemId, int data)
|
PlayerEquipmentPacket(int entityId, int itemId, int data, int selSlot, int invSlot)
|
||||||
: entityId(entityId),
|
: entityId(entityId),
|
||||||
itemId(itemId),
|
itemId(itemId),
|
||||||
itemAuxValue(data)
|
itemAuxValue(data),
|
||||||
|
selectedSlot(selSlot),
|
||||||
|
inventorySlot(invSlot)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -28,6 +32,8 @@ public:
|
|||||||
bitStream->Write(entityId);
|
bitStream->Write(entityId);
|
||||||
bitStream->Write(itemId);
|
bitStream->Write(itemId);
|
||||||
bitStream->Write(itemAuxValue);
|
bitStream->Write(itemAuxValue);
|
||||||
|
bitStream->Write(selectedSlot);
|
||||||
|
bitStream->Write(inventorySlot);
|
||||||
}
|
}
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
void read(RakNet::BitStream* bitStream)
|
||||||
@@ -35,6 +41,8 @@ public:
|
|||||||
bitStream->Read(entityId);
|
bitStream->Read(entityId);
|
||||||
bitStream->Read(itemId);
|
bitStream->Read(itemId);
|
||||||
bitStream->Read(itemAuxValue);
|
bitStream->Read(itemAuxValue);
|
||||||
|
bitStream->Read(selectedSlot);
|
||||||
|
bitStream->Read(inventorySlot);
|
||||||
}
|
}
|
||||||
|
|
||||||
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
||||||
|
|||||||
54
src/network/packet/RemoveItemPacket.h
Normal file
54
src/network/packet/RemoveItemPacket.h
Normal file
@@ -0,0 +1,54 @@
|
|||||||
|
#ifndef NET_MINECRAFT_NETWORK_PACKET__RemoveItemPacket_H__
|
||||||
|
#define NET_MINECRAFT_NETWORK_PACKET__RemoveItemPacket_H__
|
||||||
|
|
||||||
|
//package net.minecraft.network.packet;
|
||||||
|
|
||||||
|
#include "../Packet.h"
|
||||||
|
|
||||||
|
class RemoveItemPacket: public Packet
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
RemoveItemPacket() {
|
||||||
|
}
|
||||||
|
|
||||||
|
RemoveItemPacket(int playerId, int count, int auxValue, int itemId)
|
||||||
|
:
|
||||||
|
playerId(playerId),
|
||||||
|
count(count),
|
||||||
|
auxValue(auxValue),
|
||||||
|
itemId(itemId)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void write(RakNet::BitStream* bitStream)
|
||||||
|
{
|
||||||
|
bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_REMOVEITEM));
|
||||||
|
bitStream->Write(itemId);
|
||||||
|
bitStream->Write(count);
|
||||||
|
bitStream->Write(auxValue);
|
||||||
|
|
||||||
|
bitStream->Write(playerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void read(RakNet::BitStream* bitStream)
|
||||||
|
{
|
||||||
|
bitStream->Read(itemId);
|
||||||
|
bitStream->Read(count);
|
||||||
|
bitStream->Read(auxValue);
|
||||||
|
|
||||||
|
bitStream->Read(playerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
||||||
|
{
|
||||||
|
callback->handle(source, (RemoveItemPacket*)this);
|
||||||
|
}
|
||||||
|
|
||||||
|
int playerId;
|
||||||
|
|
||||||
|
int itemId;
|
||||||
|
int count;
|
||||||
|
int auxValue;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_NETWORK_PACKET__RemoveItemPacket_H__*/
|
||||||
@@ -2,13 +2,14 @@
|
|||||||
#define NET_MINECRAFT_NETWORK_PACKET__SendInventoryPacket_H__
|
#define NET_MINECRAFT_NETWORK_PACKET__SendInventoryPacket_H__
|
||||||
|
|
||||||
#include "../Packet.h"
|
#include "../Packet.h"
|
||||||
|
#include "world/entity/player/Inventory.h"
|
||||||
|
#include "world/inventory/FillingContainer.h"
|
||||||
|
#include <array>
|
||||||
|
|
||||||
class SendInventoryPacket: public Packet
|
class SendInventoryPacket: public Packet
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
SendInventoryPacket()
|
SendInventoryPacket() {}
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
SendInventoryPacket(Player* player, bool dropItems)
|
SendInventoryPacket(Player* player, bool dropItems)
|
||||||
: entityId(player->entityId),
|
: entityId(player->entityId),
|
||||||
@@ -21,10 +22,15 @@ public:
|
|||||||
ItemInstance* item = inv->getItem(i);
|
ItemInstance* item = inv->getItem(i);
|
||||||
items.push_back(item? *item : ItemInstance());
|
items.push_back(item? *item : ItemInstance());
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 0; i < NumArmorItems; ++i) {
|
for (int i = 0; i < NumArmorItems; ++i) {
|
||||||
ItemInstance* item = player->getArmor(i);
|
ItemInstance* item = player->getArmor(i);
|
||||||
items.push_back(item? *item : ItemInstance());
|
items.push_back(item? *item : ItemInstance());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < inv->numLinkedSlots; ++i) {
|
||||||
|
linkedSlot[i] = inv->linkedSlots[i];
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void write(RakNet::BitStream* bitStream)
|
void write(RakNet::BitStream* bitStream)
|
||||||
@@ -39,6 +45,13 @@ public:
|
|||||||
// Armor
|
// Armor
|
||||||
for (int i = 0; i < NumArmorItems; ++i)
|
for (int i = 0; i < NumArmorItems; ++i)
|
||||||
PacketUtil::writeItemInstance(items[i + numItems], bitStream);
|
PacketUtil::writeItemInstance(items[i + numItems], bitStream);
|
||||||
|
|
||||||
|
int lSlots = Inventory::MAX_SELECTION_SIZE;
|
||||||
|
|
||||||
|
// Linked slots
|
||||||
|
bitStream->Write(lSlots);
|
||||||
|
for (int i = 0; i < lSlots; ++i)
|
||||||
|
bitStream->Write(linkedSlot[i]);
|
||||||
}
|
}
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
void read(RakNet::BitStream* bitStream)
|
||||||
@@ -50,6 +63,12 @@ public:
|
|||||||
// Inventory, Armor
|
// Inventory, Armor
|
||||||
for (int i = 0; i < numItems + NumArmorItems; ++i)
|
for (int i = 0; i < numItems + NumArmorItems; ++i)
|
||||||
items.push_back(PacketUtil::readItemInstance(bitStream));
|
items.push_back(PacketUtil::readItemInstance(bitStream));
|
||||||
|
|
||||||
|
// Linked slots
|
||||||
|
int lSlots = 0;
|
||||||
|
bitStream->Read(lSlots);
|
||||||
|
for (int i = 0; i < lSlots; ++i)
|
||||||
|
bitStream->Read(linkedSlot[i]);
|
||||||
}
|
}
|
||||||
|
|
||||||
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
||||||
@@ -62,6 +81,8 @@ public:
|
|||||||
short numItems;
|
short numItems;
|
||||||
unsigned char extra;
|
unsigned char extra;
|
||||||
|
|
||||||
|
std::array<FillingContainer::LinkedSlot, Inventory::MAX_SELECTION_SIZE> linkedSlot;
|
||||||
|
|
||||||
static const int ExtraDrop = 1;
|
static const int ExtraDrop = 1;
|
||||||
static const int NumArmorItems = 4;
|
static const int NumArmorItems = 4;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -2,6 +2,7 @@
|
|||||||
#define NET_MINECRAFT_NETWORK_PACKET__StartGamePacket_H__
|
#define NET_MINECRAFT_NETWORK_PACKET__StartGamePacket_H__
|
||||||
|
|
||||||
#include "../Packet.h"
|
#include "../Packet.h"
|
||||||
|
#include "world/level/LevelConstants.h"
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
class StartGamePacket : public Packet
|
class StartGamePacket : public Packet
|
||||||
@@ -14,18 +15,20 @@ public:
|
|||||||
int entityId;
|
int entityId;
|
||||||
float x, y, z;
|
float x, y, z;
|
||||||
|
|
||||||
|
int chunkCacheWidth = 0;
|
||||||
StartGamePacket()
|
StartGamePacket()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
StartGamePacket(long seed, int levelGeneratorVersion, int gameType, int entityId, float x, float y, float z)
|
StartGamePacket(long seed, int levelGeneratorVersion, int gameType, int entityId, float x, float y, float z, int chunkCacheWidth)
|
||||||
: levelSeed((int32_t)seed),
|
: levelSeed((int32_t)seed),
|
||||||
levelGeneratorVersion(levelGeneratorVersion),
|
levelGeneratorVersion(levelGeneratorVersion),
|
||||||
gameType(gameType),
|
gameType(gameType),
|
||||||
entityId(entityId),
|
entityId(entityId),
|
||||||
x(x),
|
x(x),
|
||||||
y(y),
|
y(y),
|
||||||
z(z)
|
z(z),
|
||||||
|
chunkCacheWidth(chunkCacheWidth)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -40,6 +43,7 @@ public:
|
|||||||
bitStream->Write(x);
|
bitStream->Write(x);
|
||||||
bitStream->Write(y);
|
bitStream->Write(y);
|
||||||
bitStream->Write(z);
|
bitStream->Write(z);
|
||||||
|
bitStream->Write(LevelConstants::CHUNK_CACHE_WIDTH);
|
||||||
}
|
}
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
void read(RakNet::BitStream* bitStream)
|
||||||
@@ -51,6 +55,10 @@ public:
|
|||||||
bitStream->Read(x);
|
bitStream->Read(x);
|
||||||
bitStream->Read(y);
|
bitStream->Read(y);
|
||||||
bitStream->Read(z);
|
bitStream->Read(z);
|
||||||
|
|
||||||
|
if (bitStream->GetNumberOfUnreadBits() > 0) {
|
||||||
|
bitStream->Read(chunkCacheWidth);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
||||||
|
|||||||
54
src/network/packet/TakeItemPacket.h
Normal file
54
src/network/packet/TakeItemPacket.h
Normal file
@@ -0,0 +1,54 @@
|
|||||||
|
#ifndef NET_MINECRAFT_NETWORK_PACKET__TakeItemPacket_H__
|
||||||
|
#define NET_MINECRAFT_NETWORK_PACKET__TakeItemPacket_H__
|
||||||
|
|
||||||
|
//package net.minecraft.network.packet;
|
||||||
|
|
||||||
|
#include "../Packet.h"
|
||||||
|
|
||||||
|
class TakeItemPacket: public Packet
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
TakeItemPacket() {
|
||||||
|
}
|
||||||
|
|
||||||
|
TakeItemPacket(int playerId, int count, int auxValue, int itemId)
|
||||||
|
:
|
||||||
|
playerId(playerId),
|
||||||
|
count(count),
|
||||||
|
auxValue(auxValue),
|
||||||
|
itemId(itemId)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void write(RakNet::BitStream* bitStream)
|
||||||
|
{
|
||||||
|
bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_TAKEITEM));
|
||||||
|
bitStream->Write(itemId);
|
||||||
|
bitStream->Write(count);
|
||||||
|
bitStream->Write(auxValue);
|
||||||
|
|
||||||
|
bitStream->Write(playerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void read(RakNet::BitStream* bitStream)
|
||||||
|
{
|
||||||
|
bitStream->Read(itemId);
|
||||||
|
bitStream->Read(count);
|
||||||
|
bitStream->Read(auxValue);
|
||||||
|
|
||||||
|
bitStream->Read(playerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
||||||
|
{
|
||||||
|
callback->handle(source, (TakeItemPacket*)this);
|
||||||
|
}
|
||||||
|
|
||||||
|
int playerId;
|
||||||
|
|
||||||
|
int itemId;
|
||||||
|
int count;
|
||||||
|
int auxValue;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_NETWORK_PACKET__TakeItemPacket_H__*/
|
||||||
@@ -16,10 +16,14 @@ public:
|
|||||||
short itemId;
|
short itemId;
|
||||||
unsigned char itemData;
|
unsigned char itemData;
|
||||||
ItemInstance item;
|
ItemInstance item;
|
||||||
|
float playerX, playerY, playerZ;
|
||||||
|
float playerX0, playerY0, playerZ0;
|
||||||
|
float playerX1, playerY1, playerZ1;
|
||||||
|
|
||||||
UseItemPacket() {}
|
UseItemPacket() {}
|
||||||
|
|
||||||
UseItemPacket(int x, int y, int z, int face, const ItemInstance* item, int entityId, float clickX, float clickY, float clickZ)
|
UseItemPacket(int x, int y, int z, int face, const ItemInstance* item, int entityId, float clickX, float clickY, float clickZ,
|
||||||
|
float plrX, float plrY, float plrZ, float plrX0, float plrY0, float plrZ0, float plrX1, float plrY1, float plrZ1)
|
||||||
: x(x),
|
: x(x),
|
||||||
y(y),
|
y(y),
|
||||||
z(z),
|
z(z),
|
||||||
@@ -29,17 +33,36 @@ public:
|
|||||||
entityId(entityId),
|
entityId(entityId),
|
||||||
clickX(clickX),
|
clickX(clickX),
|
||||||
clickY(clickY),
|
clickY(clickY),
|
||||||
clickZ(clickZ)
|
clickZ(clickZ),
|
||||||
|
playerX(plrX),
|
||||||
|
playerY(plrY),
|
||||||
|
playerZ(plrZ),
|
||||||
|
playerX0(plrX0),
|
||||||
|
playerY0(plrY0),
|
||||||
|
playerZ0(plrZ0),
|
||||||
|
playerX1(plrX1),
|
||||||
|
playerY1(plrY1),
|
||||||
|
playerZ1(plrZ1)
|
||||||
{}
|
{}
|
||||||
|
|
||||||
UseItemPacket(const ItemInstance* item, int entityId, const Vec3& aim)
|
UseItemPacket(const ItemInstance* item, int entityId, const Vec3& aim, float plrX, float plrY, float plrZ,
|
||||||
|
float plrX0, float plrY0, float plrZ0, float plrX1, float plrY1, float plrZ1)
|
||||||
: face(255),
|
: face(255),
|
||||||
itemId(item? item->id : 0),
|
itemId(item? item->id : 0),
|
||||||
itemData(item? item->getAuxValue() : 0),
|
itemData(item? item->getAuxValue() : 0),
|
||||||
entityId(entityId),
|
entityId(entityId),
|
||||||
x((int)(aim.x * 32768.0f)),
|
x((int)(aim.x * 32768.0f)),
|
||||||
y((int)(aim.y * 32768.0f)),
|
y((int)(aim.y * 32768.0f)),
|
||||||
z((int)(aim.z * 32768.0f))
|
z((int)(aim.z * 32768.0f)),
|
||||||
|
playerX(plrX),
|
||||||
|
playerY(plrY),
|
||||||
|
playerZ(plrZ),
|
||||||
|
playerX0(plrX0),
|
||||||
|
playerY0(plrY0),
|
||||||
|
playerZ0(plrZ0),
|
||||||
|
playerX1(plrX1),
|
||||||
|
playerY1(plrY1),
|
||||||
|
playerZ1(plrZ1)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -57,6 +80,15 @@ public:
|
|||||||
bitStream->Write(clickX);
|
bitStream->Write(clickX);
|
||||||
bitStream->Write(clickY);
|
bitStream->Write(clickY);
|
||||||
bitStream->Write(clickZ);
|
bitStream->Write(clickZ);
|
||||||
|
bitStream->Write(playerX);
|
||||||
|
bitStream->Write(playerY);
|
||||||
|
bitStream->Write(playerZ);
|
||||||
|
bitStream->Write(playerX0);
|
||||||
|
bitStream->Write(playerY0);
|
||||||
|
bitStream->Write(playerZ0);
|
||||||
|
bitStream->Write(playerX1);
|
||||||
|
bitStream->Write(playerY1);
|
||||||
|
bitStream->Write(playerZ1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void read(RakNet::BitStream* bitStream)
|
void read(RakNet::BitStream* bitStream)
|
||||||
@@ -74,7 +106,15 @@ public:
|
|||||||
item.id = itemId;
|
item.id = itemId;
|
||||||
item.setAuxValue(itemData);
|
item.setAuxValue(itemData);
|
||||||
item.count = (itemId == 0 && itemData == 0)? 0 : 1;
|
item.count = (itemId == 0 && itemData == 0)? 0 : 1;
|
||||||
|
bitStream->Read(playerX);
|
||||||
|
bitStream->Read(playerY);
|
||||||
|
bitStream->Read(playerZ);
|
||||||
|
bitStream->Read(playerX0);
|
||||||
|
bitStream->Read(playerY0);
|
||||||
|
bitStream->Read(playerZ0);
|
||||||
|
bitStream->Read(playerX1);
|
||||||
|
bitStream->Read(playerY1);
|
||||||
|
bitStream->Read(playerZ1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
||||||
|
|||||||
54
src/network/packet/WantCreatePacket.h
Normal file
54
src/network/packet/WantCreatePacket.h
Normal file
@@ -0,0 +1,54 @@
|
|||||||
|
#ifndef NET_MINECRAFT_NETWORK_PACKET__WantCreatePacket_H__
|
||||||
|
#define NET_MINECRAFT_NETWORK_PACKET__WantCreatePacket_H__
|
||||||
|
|
||||||
|
//package net.minecraft.network.packet;
|
||||||
|
|
||||||
|
#include "../Packet.h"
|
||||||
|
|
||||||
|
class WantCreatePacket: public Packet
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
WantCreatePacket() {
|
||||||
|
}
|
||||||
|
|
||||||
|
WantCreatePacket(int playerId, int count, int auxValue, int itemId)
|
||||||
|
:
|
||||||
|
playerId(playerId),
|
||||||
|
count(count),
|
||||||
|
auxValue(auxValue),
|
||||||
|
itemId(itemId)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void write(RakNet::BitStream* bitStream)
|
||||||
|
{
|
||||||
|
bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_WANTCREATEITEM));
|
||||||
|
bitStream->Write(itemId);
|
||||||
|
bitStream->Write(count);
|
||||||
|
bitStream->Write(auxValue);
|
||||||
|
|
||||||
|
bitStream->Write(playerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void read(RakNet::BitStream* bitStream)
|
||||||
|
{
|
||||||
|
bitStream->Read(itemId);
|
||||||
|
bitStream->Read(count);
|
||||||
|
bitStream->Read(auxValue);
|
||||||
|
|
||||||
|
bitStream->Read(playerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
|
||||||
|
{
|
||||||
|
callback->handle(source, (WantCreatePacket*)this);
|
||||||
|
}
|
||||||
|
|
||||||
|
int playerId;
|
||||||
|
|
||||||
|
int itemId;
|
||||||
|
int count;
|
||||||
|
int auxValue;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_NETWORK_PACKET__WantCreatePacket_H__*/
|
||||||
@@ -10,13 +10,10 @@
|
|||||||
static const char* errIdString = 0;
|
static const char* errIdString = 0;
|
||||||
|
|
||||||
void checkError() {
|
void checkError() {
|
||||||
|
ALenum err = alGetError();
|
||||||
|
if(err == AL_NO_ERROR) return;
|
||||||
|
|
||||||
while (1) {
|
LOGI("### SoundSystemAL error: %d ####: %s\n", err, errIdString==0?"(none)":errIdString);
|
||||||
ALenum err = alGetError();
|
|
||||||
if(err == AL_NO_ERROR) return;
|
|
||||||
|
|
||||||
LOGI("### SoundSystemAL error: %d ####: %s\n", err, errIdString==0?"(none)":errIdString);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//typedef ALvoid AL_APIENTRY (*alBufferDataStaticProcPtr) (const ALint bid, ALenum format, ALvoid *data, ALsizei size, ALsizei freq);
|
//typedef ALvoid AL_APIENTRY (*alBufferDataStaticProcPtr) (const ALint bid, ALenum format, ALvoid *data, ALsizei size, ALsizei freq);
|
||||||
|
|||||||
@@ -17,6 +17,11 @@ ArgumentsSettings::ArgumentsSettings(int numArguments, char** arguments)
|
|||||||
levelName = std::string(arguments[a+1]);
|
levelName = std::string(arguments[a+1]);
|
||||||
a++; // Skip the next argument since it's part of this one.
|
a++; // Skip the next argument since it's part of this one.
|
||||||
}
|
}
|
||||||
|
} else if(strcmp(arguments[a], "--gamemode") == 0) {
|
||||||
|
if(a + 1 < numArguments) {
|
||||||
|
gamemode = std::string(arguments[a+1]);
|
||||||
|
a++; // Skip the next argument since it's part of this one.
|
||||||
|
}
|
||||||
} else if(strcmp(arguments[a], "--leveldir") == 0) {
|
} else if(strcmp(arguments[a], "--leveldir") == 0) {
|
||||||
if(a + 1 < numArguments) {
|
if(a + 1 < numArguments) {
|
||||||
levelDir = std::string(arguments[a+1]);
|
levelDir = std::string(arguments[a+1]);
|
||||||
@@ -51,6 +56,9 @@ std::string ArgumentsSettings::getServerKey() {
|
|||||||
std::string ArgumentsSettings::getCachePath() {
|
std::string ArgumentsSettings::getCachePath() {
|
||||||
return cachePath;
|
return cachePath;
|
||||||
}
|
}
|
||||||
|
std::string ArgumentsSettings::getGamemode() {
|
||||||
|
return gamemode;
|
||||||
|
}
|
||||||
std::string ArgumentsSettings::getLevelDir() {
|
std::string ArgumentsSettings::getLevelDir() {
|
||||||
return levelDir;
|
return levelDir;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,20 +4,27 @@
|
|||||||
class ArgumentsSettings {
|
class ArgumentsSettings {
|
||||||
public:
|
public:
|
||||||
ArgumentsSettings(int numArguments, char** arguments);
|
ArgumentsSettings(int numArguments, char** arguments);
|
||||||
|
|
||||||
std::string getExternalPath();
|
std::string getExternalPath();
|
||||||
std::string getLevelName();
|
std::string getLevelName();
|
||||||
std::string getServerKey();
|
std::string getServerKey();
|
||||||
std::string getCachePath();
|
std::string getCachePath();
|
||||||
std::string getLevelDir();
|
std::string getLevelDir();
|
||||||
|
std::string getGamemode();
|
||||||
|
|
||||||
bool getShowHelp();
|
bool getShowHelp();
|
||||||
|
|
||||||
int getPort();
|
int getPort();
|
||||||
private:
|
private:
|
||||||
std::string cachePath;
|
std::string cachePath;
|
||||||
std::string externalPath;
|
std::string externalPath;
|
||||||
std::string levelName;
|
std::string levelName;
|
||||||
|
std::string gamemode;
|
||||||
std::string levelDir;
|
std::string levelDir;
|
||||||
std::string serverKey;
|
std::string serverKey;
|
||||||
|
|
||||||
bool showHelp;
|
bool showHelp;
|
||||||
|
|
||||||
int port;
|
int port;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -12,16 +12,19 @@ ServerLevel::ServerLevel(LevelStorage* levelStorage, const std::string& levelNam
|
|||||||
void ServerLevel::updateSleepingPlayerList() {
|
void ServerLevel::updateSleepingPlayerList() {
|
||||||
bool allPlayersWasSleeping = allPlayersAreSleeping;
|
bool allPlayersWasSleeping = allPlayersAreSleeping;
|
||||||
allPlayersAreSleeping = !players.empty();
|
allPlayersAreSleeping = !players.empty();
|
||||||
for(PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
|
||||||
|
for (PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
||||||
Player* player = *it;
|
Player* player = *it;
|
||||||
if(!player->isSleeping()) {
|
|
||||||
|
if (!player->isSleeping()) {
|
||||||
allPlayersAreSleeping = false;
|
allPlayersAreSleeping = false;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(!allPlayersWasSleeping && allPlayersAreSleeping) {
|
if (!allPlayersWasSleeping && allPlayersAreSleeping) {
|
||||||
levelEvent(NULL, LevelEvent::ALL_PLAYERS_SLEEPING, 0, 0, 0, 0);
|
levelEvent(NULL, LevelEvent::ALL_PLAYERS_SLEEPING, 0, 0, 0, 0);
|
||||||
for(PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
|
||||||
|
for (PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
||||||
(*it)->setAllPlayersSleeping();
|
(*it)->setAllPlayersSleeping();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -29,23 +32,26 @@ void ServerLevel::updateSleepingPlayerList() {
|
|||||||
|
|
||||||
void ServerLevel::awakenAllPlayers() {
|
void ServerLevel::awakenAllPlayers() {
|
||||||
allPlayersAreSleeping = false;
|
allPlayersAreSleeping = false;
|
||||||
for(PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
|
||||||
|
for (PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
||||||
Player* player = *it;
|
Player* player = *it;
|
||||||
if(player->isSleeping()) {
|
|
||||||
|
if (player->isSleeping()) {
|
||||||
player->stopSleepInBed(false, false, true);
|
player->stopSleepInBed(false, false, true);
|
||||||
player->health = Player::MAX_HEALTH;
|
player->health = Player::MAX_HEALTH;
|
||||||
player->lastHealth = Player::MAX_HEALTH;
|
player->lastHealth = Player::MAX_HEALTH;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
SetHealthPacket packet(Player::MAX_HEALTH);
|
SetHealthPacket packet(Player::MAX_HEALTH);
|
||||||
raknetInstance->send(packet);
|
raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ServerLevel::allPlayersSleeping() {
|
bool ServerLevel::allPlayersSleeping() {
|
||||||
if(allPlayersAreSleeping && !isClientSide) {
|
if (allPlayersAreSleeping && !isClientSide) {
|
||||||
// all players are sleeping, but have they slept long enough?
|
// all players are sleeping, but have they slept long enough?
|
||||||
for(PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
for (PlayerList::iterator it = players.begin(); it != players.end(); ++it) {
|
||||||
if(!(*it)->isSleepingLongEnough()) {
|
if (!(*it)->isSleepingLongEnough()) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -55,13 +61,17 @@ bool ServerLevel::allPlayersSleeping() {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerLevel::tick(){
|
void ServerLevel::tick() {
|
||||||
super::tick();
|
super::tick();
|
||||||
if(allPlayersSleeping()) {
|
|
||||||
|
if (allPlayersSleeping()) {
|
||||||
long newTime = levelData.getTime() + TICKS_PER_DAY;
|
long newTime = levelData.getTime() + TICKS_PER_DAY;
|
||||||
|
|
||||||
levelData.setTime(newTime - (newTime % TICKS_PER_DAY));
|
levelData.setTime(newTime - (newTime % TICKS_PER_DAY));
|
||||||
|
|
||||||
SetTimePacket packet(levelData.getTime());
|
SetTimePacket packet(levelData.getTime());
|
||||||
raknetInstance->send(packet);
|
raknetInstance->send(packet);
|
||||||
|
|
||||||
awakenAllPlayers();
|
awakenAllPlayers();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -19,14 +19,17 @@
|
|||||||
#include "../network/packet/AnimatePacket.h"
|
#include "../network/packet/AnimatePacket.h"
|
||||||
#include "../world/level/tile/entity/ChestTileEntity.h"
|
#include "../world/level/tile/entity/ChestTileEntity.h"
|
||||||
#include "../network/packet/HurtArmorPacket.h"
|
#include "../network/packet/HurtArmorPacket.h"
|
||||||
|
#include "network/packet/SendInventoryPacket.h"
|
||||||
|
#include "world/entity/player/Inventory.h"
|
||||||
|
|
||||||
ServerPlayer::ServerPlayer( Minecraft* minecraft, Level* level )
|
ServerPlayer::ServerPlayer( Minecraft* minecraft, Level* level, bool proto)
|
||||||
: super(level, minecraft->isCreativeMode()),
|
: super(level, minecraft->isCreativeMode()),
|
||||||
_mc(minecraft),
|
_mc(minecraft),
|
||||||
_prevHealth(-999),
|
_prevHealth(-999),
|
||||||
_containerCounter(0)
|
_containerCounter(0),
|
||||||
|
isNewProto(proto)
|
||||||
{
|
{
|
||||||
hasFakeInventory = true;
|
// hasFakeInventory = true;
|
||||||
footSize = 0;
|
footSize = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -67,7 +70,16 @@ void ServerPlayer::tick() {
|
|||||||
|
|
||||||
void ServerPlayer::take( Entity* e, int orgCount ) {
|
void ServerPlayer::take( Entity* e, int orgCount ) {
|
||||||
TakeItemEntityPacket packet(e->entityId, entityId);
|
TakeItemEntityPacket packet(e->entityId, entityId);
|
||||||
|
// SendInventoryPacket packet(this, false);
|
||||||
_mc->raknetInstance->send(packet);
|
_mc->raknetInstance->send(packet);
|
||||||
|
printf("TakeItemEntityPacket \n");
|
||||||
|
|
||||||
|
LOGI("Inventory:\n");
|
||||||
|
for (int i = 0; i < inventory->numLinkedSlots; i++) {
|
||||||
|
auto item = inventory->getItem(i);
|
||||||
|
if (item)
|
||||||
|
LOGI("\t %i: %s (%i)\n", i, item->getName().c_str(), item->count);
|
||||||
|
}
|
||||||
|
|
||||||
super::take(e, orgCount);
|
super::take(e, orgCount);
|
||||||
}
|
}
|
||||||
@@ -118,20 +130,20 @@ bool ServerPlayer::hasResource( int id ) {
|
|||||||
void ServerPlayer::setContainerData( BaseContainerMenu* menu, int id, int value ) {
|
void ServerPlayer::setContainerData( BaseContainerMenu* menu, int id, int value ) {
|
||||||
ContainerSetDataPacket p(menu->containerId, id, value);
|
ContainerSetDataPacket p(menu->containerId, id, value);
|
||||||
_mc->raknetInstance->send(owner, p);
|
_mc->raknetInstance->send(owner, p);
|
||||||
//LOGI("Setting container data for id %d: %d\n", id, value);
|
LOGI("Setting container data for id %d: %d\n", id, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerPlayer::slotChanged( BaseContainerMenu* menu, int slot, const ItemInstance& item, bool isResultSlot ) {
|
void ServerPlayer::slotChanged( BaseContainerMenu* menu, int slot, const ItemInstance& item, bool isResultSlot ) {
|
||||||
if (isResultSlot) return;
|
if (isResultSlot) return;
|
||||||
ContainerSetSlotPacket p(menu->containerId, slot, item);
|
ContainerSetSlotPacket p(menu->containerId, slot, item);
|
||||||
_mc->raknetInstance->send(owner, p);
|
_mc->raknetInstance->send(owner, p);
|
||||||
//LOGI("Slot %d changed\n", slot);
|
LOGI("Slot %d changed\n", slot);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerPlayer::refreshContainer( BaseContainerMenu* menu, const std::vector<ItemInstance>& items ) {
|
void ServerPlayer::refreshContainer( BaseContainerMenu* menu, const std::vector<ItemInstance>& items ) {
|
||||||
ContainerSetContentPacket p(menu->containerId, menu->getItems());
|
ContainerSetContentPacket p(menu->containerId, menu->getItems());
|
||||||
_mc->raknetInstance->send(owner, p);
|
_mc->raknetInstance->send(owner, p);
|
||||||
//LOGI("Refreshing container with %d items\n", items.size());
|
LOGI("Refreshing container with %zu items\n", items.size());
|
||||||
}
|
}
|
||||||
|
|
||||||
void ServerPlayer::nextContainerCounter() {
|
void ServerPlayer::nextContainerCounter() {
|
||||||
@@ -163,3 +175,12 @@ void ServerPlayer::displayClientMessage( const std::string& messageId ) {
|
|||||||
ChatPacket package(messageId);
|
ChatPacket package(messageId);
|
||||||
_mc->raknetInstance->send(owner, package);
|
_mc->raknetInstance->send(owner, package);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ServerPlayer::causeFallDamage(float distance) {
|
||||||
|
int dmg = (int) ceil((distance - 3));
|
||||||
|
if (dmg > 0) {
|
||||||
|
SetHealthPacket packet(SetHealthPacket::HEALTH_MODIFY_OFFSET + dmg);
|
||||||
|
_mc->raknetInstance->send(owner, packet);
|
||||||
|
}
|
||||||
|
super::causeFallDamage(distance);
|
||||||
|
}
|
||||||
@@ -15,7 +15,7 @@ class ServerPlayer: public Player,
|
|||||||
{
|
{
|
||||||
typedef Player super;
|
typedef Player super;
|
||||||
public:
|
public:
|
||||||
ServerPlayer(Minecraft* minecraft, Level* level);
|
ServerPlayer(Minecraft* minecraft, Level* level, bool proto);
|
||||||
|
|
||||||
~ServerPlayer();
|
~ServerPlayer();
|
||||||
|
|
||||||
@@ -43,6 +43,17 @@ public:
|
|||||||
virtual void stopSleepInBed(bool forcefulWakeUp, bool updateLevelList, bool saveRespawnPoint);
|
virtual void stopSleepInBed(bool forcefulWakeUp, bool updateLevelList, bool saveRespawnPoint);
|
||||||
|
|
||||||
void completeUsingItem();
|
void completeUsingItem();
|
||||||
|
|
||||||
|
void setLastMoveTicks(int lastMoveTicks) { this->lastMoveTicks = lastMoveTicks; }
|
||||||
|
int getLastMoveTicks() { return lastMoveTicks; }
|
||||||
|
|
||||||
|
void setTicksInAir(int ticksInAir) { this->ticksInAir = ticksInAir; }
|
||||||
|
int getTicksInAir() { return ticksInAir; }
|
||||||
|
|
||||||
|
void setNewProto(bool proto) { isNewProto = proto; }
|
||||||
|
bool getProto() { return isNewProto; }
|
||||||
|
|
||||||
|
virtual void causeFallDamage(float distance);
|
||||||
private:
|
private:
|
||||||
void nextContainerCounter();
|
void nextContainerCounter();
|
||||||
void setContainerMenu( BaseContainerMenu* menu );
|
void setContainerMenu( BaseContainerMenu* menu );
|
||||||
@@ -50,6 +61,11 @@ private:
|
|||||||
Minecraft* _mc;
|
Minecraft* _mc;
|
||||||
int _prevHealth;
|
int _prevHealth;
|
||||||
int _containerCounter;
|
int _containerCounter;
|
||||||
|
|
||||||
|
int lastMoveTicks = 0;
|
||||||
|
int ticksInAir = 0;
|
||||||
|
|
||||||
|
bool isNewProto = false;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*ServerPlayer_H__*/
|
#endif /*ServerPlayer_H__*/
|
||||||
|
|||||||
@@ -465,6 +465,15 @@ void Entity::tick()
|
|||||||
baseTick();
|
baseTick();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Entity::setOnFire(int numberOfSeconds)
|
||||||
|
{
|
||||||
|
int newValue = numberOfSeconds * 20;
|
||||||
|
if (onFire < newValue)
|
||||||
|
{
|
||||||
|
onFire = newValue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void Entity::baseTick()
|
void Entity::baseTick()
|
||||||
{
|
{
|
||||||
TIMER_PUSH("entityBaseTick");
|
TIMER_PUSH("entityBaseTick");
|
||||||
@@ -871,8 +880,8 @@ bool Entity::load( CompoundTag* tag )
|
|||||||
|
|
||||||
// Add a small padding if standing next to the world edges
|
// Add a small padding if standing next to the world edges
|
||||||
const float padding = bbWidth * 0.5f + 0.001f;
|
const float padding = bbWidth * 0.5f + 0.001f;
|
||||||
xx = Mth::clamp(xx, padding, (float)LEVEL_WIDTH - padding);
|
xx = Mth::clamp(xx, padding, (float)LevelConstants::LEVEL_WIDTH - padding);
|
||||||
zz = Mth::clamp(zz, padding, (float)LEVEL_DEPTH - padding);
|
zz = Mth::clamp(zz, padding, (float)LevelConstants::LEVEL_DEPTH - padding);
|
||||||
|
|
||||||
xo = xOld = x = xx;
|
xo = xOld = x = xx;
|
||||||
yo = yOld = y = yy;
|
yo = yOld = y = yy;
|
||||||
|
|||||||
@@ -89,6 +89,8 @@ public:
|
|||||||
virtual bool isAlive();
|
virtual bool isAlive();
|
||||||
virtual bool isOnFire();
|
virtual bool isOnFire();
|
||||||
|
|
||||||
|
virtual void setOnFire(int numberOfSeconds);
|
||||||
|
|
||||||
virtual bool isPlayer();
|
virtual bool isPlayer();
|
||||||
virtual bool isCreativeModeAllowed();
|
virtual bool isCreativeModeAllowed();
|
||||||
|
|
||||||
@@ -129,6 +131,7 @@ public:
|
|||||||
virtual bool isHangingEntity();
|
virtual bool isHangingEntity();
|
||||||
|
|
||||||
virtual int getAuxData();
|
virtual int getAuxData();
|
||||||
|
virtual void checkFallDamage(float ya, bool onGround);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
virtual void setRot(float yRot, float xRot);
|
virtual void setRot(float yRot, float xRot);
|
||||||
@@ -137,7 +140,6 @@ protected:
|
|||||||
virtual void resetPos(bool clearMore);
|
virtual void resetPos(bool clearMore);
|
||||||
virtual void outOfWorld();
|
virtual void outOfWorld();
|
||||||
|
|
||||||
virtual void checkFallDamage(float ya, bool onGround);
|
|
||||||
virtual void causeFallDamage(float fallDamage2);
|
virtual void causeFallDamage(float fallDamage2);
|
||||||
virtual void markHurt();
|
virtual void markHurt();
|
||||||
|
|
||||||
|
|||||||
@@ -169,7 +169,9 @@ void Mob::playAmbientSound()
|
|||||||
level->playSound(this, ambient, getSoundVolume(), getVoicePitch());
|
level->playSound(this, ambient, getSoundVolume(), getVoicePitch());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
bool Mob::isOnFire() {
|
||||||
|
return onFire > 0 || getSharedFlag(SharedFlagsInformation::FLAG_ONFIRE);
|
||||||
|
}
|
||||||
void Mob::baseTick()
|
void Mob::baseTick()
|
||||||
{
|
{
|
||||||
oAttackAnim = attackAnim;
|
oAttackAnim = attackAnim;
|
||||||
@@ -177,6 +179,18 @@ void Mob::baseTick()
|
|||||||
|
|
||||||
TIMER_PUSH("mobBaseTick");
|
TIMER_PUSH("mobBaseTick");
|
||||||
|
|
||||||
|
// @TODO - check if this section i added to make fire render in mp doesnt break crap - shredder
|
||||||
|
if (!level->isClientSide) {
|
||||||
|
// Server side: Tell the client if this mob/player is still burning
|
||||||
|
setSharedFlag(SharedFlagsInformation::FLAG_ONFIRE, onFire > 0);
|
||||||
|
} else {
|
||||||
|
// Client side: If the server flag says we aren't on fire, extinguish local visual timer
|
||||||
|
if (!getSharedFlag(SharedFlagsInformation::FLAG_ONFIRE)) {
|
||||||
|
onFire = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// todo ends here
|
||||||
|
|
||||||
if (((ambientSoundTime++ & 15) == 0) && random.nextInt(2000) < ambientSoundTime) {
|
if (((ambientSoundTime++ & 15) == 0) && random.nextInt(2000) < ambientSoundTime) {
|
||||||
ambientSoundTime = -getAmbientSoundInterval();
|
ambientSoundTime = -getAmbientSoundInterval();
|
||||||
playAmbientSound();
|
playAmbientSound();
|
||||||
@@ -210,7 +224,7 @@ void Mob::baseTick()
|
|||||||
if (hurtTime > 0) hurtTime--;
|
if (hurtTime > 0) hurtTime--;
|
||||||
if (invulnerableTime > 0) invulnerableTime--;
|
if (invulnerableTime > 0) invulnerableTime--;
|
||||||
|
|
||||||
if (health <= 0) {
|
if (this->hasDied()) {
|
||||||
deathTime++;
|
deathTime++;
|
||||||
if (deathTime > SharedConstants::TicksPerSecond) {
|
if (deathTime > SharedConstants::TicksPerSecond) {
|
||||||
beforeRemove();
|
beforeRemove();
|
||||||
@@ -423,7 +437,8 @@ void Mob::setSize( float w, float h )
|
|||||||
|
|
||||||
void Mob::heal( int heal )
|
void Mob::heal( int heal )
|
||||||
{
|
{
|
||||||
if (health <= 0) return;
|
if (this->hasDied()) return;
|
||||||
|
|
||||||
health += heal;
|
health += heal;
|
||||||
if (health > 20) health = 20;
|
if (health > 20) health = 20;
|
||||||
invulnerableTime = invulnerableDuration / 2;
|
invulnerableTime = invulnerableDuration / 2;
|
||||||
@@ -433,7 +448,8 @@ bool Mob::hurt( Entity* source, int dmg )
|
|||||||
{
|
{
|
||||||
if (level->isClientSide) return false;
|
if (level->isClientSide) return false;
|
||||||
noActionTime = 0;
|
noActionTime = 0;
|
||||||
if (health <= 0) return false;
|
|
||||||
|
if (this->hasDied()) return false;
|
||||||
|
|
||||||
this->walkAnimSpeed = 1.5f;
|
this->walkAnimSpeed = 1.5f;
|
||||||
|
|
||||||
@@ -471,7 +487,7 @@ bool Mob::hurt( Entity* source, int dmg )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (health <= 0) {
|
if (this->hasDied()) {
|
||||||
if (sound) level->playSound(this, getDeathSound(), getSoundVolume(), getVoicePitch());
|
if (sound) level->playSound(this, getDeathSound(), getSoundVolume(), getVoicePitch());
|
||||||
die(source);
|
die(source);
|
||||||
} else {
|
} else {
|
||||||
@@ -729,7 +745,6 @@ bool Mob::isWaterMob()
|
|||||||
void Mob::aiStep()
|
void Mob::aiStep()
|
||||||
{
|
{
|
||||||
//@todo? 30 lines of code here in java version
|
//@todo? 30 lines of code here in java version
|
||||||
|
|
||||||
TIMER_PUSH("ai");
|
TIMER_PUSH("ai");
|
||||||
if (isImmobile()) {
|
if (isImmobile()) {
|
||||||
jumping = false;
|
jumping = false;
|
||||||
@@ -879,7 +894,7 @@ void Mob::newServerAiStep() {
|
|||||||
|
|
||||||
bool Mob::isImmobile()
|
bool Mob::isImmobile()
|
||||||
{
|
{
|
||||||
return health <= 0;
|
return this->hasDied();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Mob::jumpFromGround()
|
void Mob::jumpFromGround()
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user