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17
.github/actions/setup-ninja/action.yml
vendored
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
name: Setup Ninja
|
||||||
|
description: Sets up Ninja
|
||||||
|
|
||||||
|
inputs:
|
||||||
|
host:
|
||||||
|
description: 'Host platform: win, mac or linux'
|
||||||
|
required: true
|
||||||
|
|
||||||
|
runs:
|
||||||
|
using: "composite"
|
||||||
|
steps:
|
||||||
|
- name: Setup
|
||||||
|
shell: bash
|
||||||
|
run: |
|
||||||
|
curl -L https://github.com/ninja-build/ninja/releases/latest/download/ninja-${{ inputs.host }}.zip -o ninja.zip
|
||||||
|
7z x ninja.zip -o"$GITHUB_WORKSPACE/ninja"
|
||||||
|
echo "$GITHUB_WORKSPACE/ninja" >> $GITHUB_PATH
|
||||||
181
.github/workflows/build.yml
vendored
@@ -18,8 +18,8 @@ permissions:
|
|||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
build-windows:
|
build-windows:
|
||||||
name: Windows Build
|
name: Build Windows
|
||||||
runs-on: windows-latest
|
runs-on: ubuntu-22.04
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v4
|
||||||
@@ -27,37 +27,77 @@ jobs:
|
|||||||
- name: Setup caches
|
- name: Setup caches
|
||||||
uses: ./.github/actions/setup-cache
|
uses: ./.github/actions/setup-cache
|
||||||
with:
|
with:
|
||||||
host: win
|
host: linux
|
||||||
target: win
|
target: win
|
||||||
|
|
||||||
|
- name: Setup Ninja
|
||||||
|
uses: ./.github/actions/setup-ninja
|
||||||
|
with:
|
||||||
|
host: linux
|
||||||
|
|
||||||
|
- name: Download llvm-mingw
|
||||||
|
run: |
|
||||||
|
curl -L https://github.com/mstorsjo/llvm-mingw/releases/download/20260311/llvm-mingw-20260311-msvcrt-ubuntu-22.04-x86_64.tar.xz -o llvm-mingw.tar.xz
|
||||||
|
tar -xf llvm-mingw.tar.xz
|
||||||
|
mv llvm-mingw-* llvm-mingw
|
||||||
|
|
||||||
- name: Create Build Environment
|
- name: Create Build Environment
|
||||||
# Some projects don't allow in-source building, so create a separate build directory
|
# Some projects don't allow in-source building, so create a separate build directory
|
||||||
# We'll use this as our working directory for all subsequent commands
|
# We'll use this as our working directory for all subsequent commands
|
||||||
run: cmake -E make_directory ${{github.workspace}}/build
|
run: cmake -E make_directory ${{github.workspace}}/build
|
||||||
|
|
||||||
- name: Configure CMake
|
- name: Configure CMake
|
||||||
shell: powershell
|
|
||||||
working-directory: ${{github.workspace}}/build
|
working-directory: ${{github.workspace}}/build
|
||||||
run: cmake $env:GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$env:BUILD_TYPE
|
run: |
|
||||||
|
cmake $GITHUB_WORKSPACE \
|
||||||
|
-G Ninja \
|
||||||
|
-DCMAKE_SYSTEM_NAME=Windows \
|
||||||
|
-DCMAKE_C_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-clang \
|
||||||
|
-DCMAKE_CXX_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-clang++ \
|
||||||
|
-DCMAKE_RC_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-windres \
|
||||||
|
-DALSOFT_BACKEND_PIPEWIRE=OFF \
|
||||||
|
-DCMAKE_BUILD_TYPE=$BUILD_TYPE
|
||||||
|
|
||||||
- name: Build
|
- name: Build
|
||||||
working-directory: ${{github.workspace}}/build
|
working-directory: ${{github.workspace}}/build
|
||||||
shell: powershell
|
run: cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
|
||||||
run: cmake --build . --config $env:BUILD_TYPE --target MinecraftPE
|
|
||||||
|
|
||||||
- name: Upload Artifact
|
- name: Upload Artifact
|
||||||
uses: actions/upload-artifact@v4
|
uses: actions/upload-artifact@v4
|
||||||
with:
|
with:
|
||||||
name: mcpe-windows
|
name: mcpe-windows
|
||||||
path: |
|
path: |
|
||||||
${{github.workspace}}/build/${{ env.BUILD_TYPE }}/MinecraftPE.exe
|
${{github.workspace}}/build/MinecraftPE.exe
|
||||||
${{github.workspace}}/build/${{ env.BUILD_TYPE }}/glfw3.dll
|
${{github.workspace}}/build/libpng16.dll
|
||||||
${{github.workspace}}/build/${{ env.BUILD_TYPE }}/libpng16.dll
|
${{github.workspace}}/build/OpenAL32.dll
|
||||||
${{github.workspace}}/build/${{ env.BUILD_TYPE }}/OpenAL32.dll
|
${{github.workspace}}/build/libz.dll
|
||||||
${{github.workspace}}/build/${{ env.BUILD_TYPE }}/z.dll
|
|
||||||
|
build-ios:
|
||||||
|
# credit to pengubow from deepfriedwaffles repo
|
||||||
|
name: Build iOS
|
||||||
|
runs-on: macos-latest
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- name: Checkout
|
||||||
|
uses: actions/checkout@main
|
||||||
|
|
||||||
|
- name: Build
|
||||||
|
run: |
|
||||||
|
cd project/iosproj
|
||||||
|
xcodebuild -scheme minecraftpe -derivedDataPath build -destination 'generic/platform=iOS' CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO
|
||||||
|
mkdir -p Payload
|
||||||
|
cp -R build/Build/Products/Debug-iphoneos/minecraftpe.app Payload/
|
||||||
|
zip -r minecraftpe.ipa Payload
|
||||||
|
rm -rf Payload
|
||||||
|
|
||||||
|
- name: Upload artifact
|
||||||
|
uses: actions/upload-artifact@main
|
||||||
|
with:
|
||||||
|
name: minecraftpe-ios
|
||||||
|
path: project/iosproj/minecraftpe.ipa
|
||||||
|
|
||||||
build-linux:
|
build-linux:
|
||||||
name: Linux Build
|
name: Build Linux
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
@@ -90,7 +130,9 @@ jobs:
|
|||||||
- name: Build
|
- name: Build
|
||||||
working-directory: ${{github.workspace}}/build
|
working-directory: ${{github.workspace}}/build
|
||||||
shell: bash
|
shell: bash
|
||||||
run: cmake --build . --config $BUILD_TYPE
|
run: |
|
||||||
|
cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
|
||||||
|
cmake --build . --config $BUILD_TYPE --target MinecraftPE-server --parallel
|
||||||
|
|
||||||
- name: Upload Artifact
|
- name: Upload Artifact
|
||||||
uses: actions/upload-artifact@v4
|
uses: actions/upload-artifact@v4
|
||||||
@@ -101,7 +143,7 @@ jobs:
|
|||||||
${{github.workspace}}/build/MinecraftPE-server
|
${{github.workspace}}/build/MinecraftPE-server
|
||||||
|
|
||||||
build-android: # pray to god
|
build-android: # pray to god
|
||||||
name: Build Android APK (${{ matrix.abi }})
|
name: Build Android (${{ matrix.abi }})
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
strategy:
|
strategy:
|
||||||
@@ -112,11 +154,10 @@ jobs:
|
|||||||
|
|
||||||
env:
|
env:
|
||||||
ANDROID_SDK_ROOT: ${{ github.workspace }}/android-sdk
|
ANDROID_SDK_ROOT: ${{ github.workspace }}/android-sdk
|
||||||
# ANDROID_NDK_PATH: ${{ env.ANDROID_NDK_PATH }}
|
ANDROID_NDK_PATH: ${{ github.workspace }}/android-ndk-r14b
|
||||||
ANDROID_PLATFORM_API: 36
|
ANDROID_PLATFORM_API: 36
|
||||||
ANDROID_BUILD_TOOLS_VERSION: 36.0.0
|
ANDROID_BUILD_TOOLS_VERSION: 36.0.0
|
||||||
ADB: /bin/true
|
ADB: /bin/true
|
||||||
# JAVA_HOME: ${{ env.JAVA_HOME }}
|
|
||||||
# build.sh reads MATRIX_ABI to decide which ABI to build when no --abi flag is passed
|
# build.sh reads MATRIX_ABI to decide which ABI to build when no --abi flag is passed
|
||||||
MATRIX_ABI: ${{ matrix.abi }}
|
MATRIX_ABI: ${{ matrix.abi }}
|
||||||
|
|
||||||
@@ -125,12 +166,14 @@ jobs:
|
|||||||
uses: actions/checkout@v4
|
uses: actions/checkout@v4
|
||||||
|
|
||||||
- name: Cache Android command-line tools
|
- name: Cache Android command-line tools
|
||||||
|
id: cache-android-tools
|
||||||
uses: actions/cache@v3
|
uses: actions/cache@v3
|
||||||
with:
|
with:
|
||||||
path: ${{ github.workspace }}/android-sdk/cmdline-tools
|
path: ${{ env.ANDROID_SDK_ROOT }}
|
||||||
key: android-cmdline-tools-v36
|
key: android-cmdline-tools-v36
|
||||||
|
|
||||||
- name: Setup Android command line tools
|
- name: Setup Android command line tools
|
||||||
|
if: steps.cache-android-tools.outputs.cache-hit != 'true'
|
||||||
run: |
|
run: |
|
||||||
if [ ! -d "$ANDROID_SDK_ROOT/cmdline-tools/latest" ]; then
|
if [ ! -d "$ANDROID_SDK_ROOT/cmdline-tools/latest" ]; then
|
||||||
mkdir -p "$ANDROID_SDK_ROOT/cmdline-tools"
|
mkdir -p "$ANDROID_SDK_ROOT/cmdline-tools"
|
||||||
@@ -140,19 +183,21 @@ jobs:
|
|||||||
fi
|
fi
|
||||||
yes | "$ANDROID_SDK_ROOT/cmdline-tools/latest/bin/sdkmanager" --sdk_root="$ANDROID_SDK_ROOT" "platform-tools" "platforms;android-${ANDROID_PLATFORM_API}" "build-tools;${ANDROID_BUILD_TOOLS_VERSION}"
|
yes | "$ANDROID_SDK_ROOT/cmdline-tools/latest/bin/sdkmanager" --sdk_root="$ANDROID_SDK_ROOT" "platform-tools" "platforms;android-${ANDROID_PLATFORM_API}" "build-tools;${ANDROID_BUILD_TOOLS_VERSION}"
|
||||||
|
|
||||||
|
|
||||||
- name: Cache Android NDK r14b
|
- name: Cache Android NDK r14b
|
||||||
|
id: cache-android-ndk
|
||||||
uses: actions/cache@v3
|
uses: actions/cache@v3
|
||||||
with:
|
with:
|
||||||
path: ${{ github.workspace }}/android-ndk-r14b
|
path: ${{ github.workspace }}/android-ndk-r14b
|
||||||
key: android-ndk-r14b
|
key: android-ndk-r14b
|
||||||
|
|
||||||
- name: Install Android NDK r14b
|
- name: Install Android NDK r14b
|
||||||
|
if: steps.cache-android-ndk.outputs.cache-hit != 'true'
|
||||||
run: |
|
run: |
|
||||||
if [ ! -d "$GITHUB_WORKSPACE/android-ndk-r14b" ]; then
|
if [ ! -d "$ANDROID_NDK_PATH" ]; then
|
||||||
curl -L -o ndk.zip "https://dl.google.com/android/repository/android-ndk-r14b-linux-x86_64.zip"
|
curl -L -o ndk.zip "https://dl.google.com/android/repository/android-ndk-r14b-linux-x86_64.zip"
|
||||||
unzip -q ndk.zip -d "$GITHUB_WORKSPACE"
|
unzip -q ndk.zip -d "$GITHUB_WORKSPACE"
|
||||||
fi
|
fi
|
||||||
echo "ANDROID_NDK_PATH=$GITHUB_WORKSPACE/android-ndk-r14b" >> $GITHUB_ENV
|
|
||||||
|
|
||||||
- name: Install system prerequisites
|
- name: Install system prerequisites
|
||||||
run: |
|
run: |
|
||||||
@@ -171,16 +216,6 @@ jobs:
|
|||||||
distribution: temurin
|
distribution: temurin
|
||||||
java-version: 25
|
java-version: 25
|
||||||
|
|
||||||
- name: Validate environment
|
|
||||||
run: |
|
|
||||||
echo "ANDROID_SDK_ROOT=$ANDROID_SDK_ROOT"
|
|
||||||
echo "ANDROID_NDK_PATH=$ANDROID_NDK_PATH"
|
|
||||||
echo "JAVA_HOME=$JAVA_HOME"
|
|
||||||
echo "MATRIX_ABI=$MATRIX_ABI"
|
|
||||||
$ANDROID_SDK_ROOT/platform-tools/adb version || true
|
|
||||||
java -version
|
|
||||||
javac -version
|
|
||||||
|
|
||||||
- name: Run Android build script
|
- name: Run Android build script
|
||||||
run: |
|
run: |
|
||||||
chmod +x ./build.sh
|
chmod +x ./build.sh
|
||||||
@@ -193,11 +228,59 @@ jobs:
|
|||||||
name: minecraftpe-apk-${{ matrix.abi }}
|
name: minecraftpe-apk-${{ matrix.abi }}
|
||||||
path: ${{ github.workspace }}/build-apk/minecraftpe-*-debug.apk
|
path: ${{ github.workspace }}/build-apk/minecraftpe-*-debug.apk
|
||||||
|
|
||||||
|
build-web:
|
||||||
|
name: Build Web
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
|
- name: Setup caches
|
||||||
|
uses: ./.github/actions/setup-cache
|
||||||
|
with:
|
||||||
|
host: linux
|
||||||
|
target: linux
|
||||||
|
|
||||||
|
- name: Setup Ninja
|
||||||
|
uses: ./.github/actions/setup-ninja
|
||||||
|
with:
|
||||||
|
host: linux
|
||||||
|
|
||||||
|
- name: Setup emsdk
|
||||||
|
uses: mymindstorm/setup-emsdk@v14
|
||||||
|
with:
|
||||||
|
version: 5.0.3
|
||||||
|
actions-cache-folder: 'emsdk-cache'
|
||||||
|
|
||||||
|
- name: Create Build Environment
|
||||||
|
# Some projects don't allow in-source building, so create a separate build directory
|
||||||
|
# We'll use this as our working directory for all subsequent commands
|
||||||
|
run: cmake -E make_directory ${{github.workspace}}/build
|
||||||
|
|
||||||
|
- name: Configure CMake
|
||||||
|
# Use a bash shell so we can use the same syntax for environment variable
|
||||||
|
# access regardless of the host operating system
|
||||||
|
shell: bash
|
||||||
|
working-directory: ${{github.workspace}}/build
|
||||||
|
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -G Ninja -DCMAKE_TOOLCHAIN_FILE="$GITHUB_WORKSPACE/emsdk-cache/emsdk-main/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
|
||||||
|
|
||||||
|
- name: Build
|
||||||
|
working-directory: ${{github.workspace}}/build
|
||||||
|
run: cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
|
||||||
|
|
||||||
|
- name: Upload Artifact
|
||||||
|
uses: actions/upload-artifact@v4
|
||||||
|
with:
|
||||||
|
name: mcpe-web
|
||||||
|
path: |
|
||||||
|
${{github.workspace}}/build/MinecraftPE.js
|
||||||
|
${{github.workspace}}/build/MinecraftPE.wasm
|
||||||
|
${{github.workspace}}/build/MinecraftPE.data
|
||||||
|
|
||||||
publish:
|
publish:
|
||||||
name: Publish
|
name: Publish
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
needs: [ build-windows, build-linux, build-android ]
|
needs: [ build-windows, build-ios, build-linux, build-android, build-web ]
|
||||||
if: github.ref == 'refs/heads/main'
|
|
||||||
steps:
|
steps:
|
||||||
- name: Checkout
|
- name: Checkout
|
||||||
uses: actions/checkout@v4
|
uses: actions/checkout@v4
|
||||||
@@ -214,13 +297,13 @@ jobs:
|
|||||||
- name: Zip Windows Artifacts
|
- name: Zip Windows Artifacts
|
||||||
uses: vimtor/action-zip@v1.2
|
uses: vimtor/action-zip@v1.2
|
||||||
with:
|
with:
|
||||||
files: ${{github.workspace}}/data/ mcpe-windows/MinecraftPE.exe mcpe-windows/glfw3.dll mcpe-windows/libpng16.dll mcpe-windows/OpenAL32.dll mcpe-windows/z.dll
|
files: mcpe-windows/MinecraftPE.exe mcpe-windows/libpng16.dll mcpe-windows/OpenAL32.dll mcpe-windows/libz.dll
|
||||||
dest: minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
|
dest: minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
|
||||||
|
|
||||||
- name: Zip Linux Artifacts
|
- name: Zip Linux Artifacts
|
||||||
uses: vimtor/action-zip@v1.2
|
uses: vimtor/action-zip@v1.2
|
||||||
with:
|
with:
|
||||||
files: ${{github.workspace}}/data/ mcpe-linux/MinecraftPE # ye, you should install libraries by urself :trollface:
|
files: mcpe-linux/MinecraftPE
|
||||||
dest: minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
|
dest: minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
|
||||||
|
|
||||||
- name: Zip Linux Server Artifacts
|
- name: Zip Linux Server Artifacts
|
||||||
@@ -229,17 +312,23 @@ jobs:
|
|||||||
files: mcpe-linux/MinecraftPE-server
|
files: mcpe-linux/MinecraftPE-server
|
||||||
dest: minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
|
dest: minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
|
||||||
|
|
||||||
- name: Zip Android arm64-v8a Artifact
|
- name: Rename Android Artifacts
|
||||||
uses: vimtor/action-zip@v1.2
|
run: |
|
||||||
with:
|
mv minecraftpe-apk-arm64-v8a/minecraftpe-v8a-debug.apk minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.apk
|
||||||
files: minecraftpe-apk-arm64-v8a/minecraftpe-v8a-debug.apk
|
mv minecraftpe-apk-armeabi-v7a/minecraftpe-v7a-debug.apk minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.apk
|
||||||
dest: minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
|
|
||||||
|
|
||||||
- name: Zip Android armeabi-v7a Artifact
|
- name: Zip Web Artifact
|
||||||
uses: vimtor/action-zip@v1.2
|
uses: vimtor/action-zip@v1.2
|
||||||
with:
|
with:
|
||||||
files: minecraftpe-apk-armeabi-v7a/minecraftpe-v7a-debug.apk
|
files: mcpe-web/MinecraftPE.js mcpe-web/MinecraftPE.wasm mcpe-web/MinecraftPE.data misc/web/index.html
|
||||||
dest: minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
|
dest: minecraftpe-${{ steps.ref.outputs.hash }}-web.zip
|
||||||
|
|
||||||
|
- name: Zip Data
|
||||||
|
uses: vimtor/action-zip@v1.2
|
||||||
|
with:
|
||||||
|
files: data
|
||||||
|
recursive: false
|
||||||
|
dest: data.zip
|
||||||
|
|
||||||
- name: Update Development Release
|
- name: Update Development Release
|
||||||
uses: andelf/nightly-release@main
|
uses: andelf/nightly-release@main
|
||||||
@@ -251,8 +340,10 @@ jobs:
|
|||||||
body: |
|
body: |
|
||||||
MinecraftPE development release for commit ${{ github.sha }}.
|
MinecraftPE development release for commit ${{ github.sha }}.
|
||||||
files: |
|
files: |
|
||||||
|
./data.zip
|
||||||
|
./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
|
||||||
./minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
|
./minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
|
||||||
./minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
|
./minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
|
||||||
./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
|
./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.apk
|
||||||
./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
|
./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.apk
|
||||||
./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
|
./minecraftpe-${{ steps.ref.outputs.hash }}-web.zip
|
||||||
|
|||||||
2
.gitignore
vendored
@@ -9,8 +9,6 @@ CMakeFiles/
|
|||||||
CMakeCache.txt
|
CMakeCache.txt
|
||||||
cmake_install.cmake
|
cmake_install.cmake
|
||||||
Makefile
|
Makefile
|
||||||
*.cmake
|
|
||||||
!cmake/CPM.cmake
|
|
||||||
|
|
||||||
# Compiled object files
|
# Compiled object files
|
||||||
*.o
|
*.o
|
||||||
|
|||||||
@@ -7,12 +7,6 @@ set(CMAKE_CXX_STANDARD 14)
|
|||||||
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
|
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
|
||||||
set(CMAKE_POLICY_VERSION_MINIMUM 3.10)
|
set(CMAKE_POLICY_VERSION_MINIMUM 3.10)
|
||||||
|
|
||||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
|
||||||
set(CMAKE_CXX_FLAGS "-Wno-c++11-narrowing -Wno-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# ## Config options ###
|
|
||||||
include(CMakeDependentOption)
|
|
||||||
include(cmake/EnumOption.cmake)
|
include(cmake/EnumOption.cmake)
|
||||||
|
|
||||||
if(EMSCRIPTEN)
|
if(EMSCRIPTEN)
|
||||||
@@ -28,9 +22,18 @@ find_package(OpenSSL)
|
|||||||
if (${PLATFORM} STREQUAL "Desktop")
|
if (${PLATFORM} STREQUAL "Desktop")
|
||||||
set(PLATFORM_CPP "PLATFORM_DESKTOP")
|
set(PLATFORM_CPP "PLATFORM_DESKTOP")
|
||||||
|
|
||||||
|
if (MINGW)
|
||||||
|
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libstdc++ -static-libgcc")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||||
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-c++11-narrowing -Wno-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal")
|
||||||
|
endif()
|
||||||
|
|
||||||
if (WIN32)
|
if (WIN32)
|
||||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||||
set(EXTRA_LIBS ws2_32)
|
include_directories(misc/windows)
|
||||||
|
set(EXTRA_LIBS ws2_32 winhttp)
|
||||||
elseif(UNIX)
|
elseif(UNIX)
|
||||||
find_library(pthread NAMES pthread)
|
find_library(pthread NAMES pthread)
|
||||||
set(EXTRA_LIBS pthread m)
|
set(EXTRA_LIBS pthread m)
|
||||||
@@ -53,6 +56,7 @@ if(${PLATFORM} MATCHES "Web")
|
|||||||
|
|
||||||
add_library(png INTERFACE IMPORTED)
|
add_library(png INTERFACE IMPORTED)
|
||||||
set_target_properties(png PROPERTIES
|
set_target_properties(png PROPERTIES
|
||||||
|
INTERFACE_COMPILE_OPTIONS "-sUSE_LIBPNG=1"
|
||||||
INTERFACE_LINK_OPTIONS "-sUSE_LIBPNG=1"
|
INTERFACE_LINK_OPTIONS "-sUSE_LIBPNG=1"
|
||||||
)
|
)
|
||||||
|
|
||||||
@@ -102,6 +106,9 @@ CPMAddPackage(
|
|||||||
"ALSOFT_TESTS OFF"
|
"ALSOFT_TESTS OFF"
|
||||||
"ALSOFT_UTILS OFF"
|
"ALSOFT_UTILS OFF"
|
||||||
"LIBTYPE ${AL_LIBTYPE}"
|
"LIBTYPE ${AL_LIBTYPE}"
|
||||||
|
"ALSOFT_ENABLE_MODULES OFF"
|
||||||
|
"ALSOFT_STATIC_STDCXX ON"
|
||||||
|
"ALSOFT_STATIC_LIBGCC ON"
|
||||||
)
|
)
|
||||||
|
|
||||||
# TODO: Clear this paths with *
|
# TODO: Clear this paths with *
|
||||||
@@ -159,6 +166,7 @@ file(GLOB SERVER_SOURCES
|
|||||||
"src/util/Mth.cpp"
|
"src/util/Mth.cpp"
|
||||||
"src/util/PerfTimer.cpp"
|
"src/util/PerfTimer.cpp"
|
||||||
"src/util/StringUtils.cpp"
|
"src/util/StringUtils.cpp"
|
||||||
|
"src/util/Color.cpp"
|
||||||
|
|
||||||
"src/world/Direction.cpp"
|
"src/world/Direction.cpp"
|
||||||
|
|
||||||
@@ -192,6 +200,9 @@ file(GLOB SERVER_SOURCES
|
|||||||
|
|
||||||
"src/world/level/dimension/Dimension.cpp"
|
"src/world/level/dimension/Dimension.cpp"
|
||||||
|
|
||||||
|
"src/world/level/dimension/FoliageColor.cpp"
|
||||||
|
"src/world/level/GrassColor.cpp"
|
||||||
|
|
||||||
"src/world/level/levelgen/*.cpp"
|
"src/world/level/levelgen/*.cpp"
|
||||||
"src/world/level/levelgen/feature/Feature.cpp"
|
"src/world/level/levelgen/feature/Feature.cpp"
|
||||||
"src/world/level/levelgen/synth/*.cpp"
|
"src/world/level/levelgen/synth/*.cpp"
|
||||||
@@ -251,6 +262,8 @@ file(GLOB CLIENT_SOURCES
|
|||||||
|
|
||||||
"src/util/**.cpp"
|
"src/util/**.cpp"
|
||||||
|
|
||||||
|
"src/util/Color.cpp"
|
||||||
|
|
||||||
"src/world/*.cpp"
|
"src/world/*.cpp"
|
||||||
"src/world/phys/*.cpp"
|
"src/world/phys/*.cpp"
|
||||||
"src/world/entity/*.cpp"
|
"src/world/entity/*.cpp"
|
||||||
@@ -299,6 +312,7 @@ if(UNIX)
|
|||||||
target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER" "SERVER_PROFILER")
|
target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER" "SERVER_PROFILER")
|
||||||
|
|
||||||
target_include_directories("${PROJECT_NAME}-server" PUBLIC
|
target_include_directories("${PROJECT_NAME}-server" PUBLIC
|
||||||
|
"${CMAKE_SOURCE_DIR}/glad/include/"
|
||||||
"${CMAKE_SOURCE_DIR}/src/"
|
"${CMAKE_SOURCE_DIR}/src/"
|
||||||
"project/lib_projects/raknet/jni/RaknetSources"
|
"project/lib_projects/raknet/jni/RaknetSources"
|
||||||
)
|
)
|
||||||
@@ -321,11 +335,11 @@ target_include_directories(${PROJECT_NAME} PUBLIC
|
|||||||
if(${PLATFORM} MATCHES "Web")
|
if(${PLATFORM} MATCHES "Web")
|
||||||
set(CMAKE_CXX_STANDARD 11)
|
set(CMAKE_CXX_STANDARD 11)
|
||||||
# uuuh i hate it
|
# uuuh i hate it
|
||||||
set(EM_FLAGS "-pthread -sUSE_PTHREADS=1 -sSHARED_MEMORY=1")
|
set(EM_FLAGS "-pthread -sUSE_PTHREADS=1 -sUSE_LIBPNG=1 -sSHARED_MEMORY=1")
|
||||||
|
|
||||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EM_FLAGS}")
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EM_FLAGS}")
|
||||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EM_FLAGS}")
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EM_FLAGS}")
|
||||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${EM_FLAGS} --preload-file ${CMAKE_SOURCE_DIR}/data@/data -sPROXY_TO_PTHREAD")
|
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${EM_FLAGS} --preload-file ${CMAKE_SOURCE_DIR}/data@/data")
|
||||||
|
|
||||||
target_compile_options(${PROJECT_NAME} PUBLIC
|
target_compile_options(${PROJECT_NAME} PUBLIC
|
||||||
"-Os"
|
"-Os"
|
||||||
@@ -363,7 +377,7 @@ endif()
|
|||||||
|
|
||||||
# Client
|
# Client
|
||||||
target_compile_definitions(${PROJECT_NAME} PUBLIC "OPENGL_ES" "NO_EGL" ${PLATFORM})
|
target_compile_definitions(${PROJECT_NAME} PUBLIC "OPENGL_ES" "NO_EGL" ${PLATFORM})
|
||||||
target_link_libraries(${PROJECT_NAME} zlib ${PNG_LIB} alsoft.common OpenAL::OpenAL glfw ${EXTRA_LIBS})
|
target_link_libraries(${PROJECT_NAME} zlib ${PNG_LIB} OpenAL::OpenAL glfw ${EXTRA_LIBS})
|
||||||
|
|
||||||
if (OpenSSL_FOUND)
|
if (OpenSSL_FOUND)
|
||||||
target_link_libraries(${PROJECT_NAME} OpenSSL::SSL OpenSSL::Crypto)
|
target_link_libraries(${PROJECT_NAME} OpenSSL::SSL OpenSSL::Crypto)
|
||||||
|
|||||||
45
README.md
@@ -113,7 +113,7 @@ cmake --build .
|
|||||||
$HOME/Android/Sdk/cmdline-tools/bin/sdkmanager
|
$HOME/Android/Sdk/cmdline-tools/bin/sdkmanager
|
||||||
```
|
```
|
||||||
|
|
||||||
> [!NOTE]
|
> [!Note]
|
||||||
> `sdkmanager` expects the SDK to include a `cmdline-tools/latest/` folder.
|
> `sdkmanager` expects the SDK to include a `cmdline-tools/latest/` folder.
|
||||||
> If you only have `cmdline-tools/bin`, create the required layout:
|
> If you only have `cmdline-tools/bin`, create the required layout:
|
||||||
>
|
>
|
||||||
@@ -134,7 +134,7 @@ cmake --build .
|
|||||||
sdkmanager --install "platform-tools" "platforms;android-35" "build-tools;35.0.0"
|
sdkmanager --install "platform-tools" "platforms;android-35" "build-tools;35.0.0"
|
||||||
```
|
```
|
||||||
|
|
||||||
> [!NOTE]
|
> [!Note]
|
||||||
> if you want build.sh to always find the SDK,
|
> if you want build.sh to always find the SDK,
|
||||||
> Set ANDROID_SDK_ROOT in your shell config (~/.bashrc / ~/.profile / ~/.config/fish/config.fish), for example:
|
> Set ANDROID_SDK_ROOT in your shell config (~/.bashrc / ~/.profile / ~/.config/fish/config.fish), for example:
|
||||||
>
|
>
|
||||||
@@ -162,14 +162,14 @@ cmake --build .
|
|||||||
|
|
||||||
7. Extract the archive to `/home/username/`, so that the final directory path is `/home/username/android-ndk-r14b/`
|
7. Extract the archive to `/home/username/`, so that the final directory path is `/home/username/android-ndk-r14b/`
|
||||||
|
|
||||||
> [!WARNING]
|
> [!Warning]
|
||||||
> Make sure you don’t end up with a nested folder like `/home/username/android-ndk-r14b/android-ndk-r14b/`.
|
> Make sure you don’t end up with a nested folder like `/home/username/android-ndk-r14b/android-ndk-r14b/`.
|
||||||
|
|
||||||
8. Re run `build.sh`
|
8. Re run `build.sh`
|
||||||
|
|
||||||
## Web
|
## Web
|
||||||
1. Download and install **emsdk**: https://emscripten.org/docs/getting_started/downloads.html
|
1. Download and install **emsdk**: https://emscripten.org/docs/getting_started/downloads.html
|
||||||
> [!NOTE]
|
> [!Note]
|
||||||
> On arch linux you can use AUR:
|
> On arch linux you can use AUR:
|
||||||
> `yay -Sy emsdk`
|
> `yay -Sy emsdk`
|
||||||
|
|
||||||
@@ -179,7 +179,7 @@ cmake --build .
|
|||||||
cmake .. -B . -G Ninja "-DCMAKE_TOOLCHAIN_FILE=$EMSDK/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
|
cmake .. -B . -G Ninja "-DCMAKE_TOOLCHAIN_FILE=$EMSDK/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
|
||||||
cmake --build . --target MinecraftPE
|
cmake --build . --target MinecraftPE
|
||||||
```
|
```
|
||||||
> [!NOTE]
|
> [!Note]
|
||||||
> If you are using VSCode with CMake plugin, you can add Emscripten kit
|
> If you are using VSCode with CMake plugin, you can add Emscripten kit
|
||||||
> 1. Press Ctrl + Shift + P
|
> 1. Press Ctrl + Shift + P
|
||||||
> 2. Type `CMake: Edit User-Local CMake Kits` and hit Enter
|
> 2. Type `CMake: Edit User-Local CMake Kits` and hit Enter
|
||||||
@@ -198,3 +198,38 @@ cmake --build .
|
|||||||
```
|
```
|
||||||
emrun --port 8080 .
|
emrun --port 8080 .
|
||||||
```
|
```
|
||||||
|
## iOS
|
||||||
|
### Xcode
|
||||||
|
> [Note!]
|
||||||
|
> There's a precompiled IPA artifact in the GitHub mirror under Actions for those who either don't have Macs or don't want to build themself. But if you want to build youself, you'll need a Mac with Xcode. Download Xcode from the Mac App Store.
|
||||||
|
|
||||||
|
### 1. Clone
|
||||||
|
Open your terminal and clone the repository
|
||||||
|
```bash
|
||||||
|
git clone https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
|
||||||
|
cd minecraft-pe-0.6.1
|
||||||
|
```
|
||||||
|
You can also build from the ios-support branch by checking out to it
|
||||||
|
```
|
||||||
|
git checkout ios-support
|
||||||
|
```
|
||||||
|
|
||||||
|
### 2. Open in Xcode
|
||||||
|
|
||||||
|
The project file is in `minecraft-pe-0.6.1/project/iosproj/minecraftpe.xcodeproj`. Open it.
|
||||||
|
|
||||||
|
### 3. Configure Code Signing
|
||||||
|
|
||||||
|
Before you can deploy to an iPhone, you must sign the app with your own Apple Developer account:
|
||||||
|
|
||||||
|
1. Select the **minecraftpe** project in the left sidebar.
|
||||||
|
2. Go to **Signing & Capabilities**.
|
||||||
|
3. Change the **Bundle Identifier** to something unique (e.g., `com.yourname.mcpe`).
|
||||||
|
4. Select your **Team** from the dropdown menu.
|
||||||
|
|
||||||
|
### 4. Build and Run
|
||||||
|
|
||||||
|
1. Connect your iPhone via USB or LAN.
|
||||||
|
2. Select your device from the run destination menu at the top of Xcode.
|
||||||
|
3. Press **Cmd + R** (or the Play button).
|
||||||
|
4. **Note:** If you encounter a "Developer Mode" or "Untrusted Developer" error on your phone, go to **Settings > General > VPN & Device Management** to trust your certificate.
|
||||||
|
|||||||
9
cmake/EnumOption.cmake
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
macro(enum_option var values description)
|
||||||
|
set(${var}_VALUES ${values})
|
||||||
|
list(GET ${var}_VALUES 0 default)
|
||||||
|
set(${var} "${default}" CACHE STRING "${description}")
|
||||||
|
set_property(CACHE ${var} PROPERTY STRINGS ${${var}_VALUES})
|
||||||
|
if (NOT ";${${var}_VALUES};" MATCHES ";${${var}};")
|
||||||
|
message(FATAL_ERROR "Unknown value ${${var}}. Only -D${var}=${${var}_VALUES} allowed.")
|
||||||
|
endif()
|
||||||
|
endmacro()
|
||||||
|
Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 41 KiB |
BIN
data/images/misc/foliagecolor.png
Normal file
|
After Width: | Height: | Size: 17 KiB |
BIN
data/images/misc/grasscolor.png
Normal file
|
After Width: | Height: | Size: 25 KiB |
BIN
data/images/misc/shadow.png
Normal file
|
After Width: | Height: | Size: 868 B |
BIN
data/images/misc/vignette.png
Normal file
|
After Width: | Height: | Size: 24 KiB |
BIN
data/images/misc/water.png
Normal file
|
After Width: | Height: | Size: 306 B |
BIN
data/images/terrain/moon.png
Normal file
|
After Width: | Height: | Size: 910 B |
BIN
data/images/terrain/sun.png
Normal file
|
After Width: | Height: | Size: 799 B |
@@ -152,7 +152,34 @@ options.group.graphics=Graphics
|
|||||||
options.group.tweaks=Tweaks
|
options.group.tweaks=Tweaks
|
||||||
options.allowSprint=Allow sprint
|
options.allowSprint=Allow sprint
|
||||||
options.barOnTop=HUD above inventory
|
options.barOnTop=HUD above inventory
|
||||||
options.autojump=Auto Jump
|
options.rpiCursor=Show Raspberry PI cursor
|
||||||
|
options.foliagetint=Foliage Tinting
|
||||||
|
options.javaHud=Beta Java hotbar tweaks
|
||||||
|
options.blockOutline=Block Outline Selection
|
||||||
|
options.fogType=Fog/Sky Color
|
||||||
|
options.fogType.vanilla=Vanilla
|
||||||
|
options.fogType.java=Beta Java
|
||||||
|
options.fogType.unused=Unused
|
||||||
|
|
||||||
|
options.debugStyle=Debug Menu Style
|
||||||
|
options.debugStyle.javaBeta=Java Beta
|
||||||
|
options.debugStyle.custom=Custom
|
||||||
|
|
||||||
|
options.beautifulSky=Beautiful Skies
|
||||||
|
|
||||||
|
options.useVignette=Vignette Overlay
|
||||||
|
|
||||||
|
options.tintedSide=Tint Grass Sides
|
||||||
|
|
||||||
|
options.betaSky=Java Beta Sky
|
||||||
|
|
||||||
|
options.restoredAnims=Restored Animations
|
||||||
|
|
||||||
|
options.normalLighting=Java Beta/Normals Shading
|
||||||
|
|
||||||
|
options.isJoyTouchArea=Use Split Controls
|
||||||
|
|
||||||
|
options.autoJump=Auto Jump
|
||||||
options.thirdperson=Third Person
|
options.thirdperson=Third Person
|
||||||
options.servervisible=Server Visible
|
options.servervisible=Server Visible
|
||||||
options.sensitivity=Sensitivity
|
options.sensitivity=Sensitivity
|
||||||
@@ -181,9 +208,10 @@ options.graphics.fast=Fast
|
|||||||
options.guiScale=GUI Scale
|
options.guiScale=GUI Scale
|
||||||
options.guiScale.auto=Auto
|
options.guiScale.auto=Auto
|
||||||
options.guiScale.small=Small
|
options.guiScale.small=Small
|
||||||
options.guiScale.normal=Normal
|
options.guiScale.medium=Medium
|
||||||
options.guiScale.large=Large
|
options.guiScale.large=Large
|
||||||
options.guiScale.larger=Larger
|
options.guiScale.larger=Larger
|
||||||
|
options.guiScale.largest=Largest
|
||||||
options.advancedOpengl=Advanced OpenGL
|
options.advancedOpengl=Advanced OpenGL
|
||||||
options.renderClouds=Clouds
|
options.renderClouds=Clouds
|
||||||
options.farWarning1=A 64 bit Java installation is recommended
|
options.farWarning1=A 64 bit Java installation is recommended
|
||||||
@@ -201,6 +229,12 @@ options.fancyGraphics=Fancy graphics
|
|||||||
options.renderDebug=Debug render
|
options.renderDebug=Debug render
|
||||||
options.anaglyph3d=3D anaglyph
|
options.anaglyph3d=3D anaglyph
|
||||||
|
|
||||||
|
options.windowScale =Window Scaling
|
||||||
|
|
||||||
|
options.menuStyle =Menu Style
|
||||||
|
options.menuStyle.pocket =Pocket Edition
|
||||||
|
options.menuStyle.xperia =Xperia/Pi
|
||||||
|
options.menuStyle.java =Java Beta
|
||||||
|
|
||||||
performance.max=Max FPS
|
performance.max=Max FPS
|
||||||
performance.balanced=Balanced
|
performance.balanced=Balanced
|
||||||
|
|||||||
@@ -1,143 +1,46 @@
|
|||||||
<!doctype html>
|
<!DOCTYPE html>
|
||||||
<html lang="en-us">
|
<html lang="en">
|
||||||
<head>
|
<head>
|
||||||
<meta charset="utf-8">
|
<meta charset="UTF-8">
|
||||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
<title>MCPE 0.6.1</title>
|
||||||
<title>Emscripten-Generated Code</title>
|
|
||||||
<style>
|
<style>
|
||||||
.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; }
|
html, body {
|
||||||
textarea.emscripten { font-family: monospace; width: 80%; }
|
margin: 0;
|
||||||
div.emscripten { text-align: center; }
|
padding: 0;
|
||||||
div.emscripten_border { border: 1px solid black; }
|
height: 100%;
|
||||||
/* the canvas *must not* have any border or padding, or mouse coords will be wrong */
|
background: black;
|
||||||
canvas.emscripten { border: 0px none; background-color: black; }
|
overflow: hidden;
|
||||||
|
|
||||||
.spinner {
|
|
||||||
height: 50px;
|
|
||||||
width: 50px;
|
|
||||||
margin: 0px auto;
|
|
||||||
-webkit-animation: rotation .8s linear infinite;
|
|
||||||
-moz-animation: rotation .8s linear infinite;
|
|
||||||
-o-animation: rotation .8s linear infinite;
|
|
||||||
animation: rotation 0.8s linear infinite;
|
|
||||||
border-left: 10px solid rgb(0,150,240);
|
|
||||||
border-right: 10px solid rgb(0,150,240);
|
|
||||||
border-bottom: 10px solid rgb(0,150,240);
|
|
||||||
border-top: 10px solid rgb(100,0,200);
|
|
||||||
border-radius: 100%;
|
|
||||||
background-color: rgb(200,100,250);
|
|
||||||
}
|
|
||||||
@-webkit-keyframes rotation {
|
|
||||||
from {-webkit-transform: rotate(0deg);}
|
|
||||||
to {-webkit-transform: rotate(360deg);}
|
|
||||||
}
|
|
||||||
@-moz-keyframes rotation {
|
|
||||||
from {-moz-transform: rotate(0deg);}
|
|
||||||
to {-moz-transform: rotate(360deg);}
|
|
||||||
}
|
|
||||||
@-o-keyframes rotation {
|
|
||||||
from {-o-transform: rotate(0deg);}
|
|
||||||
to {-o-transform: rotate(360deg);}
|
|
||||||
}
|
|
||||||
@keyframes rotation {
|
|
||||||
from {transform: rotate(0deg);}
|
|
||||||
to {transform: rotate(360deg);}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#canvas {
|
||||||
|
width: 100vw;
|
||||||
|
height: 100vh;
|
||||||
|
display: block;
|
||||||
|
}
|
||||||
</style>
|
</style>
|
||||||
</head>
|
</head>
|
||||||
<body>
|
<body>
|
||||||
<hr/>
|
|
||||||
<figure style="overflow:visible;" id="spinner"><div class="spinner"></div><center style="margin-top:0.5em"><strong>emscripten</strong></center></figure>
|
|
||||||
<div class="emscripten" id="status">Downloading...</div>
|
|
||||||
<div class="emscripten">
|
|
||||||
<progress value="0" max="100" id="progress" hidden=1></progress>
|
|
||||||
</div>
|
|
||||||
<div class="emscripten_border">
|
|
||||||
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas>
|
|
||||||
</div>
|
|
||||||
<hr/>
|
|
||||||
<div class="emscripten">
|
|
||||||
<input type="checkbox" id="resize">Resize canvas
|
|
||||||
<input type="checkbox" id="pointerLock" checked>Lock/hide mouse pointer
|
|
||||||
|
|
||||||
<input type="button" value="Fullscreen" onclick="Module.requestFullscreen(document.getElementById('pointerLock').checked,
|
|
||||||
document.getElementById('resize').checked)">
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<hr/>
|
<canvas id="canvas"></canvas>
|
||||||
<textarea class="emscripten" id="output" rows="8"></textarea>
|
|
||||||
<hr>
|
|
||||||
<script type='text/javascript'>
|
|
||||||
var statusElement = document.getElementById('status');
|
|
||||||
var progressElement = document.getElementById('progress');
|
|
||||||
var spinnerElement = document.getElementById('spinner');
|
|
||||||
var canvasElement = document.getElementById('canvas');
|
|
||||||
var outputElement = document.getElementById('output');
|
|
||||||
if (outputElement) outputElement.value = ''; // clear browser cache
|
|
||||||
|
|
||||||
// As a default initial behavior, pop up an alert when webgl context is lost. To make your
|
|
||||||
// application robust, you may want to override this behavior before shipping!
|
|
||||||
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
|
|
||||||
canvasElement.addEventListener("webglcontextlost", (e) => {
|
|
||||||
alert('WebGL context lost. You will need to reload the page.');
|
|
||||||
e.preventDefault();
|
|
||||||
}, false);
|
|
||||||
|
|
||||||
function setStatus(text) {
|
|
||||||
if (!setStatus.last) setStatus.last = { time: Date.now(), text: '' };
|
|
||||||
if (text === setStatus.last.text) return;
|
|
||||||
var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
|
|
||||||
var now = Date.now();
|
|
||||||
if (m && now - setStatus.last.time < 30) return; // if this is a progress update, skip it if too soon
|
|
||||||
setStatus.last.time = now;
|
|
||||||
setStatus.last.text = text;
|
|
||||||
if (m) {
|
|
||||||
text = m[1];
|
|
||||||
progressElement.value = parseInt(m[2])*100;
|
|
||||||
progressElement.max = parseInt(m[4])*100;
|
|
||||||
progressElement.hidden = false;
|
|
||||||
spinnerElement.hidden = false;
|
|
||||||
} else {
|
|
||||||
progressElement.value = null;
|
|
||||||
progressElement.max = null;
|
|
||||||
progressElement.hidden = true;
|
|
||||||
if (!text) spinnerElement.hidden = true;
|
|
||||||
}
|
|
||||||
statusElement.innerHTML = text;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
<script>
|
||||||
var Module = {
|
var Module = {
|
||||||
print(...args) {
|
canvas: document.getElementById('canvas'),
|
||||||
// These replacements are necessary if you render to raw HTML
|
onRuntimeInitialized: function () { resizeCanvas() }
|
||||||
//text = text.replace(/&/g, "&");
|
};
|
||||||
//text = text.replace(/</g, "<");
|
|
||||||
//text = text.replace(/>/g, ">");
|
function resizeCanvas() {
|
||||||
//text = text.replace('\n', '<br>', 'g');
|
const canvas = Module.canvas;
|
||||||
console.log(...args);
|
canvas.width = window.innerWidth;
|
||||||
if (outputElement) {
|
canvas.height = window.innerHeight;
|
||||||
var text = args.join(' ');
|
|
||||||
outputElement.value += text + "\n";
|
|
||||||
outputElement.scrollTop = outputElement.scrollHeight; // focus on bottom
|
|
||||||
}
|
}
|
||||||
},
|
|
||||||
canvas: canvasElement,
|
window.addEventListener('resize', resizeCanvas);
|
||||||
setStatus: setStatus,
|
window.addEventListener('onunload', () => {
|
||||||
totalDependencies: 0,
|
FS.syncfs(true, function (err) { console.log('Sync FS failed: ' + err) });
|
||||||
monitorRunDependencies(left) {
|
})
|
||||||
this.totalDependencies = Math.max(this.totalDependencies, left);
|
|
||||||
setStatus(left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.');
|
|
||||||
}
|
|
||||||
};
|
|
||||||
setStatus('Downloading...');
|
|
||||||
window.onerror = () => {
|
|
||||||
setStatus('Exception thrown, see JavaScript console');
|
|
||||||
spinnerElement.style.display = 'none';
|
|
||||||
setStatus = (text) => {
|
|
||||||
if (text) console.error('[post-exception status] ' + text);
|
|
||||||
};
|
|
||||||
};
|
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<script src="MinecraftPE.js"></script>
|
<script src="MinecraftPE.js"></script>
|
||||||
</body>
|
</body>
|
||||||
</html>
|
</html>
|
||||||
@@ -7,7 +7,7 @@
|
|||||||
|
|
||||||
<!-- This is the platform API where NativeActivity was introduced. -->
|
<!-- This is the platform API where NativeActivity was introduced. -->
|
||||||
<uses-sdk android:minSdkVersion="19"
|
<uses-sdk android:minSdkVersion="19"
|
||||||
android:targetSdkVersion="36" />
|
android:targetSdkVersion="30" />
|
||||||
|
|
||||||
<!-- uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="true"/ -->
|
<!-- uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="true"/ -->
|
||||||
|
|
||||||
|
|||||||
@@ -168,9 +168,10 @@ options.graphics.fast=Fast
|
|||||||
options.guiScale=GUI Scale
|
options.guiScale=GUI Scale
|
||||||
options.guiScale.auto=Auto
|
options.guiScale.auto=Auto
|
||||||
options.guiScale.small=Small
|
options.guiScale.small=Small
|
||||||
options.guiScale.normal=Normal
|
options.guiScale.medium=Medium
|
||||||
options.guiScale.large=Large
|
options.guiScale.large=Large
|
||||||
options.guiScale.larger=Larger
|
options.guiScale.larger=Larger
|
||||||
|
options.guiScale.largest=Largest
|
||||||
options.advancedOpengl=Advanced OpenGL
|
options.advancedOpengl=Advanced OpenGL
|
||||||
options.renderClouds=Clouds
|
options.renderClouds=Clouds
|
||||||
options.farWarning1=A 64 bit Java installation is recommended
|
options.farWarning1=A 64 bit Java installation is recommended
|
||||||
|
|||||||
@@ -98,6 +98,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
|||||||
../../../src/client/player/RemotePlayer.cpp \
|
../../../src/client/player/RemotePlayer.cpp \
|
||||||
../../../src/client/player/input/KeyboardInput.cpp \
|
../../../src/client/player/input/KeyboardInput.cpp \
|
||||||
../../../src/client/player/input/touchscreen/TouchscreenInput.cpp \
|
../../../src/client/player/input/touchscreen/TouchscreenInput.cpp \
|
||||||
|
../../../src/client/renderer/Lighting.cpp \
|
||||||
../../../src/client/renderer/Chunk.cpp \
|
../../../src/client/renderer/Chunk.cpp \
|
||||||
../../../src/client/renderer/EntityTileRenderer.cpp \
|
../../../src/client/renderer/EntityTileRenderer.cpp \
|
||||||
../../../src/client/renderer/GameRenderer.cpp \
|
../../../src/client/renderer/GameRenderer.cpp \
|
||||||
@@ -146,6 +147,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
|||||||
../../../src/util/StringUtils.cpp \
|
../../../src/util/StringUtils.cpp \
|
||||||
../../../src/util/PerfTimer.cpp \
|
../../../src/util/PerfTimer.cpp \
|
||||||
../../../src/util/PerfRenderer.cpp \
|
../../../src/util/PerfRenderer.cpp \
|
||||||
|
../../../src/util/Color.cpp \
|
||||||
../../../src/world/Direction.cpp \
|
../../../src/world/Direction.cpp \
|
||||||
../../../src/world/entity/AgableMob.cpp \
|
../../../src/world/entity/AgableMob.cpp \
|
||||||
../../../src/world/entity/Entity.cpp \
|
../../../src/world/entity/Entity.cpp \
|
||||||
@@ -209,6 +211,8 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
|||||||
../../../src/world/level/MobSpawner.cpp \
|
../../../src/world/level/MobSpawner.cpp \
|
||||||
../../../src/world/level/Region.cpp \
|
../../../src/world/level/Region.cpp \
|
||||||
../../../src/world/level/TickNextTickData.cpp \
|
../../../src/world/level/TickNextTickData.cpp \
|
||||||
|
../../../src/world/level/FoliageColor.cpp \
|
||||||
|
../../../src/world/level/GrassColor.cpp \
|
||||||
../../../src/world/level/biome/Biome.cpp \
|
../../../src/world/level/biome/Biome.cpp \
|
||||||
../../../src/world/level/biome/BiomeSource.cpp \
|
../../../src/world/level/biome/BiomeSource.cpp \
|
||||||
../../../src/world/level/chunk/LevelChunk.cpp \
|
../../../src/world/level/chunk/LevelChunk.cpp \
|
||||||
|
|||||||
@@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
<uses-sdk
|
<uses-sdk
|
||||||
android:minSdkVersion="19"
|
android:minSdkVersion="19"
|
||||||
android:targetSdkVersion="36"/>
|
android:targetSdkVersion="30"/>
|
||||||
|
|
||||||
<uses-feature
|
<uses-feature
|
||||||
android:name="android.hardware.touchscreen.multitouch"
|
android:name="android.hardware.touchscreen.multitouch"
|
||||||
|
|||||||
@@ -168,8 +168,10 @@ options.graphics.fast=Fast
|
|||||||
options.guiScale=GUI Scale
|
options.guiScale=GUI Scale
|
||||||
options.guiScale.auto=Auto
|
options.guiScale.auto=Auto
|
||||||
options.guiScale.small=Small
|
options.guiScale.small=Small
|
||||||
options.guiScale.normal=Normal
|
options.guiScale.medium=Medium
|
||||||
options.guiScale.large=Large
|
options.guiScale.large=Large
|
||||||
|
options.guiScale.larger=Larger
|
||||||
|
options.guiScale.largest=Largest
|
||||||
options.advancedOpengl=Advanced OpenGL
|
options.advancedOpengl=Advanced OpenGL
|
||||||
options.renderClouds=Clouds
|
options.renderClouds=Clouds
|
||||||
options.farWarning1=A 64 bit Java installation is recommended
|
options.farWarning1=A 64 bit Java installation is recommended
|
||||||
|
|||||||
@@ -75,6 +75,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
|||||||
../../../src/client/player/RemotePlayer.cpp \
|
../../../src/client/player/RemotePlayer.cpp \
|
||||||
../../../src/client/player/input/KeyboardInput.cpp \
|
../../../src/client/player/input/KeyboardInput.cpp \
|
||||||
../../../src/client/player/input/touchscreen/TouchscreenInput.cpp \
|
../../../src/client/player/input/touchscreen/TouchscreenInput.cpp \
|
||||||
|
../../../src/client/renderer/Lighting.cpp \
|
||||||
../../../src/client/renderer/Chunk.cpp \
|
../../../src/client/renderer/Chunk.cpp \
|
||||||
../../../src/client/renderer/EntityTileRenderer.cpp \
|
../../../src/client/renderer/EntityTileRenderer.cpp \
|
||||||
../../../src/client/renderer/GameRenderer.cpp \
|
../../../src/client/renderer/GameRenderer.cpp \
|
||||||
@@ -122,6 +123,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
|||||||
../../../src/util/StringUtils.cpp \
|
../../../src/util/StringUtils.cpp \
|
||||||
../../../src/util/PerfTimer.cpp \
|
../../../src/util/PerfTimer.cpp \
|
||||||
../../../src/util/PerfRenderer.cpp \
|
../../../src/util/PerfRenderer.cpp \
|
||||||
|
../../../src/util/Color.cpp \
|
||||||
../../../src/world/Direction.cpp \
|
../../../src/world/Direction.cpp \
|
||||||
../../../src/world/entity/AgableMob.cpp \
|
../../../src/world/entity/AgableMob.cpp \
|
||||||
../../../src/world/entity/Entity.cpp \
|
../../../src/world/entity/Entity.cpp \
|
||||||
@@ -183,6 +185,8 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
|
|||||||
../../../src/world/level/MobSpawner.cpp \
|
../../../src/world/level/MobSpawner.cpp \
|
||||||
../../../src/world/level/Region.cpp \
|
../../../src/world/level/Region.cpp \
|
||||||
../../../src/world/level/TickNextTickData.cpp \
|
../../../src/world/level/TickNextTickData.cpp \
|
||||||
|
../../../src/world/level/FoliageColor.cpp \
|
||||||
|
../../../src/world/level/GrassColor.cpp \
|
||||||
../../../src/world/level/biome/Biome.cpp \
|
../../../src/world/level/biome/Biome.cpp \
|
||||||
../../../src/world/level/biome/BiomeSource.cpp \
|
../../../src/world/level/biome/BiomeSource.cpp \
|
||||||
../../../src/world/level/chunk/LevelChunk.cpp \
|
../../../src/world/level/chunk/LevelChunk.cpp \
|
||||||
|
|||||||
BIN
project/android_java/res/raw/burp1.ogg
Normal file
@@ -59,6 +59,7 @@ public class MainActivity extends Activity {
|
|||||||
private static final int PERMISSION_REQUEST_CODE = 123;
|
private static final int PERMISSION_REQUEST_CODE = 123;
|
||||||
|
|
||||||
private GLView _glView;
|
private GLView _glView;
|
||||||
|
private boolean _nativeInitialized = false;
|
||||||
public float invScale = 1.0f;// / 1.5f;
|
public float invScale = 1.0f;// / 1.5f;
|
||||||
private int _screenWidth = 0;
|
private int _screenWidth = 0;
|
||||||
private int _screenHeight = 0;
|
private int _screenHeight = 0;
|
||||||
@@ -77,63 +78,48 @@ public class MainActivity extends Activity {
|
|||||||
_screenWidth = Math.max(_dm.widthPixels, _dm.heightPixels);
|
_screenWidth = Math.max(_dm.widthPixels, _dm.heightPixels);
|
||||||
_screenHeight = Math.min(_dm.widthPixels, _dm.heightPixels);
|
_screenHeight = Math.min(_dm.widthPixels, _dm.heightPixels);
|
||||||
|
|
||||||
nativeOnCreate(_screenWidth, _screenHeight);
|
|
||||||
|
|
||||||
_glView = new GLView(getApplication(), this);
|
_glView = new GLView(getApplication(), this);
|
||||||
//_glView.setEGLConfigChooser(8, 8, 8, 8, 16, 0);
|
//_glView.setEGLConfigChooser(8, 8, 8, 8, 16, 0);
|
||||||
|
|
||||||
_glView.setEGLConfigChooser(true);
|
_glView.setEGLConfigChooser(true);
|
||||||
//_glView
|
//_glView
|
||||||
|
|
||||||
// _glView.setEGLConfigChooser(
|
|
||||||
// new GLSurfaceView.EGLConfigChooser() {
|
|
||||||
//
|
|
||||||
// @Override
|
|
||||||
// public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
|
|
||||||
// // TODO Auto-generated method stub
|
|
||||||
//
|
|
||||||
// // Specify a configuration for our opengl session
|
|
||||||
// // and grab the first configuration that matches is
|
|
||||||
// int[] configSpec = {
|
|
||||||
// EGL10.EGL_DEPTH_SIZE, 24,
|
|
||||||
// EGL10.EGL_NONE
|
|
||||||
// };
|
|
||||||
// EGLConfig[] configs = new EGLConfig[1];
|
|
||||||
// int[] num_config = new int[1];
|
|
||||||
// egl.eglChooseConfig(display, configSpec, configs, 1, num_config);
|
|
||||||
// EGLConfig config = configs[0];
|
|
||||||
// return config;
|
|
||||||
//
|
|
||||||
// //return null;
|
|
||||||
// }
|
|
||||||
// } );
|
|
||||||
|
|
||||||
_glView.commit();
|
_glView.commit();
|
||||||
setContentView(_glView);
|
setContentView(_glView);
|
||||||
|
|
||||||
_soundPlayer = new SoundPlayer(this, AudioManager.STREAM_MUSIC);
|
_soundPlayer = new SoundPlayer(this, AudioManager.STREAM_MUSIC);
|
||||||
|
|
||||||
// request dangerous permissions at runtime if necessary
|
|
||||||
checkAndRequestPermissions();
|
checkAndRequestPermissions();
|
||||||
|
initNative();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void checkAndRequestPermissions() {
|
private void initNative() {
|
||||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
|
if (_nativeInitialized) {
|
||||||
boolean needRequest = false;
|
return;
|
||||||
if (checkSelfPermission(android.Manifest.permission.WRITE_EXTERNAL_STORAGE)
|
|
||||||
!= PackageManager.PERMISSION_GRANTED) {
|
|
||||||
needRequest = true;
|
|
||||||
}
|
}
|
||||||
if (checkSelfPermission(android.Manifest.permission.READ_EXTERNAL_STORAGE)
|
_nativeInitialized = true;
|
||||||
!= PackageManager.PERMISSION_GRANTED) {
|
nativeOnCreate(_screenWidth, _screenHeight);
|
||||||
needRequest = true;
|
|
||||||
}
|
}
|
||||||
if (needRequest) {
|
|
||||||
|
// request dangerous permissions at runtime if necessary
|
||||||
|
private boolean checkAndRequestPermissions() {
|
||||||
|
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
boolean writeGranted = checkSelfPermission(android.Manifest.permission.WRITE_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED;
|
||||||
|
boolean readGranted = checkSelfPermission(android.Manifest.permission.READ_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED;
|
||||||
|
|
||||||
|
if (writeGranted && readGranted) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
requestPermissions(new String[] {
|
requestPermissions(new String[] {
|
||||||
android.Manifest.permission.WRITE_EXTERNAL_STORAGE,
|
android.Manifest.permission.WRITE_EXTERNAL_STORAGE,
|
||||||
android.Manifest.permission.READ_EXTERNAL_STORAGE
|
android.Manifest.permission.READ_EXTERNAL_STORAGE
|
||||||
}, PERMISSION_REQUEST_CODE);
|
}, PERMISSION_REQUEST_CODE);
|
||||||
}
|
|
||||||
}
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -146,8 +132,18 @@ public class MainActivity extends Activity {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!granted) {
|
if (granted) {
|
||||||
// user denied; you might want to warn or close the app
|
initNative();
|
||||||
|
} else {
|
||||||
|
// We can still run using app-specific external files in scoped-storage,
|
||||||
|
// so allow startup while warning the user.
|
||||||
|
initNative();
|
||||||
|
new AlertDialog.Builder(this)
|
||||||
|
.setTitle("Storage permission recommended")
|
||||||
|
.setMessage("MinecraftPE can still run with app-private storage, but public external save/load may require permission.")
|
||||||
|
.setPositiveButton("OK", null)
|
||||||
|
.setCancelable(true)
|
||||||
|
.show();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
|
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
|
||||||
|
|||||||
@@ -129,6 +129,7 @@ public class SoundPlayer
|
|||||||
new SoundId(R.raw.eat1, "random.eat"),
|
new SoundId(R.raw.eat1, "random.eat"),
|
||||||
new SoundId(R.raw.eat2, "random.eat"),
|
new SoundId(R.raw.eat2, "random.eat"),
|
||||||
new SoundId(R.raw.eat3, "random.eat"),
|
new SoundId(R.raw.eat3, "random.eat"),
|
||||||
|
new SoundId(R.raw.burp1, "random.burp"),
|
||||||
new SoundId(R.raw.fuse, "random.fuse"),
|
new SoundId(R.raw.fuse, "random.fuse"),
|
||||||
|
|
||||||
new SoundId(R.raw.zpig1, "mob.zombiepig.zpig"),
|
new SoundId(R.raw.zpig1, "mob.zombiepig.zpig"),
|
||||||
|
|||||||
48
project/iosproj/Launch Screen.storyboard
Normal file
@@ -0,0 +1,48 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13142" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
|
||||||
|
<dependencies>
|
||||||
|
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12042"/>
|
||||||
|
<capability name="Constraints with non-1.0 multipliers" minToolsVersion="5.1"/>
|
||||||
|
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
|
||||||
|
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
|
||||||
|
</dependencies>
|
||||||
|
<scenes>
|
||||||
|
<!--View Controller-->
|
||||||
|
<scene sceneID="EHf-IW-A2E">
|
||||||
|
<objects>
|
||||||
|
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
|
||||||
|
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
|
||||||
|
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
|
||||||
|
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||||
|
<subviews>
|
||||||
|
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="" textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" minimumFontSize="9" translatesAutoresizingMaskIntoConstraints="NO" id="obG-Y5-kRd">
|
||||||
|
<rect key="frame" x="0.0" y="626.5" width="375" height="20.5"/>
|
||||||
|
<fontDescription key="fontDescription" type="system" pointSize="17"/>
|
||||||
|
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
||||||
|
<nil key="highlightedColor"/>
|
||||||
|
</label>
|
||||||
|
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="minecraftpe" textAlignment="center" lineBreakMode="middleTruncation" baselineAdjustment="alignBaselines" minimumFontSize="18" translatesAutoresizingMaskIntoConstraints="NO" id="GJd-Yh-RWb">
|
||||||
|
<rect key="frame" x="0.0" y="202" width="375" height="43"/>
|
||||||
|
<fontDescription key="fontDescription" type="boldSystem" pointSize="36"/>
|
||||||
|
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
||||||
|
<nil key="highlightedColor"/>
|
||||||
|
</label>
|
||||||
|
</subviews>
|
||||||
|
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
||||||
|
<constraints>
|
||||||
|
<constraint firstItem="Bcu-3y-fUS" firstAttribute="centerX" secondItem="obG-Y5-kRd" secondAttribute="centerX" id="5cz-MP-9tL"/>
|
||||||
|
<constraint firstItem="Bcu-3y-fUS" firstAttribute="centerX" secondItem="GJd-Yh-RWb" secondAttribute="centerX" id="Q3B-4B-g5h"/>
|
||||||
|
<constraint firstItem="obG-Y5-kRd" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" constant="20" symbolic="YES" id="SfN-ll-jLj"/>
|
||||||
|
<constraint firstAttribute="bottom" secondItem="obG-Y5-kRd" secondAttribute="bottom" constant="20" id="Y44-ml-fuU"/>
|
||||||
|
<constraint firstItem="GJd-Yh-RWb" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="bottom" multiplier="1/3" constant="1" id="moa-c2-u7t"/>
|
||||||
|
<constraint firstItem="GJd-Yh-RWb" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" constant="20" symbolic="YES" id="x7j-FC-K8j"/>
|
||||||
|
</constraints>
|
||||||
|
<viewLayoutGuide key="safeArea" id="Bcu-3y-fUS"/>
|
||||||
|
</view>
|
||||||
|
</viewController>
|
||||||
|
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
|
||||||
|
</objects>
|
||||||
|
<point key="canvasLocation" x="53" y="375"/>
|
||||||
|
</scene>
|
||||||
|
</scenes>
|
||||||
|
</document>
|
||||||
@@ -41,7 +41,6 @@
|
|||||||
042A91AE16B17517007ABBC6 /* GuiElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A316B17517007ABBC6 /* GuiElement.cpp */; };
|
042A91AE16B17517007ABBC6 /* GuiElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A316B17517007ABBC6 /* GuiElement.cpp */; };
|
||||||
042A91AF16B17517007ABBC6 /* NinePatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A516B17517007ABBC6 /* NinePatch.cpp */; };
|
042A91AF16B17517007ABBC6 /* NinePatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A516B17517007ABBC6 /* NinePatch.cpp */; };
|
||||||
042A91B016B17517007ABBC6 /* OptionsGroup.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A716B17517007ABBC6 /* OptionsGroup.cpp */; };
|
042A91B016B17517007ABBC6 /* OptionsGroup.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A716B17517007ABBC6 /* OptionsGroup.cpp */; };
|
||||||
042A91B116B17517007ABBC6 /* OptionsPane.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91A916B17517007ABBC6 /* OptionsPane.cpp */; };
|
|
||||||
042A91B216B17517007ABBC6 /* TextBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91AB16B17517007ABBC6 /* TextBox.cpp */; };
|
042A91B216B17517007ABBC6 /* TextBox.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 042A91AB16B17517007ABBC6 /* TextBox.cpp */; };
|
||||||
044129071682FF9600B70EE6 /* MouseHandler.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 044129061682FF9600B70EE6 /* MouseHandler.cpp */; };
|
044129071682FF9600B70EE6 /* MouseHandler.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 044129061682FF9600B70EE6 /* MouseHandler.cpp */; };
|
||||||
9D293CE716071C08000305C8 /* CreateNewWorld_iphone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */; };
|
9D293CE716071C08000305C8 /* CreateNewWorld_iphone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */; };
|
||||||
@@ -1147,6 +1146,41 @@
|
|||||||
D5F3B7DD14548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7C814548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib */; };
|
D5F3B7DD14548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7C814548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.xib */; };
|
||||||
D5F3B7DE14548E7900D25470 /* IASKSpecifierValuesView.xib in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7C914548E7900D25470 /* IASKSpecifierValuesView.xib */; };
|
D5F3B7DE14548E7900D25470 /* IASKSpecifierValuesView.xib in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7C914548E7900D25470 /* IASKSpecifierValuesView.xib */; };
|
||||||
D5F3B7E51454930400D25470 /* InAppSettings.bundle in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7E41454930400D25470 /* InAppSettings.bundle */; };
|
D5F3B7E51454930400D25470 /* InAppSettings.bundle in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7E41454930400D25470 /* InAppSettings.bundle */; };
|
||||||
|
F912B8CF2F6C3D5200BC60DF /* TextBox.h in Sources */ = {isa = PBXBuildFile; fileRef = 042A91AC16B17517007ABBC6 /* TextBox.h */; };
|
||||||
|
F99D341F2F736AA100DC153E /* HttpClient.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D341E2F736AA100DC153E /* HttpClient.cpp */; };
|
||||||
|
F99D34202F736AA100DC153E /* HttpClient.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D341E2F736AA100DC153E /* HttpClient.cpp */; };
|
||||||
|
F99D34232F736AD400DC153E /* TextOption.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34222F736AD400DC153E /* TextOption.cpp */; };
|
||||||
|
F99D34242F736AD400DC153E /* TextOption.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34222F736AD400DC153E /* TextOption.cpp */; };
|
||||||
|
F99D34272F736AFB00DC153E /* OptionsFile.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34262F736AFB00DC153E /* OptionsFile.cpp */; };
|
||||||
|
F99D34282F736AFB00DC153E /* OptionsFile.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34262F736AFB00DC153E /* OptionsFile.cpp */; };
|
||||||
|
F99D342B2F736B6F00DC153E /* OptionsItem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D342A2F736B6F00DC153E /* OptionsItem.cpp */; };
|
||||||
|
F99D342C2F736B6F00DC153E /* OptionsItem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D342A2F736B6F00DC153E /* OptionsItem.cpp */; };
|
||||||
|
F99D342F2F736BAD00DC153E /* ConsoleScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D342E2F736BAD00DC153E /* ConsoleScreen.cpp */; };
|
||||||
|
F99D34302F736BAD00DC153E /* ConsoleScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D342E2F736BAD00DC153E /* ConsoleScreen.cpp */; };
|
||||||
|
F99D34332F736BDA00DC153E /* CreditsScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34322F736BDA00DC153E /* CreditsScreen.cpp */; };
|
||||||
|
F99D34342F736BDA00DC153E /* CreditsScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34322F736BDA00DC153E /* CreditsScreen.cpp */; };
|
||||||
|
F99D34372F736C1000DC153E /* JoinByIPScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34362F736C1000DC153E /* JoinByIPScreen.cpp */; };
|
||||||
|
F99D34382F736C1000DC153E /* JoinByIPScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34362F736C1000DC153E /* JoinByIPScreen.cpp */; };
|
||||||
|
F99D343B2F736C3B00DC153E /* UsernameScreen.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D343A2F736C3B00DC153E /* UsernameScreen.cpp */; };
|
||||||
|
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|
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D5CF9C45144C225000E4244F /* Frameworks */,
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D5CF9C45144C225000E4244F /* Frameworks */,
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D5CF9C43144C225000E4244F /* Products */,
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D5CF9C43144C225000E4244F /* Products */,
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D5B50C1614CFF66F005F7284 /* src */,
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F99D341E2F736AA100DC153E /* HttpClient.cpp */,
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F99D34222F736AD400DC153E /* TextOption.cpp */,
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F99D34252F736AFB00DC153E /* OptionsFile.h */,
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F99D34262F736AFB00DC153E /* OptionsFile.cpp */,
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F99D34292F736B6F00DC153E /* OptionsItem.h */,
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F99D342A2F736B6F00DC153E /* OptionsItem.cpp */,
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F99D342D2F736BAD00DC153E /* ConsoleScreen.h */,
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F99D342E2F736BAD00DC153E /* ConsoleScreen.cpp */,
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F99D34312F736BDA00DC153E /* CreditsScreen.h */,
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F99D34322F736BDA00DC153E /* CreditsScreen.cpp */,
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F99D34352F736C1000DC153E /* JoinByIPScreen.h */,
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F99D34362F736C1000DC153E /* JoinByIPScreen.cpp */,
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F99D34392F736C3B00DC153E /* UsernameScreen.h */,
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F99D343A2F736C3B00DC153E /* UsernameScreen.cpp */,
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F99D343D2F736C8400DC153E /* GuiElementContainer.h */,
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F99D343E2F736C8400DC153E /* GuiElementContainer.cpp */,
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F99D34412F736F9400DC153E /* Option.h */,
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F99D34422F736F9400DC153E /* Option.cpp */,
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F99D34452F736FE800DC153E /* KeyOption.h */,
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F99D34462F736FE800DC153E /* KeyOption.cpp */,
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F99D34492F7370CF00DC153E /* Slider.h */,
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F99D344A2F7370CF00DC153E /* Slider.cpp */,
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);
|
);
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sourceTree = "<group>";
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|
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isa = PBXProject;
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attributes = {
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D5CF9C41144C225000E4244F = {
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developmentRegion = English;
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en,
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D5B50A5614CFF492005F7284 /* pig.png in Resources */,
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D5B50A5814CFF492005F7284 /* sheep_fur.png in Resources */,
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D5B50A5814CFF492005F7284 /* sheep_fur.png in Resources */,
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D5B50A5A14CFF492005F7284 /* sheep.png in Resources */,
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D5B50A5A14CFF492005F7284 /* sheep.png in Resources */,
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@@ -4935,6 +5030,7 @@
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D5ACF26F15C03DBF00E21C22 /* sand2.m4a in Resources */,
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D5ACF26F15C03DBF00E21C22 /* sand2.m4a in Resources */,
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D5ACF27115C03DBF00E21C22 /* sand3.m4a in Resources */,
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D5ACF27115C03DBF00E21C22 /* sand3.m4a in Resources */,
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D5ACF27315C03DBF00E21C22 /* sand4.m4a in Resources */,
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D5ACF27315C03DBF00E21C22 /* sand4.m4a in Resources */,
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F99D344E2F7372A100DC153E /* Launch Screen.storyboard in Resources */,
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D5ACF27515C03DBF00E21C22 /* snow1.m4a in Resources */,
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D5ACF27515C03DBF00E21C22 /* snow1.m4a in Resources */,
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D5ACF27715C03DBF00E21C22 /* snow2.m4a in Resources */,
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D5ACF27715C03DBF00E21C22 /* snow2.m4a in Resources */,
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D5ACF27915C03DBF00E21C22 /* snow3.m4a in Resources */,
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D5ACF27915C03DBF00E21C22 /* snow3.m4a in Resources */,
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@@ -5011,18 +5107,22 @@
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D58BB545146A0B910002C9F5 /* IASKSettingsStoreFile.m in Sources */,
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D58BB545146A0B910002C9F5 /* IASKSettingsStoreFile.m in Sources */,
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D58BB546146A0B910002C9F5 /* IASKSettingsStoreUserDefaults.m in Sources */,
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D58BB548146A0B910002C9F5 /* IASKPSSliderSpecifierViewCell.m in Sources */,
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D58BB548146A0B910002C9F5 /* IASKPSSliderSpecifierViewCell.m in Sources */,
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D58BB549146A0B910002C9F5 /* IASKPSTextFieldSpecifierViewCell.m in Sources */,
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D58BB54A146A0B910002C9F5 /* IASKPSTitleValueSpecifierViewCell.m in Sources */,
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D58BB54E146A0B910002C9F5 /* IASKTextField.m in Sources */,
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D5B50F7014CFF670005F7284 /* AppPlatform_iOS.mm in Sources */,
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D5B50F7414CFF670005F7284 /* CreativeMode.cpp in Sources */,
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D5B50F7614CFF670005F7284 /* GameMode.cpp in Sources */,
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D5B50F7614CFF670005F7284 /* GameMode.cpp in Sources */,
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D5B50F7814CFF670005F7284 /* Button.cpp in Sources */,
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D5B50F7A14CFF670005F7284 /* ImageButton.cpp in Sources */,
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@@ -5067,6 +5167,7 @@
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|||||||
D5B50FC814CFF670005F7284 /* KeyboardInput.cpp in Sources */,
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D5B50FC814CFF670005F7284 /* KeyboardInput.cpp in Sources */,
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||||||
D5B50FCA14CFF670005F7284 /* TouchscreenInput.cpp in Sources */,
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D5B50FCA14CFF670005F7284 /* TouchscreenInput.cpp in Sources */,
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||||||
D5B50FCC14CFF670005F7284 /* LocalPlayer.cpp in Sources */,
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D5B50FCC14CFF670005F7284 /* LocalPlayer.cpp in Sources */,
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F99D34482F736FE800DC153E /* KeyOption.cpp in Sources */,
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D5B50FCE14CFF670005F7284 /* Chunk.cpp in Sources */,
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D5B50FCE14CFF670005F7284 /* Chunk.cpp in Sources */,
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||||||
D5B50FD014CFF670005F7284 /* Frustum.cpp in Sources */,
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D5B50FD014CFF670005F7284 /* Frustum.cpp in Sources */,
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||||||
D5B50FD214CFF670005F7284 /* ChickenRenderer.cpp in Sources */,
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D5B50FD214CFF670005F7284 /* ChickenRenderer.cpp in Sources */,
|
||||||
@@ -5109,6 +5210,7 @@
|
|||||||
D5B5111014CFF670005F7284 /* Mth.cpp in Sources */,
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D5B5111014CFF670005F7284 /* Mth.cpp in Sources */,
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D5B5111214CFF670005F7284 /* PerfRenderer.cpp in Sources */,
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D5B5111214CFF670005F7284 /* PerfRenderer.cpp in Sources */,
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D5B5111414CFF670005F7284 /* PerfTimer.cpp in Sources */,
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D5B5111414CFF670005F7284 /* PerfTimer.cpp in Sources */,
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F99F0FA92F84369F00F2B29A /* GrassColor.cpp in Sources */,
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D5B5111614CFF670005F7284 /* StringUtils.cpp in Sources */,
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D5B5111614CFF670005F7284 /* StringUtils.cpp in Sources */,
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||||||
D5B5111814CFF670005F7284 /* Direction.cpp in Sources */,
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D5B5111814CFF670005F7284 /* Direction.cpp in Sources */,
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D5B5111A14CFF670005F7284 /* Animal.cpp in Sources */,
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D5B5111A14CFF670005F7284 /* Animal.cpp in Sources */,
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@@ -5125,17 +5227,21 @@
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D5B5113014CFF670005F7284 /* TripodCamera.cpp in Sources */,
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D5B5113014CFF670005F7284 /* TripodCamera.cpp in Sources */,
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D5B5113214CFF670005F7284 /* Mob.cpp in Sources */,
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D5B5113214CFF670005F7284 /* Mob.cpp in Sources */,
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D5B5113414CFF670005F7284 /* MobCategory.cpp in Sources */,
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D5B5113414CFF670005F7284 /* MobCategory.cpp in Sources */,
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F99D34282F736AFB00DC153E /* OptionsFile.cpp in Sources */,
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D5B5113814CFF670005F7284 /* PathFinderMob.cpp in Sources */,
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D5B5113814CFF670005F7284 /* PathFinderMob.cpp in Sources */,
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D5B5113A14CFF670005F7284 /* Inventory.cpp in Sources */,
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D5B5113A14CFF670005F7284 /* Inventory.cpp in Sources */,
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D5B5113C14CFF670005F7284 /* Player.cpp in Sources */,
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D5B5113C14CFF670005F7284 /* Player.cpp in Sources */,
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|
F99F0FB02F8436EB00F2B29A /* Color.cpp in Sources */,
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D5B5113E14CFF670005F7284 /* Arrow.cpp in Sources */,
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D5B5113E14CFF670005F7284 /* Arrow.cpp in Sources */,
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D5B5114014CFF670005F7284 /* Recipes.cpp in Sources */,
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D5B5114214CFF670005F7284 /* ToolRecipes.cpp in Sources */,
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D5B5114214CFF670005F7284 /* ToolRecipes.cpp in Sources */,
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D5B5114414CFF670005F7284 /* WeaponRecipes.cpp in Sources */,
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D5B5114414CFF670005F7284 /* WeaponRecipes.cpp in Sources */,
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D5B5114614CFF670005F7284 /* HatchetItem.cpp in Sources */,
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D5B5114614CFF670005F7284 /* HatchetItem.cpp in Sources */,
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D5B5114814CFF670005F7284 /* Item.cpp in Sources */,
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D5B5114814CFF670005F7284 /* Item.cpp in Sources */,
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F99F0FAC2F8436CE00F2B29A /* FoliageColor.cpp in Sources */,
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D5B5114A14CFF670005F7284 /* ItemInstance.cpp in Sources */,
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D5B5114A14CFF670005F7284 /* ItemInstance.cpp in Sources */,
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D5B5114C14CFF670005F7284 /* PickaxeItem.cpp in Sources */,
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D5B5114C14CFF670005F7284 /* PickaxeItem.cpp in Sources */,
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F99D344B2F7370CF00DC153E /* Slider.cpp in Sources */,
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D5B5114E14CFF670005F7284 /* ShovelItem.cpp in Sources */,
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D5B5114E14CFF670005F7284 /* ShovelItem.cpp in Sources */,
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D5B5115014CFF670005F7284 /* Biome.cpp in Sources */,
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D5B5115214CFF670005F7284 /* BiomeSource.cpp in Sources */,
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D5B5115214CFF670005F7284 /* BiomeSource.cpp in Sources */,
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@@ -5186,6 +5292,7 @@
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D5251DBA1538192700FC82C8 /* CloudServer.cpp in Sources */,
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D5251DBE1538192700FC82C8 /* CommandParserInterface.cpp in Sources */,
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D5251DBE1538192700FC82C8 /* CommandParserInterface.cpp in Sources */,
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D5251DC01538192700FC82C8 /* ConnectionGraph2.cpp in Sources */,
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D5251DC21538192700FC82C8 /* ConsoleServer.cpp in Sources */,
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D5251DC41538192700FC82C8 /* DataCompressor.cpp in Sources */,
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D5251DC61538192700FC82C8 /* DirectoryDeltaTransfer.cpp in Sources */,
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D5251DC61538192700FC82C8 /* DirectoryDeltaTransfer.cpp in Sources */,
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@@ -5210,6 +5317,8 @@
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D5251DEC1538192700FC82C8 /* HTTPConnection.cpp in Sources */,
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D5251DEE1538192700FC82C8 /* IncrementalReadInterface.cpp in Sources */,
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D5251DF01538192700FC82C8 /* Itoa.cpp in Sources */,
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F99D34202F736AA100DC153E /* HttpClient.cpp in Sources */,
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D5251DF21538192700FC82C8 /* LinuxStrings.cpp in Sources */,
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D5251DF41538192700FC82C8 /* LocklessTypes.cpp in Sources */,
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D5251DF61538192700FC82C8 /* LogCommandParser.cpp in Sources */,
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@@ -5238,6 +5347,7 @@
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D5251E2E1538192700FC82C8 /* RakThread.cpp in Sources */,
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F99D34332F736BDA00DC153E /* CreditsScreen.cpp in Sources */,
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D5251E301538192700FC82C8 /* RakWString.cpp in Sources */,
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D5251E301538192700FC82C8 /* RakWString.cpp in Sources */,
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D5251E321538192700FC82C8 /* Rand.cpp in Sources */,
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D5251E321538192700FC82C8 /* Rand.cpp in Sources */,
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D5251E341538192700FC82C8 /* rdlmalloc.cpp in Sources */,
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D5251E341538192700FC82C8 /* rdlmalloc.cpp in Sources */,
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@@ -5280,6 +5390,7 @@
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|||||||
D5951EEB159349100043A12A /* TileEntity.cpp in Sources */,
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D5951EEB159349100043A12A /* TileEntity.cpp in Sources */,
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D5951EEF159349680043A12A /* FurnaceScreen.cpp in Sources */,
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D5951EEF159349680043A12A /* FurnaceScreen.cpp in Sources */,
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D5951EF215934A2D0043A12A /* Feature.cpp in Sources */,
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D5951EF215934A2D0043A12A /* Feature.cpp in Sources */,
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F99D342C2F736B6F00DC153E /* OptionsItem.cpp in Sources */,
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D5951EF815934AC50043A12A /* BaseContainerMenu.cpp in Sources */,
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D5951EF815934AC50043A12A /* BaseContainerMenu.cpp in Sources */,
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||||||
D5951EFA15934AC50043A12A /* FurnaceMenu.cpp in Sources */,
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D5951EFA15934AC50043A12A /* FurnaceMenu.cpp in Sources */,
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||||||
D5D381F315A1A1CF00B6C50E /* FillingContainer.cpp in Sources */,
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D5D381F315A1A1CF00B6C50E /* FillingContainer.cpp in Sources */,
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||||||
@@ -5332,6 +5443,7 @@
|
|||||||
D5D8C4C41639341100FD35F0 /* Motive.cpp in Sources */,
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D5D8C4C41639341100FD35F0 /* Motive.cpp in Sources */,
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||||||
D5D8C4C8163934BB00FD35F0 /* HangingEntityItem.cpp in Sources */,
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D5D8C4C8163934BB00FD35F0 /* HangingEntityItem.cpp in Sources */,
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||||||
D5D8C4CC1639362F00FD35F0 /* NetherReactorPattern.cpp in Sources */,
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D5D8C4CC1639362F00FD35F0 /* NetherReactorPattern.cpp in Sources */,
|
||||||
|
BEEF202614CFF670005F0002 /* Lighting.cpp in Sources */,
|
||||||
);
|
);
|
||||||
runOnlyForDeploymentPostprocessing = 0;
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runOnlyForDeploymentPostprocessing = 0;
|
||||||
};
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};
|
||||||
@@ -5339,8 +5451,10 @@
|
|||||||
isa = PBXSourcesBuildPhase;
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buildActionMask = 2147483647;
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buildActionMask = 2147483647;
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files = (
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files = (
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D5CF9C57144C225000E4244F /* main.mm in Sources */,
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D5CF9C5B144C225000E4244F /* minecraftpeAppDelegate.mm in Sources */,
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D5CF9C65144C225000E4244F /* EAGLView.m in Sources */,
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D5CF9C65144C225000E4244F /* EAGLView.m in Sources */,
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D5CFA01D144C453900E4244F /* minecraftpeViewController.mm in Sources */,
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|
||||||
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|
|||||||
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||||||
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|
||||||
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|
||||||
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||||||
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|
||||||
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|
||||||
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|
D5F3B7D514548E7900D25470 /* IASKPSToggleSwitchSpecifierViewCell.m in Sources */,
|
||||||
@@ -5433,6 +5548,7 @@
|
|||||||
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
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||||||
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|
||||||
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|
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|
||||||
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|
|||||||
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|
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|
||||||
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|
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|
||||||
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|
||||||
|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
|||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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|
||||||
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||||||
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||||||
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||||||
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|
||||||
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|
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|
||||||
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|
D5B5114314CFF670005F7284 /* WeaponRecipes.cpp in Sources */,
|
||||||
@@ -5501,16 +5620,19 @@
|
|||||||
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|
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||||||
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|
||||||
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D5B5117B14CFF670005F7284 /* TickNextTickData.cpp in Sources */,
|
||||||
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F99F0FAA2F84369F00F2B29A /* GrassColor.cpp in Sources */,
|
||||||
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|
D5B5117D14CFF670005F7284 /* DoorTile.cpp in Sources */,
|
||||||
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|
D5B5118114CFF670005F7284 /* StoneSlabTile.cpp in Sources */,
|
||||||
D5B5118314CFF670005F7284 /* Tile.cpp in Sources */,
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D5B5118314CFF670005F7284 /* Tile.cpp in Sources */,
|
||||||
D5B5118514CFF670005F7284 /* HitResult.cpp in Sources */,
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D5B5118514CFF670005F7284 /* HitResult.cpp in Sources */,
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||||||
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D5B5118B14D03342005F7284 /* SynchedEntityData.cpp in Sources */,
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||||||
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D5B5118E14DEA27F005F7284 /* DeathScreen.cpp in Sources */,
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||||||
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||||||
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||||||
D5B5119414DEA2EF005F7284 /* DyePowderItem.cpp in Sources */,
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D5B5119414DEA2EF005F7284 /* DyePowderItem.cpp in Sources */,
|
||||||
D584926D14FD234400741128 /* SharedConstants.cpp in Sources */,
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D584926D14FD234400741128 /* SharedConstants.cpp in Sources */,
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||||||
D584927314FD236700741128 /* MoveControl.cpp in Sources */,
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D584927314FD236700741128 /* MoveControl.cpp in Sources */,
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||||||
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||||||
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D584928614FD240D00741128 /* IConfigListener.cpp in Sources */,
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||||||
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D584928914FD2FAF00741128 /* Path.cpp in Sources */,
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||||||
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||||||
@@ -5562,6 +5684,7 @@
|
|||||||
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|
D5251E011538192700FC82C8 /* NatTypeDetectionServer.cpp in Sources */,
|
||||||
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||||||
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D5251E051538192700FC82C8 /* NetworkIDObject.cpp in Sources */,
|
||||||
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F99D34372F736C1000DC153E /* JoinByIPScreen.cpp in Sources */,
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||||||
D5251E071538192700FC82C8 /* PacketConsoleLogger.cpp in Sources */,
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D5251E071538192700FC82C8 /* PacketConsoleLogger.cpp in Sources */,
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||||||
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D5251E091538192700FC82C8 /* PacketFileLogger.cpp in Sources */,
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||||||
D5251E0B1538192700FC82C8 /* PacketizedTCP.cpp in Sources */,
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D5251E0B1538192700FC82C8 /* PacketizedTCP.cpp in Sources */,
|
||||||
@@ -5591,11 +5714,13 @@
|
|||||||
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D5251E411538192700FC82C8 /* SendToThread.cpp in Sources */,
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||||||
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D5251E431538192700FC82C8 /* SHA1.cpp in Sources */,
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||||||
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D5251E451538192700FC82C8 /* SignaledEvent.cpp in Sources */,
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
D5251E4F1538192700FC82C8 /* SuperFastHash.cpp in Sources */,
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||||||
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@@ -5618,6 +5743,7 @@
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|||||||
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||||||
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||||||
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D5951EE8159349100043A12A /* FurnaceTileEntity.cpp in Sources */,
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||||||
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||||||
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||||||
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||||||
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||||||
@@ -5654,6 +5780,7 @@
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|||||||
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||||||
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||||||
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@@ -5689,6 +5816,7 @@
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0400453A16A4125C003EB6FA /* FallingTileRenderer.cpp in Sources */,
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||||||
0413970716A82E1E008A9F1A /* ArmorItem.cpp in Sources */,
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0413970716A82E1E008A9F1A /* ArmorItem.cpp in Sources */,
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||||||
0413970D16A82E6B008A9F1A /* CraftingFilters.cpp in Sources */,
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0413970D16A82E6B008A9F1A /* CraftingFilters.cpp in Sources */,
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||||||
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F99D34272F736AFB00DC153E /* OptionsFile.cpp in Sources */,
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||||||
0413970E16A82E6B008A9F1A /* StonecutterScreen.cpp in Sources */,
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0413970E16A82E6B008A9F1A /* StonecutterScreen.cpp in Sources */,
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||||||
0413971116A82E7B008A9F1A /* ArmorScreen.cpp in Sources */,
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0413971116A82E7B008A9F1A /* ArmorScreen.cpp in Sources */,
|
||||||
0413971516A82EB9008A9F1A /* ArmorRecipes.cpp in Sources */,
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0413971516A82EB9008A9F1A /* ArmorRecipes.cpp in Sources */,
|
||||||
@@ -5697,8 +5825,8 @@
|
|||||||
042A91AE16B17517007ABBC6 /* GuiElement.cpp in Sources */,
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042A91AE16B17517007ABBC6 /* GuiElement.cpp in Sources */,
|
||||||
042A91AF16B17517007ABBC6 /* NinePatch.cpp in Sources */,
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042A91AF16B17517007ABBC6 /* NinePatch.cpp in Sources */,
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||||||
042A91B016B17517007ABBC6 /* OptionsGroup.cpp in Sources */,
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042A91B016B17517007ABBC6 /* OptionsGroup.cpp in Sources */,
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||||||
042A91B116B17517007ABBC6 /* OptionsPane.cpp in Sources */,
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|
||||||
042A91B216B17517007ABBC6 /* TextBox.cpp in Sources */,
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042A91B216B17517007ABBC6 /* TextBox.cpp in Sources */,
|
||||||
|
BEEF202614CFF670005F0003 /* Lighting.cpp in Sources */,
|
||||||
);
|
);
|
||||||
runOnlyForDeploymentPostprocessing = 0;
|
runOnlyForDeploymentPostprocessing = 0;
|
||||||
};
|
};
|
||||||
@@ -5735,25 +5863,29 @@
|
|||||||
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D50BE20815EE05B8008AA75E /* Ad-Hoc */ = {
|
||||||
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isa = XCBuildConfiguration;
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||||||
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buildSettings = {
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||||||
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||||||
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ARCHS = "$(ARCHS_STANDARD)";
|
||||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution: Mojang AB";
|
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution: Mojang AB";
|
||||||
COPY_PHASE_STRIP = YES;
|
COPY_PHASE_STRIP = YES;
|
||||||
GCC_C_LANGUAGE_STANDARD = gnu99;
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GCC_C_LANGUAGE_STANDARD = gnu99;
|
||||||
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GCC_PREPROCESSOR_DEFINITIONS = PUBLISH;
|
||||||
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GCC_VERSION = "";
|
||||||
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GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
|
||||||
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GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
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||||||
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GCC_WARN_ABOUT_RETURN_TYPE = YES;
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||||||
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||||||
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GCC_WARN_UNUSED_VARIABLE = YES;
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||||||
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HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
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||||||
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IPHONEOS_DEPLOYMENT_TARGET = 12;
|
||||||
|
ONLY_ACTIVE_ARCH = YES;
|
||||||
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
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OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
|
||||||
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "C93D3524-5C6F-466E-B12B-833663B7EAE0";
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"PROVISIONING_PROFILE[sdk=iphoneos*]" = "C93D3524-5C6F-466E-B12B-833663B7EAE0";
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||||||
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||||||
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|
||||||
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||||||
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||||||
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||||||
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|
||||||
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|
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|
||||||
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|
name = "Ad-Hoc";
|
||||||
@@ -5765,15 +5897,26 @@
|
|||||||
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GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
|
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|
||||||
|
"$(SRCROOT)/../../src/platform/input",
|
||||||
|
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
|
||||||
|
);
|
||||||
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INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
||||||
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INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 12;
|
||||||
|
ONLY_ACTIVE_ARCH = YES;
|
||||||
|
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
|
||||||
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|
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|
||||||
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||||||
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|
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|
||||||
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SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
||||||
|
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
||||||
|
USE_HEADERMAP = NO;
|
||||||
WRAPPER_EXTENSION = app;
|
WRAPPER_EXTENSION = app;
|
||||||
};
|
};
|
||||||
name = "Ad-Hoc";
|
name = "Ad-Hoc";
|
||||||
@@ -5846,24 +5989,28 @@
|
|||||||
D5A20ADB146AAD9C00A52FEC /* AppStore */ = {
|
D5A20ADB146AAD9C00A52FEC /* AppStore */ = {
|
||||||
isa = XCBuildConfiguration;
|
isa = XCBuildConfiguration;
|
||||||
buildSettings = {
|
buildSettings = {
|
||||||
ALWAYS_SEARCH_USER_PATHS = NO;
|
ALWAYS_SEARCH_USER_PATHS = YES;
|
||||||
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
|
ARCHS = "$(ARCHS_STANDARD)";
|
||||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution: Mojang AB";
|
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution: Mojang AB";
|
||||||
COPY_PHASE_STRIP = YES;
|
COPY_PHASE_STRIP = YES;
|
||||||
GCC_C_LANGUAGE_STANDARD = gnu99;
|
GCC_C_LANGUAGE_STANDARD = gnu99;
|
||||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
GCC_VERSION = "";
|
||||||
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
|
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
|
||||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
|
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
|
||||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||||
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
|
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
|
||||||
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
|
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
|
||||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 12;
|
||||||
|
ONLY_ACTIVE_ARCH = YES;
|
||||||
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
|
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
|
||||||
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "64BA8967-1A9A-4980-972C-42E75AD5E023";
|
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "64BA8967-1A9A-4980-972C-42E75AD5E023";
|
||||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||||
SDKROOT = iphoneos6.0;
|
SDKROOT = iphoneos;
|
||||||
TARGETED_DEVICE_FAMILY = "1,2";
|
TARGETED_DEVICE_FAMILY = "1,2";
|
||||||
|
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
|
||||||
|
USE_HEADERMAP = NO;
|
||||||
VALIDATE_PRODUCT = YES;
|
VALIDATE_PRODUCT = YES;
|
||||||
};
|
};
|
||||||
name = AppStore;
|
name = AppStore;
|
||||||
@@ -5876,11 +6023,19 @@
|
|||||||
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
||||||
GCC_PREPROCESSOR_DEFINITIONS = PUBLISH;
|
GCC_PREPROCESSOR_DEFINITIONS = PUBLISH;
|
||||||
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
||||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
GCC_VERSION = "";
|
||||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
||||||
HEADER_SEARCH_PATHS = "";
|
HEADER_SEARCH_PATHS = (
|
||||||
|
"$(SRCROOT)/../../src",
|
||||||
|
"$(SRCROOT)/../../src/client/gui/components",
|
||||||
|
"$(SRCROOT)/../../src/world",
|
||||||
|
"$(SRCROOT)/../../src/platform/input",
|
||||||
|
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
|
||||||
|
);
|
||||||
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
||||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 12;
|
||||||
|
ONLY_ACTIVE_ARCH = YES;
|
||||||
OTHER_CFLAGS = (
|
OTHER_CFLAGS = (
|
||||||
"-DNS_BLOCK_ASSERTIONS=1",
|
"-DNS_BLOCK_ASSERTIONS=1",
|
||||||
"-DANDROID_PUBLISH",
|
"-DANDROID_PUBLISH",
|
||||||
@@ -5888,8 +6043,10 @@
|
|||||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "1B194957-98CF-49B7-A0E7-76692B4B722D";
|
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "1B194957-98CF-49B7-A0E7-76692B4B722D";
|
||||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||||
SDKROOT = iphoneos6.0;
|
SDKROOT = iphoneos;
|
||||||
VALID_ARCHS = "i386 armv6 armv7";
|
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
||||||
|
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
||||||
|
USE_HEADERMAP = NO;
|
||||||
WRAPPER_EXTENSION = app;
|
WRAPPER_EXTENSION = app;
|
||||||
};
|
};
|
||||||
name = AppStore;
|
name = AppStore;
|
||||||
@@ -5922,8 +6079,8 @@
|
|||||||
D5CF9C6C144C225000E4244F /* Debug */ = {
|
D5CF9C6C144C225000E4244F /* Debug */ = {
|
||||||
isa = XCBuildConfiguration;
|
isa = XCBuildConfiguration;
|
||||||
buildSettings = {
|
buildSettings = {
|
||||||
ALWAYS_SEARCH_USER_PATHS = NO;
|
ALWAYS_SEARCH_USER_PATHS = YES;
|
||||||
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
|
ARCHS = "$(ARCHS_STANDARD)";
|
||||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
||||||
COPY_PHASE_STRIP = NO;
|
COPY_PHASE_STRIP = NO;
|
||||||
GCC_C_LANGUAGE_STANDARD = gnu99;
|
GCC_C_LANGUAGE_STANDARD = gnu99;
|
||||||
@@ -5935,41 +6092,50 @@
|
|||||||
"$(inherited)",
|
"$(inherited)",
|
||||||
);
|
);
|
||||||
GCC_SYMBOLS_PRIVATE_EXTERN = NO;
|
GCC_SYMBOLS_PRIVATE_EXTERN = NO;
|
||||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
GCC_VERSION = "";
|
||||||
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
|
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
|
||||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
|
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
|
||||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||||
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
|
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
|
||||||
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
|
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
|
||||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 12;
|
||||||
|
ONLY_ACTIVE_ARCH = YES;
|
||||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||||
SDKROOT = iphoneos6.0;
|
SDKROOT = iphoneos;
|
||||||
TARGETED_DEVICE_FAMILY = "1,2";
|
TARGETED_DEVICE_FAMILY = "1,2";
|
||||||
|
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
|
||||||
|
USE_HEADERMAP = NO;
|
||||||
|
VALIDATE_PRODUCT = YES;
|
||||||
};
|
};
|
||||||
name = Debug;
|
name = Debug;
|
||||||
};
|
};
|
||||||
D5CF9C6D144C225000E4244F /* Release */ = {
|
D5CF9C6D144C225000E4244F /* Release */ = {
|
||||||
isa = XCBuildConfiguration;
|
isa = XCBuildConfiguration;
|
||||||
buildSettings = {
|
buildSettings = {
|
||||||
ALWAYS_SEARCH_USER_PATHS = NO;
|
ALWAYS_SEARCH_USER_PATHS = YES;
|
||||||
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
|
ARCHS = "$(ARCHS_STANDARD)";
|
||||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
||||||
COPY_PHASE_STRIP = YES;
|
COPY_PHASE_STRIP = YES;
|
||||||
GCC_C_LANGUAGE_STANDARD = gnu99;
|
GCC_C_LANGUAGE_STANDARD = gnu99;
|
||||||
GCC_PREPROCESSOR_DEFINITIONS = PUBLISH;
|
GCC_PREPROCESSOR_DEFINITIONS = PUBLISH;
|
||||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
GCC_VERSION = "";
|
||||||
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
|
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
|
||||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
|
GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
|
||||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||||
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
|
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
|
||||||
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
|
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
|
||||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 12;
|
||||||
|
ONLY_ACTIVE_ARCH = YES;
|
||||||
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
|
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
|
||||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||||
SDKROOT = iphoneos6.0;
|
SDKROOT = iphoneos;
|
||||||
TARGETED_DEVICE_FAMILY = "1,2";
|
TARGETED_DEVICE_FAMILY = "1,2";
|
||||||
|
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
|
||||||
|
USE_HEADERMAP = NO;
|
||||||
VALIDATE_PRODUCT = YES;
|
VALIDATE_PRODUCT = YES;
|
||||||
};
|
};
|
||||||
name = Release;
|
name = Release;
|
||||||
@@ -5977,19 +6143,34 @@
|
|||||||
D5CF9C6F144C225000E4244F /* Debug */ = {
|
D5CF9C6F144C225000E4244F /* Debug */ = {
|
||||||
isa = XCBuildConfiguration;
|
isa = XCBuildConfiguration;
|
||||||
buildSettings = {
|
buildSettings = {
|
||||||
|
CODE_SIGN_IDENTITY = "Apple Development";
|
||||||
|
CODE_SIGN_STYLE = Automatic;
|
||||||
|
DEVELOPMENT_TEAM = PZUVNW8F2U;
|
||||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||||
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
||||||
GCC_PREPROCESSOR_DEFINITIONS = "DEBUG=1";
|
GCC_PREPROCESSOR_DEFINITIONS = "DEBUG=1";
|
||||||
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
||||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
GCC_VERSION = "";
|
||||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
||||||
HEADER_SEARCH_PATHS = "";
|
HEADER_SEARCH_PATHS = (
|
||||||
|
"$(SRCROOT)/../../src",
|
||||||
|
"$(SRCROOT)/../../src/client/gui/components",
|
||||||
|
"$(SRCROOT)/../../src/world",
|
||||||
|
"$(SRCROOT)/../../src/platform/input",
|
||||||
|
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
|
||||||
|
);
|
||||||
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
||||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 12;
|
||||||
|
ONLY_ACTIVE_ARCH = YES;
|
||||||
|
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
|
||||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
|
PROVISIONING_PROFILE_SPECIFIER = "";
|
||||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||||
SDKROOT = iphoneos6.0;
|
SDKROOT = iphoneos;
|
||||||
VALID_ARCHS = "i386 armv6 armv7";
|
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
||||||
|
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
||||||
|
USE_HEADERMAP = NO;
|
||||||
WRAPPER_EXTENSION = app;
|
WRAPPER_EXTENSION = app;
|
||||||
};
|
};
|
||||||
name = Debug;
|
name = Debug;
|
||||||
@@ -5997,19 +6178,34 @@
|
|||||||
D5CF9C70144C225000E4244F /* Release */ = {
|
D5CF9C70144C225000E4244F /* Release */ = {
|
||||||
isa = XCBuildConfiguration;
|
isa = XCBuildConfiguration;
|
||||||
buildSettings = {
|
buildSettings = {
|
||||||
|
CODE_SIGN_IDENTITY = "Apple Development";
|
||||||
|
CODE_SIGN_STYLE = Automatic;
|
||||||
|
DEVELOPMENT_TEAM = PZUVNW8F2U;
|
||||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||||
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
GCC_PREFIX_HEADER = "minecraftpe/minecraftpe-Prefix.pch";
|
||||||
GCC_PREPROCESSOR_DEFINITIONS = "";
|
GCC_PREPROCESSOR_DEFINITIONS = "";
|
||||||
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
"GCC_THUMB_SUPPORT[arch=armv7]" = NO;
|
||||||
GCC_VERSION = com.apple.compilers.llvmgcc42;
|
GCC_VERSION = "";
|
||||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
||||||
HEADER_SEARCH_PATHS = "";
|
HEADER_SEARCH_PATHS = (
|
||||||
|
"$(SRCROOT)/../../src",
|
||||||
|
"$(SRCROOT)/../../src/client/gui/components",
|
||||||
|
"$(SRCROOT)/../../src/world",
|
||||||
|
"$(SRCROOT)/../../src/platform/input",
|
||||||
|
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
|
||||||
|
);
|
||||||
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
|
||||||
IPHONEOS_DEPLOYMENT_TARGET = 4.3;
|
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 12;
|
||||||
|
ONLY_ACTIVE_ARCH = YES;
|
||||||
|
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
|
||||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
|
PROVISIONING_PROFILE_SPECIFIER = "";
|
||||||
RUN_CLANG_STATIC_ANALYZER = NO;
|
RUN_CLANG_STATIC_ANALYZER = NO;
|
||||||
SDKROOT = iphoneos6.0;
|
SDKROOT = iphoneos;
|
||||||
VALID_ARCHS = "i386 armv6 armv7";
|
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
||||||
|
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
|
||||||
|
USE_HEADERMAP = NO;
|
||||||
WRAPPER_EXTENSION = app;
|
WRAPPER_EXTENSION = app;
|
||||||
};
|
};
|
||||||
name = Release;
|
name = Release;
|
||||||
|
|||||||
@@ -37,7 +37,7 @@
|
|||||||
</dict>
|
</dict>
|
||||||
</dict>
|
</dict>
|
||||||
<key>CFBundleIdentifier</key>
|
<key>CFBundleIdentifier</key>
|
||||||
<string>com.mojang.${PRODUCT_NAME:rfc1034identifier}</string>
|
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||||
<key>CFBundleInfoDictionaryVersion</key>
|
<key>CFBundleInfoDictionaryVersion</key>
|
||||||
<string>6.0</string>
|
<string>6.0</string>
|
||||||
<key>CFBundleName</key>
|
<key>CFBundleName</key>
|
||||||
@@ -58,6 +58,8 @@
|
|||||||
<array>
|
<array>
|
||||||
<string>minecraft.ttf</string>
|
<string>minecraft.ttf</string>
|
||||||
</array>
|
</array>
|
||||||
|
<key>UILaunchStoryboardName</key>
|
||||||
|
<string>Launch Screen</string>
|
||||||
<key>UIPrerenderedIcon</key>
|
<key>UIPrerenderedIcon</key>
|
||||||
<true/>
|
<true/>
|
||||||
<key>UIRequiresPersistentWiFi</key>
|
<key>UIRequiresPersistentWiFi</key>
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
#if defined(X360__)
|
#if defined(X360__)
|
||||||
#elif defined (_WIN32)
|
#elif defined (_WIN32)
|
||||||
#include <WinSock2.h>
|
#include <winsock2.h>
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
#include <Ws2tcpip.h>
|
#include <ws2tcpip.h>
|
||||||
|
|
||||||
// Must always include Winsock2.h before windows.h
|
// Must always include Winsock2.h before windows.h
|
||||||
// or else:
|
// or else:
|
||||||
|
|||||||
@@ -75,6 +75,8 @@ public:
|
|||||||
|
|
||||||
virtual void playSound(const std::string& fn, float volume, float pitch) {}
|
virtual void playSound(const std::string& fn, float volume, float pitch) {}
|
||||||
|
|
||||||
|
virtual void hideCursor(bool hide) {}
|
||||||
|
|
||||||
virtual void showDialog(int dialogId) {}
|
virtual void showDialog(int dialogId) {}
|
||||||
virtual void createUserInput() {}
|
virtual void createUserInput() {}
|
||||||
|
|
||||||
|
|||||||
@@ -20,6 +20,10 @@
|
|||||||
#include <shellapi.h>
|
#include <shellapi.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#ifdef __EMSCRIPTEN__
|
||||||
|
#include <emscripten/html5.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
static void png_funcReadFile(png_structp pngPtr, png_bytep data, png_size_t length) {
|
static void png_funcReadFile(png_structp pngPtr, png_bytep data, png_size_t length) {
|
||||||
((std::istream*)png_get_io_ptr(pngPtr))->read((char*)data, length);
|
((std::istream*)png_get_io_ptr(pngPtr))->read((char*)data, length);
|
||||||
}
|
}
|
||||||
@@ -73,50 +77,20 @@ public:
|
|||||||
: filename_;
|
: filename_;
|
||||||
std::ifstream source(filename.c_str(), std::ios::binary);
|
std::ifstream source(filename.c_str(), std::ios::binary);
|
||||||
|
|
||||||
if (source) {
|
if (!source) {
|
||||||
png_structp pngPtr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
|
||||||
|
|
||||||
if (!pngPtr)
|
|
||||||
return out;
|
|
||||||
|
|
||||||
png_infop infoPtr = png_create_info_struct(pngPtr);
|
|
||||||
|
|
||||||
if (!infoPtr) {
|
|
||||||
png_destroy_read_struct(&pngPtr, NULL, NULL);
|
|
||||||
return out;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Hack to get around the broken libpng for windows
|
|
||||||
png_set_read_fn(pngPtr,(void*)&source, png_funcReadFile);
|
|
||||||
|
|
||||||
png_read_info(pngPtr, infoPtr);
|
|
||||||
|
|
||||||
// Set up the texdata properties
|
|
||||||
out.w = png_get_image_width(pngPtr, infoPtr);
|
|
||||||
out.h = png_get_image_height(pngPtr, infoPtr);
|
|
||||||
|
|
||||||
png_bytep* rowPtrs = new png_bytep[out.h];
|
|
||||||
out.data = new unsigned char[4 * out.w * out.h];
|
|
||||||
out.memoryHandledExternally = false;
|
|
||||||
|
|
||||||
int rowStrideBytes = 4 * out.w;
|
|
||||||
for (int i = 0; i < out.h; i++) {
|
|
||||||
rowPtrs[i] = (png_bytep)&out.data[i*rowStrideBytes];
|
|
||||||
}
|
|
||||||
png_read_image(pngPtr, rowPtrs);
|
|
||||||
|
|
||||||
// Teardown and return
|
|
||||||
png_destroy_read_struct(&pngPtr, &infoPtr,(png_infopp)0);
|
|
||||||
delete[] (png_bytep)rowPtrs;
|
|
||||||
source.close();
|
|
||||||
|
|
||||||
return out;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
LOGI("Couldn't find file: %s\n", filename.c_str());
|
LOGI("Couldn't find file: %s\n", filename.c_str());
|
||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::vector<unsigned char> fileData((std::istreambuf_iterator<char>(source)), std::istreambuf_iterator<char>());
|
||||||
|
source.close();
|
||||||
|
|
||||||
|
if (fileData.empty()) {
|
||||||
|
LOGI("Couldn't read file: %s\n", filename.c_str());
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
return loadTextureFromMemory(fileData.data(), fileData.size());
|
||||||
}
|
}
|
||||||
|
|
||||||
TextureData loadTextureFromMemory(const unsigned char* data, size_t size) override {
|
TextureData loadTextureFromMemory(const unsigned char* data, size_t size) override {
|
||||||
@@ -132,12 +106,36 @@ public:
|
|||||||
return std::string(mbstr);
|
return std::string(mbstr);
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual int getScreenWidth() override { return 854; };
|
virtual int getScreenWidth() override {
|
||||||
virtual int getScreenHeight() override { return 480; };
|
#ifdef __EMSCRIPTEN__
|
||||||
|
int w, h;
|
||||||
|
emscripten_get_canvas_element_size("canvas", &w, &h);
|
||||||
|
|
||||||
|
return w;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
return 854;
|
||||||
|
};
|
||||||
|
|
||||||
|
virtual int getScreenHeight() override {
|
||||||
|
#ifdef __EMSCRIPTEN__
|
||||||
|
int w, h;
|
||||||
|
emscripten_get_canvas_element_size("canvas", &w, &h);
|
||||||
|
|
||||||
|
return h;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
return 480;
|
||||||
|
};
|
||||||
|
|
||||||
virtual float getPixelsPerMillimeter() override;
|
virtual float getPixelsPerMillimeter() override;
|
||||||
|
|
||||||
virtual bool supportsTouchscreen() override { return true; }
|
virtual bool supportsTouchscreen() override { return false; /* glfw supports only mouse and keyboard */ }
|
||||||
|
|
||||||
|
virtual void hideCursor(bool hide) override {
|
||||||
|
int isHide = hide ? GLFW_CURSOR_NORMAL : GLFW_CURSOR_HIDDEN;
|
||||||
|
glfwSetInputMode(window, GLFW_CURSOR, isHide);
|
||||||
|
}
|
||||||
|
|
||||||
virtual void openURL(const std::string& url) override {
|
virtual void openURL(const std::string& url) override {
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
@@ -145,6 +143,8 @@ public:
|
|||||||
#elif __linux__
|
#elif __linux__
|
||||||
std::string command = "xdg-open " + url;
|
std::string command = "xdg-open " + url;
|
||||||
system(command.c_str());
|
system(command.c_str());
|
||||||
|
#elif __EMSCRIPTEN__
|
||||||
|
emscripten_run_script(std::string("window.open('" + url + "', '_blank')").c_str());
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -52,11 +52,10 @@ public:
|
|||||||
|
|
||||||
virtual StringVector getOptionStrings();
|
virtual StringVector getOptionStrings();
|
||||||
|
|
||||||
virtual bool isPowerVR() { return false; }
|
virtual bool isPowerVR();
|
||||||
virtual bool isSuperFast();
|
virtual bool isSuperFast();
|
||||||
virtual void showKeyboard();
|
virtual void showKeyboard();
|
||||||
virtual void hideKeyboard();
|
virtual void hideKeyboard();
|
||||||
virtual void isPowerVR();
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
std::string _basePath;
|
std::string _basePath;
|
||||||
|
|||||||
@@ -275,7 +275,9 @@ void AppPlatform_iOS::hideKeyboard() {
|
|||||||
[_viewController hideKeyboard];
|
[_viewController hideKeyboard];
|
||||||
super::hideKeyboard();
|
super::hideKeyboard();
|
||||||
}
|
}
|
||||||
void AppPlatform_iOS::isPowerVR() {
|
|
||||||
|
// this was originally void but i changed it to bool because void cant return values
|
||||||
|
bool AppPlatform_iOS::isPowerVR() {
|
||||||
const char* s = (const char*)glGetString(GL_RENDERER);
|
const char* s = (const char*)glGetString(GL_RENDERER);
|
||||||
if (!s) return false;
|
if (!s) return false;
|
||||||
return strstr(s, "SGX") != NULL;
|
return strstr(s, "SGX") != NULL;
|
||||||
|
|||||||
@@ -99,6 +99,9 @@ void NinecraftApp::init()
|
|||||||
I18n::loadLanguage(platform(), "en_US");
|
I18n::loadLanguage(platform(), "en_US");
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
if (!externalStoragePath.empty()) {
|
||||||
|
options.setOptionsFilePath(externalStoragePath);
|
||||||
|
}
|
||||||
Minecraft::init();
|
Minecraft::init();
|
||||||
|
|
||||||
#if !defined(DEMO_MODE) && !defined(APPLE_DEMO_PROMOTION) && !defined(NO_STORAGE)
|
#if !defined(DEMO_MODE) && !defined(APPLE_DEMO_PROMOTION) && !defined(NO_STORAGE)
|
||||||
|
|||||||
21
src/client/KeyMapping.h
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
#ifndef NET_MINECRAFT_CLIENT__KeyMapping_H__
|
||||||
|
#define NET_MINECRAFT_CLIENT__KeyMapping_H__
|
||||||
|
|
||||||
|
//package net.minecraft.client;
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class KeyMapping
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
std::string name;
|
||||||
|
int key;
|
||||||
|
|
||||||
|
KeyMapping() {}
|
||||||
|
|
||||||
|
KeyMapping(const std::string& name_, int key_)
|
||||||
|
: name(name_),
|
||||||
|
key(key_)
|
||||||
|
{}
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_CLIENT__KeyMapping_H__*/
|
||||||
@@ -1,4 +1,5 @@
|
|||||||
#include "Minecraft.h"
|
#include "Minecraft.h"
|
||||||
|
#include "Options.h"
|
||||||
#include "client/Options.h"
|
#include "client/Options.h"
|
||||||
#include "client/player/input/IBuildInput.h"
|
#include "client/player/input/IBuildInput.h"
|
||||||
#include "platform/input/Keyboard.h"
|
#include "platform/input/Keyboard.h"
|
||||||
@@ -7,6 +8,7 @@
|
|||||||
#include <string>
|
#include <string>
|
||||||
#include <cstdlib>
|
#include <cstdlib>
|
||||||
|
|
||||||
|
|
||||||
#if defined(APPLE_DEMO_PROMOTION)
|
#if defined(APPLE_DEMO_PROMOTION)
|
||||||
#define NO_NETWORK
|
#define NO_NETWORK
|
||||||
#endif
|
#endif
|
||||||
@@ -89,6 +91,10 @@
|
|||||||
#include "../network/command/CommandServer.h"
|
#include "../network/command/CommandServer.h"
|
||||||
#include "gamemode/CreatorMode.h"
|
#include "gamemode/CreatorMode.h"
|
||||||
|
|
||||||
|
#include "../world/level/GrassColor.h"
|
||||||
|
#include "renderer/LevelRenderer.h"
|
||||||
|
#include "particle/ParticleEngine.h"
|
||||||
|
#include "../world/level/Level.h"
|
||||||
static void checkGlError(const char* tag) {
|
static void checkGlError(const char* tag) {
|
||||||
#ifdef GLDEBUG
|
#ifdef GLDEBUG
|
||||||
while (1) {
|
while (1) {
|
||||||
@@ -473,19 +479,20 @@ void Minecraft::update() {
|
|||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
Multitouch::resetThisUpdate();
|
Multitouch::resetThisUpdate();
|
||||||
#endif
|
#endif
|
||||||
TIMER_POP();
|
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
|
TIMER_POP();
|
||||||
checkGlError("Update finished");
|
checkGlError("Update finished");
|
||||||
|
|
||||||
if (options.getBooleanValue(OPTIONS_RENDER_DEBUG)) {
|
if (options.getBooleanValue(OPTIONS_RENDER_DEBUG)) {
|
||||||
#ifndef PLATFORM_DESKTOP
|
//#ifndef PLATFORM_DESKTOP
|
||||||
if (!PerfTimer::enabled) {
|
if (!PerfTimer::enabled) {
|
||||||
PerfTimer::reset();
|
PerfTimer::reset();
|
||||||
PerfTimer::enabled = true;
|
PerfTimer::enabled = true;
|
||||||
}
|
}
|
||||||
_perfRenderer->renderFpsMeter(1);
|
_perfRenderer->renderFpsMeter(1);
|
||||||
checkGlError("render debug");
|
checkGlError("render debug");
|
||||||
#endif
|
//#endif
|
||||||
} else {
|
} else {
|
||||||
PerfTimer::enabled = false;
|
PerfTimer::enabled = false;
|
||||||
}
|
}
|
||||||
@@ -640,13 +647,11 @@ void Minecraft::tickInput() {
|
|||||||
|
|
||||||
const MouseAction& e = Mouse::getEvent();
|
const MouseAction& e = Mouse::getEvent();
|
||||||
|
|
||||||
#ifdef RPI // If clicked when not having focus, get focus @keyboard
|
if (!useTouchscreen() && !mouseGrabbed) {
|
||||||
if (!mouseGrabbed) {
|
|
||||||
if (!screen && e.data == MouseAction::DATA_DOWN) {
|
if (!screen && e.data == MouseAction::DATA_DOWN) {
|
||||||
grabMouse();
|
grabMouse();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
if (allowGuiClicks && e.action == MouseAction::ACTION_LEFT && e.data == MouseAction::DATA_DOWN) {
|
if (allowGuiClicks && e.action == MouseAction::ACTION_LEFT && e.data == MouseAction::DATA_DOWN) {
|
||||||
gui.handleClick(MouseAction::ACTION_LEFT, Mouse::getX(), Mouse::getY());
|
gui.handleClick(MouseAction::ACTION_LEFT, Mouse::getX(), Mouse::getY());
|
||||||
@@ -660,9 +665,7 @@ void Minecraft::tickInput() {
|
|||||||
Inventory* v = player->inventory;
|
Inventory* v = player->inventory;
|
||||||
|
|
||||||
int numSlots = gui.getNumSlots();
|
int numSlots = gui.getNumSlots();
|
||||||
#ifndef PLATFORM_DESKTOP
|
if (!useTouchscreen()) numSlots--;
|
||||||
numSlots--;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
int slot = (v->selected - e.dy + numSlots) % numSlots;
|
int slot = (v->selected - e.dy + numSlots) % numSlots;
|
||||||
v->selectSlot(slot);
|
v->selectSlot(slot);
|
||||||
@@ -691,7 +694,6 @@ void Minecraft::tickInput() {
|
|||||||
if (isPressed) {
|
if (isPressed) {
|
||||||
gui.handleKeyPressed(key);
|
gui.handleKeyPressed(key);
|
||||||
|
|
||||||
#if defined(WIN32) || defined(RPI) || defined (PLATFORM_DESKTOP)//|| defined(_DEBUG) || defined(DEBUG)
|
|
||||||
if (key >= '0' && key <= '9') {
|
if (key >= '0' && key <= '9') {
|
||||||
int digit = key - '0';
|
int digit = key - '0';
|
||||||
int slot = digit - 1;
|
int slot = digit - 1;
|
||||||
@@ -714,8 +716,7 @@ void Minecraft::tickInput() {
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
#if defined(PLATFORM_DESKTOP)
|
|
||||||
if (key == Keyboard::KEY_LEFT_CTRL) {
|
if (key == Keyboard::KEY_LEFT_CTRL) {
|
||||||
player->setSprinting(true);
|
player->setSprinting(true);
|
||||||
}
|
}
|
||||||
@@ -749,6 +750,7 @@ void Minecraft::tickInput() {
|
|||||||
int dst = options.getIntValue(OPTIONS_VIEW_DISTANCE);
|
int dst = options.getIntValue(OPTIONS_VIEW_DISTANCE);
|
||||||
options.set(OPTIONS_VIEW_DISTANCE, (dst + 1) % 4);
|
options.set(OPTIONS_VIEW_DISTANCE, (dst + 1) % 4);
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef CHEATS
|
#ifdef CHEATS
|
||||||
if (key == Keyboard::KEY_U) {
|
if (key == Keyboard::KEY_U) {
|
||||||
onGraphicsReset();
|
onGraphicsReset();
|
||||||
@@ -831,17 +833,17 @@ void Minecraft::tickInput() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef PLATFORM_DESKTOP
|
if (options.getBooleanValue(OPTIONS_RENDER_DEBUG)) {
|
||||||
if (key == 82)
|
if (key >= '0' && key <= '9') {
|
||||||
pauseGame(false);
|
_perfRenderer->debugFpsMeterKeyPress(key - '0');
|
||||||
#else
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (key == Keyboard::KEY_ESCAPE)
|
if (key == Keyboard::KEY_ESCAPE)
|
||||||
pauseGame(false);
|
pauseGame(false);
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef OPENGL_ES
|
#ifdef PLATFORM_DESKTOP
|
||||||
if (key == Keyboard::KEY_P) {
|
if (key == Keyboard::KEY_P) {
|
||||||
static bool isWireFrame = false;
|
static bool isWireFrame = false;
|
||||||
isWireFrame = !isWireFrame;
|
isWireFrame = !isWireFrame;
|
||||||
@@ -855,6 +857,7 @@ void Minecraft::tickInput() {
|
|||||||
for (int i = 0; i < 5 * SharedConstants::TicksPerSecond; ++i)
|
for (int i = 0; i < 5 * SharedConstants::TicksPerSecond; ++i)
|
||||||
level->tick();
|
level->tick();
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -862,15 +865,27 @@ void Minecraft::tickInput() {
|
|||||||
|
|
||||||
static bool prevMouseDownLeft = false;
|
static bool prevMouseDownLeft = false;
|
||||||
|
|
||||||
|
if (!useTouchscreen()) {
|
||||||
if (Mouse::getButtonState(MouseAction::ACTION_LEFT) == 0) {
|
if (Mouse::getButtonState(MouseAction::ACTION_LEFT) == 0) {
|
||||||
gameMode->stopDestroyBlock();
|
gameMode->stopDestroyBlock();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!Mouse::isButtonDown(MouseAction::ACTION_RIGHT)) {
|
||||||
|
gameMode->releaseUsingItem(player);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (useTouchscreen()) {
|
if (useTouchscreen()) {
|
||||||
// Touch: gesture recognizer classifies the action type (turn/destroy/build)
|
// Touch: gesture recognizer classifies the action type (turn/destroy/build)
|
||||||
BuildActionIntention bai;
|
BuildActionIntention bai;
|
||||||
|
|
||||||
if (inputHolder && inputHolder->getBuildInput()->tickBuild(player, &bai)) {
|
if (inputHolder && inputHolder->getBuildInput()->tickBuild(player, &bai)) {
|
||||||
handleBuildAction(&bai);
|
handleBuildAction(&bai);
|
||||||
|
} else {
|
||||||
|
gameMode->stopDestroyBlock();
|
||||||
|
if (player && player->isUsingItem()) {
|
||||||
|
gameMode->releaseUsingItem(player);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
// Desktop: left mouse = destroy/attack
|
// Desktop: left mouse = destroy/attack
|
||||||
@@ -1109,10 +1124,12 @@ void Minecraft::releaseMouse()
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool Minecraft::useTouchscreen() {
|
bool Minecraft::useTouchscreen() {
|
||||||
#ifdef RPI
|
#if defined(TARGET_OS_IPHONE)
|
||||||
|
return true;
|
||||||
|
#elif defined(RPI)
|
||||||
return false;
|
return false;
|
||||||
#endif
|
#endif
|
||||||
return options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN) || !_supportsNonTouchscreen;
|
return options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN) && !_supportsNonTouchscreen;
|
||||||
}
|
}
|
||||||
bool Minecraft::supportNonTouchScreen() {
|
bool Minecraft::supportNonTouchScreen() {
|
||||||
return _supportsNonTouchscreen;
|
return _supportsNonTouchscreen;
|
||||||
@@ -1129,12 +1146,38 @@ void Minecraft::init()
|
|||||||
textures = new Textures(&options, platform());
|
textures = new Textures(&options, platform());
|
||||||
textures->addDynamicTexture(new WaterTexture());
|
textures->addDynamicTexture(new WaterTexture());
|
||||||
textures->addDynamicTexture(new WaterSideTexture());
|
textures->addDynamicTexture(new WaterSideTexture());
|
||||||
|
textures->addDynamicTexture(new LavaTexture());
|
||||||
|
textures->addDynamicTexture(new LavaSideTexture());
|
||||||
|
textures->addDynamicTexture(new FireTexture(0));
|
||||||
|
textures->addDynamicTexture(new FireTexture(1));
|
||||||
gui.texturesLoaded(textures);
|
gui.texturesLoaded(textures);
|
||||||
|
|
||||||
levelRenderer = new LevelRenderer(this);
|
levelRenderer = new LevelRenderer(this);
|
||||||
gameRenderer = new GameRenderer(this);
|
gameRenderer = new GameRenderer(this);
|
||||||
particleEngine = new ParticleEngine(level, textures);
|
particleEngine = new ParticleEngine(level, textures);
|
||||||
|
|
||||||
|
// 4j's code for reference
|
||||||
|
// FoliageColor::init(textures->loadTexturePixels(L"misc/foliagecolor.png"));
|
||||||
|
|
||||||
|
|
||||||
|
// my code
|
||||||
|
TextureId foliageId = (textures->loadTexture("misc/foliagecolor.png")); // loading the uh png for foliage color
|
||||||
|
int* foliagePixels = textures->loadTexturePixels(foliageId, "misc/foliagecolor.png");
|
||||||
|
// now i can finally initialize foliage color, probably not the best way to handle this but i cant be arsed rn
|
||||||
|
FoliageColor::init(foliagePixels);
|
||||||
|
|
||||||
|
TextureId grassId = (textures->loadTexture("misc/grasscolor.png")); // loading the uh png for foliage color
|
||||||
|
int* grassPixels = textures->loadTexturePixels(grassId, "misc/grasscolor.png");
|
||||||
|
GrassColor::init(grassPixels);
|
||||||
|
|
||||||
|
bool tint = options.getBooleanValue(OPTIONS_FOLIAGE_TINT); // finally, toggleable foliage color
|
||||||
|
FoliageColor::setUseTint(tint);
|
||||||
|
GrassColor::setUseTint(tint);
|
||||||
|
|
||||||
|
bool sideTint = options.getBooleanValue(OPTIONS_TINTED_SIDE);
|
||||||
|
TileRenderer::setUseTint(sideTint);
|
||||||
|
|
||||||
|
|
||||||
// Platform specific initialization here
|
// Platform specific initialization here
|
||||||
font = new Font(&options, "font/default8.png", textures);
|
font = new Font(&options, "font/default8.png", textures);
|
||||||
|
|
||||||
@@ -1143,6 +1186,8 @@ void Minecraft::init()
|
|||||||
checkGlError("Init complete");
|
checkGlError("Init complete");
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
options.load();
|
||||||
|
|
||||||
setIsCreativeMode(false); // false means it's Survival Mode
|
setIsCreativeMode(false); // false means it's Survival Mode
|
||||||
reloadOptions();
|
reloadOptions();
|
||||||
}
|
}
|
||||||
@@ -1153,17 +1198,36 @@ void Minecraft::setSize(int w, int h) {
|
|||||||
|
|
||||||
width = w;
|
width = w;
|
||||||
height = h;
|
height = h;
|
||||||
|
int screenWidth;
|
||||||
|
int screenHeight;
|
||||||
|
//#ifdef PLATFORM_DESKTOP
|
||||||
|
if (options.getBooleanValue(OPTIONS_WINDOW_SCALE)){ // scales with resolution using a formula instead of having hardcoded if checks
|
||||||
|
int guiScale = options.getIntValue(OPTIONS_GUI_SCALE);
|
||||||
|
if (guiScale == 0) {
|
||||||
|
guiScale = 1000;
|
||||||
|
}
|
||||||
|
|
||||||
|
// determine gui scale, optionally overriding auto
|
||||||
|
|
||||||
|
|
||||||
|
Gui::GuiScale = (float)Mth::Min(guiScale, Mth::Max(1, Mth::Min(width / 320, height / 240)));
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
} else {
|
||||||
|
|
||||||
|
|
||||||
int guiScale = options.getIntValue(OPTIONS_GUI_SCALE);
|
int guiScale = options.getIntValue(OPTIONS_GUI_SCALE);
|
||||||
|
|
||||||
// determine gui scale, optionally overriding auto
|
// determine gui scale, optionally overriding auto
|
||||||
if (guiScale != 0) {
|
if (guiScale != 0) {
|
||||||
// manual selection: 1->small, 2->normal, 3->large, 4->larger
|
// manual selection: 1->small, 2->medium, 3->large, 4->larger, 5->largest
|
||||||
switch (guiScale) {
|
switch (guiScale) {
|
||||||
case 1: Gui::GuiScale = 2.0f; break;
|
case 1: Gui::GuiScale = 2.0f; break;
|
||||||
case 2: Gui::GuiScale = 3.0f; break;
|
case 2: Gui::GuiScale = 3.0f; break;
|
||||||
case 3: Gui::GuiScale = 4.0f; break;
|
case 3: Gui::GuiScale = 4.0f; break;
|
||||||
case 4: Gui::GuiScale = 5.0f; break; // bigger than large
|
case 4: Gui::GuiScale = 5.0f; break;
|
||||||
|
case 5: Gui::GuiScale = 6.0f; break;
|
||||||
default: Gui::GuiScale = 1.0f; break; // auto
|
default: Gui::GuiScale = 1.0f; break; // auto
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
@@ -1188,16 +1252,21 @@ void Minecraft::setSize(int w, int h) {
|
|||||||
Gui::GuiScale = 1.0f;
|
Gui::GuiScale = 1.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
Gui::InvGuiScale = 1.0f / Gui::GuiScale;
|
|
||||||
int screenWidth = (int)(width * Gui::InvGuiScale);
|
|
||||||
int screenHeight = (int)(height * Gui::InvGuiScale);
|
|
||||||
|
|
||||||
// if (platform()) {
|
// if (platform()) {
|
||||||
// float pixelsPerMillimeter = options.getProgressValue(&Options::Option::PIXELS_PER_MILLIMETER);
|
// float pixelsPerMillimeter = options.getProgressValue(&Option::PIXELS_PER_MILLIMETER);
|
||||||
// pixelCalc.setPixelsPerMillimeter(pixelsPerMillimeter);
|
// pixelCalc.setPixelsPerMillimeter(pixelsPerMillimeter);
|
||||||
// pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
|
// pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
|
||||||
// }
|
// }
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Gui::InvGuiScale = 1.0f / Gui::GuiScale;
|
||||||
|
screenWidth = (int)(width * Gui::InvGuiScale);
|
||||||
|
screenHeight = (int)(height * Gui::InvGuiScale);
|
||||||
|
|
||||||
Config config = createConfig(this);
|
Config config = createConfig(this);
|
||||||
gui.onConfigChanged(config);
|
gui.onConfigChanged(config);
|
||||||
|
|
||||||
@@ -1225,7 +1294,6 @@ void Minecraft::reloadOptions() {
|
|||||||
if ((wasTouchscreen != useTouchscreen()) || (inputHolder == 0))
|
if ((wasTouchscreen != useTouchscreen()) || (inputHolder == 0))
|
||||||
_reloadInput();
|
_reloadInput();
|
||||||
|
|
||||||
// TODO:
|
|
||||||
// user->name = options.username;
|
// user->name = options.username;
|
||||||
|
|
||||||
LOGI("Reloading-options\n");
|
LOGI("Reloading-options\n");
|
||||||
@@ -1239,11 +1307,7 @@ void Minecraft::_reloadInput() {
|
|||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
delete inputHolder;
|
delete inputHolder;
|
||||||
|
|
||||||
#ifdef PLATFORM_DESKTOP
|
|
||||||
const bool useTouchHolder = false;
|
|
||||||
#else
|
|
||||||
const bool useTouchHolder = useTouchscreen();
|
const bool useTouchHolder = useTouchscreen();
|
||||||
#endif
|
|
||||||
if (useTouchHolder) {
|
if (useTouchHolder) {
|
||||||
inputHolder = new TouchInputHolder(this, &options);
|
inputHolder = new TouchInputHolder(this, &options);
|
||||||
} else {
|
} else {
|
||||||
@@ -1387,6 +1451,12 @@ void Minecraft::_levelGenerated()
|
|||||||
player->resetPos(false);
|
player->resetPos(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (level && level->dimension) {
|
||||||
|
|
||||||
|
level->dimension->FogType = options.getIntValue(OPTIONS_FOG_TYPE);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
this->cameraTargetPlayer = player;
|
this->cameraTargetPlayer = player;
|
||||||
|
|
||||||
std::string serverName = options.getStringValue(OPTIONS_USERNAME) + " - " + level->getLevelData()->levelName;
|
std::string serverName = options.getStringValue(OPTIONS_USERNAME) + " - " + level->getLevelData()->levelName;
|
||||||
@@ -1412,6 +1482,34 @@ void Minecraft::_levelGenerated()
|
|||||||
_hasSignaledGeneratingLevelFinished = true;
|
_hasSignaledGeneratingLevelFinished = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::string Minecraft::gatherStats1() {
|
||||||
|
#ifndef STANDALONE_SERVER
|
||||||
|
return levelRenderer->gatherStats1();
|
||||||
|
#endif
|
||||||
|
return "Blank";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string Minecraft::gatherStats2() {
|
||||||
|
#ifndef STANDALONE_SERVER
|
||||||
|
return levelRenderer->gatherStats2();
|
||||||
|
#endif
|
||||||
|
return "Blank";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string Minecraft::gatherStats3() {
|
||||||
|
#ifndef STANDALONE_SERVER
|
||||||
|
return ("P: " + particleEngine->countParticles() + ". T: " + (level->gatherStats()));
|
||||||
|
#endif
|
||||||
|
return "Blank";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string Minecraft::gatherStats4() {
|
||||||
|
return level->gatherChunkSourceStats();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Player* Minecraft::respawnPlayer(int playerId) {
|
Player* Minecraft::respawnPlayer(int playerId) {
|
||||||
for (unsigned int i = 0; i < level->players.size(); ++i) {
|
for (unsigned int i = 0; i < level->players.size(); ++i) {
|
||||||
if (level->players[i]->entityId == playerId) {
|
if (level->players[i]->entityId == playerId) {
|
||||||
@@ -1568,6 +1666,8 @@ void Minecraft::optionUpdated(OptionId option, bool value ) {
|
|||||||
if(netCallback != NULL && option == OPTIONS_SERVER_VISIBLE) {
|
if(netCallback != NULL && option == OPTIONS_SERVER_VISIBLE) {
|
||||||
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) netCallback;
|
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) netCallback;
|
||||||
ss->allowIncomingConnections(value);
|
ss->allowIncomingConnections(value);
|
||||||
|
} else if (option == OPTIONS_USE_TOUCHSCREEN) {
|
||||||
|
_reloadInput();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -87,6 +87,14 @@ public:
|
|||||||
|
|
||||||
void update();
|
void update();
|
||||||
|
|
||||||
|
std::string gatherStats1();
|
||||||
|
|
||||||
|
std::string gatherStats2();
|
||||||
|
|
||||||
|
std::string gatherStats4();
|
||||||
|
|
||||||
|
std::string gatherStats3();
|
||||||
|
|
||||||
void tick(int nTick, int maxTick);
|
void tick(int nTick, int maxTick);
|
||||||
void tickInput();
|
void tickInput();
|
||||||
|
|
||||||
@@ -109,6 +117,8 @@ public:
|
|||||||
|
|
||||||
bool isLevelGenerated();
|
bool isLevelGenerated();
|
||||||
|
|
||||||
|
void handleMouseDown(int button, bool down);
|
||||||
|
|
||||||
void audioEngineOn();
|
void audioEngineOn();
|
||||||
void audioEngineOff();
|
void audioEngineOff();
|
||||||
|
|
||||||
@@ -219,6 +229,7 @@ private:
|
|||||||
bool _isCreativeMode;
|
bool _isCreativeMode;
|
||||||
//int _respawnPlayerTicks;
|
//int _respawnPlayerTicks;
|
||||||
Player* _pendingRemovePlayer; // @attn @todo @fix: remove this shait and fix the respawn behaviour
|
Player* _pendingRemovePlayer; // @attn @todo @fix: remove this shait and fix the respawn behaviour
|
||||||
|
// shit* lmao
|
||||||
|
|
||||||
PerfRenderer* _perfRenderer;
|
PerfRenderer* _perfRenderer;
|
||||||
CommandServer* _commandServer;
|
CommandServer* _commandServer;
|
||||||
|
|||||||
@@ -5,7 +5,7 @@
|
|||||||
#include <SDL/SDL.h>
|
#include <SDL/SDL.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef PLATFORM_DESKTOP
|
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@@ -34,7 +34,7 @@ void MouseHandler::grab() {
|
|||||||
SDL_ShowCursor(0);
|
SDL_ShowCursor(0);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef PLATFORM_DESKTOP
|
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
||||||
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_DISABLED);
|
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_DISABLED);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@@ -46,7 +46,7 @@ void MouseHandler::release() {
|
|||||||
SDL_ShowCursor(1);
|
SDL_ShowCursor(1);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef PLATFORM_DESKTOP
|
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
|
||||||
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_NORMAL);
|
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_NORMAL);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -20,6 +20,7 @@ OptionBool fixedCamera("fixedCamera", false);
|
|||||||
OptionBool isFlying("isflying", false);
|
OptionBool isFlying("isflying", false);
|
||||||
OptionBool barOnTop("barOnTop", false);
|
OptionBool barOnTop("barOnTop", false);
|
||||||
OptionBool allowSprint("allowSprint", true);
|
OptionBool allowSprint("allowSprint", true);
|
||||||
|
OptionBool rpiCursor("rpiCursor", false);
|
||||||
OptionBool autoJump("autoJump", true);
|
OptionBool autoJump("autoJump", true);
|
||||||
|
|
||||||
|
|
||||||
@@ -53,12 +54,38 @@ OptionBool limitFramerate("limitFramerate", false);
|
|||||||
OptionBool vsync("vsync", true);
|
OptionBool vsync("vsync", true);
|
||||||
OptionBool fancyGraphics("fancyGraphics", true);
|
OptionBool fancyGraphics("fancyGraphics", true);
|
||||||
OptionBool viewBobbing("viewBobbing", true);
|
OptionBool viewBobbing("viewBobbing", true);
|
||||||
OptionBool ambientOcclusion("ao", false);
|
OptionBool ambientOcclusion("ao", true);
|
||||||
|
|
||||||
|
OptionBool useNormalLighting("normalLighting", true);
|
||||||
|
|
||||||
|
OptionBool beautifulSky("beautifulSky", true);
|
||||||
|
|
||||||
|
OptionBool useVignette("useVignette", true);
|
||||||
|
|
||||||
OptionBool useTouchscreen("useTouchscreen", true);
|
OptionBool useTouchscreen("useTouchscreen", true);
|
||||||
|
|
||||||
OptionBool serverVisible("servervisible", true);
|
OptionBool serverVisible("servervisible", true);
|
||||||
|
|
||||||
|
OptionBool foliageTint("foliagetint", true);
|
||||||
|
|
||||||
|
OptionInt fogType("fogType", 0, 0, 2);
|
||||||
|
|
||||||
|
OptionBool javaHud("javaHud", false);
|
||||||
|
|
||||||
|
OptionBool betaSky("betaSky", false);
|
||||||
|
|
||||||
|
OptionBool tintedSide("tintedSide", false);
|
||||||
|
|
||||||
|
OptionBool blockOutline("blockOutline", false);
|
||||||
|
|
||||||
|
OptionBool restoredAnims("restoredAnims", true);
|
||||||
|
|
||||||
|
OptionInt debugStyle("debugStyle", 0, 0, 1);
|
||||||
|
|
||||||
|
OptionInt menuStyle("menuStyle",0, 0, 2);
|
||||||
|
|
||||||
|
OptionBool windowScale("windowScale", false);
|
||||||
|
|
||||||
OptionInt keyForward("key.forward", Keyboard::KEY_W);
|
OptionInt keyForward("key.forward", Keyboard::KEY_W);
|
||||||
OptionInt keyLeft("key.left", Keyboard::KEY_A);
|
OptionInt keyLeft("key.left", Keyboard::KEY_A);
|
||||||
OptionInt keyBack("key.back", Keyboard::KEY_S);
|
OptionInt keyBack("key.back", Keyboard::KEY_S);
|
||||||
@@ -111,6 +138,7 @@ void Options::initTable() {
|
|||||||
|
|
||||||
|
|
||||||
m_options[OPTIONS_GUI_SCALE] = &guiScale;
|
m_options[OPTIONS_GUI_SCALE] = &guiScale;
|
||||||
|
m_options[OPTIONS_WINDOW_SCALE] = &windowScale;
|
||||||
|
|
||||||
m_options[OPTIONS_SKIN] = &skin;
|
m_options[OPTIONS_SKIN] = &skin;
|
||||||
m_options[OPTIONS_USERNAME] = &username;
|
m_options[OPTIONS_USERNAME] = &username;
|
||||||
@@ -135,8 +163,20 @@ void Options::initTable() {
|
|||||||
|
|
||||||
m_options[OPTIONS_USE_TOUCHSCREEN] = &useTouchscreen;
|
m_options[OPTIONS_USE_TOUCHSCREEN] = &useTouchscreen;
|
||||||
|
|
||||||
|
m_options[OPTIONS_BLOCK_OUTLINE] = &blockOutline;
|
||||||
|
|
||||||
|
m_options[OPTIONS_VIGNETTE] = &useVignette;
|
||||||
|
|
||||||
|
m_options[OPTIONS_BEAUTIFUL_SKY] = &beautifulSky;
|
||||||
|
|
||||||
|
m_options[OPTIONS_NORMAL_LIGHTING] = &useNormalLighting;
|
||||||
|
|
||||||
|
m_options[OPTIONS_RESTORED_ANIMS] = &restoredAnims;
|
||||||
|
|
||||||
m_options[OPTIONS_SERVER_VISIBLE] = &serverVisible;
|
m_options[OPTIONS_SERVER_VISIBLE] = &serverVisible;
|
||||||
|
|
||||||
|
m_options[OPTIONS_MENU_STYLE] = &menuStyle;
|
||||||
|
|
||||||
m_options[OPTIONS_KEY_FORWARD] = &keyForward;
|
m_options[OPTIONS_KEY_FORWARD] = &keyForward;
|
||||||
m_options[OPTIONS_KEY_LEFT] = &keyLeft;
|
m_options[OPTIONS_KEY_LEFT] = &keyLeft;
|
||||||
m_options[OPTIONS_KEY_BACK] = &keyBack;
|
m_options[OPTIONS_KEY_BACK] = &keyBack;
|
||||||
@@ -158,6 +198,19 @@ void Options::initTable() {
|
|||||||
|
|
||||||
m_options[OPTIONS_BAR_ON_TOP] = &barOnTop;
|
m_options[OPTIONS_BAR_ON_TOP] = &barOnTop;
|
||||||
m_options[OPTIONS_ALLOW_SPRINT] = &allowSprint;
|
m_options[OPTIONS_ALLOW_SPRINT] = &allowSprint;
|
||||||
|
m_options[OPTIONS_RPI_CURSOR] = &rpiCursor;
|
||||||
|
m_options[OPTIONS_FOLIAGE_TINT] = &foliageTint;
|
||||||
|
|
||||||
|
// more options yay
|
||||||
|
m_options[OPTIONS_FOG_TYPE] = &fogType;
|
||||||
|
|
||||||
|
m_options[OPTIONS_DEBUG_STYLE] = &debugStyle;
|
||||||
|
|
||||||
|
m_options[OPTIONS_BETA_SKY] = &betaSky;
|
||||||
|
|
||||||
|
m_options[OPTIONS_TINTED_SIDE] = &tintedSide;
|
||||||
|
|
||||||
|
m_options[OPTIONS_JAVA_HUD] = &javaHud;
|
||||||
|
|
||||||
m_options[OPTIONS_AUTOJUMP] = &autoJump;
|
m_options[OPTIONS_AUTOJUMP] = &autoJump;
|
||||||
m_options[OPTIONS_LAST_IP] = &lastIp;
|
m_options[OPTIONS_LAST_IP] = &lastIp;
|
||||||
@@ -283,6 +336,10 @@ void Options::save() {
|
|||||||
optionsFile.save(stringVec);
|
optionsFile.save(stringVec);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Options::setOptionsFilePath(const std::string& path) {
|
||||||
|
optionsFile.setOptionsPath(path + "/options.txt");
|
||||||
|
}
|
||||||
|
|
||||||
void Options::notifyOptionUpdate(OptionId key, bool value) {
|
void Options::notifyOptionUpdate(OptionId key, bool value) {
|
||||||
minecraft->optionUpdated(key, value);
|
minecraft->optionUpdated(key, value);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -37,6 +37,7 @@ enum OptionId {
|
|||||||
OPTIONS_BAR_ON_TOP,
|
OPTIONS_BAR_ON_TOP,
|
||||||
OPTIONS_ALLOW_SPRINT,
|
OPTIONS_ALLOW_SPRINT,
|
||||||
OPTIONS_AUTOJUMP,
|
OPTIONS_AUTOJUMP,
|
||||||
|
OPTIONS_WINDOW_SCALE,
|
||||||
|
|
||||||
// Graphics
|
// Graphics
|
||||||
OPTIONS_RENDER_DEBUG,
|
OPTIONS_RENDER_DEBUG,
|
||||||
@@ -49,6 +50,8 @@ enum OptionId {
|
|||||||
OPTIONS_LIMIT_FRAMERATE,
|
OPTIONS_LIMIT_FRAMERATE,
|
||||||
OPTIONS_VSYNC,
|
OPTIONS_VSYNC,
|
||||||
OPTIONS_FANCY_GRAPHICS,
|
OPTIONS_FANCY_GRAPHICS,
|
||||||
|
OPTIONS_NORMAL_LIGHTING,
|
||||||
|
|
||||||
|
|
||||||
// Cheats / debug
|
// Cheats / debug
|
||||||
OPTIONS_FLY_SPEED,
|
OPTIONS_FLY_SPEED,
|
||||||
@@ -56,6 +59,7 @@ enum OptionId {
|
|||||||
OPTIONS_IS_FLYING,
|
OPTIONS_IS_FLYING,
|
||||||
|
|
||||||
// Control
|
// Control
|
||||||
|
OPTIONS_BLOCK_OUTLINE,
|
||||||
OPTIONS_USE_MOUSE_FOR_DIGGING,
|
OPTIONS_USE_MOUSE_FOR_DIGGING,
|
||||||
OPTIONS_IS_LEFT_HANDED,
|
OPTIONS_IS_LEFT_HANDED,
|
||||||
OPTIONS_IS_JOY_TOUCH_AREA,
|
OPTIONS_IS_JOY_TOUCH_AREA,
|
||||||
@@ -83,6 +87,18 @@ enum OptionId {
|
|||||||
OPTIONS_FIRST_LAUNCH,
|
OPTIONS_FIRST_LAUNCH,
|
||||||
OPTIONS_LAST_IP,
|
OPTIONS_LAST_IP,
|
||||||
|
|
||||||
|
OPTIONS_RPI_CURSOR,
|
||||||
|
OPTIONS_FOLIAGE_TINT,
|
||||||
|
OPTIONS_FOG_TYPE,
|
||||||
|
OPTIONS_JAVA_HUD,
|
||||||
|
OPTIONS_RESTORED_ANIMS,
|
||||||
|
OPTIONS_TINTED_SIDE,
|
||||||
|
OPTIONS_BETA_SKY,
|
||||||
|
OPTIONS_BEAUTIFUL_SKY,
|
||||||
|
OPTIONS_VIGNETTE,
|
||||||
|
OPTIONS_DEBUG_STYLE,
|
||||||
|
OPTIONS_COMPLETE_LIGHTING,
|
||||||
|
OPTIONS_MENU_STYLE,
|
||||||
// Should be last!
|
// Should be last!
|
||||||
OPTIONS_COUNT
|
OPTIONS_COUNT
|
||||||
};
|
};
|
||||||
@@ -93,6 +109,10 @@ typedef std::vector<std::string> StringVector;
|
|||||||
class Options
|
class Options
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
// deepfriedwaffles: for iOS, was getting compile errors saying: No member named 'sound' in 'Options' and No member named 'music' in 'Options' so I floated them here. 1.0f means full volume out of the box, but if everything is too loud, you might want to try adjusting this
|
||||||
|
float sound = 1.0f;
|
||||||
|
float music = 1.0f;
|
||||||
|
|
||||||
static bool debugGl;
|
static bool debugGl;
|
||||||
|
|
||||||
Options(Minecraft* minecraft, const std::string& workingDirectory = "")
|
Options(Minecraft* minecraft, const std::string& workingDirectory = "")
|
||||||
@@ -100,16 +120,11 @@ public:
|
|||||||
// elements werent initialized so i was getting a garbage pointer and a crash
|
// elements werent initialized so i was getting a garbage pointer and a crash
|
||||||
m_options.fill(nullptr);
|
m_options.fill(nullptr);
|
||||||
initTable();
|
initTable();
|
||||||
load();
|
// load() is deferred to init() where path is configured correctly
|
||||||
}
|
}
|
||||||
|
|
||||||
void initTable();
|
void initTable();
|
||||||
|
|
||||||
void set(OptionId key, int value);
|
|
||||||
void set(OptionId key, float value);
|
|
||||||
void set(OptionId key, const std::string& value);
|
|
||||||
void toggle(OptionId key);
|
|
||||||
|
|
||||||
int getIntValue(OptionId key) {
|
int getIntValue(OptionId key) {
|
||||||
auto option = opt<OptionInt>(key);
|
auto option = opt<OptionInt>(key);
|
||||||
return (option)? option->get() : 0;
|
return (option)? option->get() : 0;
|
||||||
@@ -144,6 +159,11 @@ public:
|
|||||||
|
|
||||||
void load();
|
void load();
|
||||||
void save();
|
void save();
|
||||||
|
void set(OptionId key, int value);
|
||||||
|
void set(OptionId key, float value);
|
||||||
|
void set(OptionId key, const std::string& value);
|
||||||
|
void setOptionsFilePath(const std::string& path);
|
||||||
|
void toggle(OptionId key);
|
||||||
|
|
||||||
void notifyOptionUpdate(OptionId key, bool value);
|
void notifyOptionUpdate(OptionId key, bool value);
|
||||||
void notifyOptionUpdate(OptionId key, float value);
|
void notifyOptionUpdate(OptionId key, float value);
|
||||||
|
|||||||
@@ -4,28 +4,73 @@
|
|||||||
#include <errno.h>
|
#include <errno.h>
|
||||||
#include <platform/log.h>
|
#include <platform/log.h>
|
||||||
|
|
||||||
|
#if defined(_WIN32)
|
||||||
|
#include <direct.h>
|
||||||
|
#else
|
||||||
|
#include <sys/stat.h>
|
||||||
|
#include <sys/types.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
OptionsFile::OptionsFile() {
|
OptionsFile::OptionsFile() {
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
settingsPath = "./Documents/options.txt";
|
settingsPath = "./Documents/options.txt";
|
||||||
#elif defined(ANDROID)
|
#elif defined(ANDROID)
|
||||||
settingsPath = "options.txt";
|
settingsPath = "options.txt";
|
||||||
|
#elif defined(__EMSCRIPTEN__)
|
||||||
|
settingsPath = "/games/com.mojang/options.txt";
|
||||||
#else
|
#else
|
||||||
settingsPath = "options.txt";
|
settingsPath = "options.txt";
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void OptionsFile::setOptionsPath(const std::string& path) {
|
||||||
|
settingsPath = path;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string OptionsFile::getOptionsPath() const {
|
||||||
|
return settingsPath;
|
||||||
|
}
|
||||||
void OptionsFile::save(const StringVector& settings) {
|
void OptionsFile::save(const StringVector& settings) {
|
||||||
FILE* pFile = fopen(settingsPath.c_str(), "w");
|
FILE* pFile = fopen(settingsPath.c_str(), "w");
|
||||||
if(pFile != NULL) {
|
|
||||||
for(StringVector::const_iterator it = settings.begin(); it != settings.end(); ++it) {
|
if (!pFile && errno == ENOENT) {
|
||||||
fprintf(pFile, "%s\n", it->c_str());
|
std::string dir = settingsPath;
|
||||||
|
size_t fpos = dir.find_last_of("/\\");
|
||||||
|
if (fpos != std::string::npos) {
|
||||||
|
dir.resize(fpos);
|
||||||
|
|
||||||
|
std::string toCreate;
|
||||||
|
for (size_t i = 0; i <= dir.size(); ++i) {
|
||||||
|
if (i == dir.size() || dir[i] == '/' || dir[i] == '\\') {
|
||||||
|
if (!toCreate.empty()) {
|
||||||
|
#if defined(_WIN32)
|
||||||
|
_mkdir(toCreate.c_str());
|
||||||
|
#else
|
||||||
|
mkdir(toCreate.c_str(), 0755);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
if (i < dir.size())
|
||||||
|
toCreate.push_back(dir[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pFile = fopen(settingsPath.c_str(), "w");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!pFile) {
|
||||||
|
LOGI("OptionsFile::save failed: %s", strerror(errno));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (const auto& s : settings) {
|
||||||
|
fprintf(pFile, "%s\n", s.c_str());
|
||||||
|
}
|
||||||
|
|
||||||
fclose(pFile);
|
fclose(pFile);
|
||||||
} else {
|
|
||||||
LOGI("OptionsFile::save failed to open '%s' for writing: %s", settingsPath.c_str(), strerror(errno));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
StringVector OptionsFile::getOptionStrings() {
|
StringVector OptionsFile::getOptionStrings() {
|
||||||
StringVector returnVector;
|
StringVector returnVector;
|
||||||
FILE* pFile = fopen(settingsPath.c_str(), "r");
|
FILE* pFile = fopen(settingsPath.c_str(), "r");
|
||||||
@@ -46,6 +91,7 @@ StringVector OptionsFile::getOptionStrings() {
|
|||||||
}
|
}
|
||||||
fclose(pFile);
|
fclose(pFile);
|
||||||
} else {
|
} else {
|
||||||
|
if (errno != ENOENT)
|
||||||
LOGI("OptionsFile::getOptionStrings failed to open '%s' for reading: %s", settingsPath.c_str(), strerror(errno));
|
LOGI("OptionsFile::getOptionStrings failed to open '%s' for reading: %s", settingsPath.c_str(), strerror(errno));
|
||||||
}
|
}
|
||||||
return returnVector;
|
return returnVector;
|
||||||
|
|||||||
@@ -11,6 +11,8 @@ public:
|
|||||||
OptionsFile();
|
OptionsFile();
|
||||||
void save(const StringVector& settings);
|
void save(const StringVector& settings);
|
||||||
StringVector getOptionStrings();
|
StringVector getOptionStrings();
|
||||||
|
void setOptionsPath(const std::string& path);
|
||||||
|
std::string getOptionsPath() const;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::string settingsPath;
|
std::string settingsPath;
|
||||||
|
|||||||
@@ -54,16 +54,3 @@ void CreativeMode::initAbilities( Abilities& abilities ) {
|
|||||||
bool CreativeMode::isCreativeType() {
|
bool CreativeMode::isCreativeType() {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CreativeMode::releaseUsingItem( Player* player ) {
|
|
||||||
if(player->getCarriedItem() != NULL) {
|
|
||||||
int oldItemId = player->getCarriedItem()->id;
|
|
||||||
int oldAux = player->getAuxData();
|
|
||||||
super::releaseUsingItem(player);
|
|
||||||
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == oldItemId) {
|
|
||||||
player->getCarriedItem()->setAuxValue(oldAux);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
super::releaseUsingItem(player);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -19,7 +19,6 @@ public:
|
|||||||
|
|
||||||
void initAbilities(Abilities& abilities);
|
void initAbilities(Abilities& abilities);
|
||||||
|
|
||||||
void releaseUsingItem(Player* player);
|
|
||||||
private:
|
private:
|
||||||
void creativeDestroyBlock(int x, int y, int z, int face);
|
void creativeDestroyBlock(int x, int y, int z, int face);
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -92,19 +92,6 @@ bool CreatorMode::isCreativeType() {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CreatorMode::releaseUsingItem( Player* player ) {
|
|
||||||
if(player->getCarriedItem() != NULL) {
|
|
||||||
int oldItemId = player->getCarriedItem()->id;
|
|
||||||
int oldAux = player->getAuxData();
|
|
||||||
super::releaseUsingItem(player);
|
|
||||||
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == oldItemId) {
|
|
||||||
player->getCarriedItem()->setAuxValue(oldAux);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
super::releaseUsingItem(player);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ICreator* CreatorMode::getCreator() {
|
ICreator* CreatorMode::getCreator() {
|
||||||
return _creator;
|
return _creator;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -118,7 +118,6 @@ public:
|
|||||||
|
|
||||||
void initAbilities(Abilities& abilities);
|
void initAbilities(Abilities& abilities);
|
||||||
|
|
||||||
void releaseUsingItem(Player* player);
|
|
||||||
private:
|
private:
|
||||||
void CreatorDestroyBlock(int x, int y, int z, int face);
|
void CreatorDestroyBlock(int x, int y, int z, int face);
|
||||||
|
|
||||||
|
|||||||
@@ -89,8 +89,8 @@ bool GameMode::useItemOn(Player* player, Level* level, ItemInstance* item, int x
|
|||||||
float clickX = hit.x - x;
|
float clickX = hit.x - x;
|
||||||
float clickY = hit.y - y;
|
float clickY = hit.y - y;
|
||||||
float clickZ = hit.z - z;
|
float clickZ = hit.z - z;
|
||||||
item = player->inventory->getSelected();
|
|
||||||
if (level->isClientSide) {
|
if (level->isClientSide) {
|
||||||
|
item = player->inventory->getSelected();
|
||||||
UseItemPacket packet(x, y, z, face, item, player->entityId, clickX, clickY, clickZ);
|
UseItemPacket packet(x, y, z, face, item, player->entityId, clickX, clickY, clickZ);
|
||||||
minecraft->raknetInstance->send(packet);
|
minecraft->raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
@@ -149,7 +149,7 @@ void GameMode::initPlayer( Player* player ) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void GameMode::releaseUsingItem(Player* player){
|
void GameMode::releaseUsingItem(Player* player){
|
||||||
if(minecraft->level->isClientSide) {
|
if (minecraft->level->isClientSide && player->isUsingItem()) {
|
||||||
PlayerActionPacket packet(PlayerActionPacket::RELEASE_USE_ITEM, 0, 0, 0, 0, player->entityId);
|
PlayerActionPacket packet(PlayerActionPacket::RELEASE_USE_ITEM, 0, 0, 0, 0, player->entityId);
|
||||||
minecraft->raknetInstance->send(packet);
|
minecraft->raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -186,7 +186,7 @@ void Font::draw( const std::string& str, float x, float y, int color, bool darke
|
|||||||
glPushMatrix2();
|
glPushMatrix2();
|
||||||
glTranslatef2((GLfloat)x, (GLfloat)y, 0.0f);
|
glTranslatef2((GLfloat)x, (GLfloat)y, 0.0f);
|
||||||
for (unsigned int i = 0; i < str.length(); i++) {
|
for (unsigned int i = 0; i < str.length(); i++) {
|
||||||
while (str.length() > i + 1 && str[i] == '§') {
|
while (str.length() > i + 1 && str[i] == '\xa7') {
|
||||||
int cc = hex.find((char)tolower(str[i + 1]));
|
int cc = hex.find((char)tolower(str[i + 1]));
|
||||||
if (cc < 0 || cc > 15) cc = 15;
|
if (cc < 0 || cc > 15) cc = 15;
|
||||||
lists[index++] = listPos + 256 + cc + (darken ? 16 : 0);
|
lists[index++] = listPos + 256 + cc + (darken ? 16 : 0);
|
||||||
@@ -235,7 +235,7 @@ int Font::width( const std::string& str )
|
|||||||
int len = 0;
|
int len = 0;
|
||||||
|
|
||||||
for (unsigned int i = 0; i < str.length(); i++) {
|
for (unsigned int i = 0; i < str.length(); i++) {
|
||||||
if (str[i] == '§') {
|
if (str[i] == '\xa7') {
|
||||||
i++;
|
i++;
|
||||||
} else {
|
} else {
|
||||||
//int ch = SharedConstants.acceptableLetters.indexOf(str.charAt(i));
|
//int ch = SharedConstants.acceptableLetters.indexOf(str.charAt(i));
|
||||||
@@ -274,7 +274,7 @@ std::string Font::sanitize( const std::string& str )
|
|||||||
int j = 0;
|
int j = 0;
|
||||||
|
|
||||||
for (unsigned int i = 0; i < str.length(); i++) {
|
for (unsigned int i = 0; i < str.length(); i++) {
|
||||||
if (str[i] == '§') {
|
if (str[i] == '\xa7') {
|
||||||
i++;
|
i++;
|
||||||
//} else if (SharedConstants.acceptableLetters.indexOf(str.charAt(i)) >= 0) {
|
//} else if (SharedConstants.acceptableLetters.indexOf(str.charAt(i)) >= 0) {
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
#include "screens/ConsoleScreen.h"
|
#include "screens/ConsoleScreen.h"
|
||||||
#include "../Minecraft.h"
|
#include "../Minecraft.h"
|
||||||
#include "../player/LocalPlayer.h"
|
#include "../player/LocalPlayer.h"
|
||||||
|
#include "../renderer/Chunk.h"
|
||||||
#include "../renderer/Tesselator.h"
|
#include "../renderer/Tesselator.h"
|
||||||
#include "../renderer/TileRenderer.h"
|
#include "../renderer/TileRenderer.h"
|
||||||
#include "../renderer/LevelRenderer.h"
|
#include "../renderer/LevelRenderer.h"
|
||||||
@@ -51,7 +52,8 @@ Gui::Gui(Minecraft* minecraft)
|
|||||||
_currentDropTicks(-1),
|
_currentDropTicks(-1),
|
||||||
_currentDropSlot(-1),
|
_currentDropSlot(-1),
|
||||||
MAX_MESSAGE_WIDTH(240),
|
MAX_MESSAGE_WIDTH(240),
|
||||||
itemNameOverlayTime(2)
|
itemNameOverlayTime(2),
|
||||||
|
_openInventorySlot(minecraft->useTouchscreen())
|
||||||
{
|
{
|
||||||
glGenBuffers2(1, &_inventoryRc.vboId);
|
glGenBuffers2(1, &_inventoryRc.vboId);
|
||||||
glGenBuffers2(1, &rcFeedbackInner.vboId);
|
glGenBuffers2(1, &rcFeedbackInner.vboId);
|
||||||
@@ -75,11 +77,8 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
|
|||||||
//minecraft->gameRenderer->setupGuiScreen();
|
//minecraft->gameRenderer->setupGuiScreen();
|
||||||
Font* font = minecraft->font;
|
Font* font = minecraft->font;
|
||||||
|
|
||||||
#ifdef PLATFORM_DESKTOP
|
|
||||||
const bool isTouchInterface = false;
|
|
||||||
#else
|
|
||||||
const bool isTouchInterface = minecraft->useTouchscreen();
|
const bool isTouchInterface = minecraft->useTouchscreen();
|
||||||
#endif
|
|
||||||
const int screenWidth = (int)(minecraft->width * InvGuiScale);
|
const int screenWidth = (int)(minecraft->width * InvGuiScale);
|
||||||
const int screenHeight = (int)(minecraft->height * InvGuiScale);
|
const int screenHeight = (int)(minecraft->height * InvGuiScale);
|
||||||
blitOffset = -90;
|
blitOffset = -90;
|
||||||
@@ -105,6 +104,12 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// viginette has been fixed, was due to gl_blend not being enabled, my bad
|
||||||
|
if (minecraft->options.getBooleanValue(OPTIONS_FANCY_GRAPHICS) && minecraft->options.getBooleanValue(OPTIONS_VIGNETTE)){
|
||||||
|
renderVignette(this->minecraft->player->getBrightness(a), screenWidth, screenHeight);
|
||||||
|
}
|
||||||
|
// shredder end
|
||||||
|
|
||||||
if(minecraft->player->getSleepTimer() > 0) {
|
if(minecraft->player->getSleepTimer() > 0) {
|
||||||
glDisable(GL_DEPTH_TEST);
|
glDisable(GL_DEPTH_TEST);
|
||||||
glDisable(GL_ALPHA_TEST);
|
glDisable(GL_ALPHA_TEST);
|
||||||
@@ -117,6 +122,9 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
|
|||||||
if (!minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
|
if (!minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
|
||||||
renderToolBar(a, ySlot, screenWidth);
|
renderToolBar(a, ySlot, screenWidth);
|
||||||
|
|
||||||
|
// font->drawShadow("Minecraft - Pocket Edition ", 2, 2, 0xffffffff);
|
||||||
|
// font->drawShadow("This is a demo, not the finished product", 2, 10 + 2, 0xffffffff);
|
||||||
|
|
||||||
glEnable(GL_BLEND);
|
glEnable(GL_BLEND);
|
||||||
bool isChatting = (minecraft->screen && (dynamic_cast<ChatScreen*>(minecraft->screen) || dynamic_cast<ConsoleScreen*>(minecraft->screen)));
|
bool isChatting = (minecraft->screen && (dynamic_cast<ChatScreen*>(minecraft->screen) || dynamic_cast<ConsoleScreen*>(minecraft->screen)));
|
||||||
unsigned int max = 10;
|
unsigned int max = 10;
|
||||||
@@ -206,16 +214,10 @@ void Gui::handleClick(int button, int x, int y) {
|
|||||||
if (button != MouseAction::ACTION_LEFT) return;
|
if (button != MouseAction::ACTION_LEFT) return;
|
||||||
|
|
||||||
int slot = getSlotIdAt(x, y);
|
int slot = getSlotIdAt(x, y);
|
||||||
if (slot != -1)
|
if (slot != -1) {
|
||||||
{
|
if (_openInventorySlot && slot == (getNumSlots()-1)) {
|
||||||
#ifndef PLATFORM_DESKTOP
|
|
||||||
if (slot == (getNumSlots()-1))
|
|
||||||
{
|
|
||||||
minecraft->screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
minecraft->screenChooser.setScreen(SCREEN_BLOCKSELECTION);
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
#endif
|
|
||||||
{
|
|
||||||
minecraft->player->inventory->selectSlot(slot);
|
minecraft->player->inventory->selectSlot(slot);
|
||||||
itemNameOverlayTime = 0;
|
itemNameOverlayTime = 0;
|
||||||
}
|
}
|
||||||
@@ -349,9 +351,11 @@ void Gui::setNowPlaying(const std::string& string) {
|
|||||||
void Gui::displayClientMessage(const std::string& messageId) {
|
void Gui::displayClientMessage(const std::string& messageId) {
|
||||||
//Language language = Language.getInstance();
|
//Language language = Language.getInstance();
|
||||||
//std::string languageString = language.getElement(messageId);
|
//std::string languageString = language.getElement(messageId);
|
||||||
addMessage(std::string("Client message: ") + messageId);
|
addMessage(messageId);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// @todo - shredder: Function seems to be completely fine and ported over from java beta, but renders opaque??? need to investigate
|
||||||
void Gui::renderVignette(float br, int w, int h) {
|
void Gui::renderVignette(float br, int w, int h) {
|
||||||
br = 1 - br;
|
br = 1 - br;
|
||||||
if (br < 0) br = 0;
|
if (br < 0) br = 0;
|
||||||
@@ -360,9 +364,13 @@ void Gui::renderVignette(float br, int w, int h) {
|
|||||||
|
|
||||||
glDisable(GL_DEPTH_TEST);
|
glDisable(GL_DEPTH_TEST);
|
||||||
glDepthMask(false);
|
glDepthMask(false);
|
||||||
|
glEnable(GL_BLEND);
|
||||||
glBlendFunc2(GL_ZERO, GL_ONE_MINUS_SRC_COLOR);
|
glBlendFunc2(GL_ZERO, GL_ONE_MINUS_SRC_COLOR);
|
||||||
glColor4f2(tbr, tbr, tbr, 1);
|
glColor4f2(tbr, tbr, tbr, 1);
|
||||||
|
|
||||||
minecraft->textures->loadAndBindTexture("misc/vignette.png");
|
minecraft->textures->loadAndBindTexture("misc/vignette.png");
|
||||||
|
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||||
|
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||||
|
|
||||||
Tesselator& t = Tesselator::instance;
|
Tesselator& t = Tesselator::instance;
|
||||||
t.begin();
|
t.begin();
|
||||||
@@ -373,6 +381,7 @@ void Gui::renderVignette(float br, int w, int h) {
|
|||||||
t.draw();
|
t.draw();
|
||||||
glDepthMask(true);
|
glDepthMask(true);
|
||||||
glEnable(GL_DEPTH_TEST);
|
glEnable(GL_DEPTH_TEST);
|
||||||
|
glDisable(GL_BLEND);
|
||||||
glColor4f2(1, 1, 1, 1);
|
glColor4f2(1, 1, 1, 1);
|
||||||
glBlendFunc2(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
glBlendFunc2(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
}
|
}
|
||||||
@@ -537,11 +546,7 @@ void Gui::tickItemDrop()
|
|||||||
static bool isCurrentlyActive = false;
|
static bool isCurrentlyActive = false;
|
||||||
isCurrentlyActive = false;
|
isCurrentlyActive = false;
|
||||||
|
|
||||||
int slots = getNumSlots();
|
int slots = getNumSlots() - _openInventorySlot;
|
||||||
|
|
||||||
#ifndef PLATFORM_DESKTOP
|
|
||||||
slots--;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) {
|
if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) {
|
||||||
int slot = getSlotIdAt(Mouse::getX(), Mouse::getY());
|
int slot = getSlotIdAt(Mouse::getX(), Mouse::getY());
|
||||||
@@ -597,7 +602,8 @@ void Gui::renderProgressIndicator( const bool isTouchInterface, const int screen
|
|||||||
bool bowEquipped = currentItem != NULL ? currentItem->getItem() == Item::bow : false;
|
bool bowEquipped = currentItem != NULL ? currentItem->getItem() == Item::bow : false;
|
||||||
bool itemInUse = currentItem != NULL ? currentItem->getItem() == minecraft->player->getUseItem()->getItem() : false;
|
bool itemInUse = currentItem != NULL ? currentItem->getItem() == minecraft->player->getUseItem()->getItem() : false;
|
||||||
if ((!isTouchInterface || minecraft->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA)
|
if ((!isTouchInterface || minecraft->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA)
|
||||||
|| (bowEquipped && itemInUse)) && !minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
|
|| (bowEquipped && itemInUse)) && !minecraft->options.getBooleanValue(OPTIONS_HIDEGUI))
|
||||||
|
{
|
||||||
minecraft->textures->loadAndBindTexture("gui/icons.png");
|
minecraft->textures->loadAndBindTexture("gui/icons.png");
|
||||||
glEnable(GL_BLEND);
|
glEnable(GL_BLEND);
|
||||||
glBlendFunc2(GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_COLOR);
|
glBlendFunc2(GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_COLOR);
|
||||||
@@ -621,7 +627,7 @@ void Gui::renderProgressIndicator( const bool isTouchInterface, const int screen
|
|||||||
const float x = InvGuiScale * minecraft->inputHolder->mousex;
|
const float x = InvGuiScale * minecraft->inputHolder->mousex;
|
||||||
const float y = InvGuiScale * minecraft->inputHolder->mousey;
|
const float y = InvGuiScale * minecraft->inputHolder->mousey;
|
||||||
glTranslatef2(x, y, 0);
|
glTranslatef2(x, y, 0);
|
||||||
drawArrayVT(rcFeedbackOuter.vboId, rcFeedbackOuter.vertexCount, 24);
|
drawArrayVT(rcFeedbackOuter.vboId, rcFeedbackOuter.vertexCount, 36);
|
||||||
glTranslatef2(-x, -y, 0);
|
glTranslatef2(-x, -y, 0);
|
||||||
|
|
||||||
glEnable2(GL_TEXTURE_2D);
|
glEnable2(GL_TEXTURE_2D);
|
||||||
@@ -642,12 +648,12 @@ void Gui::renderProgressIndicator( const bool isTouchInterface, const int screen
|
|||||||
const float y = InvGuiScale * minecraft->inputHolder->mousey;
|
const float y = InvGuiScale * minecraft->inputHolder->mousey;
|
||||||
glPushMatrix2();
|
glPushMatrix2();
|
||||||
glTranslatef2(x, y, 0);
|
glTranslatef2(x, y, 0);
|
||||||
drawArrayVT(rcFeedbackOuter.vboId, rcFeedbackOuter.vertexCount, 24);
|
drawArrayVT(rcFeedbackOuter.vboId, rcFeedbackOuter.vertexCount, 36);
|
||||||
glScalef2(0.5f + progress, 0.5f + progress, 1);
|
glScalef2(0.5f + progress, 0.5f + progress, 1);
|
||||||
//glDisable2(GL_CULL_FACE);
|
//glDisable2(GL_CULL_FACE);
|
||||||
glColor4f2(1, 1, 1, 1);
|
glColor4f2(1, 1, 1, 1);
|
||||||
glBlendFunc2(GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_COLOR);
|
glBlendFunc2(GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_COLOR);
|
||||||
drawArrayVT(rcFeedbackInner.vboId, rcFeedbackInner.vertexCount, 24, GL_TRIANGLE_FAN);
|
drawArrayVT(rcFeedbackInner.vboId, rcFeedbackInner.vertexCount, 36, GL_TRIANGLE_FAN);
|
||||||
glPopMatrix2();
|
glPopMatrix2();
|
||||||
|
|
||||||
glDisable(GL_BLEND);
|
glDisable(GL_BLEND);
|
||||||
@@ -726,13 +732,20 @@ void Gui::onLevelGenerated() {
|
|||||||
|
|
||||||
void Gui::renderDebugInfo() {
|
void Gui::renderDebugInfo() {
|
||||||
// FPS counter (updates once per second)
|
// FPS counter (updates once per second)
|
||||||
static float fps = 0.0f;
|
static int fps = 0;
|
||||||
static float fpsLastTime = 0.0f;
|
static int fpsLastTime = 0;
|
||||||
static int fpsFrames = 0;
|
static int fpsFrames = 0;
|
||||||
|
static int displayChunkUpdates = 0;
|
||||||
float now = getTimeS();
|
float now = getTimeS();
|
||||||
fpsFrames++;
|
fpsFrames++;
|
||||||
if (now - fpsLastTime >= 1.0f) {
|
if (now - fpsLastTime >= 1) {
|
||||||
fps = fpsFrames / (now - fpsLastTime);
|
fps = fpsFrames / (now - fpsLastTime);
|
||||||
|
|
||||||
|
displayChunkUpdates = Chunk::updates;
|
||||||
|
|
||||||
|
// 3. RESET the actual game counter to 0 for the next second
|
||||||
|
Chunk::updates = 0;
|
||||||
|
|
||||||
fpsFrames = 0;
|
fpsFrames = 0;
|
||||||
fpsLastTime = now;
|
fpsLastTime = now;
|
||||||
}
|
}
|
||||||
@@ -769,7 +782,70 @@ void Gui::renderDebugInfo() {
|
|||||||
long day = worldTime / Level::TICKS_PER_DAY;
|
long day = worldTime / Level::TICKS_PER_DAY;
|
||||||
long seed = lvl ? lvl->getSeed() : 0;
|
long seed = lvl ? lvl->getSeed() : 0;
|
||||||
|
|
||||||
|
// Block looking at
|
||||||
|
std::string CurrentTile = "Air";
|
||||||
|
if (minecraft->hitResult.type == TILE) {
|
||||||
|
int LookingX = minecraft->hitResult.x;
|
||||||
|
int LookingY = minecraft->hitResult.y;
|
||||||
|
int LookingZ = minecraft->hitResult.z;
|
||||||
|
|
||||||
|
int tileID = minecraft->level->getTile(LookingX, LookingY, LookingZ);
|
||||||
|
if (tileID > 0 && tileID < 256){
|
||||||
|
Tile* LookingTile = Tile::tiles[tileID];
|
||||||
|
if (LookingTile != NULL) {
|
||||||
|
CurrentTile = LookingTile->getDescriptionId();
|
||||||
|
} else {
|
||||||
|
CurrentTile = "Unknown Tile";
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
CurrentTile = "Air";
|
||||||
|
}
|
||||||
|
}
|
||||||
// Build lines (NULL entry = blank gap)
|
// Build lines (NULL entry = blank gap)
|
||||||
|
Font* font = minecraft->font;
|
||||||
|
|
||||||
|
// @todo - add our own debug screen as an option alongside the restored java one, why does renderdebug have to be so jank - shredder
|
||||||
|
|
||||||
|
// if java beta's restored debug menu is enabled
|
||||||
|
if (minecraft->options.getIntValue(OPTIONS_DEBUG_STYLE) == 0){
|
||||||
|
|
||||||
|
char buf[128];
|
||||||
|
|
||||||
|
sprintf(buf, "Minecraft - Pocket Edition (%d fps, %d chunk updates)", (int)fps, displayChunkUpdates);
|
||||||
|
font->drawShadow(buf, 2, 2, 0xffffff);
|
||||||
|
|
||||||
|
font->drawShadow(minecraft->gatherStats1(), 2, 12, 0xFFFFFF);
|
||||||
|
font->drawShadow(minecraft->gatherStats2(), 2, 22, 0xFFFFFF);
|
||||||
|
font->drawShadow(minecraft->gatherStats3(), 2, 32, 0xFFFFFF);
|
||||||
|
font->drawShadow(minecraft->gatherStats4(), 2, 42, 0xFFFFFF);
|
||||||
|
|
||||||
|
sprintf(buf, "x: %.8f", minecraft->player->x);
|
||||||
|
drawString(font, buf, 2, 64, 0xE0E0E0);
|
||||||
|
|
||||||
|
sprintf(buf, "y: %.8f", minecraft->player->y);
|
||||||
|
drawString(font, buf, 2, 72, 0xE0E0E0);
|
||||||
|
|
||||||
|
sprintf(buf, "z: %.8f", minecraft->player->z);
|
||||||
|
drawString(font, buf, 2, 80, 0xE0E0E0);
|
||||||
|
|
||||||
|
sprintf(buf, "f: %d",Mth::floor(minecraft->player->yRot * 4.0f / 360.0f + 0.5) & 0x3);
|
||||||
|
drawString(font, buf, 2, 88, 0xE0E0E0);
|
||||||
|
|
||||||
|
sprintf(buf, "Seed: %.ld", lvl->getSeed());
|
||||||
|
drawString(font, buf, 2, 104, 0xE0E0E0);
|
||||||
|
|
||||||
|
sprintf(buf, "Dimension: %d (%s)", lvl->dimension->id, lvl->dimension->getDimension().c_str());
|
||||||
|
drawString(font, buf, 2, 114, 0xE0E0E0);
|
||||||
|
|
||||||
|
sprintf(buf, "Biome: %s", biomeName);
|
||||||
|
drawString(font, buf, 2, 124, 0xE0E0E0);
|
||||||
|
|
||||||
|
sprintf(buf, "Looking at: %s", CurrentTile.c_str());
|
||||||
|
drawString(font, buf, 2, 134, 0xE0E0E0);
|
||||||
|
}
|
||||||
|
else if (minecraft->options.getIntValue(OPTIONS_DEBUG_STYLE) == 1){
|
||||||
|
|
||||||
|
|
||||||
static char ln[8][96];
|
static char ln[8][96];
|
||||||
sprintf(ln[0], "Minecraft PE 0.6.1 alpha (mcpe64)");
|
sprintf(ln[0], "Minecraft PE 0.6.1 alpha (mcpe64)");
|
||||||
sprintf(ln[1], "%.1f fps", fps);
|
sprintf(ln[1], "%.1f fps", fps);
|
||||||
@@ -784,7 +860,7 @@ void Gui::renderDebugInfo() {
|
|||||||
const float LH = (float)Font::DefaultLineHeight; // 10 font-pixels
|
const float LH = (float)Font::DefaultLineHeight; // 10 font-pixels
|
||||||
const float MGN = 2.0f; // left/top margin in font-pixels
|
const float MGN = 2.0f; // left/top margin in font-pixels
|
||||||
const float PAD = 2.0f; // horizontal padding for background
|
const float PAD = 2.0f; // horizontal padding for background
|
||||||
Font* font = minecraft->font;
|
// Font* font = minecraft->font;
|
||||||
|
|
||||||
// 1) Draw semi-transparent background boxes behind each line
|
// 1) Draw semi-transparent background boxes behind each line
|
||||||
for (int i = 0; i < N; i++) {
|
for (int i = 0; i < N; i++) {
|
||||||
@@ -808,6 +884,7 @@ void Gui::renderDebugInfo() {
|
|||||||
}
|
}
|
||||||
t.endOverrideAndDraw();
|
t.endOverrideAndDraw();
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void Gui::renderPlayerList(Font* font, int screenWidth, int screenHeight) {
|
void Gui::renderPlayerList(Font* font, int screenWidth, int screenHeight) {
|
||||||
// only show when in game, no other screen
|
// only show when in game, no other screen
|
||||||
@@ -1036,7 +1113,10 @@ void Gui::renderChatMessages( const int screenHeight, unsigned int max, bool isC
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
|
void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
|
||||||
glColor4f2(1, 1, 1, .5);
|
glColor4f2(1, 1, 1, 1);
|
||||||
|
glEnable(GL_BLEND);
|
||||||
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
|
||||||
minecraft->textures->loadAndBindTexture("gui/gui.png");
|
minecraft->textures->loadAndBindTexture("gui/gui.png");
|
||||||
|
|
||||||
Inventory* inventory = minecraft->player->inventory;
|
Inventory* inventory = minecraft->player->inventory;
|
||||||
@@ -1083,13 +1163,7 @@ void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
|
|||||||
|
|
||||||
float x = baseItemX;
|
float x = baseItemX;
|
||||||
|
|
||||||
int slots = getNumSlots();
|
int slots = getNumSlots() - _openInventorySlot;
|
||||||
|
|
||||||
// TODO: if using touchscreen
|
|
||||||
|
|
||||||
#ifndef PLATFORM_DESKTOP
|
|
||||||
slots--;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
for (int i = 0; i < slots; i++) {
|
for (int i = 0; i < slots; i++) {
|
||||||
renderSlot(i, (int)x, ySlot, a);
|
renderSlot(i, (int)x, ySlot, a);
|
||||||
@@ -1097,9 +1171,10 @@ void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
|
|||||||
}
|
}
|
||||||
_inventoryNeedsUpdate = false;
|
_inventoryNeedsUpdate = false;
|
||||||
|
|
||||||
#ifndef PLATFORM_DESKTOP
|
|
||||||
|
if (_openInventorySlot) {
|
||||||
blit(screenWidth / 2 + 10 * getNumSlots() - 20 + 4, ySlot + 6, 242, 252, 14, 4, 14, 4);
|
blit(screenWidth / 2 + 10 * getNumSlots() - 20 + 4, ySlot + 6, 242, 252, 14, 4, 14, 4);
|
||||||
#endif
|
}
|
||||||
|
|
||||||
minecraft->textures->loadAndBindTexture("gui/gui_blocks.png");
|
minecraft->textures->loadAndBindTexture("gui/gui_blocks.png");
|
||||||
t.endOverrideAndDraw();
|
t.endOverrideAndDraw();
|
||||||
@@ -1122,22 +1197,41 @@ void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
|
|||||||
|
|
||||||
// Draw count
|
// Draw count
|
||||||
//Tesselator& t = Tesselator::instance;
|
//Tesselator& t = Tesselator::instance;
|
||||||
glPushMatrix2();
|
|
||||||
glScalef2(InvGuiScale + InvGuiScale, InvGuiScale + InvGuiScale, 1);
|
|
||||||
const float k = 0.5f * GuiScale;
|
|
||||||
|
|
||||||
|
const float k = 0.5f * GuiScale;
|
||||||
|
if (minecraft->options.getBooleanValue(OPTIONS_JAVA_HUD)) // if true enables the java beta item count size and color and calls the java items decorations
|
||||||
|
{
|
||||||
t.beginOverride();
|
t.beginOverride();
|
||||||
if (minecraft->gameMode->isSurvivalType()) {
|
if (minecraft->gameMode->isSurvivalType()) {
|
||||||
x = baseItemX;
|
x = baseItemX;
|
||||||
for (int i = 0; i < slots; i++) {
|
for (int i = 0; i < slots; i++) {
|
||||||
ItemInstance* item = minecraft->player->inventory->getItem(i);
|
ItemInstance* item = minecraft->player->inventory->getItem(i);
|
||||||
if (item && item->count >= 0)
|
if (item && item->count >= 0)
|
||||||
renderSlotText(item, k*x, k*ySlot + 1, true, true);
|
ItemRenderer::renderGuiItemDecorations(minecraft->font, minecraft->textures, minecraft->player->inventory->getItem(i), x, (float)ySlot);
|
||||||
x += 20;
|
x += 20;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
minecraft->textures->loadAndBindTexture("font/default8.png");
|
minecraft->textures->loadAndBindTexture("font/default8.png");
|
||||||
t.endOverrideAndDraw();
|
t.endOverrideAndDraw();
|
||||||
|
}
|
||||||
|
else { // otherwise uses the normal pocket edition one
|
||||||
|
glPushMatrix2();
|
||||||
|
glScalef2(InvGuiScale + InvGuiScale, InvGuiScale + InvGuiScale, 1);
|
||||||
|
t.beginOverride();
|
||||||
|
if (minecraft->gameMode->isSurvivalType()) {
|
||||||
|
x = baseItemX;
|
||||||
|
for (int i = 0; i < slots; i++) {
|
||||||
|
ItemInstance* item = minecraft->player->inventory->getItem(i);
|
||||||
|
if (item && item->count >= 0)
|
||||||
|
renderSlotText(item, k*x, k*ySlot, true, true);
|
||||||
|
x += 20;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
minecraft->textures->loadAndBindTexture("font/default8.png");
|
||||||
|
t.endOverrideAndDraw();
|
||||||
|
|
||||||
glPopMatrix2();
|
glPopMatrix2();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|||||||
@@ -127,6 +127,8 @@ private:
|
|||||||
static const float DropTicks;
|
static const float DropTicks;
|
||||||
float _currentDropTicks;
|
float _currentDropTicks;
|
||||||
int _currentDropSlot;
|
int _currentDropSlot;
|
||||||
|
|
||||||
|
bool _openInventorySlot;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT_GUI__Gui_H__*/
|
#endif /*NET_MINECRAFT_CLIENT_GUI__Gui_H__*/
|
||||||
|
|||||||
@@ -177,9 +177,11 @@ void Screen::keyPressed( int eventKey )
|
|||||||
textbox->keyPressed(minecraft, eventKey);
|
textbox->keyPressed(minecraft, eventKey);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef TABBING
|
||||||
if (minecraft->useTouchscreen())
|
if (minecraft->useTouchscreen())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
|
||||||
// "Tabbing" the buttons (walking with keys)
|
// "Tabbing" the buttons (walking with keys)
|
||||||
const int tabButtonCount = tabButtons.size();
|
const int tabButtonCount = tabButtons.size();
|
||||||
if (!tabButtonCount)
|
if (!tabButtonCount)
|
||||||
@@ -199,6 +201,7 @@ void Screen::keyPressed( int eventKey )
|
|||||||
}
|
}
|
||||||
|
|
||||||
updateTabButtonSelection();
|
updateTabButtonSelection();
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void Screen::charPressed(char inputChar) {
|
void Screen::charPressed(char inputChar) {
|
||||||
@@ -209,11 +212,13 @@ void Screen::charPressed(char inputChar) {
|
|||||||
|
|
||||||
void Screen::updateTabButtonSelection()
|
void Screen::updateTabButtonSelection()
|
||||||
{
|
{
|
||||||
|
#ifdef TABBING
|
||||||
if (minecraft->useTouchscreen())
|
if (minecraft->useTouchscreen())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for (unsigned int i = 0; i < tabButtons.size(); ++i)
|
for (unsigned int i = 0; i < tabButtons.size(); ++i)
|
||||||
tabButtons[i]->selected = (i == tabButtonIndex);
|
tabButtons[i]->selected = (i == tabButtonIndex);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void Screen::mouseClicked( int x, int y, int buttonNum )
|
void Screen::mouseClicked( int x, int y, int buttonNum )
|
||||||
|
|||||||
@@ -95,7 +95,7 @@ void Button::renderBg( Minecraft* minecraft, int xm, int ym )
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool Button::hovered(Minecraft* minecraft, int xm , int ym) {
|
bool Button::hovered(Minecraft* minecraft, int xm , int ym) {
|
||||||
return minecraft->useTouchscreen()? (_currentlyDown && isInside(xm, ym)) : false;
|
return minecraft->useTouchscreen()? (_currentlyDown && isInside(xm, ym)) : isInside(xm, ym);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Button::isInside( int xm, int ym ) {
|
bool Button::isInside( int xm, int ym ) {
|
||||||
@@ -143,7 +143,8 @@ TButton::TButton( int id, int x, int y, int w, int h, const std::string& msg )
|
|||||||
|
|
||||||
void TButton::renderBg( Minecraft* minecraft, int xm, int ym )
|
void TButton::renderBg( Minecraft* minecraft, int xm, int ym )
|
||||||
{
|
{
|
||||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||||
|
// bool hovered = active && (_currentlyDown && isInside(xm, ym));
|
||||||
|
|
||||||
minecraft->textures->loadAndBindTexture("gui/touchgui.png");
|
minecraft->textures->loadAndBindTexture("gui/touchgui.png");
|
||||||
|
|
||||||
|
|||||||
@@ -42,7 +42,7 @@ void ImageButton::render(Minecraft* minecraft, int xm, int ym) {
|
|||||||
//minecraft->textures->loadAndBindTexture("gui/gui.png");
|
//minecraft->textures->loadAndBindTexture("gui/gui.png");
|
||||||
glColor4f2(1, 1, 1, 1);
|
glColor4f2(1, 1, 1, 1);
|
||||||
|
|
||||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||||
bool IsSecondImage = isSecondImage(hovered);
|
bool IsSecondImage = isSecondImage(hovered);
|
||||||
|
|
||||||
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);
|
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);
|
||||||
|
|||||||
@@ -33,7 +33,7 @@ void LargeImageButton::render(Minecraft* minecraft, int xm, int ym) {
|
|||||||
|
|
||||||
//minecraft->textures->loadAndBindTexture("gui/gui.png");
|
//minecraft->textures->loadAndBindTexture("gui/gui.png");
|
||||||
glColor4f2(1, 1, 1, 1);
|
glColor4f2(1, 1, 1, 1);
|
||||||
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||||
|
|
||||||
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);
|
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);
|
||||||
//int yImage = getYImage(hovered || selected);
|
//int yImage = getYImage(hovered || selected);
|
||||||
|
|||||||
@@ -65,7 +65,7 @@ void OptionsGroup::createToggle(OptionId optId, Minecraft* minecraft ) {
|
|||||||
|
|
||||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||||
|
|
||||||
OptionsItem* item = new OptionsItem(itemLabel, element);
|
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||||
|
|
||||||
addChild(item);
|
addChild(item);
|
||||||
setupPositions();
|
setupPositions();
|
||||||
@@ -77,7 +77,7 @@ void OptionsGroup::createProgressSlider(OptionId optId, Minecraft* minecraft ) {
|
|||||||
element->height = 20;
|
element->height = 20;
|
||||||
|
|
||||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||||
OptionsItem* item = new OptionsItem(itemLabel, element);
|
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||||
addChild(item);
|
addChild(item);
|
||||||
setupPositions();
|
setupPositions();
|
||||||
}
|
}
|
||||||
@@ -87,7 +87,7 @@ void OptionsGroup::createStepSlider(OptionId optId, Minecraft* minecraft ) {
|
|||||||
element->width = 100;
|
element->width = 100;
|
||||||
element->height = 20;
|
element->height = 20;
|
||||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||||
OptionsItem* item = new OptionsItem(itemLabel, element);
|
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||||
addChild(item);
|
addChild(item);
|
||||||
setupPositions();
|
setupPositions();
|
||||||
}
|
}
|
||||||
@@ -98,7 +98,7 @@ void OptionsGroup::createTextbox(OptionId optId, Minecraft* minecraft) {
|
|||||||
element->height = 20;
|
element->height = 20;
|
||||||
|
|
||||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||||
OptionsItem* item = new OptionsItem(itemLabel, element);
|
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||||
addChild(item);
|
addChild(item);
|
||||||
setupPositions();
|
setupPositions();
|
||||||
}
|
}
|
||||||
@@ -109,7 +109,7 @@ void OptionsGroup::createKey(OptionId optId, Minecraft* minecraft) {
|
|||||||
element->height = 20;
|
element->height = 20;
|
||||||
|
|
||||||
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
|
||||||
OptionsItem* item = new OptionsItem(itemLabel, element);
|
OptionsItem* item = new OptionsItem(optId, itemLabel, element);
|
||||||
addChild(item);
|
addChild(item);
|
||||||
setupPositions();
|
setupPositions();
|
||||||
}
|
}
|
||||||
@@ -1,9 +1,11 @@
|
|||||||
#include "OptionsItem.h"
|
#include "OptionsItem.h"
|
||||||
#include "../../Minecraft.h"
|
#include "../../Minecraft.h"
|
||||||
|
#include "../../../locale/I18n.h"
|
||||||
#include "../../../util/Mth.h"
|
#include "../../../util/Mth.h"
|
||||||
OptionsItem::OptionsItem( std::string label, GuiElement* element )
|
OptionsItem::OptionsItem( OptionId optionId, std::string label, GuiElement* element )
|
||||||
: GuiElementContainer(false, true, 0, 0, 24, 12),
|
: GuiElementContainer(false, true, 0, 0, 24, 12),
|
||||||
label(label) {
|
m_optionId(optionId),
|
||||||
|
m_label(label) {
|
||||||
addChild(element);
|
addChild(element);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -19,6 +21,64 @@ void OptionsItem::setupPositions() {
|
|||||||
|
|
||||||
void OptionsItem::render( Minecraft* minecraft, int xm, int ym ) {
|
void OptionsItem::render( Minecraft* minecraft, int xm, int ym ) {
|
||||||
int yOffset = (height - 8) / 2;
|
int yOffset = (height - 8) / 2;
|
||||||
minecraft->font->draw(label, (float)x, (float)y + yOffset, 0x909090, false);
|
std::string text = m_label;
|
||||||
|
if (m_optionId == OPTIONS_GUI_SCALE) {
|
||||||
|
int value = minecraft->options.getIntValue(OPTIONS_GUI_SCALE);
|
||||||
|
std::string scaleText;
|
||||||
|
switch (value) {
|
||||||
|
case 0: scaleText = I18n::get("options.guiScale.auto"); break;
|
||||||
|
case 1: scaleText = I18n::get("options.guiScale.small"); break;
|
||||||
|
case 2: scaleText = I18n::get("options.guiScale.medium"); break;
|
||||||
|
case 3: scaleText = I18n::get("options.guiScale.large"); break;
|
||||||
|
case 4: scaleText = I18n::get("options.guiScale.larger"); break;
|
||||||
|
case 5: scaleText = I18n::get("options.guiScale.largest"); break;
|
||||||
|
default: scaleText = I18n::get("options.guiScale.auto"); break;
|
||||||
|
}
|
||||||
|
text += ": " + scaleText;
|
||||||
|
}
|
||||||
|
if (m_optionId == OPTIONS_FOG_TYPE) {
|
||||||
|
int value = minecraft->options.getIntValue(OPTIONS_FOG_TYPE);
|
||||||
|
std::string scaleText;
|
||||||
|
switch (value) {
|
||||||
|
case 0: scaleText = I18n::get("options.fogType.vanilla"); break;
|
||||||
|
case 1: scaleText = I18n::get("options.fogType.java"); break;
|
||||||
|
case 2: scaleText = I18n::get("options.fogType.unused"); break;
|
||||||
|
}
|
||||||
|
text += ": " + scaleText;
|
||||||
|
}
|
||||||
|
if (m_optionId == OPTIONS_DEBUG_STYLE) {
|
||||||
|
int value = minecraft->options.getIntValue(OPTIONS_DEBUG_STYLE);
|
||||||
|
std::string scaleText;
|
||||||
|
switch (value) {
|
||||||
|
case 0: scaleText = I18n::get("options.debugStyle.javaBeta"); break;
|
||||||
|
case 1: scaleText = I18n::get("options.debugStyle.custom"); break;
|
||||||
|
case 2: scaleText = I18n::get("options.fogType.unused"); break;
|
||||||
|
}
|
||||||
|
text += ": " + scaleText;
|
||||||
|
}
|
||||||
|
if (m_optionId == OPTIONS_MENU_STYLE) {
|
||||||
|
int value = minecraft->options.getIntValue(OPTIONS_MENU_STYLE);
|
||||||
|
std::string scaleText;
|
||||||
|
switch (value) {
|
||||||
|
case 0: scaleText = I18n::get("options.menuStyle.pocket"); break;
|
||||||
|
case 1: scaleText = I18n::get("options.menuStyle.xperia"); break;
|
||||||
|
case 2: scaleText = I18n::get("options.menuStyle.java"); break;
|
||||||
|
}
|
||||||
|
text += ": " + scaleText;
|
||||||
|
}
|
||||||
|
if (m_optionId == OPTIONS_VIEW_DISTANCE) {
|
||||||
|
int value = minecraft->options.getIntValue(OPTIONS_VIEW_DISTANCE);
|
||||||
|
std::string scaleText;
|
||||||
|
switch (value) {
|
||||||
|
case 0: scaleText = I18n::get("options.renderDistance.far"); break;
|
||||||
|
case 1: scaleText = I18n::get("options.renderDistance.normal"); break;
|
||||||
|
case 2: scaleText = I18n::get("options.renderDistance.short"); break;
|
||||||
|
case 3: scaleText = I18n::get("options.renderDistance.tiny"); break;
|
||||||
|
default: scaleText = "Debug"; break;
|
||||||
|
}
|
||||||
|
text += ": " + scaleText;
|
||||||
|
}
|
||||||
|
|
||||||
|
minecraft->font->draw(text, (float)x, (float)y + yOffset, 0x909090, false);
|
||||||
super::render(minecraft, xm, ym);
|
super::render(minecraft, xm, ym);
|
||||||
}
|
}
|
||||||
@@ -15,12 +15,13 @@ class OptionsItem: public GuiElementContainer
|
|||||||
{
|
{
|
||||||
typedef GuiElementContainer super;
|
typedef GuiElementContainer super;
|
||||||
public:
|
public:
|
||||||
OptionsItem(std::string label, GuiElement* element);
|
OptionsItem(OptionId optionId, std::string label, GuiElement* element);
|
||||||
virtual void render(Minecraft* minecraft, int xm, int ym);
|
virtual void render(Minecraft* minecraft, int xm, int ym);
|
||||||
void setupPositions();
|
void setupPositions();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::string label;
|
OptionId m_optionId;
|
||||||
|
std::string m_label;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsItem_H__*/
|
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsItem_H__*/
|
||||||
|
|||||||
64
src/client/gui/components/OptionsPane.cpp
Normal file
@@ -0,0 +1,64 @@
|
|||||||
|
#include "OptionsPane.h"
|
||||||
|
#include "OptionsGroup.h"
|
||||||
|
#include "OptionsItem.h"
|
||||||
|
#include "ImageButton.h"
|
||||||
|
#include "Slider.h"
|
||||||
|
#include "../../Minecraft.h"
|
||||||
|
#include "client/Options.h"
|
||||||
|
|
||||||
|
OptionsPane::OptionsPane() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsPane::setupPositions() {
|
||||||
|
int currentHeight = y + 1;
|
||||||
|
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it ) {
|
||||||
|
(*it)->width = width;
|
||||||
|
(*it)->y = currentHeight;
|
||||||
|
(*it)->x = x;
|
||||||
|
currentHeight += (*it)->height + 1;
|
||||||
|
}
|
||||||
|
height = currentHeight;
|
||||||
|
super::setupPositions();
|
||||||
|
}
|
||||||
|
|
||||||
|
OptionsGroup& OptionsPane::createOptionsGroup( std::string label ) {
|
||||||
|
OptionsGroup* newGroup = new OptionsGroup(label);
|
||||||
|
children.push_back(newGroup);
|
||||||
|
// create and return a new group index
|
||||||
|
return *newGroup;
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsPane::createToggle( unsigned int group, std::string label, OptionId option ) {
|
||||||
|
if(group > children.size()) return;
|
||||||
|
ImageDef def;
|
||||||
|
def.setSrc(IntRectangle(160, 206, 39, 20));
|
||||||
|
def.name = "gui/touchgui.png";
|
||||||
|
def.width = 39 * 0.7f;
|
||||||
|
def.height = 20 * 0.7f;
|
||||||
|
OptionButton* element = new OptionButton(option);
|
||||||
|
element->setImageDef(def, true);
|
||||||
|
OptionsItem* item = new OptionsItem(option, label, element);
|
||||||
|
((OptionsGroup*)children[group])->addChild(item);
|
||||||
|
setupPositions();
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsPane::createProgressSlider( Minecraft* minecraft, unsigned int group, std::string label, OptionId option, float progressMin/*=1.0f*/, float progressMax/*=1.0f */ ) {
|
||||||
|
if(group > children.size()) return;
|
||||||
|
Slider* element = new SliderFloat(minecraft, option);
|
||||||
|
element->width = 100;
|
||||||
|
element->height = 20;
|
||||||
|
OptionsItem* item = new OptionsItem(option, label, element);
|
||||||
|
((OptionsGroup*)children[group])->addChild(item);
|
||||||
|
setupPositions();
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsPane::createStepSlider( Minecraft* minecraft, unsigned int group, std::string label, OptionId option, const std::vector<int>& stepVec ) {
|
||||||
|
if(group > children.size()) return;
|
||||||
|
Slider* element = new SliderInt(minecraft, option);
|
||||||
|
element->width = 100;
|
||||||
|
element->height = 20;
|
||||||
|
OptionsItem* item = new OptionsItem(option, label, element);
|
||||||
|
((OptionsGroup*)children[group])->addChild(item);
|
||||||
|
setupPositions();
|
||||||
|
}
|
||||||
30
src/client/gui/components/OptionsPane.h
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
#ifndef ITEMPANE_H__
|
||||||
|
#define ITEMPANE_H__
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
#include "GuiElementContainer.h"
|
||||||
|
#include "../../../world/item/ItemInstance.h"
|
||||||
|
#include "../../../client/Options.h"
|
||||||
|
class Font;
|
||||||
|
class Textures;
|
||||||
|
class NinePatchLayer;
|
||||||
|
class ItemPane;
|
||||||
|
class OptionButton;
|
||||||
|
class Button;
|
||||||
|
class OptionsGroup;
|
||||||
|
class Slider;
|
||||||
|
class Minecraft;
|
||||||
|
class OptionsPane: public GuiElementContainer
|
||||||
|
{
|
||||||
|
typedef GuiElementContainer super;
|
||||||
|
public:
|
||||||
|
OptionsPane();
|
||||||
|
OptionsGroup& createOptionsGroup( std::string label );
|
||||||
|
void createToggle( unsigned int group, std::string label, OptionId option );
|
||||||
|
void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, OptionId option, float progressMin=1.0f, float progressMax=1.0f );
|
||||||
|
void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, OptionId option, const std::vector<int>& stepVec );
|
||||||
|
void setupPositions();
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*ITEMPANE_H__*/
|
||||||
@@ -20,6 +20,9 @@ static const float kMinimumTrackingForDrag = 5;
|
|||||||
static const float kMinIndicatorLength = 34.0f / 3;
|
static const float kMinIndicatorLength = 34.0f / 3;
|
||||||
static const float PKScrollIndicatorEndSize = 3;
|
static const float PKScrollIndicatorEndSize = 3;
|
||||||
static const float PKScrollIndicatorThickness = 7.0f /3;
|
static const float PKScrollIndicatorThickness = 7.0f /3;
|
||||||
|
static const float kWheelOverscrollMax = 80.0f;
|
||||||
|
static const float kWheelOverscrollDamping = 0.6f;
|
||||||
|
static const float kWheelOverscrollRestoreAlpha = 0.18f;
|
||||||
|
|
||||||
ScrollingPane::ScrollingPane(
|
ScrollingPane::ScrollingPane(
|
||||||
int optionFlags,
|
int optionFlags,
|
||||||
@@ -70,13 +73,19 @@ ScrollingPane::ScrollingPane(
|
|||||||
}
|
}
|
||||||
//LOGI("%d, %d :: %d\n", bbox.w, itemBbox.w, this->columns);
|
//LOGI("%d, %d :: %d\n", bbox.w, itemBbox.w, this->columns);
|
||||||
|
|
||||||
rows = 1 + (numItems-1) / this->columns,
|
rows = 1 + (numItems-1) / this->columns;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
if (columns * itemBbox.w <= bbox.w) flags |= SF_LockX;
|
if (columns * itemBbox.w <= bbox.w) flags |= SF_LockX;
|
||||||
if (rows * itemBbox.h <= bbox.h) flags |= SF_LockY;
|
if (rows * itemBbox.h <= bbox.h) flags |= SF_LockY;
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
// initialize content bounds immediately
|
||||||
|
adjustContentSize();
|
||||||
|
minPoint.set((float)(this->size.w - this->adjustedContentSize.w), (float)(this->size.h - this->adjustedContentSize.h), 0);
|
||||||
|
this->snapContentOffsetToBounds(false);
|
||||||
|
|
||||||
|
|
||||||
dragDeltas.reserve(128);
|
dragDeltas.reserve(128);
|
||||||
|
|
||||||
te_moved = 0;
|
te_moved = 0;
|
||||||
@@ -114,6 +123,34 @@ void ScrollingPane::tick() {
|
|||||||
updateScrollFade(vScroll);
|
updateScrollFade(vScroll);
|
||||||
updateScrollFade(hScroll);
|
updateScrollFade(hScroll);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (isNotSet(SF_HardLimits) && !Mouse::isButtonDown(MouseAction::ACTION_LEFT) && !dragging && !tracking && !decelerating) {
|
||||||
|
float targetX = _contentOffset.x;
|
||||||
|
float targetY = _contentOffset.y;
|
||||||
|
bool corrected = false;
|
||||||
|
|
||||||
|
if (targetX > 0.0f) {
|
||||||
|
targetX = Mth::lerp(targetX, 0.0f, kWheelOverscrollRestoreAlpha);
|
||||||
|
corrected = true;
|
||||||
|
} else if (targetX < minPoint.x) {
|
||||||
|
targetX = Mth::lerp(targetX, minPoint.x, kWheelOverscrollRestoreAlpha);
|
||||||
|
corrected = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (targetY > 0.0f) {
|
||||||
|
targetY = Mth::lerp(targetY, 0.0f, kWheelOverscrollRestoreAlpha);
|
||||||
|
corrected = true;
|
||||||
|
} else if (targetY < minPoint.y) {
|
||||||
|
targetY = Mth::lerp(targetY, minPoint.y, kWheelOverscrollRestoreAlpha);
|
||||||
|
corrected = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (corrected) {
|
||||||
|
if (Mth::abs(targetX - _contentOffset.x) < 0.25f) targetX = (targetX > 0.0f ? 0.0f : (targetX < minPoint.x ? minPoint.x : targetX));
|
||||||
|
if (Mth::abs(targetY - _contentOffset.y) < 0.25f) targetY = (targetY > 0.0f ? 0.0f : (targetY < minPoint.y ? minPoint.y : targetY));
|
||||||
|
setContentOffset(Vec3(targetX, targetY, 0));
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ScrollingPane::getGridItemFor_slow(int itemIndex, GridItem& out) {
|
bool ScrollingPane::getGridItemFor_slow(int itemIndex, GridItem& out) {
|
||||||
@@ -549,11 +586,39 @@ void ScrollingPane::stepThroughDecelerationAnimation(bool noAnimation) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ScrollingPane::scrollBy(float dx, float dy) {
|
void ScrollingPane::scrollBy(float dx, float dy) {
|
||||||
// adjust the translation offsets fpx/fpy by the requested amount
|
// compute target content offset from wheel delta (in screen-space w/ opposite sign)
|
||||||
float nfpx = fpx + dx;
|
float targetX = _contentOffset.x - dx;
|
||||||
float nfpy = fpy + dy;
|
float targetY = _contentOffset.y - dy;
|
||||||
// convert back to content offset (fpx = -contentOffset.x)
|
|
||||||
setContentOffset(Vec3(-nfpx, -nfpy, 0));
|
if (isSet(SF_LockX)) targetX = _contentOffset.x;
|
||||||
|
if (isSet(SF_LockY)) targetY = _contentOffset.y;
|
||||||
|
|
||||||
|
if (isSet(SF_HardLimits)) {
|
||||||
|
targetX = Mth::clamp(targetX, minPoint.x, 0.0f);
|
||||||
|
targetY = Mth::clamp(targetY, minPoint.y, 0.0f);
|
||||||
|
} else {
|
||||||
|
if (targetX > 0.0f) {
|
||||||
|
float overshoot = targetX;
|
||||||
|
overshoot = Mth::Min(overshoot, kWheelOverscrollMax);
|
||||||
|
targetX = overshoot * kWheelOverscrollDamping;
|
||||||
|
} else if (targetX < minPoint.x) {
|
||||||
|
float overshoot = targetX - minPoint.x;
|
||||||
|
overshoot = Mth::Max(overshoot, -kWheelOverscrollMax);
|
||||||
|
targetX = minPoint.x + overshoot * kWheelOverscrollDamping;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (targetY > 0.0f) {
|
||||||
|
float overshoot = targetY;
|
||||||
|
overshoot = Mth::Min(overshoot, kWheelOverscrollMax);
|
||||||
|
targetY = overshoot * kWheelOverscrollDamping;
|
||||||
|
} else if (targetY < minPoint.y) {
|
||||||
|
float overshoot = targetY - minPoint.y;
|
||||||
|
overshoot = Mth::Max(overshoot, -kWheelOverscrollMax);
|
||||||
|
targetY = minPoint.y + overshoot * kWheelOverscrollDamping;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
setContentOffset(Vec3(targetX, targetY, 0));
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScrollingPane::setContentOffset(float x, float y) {
|
void ScrollingPane::setContentOffset(float x, float y) {
|
||||||
|
|||||||
@@ -2,6 +2,7 @@
|
|||||||
#include "../../Minecraft.h"
|
#include "../../Minecraft.h"
|
||||||
#include "../../renderer/Textures.h"
|
#include "../../renderer/Textures.h"
|
||||||
#include "../Screen.h"
|
#include "../Screen.h"
|
||||||
|
#include "../../../locale/I18n.h"
|
||||||
#include "../../../util/Mth.h"
|
#include "../../../util/Mth.h"
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
@@ -21,7 +22,7 @@ void Slider::render( Minecraft* minecraft, int xm, int ym ) {
|
|||||||
|
|
||||||
if (m_numSteps > 2) {
|
if (m_numSteps > 2) {
|
||||||
int stepDistance = barWidth / (m_numSteps-1);
|
int stepDistance = barWidth / (m_numSteps-1);
|
||||||
for(int a = 0; a <= m_numSteps; ++a) {
|
for(int a = 0; a < m_numSteps; ++a) {
|
||||||
int renderSliderStepPosX = xSliderStart + a * stepDistance + 1;
|
int renderSliderStepPosX = xSliderStart + a * stepDistance + 1;
|
||||||
fill(renderSliderStepPosX - 1, ySliderStart - 2, renderSliderStepPosX + 1, ySliderEnd + 2, 0xff606060);
|
fill(renderSliderStepPosX - 1, ySliderStart - 2, renderSliderStepPosX + 1, ySliderEnd + 2, 0xff606060);
|
||||||
}
|
}
|
||||||
@@ -64,15 +65,20 @@ SliderFloat::SliderFloat(Minecraft* minecraft, OptionId option)
|
|||||||
SliderInt::SliderInt(Minecraft* minecraft, OptionId option)
|
SliderInt::SliderInt(Minecraft* minecraft, OptionId option)
|
||||||
: Slider(option), m_option(dynamic_cast<OptionInt*>(minecraft->options.getOpt(option)))
|
: Slider(option), m_option(dynamic_cast<OptionInt*>(minecraft->options.getOpt(option)))
|
||||||
{
|
{
|
||||||
m_numSteps = m_option->getMax() - m_option->getMin();
|
m_numSteps = m_option->getMax() - m_option->getMin() + 1;
|
||||||
m_percentage = float(m_option->get() - m_option->getMin()) / (m_numSteps-1);
|
m_percentage = float(m_option->get() - m_option->getMin()) / (m_numSteps-1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void SliderInt::render( Minecraft* minecraft, int xm, int ym ) {
|
||||||
|
Slider::render(minecraft, xm, ym);
|
||||||
|
}
|
||||||
|
|
||||||
void SliderInt::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
|
void SliderInt::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
|
||||||
Slider::mouseReleased(minecraft, x, y, buttonNum);
|
Slider::mouseReleased(minecraft, x, y, buttonNum);
|
||||||
|
|
||||||
if (pointInside(x, y)) {
|
if (pointInside(x, y)) {
|
||||||
int curStep = Mth::floor(m_percentage * (m_numSteps-1));
|
int curStep = int(m_percentage * (m_numSteps-1) + 0.5f);
|
||||||
|
curStep = Mth::clamp(curStep + m_option->getMin(), m_option->getMin(), m_option->getMax());
|
||||||
m_percentage = float(curStep - m_option->getMin()) / (m_numSteps-1);
|
m_percentage = float(curStep - m_option->getMin()) / (m_numSteps-1);
|
||||||
|
|
||||||
minecraft->options.set(m_optId, curStep);
|
minecraft->options.set(m_optId, curStep);
|
||||||
|
|||||||
@@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
#include "GuiElement.h"
|
#include "GuiElement.h"
|
||||||
#include "../../../client/Options.h"
|
#include "../../../client/Options.h"
|
||||||
#include <client/Option.h>
|
|
||||||
|
|
||||||
class Slider : public GuiElement {
|
class Slider : public GuiElement {
|
||||||
typedef GuiElement super;
|
typedef GuiElement super;
|
||||||
@@ -38,6 +37,7 @@ class SliderInt : public Slider {
|
|||||||
public:
|
public:
|
||||||
SliderInt(Minecraft* minecraft, OptionId option);
|
SliderInt(Minecraft* minecraft, OptionId option);
|
||||||
|
|
||||||
|
virtual void render( Minecraft* minecraft, int xm, int ym ) override;
|
||||||
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) override;
|
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) override;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
|||||||
24
src/client/gui/components/SmallButton.cpp
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
#include "SmallButton.h"
|
||||||
|
|
||||||
|
SmallButton::SmallButton( int id, int x, int y, const std::string& msg )
|
||||||
|
: super(id, x, y, 150, 20, msg),
|
||||||
|
option(NULL)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
SmallButton::SmallButton( int id, int x, int y, int width, int height, const std::string& msg )
|
||||||
|
: super(id, x, y, width, height, msg),
|
||||||
|
option(NULL)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
SmallButton::SmallButton( int id, int x, int y, Option* item, const std::string& msg )
|
||||||
|
: super(id, x, y, 150, 20, msg),
|
||||||
|
option(item)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
Option* SmallButton::getOption()
|
||||||
|
{
|
||||||
|
return option;
|
||||||
|
}
|
||||||
23
src/client/gui/components/SmallButton.h
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
#ifndef NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
|
||||||
|
#define NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
|
||||||
|
|
||||||
|
//package net.minecraft.client.gui;
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include "Button.h"
|
||||||
|
#include "../../Options.h"
|
||||||
|
|
||||||
|
class SmallButton: public Button
|
||||||
|
{
|
||||||
|
typedef Button super;
|
||||||
|
public:
|
||||||
|
SmallButton(int id, int x, int y, const std::string& msg);
|
||||||
|
SmallButton(int id, int x, int y, int width, int height, const std::string& msg);
|
||||||
|
SmallButton(int id, int x, int y, Option* item, const std::string& msg);
|
||||||
|
|
||||||
|
Option* getOption();
|
||||||
|
private:
|
||||||
|
Option* option;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__*/
|
||||||
26
src/client/gui/screens/BuyGameScreen.h
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__
|
||||||
|
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__
|
||||||
|
|
||||||
|
#include "../Screen.h"
|
||||||
|
#include "../components/Button.h"
|
||||||
|
|
||||||
|
class BuyGameScreen: public Screen
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
BuyGameScreen() {}
|
||||||
|
virtual ~BuyGameScreen() {}
|
||||||
|
|
||||||
|
void init();
|
||||||
|
|
||||||
|
void render(int xm, int ym, float a);
|
||||||
|
|
||||||
|
void buttonClicked(Button* button) {
|
||||||
|
//if (button->id == bQuit.id)
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
//Button bQuit;
|
||||||
|
//Button bBuyGame;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__*/
|
||||||
@@ -31,7 +31,7 @@ ConfirmScreen::~ConfirmScreen() {
|
|||||||
|
|
||||||
void ConfirmScreen::init()
|
void ConfirmScreen::init()
|
||||||
{
|
{
|
||||||
if (minecraft->useTouchscreen()) {
|
if (/* minecraft->useTouchscreen() */ true) {
|
||||||
yesButton = new Touch::TButton(0, 0, 0, yesButtonText),
|
yesButton = new Touch::TButton(0, 0, 0, yesButtonText),
|
||||||
noButton = new Touch::TButton(1, 0, 0, noButtonText);
|
noButton = new Touch::TButton(1, 0, 0, noButtonText);
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -216,8 +216,5 @@ void ConsoleScreen::render(int /*xm*/, int /*ym*/, float /*a*/)
|
|||||||
displayed += '_';
|
displayed += '_';
|
||||||
|
|
||||||
// Placeholder hint when empty
|
// Placeholder hint when empty
|
||||||
if (_input.empty() && (_cursorBlink / 10) % 2 != 0)
|
|
||||||
font->drawShadow("Type a message or /command", (float)(boxX0 + 2), (float)(boxY + 2), 0xff606060);
|
|
||||||
else
|
|
||||||
font->drawShadow(displayed, (float)(boxX0 + 2), (float)(boxY + 2), 0xffffffff);
|
font->drawShadow(displayed, (float)(boxX0 + 2), (float)(boxY + 2), 0xffffffff);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -28,6 +28,7 @@ void CreditsScreen::init() {
|
|||||||
buttons.push_back(bHeader);
|
buttons.push_back(bHeader);
|
||||||
buttons.push_back(btnBack);
|
buttons.push_back(btnBack);
|
||||||
|
|
||||||
|
// TODO: rewrite it
|
||||||
// prepare text lines
|
// prepare text lines
|
||||||
_lines.clear();
|
_lines.clear();
|
||||||
_lines.push_back("Minecraft: Pocket Edition");
|
_lines.push_back("Minecraft: Pocket Edition");
|
||||||
@@ -39,6 +40,8 @@ void CreditsScreen::init() {
|
|||||||
_lines.push_back("Kolyah35");
|
_lines.push_back("Kolyah35");
|
||||||
_lines.push_back("karson");
|
_lines.push_back("karson");
|
||||||
_lines.push_back("deepfriedwaffles");
|
_lines.push_back("deepfriedwaffles");
|
||||||
|
_lines.push_back("EpikIzCool");
|
||||||
|
_lines.push_back("fileshredder");
|
||||||
_lines.push_back("");
|
_lines.push_back("");
|
||||||
// avoid color tags around the URL so it isn't mangled by the parser please
|
// avoid color tags around the URL so it isn't mangled by the parser please
|
||||||
_lines.push_back("Join our Discord server: https://discord.gg/c58YesBxve");
|
_lines.push_back("Join our Discord server: https://discord.gg/c58YesBxve");
|
||||||
|
|||||||
@@ -23,12 +23,15 @@ DeathScreen::~DeathScreen()
|
|||||||
|
|
||||||
void DeathScreen::init()
|
void DeathScreen::init()
|
||||||
{
|
{
|
||||||
if (minecraft->useTouchscreen()) {
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 0) {
|
||||||
bRespawn = new Touch::TButton(1, "Respawn!");
|
bRespawn = new Touch::TButton(1, "Respawn!");
|
||||||
bTitle = new Touch::TButton(2, "Main menu");
|
bTitle = new Touch::TButton(2, "Main menu");
|
||||||
} else {
|
} else if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 1) {
|
||||||
bRespawn = new Button(1, "Respawn!");
|
bRespawn = new Button(1, "Respawn!");
|
||||||
bTitle = new Button(2, "Main menu");
|
bTitle = new Button(2, "Main menu");
|
||||||
|
} else {
|
||||||
|
bRespawn = new Button(1, 0, 0, 200, 20, "Respawn");
|
||||||
|
bTitle = new Button(2, 0, 0, 200, 20, "Title menu");
|
||||||
}
|
}
|
||||||
buttons.push_back(bRespawn);
|
buttons.push_back(bRespawn);
|
||||||
buttons.push_back(bTitle);
|
buttons.push_back(bTitle);
|
||||||
@@ -39,13 +42,23 @@ void DeathScreen::init()
|
|||||||
|
|
||||||
void DeathScreen::setupPositions()
|
void DeathScreen::setupPositions()
|
||||||
{
|
{
|
||||||
bRespawn->width = bTitle->width = width / 4;
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
||||||
|
bRespawn->width = 200;
|
||||||
|
bTitle->width = 200;
|
||||||
|
|
||||||
|
int centerX = (width / 2) - (bRespawn->width / 2);
|
||||||
|
bRespawn->x = centerX;
|
||||||
|
bTitle->x = centerX;
|
||||||
|
|
||||||
|
bRespawn->y = (height / 2);
|
||||||
|
bTitle->y = bRespawn->y + 24;
|
||||||
|
} else {
|
||||||
|
bRespawn->width = bTitle->width = width / 4;
|
||||||
bRespawn->y = bTitle->y = height / 2;
|
bRespawn->y = bTitle->y = height / 2;
|
||||||
bRespawn->x = width/2 - bRespawn->width - 10;
|
bRespawn->x = width/2 - bRespawn->width - 10;
|
||||||
bTitle->x = width/2 + 10;
|
bTitle->x = width/2 + 10;
|
||||||
|
}
|
||||||
LOGI("xyz: %d, %d (%d, %d)\n", bTitle->x, bTitle->y, width, height);
|
// LOGI("xyz: %d, %d (%d, %d)\n", bTitle->x, bTitle->y, width, height);
|
||||||
}
|
}
|
||||||
|
|
||||||
void DeathScreen::tick() {
|
void DeathScreen::tick() {
|
||||||
@@ -56,10 +69,20 @@ void DeathScreen::render( int xm, int ym, float a )
|
|||||||
{
|
{
|
||||||
fillGradient(0, 0, width, height, 0x60500000, 0xa0803030);
|
fillGradient(0, 0, width, height, 0x60500000, 0xa0803030);
|
||||||
|
|
||||||
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
||||||
|
glPushMatrix2();
|
||||||
|
glScalef2(2, 2, 2);
|
||||||
|
drawCenteredString(font, "Game over!", width / 2 / 2, height / 8, 0xffffff);
|
||||||
|
glPopMatrix2();
|
||||||
|
std::stringstream ss;
|
||||||
|
ss << "Score: &e" << minecraft->player->getScore();
|
||||||
|
drawCenteredString(font, ss.str(), width / 2, (height / 4) + 32, 0xffffff);
|
||||||
|
} else {
|
||||||
glPushMatrix2();
|
glPushMatrix2();
|
||||||
glScalef2(2, 2, 2);
|
glScalef2(2, 2, 2);
|
||||||
drawCenteredString(font, "You died!", width / 2 / 2, height / 8, 0xffffff);
|
drawCenteredString(font, "You died!", width / 2 / 2, height / 8, 0xffffff);
|
||||||
glPopMatrix2();
|
glPopMatrix2();
|
||||||
|
}
|
||||||
|
|
||||||
if (_tick >= WAIT_TICKS)
|
if (_tick >= WAIT_TICKS)
|
||||||
Screen::render(xm, ym, a);
|
Screen::render(xm, ym, a);
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
void init() {
|
void init() {
|
||||||
if (minecraft->useTouchscreen())
|
if (/* minecraft->useTouchscreen() */ true)
|
||||||
_back = new Touch::TButton(1, "Ok");
|
_back = new Touch::TButton(1, "Ok");
|
||||||
else
|
else
|
||||||
_back = new Button(1, "Ok");
|
_back = new Button(1, "Ok");
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ InBedScreen::~InBedScreen() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void InBedScreen::init() {
|
void InBedScreen::init() {
|
||||||
if (minecraft->useTouchscreen()) {
|
if (/* minecraft->useTouchscreen() */ true) {
|
||||||
bWakeUp = new Touch::TButton(1, "Leave Bed");
|
bWakeUp = new Touch::TButton(1, "Leave Bed");
|
||||||
} else {
|
} else {
|
||||||
bWakeUp = new Button(1, "Leave Bed");
|
bWakeUp = new Button(1, "Leave Bed");
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
#include "IngameBlockSelectionScreen.h"
|
#include "IngameBlockSelectionScreen.h"
|
||||||
#include "../../renderer/TileRenderer.h"
|
#include "../../renderer/TileRenderer.h"
|
||||||
|
#include "../../renderer/Lighting.h"
|
||||||
#include "../../player/LocalPlayer.h"
|
#include "../../player/LocalPlayer.h"
|
||||||
#include "../../renderer/gles.h"
|
#include "../../renderer/gles.h"
|
||||||
#include "../../Minecraft.h"
|
#include "../../Minecraft.h"
|
||||||
@@ -11,6 +12,7 @@
|
|||||||
#include "../../renderer/Textures.h"
|
#include "../../renderer/Textures.h"
|
||||||
#include "../../gamemode/GameMode.h"
|
#include "../../gamemode/GameMode.h"
|
||||||
#include "ArmorScreen.h"
|
#include "ArmorScreen.h"
|
||||||
|
#include "crafting/WorkbenchScreen.h"
|
||||||
#include "../components/Button.h"
|
#include "../components/Button.h"
|
||||||
|
|
||||||
#if defined(__APPLE__)
|
#if defined(__APPLE__)
|
||||||
@@ -26,7 +28,8 @@ IngameBlockSelectionScreen::IngameBlockSelectionScreen()
|
|||||||
InventoryRows(1),
|
InventoryRows(1),
|
||||||
InventoryCols(1),
|
InventoryCols(1),
|
||||||
InventorySize(1),
|
InventorySize(1),
|
||||||
bArmor(1, "Armor")
|
bArmor(1, "Armor"),
|
||||||
|
bCrafting(1, "Crafting")
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -42,6 +45,19 @@ void IngameBlockSelectionScreen::init()
|
|||||||
(float)getSlotPosX(InventoryCols) + 4,
|
(float)getSlotPosX(InventoryCols) + 4,
|
||||||
(float)getSlotPosY(InventoryRows) + 4);
|
(float)getSlotPosY(InventoryRows) + 4);
|
||||||
|
|
||||||
|
if (!minecraft->isCreativeMode()) {
|
||||||
|
bArmor.width = 42;
|
||||||
|
bCrafting.width = 42;
|
||||||
|
|
||||||
|
bArmor.x = 0;
|
||||||
|
bArmor.y = height - bArmor.height;
|
||||||
|
|
||||||
|
bCrafting.x = 0;
|
||||||
|
bCrafting.y = height - bCrafting.height - 30;
|
||||||
|
buttons.push_back(&bArmor);
|
||||||
|
buttons.push_back(&bCrafting);
|
||||||
|
}
|
||||||
|
|
||||||
ItemInstance* selected = inventory->getSelected();
|
ItemInstance* selected = inventory->getSelected();
|
||||||
if (!selected || selected->isNull()) {
|
if (!selected || selected->isNull()) {
|
||||||
selectedItem = 0;
|
selectedItem = 0;
|
||||||
@@ -57,13 +73,6 @@ void IngameBlockSelectionScreen::init()
|
|||||||
}
|
}
|
||||||
if (!isAllowed(selectedItem))
|
if (!isAllowed(selectedItem))
|
||||||
selectedItem = 0;
|
selectedItem = 0;
|
||||||
|
|
||||||
if (!minecraft->isCreativeMode()) {
|
|
||||||
bArmor.width = 42;
|
|
||||||
bArmor.x = 0;
|
|
||||||
bArmor.y = height - bArmor.height;
|
|
||||||
buttons.push_back(&bArmor);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void IngameBlockSelectionScreen::removed()
|
void IngameBlockSelectionScreen::removed()
|
||||||
@@ -80,10 +89,10 @@ void IngameBlockSelectionScreen::renderSlots()
|
|||||||
|
|
||||||
blitOffset = -90;
|
blitOffset = -90;
|
||||||
|
|
||||||
//glEnable2(GL_RESCALE_NORMAL);
|
glEnable2(GL_RESCALE_NORMAL);
|
||||||
//glPushMatrix2();
|
//glPushMatrix2();
|
||||||
//glRotatef2(180, 1, 0, 0);
|
//glRotatef2(180, 1, 0, 0);
|
||||||
//Lighting::turnOn();
|
Lighting::turnOn(minecraft);
|
||||||
//glPopMatrix2();
|
//glPopMatrix2();
|
||||||
|
|
||||||
minecraft->textures->loadAndBindTexture("gui/gui.png");
|
minecraft->textures->loadAndBindTexture("gui/gui.png");
|
||||||
@@ -122,8 +131,8 @@ void IngameBlockSelectionScreen::renderSlots()
|
|||||||
//w.stop();
|
//w.stop();
|
||||||
//w.printEvery(1000, "render-blocksel");
|
//w.printEvery(1000, "render-blocksel");
|
||||||
|
|
||||||
//glDisable2(GL_RESCALE_NORMAL);
|
glDisable2(GL_RESCALE_NORMAL);
|
||||||
//Lighting::turnOn();
|
Lighting::turnOff();
|
||||||
}
|
}
|
||||||
|
|
||||||
int IngameBlockSelectionScreen::getSlotPosX(int slotX) {
|
int IngameBlockSelectionScreen::getSlotPosX(int slotX) {
|
||||||
@@ -248,7 +257,7 @@ void IngameBlockSelectionScreen::mouseClicked(int x, int y, int buttonNum)
|
|||||||
//minecraft->soundEngine->playUI("random.click", 1, 1);
|
//minecraft->soundEngine->playUI("random.click", 1, 1);
|
||||||
} else {
|
} else {
|
||||||
_pendingQuit = !_area.isInside((float)x, (float)y)
|
_pendingQuit = !_area.isInside((float)x, (float)y)
|
||||||
&& !bArmor.isInside(x, y);
|
&& !bArmor.isInside(x, y) && !bCrafting.isInside(x, y);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!_pendingQuit)
|
if (!_pendingQuit)
|
||||||
@@ -337,5 +346,8 @@ void IngameBlockSelectionScreen::buttonClicked( Button* button )
|
|||||||
if (button == &bArmor) {
|
if (button == &bArmor) {
|
||||||
minecraft->setScreen(new ArmorScreen());
|
minecraft->setScreen(new ArmorScreen());
|
||||||
}
|
}
|
||||||
|
if (button == &bCrafting) {
|
||||||
|
minecraft->setScreen(new WorkbenchScreen(Recipe::SIZE_2X2));
|
||||||
|
}
|
||||||
super::buttonClicked(button);
|
super::buttonClicked(button);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -52,6 +52,7 @@ private:
|
|||||||
bool _pendingQuit;
|
bool _pendingQuit;
|
||||||
|
|
||||||
Button bArmor;
|
Button bArmor;
|
||||||
|
Button bCrafting;
|
||||||
|
|
||||||
RectangleArea _area;
|
RectangleArea _area;
|
||||||
};
|
};
|
||||||
|
|||||||
107
src/client/gui/screens/InvalidLicenseScreen.h
Normal file
@@ -0,0 +1,107 @@
|
|||||||
|
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__
|
||||||
|
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__
|
||||||
|
|
||||||
|
#include "../Screen.h"
|
||||||
|
#include "../components/Button.h"
|
||||||
|
#include "../../Minecraft.h"
|
||||||
|
#include "../../../LicenseCodes.h"
|
||||||
|
|
||||||
|
class InvalidLicenseScreen: public Screen
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
InvalidLicenseScreen(int id, bool hasBuyButton)
|
||||||
|
: _id(id),
|
||||||
|
_hasBuyButton(hasBuyButton),
|
||||||
|
_baseY(0),
|
||||||
|
bOk(0),
|
||||||
|
bBuy(0)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual ~InvalidLicenseScreen() {
|
||||||
|
delete bOk;
|
||||||
|
delete bBuy;
|
||||||
|
}
|
||||||
|
|
||||||
|
void init() {
|
||||||
|
if (minecraft->useTouchscreen()) {
|
||||||
|
bOk = new Touch::TButton(1, "Ok");
|
||||||
|
bBuy = new Touch::TButton(2, "Buy");
|
||||||
|
} else {
|
||||||
|
bOk = new Button(1, "Ok");
|
||||||
|
bBuy = new Button(2, "Buy");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_hasBuyButton)
|
||||||
|
bOk->msg = "Quit";
|
||||||
|
|
||||||
|
if (!LicenseCodes::isOk(_id)) {
|
||||||
|
char buf[20] = {0};
|
||||||
|
sprintf(buf, "%d", _id);
|
||||||
|
|
||||||
|
desc1 = "License verification failed (error ";
|
||||||
|
desc1 += buf;
|
||||||
|
desc1 += ")";
|
||||||
|
desc2 = "Try again later.";
|
||||||
|
hint = "You need to be connected to the internet\n";
|
||||||
|
hint += "once while you start the game.";
|
||||||
|
}
|
||||||
|
|
||||||
|
buttons.push_back(bOk);
|
||||||
|
tabButtons.push_back(bOk);
|
||||||
|
|
||||||
|
if (_hasBuyButton) {
|
||||||
|
buttons.push_back(bBuy);
|
||||||
|
tabButtons.push_back(bBuy);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void setupPositions() {
|
||||||
|
_baseY = height/5 + 6;
|
||||||
|
//if (_hasBuyButton)
|
||||||
|
_baseY -= 24;
|
||||||
|
|
||||||
|
bOk->width = bBuy->width = 200;
|
||||||
|
bOk->x = bBuy->x = (width - bOk->width) / 2;
|
||||||
|
bBuy->y = _baseY + 84;
|
||||||
|
bOk->y = bBuy->y + bBuy->height + 4;
|
||||||
|
|
||||||
|
if (!_hasBuyButton)
|
||||||
|
bOk->y -= 24;
|
||||||
|
}
|
||||||
|
|
||||||
|
void tick() {}
|
||||||
|
|
||||||
|
//void keyPressed(int eventKey) {}
|
||||||
|
|
||||||
|
void render(int xm, int ym, float a) {
|
||||||
|
renderDirtBackground(0);
|
||||||
|
drawCenteredString(minecraft->font, desc1, width/2, _baseY, 0xffffff);
|
||||||
|
drawCenteredString(minecraft->font, desc2, width/2, _baseY + 24, 0xffffff);
|
||||||
|
|
||||||
|
drawCenteredString(minecraft->font, hint, width/2, _baseY + 60, 0xffffff);
|
||||||
|
|
||||||
|
Screen::render(xm, ym, a);
|
||||||
|
}
|
||||||
|
|
||||||
|
void buttonClicked(Button* button) {
|
||||||
|
if (button->id == bOk->id) {
|
||||||
|
minecraft->quit();
|
||||||
|
}
|
||||||
|
if (button->id == bBuy->id) {
|
||||||
|
minecraft->platform()->buyGame();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
private:
|
||||||
|
int _id;
|
||||||
|
std::string desc1;
|
||||||
|
std::string desc2;
|
||||||
|
std::string hint;
|
||||||
|
|
||||||
|
Button* bOk;
|
||||||
|
Button* bBuy;
|
||||||
|
bool _hasBuyButton;
|
||||||
|
int _baseY;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__*/
|
||||||
@@ -2,8 +2,8 @@
|
|||||||
#include "../Screen.h"
|
#include "../Screen.h"
|
||||||
#include "../components/Button.h"
|
#include "../components/Button.h"
|
||||||
#include "../../Minecraft.h"
|
#include "../../Minecraft.h"
|
||||||
#include "client/gui/components/ImageButton.h"
|
#include "../components/ImageButton.h"
|
||||||
#include "client/gui/components/TextBox.h"
|
#include "../components/TextBox.h"
|
||||||
|
|
||||||
class JoinByIPScreen: public Screen
|
class JoinByIPScreen: public Screen
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -19,7 +19,6 @@ OptionsScreen::OptionsScreen()
|
|||||||
}
|
}
|
||||||
|
|
||||||
OptionsScreen::~OptionsScreen() {
|
OptionsScreen::~OptionsScreen() {
|
||||||
|
|
||||||
if (btnClose != NULL) {
|
if (btnClose != NULL) {
|
||||||
delete btnClose;
|
delete btnClose;
|
||||||
btnClose = NULL;
|
btnClose = NULL;
|
||||||
@@ -53,7 +52,6 @@ OptionsScreen::~OptionsScreen() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::init() {
|
void OptionsScreen::init() {
|
||||||
|
|
||||||
bHeader = new Touch::THeader(0, "Options");
|
bHeader = new Touch::THeader(0, "Options");
|
||||||
|
|
||||||
btnClose = new ImageButton(1, "");
|
btnClose = new ImageButton(1, "");
|
||||||
@@ -89,7 +87,6 @@ void OptionsScreen::init() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::setupPositions() {
|
void OptionsScreen::setupPositions() {
|
||||||
|
|
||||||
int buttonHeight = btnClose->height;
|
int buttonHeight = btnClose->height;
|
||||||
|
|
||||||
btnClose->x = width - btnClose->width;
|
btnClose->x = width - btnClose->width;
|
||||||
@@ -134,7 +131,6 @@ void OptionsScreen::setupPositions() {
|
|||||||
|
|
||||||
|
|
||||||
void OptionsScreen::render(int xm, int ym, float a) {
|
void OptionsScreen::render(int xm, int ym, float a) {
|
||||||
|
|
||||||
renderBackground();
|
renderBackground();
|
||||||
|
|
||||||
int xmm = xm * width / minecraft->width;
|
int xmm = xm * width / minecraft->width;
|
||||||
@@ -150,11 +146,14 @@ void OptionsScreen::removed() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::buttonClicked(Button* button) {
|
void OptionsScreen::buttonClicked(Button* button) {
|
||||||
|
|
||||||
if (button == btnClose) {
|
if (button == btnClose) {
|
||||||
minecraft->options.save();
|
minecraft->options.save();
|
||||||
|
if (minecraft->screen != NULL) {
|
||||||
|
minecraft->setScreen(NULL);
|
||||||
|
} else {
|
||||||
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
else if (button->id > 1 && button->id < 7) {
|
else if (button->id > 1 && button->id < 7) {
|
||||||
int categoryButton = button->id - categoryButtons[0]->id;
|
int categoryButton = button->id - categoryButtons[0]->id;
|
||||||
selectCategory(categoryButton);
|
selectCategory(categoryButton);
|
||||||
@@ -165,7 +164,6 @@ void OptionsScreen::buttonClicked(Button* button) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::selectCategory(int index) {
|
void OptionsScreen::selectCategory(int index) {
|
||||||
|
|
||||||
int currentIndex = 0;
|
int currentIndex = 0;
|
||||||
|
|
||||||
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
|
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
|
||||||
@@ -199,6 +197,7 @@ void OptionsScreen::generateOptionScreens() {
|
|||||||
optionPanes[1]->addOptionItem(OPTIONS_DIFFICULTY, minecraft)
|
optionPanes[1]->addOptionItem(OPTIONS_DIFFICULTY, minecraft)
|
||||||
.addOptionItem(OPTIONS_SERVER_VISIBLE, minecraft)
|
.addOptionItem(OPTIONS_SERVER_VISIBLE, minecraft)
|
||||||
.addOptionItem(OPTIONS_THIRD_PERSON_VIEW, minecraft)
|
.addOptionItem(OPTIONS_THIRD_PERSON_VIEW, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_WINDOW_SCALE, minecraft)
|
||||||
.addOptionItem(OPTIONS_GUI_SCALE, minecraft)
|
.addOptionItem(OPTIONS_GUI_SCALE, minecraft)
|
||||||
.addOptionItem(OPTIONS_SENSITIVITY, minecraft)
|
.addOptionItem(OPTIONS_SENSITIVITY, minecraft)
|
||||||
.addOptionItem(OPTIONS_MUSIC_VOLUME, minecraft)
|
.addOptionItem(OPTIONS_MUSIC_VOLUME, minecraft)
|
||||||
@@ -209,7 +208,10 @@ void OptionsScreen::generateOptionScreens() {
|
|||||||
|
|
||||||
// // Controls Pane
|
// // Controls Pane
|
||||||
optionPanes[2]->addOptionItem(OPTIONS_INVERT_Y_MOUSE, minecraft)
|
optionPanes[2]->addOptionItem(OPTIONS_INVERT_Y_MOUSE, minecraft)
|
||||||
.addOptionItem(OPTIONS_USE_TOUCHSCREEN, minecraft);
|
.addOptionItem(OPTIONS_USE_TOUCHSCREEN, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_AUTOJUMP, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_BLOCK_OUTLINE, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_IS_JOY_TOUCH_AREA, minecraft);
|
||||||
|
|
||||||
for (int i = OPTIONS_KEY_FORWARD; i <= OPTIONS_KEY_USE; i++) {
|
for (int i = OPTIONS_KEY_FORWARD; i <= OPTIONS_KEY_USE; i++) {
|
||||||
optionPanes[2]->addOptionItem((OptionId)i, minecraft);
|
optionPanes[2]->addOptionItem((OptionId)i, minecraft);
|
||||||
@@ -217,19 +219,35 @@ void OptionsScreen::generateOptionScreens() {
|
|||||||
|
|
||||||
// // Graphics Pane
|
// // Graphics Pane
|
||||||
optionPanes[3]->addOptionItem(OPTIONS_FANCY_GRAPHICS, minecraft)
|
optionPanes[3]->addOptionItem(OPTIONS_FANCY_GRAPHICS, minecraft)
|
||||||
|
// .addOptionItem(&Option::VIEW_BOBBING, minecraft)
|
||||||
|
// .addOptionItem(&Option::AMBIENT_OCCLUSION, minecraft)
|
||||||
|
// .addOptionItem(&Option::ANAGLYPH, minecraft)
|
||||||
.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
|
.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
|
||||||
.addOptionItem(OPTIONS_VSYNC, minecraft)
|
.addOptionItem(OPTIONS_VSYNC, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_VIEW_DISTANCE, minecraft)
|
||||||
.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
|
.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
|
||||||
.addOptionItem(OPTIONS_ANAGLYPH_3D, minecraft)
|
.addOptionItem(OPTIONS_ANAGLYPH_3D, minecraft)
|
||||||
.addOptionItem(OPTIONS_VIEW_BOBBING, minecraft)
|
.addOptionItem(OPTIONS_VIEW_BOBBING, minecraft)
|
||||||
.addOptionItem(OPTIONS_AMBIENT_OCCLUSION, minecraft);
|
.addOptionItem(OPTIONS_AMBIENT_OCCLUSION, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_NORMAL_LIGHTING, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_BEAUTIFUL_SKY, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_VIGNETTE, minecraft);
|
||||||
|
|
||||||
optionPanes[4]->addOptionItem(OPTIONS_ALLOW_SPRINT, minecraft)
|
optionPanes[4]->addOptionItem(OPTIONS_ALLOW_SPRINT, minecraft)
|
||||||
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft);
|
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_MENU_STYLE, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_RPI_CURSOR, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_FOLIAGE_TINT, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_TINTED_SIDE, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_JAVA_HUD, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_FOG_TYPE, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_BETA_SKY, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_RESTORED_ANIMS, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_DEBUG_STYLE, minecraft);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
|
void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
|
||||||
|
|
||||||
if (currentOptionsGroup != NULL)
|
if (currentOptionsGroup != NULL)
|
||||||
currentOptionsGroup->mouseClicked(minecraft, x, y, buttonNum);
|
currentOptionsGroup->mouseClicked(minecraft, x, y, buttonNum);
|
||||||
|
|
||||||
@@ -237,7 +255,6 @@ void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
|
void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
|
||||||
|
|
||||||
if (currentOptionsGroup != NULL)
|
if (currentOptionsGroup != NULL)
|
||||||
currentOptionsGroup->mouseReleased(minecraft, x, y, buttonNum);
|
currentOptionsGroup->mouseReleased(minecraft, x, y, buttonNum);
|
||||||
|
|
||||||
|
|||||||
@@ -5,12 +5,16 @@
|
|||||||
#include "../../../util/Mth.h"
|
#include "../../../util/Mth.h"
|
||||||
#include "../../../network/RakNetInstance.h"
|
#include "../../../network/RakNetInstance.h"
|
||||||
#include "../../../network/ServerSideNetworkHandler.h"
|
#include "../../../network/ServerSideNetworkHandler.h"
|
||||||
|
#include "client/Options.h"
|
||||||
|
#include "client/gui/components/Button.h"
|
||||||
|
#include "client/gui/screens/OptionsScreen.h"
|
||||||
|
|
||||||
PauseScreen::PauseScreen(bool wasBackPaused)
|
PauseScreen::PauseScreen(bool wasBackPaused)
|
||||||
: saveStep(0),
|
: saveStep(0),
|
||||||
visibleTime(0),
|
visibleTime(0),
|
||||||
bContinue(0),
|
bContinue(0),
|
||||||
bQuit(0),
|
bQuit(0),
|
||||||
|
bOptions(0),
|
||||||
bQuitAndSaveLocally(0),
|
bQuitAndSaveLocally(0),
|
||||||
bServerVisibility(0),
|
bServerVisibility(0),
|
||||||
// bThirdPerson(0),
|
// bThirdPerson(0),
|
||||||
@@ -39,27 +43,37 @@ PauseScreen::~PauseScreen() {
|
|||||||
delete bQuit;
|
delete bQuit;
|
||||||
delete bQuitAndSaveLocally;
|
delete bQuitAndSaveLocally;
|
||||||
delete bServerVisibility;
|
delete bServerVisibility;
|
||||||
|
delete bOptions;
|
||||||
// delete bThirdPerson;
|
// delete bThirdPerson;
|
||||||
}
|
}
|
||||||
|
|
||||||
void PauseScreen::init() {
|
void PauseScreen::init() {
|
||||||
if (minecraft->useTouchscreen()) {
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 0) {
|
||||||
bContinue = new Touch::TButton(1, "Back to game");
|
bContinue = new Touch::TButton(1, "Back to game");
|
||||||
|
bOptions = new Touch::TButton(5, "Options");
|
||||||
bQuit = new Touch::TButton(2, "Quit to title");
|
bQuit = new Touch::TButton(2, "Quit to title");
|
||||||
bQuitAndSaveLocally = new Touch::TButton(3, "Quit and copy map");
|
bQuitAndSaveLocally = new Touch::TButton(3, "Quit and copy map");
|
||||||
bServerVisibility = new Touch::TButton(4, "");
|
bServerVisibility = new Touch::TButton(4, "");
|
||||||
// bThirdPerson = new Touch::TButton(5, "Toggle 3:rd person view");
|
// bThirdPerson = new Touch::TButton(5, "Toggle 3:rd person view");
|
||||||
} else {
|
} else if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 1) {
|
||||||
bContinue = new Button(1, "Back to game");
|
bContinue = new Button(1, "Back to game");
|
||||||
|
bOptions = new Button(5, "Options");
|
||||||
bQuit = new Button(2, "Quit to title");
|
bQuit = new Button(2, "Quit to title");
|
||||||
bQuitAndSaveLocally = new Button(3, "Quit and copy map");
|
bQuitAndSaveLocally = new Button(3, "Quit and copy map");
|
||||||
bServerVisibility = new Button(4, "");
|
bServerVisibility = new Button(4, "");
|
||||||
// bThirdPerson = new Button(5, "Toggle 3:rd person view");
|
// bThirdPerson = new Button(5, "Toggle 3:rd person view");
|
||||||
|
} else {
|
||||||
|
bContinue = new Button(1, 0, 0, 200, 20, "Back to game");
|
||||||
|
bServerVisibility = new Button(4, 0, 0, 200, 20, "");
|
||||||
|
bOptions = new Button(5, 0, 0, 200, 20, "Options...");
|
||||||
|
bQuit = new Button(2, 0, 0, 200, 20, "Save and quit to title");
|
||||||
|
bQuitAndSaveLocally = new Button(3, 0, 0, 200, 20, "Copy and quit map");
|
||||||
|
// bThirdPerson = new Button(5, "Toggle 3:rd person view");
|
||||||
}
|
}
|
||||||
|
|
||||||
buttons.push_back(bContinue);
|
buttons.push_back(bContinue);
|
||||||
buttons.push_back(bQuit);
|
buttons.push_back(bQuit);
|
||||||
|
buttons.push_back(bOptions);
|
||||||
// bSound.updateImage(&minecraft->options);
|
// bSound.updateImage(&minecraft->options);
|
||||||
bThirdPerson.updateImage(&minecraft->options);
|
bThirdPerson.updateImage(&minecraft->options);
|
||||||
bHideGui.updateImage(&minecraft->options);
|
bHideGui.updateImage(&minecraft->options);
|
||||||
@@ -98,22 +112,46 @@ void PauseScreen::init() {
|
|||||||
void PauseScreen::setupPositions() {
|
void PauseScreen::setupPositions() {
|
||||||
saveStep = 0;
|
saveStep = 0;
|
||||||
int yBase = 16;
|
int yBase = 16;
|
||||||
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
||||||
|
yBase = 50;
|
||||||
|
|
||||||
bContinue->width = bQuit->width = /*bThirdPerson->w =*/ 160;
|
bContinue->width = bOptions->width = bQuit->width = /*bThirdPerson->w =*/ 200;
|
||||||
|
bQuitAndSaveLocally->width = bServerVisibility->width = 200;
|
||||||
|
|
||||||
|
bContinue->x = (width - bContinue->width) / 2;
|
||||||
|
bContinue->y = yBase + 24 * 1;
|
||||||
|
|
||||||
|
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
|
||||||
|
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 24 * 2;
|
||||||
|
|
||||||
|
bOptions->x = (width - bOptions->width) / 2;
|
||||||
|
bOptions->y = yBase + 24 * 3 + 24;
|
||||||
|
|
||||||
|
bQuit->x = (width - bQuit->width) / 2;
|
||||||
|
bQuit->y = yBase + 24 * 4 + 24;
|
||||||
|
|
||||||
|
} else {
|
||||||
|
bContinue->width = bOptions->width = bQuit->width = /*bThirdPerson->w =*/ 160;
|
||||||
bQuitAndSaveLocally->width = bServerVisibility->width = 160;
|
bQuitAndSaveLocally->width = bServerVisibility->width = 160;
|
||||||
|
|
||||||
bContinue->x = (width - bContinue->width) / 2;
|
bContinue->x = (width - bContinue->width) / 2;
|
||||||
bContinue->y = yBase + 32 * 1;
|
bContinue->y = yBase + 32 * 1;
|
||||||
|
|
||||||
|
bOptions->x = (width - bOptions->width) / 2;
|
||||||
|
bOptions->y = yBase + 32 * 2;
|
||||||
|
|
||||||
bQuit->x = (width - bQuit->width) / 2;
|
bQuit->x = (width - bQuit->width) / 2;
|
||||||
bQuit->y = yBase + 32 * 2;
|
bQuit->y = yBase + 32 * 3;
|
||||||
|
|
||||||
#if APPLE_DEMO_PROMOTION
|
#if APPLE_DEMO_PROMOTION
|
||||||
bQuit->y += 16;
|
bQuit->y += 16;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
|
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
|
||||||
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 3;
|
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 4;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// bSound.y = bThirdPerson.y = 8;
|
// bSound.y = bThirdPerson.y = 8;
|
||||||
// bSound.x = 4;
|
// bSound.x = 4;
|
||||||
@@ -157,7 +195,9 @@ void PauseScreen::buttonClicked(Button* button) {
|
|||||||
if (button->id == bQuitAndSaveLocally->id) {
|
if (button->id == bQuitAndSaveLocally->id) {
|
||||||
minecraft->leaveGame(true);
|
minecraft->leaveGame(true);
|
||||||
}
|
}
|
||||||
|
if (button->id == bOptions->id) {
|
||||||
|
minecraft->setScreen(new OptionsScreen());
|
||||||
|
}
|
||||||
if (button->id == bServerVisibility->id) {
|
if (button->id == bServerVisibility->id) {
|
||||||
if (minecraft->raknetInstance && minecraft->netCallback && minecraft->raknetInstance->isServer()) {
|
if (minecraft->raknetInstance && minecraft->netCallback && minecraft->raknetInstance->isServer()) {
|
||||||
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) minecraft->netCallback;
|
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) minecraft->netCallback;
|
||||||
|
|||||||
@@ -33,6 +33,8 @@ private:
|
|||||||
Button* bQuit;
|
Button* bQuit;
|
||||||
Button* bQuitAndSaveLocally;
|
Button* bQuitAndSaveLocally;
|
||||||
Button* bServerVisibility;
|
Button* bServerVisibility;
|
||||||
|
Button* bOptions;
|
||||||
|
|
||||||
// Button* bThirdPerson;
|
// Button* bThirdPerson;
|
||||||
|
|
||||||
// OptionButton bSound;
|
// OptionButton bSound;
|
||||||
|
|||||||
@@ -11,6 +11,8 @@ public:
|
|||||||
void render(int xm, int ym, float a);
|
void render(int xm, int ym, float a);
|
||||||
bool isInGameScreen();
|
bool isInGameScreen();
|
||||||
|
|
||||||
|
virtual void keyPressed(int eventKey) {}
|
||||||
|
|
||||||
void tick();
|
void tick();
|
||||||
private:
|
private:
|
||||||
int ticks;
|
int ticks;
|
||||||
|
|||||||
@@ -4,6 +4,7 @@
|
|||||||
#include "JoinGameScreen.h"
|
#include "JoinGameScreen.h"
|
||||||
#include "PauseScreen.h"
|
#include "PauseScreen.h"
|
||||||
#include "RenameMPLevelScreen.h"
|
#include "RenameMPLevelScreen.h"
|
||||||
|
#include "ConsoleScreen.h"
|
||||||
#include "IngameBlockSelectionScreen.h"
|
#include "IngameBlockSelectionScreen.h"
|
||||||
#include "JoinByIPScreen.h"
|
#include "JoinByIPScreen.h"
|
||||||
#include "touch/TouchStartMenuScreen.h"
|
#include "touch/TouchStartMenuScreen.h"
|
||||||
@@ -13,13 +14,14 @@
|
|||||||
|
|
||||||
#include "../../Minecraft.h"
|
#include "../../Minecraft.h"
|
||||||
|
|
||||||
#include <client/gui/screens/UsernameScreen.h>
|
#include "UsernameScreen.h"
|
||||||
|
|
||||||
Screen* ScreenChooser::createScreen( ScreenId id )
|
Screen* ScreenChooser::createScreen( ScreenId id )
|
||||||
{
|
{
|
||||||
Screen* screen = NULL;
|
Screen* screen = NULL;
|
||||||
|
|
||||||
if (_mc->useTouchscreen()) {
|
// :sob:
|
||||||
|
if (_mc->options.getIntValue(OPTIONS_MENU_STYLE) == 0) {
|
||||||
switch (id) {
|
switch (id) {
|
||||||
case SCREEN_STARTMENU: screen = new Touch::StartMenuScreen(); break;
|
case SCREEN_STARTMENU: screen = new Touch::StartMenuScreen(); break;
|
||||||
case SCREEN_SELECTWORLD: screen = new Touch::SelectWorldScreen();break;
|
case SCREEN_SELECTWORLD: screen = new Touch::SelectWorldScreen();break;
|
||||||
@@ -28,6 +30,7 @@ Screen* ScreenChooser::createScreen( ScreenId id )
|
|||||||
case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
|
case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
|
||||||
case SCREEN_BLOCKSELECTION: screen = new Touch::IngameBlockSelectionScreen(); break;
|
case SCREEN_BLOCKSELECTION: screen = new Touch::IngameBlockSelectionScreen(); break;
|
||||||
case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break;
|
case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break;
|
||||||
|
case SCREEN_CONSOLE: screen = new ConsoleScreen(); break;
|
||||||
case SCREEN_NONE:
|
case SCREEN_NONE:
|
||||||
default:
|
default:
|
||||||
// Do nothing
|
// Do nothing
|
||||||
@@ -42,7 +45,7 @@ Screen* ScreenChooser::createScreen( ScreenId id )
|
|||||||
case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
|
case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
|
||||||
case SCREEN_BLOCKSELECTION: screen = new IngameBlockSelectionScreen(); break;
|
case SCREEN_BLOCKSELECTION: screen = new IngameBlockSelectionScreen(); break;
|
||||||
case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break;
|
case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break;
|
||||||
|
case SCREEN_CONSOLE: screen = new ConsoleScreen(); break;
|
||||||
case SCREEN_NONE:
|
case SCREEN_NONE:
|
||||||
default:
|
default:
|
||||||
// Do nothing
|
// Do nothing
|
||||||
|
|||||||
@@ -9,7 +9,8 @@ enum ScreenId {
|
|||||||
SCREEN_PAUSEPREV,
|
SCREEN_PAUSEPREV,
|
||||||
SCREEN_SELECTWORLD,
|
SCREEN_SELECTWORLD,
|
||||||
SCREEN_BLOCKSELECTION,
|
SCREEN_BLOCKSELECTION,
|
||||||
SCREEN_JOINBYIP
|
SCREEN_JOINBYIP,
|
||||||
|
SCREEN_CONSOLE
|
||||||
};
|
};
|
||||||
|
|
||||||
class Screen;
|
class Screen;
|
||||||
|
|||||||
@@ -56,7 +56,7 @@ void SimpleChooseLevelScreen::init()
|
|||||||
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
||||||
bBack->setImageDef(def, true);
|
bBack->setImageDef(def, true);
|
||||||
}
|
}
|
||||||
if (minecraft->useTouchscreen()) {
|
if (/* minecraft->useTouchscreen() */ true) {
|
||||||
bGamemode = new Touch::TButton(1, "Survival mode");
|
bGamemode = new Touch::TButton(1, "Survival mode");
|
||||||
bCheats = new Touch::TButton(4, "Cheats: Off");
|
bCheats = new Touch::TButton(4, "Cheats: Off");
|
||||||
bCreate = new Touch::TButton(3, "Create");
|
bCreate = new Touch::TButton(3, "Create");
|
||||||
|
|||||||
@@ -23,49 +23,62 @@
|
|||||||
|
|
||||||
// Some kind of default settings, might be overridden in ::init
|
// Some kind of default settings, might be overridden in ::init
|
||||||
StartMenuScreen::StartMenuScreen()
|
StartMenuScreen::StartMenuScreen()
|
||||||
: bHost( 2, 0, 0, 160, 24, "Start Game"),
|
|
||||||
bJoin( 3, 0, 0, 160, 24, "Join Game"),
|
|
||||||
bOptions( 4, 0, 0, 160, 24, "Options"),
|
|
||||||
bQuit( 5, "")
|
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
StartMenuScreen::~StartMenuScreen()
|
StartMenuScreen::~StartMenuScreen()
|
||||||
{
|
{
|
||||||
|
delete bHost;
|
||||||
|
delete bJoin;
|
||||||
|
delete bOptions;
|
||||||
|
delete bQuit;
|
||||||
}
|
}
|
||||||
|
|
||||||
void StartMenuScreen::init()
|
void StartMenuScreen::init()
|
||||||
{
|
{
|
||||||
bJoin.active = bHost.active = bOptions.active = true;
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
||||||
|
bHost = new Button( 2, 0, 0, 200, 20, "Singleplayer");
|
||||||
|
bJoin = new Button( 3, 0, 0, 200, 20, "Multiplayer");
|
||||||
|
bOptions = new Button( 4, 0, 0, 200, 20, "Options...");
|
||||||
|
bQuit = new Button( 5, 0, 0, 200, 20, "Ouit Game");
|
||||||
|
} else {
|
||||||
|
bHost = new Button( 2, 0, 0, 160, 24, "Start Game");
|
||||||
|
bJoin = new Button( 3, 0, 0, 160, 24, "Join Game");
|
||||||
|
bOptions = new Button( 4, 0, 0, 160, 24, "Options");
|
||||||
|
bQuit = new Button( 5, 0, 0, 160, 24, "Ouit Game");
|
||||||
|
}
|
||||||
|
bJoin->active = bHost->active = bOptions->active = true;
|
||||||
|
|
||||||
if (minecraft->options.getStringValue(OPTIONS_USERNAME).empty()) {
|
if (minecraft->options.getStringValue(OPTIONS_USERNAME).empty()) {
|
||||||
return; // tick() will redirect to UsernameScreen
|
return; // tick() will redirect to UsernameScreen
|
||||||
}
|
}
|
||||||
|
|
||||||
buttons.push_back(&bHost);
|
buttons.push_back(bHost);
|
||||||
buttons.push_back(&bJoin);
|
buttons.push_back(bJoin);
|
||||||
//buttons.push_back(&bTest);
|
//buttons.push_back(&bTest);
|
||||||
|
buttons.push_back(bQuit);
|
||||||
|
|
||||||
tabButtons.push_back(&bHost);
|
tabButtons.push_back(bHost);
|
||||||
tabButtons.push_back(&bJoin);
|
tabButtons.push_back(bJoin);
|
||||||
|
tabButtons.push_back(bQuit);
|
||||||
|
|
||||||
#ifndef RPI
|
#ifndef RPI
|
||||||
buttons.push_back(&bOptions);
|
buttons.push_back(bOptions);
|
||||||
tabButtons.push_back(&bOptions);
|
tabButtons.push_back(bOptions);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// add quit button (top right X icon) – match OptionsScreen style
|
//// add quit button (top right X icon) – match OptionsScreen style
|
||||||
{
|
//{
|
||||||
ImageDef def;
|
// ImageDef def;
|
||||||
def.name = "gui/touchgui.png";
|
// def.name = "gui/touchgui.png";
|
||||||
def.width = 34;
|
// def.width = 34;
|
||||||
def.height = 26;
|
// def.height = 26;
|
||||||
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
// def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
||||||
bQuit.setImageDef(def, true);
|
// bQuit.setImageDef(def, true);
|
||||||
bQuit.scaleWhenPressed = false;
|
// bQuit.scaleWhenPressed = false;
|
||||||
buttons.push_back(&bQuit);
|
// buttons.push_back(&bQuit);
|
||||||
// don't include in tab navigation
|
// // don't include in tab navigation
|
||||||
}
|
//}
|
||||||
|
|
||||||
copyright = "\xffMojang AB";//. Do not distribute!";
|
copyright = "\xffMojang AB";//. Do not distribute!";
|
||||||
|
|
||||||
@@ -93,20 +106,30 @@ void StartMenuScreen::init()
|
|||||||
}
|
}
|
||||||
|
|
||||||
void StartMenuScreen::setupPositions() {
|
void StartMenuScreen::setupPositions() {
|
||||||
int yBase = height / 2;
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
||||||
|
int yBase = (height / 2) - 20;
|
||||||
|
|
||||||
bHost.y = yBase;
|
bHost->y = yBase;
|
||||||
bJoin.y = bHost.y + 24 + 4;
|
bJoin->y = bHost->y + 24;
|
||||||
bOptions.y = bJoin.y + 24 + 4;
|
bOptions->y = bJoin->y + 24;
|
||||||
|
bQuit->y = bOptions->y + 24;
|
||||||
|
} else {
|
||||||
|
int yBase = height / 2;
|
||||||
|
bHost->y = yBase;
|
||||||
|
bJoin->y = bHost->y + 24 + 4;
|
||||||
|
bOptions->y = bJoin->y + 24 + 4;
|
||||||
|
bQuit->y = bOptions->y + 24 + 4;
|
||||||
|
}
|
||||||
|
|
||||||
// Center buttons
|
// Center buttons
|
||||||
bHost.x = (width - bHost.width) / 2;
|
bHost->x = (width - bHost->width) / 2;
|
||||||
bJoin.x = (width - bJoin.width) / 2;
|
bJoin->x = (width - bJoin->width) / 2;
|
||||||
bOptions.x = (width - bOptions.width) / 2;
|
bOptions->x = (width - bOptions->width) / 2;
|
||||||
|
bQuit->x = (width - bQuit->width) / 2;
|
||||||
|
|
||||||
// position quit icon at top-right (use image-defined size)
|
//// position quit icon at top-right (use image-defined size)
|
||||||
bQuit.x = width - bQuit.width;
|
//bQuit.x = width - bQuit.width;
|
||||||
bQuit.y = 0;
|
//bQuit.y = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void StartMenuScreen::tick() {
|
void StartMenuScreen::tick() {
|
||||||
@@ -114,7 +137,7 @@ void StartMenuScreen::tick() {
|
|||||||
|
|
||||||
void StartMenuScreen::buttonClicked(Button* button) {
|
void StartMenuScreen::buttonClicked(Button* button) {
|
||||||
|
|
||||||
if (button->id == bHost.id)
|
if (button->id == bHost->id)
|
||||||
{
|
{
|
||||||
#if defined(DEMO_MODE) || defined(APPLE_DEMO_PROMOTION)
|
#if defined(DEMO_MODE) || defined(APPLE_DEMO_PROMOTION)
|
||||||
minecraft->setScreen( new SimpleChooseLevelScreen("_DemoLevel") );
|
minecraft->setScreen( new SimpleChooseLevelScreen("_DemoLevel") );
|
||||||
@@ -122,16 +145,16 @@ void StartMenuScreen::buttonClicked(Button* button) {
|
|||||||
minecraft->screenChooser.setScreen(SCREEN_SELECTWORLD);
|
minecraft->screenChooser.setScreen(SCREEN_SELECTWORLD);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
if (button->id == bJoin.id)
|
if (button->id == bJoin->id)
|
||||||
{
|
{
|
||||||
minecraft->locateMultiplayer();
|
minecraft->locateMultiplayer();
|
||||||
minecraft->screenChooser.setScreen(SCREEN_JOINGAME);
|
minecraft->screenChooser.setScreen(SCREEN_JOINGAME);
|
||||||
}
|
}
|
||||||
if (button->id == bOptions.id)
|
if (button->id == bOptions->id)
|
||||||
{
|
{
|
||||||
minecraft->setScreen(new OptionsScreen());
|
minecraft->setScreen(new OptionsScreen());
|
||||||
}
|
}
|
||||||
if (button == &bQuit)
|
if (button->id == bQuit->id)
|
||||||
{
|
{
|
||||||
minecraft->quit();
|
minecraft->quit();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -23,10 +23,10 @@ public:
|
|||||||
bool isInGameScreen();
|
bool isInGameScreen();
|
||||||
private:
|
private:
|
||||||
|
|
||||||
Button bHost;
|
Button* bHost;
|
||||||
Button bJoin;
|
Button* bJoin;
|
||||||
Button bOptions;
|
Button* bOptions;
|
||||||
ImageButton bQuit; // X button in top-right corner
|
Button* bQuit;
|
||||||
|
|
||||||
std::string copyright;
|
std::string copyright;
|
||||||
int copyrightPosX;
|
int copyrightPosX;
|
||||||
|
|||||||
@@ -35,8 +35,8 @@ void UsernameScreen::setupPositions()
|
|||||||
// Make the done button match the touch-style option tabs
|
// Make the done button match the touch-style option tabs
|
||||||
_btnDone.width = 66;
|
_btnDone.width = 66;
|
||||||
_btnDone.height = 26;
|
_btnDone.height = 26;
|
||||||
_btnDone.x = (width - _btnDone.width) / 2;
|
_btnDone.x = cx - (_btnDone.width / 2);
|
||||||
_btnDone.y = height / 2 + 52;
|
_btnDone.y = cy + 52;
|
||||||
|
|
||||||
tUsername.width = 120;
|
tUsername.width = 120;
|
||||||
tUsername.height = 20;
|
tUsername.height = 20;
|
||||||
|
|||||||
@@ -3,7 +3,8 @@
|
|||||||
|
|
||||||
#include "../Screen.h"
|
#include "../Screen.h"
|
||||||
#include "../components/Button.h"
|
#include "../components/Button.h"
|
||||||
#include "client/gui/components/TextBox.h"
|
// this is cursed lol
|
||||||
|
#include "../../../client/gui/components/TextBox.h"
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
class UsernameScreen : public Screen
|
class UsernameScreen : public Screen
|
||||||
|
|||||||
@@ -41,7 +41,7 @@ public:
|
|||||||
//fill(x+1, y+1, x+w-1, y+h-1, 0xff999999);
|
//fill(x+1, y+1, x+w-1, y+h-1, 0xff999999);
|
||||||
|
|
||||||
bool hovered = active && (minecraft->useTouchscreen()?
|
bool hovered = active && (minecraft->useTouchscreen()?
|
||||||
(_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
(_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||||
|
|
||||||
if (hovered || *selectedPtr == this)
|
if (hovered || *selectedPtr == this)
|
||||||
statePressed->draw(Tesselator::instance, (float)x, (float)y);
|
statePressed->draw(Tesselator::instance, (float)x, (float)y);
|
||||||
@@ -547,7 +547,7 @@ void CraftButton::renderBg(Minecraft* minecraft, int xm, int ym) {
|
|||||||
//fill(x+1, y+1, x+w-1, y+h-1, 0xff999999);
|
//fill(x+1, y+1, x+w-1, y+h-1, 0xff999999);
|
||||||
|
|
||||||
bool hovered = active && (minecraft->useTouchscreen()?
|
bool hovered = active && (minecraft->useTouchscreen()?
|
||||||
(_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false);
|
(_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
|
||||||
|
|
||||||
if (hovered || selected)
|
if (hovered || selected)
|
||||||
bgSelected->draw(Tesselator::instance, (float)x, (float)y);
|
bgSelected->draw(Tesselator::instance, (float)x, (float)y);
|
||||||
|
|||||||
@@ -91,7 +91,8 @@ void IngameBlockSelectionScreen::init()
|
|||||||
//for (int i = 0; i < inventory->getContainerSize(); ++i)
|
//for (int i = 0; i < inventory->getContainerSize(); ++i)
|
||||||
//LOGI("> %d - %s\n", i, inventory->getItem(i)? inventory->getItem(i)->getDescriptionId().c_str() : "<-->\n");
|
//LOGI("> %d - %s\n", i, inventory->getItem(i)? inventory->getItem(i)->getDescriptionId().c_str() : "<-->\n");
|
||||||
|
|
||||||
InventorySize = inventory->getContainerSize();
|
// Grid indices are 0..N-1 for main inventory only; slots 0..MAX_SELECTION_SIZE-1 are hotbar links.
|
||||||
|
InventorySize = inventory->getContainerSize() - Inventory::MAX_SELECTION_SIZE;
|
||||||
InventoryRows = 1 + (InventorySize-1) / InventoryColumns;
|
InventoryRows = 1 + (InventorySize-1) / InventoryColumns;
|
||||||
|
|
||||||
//
|
//
|
||||||
@@ -265,7 +266,8 @@ void IngameBlockSelectionScreen::buttonClicked(Button* button) {
|
|||||||
|
|
||||||
bool IngameBlockSelectionScreen::isAllowed( int slot )
|
bool IngameBlockSelectionScreen::isAllowed( int slot )
|
||||||
{
|
{
|
||||||
if (slot < 0 || slot >= minecraft->player->inventory->getContainerSize())
|
const int gridCount = minecraft->player->inventory->getContainerSize() - Inventory::MAX_SELECTION_SIZE;
|
||||||
|
if (slot < 0 || slot >= gridCount)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
#ifdef DEMO_MODE
|
#ifdef DEMO_MODE
|
||||||
|
|||||||
@@ -40,10 +40,9 @@ HumanoidModel::HumanoidModel( float g /*= 0*/, float yOffset /*= 0*/, int texW /
|
|||||||
head.addBox(-4, -8, -4, 8, 8, 8, g); // Head
|
head.addBox(-4, -8, -4, 8, 8, 8, g); // Head
|
||||||
head.setPos(0, 0 + yOffset, 0);
|
head.setPos(0, 0 + yOffset, 0);
|
||||||
|
|
||||||
if (modernSkin) {
|
|
||||||
hair.addBox(-4, -8, -4, 8, 8, 8, g + 0.5f); // Outer head layer (hat)
|
hair.addBox(-4, -8, -4, 8, 8, 8, g + 0.5f); // Outer head layer (hat)
|
||||||
hair.setPos(0, 0 + yOffset, 0);
|
hair.setPos(0, 0 + yOffset, 0);
|
||||||
}
|
|
||||||
|
|
||||||
body.addBox(-4, 0, -2, 8, 12, 4, g); // Body
|
body.addBox(-4, 0, -2, 8, 12, 4, g); // Body
|
||||||
body.setPos(0, 0 + yOffset, 0);
|
body.setPos(0, 0 + yOffset, 0);
|
||||||
@@ -99,17 +98,17 @@ void HumanoidModel::render(Entity* e, float time, float r, float bob, float yRot
|
|||||||
setupAnim(time, r, bob, yRot, xRot, scale);
|
setupAnim(time, r, bob, yRot, xRot, scale);
|
||||||
|
|
||||||
// Sync overlay with head rotation/position
|
// Sync overlay with head rotation/position
|
||||||
if (texWidth == 64 && texHeight == 64) {
|
|
||||||
hair.xRot = head.xRot;
|
hair.xRot = head.xRot;
|
||||||
hair.yRot = head.yRot;
|
hair.yRot = head.yRot;
|
||||||
hair.zRot = head.zRot;
|
hair.zRot = head.zRot;
|
||||||
hair.y = head.y;
|
hair.y = head.y;
|
||||||
}
|
|
||||||
|
|
||||||
head.render(scale);
|
head.render(scale);
|
||||||
if (texWidth == 64 && texHeight == 64) {
|
|
||||||
hair.render(scale);
|
hair.render(scale);
|
||||||
}
|
|
||||||
body.render(scale);
|
body.render(scale);
|
||||||
arm0.render(scale);
|
arm0.render(scale);
|
||||||
arm1.render(scale);
|
arm1.render(scale);
|
||||||
@@ -123,12 +122,12 @@ void HumanoidModel::render( HumanoidModel* model, float scale )
|
|||||||
head.yRot = model->head.yRot;
|
head.yRot = model->head.yRot;
|
||||||
head.y = model->head.y;
|
head.y = model->head.y;
|
||||||
head.xRot = model->head.xRot;
|
head.xRot = model->head.xRot;
|
||||||
if (texWidth == 64 && texHeight == 64) {
|
|
||||||
hair.yRot = head.yRot;
|
hair.yRot = head.yRot;
|
||||||
hair.xRot = head.xRot;
|
hair.xRot = head.xRot;
|
||||||
hair.zRot = head.zRot;
|
hair.zRot = head.zRot;
|
||||||
hair.y = head.y;
|
hair.y = head.y;
|
||||||
}
|
|
||||||
|
|
||||||
arm0.xRot = model->arm0.xRot;
|
arm0.xRot = model->arm0.xRot;
|
||||||
arm0.zRot = model->arm0.zRot;
|
arm0.zRot = model->arm0.zRot;
|
||||||
@@ -273,7 +272,7 @@ void HumanoidModel::onGraphicsReset()
|
|||||||
arm1.onGraphicsReset();
|
arm1.onGraphicsReset();
|
||||||
leg0.onGraphicsReset();
|
leg0.onGraphicsReset();
|
||||||
leg1.onGraphicsReset();
|
leg1.onGraphicsReset();
|
||||||
//hair.onGraphicsReset();
|
hair.onGraphicsReset();
|
||||||
}
|
}
|
||||||
|
|
||||||
//void renderHair(float scale) {
|
//void renderHair(float scale) {
|
||||||
|
|||||||
@@ -203,7 +203,7 @@ void ModelPart::compile( float scale )
|
|||||||
void ModelPart::draw()
|
void ModelPart::draw()
|
||||||
{
|
{
|
||||||
#ifdef OPENGL_ES
|
#ifdef OPENGL_ES
|
||||||
drawArrayVT_NoState(vboId, cubes.size() * 2 * 3 * 6, 24);
|
drawArrayVTN_NoState(vboId, cubes.size() * 2 * 3 * 6, 36);
|
||||||
#else
|
#else
|
||||||
glCallList(list);
|
glCallList(list);
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -43,6 +43,18 @@ void PolygonQuad::mirror() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void PolygonQuad::render(Tesselator& t, float scale, int vboId /* = -1 */) {
|
void PolygonQuad::render(Tesselator& t, float scale, int vboId /* = -1 */) {
|
||||||
|
Vec3 v0 = vertices[0].pos - vertices[1].pos;
|
||||||
|
Vec3 v1 = vertices[2].pos - vertices[1].pos;
|
||||||
|
Vec3 n = v1.cross(v0).normalized();
|
||||||
|
if (_flipNormal == true)
|
||||||
|
{
|
||||||
|
t.normal(-n.x , -n.y , -n.z );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
t.normal(n.x , n.y , n.z );
|
||||||
|
}
|
||||||
|
|
||||||
for (int i = 0; i < 4; i++) {
|
for (int i = 0; i < 4; i++) {
|
||||||
VertexPT& v = vertices[i];
|
VertexPT& v = vertices[i];
|
||||||
t.vertexUV(v.pos.x * scale, v.pos.y * scale, v.pos.z * scale, v.u, v.v);
|
t.vertexUV(v.pos.x * scale, v.pos.y * scale, v.pos.z * scale, v.u, v.v);
|
||||||
|
|||||||
@@ -28,6 +28,7 @@
|
|||||||
|
|
||||||
#if defined(_WIN32)
|
#if defined(_WIN32)
|
||||||
#include <direct.h>
|
#include <direct.h>
|
||||||
|
#include <sys/stat.h>
|
||||||
#else
|
#else
|
||||||
#include <sys/stat.h>
|
#include <sys/stat.h>
|
||||||
#include <sys/types.h>
|
#include <sys/types.h>
|
||||||
@@ -187,6 +188,33 @@ static bool ensureDirectoryExists(const std::string& path) {
|
|||||||
return _mkdir(path.c_str()) == 0 || errno == EEXIST;
|
return _mkdir(path.c_str()) == 0 || errno == EEXIST;
|
||||||
#else
|
#else
|
||||||
struct stat st;
|
struct stat st;
|
||||||
|
if (stat(path.c_str(), &st) == 0 && S_ISDIR(st.st_mode))
|
||||||
|
return true;
|
||||||
|
|
||||||
|
std::string subPath;
|
||||||
|
size_t i = 0;
|
||||||
|
while (i < path.length()) {
|
||||||
|
i = path.find_first_of("/\\", i);
|
||||||
|
if (i == std::string::npos) {
|
||||||
|
subPath = path;
|
||||||
|
} else {
|
||||||
|
subPath = path.substr(0, i);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!subPath.empty()) {
|
||||||
|
if (stat(subPath.c_str(), &st) != 0) {
|
||||||
|
if (mkdir(subPath.c_str(), 0755) != 0 && errno != EEXIST)
|
||||||
|
return false;
|
||||||
|
} else if (!S_ISDIR(st.st_mode)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (i == std::string::npos)
|
||||||
|
break;
|
||||||
|
i += 1;
|
||||||
|
}
|
||||||
|
|
||||||
if (stat(path.c_str(), &st) == 0 && S_ISDIR(st.st_mode))
|
if (stat(path.c_str(), &st) == 0 && S_ISDIR(st.st_mode))
|
||||||
return true;
|
return true;
|
||||||
return mkdir(path.c_str(), 0755) == 0 || errno == EEXIST;
|
return mkdir(path.c_str(), 0755) == 0 || errno == EEXIST;
|
||||||
@@ -236,6 +264,7 @@ static void* fetchSkinForPlayer(void* param) {
|
|||||||
std::vector<unsigned char> skinData;
|
std::vector<unsigned char> skinData;
|
||||||
if (!HttpClient::download(skinUrl, skinData) || skinData.empty()) {
|
if (!HttpClient::download(skinUrl, skinData) || skinData.empty()) {
|
||||||
LOGW("[Skin] download failed for %s\n", skinUrl.c_str());
|
LOGW("[Skin] download failed for %s\n", skinUrl.c_str());
|
||||||
|
player->setTextureName("mob/char.png");
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -326,7 +355,11 @@ LocalPlayer::LocalPlayer(Minecraft* minecraft, Level* level, const std::string&
|
|||||||
armorTypeHash(0),
|
armorTypeHash(0),
|
||||||
sprinting(false),
|
sprinting(false),
|
||||||
sprintDoubleTapTimer(0),
|
sprintDoubleTapTimer(0),
|
||||||
prevForwardHeld(false)
|
prevForwardHeld(false),
|
||||||
|
xBob(0.0f),
|
||||||
|
yBob(0.0f),
|
||||||
|
xBobO(0.0f),
|
||||||
|
yBobO(0.0f)
|
||||||
{
|
{
|
||||||
this->dimension = dimension;
|
this->dimension = dimension;
|
||||||
_init();
|
_init();
|
||||||
@@ -359,6 +392,12 @@ void LocalPlayer::calculateFlight(float xa, float ya, float za) {
|
|||||||
ya = 0;
|
ya = 0;
|
||||||
za = za * flySpeed;
|
za = za * flySpeed;
|
||||||
|
|
||||||
|
if (sprinting) {
|
||||||
|
float sprintBoost = getWalkingSpeedModifier(); // 1.3x
|
||||||
|
xa *= sprintBoost;
|
||||||
|
za *= sprintBoost;
|
||||||
|
}
|
||||||
|
|
||||||
#ifdef ANDROID
|
#ifdef ANDROID
|
||||||
if (Keyboard::isKeyDown(103)) ya = .2f * flySpeed;
|
if (Keyboard::isKeyDown(103)) ya = .2f * flySpeed;
|
||||||
if (Keyboard::isKeyDown(102)) ya = -.2f * flySpeed;
|
if (Keyboard::isKeyDown(102)) ya = -.2f * flySpeed;
|
||||||
@@ -477,7 +516,7 @@ void LocalPlayer::aiStep() {
|
|||||||
if (sprintDoubleTapTimer > 0) sprintDoubleTapTimer--;
|
if (sprintDoubleTapTimer > 0) sprintDoubleTapTimer--;
|
||||||
prevForwardHeld = forwardHeld;
|
prevForwardHeld = forwardHeld;
|
||||||
}
|
}
|
||||||
if (input->sneaking || abilities.flying)
|
if (input->sneaking)
|
||||||
sprinting = false;
|
sprinting = false;
|
||||||
|
|
||||||
if (input->sneaking) {
|
if (input->sneaking) {
|
||||||
@@ -515,6 +554,10 @@ void LocalPlayer::aiStep() {
|
|||||||
|
|
||||||
//if (onGround && abilities.flying)
|
//if (onGround && abilities.flying)
|
||||||
// abilities.flying = false;
|
// abilities.flying = false;
|
||||||
|
yBobO = yBob;
|
||||||
|
xBobO = xBob;
|
||||||
|
xBob += (xRot - xBob) * 0.5;
|
||||||
|
yBob += (yRot - yBob) * 0.5;
|
||||||
|
|
||||||
if (interpolateOnly())
|
if (interpolateOnly())
|
||||||
updateAi();
|
updateAi();
|
||||||
|
|||||||
@@ -22,6 +22,10 @@ public:
|
|||||||
virtual void reset();
|
virtual void reset();
|
||||||
|
|
||||||
void tick();
|
void tick();
|
||||||
|
|
||||||
|
float yBob, xBob; // shredder added from b1.8/4j for the hand swaying animation
|
||||||
|
float yBobO, xBobO; // shredder added from b1.8/4j for the hand swaying animation
|
||||||
|
|
||||||
void move(float xa, float ya, float za);
|
void move(float xa, float ya, float za);
|
||||||
|
|
||||||
void aiStep();
|
void aiStep();
|
||||||
|
|||||||
@@ -50,10 +50,8 @@ void KeyboardInput::tick( Player* player )
|
|||||||
ya *= 0.3f;
|
ya *= 0.3f;
|
||||||
}
|
}
|
||||||
|
|
||||||
#if defined(RPI) || defined(PLATFORM_DESKTOP)
|
|
||||||
wantUp = jumping;
|
wantUp = jumping;
|
||||||
wantDown = sneaking;
|
wantDown = sneaking;
|
||||||
#endif
|
|
||||||
|
|
||||||
if (keys[KEY_CRAFT])
|
if (keys[KEY_CRAFT])
|
||||||
player->startCrafting((int)player->x, (int)player->y, (int)player->z, Recipe::SIZE_2X2);
|
player->startCrafting((int)player->x, (int)player->y, (int)player->z, Recipe::SIZE_2X2);
|
||||||
|
|||||||
@@ -426,9 +426,7 @@ public:
|
|||||||
virtual void onConfigChanged(const Config& c) {
|
virtual void onConfigChanged(const Config& c) {
|
||||||
_move.onConfigChanged(c);
|
_move.onConfigChanged(c);
|
||||||
_turnBuild.moveArea = _move.getRectangleArea();
|
_turnBuild.moveArea = _move.getRectangleArea();
|
||||||
#ifdef __APPLE__
|
|
||||||
_turnBuild.pauseArea = _move.getPauseRectangleArea();
|
_turnBuild.pauseArea = _move.getPauseRectangleArea();
|
||||||
#endif
|
|
||||||
_turnBuild.inventoryArea = _mc->gui.getRectangleArea( _mc->options.getBooleanValue(OPTIONS_IS_LEFT_HANDED)? 1 : -1 );
|
_turnBuild.inventoryArea = _mc->gui.getRectangleArea( _mc->options.getBooleanValue(OPTIONS_IS_LEFT_HANDED)? 1 : -1 );
|
||||||
_turnBuild.setSensitivity(c.options->getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA)? 1.8f : 1.0f);
|
_turnBuild.setSensitivity(c.options->getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA)? 1.8f : 1.0f);
|
||||||
((ITurnInput*)&_turnBuild)->onConfigChanged(c);
|
((ITurnInput*)&_turnBuild)->onConfigChanged(c);
|
||||||
|
|||||||
@@ -9,7 +9,10 @@
|
|||||||
#include "../../../../platform/log.h"
|
#include "../../../../platform/log.h"
|
||||||
#include "../../../renderer/Textures.h"
|
#include "../../../renderer/Textures.h"
|
||||||
#include "../../../sound/SoundEngine.h"
|
#include "../../../sound/SoundEngine.h"
|
||||||
|
#include "client/gui/screens/ScreenChooser.h"
|
||||||
|
|
||||||
|
|
||||||
|
// ARGHHHHHH WHY NOT FUCKING ENUM
|
||||||
static const int AREA_DPAD_FIRST = 100;
|
static const int AREA_DPAD_FIRST = 100;
|
||||||
static const int AREA_DPAD_N = 100;
|
static const int AREA_DPAD_N = 100;
|
||||||
static const int AREA_DPAD_S = 101;
|
static const int AREA_DPAD_S = 101;
|
||||||
@@ -17,6 +20,7 @@ static const int AREA_DPAD_W = 102;
|
|||||||
static const int AREA_DPAD_E = 103;
|
static const int AREA_DPAD_E = 103;
|
||||||
static const int AREA_DPAD_C = 104;
|
static const int AREA_DPAD_C = 104;
|
||||||
static const int AREA_PAUSE = 105;
|
static const int AREA_PAUSE = 105;
|
||||||
|
static const int AREA_CHAT = 106;
|
||||||
|
|
||||||
static int cPressed = 0;
|
static int cPressed = 0;
|
||||||
static int cReleased = 0;
|
static int cReleased = 0;
|
||||||
@@ -158,14 +162,11 @@ void TouchscreenInput_TestFps::onConfigChanged(const Config& c) {
|
|||||||
xx = BaseX + 2 * Bw; yy = BaseY + Bh;
|
xx = BaseX + 2 * Bw; yy = BaseY + Bh;
|
||||||
_model.addArea(AREA_DPAD_E, aRight = new RectangleArea(xx, yy, xx+Bw, yy+Bh));
|
_model.addArea(AREA_DPAD_E, aRight = new RectangleArea(xx, yy, xx+Bw, yy+Bh));
|
||||||
|
|
||||||
#ifdef __APPLE__
|
|
||||||
float maxPixels = _minecraft->pixelCalc.millimetersToPixels(10);
|
float maxPixels = _minecraft->pixelCalc.millimetersToPixels(10);
|
||||||
float btnSize = Mth::Min(18 * Gui::GuiScale, maxPixels);
|
// float btnSize = Mth::Min(18 * Gui::GuiScale, maxPixels);
|
||||||
_model.addArea(AREA_PAUSE, aPause = new RectangleArea(w - 4 - btnSize,
|
float btnSize = pc.millimetersToPixels(18 * Gui::GuiScale);
|
||||||
4,
|
_model.addArea(AREA_PAUSE, aPause = new RectangleArea(w - 4 - btnSize, 4, w - 4, 4 + btnSize));
|
||||||
w - 4,
|
_model.addArea(AREA_CHAT, aChat = new RectangleArea(w - 8 - btnSize * 2, 4, w - 8 - btnSize, 4 + btnSize));
|
||||||
4 + btnSize));
|
|
||||||
#endif /* __APPLE__ */
|
|
||||||
|
|
||||||
//rebuild();
|
//rebuild();
|
||||||
}
|
}
|
||||||
@@ -309,14 +310,20 @@ void TouchscreenInput_TestFps::tick( Player* player )
|
|||||||
setButton = true;
|
setButton = true;
|
||||||
xa -= 1;
|
xa -= 1;
|
||||||
}
|
}
|
||||||
#ifdef __APPLE__
|
|
||||||
else if (areaId == AREA_PAUSE) {
|
else if (areaId == AREA_PAUSE) {
|
||||||
if (Multitouch::isReleased(p)) {
|
if (Multitouch::isReleased(p)) {
|
||||||
_minecraft->soundEngine->playUI("random.click", 1, 1);
|
_minecraft->soundEngine->playUI("random.click", 1, 1);
|
||||||
_minecraft->screenChooser.setScreen(SCREEN_PAUSE);
|
_minecraft->screenChooser.setScreen(SCREEN_PAUSE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif /*__APPLE__*/
|
else if (areaId == AREA_CHAT) {
|
||||||
|
if (Multitouch::isReleased(p)) {
|
||||||
|
_minecraft->soundEngine->playUI("random.click", 1, 1);
|
||||||
|
_minecraft->screenChooser.setScreen(SCREEN_CONSOLE);
|
||||||
|
_minecraft->platform()->showKeyboard();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
_buttons[areaId - AREA_DPAD_FIRST] = setButton;
|
_buttons[areaId - AREA_DPAD_FIRST] = setButton;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -499,15 +506,14 @@ void TouchscreenInput_TestFps::rebuild() {
|
|||||||
drawRectangleArea(t, aJump, imageU + imageSize * 4, imageV, (float)imageSize);
|
drawRectangleArea(t, aJump, imageU + imageSize * 4, imageV, (float)imageSize);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
#ifdef __APPLE__
|
|
||||||
if (!_minecraft->screen) {
|
if (!_minecraft->screen) {
|
||||||
if (isButtonDown(AREA_PAUSE)) t.colorABGR(cPressedPause);
|
t.colorABGR(0xFFFFFFFF);
|
||||||
else t.colorABGR(cReleasedPause);
|
// if (isButtonDown(AREA_PAUSE)) t.colorABGR(cPressedPause);
|
||||||
|
// else t.colorABGR(cReleasedPause);
|
||||||
|
|
||||||
drawRectangleArea(t, aPause, 200, 64, 18.0f);
|
drawRectangleArea(t, aPause, 200, 64, 18.0f);
|
||||||
|
drawRectangleArea(t, aChat, 200, 82, 18.0f);
|
||||||
}
|
}
|
||||||
#endif /*__APPLE__*/
|
|
||||||
//t.end(true, _bufferId);
|
//t.end(true, _bufferId);
|
||||||
//return;
|
//return;
|
||||||
|
|
||||||
|
|||||||
@@ -61,6 +61,7 @@ private:
|
|||||||
RectangleArea* aUp;
|
RectangleArea* aUp;
|
||||||
RectangleArea* aDown;
|
RectangleArea* aDown;
|
||||||
RectangleArea* aPause;
|
RectangleArea* aPause;
|
||||||
|
RectangleArea* aChat;
|
||||||
//RectangleArea* aUpJump;
|
//RectangleArea* aUpJump;
|
||||||
RectangleArea* aJump;
|
RectangleArea* aJump;
|
||||||
RectangleArea* aUpLeft;
|
RectangleArea* aUpLeft;
|
||||||
|
|||||||
@@ -7,6 +7,10 @@
|
|||||||
#include "../../world/level/Region.h"
|
#include "../../world/level/Region.h"
|
||||||
#include "../../world/level/chunk/LevelChunk.h"
|
#include "../../world/level/chunk/LevelChunk.h"
|
||||||
#include "../../util/Mth.h"
|
#include "../../util/Mth.h"
|
||||||
|
|
||||||
|
#include "../../world/level/biome/BiomeSource.h"
|
||||||
|
|
||||||
|
#include "../../world/level/Level.h"
|
||||||
//#include "../../platform/time.h"
|
//#include "../../platform/time.h"
|
||||||
|
|
||||||
/*static*/ int Chunk::updates = 0;
|
/*static*/ int Chunk::updates = 0;
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
#include "GameRenderer.h"
|
#include "GameRenderer.h"
|
||||||
|
#include "client/Options.h"
|
||||||
#include "gles.h"
|
#include "gles.h"
|
||||||
|
#include "Lighting.h"
|
||||||
#include "../../util/PerfTimer.h"
|
#include "../../util/PerfTimer.h"
|
||||||
|
|
||||||
#include "LevelRenderer.h"
|
#include "LevelRenderer.h"
|
||||||
@@ -100,6 +101,15 @@ void GameRenderer::setupCamera(float a, int eye) {
|
|||||||
|
|
||||||
float stereoScale = 0.07f;
|
float stereoScale = 0.07f;
|
||||||
if (mc->options.getBooleanValue(OPTIONS_ANAGLYPH_3D)) glTranslatef2(-(eye * 2 - 1) * stereoScale, 0, 0);
|
if (mc->options.getBooleanValue(OPTIONS_ANAGLYPH_3D)) glTranslatef2(-(eye * 2 - 1) * stereoScale, 0, 0);
|
||||||
|
if (mc->options.getBooleanValue(OPTIONS_BETA_SKY)){
|
||||||
|
if (zoom != 1) {
|
||||||
|
glTranslatef2((float) zoom_x, (float) -zoom_y, 0);
|
||||||
|
glScalef2(zoom, zoom, 1);
|
||||||
|
gluPerspective(_setupCameraFov = getFov(a, true), mc->width / (float) mc->height, 0.05f, renderDistance * 2.0f);
|
||||||
|
} else {
|
||||||
|
gluPerspective(_setupCameraFov = getFov(a, true), mc->width / (float) mc->height, 0.05f, renderDistance * 2.0f);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
if (zoom != 1) {
|
if (zoom != 1) {
|
||||||
glTranslatef2((float) zoom_x, (float) -zoom_y, 0);
|
glTranslatef2((float) zoom_x, (float) -zoom_y, 0);
|
||||||
glScalef2(zoom, zoom, 1);
|
glScalef2(zoom, zoom, 1);
|
||||||
@@ -107,6 +117,7 @@ void GameRenderer::setupCamera(float a, int eye) {
|
|||||||
} else {
|
} else {
|
||||||
gluPerspective(_setupCameraFov = getFov(a, true), mc->width / (float) mc->height, 0.05f, renderDistance);
|
gluPerspective(_setupCameraFov = getFov(a, true), mc->width / (float) mc->height, 0.05f, renderDistance);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
glMatrixMode(GL_MODELVIEW);
|
glMatrixMode(GL_MODELVIEW);
|
||||||
glLoadIdentity2();
|
glLoadIdentity2();
|
||||||
@@ -152,7 +163,7 @@ void GameRenderer::render(float a) {
|
|||||||
|
|
||||||
int xMouse = (int)(Mouse::getX() * Gui::InvGuiScale);
|
int xMouse = (int)(Mouse::getX() * Gui::InvGuiScale);
|
||||||
int yMouse = (int)(Mouse::getY() * Gui::InvGuiScale);
|
int yMouse = (int)(Mouse::getY() * Gui::InvGuiScale);
|
||||||
#ifndef PLATFORM_DESKTOP
|
|
||||||
if (mc->useTouchscreen()) {
|
if (mc->useTouchscreen()) {
|
||||||
const int pid = Multitouch::getFirstActivePointerIdExThisUpdate();
|
const int pid = Multitouch::getFirstActivePointerIdExThisUpdate();
|
||||||
if (pid >= 0) {
|
if (pid >= 0) {
|
||||||
@@ -163,7 +174,6 @@ void GameRenderer::render(float a) {
|
|||||||
yMouse = -9999;
|
yMouse = -9999;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
TIMER_POP();
|
TIMER_POP();
|
||||||
|
|
||||||
bool hasClearedColorBuffer = false;
|
bool hasClearedColorBuffer = false;
|
||||||
@@ -214,9 +224,11 @@ void GameRenderer::render(float a) {
|
|||||||
glDisable2(GL_SCISSOR_TEST);
|
glDisable2(GL_SCISSOR_TEST);
|
||||||
|
|
||||||
mc->screen->render(xMouse, yMouse, a);
|
mc->screen->render(xMouse, yMouse, a);
|
||||||
#ifdef RPI
|
|
||||||
|
mc->platform()->hideCursor(!mc->options.getBooleanValue(OPTIONS_RPI_CURSOR));
|
||||||
|
if (mc->options.getBooleanValue(OPTIONS_RPI_CURSOR))
|
||||||
renderCursor(xMouse, yMouse, mc);
|
renderCursor(xMouse, yMouse, mc);
|
||||||
#endif
|
|
||||||
// Screen might have been removed, so check it again
|
// Screen might have been removed, so check it again
|
||||||
if (mc->screen && !mc->screen->isInGameScreen())
|
if (mc->screen && !mc->screen->isInGameScreen())
|
||||||
sleepMs(15);
|
sleepMs(15);
|
||||||
@@ -270,17 +282,7 @@ void GameRenderer::renderLevel(float a) {
|
|||||||
screenScissorArea.w, screenScissorArea.h);
|
screenScissorArea.w, screenScissorArea.h);
|
||||||
}
|
}
|
||||||
|
|
||||||
if(mc->options.getBooleanValue(OPTIONS_FANCY_GRAPHICS)) {
|
|
||||||
setupFog(-1);
|
|
||||||
TIMER_POP_PUSH("sky");
|
|
||||||
glFogf(GL_FOG_START, renderDistance * 0.2f);
|
|
||||||
glFogf(GL_FOG_END, renderDistance *0.75);
|
|
||||||
levelRenderer->renderSky(a);
|
|
||||||
glFogf(GL_FOG_START, renderDistance * 0.6f);
|
|
||||||
glFogf(GL_FOG_END, renderDistance);
|
|
||||||
}
|
|
||||||
glEnable2(GL_FOG);
|
|
||||||
setupFog(1);
|
|
||||||
|
|
||||||
if (mc->options.getBooleanValue(OPTIONS_AMBIENT_OCCLUSION)) {
|
if (mc->options.getBooleanValue(OPTIONS_AMBIENT_OCCLUSION)) {
|
||||||
glShadeModel2(GL_SMOOTH);
|
glShadeModel2(GL_SMOOTH);
|
||||||
@@ -293,16 +295,39 @@ void GameRenderer::renderLevel(float a) {
|
|||||||
TIMER_POP_PUSH("culling");
|
TIMER_POP_PUSH("culling");
|
||||||
mc->levelRenderer->cull(&frustum, a);
|
mc->levelRenderer->cull(&frustum, a);
|
||||||
mc->levelRenderer->updateDirtyChunks(cameraEntity, false);
|
mc->levelRenderer->updateDirtyChunks(cameraEntity, false);
|
||||||
|
// this sky rendering code below was originally before the frustrum and culling stuff but sunset color breaks for some reason in that place, so i moved i after those two - shredder
|
||||||
|
// if(mc->options.getBooleanValue(OPTIONS_FANCY_GRAPHICS)) {
|
||||||
|
setupFog(-1);
|
||||||
|
TIMER_POP_PUSH("sky");
|
||||||
|
// @TODO - EXTREME JANK BELOW, it works but i have to do heavy cleanup here, also to test if the glfogf commands even affect fog in anyway.
|
||||||
|
if(mc->options.getBooleanValue(OPTIONS_BETA_SKY) && (mc->options.getIntValue(OPTIONS_VIEW_DISTANCE) < 2)){
|
||||||
|
levelRenderer->renderSky(a); // how java renders the sky instead of how pe doing prepareandrenderclouds.
|
||||||
|
} else if (!mc->options.getBooleanValue(OPTIONS_BETA_SKY)){
|
||||||
|
glFogf(GL_FOG_START, renderDistance * 0.2f);
|
||||||
|
glFogf(GL_FOG_END, renderDistance *0.75);
|
||||||
|
|
||||||
|
glFogf(GL_FOG_START, renderDistance * 0.6f);
|
||||||
|
glFogf(GL_FOG_END, renderDistance);
|
||||||
|
}
|
||||||
|
// }
|
||||||
|
glEnable2(GL_FOG);
|
||||||
|
setupFog(1);
|
||||||
|
// MCPE renders clouds using this, but this method breaks 3d clouds and also breaks 2d clouds transparency viewed from above, add as a Legacy Sky or Fast Sky option. - shredder
|
||||||
|
if(!mc->options.getBooleanValue(OPTIONS_BETA_SKY)){
|
||||||
if(mc->options.getBooleanValue(OPTIONS_FANCY_GRAPHICS)) {
|
if(mc->options.getBooleanValue(OPTIONS_FANCY_GRAPHICS)) {
|
||||||
prepareAndRenderClouds(levelRenderer, a);
|
prepareAndRenderClouds(levelRenderer, a);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
setupFog(0);
|
setupFog(0);
|
||||||
glEnable2(GL_FOG);
|
glEnable2(GL_FOG);
|
||||||
|
|
||||||
mc->textures->loadAndBindTexture("terrain.png");
|
mc->textures->loadAndBindTexture("terrain.png");
|
||||||
glDisable2(GL_ALPHA_TEST);
|
Lighting::turnOff();
|
||||||
|
|
||||||
|
// glDisable2(GL_ALPHA_TEST); // vanilla pe disables alpha test here, i renable it so grass side textures dont become opaque - shredder
|
||||||
|
glEnable2(GL_ALPHA_TEST); //
|
||||||
|
|
||||||
glDisable2(GL_BLEND);
|
glDisable2(GL_BLEND);
|
||||||
glEnable2(GL_CULL_FACE);
|
glEnable2(GL_CULL_FACE);
|
||||||
TIMER_POP_PUSH("terrain-0");
|
TIMER_POP_PUSH("terrain-0");
|
||||||
@@ -313,20 +338,24 @@ void GameRenderer::renderLevel(float a) {
|
|||||||
levelRenderer->render(cameraEntity, 1, a);
|
levelRenderer->render(cameraEntity, 1, a);
|
||||||
|
|
||||||
glShadeModel2(GL_FLAT);
|
glShadeModel2(GL_FLAT);
|
||||||
|
Lighting::turnOn(mc);
|
||||||
TIMER_POP_PUSH("entities");
|
TIMER_POP_PUSH("entities");
|
||||||
mc->levelRenderer->renderEntities(cameraEntity->getPos(a), &frustum, a);
|
mc->levelRenderer->renderEntities(cameraEntity->getPos(a), &frustum, a);
|
||||||
// setupFog(0);
|
// setupFog(0);
|
||||||
TIMER_POP_PUSH("particles");
|
TIMER_POP_PUSH("particles");
|
||||||
particleEngine->render(cameraEntity, a);
|
particleEngine->render(cameraEntity, a);
|
||||||
|
Lighting::turnOff();
|
||||||
glDisable2(GL_BLEND);
|
glDisable2(GL_BLEND);
|
||||||
glBlendFunc2(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
glBlendFunc2(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
Lighting::turnOff();
|
||||||
setupFog(0);
|
setupFog(0);
|
||||||
glEnable2(GL_BLEND);
|
glEnable2(GL_BLEND);
|
||||||
glDisable2(GL_CULL_FACE);
|
glDisable2(GL_CULL_FACE);
|
||||||
glDepthMask(GL_FALSE);
|
glDepthMask(GL_FALSE); // @TODO commenting this out fixes Ice transparency and clouds are no longer visilbe underwater like normal beta - shredder
|
||||||
glDisable2(GL_ALPHA_TEST);
|
glDisable2(GL_ALPHA_TEST);
|
||||||
mc->textures->loadAndBindTexture("terrain.png");
|
mc->textures->loadAndBindTexture("terrain.png");
|
||||||
|
// @TODO - below is a commented out double render system that fixes ice transparency, but probs harm performance, add it as an option - shredder
|
||||||
|
|
||||||
//if (mc->options.fancyGraphics) {
|
//if (mc->options.fancyGraphics) {
|
||||||
// glColorMask(false, false, false, false);
|
// glColorMask(false, false, false, false);
|
||||||
// int visibleWaterChunks = levelRenderer->render(cameraEntity, 1, a);
|
// int visibleWaterChunks = levelRenderer->render(cameraEntity, 1, a);
|
||||||
@@ -358,19 +387,25 @@ void GameRenderer::renderLevel(float a) {
|
|||||||
if (mc->hitResult.isHit() && !cameraEntity->isUnderLiquid(Material::water)) {
|
if (mc->hitResult.isHit() && !cameraEntity->isUnderLiquid(Material::water)) {
|
||||||
TIMER_POP_PUSH("select");
|
TIMER_POP_PUSH("select");
|
||||||
Player* player = (Player*) cameraEntity;
|
Player* player = (Player*) cameraEntity;
|
||||||
if (mc->useTouchscreen()) {
|
// if (mc->useTouchscreen()) {
|
||||||
levelRenderer->renderHitSelect(player, mc->hitResult, 0, NULL, a); //player.inventory->getSelected(), a);
|
if (mc->options.getBooleanValue(OPTIONS_BLOCK_OUTLINE)){
|
||||||
|
levelRenderer->renderHitOutline(player, mc->hitResult, 0, NULL, a); //player.inventory->getSelected(), a); // java block outline one
|
||||||
|
} else {
|
||||||
|
levelRenderer->renderHitSelect(player, mc->hitResult, 0, NULL, a); //player.inventory->getSelected(), a); // normal pe one - shredder
|
||||||
}
|
}
|
||||||
levelRenderer->renderHit(player, mc->hitResult, 0, NULL, a);//player->inventory.getSelected(), a);
|
levelRenderer->renderHit(player, mc->hitResult, 0, NULL, a);//player->inventory.getSelected(), a);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
glDisable2(GL_FOG);
|
glDisable2(GL_FOG);
|
||||||
//
|
// Normally this is commented out, but this is how java does it and should fix both 2d/3d clouds, a
|
||||||
// setupFog(0);
|
if(mc->options.getBooleanValue(OPTIONS_BETA_SKY)){
|
||||||
// glEnable2(GL_FOG);
|
setupFog(0);
|
||||||
//// levelRenderer->renderClouds(a);
|
glEnable2(GL_FOG);
|
||||||
// glDisable2(GL_FOG);
|
levelRenderer->renderClouds(a);
|
||||||
|
glDisable2(GL_FOG);
|
||||||
|
}
|
||||||
|
// SHREDDER END
|
||||||
setupFog(1);
|
setupFog(1);
|
||||||
|
|
||||||
if (zoom == 1 && !mc->options.getBooleanValue(OPTIONS_HIDEGUI)) {
|
if (zoom == 1 && !mc->options.getBooleanValue(OPTIONS_HIDEGUI)) {
|
||||||
@@ -654,11 +689,9 @@ void GameRenderer::pick(float a) {
|
|||||||
|
|
||||||
float range = mc->gameMode->getPickRange();
|
float range = mc->gameMode->getPickRange();
|
||||||
bool isPicking = true;
|
bool isPicking = true;
|
||||||
#ifndef PLATFORM_DESKTOP
|
|
||||||
bool freeform = mc->useTouchscreen() && !mc->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA);
|
bool freeform = mc->useTouchscreen() && !mc->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA);
|
||||||
#else
|
|
||||||
bool freeform = false;
|
|
||||||
#endif
|
|
||||||
if (freeform) {
|
if (freeform) {
|
||||||
isPicking = updateFreeformPickDirection(a, pickDirection);
|
isPicking = updateFreeformPickDirection(a, pickDirection);
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -21,6 +21,7 @@
|
|||||||
#include "../../world/item/BowItem.h"
|
#include "../../world/item/BowItem.h"
|
||||||
#include "../../world/level/tile/LeafTile.h"
|
#include "../../world/level/tile/LeafTile.h"
|
||||||
#include "entity/HumanoidMobRenderer.h"
|
#include "entity/HumanoidMobRenderer.h"
|
||||||
|
#include "Lighting.h"
|
||||||
|
|
||||||
//static StopwatchHandler handler;
|
//static StopwatchHandler handler;
|
||||||
|
|
||||||
@@ -49,9 +50,34 @@ ItemInHandRenderer::ItemInHandRenderer( Minecraft* mc )
|
|||||||
void ItemInHandRenderer::tick()
|
void ItemInHandRenderer::tick()
|
||||||
{
|
{
|
||||||
oHeight = height;
|
oHeight = height;
|
||||||
item.id = 0;
|
//item.id = 0;
|
||||||
|
|
||||||
ItemInstance* itemInHand = mc->player->inventory->getSelected();
|
ItemInstance* itemInHand = mc->player->inventory->getSelected();
|
||||||
|
bool sameItem = (itemInHand && item.id == itemInHand->id && item.getAuxValue() == itemInHand->getAuxValue());
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
if (mc->options.getBooleanValue(OPTIONS_RESTORED_ANIMS)) // if enabled, restores and fixes item switching animation
|
||||||
|
{
|
||||||
|
if (!itemInHand && item.id == 0) sameItem = true;
|
||||||
|
float max = 0.4f;
|
||||||
|
float tHeight = sameItem ? 1 : 0;
|
||||||
|
float dd = tHeight - height;
|
||||||
|
if (dd < -max) dd = -max;
|
||||||
|
if (dd > max) dd = max;
|
||||||
|
|
||||||
|
height += dd;
|
||||||
|
|
||||||
|
if (height < 0.1){
|
||||||
|
if (itemInHand && itemInHand->count > 0) {
|
||||||
|
item.id = itemInHand->id;
|
||||||
|
item.setAuxValue(itemInHand->getAuxValue());
|
||||||
|
} else {
|
||||||
|
item.id = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else // otherwise use vanilla broken behaviour where it instantly switches items/blocks
|
||||||
|
{
|
||||||
if (itemInHand && itemInHand->count > 0) {
|
if (itemInHand && itemInHand->count > 0) {
|
||||||
item.id = itemInHand->id;
|
item.id = itemInHand->id;
|
||||||
item.setAuxValue(itemInHand->getAuxValue());
|
item.setAuxValue(itemInHand->getAuxValue());
|
||||||
@@ -65,6 +91,7 @@ void ItemInHandRenderer::tick()
|
|||||||
|
|
||||||
height += dd;
|
height += dd;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void ItemInHandRenderer::renderItem(Mob* mob, ItemInstance* item )
|
void ItemInHandRenderer::renderItem(Mob* mob, ItemInstance* item )
|
||||||
{
|
{
|
||||||
@@ -152,17 +179,26 @@ void ItemInHandRenderer::renderItem(Mob* mob, ItemInstance* item )
|
|||||||
glTranslatef2(-15 / 16.0f, -1 / 16.0f, 0);
|
glTranslatef2(-15 / 16.0f, -1 / 16.0f, 0);
|
||||||
*/
|
*/
|
||||||
float dd = 1 / 16.0f;
|
float dd = 1 / 16.0f;
|
||||||
|
float col = 1.0f;
|
||||||
|
float br = mc->player->getBrightness(0);
|
||||||
|
|
||||||
|
|
||||||
|
t.color(col*br,col*br,col*br,1.0f);
|
||||||
|
t.normal(0.0f, 0.0f, 1.0f);
|
||||||
t.vertexUV(0, 0, 0, u0, v1);
|
t.vertexUV(0, 0, 0, u0, v1);
|
||||||
t.vertexUV(r, 0, 0, u1, v1);
|
t.vertexUV(r, 0, 0, u1, v1);
|
||||||
t.vertexUV(r, 1, 0, u1, v0);
|
t.vertexUV(r, 1, 0, u1, v0);
|
||||||
t.vertexUV(0, 1, 0, u0, v0);
|
t.vertexUV(0, 1, 0, u0, v0);
|
||||||
|
|
||||||
|
t.normal(0.0f, 0.0f, -1.0f);
|
||||||
t.vertexUV(0, 1, 0 - dd, u0, v0);
|
t.vertexUV(0, 1, 0 - dd, u0, v0);
|
||||||
t.vertexUV(r, 1, 0 - dd, u1, v0);
|
t.vertexUV(r, 1, 0 - dd, u1, v0);
|
||||||
t.vertexUV(r, 0, 0 - dd, u1, v1);
|
t.vertexUV(r, 0, 0 - dd, u1, v1);
|
||||||
t.vertexUV(0, 0, 0 - dd, u0, v1);
|
t.vertexUV(0, 0, 0 - dd, u0, v1);
|
||||||
|
|
||||||
|
col = 0.8f;
|
||||||
|
t.color(col*br,col*br,col*br,1.0f);
|
||||||
|
t.normal(-1.0f, 0.0f, 0.0f);
|
||||||
for (int i = 0; i < 16; i++) {
|
for (int i = 0; i < 16; i++) {
|
||||||
float p = i / 16.0f;
|
float p = i / 16.0f;
|
||||||
float uu = u0 + (u1 - u0) * p - 0.5f / 256.0f;
|
float uu = u0 + (u1 - u0) * p - 0.5f / 256.0f;
|
||||||
@@ -172,6 +208,7 @@ void ItemInHandRenderer::renderItem(Mob* mob, ItemInstance* item )
|
|||||||
t.vertexUV(xx, 1, 0, uu, v0);
|
t.vertexUV(xx, 1, 0, uu, v0);
|
||||||
t.vertexUV(xx, 1, 0 - dd, uu, v0);
|
t.vertexUV(xx, 1, 0 - dd, uu, v0);
|
||||||
}
|
}
|
||||||
|
t.normal(1.0f, 0.0f, 0.0f);
|
||||||
for (int i = 0; i < 16; i++) {
|
for (int i = 0; i < 16; i++) {
|
||||||
float p = i / 16.0f;
|
float p = i / 16.0f;
|
||||||
float uu = u0 + (u1 - u0) * p - 0.5f / 256.0f;
|
float uu = u0 + (u1 - u0) * p - 0.5f / 256.0f;
|
||||||
@@ -181,6 +218,10 @@ void ItemInHandRenderer::renderItem(Mob* mob, ItemInstance* item )
|
|||||||
t.vertexUV(xx, 0, 0, uu, v1);
|
t.vertexUV(xx, 0, 0, uu, v1);
|
||||||
t.vertexUV(xx, 0, 0 - dd, uu, v1);
|
t.vertexUV(xx, 0, 0 - dd, uu, v1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
col = 0.6f;
|
||||||
|
t.color(col*br,col*br,col*br,1.0f);
|
||||||
|
t.normal(0.0f, 1.0f, 0.0f);
|
||||||
for (int i = 0; i < 16; i++) {
|
for (int i = 0; i < 16; i++) {
|
||||||
float p = i / 16.0f;
|
float p = i / 16.0f;
|
||||||
float vv = v1 + (v0 - v1) * p - 0.5f / 256.0f;
|
float vv = v1 + (v0 - v1) * p - 0.5f / 256.0f;
|
||||||
@@ -190,6 +231,7 @@ void ItemInHandRenderer::renderItem(Mob* mob, ItemInstance* item )
|
|||||||
t.vertexUV(r, yy, 0 - dd, u1, vv);
|
t.vertexUV(r, yy, 0 - dd, u1, vv);
|
||||||
t.vertexUV(0, yy, 0 - dd, u0, vv);
|
t.vertexUV(0, yy, 0 - dd, u0, vv);
|
||||||
}
|
}
|
||||||
|
t.normal(0.0f, -1.0f, 0.0f);
|
||||||
for (int i = 0; i < 16; i++) {
|
for (int i = 0; i < 16; i++) {
|
||||||
float p = i / 16.0f;
|
float p = i / 16.0f;
|
||||||
float vv = v1 + (v0 - v1) * p - 0.5f / 256.0f;
|
float vv = v1 + (v0 - v1) * p - 0.5f / 256.0f;
|
||||||
@@ -219,7 +261,7 @@ void ItemInHandRenderer::renderItem(Mob* mob, ItemInstance* item )
|
|||||||
}
|
}
|
||||||
mc->textures->loadAndBindTexture(renderObject.texture);
|
mc->textures->loadAndBindTexture(renderObject.texture);
|
||||||
|
|
||||||
drawArrayVT_NoState(renderObject.chunk.vboId, renderObject.chunk.vertexCount);
|
drawArrayVTN_NoState(renderObject.chunk.vboId, renderObject.chunk.vertexCount);
|
||||||
if (renderObject.isFlat)
|
if (renderObject.isFlat)
|
||||||
glPopMatrix2();
|
glPopMatrix2();
|
||||||
}
|
}
|
||||||
@@ -227,6 +269,7 @@ void ItemInHandRenderer::renderItem(Mob* mob, ItemInstance* item )
|
|||||||
//handler.printEvery(100);
|
//handler.printEvery(100);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void ItemInHandRenderer::render( float a )
|
void ItemInHandRenderer::render( float a )
|
||||||
{
|
{
|
||||||
//return;
|
//return;
|
||||||
@@ -237,12 +280,27 @@ void ItemInHandRenderer::render( float a )
|
|||||||
float h = oHeight + (height - oHeight) * a;
|
float h = oHeight + (height - oHeight) * a;
|
||||||
Player* player = mc->player;
|
Player* player = mc->player;
|
||||||
// if (selectedTile==NULL) return;
|
// if (selectedTile==NULL) return;
|
||||||
|
LocalPlayer* localPlayer = (LocalPlayer*)(player);
|
||||||
|
|
||||||
|
float xr = player->xRotO + (player->xRot - player->xRotO) * a; // shredder added for hand swaying
|
||||||
|
|
||||||
glPushMatrix2();
|
glPushMatrix2();
|
||||||
glRotatef2(player->xRotO + (player->xRot - player->xRotO) * a, 1, 0, 0);
|
glRotatef2(player->xRotO + (player->xRot - player->xRotO) * a, 1, 0, 0);
|
||||||
glRotatef2(player->yRotO + (player->yRot - player->yRotO) * a, 0, 1, 0);
|
glRotatef2(player->yRotO + (player->yRot - player->yRotO) * a, 0, 1, 0);
|
||||||
|
glEnable(GL_RESCALE_NORMAL);
|
||||||
|
Lighting::turnOn(mc);
|
||||||
glPopMatrix2();
|
glPopMatrix2();
|
||||||
|
|
||||||
|
if (localPlayer) // shredder added, basically does the hand swaying animation from b1.8
|
||||||
|
{
|
||||||
|
float xrr = localPlayer->xBobO + (localPlayer->xBob - localPlayer->xBobO) * a;
|
||||||
|
float yrr = localPlayer->yBobO + (localPlayer->yBob - localPlayer->yBobO) * a;
|
||||||
|
// 4J - was using player->xRot and yRot directly here rather than interpolating between old & current with a
|
||||||
|
float yr = player->yRotO + (player->yRot - player->yRotO) * a;
|
||||||
|
glRotatef((xr - xrr) * 0.1f, 1, 0, 0);
|
||||||
|
glRotatef((yr - yrr) * 0.1f, 0, 1, 0);
|
||||||
|
}
|
||||||
|
|
||||||
float br = mc->level->getBrightness(Mth::floor(player->x), Mth::floor(player->y), Mth::floor(player->z));
|
float br = mc->level->getBrightness(Mth::floor(player->x), Mth::floor(player->y), Mth::floor(player->z));
|
||||||
|
|
||||||
ItemInstance* item;// = selectedItem;
|
ItemInstance* item;// = selectedItem;
|
||||||
@@ -293,7 +351,7 @@ void ItemInHandRenderer::render( float a )
|
|||||||
glTranslatef2(0.7f * d, -0.65f * d - (1 - h) * 0.6f, -0.9f * d);
|
glTranslatef2(0.7f * d, -0.65f * d - (1 - h) * 0.6f, -0.9f * d);
|
||||||
|
|
||||||
glRotatef2(45, 0, 1, 0);
|
glRotatef2(45, 0, 1, 0);
|
||||||
//glEnable2(GL_RESCALE_NORMAL);
|
glEnable2(GL_RESCALE_NORMAL);
|
||||||
glRotatef2(-swing3 * 20, 0, 1, 0);
|
glRotatef2(-swing3 * 20, 0, 1, 0);
|
||||||
glRotatef2(-swing2 * 20, 0, 0, 1);
|
glRotatef2(-swing2 * 20, 0, 0, 1);
|
||||||
glRotatef2(-swing2 * 80, 1, 0, 0);
|
glRotatef2(-swing2 * 80, 1, 0, 0);
|
||||||
@@ -330,7 +388,9 @@ void ItemInHandRenderer::render( float a )
|
|||||||
}
|
}
|
||||||
glEnableClientState2(GL_VERTEX_ARRAY);
|
glEnableClientState2(GL_VERTEX_ARRAY);
|
||||||
glEnableClientState2(GL_TEXTURE_COORD_ARRAY);
|
glEnableClientState2(GL_TEXTURE_COORD_ARRAY);
|
||||||
|
glEnableClientState2(GL_NORMAL_ARRAY);
|
||||||
renderItem(player, item);
|
renderItem(player, item);
|
||||||
|
glDisableClientState2(GL_NORMAL_ARRAY);
|
||||||
glDisableClientState2(GL_VERTEX_ARRAY);
|
glDisableClientState2(GL_VERTEX_ARRAY);
|
||||||
glDisableClientState2(GL_TEXTURE_COORD_ARRAY);
|
glDisableClientState2(GL_TEXTURE_COORD_ARRAY);
|
||||||
glPopMatrix2();
|
glPopMatrix2();
|
||||||
@@ -350,6 +410,7 @@ void ItemInHandRenderer::render( float a )
|
|||||||
|
|
||||||
glRotatef2(45, 0, 1, 0);
|
glRotatef2(45, 0, 1, 0);
|
||||||
// glEnable2(GL_RESCALE_NORMAL);
|
// glEnable2(GL_RESCALE_NORMAL);
|
||||||
|
glEnable(GL_NORMALIZE);
|
||||||
glRotatef2(swing2 * 70, 0, 1, 0);
|
glRotatef2(swing2 * 70, 0, 1, 0);
|
||||||
glRotatef2(-swing3 * 20, 0, 0, 1);
|
glRotatef2(-swing3 * 20, 0, 0, 1);
|
||||||
// glRotatef2(-swing2 * 80, 1, 0, 0);
|
// glRotatef2(-swing2 * 80, 1, 0, 0);
|
||||||
@@ -369,8 +430,8 @@ void ItemInHandRenderer::render( float a )
|
|||||||
playerRenderer->renderHand();
|
playerRenderer->renderHand();
|
||||||
glPopMatrix2();
|
glPopMatrix2();
|
||||||
}
|
}
|
||||||
//glDisable2(GL_RESCALE_NORMAL);
|
glDisable2(GL_RESCALE_NORMAL);
|
||||||
//Lighting.turnOff();
|
Lighting::turnOff();
|
||||||
//w.stop();
|
//w.stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -395,10 +456,10 @@ void ItemInHandRenderer::renderScreenEffect( float a )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// if (mc->player->isUnderLiquid(Material::water)) {
|
if (mc->player->isUnderLiquid(Material::water)) {
|
||||||
//mc->textures->loadAndBindTexture("misc/water.png");
|
mc->textures->loadAndBindTexture("misc/water.png");
|
||||||
// renderWater(a);
|
renderWater(a);
|
||||||
// }
|
}
|
||||||
glEnable2(GL_ALPHA_TEST);
|
glEnable2(GL_ALPHA_TEST);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||