288 Commits

Author SHA1 Message Date
a489435cc5 AAAAAAAAAAAAAAA 2026-07-27 22:41:21 +02:00
6767011d50 123123 2026-07-27 22:12:21 +02:00
db4683f62a 1 2026-07-27 22:07:44 +02:00
61ff4835ea FIX: commands and multiplayer crashes 2026-07-27 17:55:40 +03:00
1f252ac4b3 FIX: grass color | small improvements 2026-07-26 20:43:02 +03:00
7104ba93ae FIX: Grass color and egg red rectangle 2026-07-21 17:28:42 +02:00
5ef00eee9f FIX: Grass tint only on IOS 2026-07-21 15:28:17 +02:00
9a743b9aea FIX: Steve skin hand, containers open in creative, crash when downfalls is nullptr, build on android (hope) 2026-07-21 14:43:37 +02:00
d7a51b09f1 FIX: MessagePacket instead of ChatPacket 2026-07-21 13:03:22 +02:00
6452eacb34 Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-07-21 12:35:35 +02:00
47cab7d66b FIX: Melon seeds name 2026-07-21 12:35:34 +02:00
09cc2ceee4 hopefully fixed web world creation 2026-07-20 23:35:32 +03:00
7620d49489 I should go sleep ig 2026-07-20 23:14:59 +03:00
381ef354c6 wtfffffff with git 2026-07-20 23:14:21 +03:00
8be6e381d8 ok i was wrong 2026-07-20 23:12:34 +03:00
3ab30eefa4 Revert "hopefully fixed ios build"
This reverts commit 92f972d320.
2026-07-20 23:10:28 +03:00
325ab94a64 Revert "fuck i forgot ro remove tinted side option too"
This reverts commit c616546e1e.
2026-07-20 23:10:25 +03:00
9434a48ae7 Revert "help me"
This reverts commit 79be815827.
2026-07-20 23:10:21 +03:00
79be815827 help me 2026-07-20 23:01:12 +03:00
c616546e1e fuck i forgot ro remove tinted side option too 2026-07-20 22:56:20 +03:00
92f972d320 hopefully fixed ios build 2026-07-20 22:53:31 +03:00
980fc2ccfb fix build!! 2026-07-20 22:48:38 +03:00
3b82c519d0 Merge pull request 'Add icon for win32' (#18) from yefeng/minecraft-pe-0.6.1:main into main
Reviewed-on: #18
2026-07-20 21:41:45 +02:00
002bb40aae FIX: OpenAL error loop 2026-07-20 22:25:18 +03:00
6f4a07a306 Merge pull request 'Style changes' (#27) from Dram27-fix-settings-scrolling into main
Reviewed-on: #27
2026-07-20 21:14:57 +02:00
d5a3871f56 Merge pull request 'fix-settings-scrolling' (#24) from Dram27/minecraft-pe-0.6.1:fix-settings-scrolling into main
Reviewed-on: #24
2026-07-20 21:13:41 +02:00
0c32f620af Sorry, apple users, I'm temporary removing foliage tinting 2026-07-20 22:11:41 +03:00
93bf97a15e Style changes 2026-07-20 20:05:29 +03:00
0ee809daf1 Added new sources to xcodeproj so it can compile again
pull request opened and merged by me [obama giving medal to himself gif]
2026-07-20 18:12:11 +02:00
a048a51300 Added new sources to xcodeproj so it can compile again 2026-07-20 11:53:20 -04:00
365d8a10da Update README.md 2026-07-20 17:25:02 +02:00
3940c9ce1b Update README.MD 2026-07-20 16:22:56 +02:00
156849eeb6 Update README.md 2026-07-20 15:56:21 +02:00
6a8b192024 Update README.md 2026-07-20 15:45:27 +02:00
ce8ca15c56 FIX: android entity shadows 2026-07-20 15:37:19 +03:00
f7ad5acd33 remove includes for server 2026-07-19 01:04:34 +03:00
444e826d1b aa 2026-07-18 23:41:05 +02:00
6b6ad48617 Merge branch 'dedicated-rewrite' 2026-07-18 23:23:46 +02:00
e43da17d66 oh i didnt know 2026-07-18 23:02:25 +03:00
3fcf3e3418 link WSA with server 2026-07-18 22:47:41 +03:00
8955b6ea47 ADD: server build for windows 2026-07-18 22:32:13 +03:00
4f21343e3b release soon but we need to fix large world in mp 2026-07-18 21:01:13 +02:00
fcf7427fb2 gg fixed 2026-07-18 19:14:16 +02:00
50d1de49e0 FIX: multiplayer leave crash and compilation 2026-07-18 15:25:03 +03:00
3811964689 ffqwfqwfw 2026-07-18 14:02:45 +02:00
26e5376030 FIX: Crash when server is disaibling 2026-07-10 21:45:52 +02:00
d3d9b1a238 anticheat sucks xdxd 2026-07-10 00:59:26 +02:00
f0df3fe257 Server for windows wow 2026-07-10 00:46:36 +02:00
3ebed84cdb FIX: crash while joining to large world server 2026-07-02 16:32:17 +03:00
Shredder
d08948fb00 renable generation features 2026-05-23 06:03:34 +05:00
Shredder
061d6db3a9 add burp1.ogg to fix android compilation 2026-05-23 05:46:11 +05:00
Shredder
346ec7469e merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-05-23 05:30:27 +05:00
Shredder
d7d887f882 few additions and bug fixes
Added Hand Sway (not an option yet) from b1,8

Fire works properly in multiplayer now and also renders on undead mobs in sunlight now

hopefully fixed bow stuck bug on touchscreen devices

Fire on entites uses updated rendering from b1.6.6

Shadow bug fix attempt the 15th

Added looking at block in debug screen

Zombie Pigman now renders his hat layer

Temporarily disabled most randomlevelsource cave, canyon and tall grass code just for this commit to test performance
2026-05-23 05:29:47 +05:00
ce182b676f Merge pull request 'added missing audio random.burp when finishing a food item' (#14) from sas3/minecraft-pe-0.6.1:main into main
Reviewed-on: #14
2026-05-12 21:50:28 +02:00
b73f7f121d ee 2026-05-12 21:29:17 +02:00
Kolyah35
5e19ef778e FIX: memset ._. 2026-05-12 22:12:52 +03:00
Shredder
4b69a1240a Some fixes
Fixed Missing Lighting calls and GL states which was causing stars to render too early

Split Controls should hopefully work on phones now

Chickens should hopefully lay eggs now
2026-05-12 02:25:04 +05:00
Shredder
8f34fbc1ec It isn't a commit without a linux compilation fail 2026-05-11 05:07:07 +05:00
Shredder
890604256b Fixes and New Additions
Added GUI Styles with 3 options: Java, Pi/Xperia and Pocket

Hopefully fixed touch input eating and breaking blocks bug

Fire should render on all mobs now

Fixed only one side of the first person burning animation being animated

Added Window Scaling Option for PC Users (Hasn't been tested on other platforms

Render Distance is now configurable from the settings menu

Tried to fix shadows again on IOS and Android, hopefully works?

Block Outline Selection now has a thicker outline for better visibility
2026-05-11 04:51:03 +05:00
5bc19c4ab2 FEAT: Ban command, save ops and banned ppl in files
TODO: fix many crashes...
2026-05-09 16:37:11 +02:00
dfb3bf1da7 FIX: render
ty shredder
2026-05-09 14:41:31 +02:00
263118f2e0 Fix 2026-05-09 13:09:45 +02:00
Shredder
792d4b32e7 Fixed Grass Foliage color using foliagecolor.png instead of grasscolor.png
Debug Screen now also renders mob id nametags like in beta java

SkyDarken is now also no longer clamped in Java Fog Style
2026-05-09 06:27:30 +05:00
1d0264a9c5 FEAT: World size 2026-05-09 01:45:19 +02:00
43f0d1f75f server config 2026-05-08 23:42:41 +02:00
Shredder
2da05d94c8 should return some value in the debug stuff so nothing breaks 2026-05-07 14:06:01 +05:00
Shredder
a0e99e2f03 debug screen ifdef case because linux compilation is hell 2026-05-07 13:59:13 +05:00
Shredder
b6ea0c7dc3 this has to be an insanely hacky solution to get it working on linux again 2026-05-07 13:50:08 +05:00
Shredder
620b358ba7 i love when my errors are cryptic 2026-05-07 13:33:57 +05:00
70308d4151 qqqqqq 2026-05-05 21:55:03 +02:00
830549791a 121 2026-05-05 21:51:35 +02:00
27b22d8108 vegetables 2026-05-05 21:41:26 +02:00
4047fd71e1 oi 2026-05-05 21:36:35 +02:00
30dd344208 123 2026-05-05 21:33:28 +02:00
7e9de7a461 fck android build!!! 2026-05-05 21:19:08 +02:00
2465292473 jopa 2026-05-05 21:14:17 +02:00
26b2c196fa :\ 2026-05-05 21:09:42 +02:00
18793a6e05 idk? 2026-05-05 20:40:41 +02:00
Shredder
edc6985a6b opengl and gles and their damn deprecated functions 2026-05-05 01:18:57 +05:00
Shredder
9cd91b1508 should finally work hopefully... 2026-05-05 01:05:57 +05:00
Shredder
9c46d7094c sigh converted to_string calls to sprintf 2026-05-05 00:51:03 +05:00
Shredder
52afff463b left a debug opengl only feature accidentally in, and also hopefully fixed include mess 2026-05-05 00:21:37 +05:00
Shredder
0d23fadc3e how did this even slip past me 2026-05-05 00:13:05 +05:00
Shredder
614e018dc6 fixed merge 2026-05-05 00:05:17 +05:00
Shredder
e346df682c Another Huge Commit my bad - shredder
Restored Java's Debug Screen using partial unused code and ported code, avaliable in options menu as a style

Slight Water texture is now overlayed when in water

Vignette function has been fixed and can now be toggled in options

World Generation now includes Tall Grass and Ferns both

Broken Frame Chart Graph found in the source has now been fixed and enabled when debug screen is turned on

Pie Chart works now and will appear when debug screen is opened

Most changes have not been tested on anything besides windows, will test it
2026-05-04 01:28:27 +05:00
Kolyah35
3e48c7fabd FIX: compilation 2026-05-02 21:31:48 +03:00
de72a9a3b7 all was broken :\ 2026-04-27 23:43:36 +02:00
0645905fc6 eeee it doesnt work 😭 2026-04-27 22:18:18 +02:00
b3561e773d Fix to prevent text overlap in options list during scroll 2026-04-26 16:12:56 +02:00
162ec7adfa Fix bottom settings overlapping with Credits button 2026-04-26 16:00:44 +02:00
4cfaa43d77 Added scroll with wheel on PC and touch scroll on Android/IOS 2026-04-26 15:47:52 +02:00
Shredder
31d80aedf8 Massive Java Parity Update - fileshredder
3D/Fancy Clouds have been ported over

Sky Rendering is now an option between Java and PE

Java Sky/Fog color option is now accurate using the original color ramp instead of PE's slightly lower one

Grass Sides are now tinted, and can be toggled in settings

Added stars, the sun, and the moon in the daylight cycle

Sunset color has been added, appears when the sun is rising or falling, buggy on PE's sky rendering option.

Fixed leaves being rendered bright green when foliage tinting was turned off.

Enabled Tall Grass generation code

Tall Grass is now tinted.

Other compile options have to be tested
2026-04-25 04:47:07 +05:00
Kolyah35
bc82f5c091 FIX: Completely remove renderSky() codeblock 2026-04-15 01:06:48 +03:00
8d7a1973e7 Merge pull request 'Fix upper sky cut when using fancy graphics' (#22) from Dram27/minecraft-pe-0.6.1:fix-height-based-culling into main
Reviewed-on: https://192.168.0.2:3000/Kolyah35/minecraft-pe-0.6.1/pulls/22
2026-04-15 00:04:39 +02:00
3a0f4c3647 Fix upper sky cut when using fancy graphics 2026-04-13 17:42:19 +02:00
Shredder
d6a3e477c1 forgot to move the clamp calls below 2026-04-12 02:29:27 +05:00
Shredder
4d68c4dff8 forgot to change vertex size for touch circle, also shadow attempt fix again 2026-04-12 02:26:54 +05:00
Shredder
e1c2210621 sigh, another attempt at fixing normal shading for android 2026-04-12 02:09:42 +05:00
Shredder
c188fa0ce2 Attempt to fix Normal Lighting and Shadows on Android, also disabled fancy trees temporarily due to performance issues on android. 2026-04-12 01:12:17 +05:00
Shredder
9db9f469cc xcode attempt 2 2026-04-11 20:40:56 +05:00
Shredder
db7a889962 please xcode work with me here 2026-04-11 20:33:14 +05:00
Shredder
95a193323c ios compile fix attempt again.... xcode my behated 2026-04-11 20:28:00 +05:00
Shredder
f19c2d24a3 Attempt to fix Normal Shading on Android and fix IOS compile, also hopefully fixes the millions of errors in the ios logs 2026-04-11 19:39:46 +05:00
Shredder
e1b81a7cc3 another attempt... i hate gles... 2026-04-11 15:21:21 +05:00
Shredder
baeefae94d synced branch

2026-04-11 14:46:36 +05:00
Shredder
aa9fa659df Extremely Big Update - fileshredder
(MAJOR)Added Java Beta/Normal Shading, toggleble in settings

Fixed and restored the unused Item Switching Animation, toggleble in tweaks too

Added Dynamic Texture for Lava

Added option to use Block Outline Selection which was unused normally

Added Split Touch Controls into Options

Mobs will now drop cooked variants of their meat if they died by fire

Fixed Untranslated Strings in Settings

(MAJOR) Ravines and Lava/Water pools have been fixed and renabled

Tweaked BasicTree to hopefully speed up generation a bit, might disable them temporarily if they keep being slow

You can now grow Fancy Oak Trees using saplings.
2026-04-11 14:45:47 +05:00
Kolyah35
6049239303 why tf apks in releases are zipped 2026-04-10 23:53:18 +03:00
Shredder
55d06f0590 Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-04-09 04:35:25 +05:00
Shredder
58b7724ba2 fileshredder - fixed fire tile's alpha transparency and fixed vanilla bug where hotbar slots are not rendered transparent like how they are in Beta Java 2026-04-09 04:34:10 +05:00
6ae787b90d Merge PR 'Support for iOS builds!' (#21) | Many thanks to deepfriedwaffles!
Reviewed-on: https://192.168.0.2:3000/Kolyah35/minecraft-pe-0.6.1/pulls/21
2026-04-06 21:58:19 +02:00
Kolyah35
fe73853a64 defined() would be better ig 2026-04-06 22:49:54 +03:00
845d721b1e fixed compile issues from main rebase and lowered ios minimum deployment back to 12 2026-04-06 14:48:46 -04:00
d7a02bfc90 Added iOS comppiling instructions to README 2026-04-06 14:28:07 -04:00
13fd830361 fixed the possible broken header search and added all jobs including ios to publish 2026-04-06 14:28:07 -04:00
Kolyah35
a96b942c17 FIX: web and android compilation 2026-04-06 14:28:07 -04:00
Kolyah35
c476153231 FIX: other platforms compilation 2026-04-06 14:28:07 -04:00
412a34562f Lowered minimum deployment to iOS 12, rather than iOS 14 2026-04-06 14:28:06 -04:00
98dd53e2f5 Update .github/workflows/build.yml
I keep messing this up. For now I am removing all the needs for publish except iOS
2026-04-06 14:28:06 -04:00
6f0c485a9f removed if line from publish to always run it. can we not skip publish thanks 2026-04-06 14:28:06 -04:00
7cc33b011d Fixed bugs in starting the game. ALso added build job for iOS ipa unsigned 2026-04-06 14:28:06 -04:00
aeb8e45879 fixed button not pressable on ios 2026-04-06 14:28:06 -04:00
d554767309 IT COMPILESgit add .! also added full screen support. see issues. 2026-04-06 14:28:06 -04:00
aec534d948 restore include paths for cross-platform builds because i messed absolutely every #include up. 2026-04-06 14:28:06 -04:00
8867878ccf more refactoring for iOS 2026-04-06 14:28:06 -04:00
44ece561e8 fixed slider for hopefully the final fucking time. Nether Reactor fix: Need to make the array for building it all unsigned integers as now Xcode is strict about the new C++ Standards as they have changed since 2011 2026-04-06 14:28:06 -04:00
22b59bd2cc Synced options UI files from main branch 2026-04-06 14:28:06 -04:00
705c4154ee gonna try changing all Options::Option* in the whole project to just Option* not sure if this works but it gets the compiler to shut up. if this breaks everything change all 'Option*' to 'Options::Option*' as it once was. 2026-04-06 14:28:06 -04:00
59898ca504 more header fixes 2026-04-06 14:28:06 -04:00
b658132dac fix missing file, commiting now because what im about to do might break Option class 2026-04-06 14:28:06 -04:00
ab5f177208 added needed missing files 2026-04-06 14:28:06 -04:00
72b68389b2 Started to port to iOS; fixing compiler errors here and there 2026-04-06 14:28:06 -04:00
Shredder
59ba8bfb7c my bad should be fixed now 2026-04-06 10:00:12 +05:00
Shredder
ef32fcfe08 attempt again 2026-04-06 02:26:46 +05:00
Shredder
2237515793 fileshredder - linux compile fix 2026-04-06 02:15:35 +05:00
Shredder
e272991159 fileshredder - minor goof up 2026-04-06 02:05:23 +05:00
Shredder
055f00be49 A bit big of a commit but
Added 3 Fog Choices (Pocket) (Java) (Unknown that was unused)

Restored Java Beta Sky Color code that was unused that depends on biome temperature (choosable using Java fog)

Tile Shadows and Entity Shadows that appear beneath them have been restored and fixed from the unused code, toggleable by turning fancy graphics on or off

Entities will now render flames on themselves when on fire, including the player

Added option to use Java Style Item Count text and position in tweaks

- fileshredder
2026-04-06 01:52:27 +05:00
Kolyah35
4023d70687 FEAT: server-side commands 2026-04-04 01:13:56 +03:00
Shredder
378dfe8e22 award for brain of a goldfish goes to me 2026-04-03 15:54:48 +05:00
Shredder
61f0124beb oops forgot to define some things 2026-04-03 15:37:15 +05:00
Shredder
ff5c57f6ba Added Foliage and Grass Color tinting, Started Basic Work on restoring ravines, New Option to Toggle Tinting. 2026-04-03 14:55:33 +05:00
Shredder
eac71a93d1 ok this should finally work now 2026-04-02 01:35:06 +05:00
Shredder
fa249728e5 hopefully fixes broken build 2026-04-02 01:19:47 +05:00
Shredder
84e8744387 oops forgot to include the other files. 2026-04-01 23:37:37 +05:00
Shredder
27f0287986 Ported over Spooner Trees (Fancy Trees), Flint and Steel can be used to ignite fire now and modified Forest and Rainforest to generate spooner trees. 2026-04-01 23:31:15 +05:00
Shredder
109bbcfdb1 Added Rendering and Dynamic texture for Fire and it's behaviour 2026-04-01 14:03:38 +05:00
Kolyah35
4dc7055d9d FIX: make antispeedhack working 2026-03-31 23:34:41 +03:00
Kolyah35
1ec347d5d5 FEAT: Server operators 2026-03-31 00:40:10 +03:00
Kolyah35
5194575092 FEAT: Meet the commands 2026-03-30 14:04:16 +03:00
3cfa2d9ee7 FIX IT AHTUNG AHTUNG ALL DOESNT WORK FIX IT FIX IT FIX IT FIX IT BIG WARNING BIG WARNING 2026-03-29 16:53:46 +02:00
f016f00eab idk?? 2026-03-29 00:16:19 +02:00
Kolyah35
470c28d83a I dont know what im doin please help 2026-03-29 00:36:36 +03:00
4363157cd9 Delete useless class 2026-03-28 21:08:52 +02:00
ba3ed3b4dd i dont see reason of this error 2026-03-28 18:37:02 +02:00
5783fb93f3 forgot to comment 2026-03-28 17:39:37 +02:00
73fb2a2b3d wtf 2026-03-28 17:18:38 +02:00
bcf48eb5e3 FEAT: Damage on server 2026-03-28 16:41:00 +02:00
yefengeeeeeeeeeee
f1e8932fbd Add icon for win32 2026-03-28 18:12:34 +08:00
Kolyah35
f5fecbc928 Merge remote-tracking branch 'refs/remotes/origin/dedicated-rewrite' into dedicated-rewrite 2026-03-27 22:15:26 +03:00
Kolyah35
77d02fcca2 FIX: workbench compatibility 2026-03-27 22:15:03 +03:00
6d696af235 FEAT: taken nickname 2026-03-27 21:08:17 +02:00
Kolyah35
370363f792 Merge remote-tracking branch 'refs/remotes/origin/dedicated-rewrite' into dedicated-rewrite 2026-03-27 21:26:48 +03:00
Kolyah35
61a2349b8b FEAT: Player data saving/loading 2026-03-27 21:26:25 +03:00
eed3a6df61 FEAT: Message for outdated clients 2026-03-27 20:22:05 +02:00
97b0fb4d46 FEAT: New proto check 2026-03-27 20:16:59 +02:00
8be842a8ac FEAT: player anticheat speed 2026-03-27 19:41:54 +02:00
6957f144e1 FIX: Inventory change when cheating items (TODO: Linked slots) 2026-03-27 17:05:50 +02:00
f9d9a0f0f9 FIX: Recheck recipes in MP 2026-03-27 13:47:33 +02:00
Kolyah35
28febb4e63 FIX: tool durablity mismatch 2026-03-27 14:01:49 +03:00
Kolyah35
aeef442f76 FIX: Server-side item remove when crafting 2026-03-27 04:02:27 +03:00
8098ab8906 easy 2026-03-27 02:48:56 +02:00
f0cb6d0b7c Fix compile errors 2026-03-27 02:42:34 +02:00
d1672c0ee2 Merge branch 'dedicated-rewrite' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 into dedicated-rewrite 2026-03-27 02:40:55 +02:00
c234abe3aa FIX: Item crafting 2026-03-27 02:40:52 +02:00
Kolyah35
e4ff7728af Merge remote-tracking branch 'refs/remotes/origin/dedicated-rewrite' into dedicated-rewrite 2026-03-27 03:34:29 +03:00
Kolyah35
41c5bdf243 FIX: The end of item cheating 2026-03-27 03:33:21 +03:00
96e8826f01 FEAT: Crafting on server 2026-03-27 02:14:28 +02:00
db8993683f Merge branch 'dedicated-rewrite' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 into dedicated-rewrite 2026-03-26 22:48:52 +02:00
2c1b5e256e change proto ver 2026-03-26 22:48:50 +02:00
Kolyah35
4beb5cb0f9 i think i fixed player equip 2026-03-26 23:32:09 +03:00
SAS_OP
88ef7f3d17 added missing audio random.burp when finishing a food item 2026-03-25 06:07:49 +03:00
Kolyah35
cbd81b47ce ADD: EpikIzCool to credits 2026-03-24 17:32:52 +03:00
c146791845 Merge pull request 'Fix Whool and block variations n slabs n stuff' (#13) from EpikIzCool/minecraft-pe-0.6.1:main into main
Reviewed-on: https://192.168.0.2:3000/Kolyah35/minecraft-pe-0.6.1/pulls/13
2026-03-24 16:31:46 +02:00
a7c75d2ad2 Touch thingie 2026-03-24 00:29:52 +02:00
468ae4a211 Whool Fix part 1 2026-03-24 00:24:16 +02:00
9405e8daad FIXED: Scrolling with mouse wheel improved 2026-03-22 18:38:14 +01:00
bef09a3305 FIXED: sprinting now works when flying 2026-03-22 14:51:22 +01:00
Kolyah35
82f827af29 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-22 02:12:46 +03:00
Kolyah35
4f8b18b735 FIX: Now we're using useTouchsceen() right way!!!! 2026-03-22 02:12:04 +03:00
2acb57d051 revert all sht 2026-03-21 19:19:07 +02:00
5251085752 i broke all 2026-03-21 19:09:11 +02:00
a16f76f2b6 idk??? 2026-03-21 19:05:00 +02:00
b088f39e52 emm 2026-03-21 18:54:51 +02:00
13c624e07e hmmmmmmmmmm 2026-03-21 18:54:04 +02:00
2bfa8f11f1 hmm 2026-03-21 18:39:08 +02:00
98a05e5aa3 FIX: Keyboard on android 2026-03-21 18:25:42 +02:00
3f6d9cdcb8 FIX: Armor display 2026-03-21 18:10:46 +02:00
39186069cf Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-03-21 16:22:50 +02:00
b94c16b22a FIX: Bow release 2026-03-21 16:22:50 +02:00
Kolyah35
91ce365a26 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-21 17:20:18 +03:00
Kolyah35
f114536463 FIX: improve web port 2026-03-21 17:19:46 +03:00
6e0615c0bc FEAT: Auto jump in settings (again) 2026-03-21 16:03:51 +02:00
fd3ee23e4e Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-03-21 15:44:06 +02:00
e9766ed2a1 FEAT: Option button in PauseScreen 2026-03-21 15:44:05 +02:00
Kolyah35
298451c290 USE_LIBPNG when compile web 2026-03-21 15:28:50 +03:00
Kolyah35
668fc9d16f oh i forgot data 2026-03-21 15:25:18 +03:00
Kolyah35
5717aeab24 ADD: Web action 2026-03-21 15:23:37 +03:00
Kolyah35
9af1496b9d FIX: windows CI build 2026-03-21 15:04:50 +03:00
6bfae5a14e Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-03-21 13:43:29 +02:00
4034cf243d FIX: glfw crash when closing the game 2026-03-21 13:43:28 +02:00
b6e7414f04 Merge pull request 'fix msvc build & mingw build' (#10) from evildebugger/minecraft-pe-0.6.1:main into main
Reviewed-on: https://192.168.0.2:3000/Kolyah35/minecraft-pe-0.6.1/pulls/10
2026-03-21 12:48:51 +02:00
66hh
83f3284827 fix msvc build & mingw build
1. Include unified header files using lowercase filenames
2. Change special characters to escape sequences to solve encoding issues
2026-03-21 18:32:09 +08:00
Kolyah35
3dab395af3 fix workflow and im done 2026-03-21 02:45:06 +03:00
Kolyah35
011c8f7123 fix mingw build 2026-03-21 02:35:04 +03:00
Kolyah35
f69c009da9 replace pwd with workspace 2026-03-21 01:38:17 +03:00
Kolyah35
b66b4a2dc2 wtf im dumb 2026-03-21 01:35:40 +03:00
Kolyah35
7037b2b5f2 create build dir 2026-03-21 01:33:57 +03:00
Kolyah35
d54e39b332 -_- 2026-03-21 01:32:47 +03:00
Kolyah35
f96ba8bb33 ubuntu 22.04 2026-03-21 01:31:42 +03:00
Kolyah35
f0e1980f59 i dont like xwin anymore 2026-03-21 01:31:35 +03:00
52f607b126 Made some changes to the GUI scale slider.
Should be waaaaaaay better now
2026-03-20 23:20:37 +01:00
Kolyah35
84a956531c and here 2026-03-21 00:56:21 +03:00
Kolyah35
c4f5f22f24 disable module scan 2026-03-21 00:51:35 +03:00
Kolyah35
7867aea042 bruh 2026-03-21 00:43:57 +03:00
Kolyah35
a90e1463ee maybe try geode msvc sdk 2026-03-21 00:41:19 +03:00
Kolyah35
59e820e27f setup ninja 2026-03-21 00:33:59 +03:00
Kolyah35
1199f53632 -_- 2026-03-21 00:28:07 +03:00
Kolyah35
dc0e2c192b oh i forgot headers 2026-03-21 00:23:56 +03:00
Kolyah35
6ef9efa434 maybe ninja? 2026-03-21 00:17:53 +03:00
Kolyah35
72e6537dc5 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-21 00:15:24 +03:00
Kolyah35
0e2e7694d3 oops 2026-03-21 00:12:51 +03:00
45f04ca07b readme fix 2026-03-20 23:08:24 +02:00
42e7a3da90 Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-03-20 23:00:36 +02:00
0edee15930 FEAT:Raspberry PI cursor in tweaks 2026-03-20 22:59:52 +02:00
753fdbe701 FIXED: support 64x32 + 64x64 skins with fallback for failed skin URL 2026-03-20 21:47:53 +01:00
ac60559a22 FIXED: Saving works on Android now!
I honestly changed too much stuff trying to pinpoint a fix. I might be stupid.
I have no idea what I did that fixed this.
2026-03-20 21:11:17 +01:00
Kolyah35
be6fa57a10 trying to speed up windows build 2026-03-20 23:07:27 +03:00
Kolyah35
68f5bc3a0a why zip only files inside data??? 2026-03-20 22:56:00 +03:00
Kolyah35
0a24a51663 uuuh 2026-03-20 22:43:49 +03:00
Kolyah35
96b17e9c8a tring to pack data with desktop releases 2026-03-20 22:26:26 +03:00
Kolyah35
c08c4d270d specify targets for linux 2026-03-20 22:17:20 +03:00
Kolyah35
8cd74922bf maybe remove that subdir from path? 2026-03-20 22:10:50 +03:00
Kolyah35
b2707cc35d yeah fix shit 2026-03-20 22:03:41 +03:00
Kolyah35
1ff91505d8 FIX: ndk and tools caching 2026-03-20 21:57:57 +03:00
Kolyah35
b909f3c576 EnumOption 2026-03-20 21:53:10 +03:00
Kolyah35
8d1c4f1c4e aaah who did revert my cmake changes 2026-03-20 21:50:45 +03:00
Kolyah35
bc5cbe6b73 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-20 21:47:46 +03:00
Kolyah35
cda2534c1e ADD: pause and chat btn 2026-03-20 21:46:43 +03:00
c54bdfdcff Target SDK lowered for compatibility
Setting it to 36 broke some permission things
Still seems like the game can't write anywhere even with r/w permissions...
2026-03-20 19:07:25 +01:00
d5b2c59ebf FIX: Cmake 2026-03-20 19:14:18 +02:00
Kolyah35
5d415dcca1 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-20 19:57:24 +03:00
Kolyah35
a317bf66af FIX: Increased save time 2026-03-20 19:57:00 +03:00
cb28b78776 Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1 2026-03-20 18:43:33 +02:00
6a77ae3c64 FIX: Skins loading 2026-03-20 18:41:28 +02:00
c5fb648df7 FIXED: Android controls no longer tiny 2026-03-20 13:19:57 +01:00
a51f47a108 FIXED: Android 32bit build issues, expanded supported SDKs 2026-03-20 12:57:55 +01:00
017d908c54 armeabi-v7a building should work now.
./build.sh --abi arm64-v8a
./build.sh --abi armeabi-v7a

arm64-v8a is default.
2026-03-20 09:31:34 +01:00
70a45fb446 fixed apk not getting packaged 2026-03-20 09:35:47 +02:00
e0dac8a95c maybe manual caching will be better 2026-03-19 21:37:50 +02:00
1cd73cfc1e hmmmmmmmmmmmmmmmmmmmm... 2026-03-19 21:30:33 +02:00
c1fe428aa3 where are you hiding, r14b NDK 2026-03-19 21:25:44 +02:00
24d3b9488d improve Android build job with cached NDK script 2026-03-19 21:20:15 +02:00
f3f0918e77 SHITSHITSHIT 2026-03-19 20:39:30 +02:00
e190335abe Hopefully added Android building to the workflow
please work
2026-03-19 20:36:41 +02:00
402b053432 wtf 2026-03-19 20:02:15 +02:00
Kolyah35
0964e3ea4b fix release att 1 2026-03-19 20:57:01 +03:00
Kolyah35
0dc8deac93 fuck i dumbass 2026-03-19 20:32:22 +03:00
Kolyah35
13280cb8a7 fix artifacts att 3 2026-03-19 20:16:04 +03:00
Kolyah35
11117cd4f6 fix artifacts att 2 2026-03-19 19:46:58 +03:00
Kolyah35
78d218ccb1 fix build att 6 2026-03-19 19:31:52 +03:00
Kolyah35
a72c2c4094 FIX: windows build ig 2026-03-19 19:12:00 +03:00
Kolyah35
193f63893d REMOVE: png server dependency 2026-03-19 19:09:40 +03:00
Kolyah35
bb181ca838 AAAAH 2026-03-19 18:59:05 +03:00
Kolyah35
eadbe78f6b -_- 2026-03-19 18:58:00 +03:00
Kolyah35
bfc796b59f oh fu 2026-03-19 18:55:17 +03:00
Kolyah35
04d892c926 ADD: github actions 2026-03-19 18:53:13 +03:00
Kolyah35
e469e03366 REMOVE: all build actions 2026-03-19 17:58:48 +03:00
Kolyah35
ca2af5edb4 ADD: fire (and reduce options writings) 2026-03-19 17:55:22 +03:00
Kolyah35
e49f58bc89 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-19 02:27:04 +03:00
Kolyah35
e9914e3fbd ADD: WebASM port (no sound/no network) 2026-03-19 02:26:34 +03:00
157ef5ff05 FIX: Settings save when leave on escape 2026-03-18 22:50:35 +02:00
Kolyah35
4769d4ae72 minor changes 2026-03-17 23:08:56 +03:00
Kolyah35
d15051aab6 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-17 22:50:18 +03:00
Kolyah35
5ff8b54c4f REMOVE: User class 2026-03-17 22:49:59 +03:00
48e3b11c4e can i get a better error please??? 2026-03-17 21:44:23 +02:00
Kolyah35
2c132d5bc7 cache ndk to avoid downloading and extracting :v 2026-03-17 21:59:19 +03:00
Kolyah35
e0a39fb6c1 Merge remote-tracking branch 'refs/remotes/origin/main' 2026-03-17 21:59:16 +03:00
Kolyah35
ccac464750 just a comment 2026-03-17 21:53:15 +03:00
11e986bcf2 FIXED: Android build issues, added building to Andr from Linux
I really hope this didnt break anything
Im proud of the bash script
2026-03-17 19:01:27 +01:00
280 changed files with 13879 additions and 5495 deletions

27
.github/actions/setup-cache/action.yml vendored Normal file
View File

@@ -0,0 +1,27 @@
name: Setup cache
description: Sets up sccache, CPM cache, etc.
inputs:
host:
description: 'Host platform: win or linux'
required: true
target:
description: 'Target platform: win, linux'
required: true
runs:
using: "composite"
steps:
- name: Setup sccache
uses: hendrikmuhs/ccache-action@v1.2.13
with:
variant: sccache
key: ${{ inputs.target }}-v1
- name: Setup CPM Cache
uses: actions/cache@v4
with:
path: cpm-cache
key: cpm-${{ inputs.target }}-v1-${{ hashFiles('**/CMakeLists.txt', '**/*.cmake') }}
restore-keys: |
cpm-${{ inputs.target }}-v1-

17
.github/actions/setup-ninja/action.yml vendored Normal file
View File

@@ -0,0 +1,17 @@
name: Setup Ninja
description: Sets up Ninja
inputs:
host:
description: 'Host platform: win, mac or linux'
required: true
runs:
using: "composite"
steps:
- name: Setup
shell: bash
run: |
curl -L https://github.com/ninja-build/ninja/releases/latest/download/ninja-${{ inputs.host }}.zip -o ninja.zip
7z x ninja.zip -o"$GITHUB_WORKSPACE/ninja"
echo "$GITHUB_WORKSPACE/ninja" >> $GITHUB_PATH

View File

@@ -1,36 +0,0 @@
name: Android Build
on:
push:
branches: [ main ]
pull_request:
jobs:
build:
runs-on: windows-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Download Android NDK r14b
shell: powershell
run: |
Invoke-WebRequest `
-Uri "http://dl.google.com/android/repository/android-ndk-r14b-windows-x86_64.zip" `
-OutFile "ndk.zip"
- name: Extract NDK
shell: powershell
run: |
Expand-Archive ndk.zip C:\
- name: Verify NDK path
shell: powershell
run: |
Test-Path "C:\android-ndk-r14b"
- name: Run build script
shell: powershell
run: |
./build.ps1

362
.github/workflows/build.yml vendored Normal file
View File

@@ -0,0 +1,362 @@
name: Build Game
on:
workflow_dispatch:
pull_request:
push:
branches:
- '**' # every branch
- '!no-build-**' # unless marked as no-build
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
CPM_SOURCE_CACHE: ${{ github.workspace }}/cpm-cache
permissions:
contents: write
jobs:
build-windows:
name: Build Windows
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Setup caches
uses: ./.github/actions/setup-cache
with:
host: linux
target: win
- name: Setup Ninja
uses: ./.github/actions/setup-ninja
with:
host: linux
- name: Download llvm-mingw
run: |
curl -L https://github.com/mstorsjo/llvm-mingw/releases/download/20260311/llvm-mingw-20260311-msvcrt-ubuntu-22.04-x86_64.tar.xz -o llvm-mingw.tar.xz
tar -xf llvm-mingw.tar.xz
mv llvm-mingw-* llvm-mingw
- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{github.workspace}}/build
- name: Configure CMake
working-directory: ${{github.workspace}}/build
run: |
cmake $GITHUB_WORKSPACE \
-G Ninja \
-DCMAKE_SYSTEM_NAME=Windows \
-DCMAKE_C_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-clang \
-DCMAKE_CXX_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-clang++ \
-DCMAKE_RC_COMPILER=$GITHUB_WORKSPACE/llvm-mingw/bin/x86_64-w64-mingw32-windres \
-DALSOFT_BACKEND_PIPEWIRE=OFF \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE
- name: Build
working-directory: ${{github.workspace}}/build
run: |
cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
cmake --build . --config $BUILD_TYPE --target MinecraftPE-server --parallel
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: mcpe-windows
path: |
${{github.workspace}}/build/MinecraftPE-server.exe
${{github.workspace}}/build/MinecraftPE.exe
${{github.workspace}}/build/libpng16.dll
${{github.workspace}}/build/OpenAL32.dll
${{github.workspace}}/build/libz.dll
build-ios:
# credit to pengubow from deepfriedwaffles repo
name: Build iOS
runs-on: macos-latest
steps:
- name: Checkout
uses: actions/checkout@main
- name: Build
run: |
cd project/iosproj
xcodebuild -scheme minecraftpe -derivedDataPath build -destination 'generic/platform=iOS' CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO
mkdir -p Payload
cp -R build/Build/Products/Debug-iphoneos/minecraftpe.app Payload/
zip -r minecraftpe.ipa Payload
rm -rf Payload
- name: Upload artifact
uses: actions/upload-artifact@main
with:
name: minecraftpe-ios
path: project/iosproj/minecraftpe.ipa
build-linux:
name: Build Linux
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Setup caches
uses: ./.github/actions/setup-cache
with:
host: linux
target: linux
- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{github.workspace}}/build
- name: Setup Environment
run: |
sudo apt-get update -qq
sudo apt-get install gcc-multilib
sudo apt-get install -y --no-install-recommends build-essential libgl-dev libwayland-dev xorg-dev libxkbcommon-dev
- name: Configure CMake
# Use a bash shell so we can use the same syntax for environment variable
# access regardless of the host operating system
shell: bash
working-directory: ${{github.workspace}}/build
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE
- name: Build
working-directory: ${{github.workspace}}/build
shell: bash
run: |
cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
cmake --build . --config $BUILD_TYPE --target MinecraftPE-server --parallel
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: mcpe-linux
path: |
${{github.workspace}}/build/MinecraftPE
${{github.workspace}}/build/MinecraftPE-server
build-android: # pray to god
name: Build Android (${{ matrix.abi }})
runs-on: ubuntu-latest
strategy:
# keep going with the other ABI if one fails so you at least get something useful
fail-fast: false
matrix:
abi: [ arm64-v8a, armeabi-v7a ]
env:
ANDROID_SDK_ROOT: ${{ github.workspace }}/android-sdk
ANDROID_NDK_PATH: ${{ github.workspace }}/android-ndk-r14b
ANDROID_PLATFORM_API: 36
ANDROID_BUILD_TOOLS_VERSION: 36.0.0
ADB: /bin/true
# build.sh reads MATRIX_ABI to decide which ABI to build when no --abi flag is passed
MATRIX_ABI: ${{ matrix.abi }}
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Cache Android command-line tools
id: cache-android-tools
uses: actions/cache@v3
with:
path: ${{ env.ANDROID_SDK_ROOT }}
key: android-cmdline-tools-v36
- name: Setup Android command line tools
if: steps.cache-android-tools.outputs.cache-hit != 'true'
run: |
if [ ! -d "$ANDROID_SDK_ROOT/cmdline-tools/latest" ]; then
mkdir -p "$ANDROID_SDK_ROOT/cmdline-tools"
curl -o cmdline-tools.zip -L "https://dl.google.com/android/repository/commandlinetools-linux-9477386_latest.zip"
unzip -q cmdline-tools.zip -d "$ANDROID_SDK_ROOT/cmdline-tools"
mv "$ANDROID_SDK_ROOT/cmdline-tools/cmdline-tools" "$ANDROID_SDK_ROOT/cmdline-tools/latest"
fi
yes | "$ANDROID_SDK_ROOT/cmdline-tools/latest/bin/sdkmanager" --sdk_root="$ANDROID_SDK_ROOT" "platform-tools" "platforms;android-${ANDROID_PLATFORM_API}" "build-tools;${ANDROID_BUILD_TOOLS_VERSION}"
- name: Cache Android NDK r14b
id: cache-android-ndk
uses: actions/cache@v3
with:
path: ${{ github.workspace }}/android-ndk-r14b
key: android-ndk-r14b
- name: Install Android NDK r14b
if: steps.cache-android-ndk.outputs.cache-hit != 'true'
run: |
if [ ! -d "$ANDROID_NDK_PATH" ]; then
curl -L -o ndk.zip "https://dl.google.com/android/repository/android-ndk-r14b-linux-x86_64.zip"
unzip -q ndk.zip -d "$GITHUB_WORKSPACE"
fi
- name: Install system prerequisites
run: |
sudo apt-get update -qq
sudo apt-get install -y --no-install-recommends wget unzip curl git python3 libncurses6 libtinfo6
if ! ldconfig -p | grep -q "libncurses.so.5"; then
sudo ln -sf /lib/x86_64-linux-gnu/libncurses.so.6 /usr/lib/x86_64-linux-gnu/libncurses.so.5 || true
fi
if ! ldconfig -p | grep -q "libtinfo.so.5"; then
sudo ln -sf /lib/x86_64-linux-gnu/libtinfo.so.6 /usr/lib/x86_64-linux-gnu/libtinfo.so.5 || true
fi
- name: Setup Java 25
uses: actions/setup-java@v4
with:
distribution: temurin
java-version: 25
- name: Run Android build script
run: |
chmod +x ./build.sh
./build.sh
- name: Upload APK
uses: actions/upload-artifact@v4
with:
# artifact name is ABI-specific so both matrix legs can upload without clobbering each other
name: minecraftpe-apk-${{ matrix.abi }}
path: ${{ github.workspace }}/build-apk/minecraftpe-*-debug.apk
build-web:
name: Build Web
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Setup caches
uses: ./.github/actions/setup-cache
with:
host: linux
target: linux
- name: Setup Ninja
uses: ./.github/actions/setup-ninja
with:
host: linux
- name: Setup emsdk
uses: mymindstorm/setup-emsdk@v14
with:
version: 5.0.3
actions-cache-folder: 'emsdk-cache'
- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{github.workspace}}/build
- name: Configure CMake
# Use a bash shell so we can use the same syntax for environment variable
# access regardless of the host operating system
shell: bash
working-directory: ${{github.workspace}}/build
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -G Ninja -DCMAKE_TOOLCHAIN_FILE="$GITHUB_WORKSPACE/emsdk-cache/emsdk-main/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
- name: Build
working-directory: ${{github.workspace}}/build
run: cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: mcpe-web
path: |
${{github.workspace}}/build/MinecraftPE.js
${{github.workspace}}/build/MinecraftPE.wasm
${{github.workspace}}/build/MinecraftPE.data
publish:
name: Publish
runs-on: ubuntu-latest
needs: [ build-windows, build-ios, build-linux, build-android, build-web ]
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Declare Version Variables
id: ref
run: |
echo "version=$(cat VERSION | xargs)" >> $GITHUB_OUTPUT
echo "hash=$(git rev-parse --short "$GITHUB_SHA")" >> $GITHUB_OUTPUT
- name: Download Artifacts
uses: actions/download-artifact@v4
- name: Zip Windows Artifacts
uses: vimtor/action-zip@v1.2
with:
files: mcpe-windows/MinecraftPE.exe mcpe-windows/libpng16.dll mcpe-windows/OpenAL32.dll mcpe-windows/libz.dll
dest: minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
- name: Zip Windows Server Artifacts
uses: vimtor/action-zip@v1.2
with:
files: mcpe-windows/MinecraftPE-server.exe
dest: minecraftpe-server-${{ steps.ref.outputs.hash }}-windows.zip
- name: Zip Linux Artifacts
uses: vimtor/action-zip@v1.2
with:
files: mcpe-linux/MinecraftPE
dest: minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
- name: Zip Linux Server Artifacts
uses: vimtor/action-zip@v1.2
with:
files: mcpe-linux/MinecraftPE-server
dest: minecraftpe-server-${{ steps.ref.outputs.hash }}-linux.zip
- name: Rename Android Artifacts
run: |
mv minecraftpe-apk-arm64-v8a/minecraftpe-v8a-debug.apk minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.apk
mv minecraftpe-apk-armeabi-v7a/minecraftpe-v7a-debug.apk minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.apk
- name: Zip Web Artifact
uses: vimtor/action-zip@v1.2
with:
files: mcpe-web/MinecraftPE.js mcpe-web/MinecraftPE.wasm mcpe-web/MinecraftPE.data misc/web/index.html
dest: minecraftpe-${{ steps.ref.outputs.hash }}-web.zip
- name: Zip Data
uses: vimtor/action-zip@v1.2
with:
files: data
recursive: false
dest: data.zip
- name: Update Development Release
uses: andelf/nightly-release@main
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: dev
name: 'Development Release'
body: |
MinecraftPE development release for commit ${{ github.sha }}.
files: |
./data.zip
./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
./minecraftpe-server-${{ steps.ref.outputs.hash }}-windows.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.apk
./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.apk
./minecraftpe-server-${{ steps.ref.outputs.hash }}-linux.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-web.zip

View File

@@ -1,75 +0,0 @@
name: CMake multiplatform
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
permissions:
contents: write
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [ubuntu-latest, windows-latest]
build_type: [Release]
include:
- os: windows-latest
c_compiler: clang
cpp_compiler: clang++
- os: ubuntu-latest
c_compiler: clang
cpp_compiler: clang++
steps:
- uses: actions/checkout@v4
- name: Set reusable strings
# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file.
id: strings
shell: bash
run: |
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
- name: Setup Environment
if: ${{ matrix.os == 'ubuntu-latest' }}
run: |
sudo apt-get update -qq
sudo apt-get install gcc-multilib
sudo apt-get install -y --no-install-recommends build-essential libgl-dev libwayland-dev xorg-dev libxkbcommon-dev
- name: Configure CMake
run: >
cmake -B ${{ steps.strings.outputs.build-output-dir }}
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }}
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
-S ${{ github.workspace }}
- name: Build
run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}
- name: Install
run: cmake --install ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}
- name: Pack
run: |
cd ${{ steps.strings.outputs.build-output-dir }}
cpack -C ${{ matrix.build_type }}
- name: Create or Update Development Release
uses: softprops/action-gh-release@v1
with:
name: Development Build
tag_name: dev
body: |
${{ github.event.head_commit.timestamp }}
draft: false
prerelease: true
generate_release_notes: false
files: 'build/package/*.zip'
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

3
.gitignore vendored
View File

@@ -3,13 +3,12 @@ build/
out/ out/
bin/ bin/
lib/ lib/
build-apk/
cmake-build-*/ cmake-build-*/
CMakeFiles/ CMakeFiles/
CMakeCache.txt CMakeCache.txt
cmake_install.cmake cmake_install.cmake
Makefile Makefile
*.cmake
!cmake/CPM.cmake
# Compiled object files # Compiled object files
*.o *.o

View File

@@ -6,56 +6,113 @@ include(cmake/CPM.cmake)
set(CMAKE_CXX_STANDARD 14) set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED TRUE) set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
set(CMAKE_POLICY_VERSION_MINIMUM 3.10) set(CMAKE_POLICY_VERSION_MINIMUM 3.10)
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
set(CMAKE_CXX_FLAGS "-Wno-c++11-narrowing -Wno-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal") include(cmake/EnumOption.cmake)
if(EMSCRIPTEN)
# When configuring web builds with "emcmake cmake -B build -S .", set PLATFORM to Web by default
set(PLATFORM Web CACHE STRING "Platform to build for.")
endif() endif()
find_package(Threads REQUIRED) enum_option(PLATFORM "Desktop;Web" "Platform to build for.")
if(NOT EMSCRIPTEN)
find_package(Threads REQUIRED)
endif()
find_package(OpenSSL) find_package(OpenSSL)
if (OpenSSL_FOUND)
message(STATUS "found openssl ${OPENSSL_VERSION}") if (${PLATFORM} STREQUAL "Desktop")
set(PLATFORM_CPP "PLATFORM_DESKTOP")
if (MINGW)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libstdc++ -static-libgcc")
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-c++11-narrowing -Wno-narrowing -Wno-invalid-source-encoding -Wno-reserved-user-defined-literal")
endif()
if (WIN32)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
include_directories(misc/windows)
set(EXTRA_LIBS ws2_32 winhttp)
elseif(UNIX)
find_library(pthread NAMES pthread)
set(EXTRA_LIBS pthread m)
endif()
elseif (${PLATFORM} STREQUAL "Web")
set(PLATFORM_CPP "PLATFORM_WEB")
set(EXTRA_LIBS "idbfs.js")
endif() endif()
CPMAddPackage("gh:madler/zlib@1.3.2") # I totally shocked
CPMAddPackage( if(${PLATFORM} MATCHES "Web")
NAME "libpng" set(PNG_LIB png)
GIT_REPOSITORY "https://github.com/pnggroup/libpng.git" set(AL_LIBTYPE "STATIC")
GIT_TAG "v1.6.55"
EXCLUDE_FROM_ALL TRUE add_library(zlib INTERFACE IMPORTED)
OPTIONS set_target_properties(zlib PROPERTIES
"ZLIB_ROOT ${zlib_SOURCE_DIR}" INTERFACE_LINK_OPTIONS "-sUSE_ZLIB=1"
"ZLIB_INCLUDE_DIRS ${zlib_SOURCE_DIR}" )
"PNG_TOOLS OFF"
"PNG_TESTS OFF" add_library(png INTERFACE IMPORTED)
"BUILD_SHARED_LIBS ON" set_target_properties(png PROPERTIES
) INTERFACE_COMPILE_OPTIONS "-sUSE_LIBPNG=1"
INTERFACE_LINK_OPTIONS "-sUSE_LIBPNG=1"
)
add_library(glfw INTERFACE IMPORTED)
set_target_properties(glfw PROPERTIES
INTERFACE_LINK_OPTIONS "-sUSE_GLFW=3"
)
else()
set(PNG_LIB png_shared)
set(AL_LIBTYPE "SHARED")
CPMAddPackage(
NAME "zlib"
GIT_REPOSITORY "https://github.com/madler/zlib"
GIT_TAG "v1.3.2"
)
CPMAddPackage(
NAME "libpng"
GIT_REPOSITORY "https://github.com/pnggroup/libpng.git"
GIT_TAG "v1.6.55"
OPTIONS
"ZLIB_ROOT ${zlib_SOURCE_DIR}"
"ZLIB_INCLUDE_DIRS ${zlib_SOURCE_DIR}"
"PNG_TOOLS OFF"
"PNG_TESTS OFF"
)
CPMAddPackage(
NAME "glfw"
GIT_REPOSITORY "https://github.com/glfw/glfw.git"
GIT_TAG "3.4"
EXCLUDE_FROM_ALL TRUE
OPTIONS
"GLFW_BUILD_EXAMPLES OFF"
"GLFW_BUILD_TESTS OFF"
"GLFW_BUILD_DOCS OFF"
)
endif()
CPMAddPackage( CPMAddPackage(
NAME "openal" NAME "openal"
GIT_REPOSITORY "https://github.com/kcat/openal-soft.git" GIT_REPOSITORY "https://github.com/kcat/openal-soft.git"
GIT_TAG "1.25.1" GIT_TAG "1.25.1"
EXCLUDE_FROM_ALL TRUE
OPTIONS OPTIONS
"ALSOFT_EXAMPLES OFF" "ALSOFT_EXAMPLES OFF"
"ALSOFT_TESTS OFF" "ALSOFT_TESTS OFF"
"ALSOFT_UTILS OFF" "ALSOFT_UTILS OFF"
"BUILD_SHARED_LIBS ON" "LIBTYPE ${AL_LIBTYPE}"
"ALSOFT_ENABLE_MODULES OFF"
"ALSOFT_STATIC_STDCXX ON"
"ALSOFT_STATIC_LIBGCC ON"
) )
CPMAddPackage(
NAME "glfw"
GIT_REPOSITORY "https://github.com/glfw/glfw.git"
GIT_TAG "3.4"
EXCLUDE_FROM_ALL TRUE
OPTIONS
"GLFW_BUILD_EXAMPLES OFF"
"GLFW_BUILD_TESTS OFF"
"GLFW_BUILD_DOCS OFF"
"BUILD_SHARED_LIBS ON"
)
# TODO: Clear this paths with *
file(GLOB SERVER_SOURCES file(GLOB SERVER_SOURCES
"project/lib_projects/raknet/jni/RaknetSources/*.cpp" "project/lib_projects/raknet/jni/RaknetSources/*.cpp"
"src/NinecraftApp.cpp" "src/NinecraftApp.cpp"
@@ -94,7 +151,6 @@ file(GLOB SERVER_SOURCES
"src/platform/CThread.cpp" "src/platform/CThread.cpp"
"src/platform/HttpClient.cpp" "src/platform/HttpClient.cpp"
"src/platform/PngLoader.cpp"
"src/platform/time.cpp" "src/platform/time.cpp"
"src/platform/input/Controller.cpp" "src/platform/input/Controller.cpp"
@@ -110,6 +166,7 @@ file(GLOB SERVER_SOURCES
"src/util/Mth.cpp" "src/util/Mth.cpp"
"src/util/PerfTimer.cpp" "src/util/PerfTimer.cpp"
"src/util/StringUtils.cpp" "src/util/StringUtils.cpp"
"src/util/Color.cpp"
"src/world/Direction.cpp" "src/world/Direction.cpp"
@@ -143,6 +200,9 @@ file(GLOB SERVER_SOURCES
"src/world/level/dimension/Dimension.cpp" "src/world/level/dimension/Dimension.cpp"
"src/world/level/dimension/FoliageColor.cpp"
"src/world/level/GrassColor.cpp"
"src/world/level/levelgen/*.cpp" "src/world/level/levelgen/*.cpp"
"src/world/level/levelgen/feature/Feature.cpp" "src/world/level/levelgen/feature/Feature.cpp"
"src/world/level/levelgen/synth/*.cpp" "src/world/level/levelgen/synth/*.cpp"
@@ -156,6 +216,7 @@ file(GLOB SERVER_SOURCES
"src/world/level/tile/entity/*.cpp" "src/world/level/tile/entity/*.cpp"
"src/world/phys/HitResult.cpp" "src/world/phys/HitResult.cpp"
"src/commands/*.cpp"
) )
file(GLOB CLIENT_SOURCES file(GLOB CLIENT_SOURCES
@@ -202,6 +263,8 @@ file(GLOB CLIENT_SOURCES
"src/util/**.cpp" "src/util/**.cpp"
"src/util/Color.cpp"
"src/world/*.cpp" "src/world/*.cpp"
"src/world/phys/*.cpp" "src/world/phys/*.cpp"
"src/world/entity/*.cpp" "src/world/entity/*.cpp"
@@ -234,50 +297,36 @@ file(GLOB CLIENT_SOURCES
"src/SharedConstants.cpp" "src/SharedConstants.cpp"
"src/main.cpp" "src/main.cpp"
"src/NinecraftApp.cpp" "src/NinecraftApp.cpp"
"src/AppPlatform_glfw.cpp"
"src/main.cpp"
"src/commands/*.cpp"
) )
if(NOT DEFINED PLATFORM) if (${PLATFORM} STREQUAL "Desktop")
set(PLATFORM "PLATFORM_GLFW") list(APPEND CLIENT_SOURCES glad/src/glad.c)
endif()
if(PLATFORM STREQUAL "PLATFORM_WIN32")
list(APPEND CLIENT_SOURCES "src/AppPlatform_win32.cpp")
endif()
if(PLATFORM STREQUAL "PLATFORM_GLFW")
list(APPEND CLIENT_SOURCES "src/AppPlatform_glfw.cpp")
endif() endif()
# Server # Server
if(UNIX)
add_executable("${PROJECT_NAME}-server" ${SERVER_SOURCES}) add_executable("${PROJECT_NAME}-server" ${SERVER_SOURCES})
target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER" "SERVER_PROFILER") target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER" "SERVER_PROFILER")
target_include_directories("${PROJECT_NAME}-server" PUBLIC target_include_directories("${PROJECT_NAME}-server" PUBLIC
"${CMAKE_SOURCE_DIR}/src/" "${CMAKE_SOURCE_DIR}/src/"
"project/lib_projects/raknet/jni/RaknetSources" "project/lib_projects/raknet/jni/RaknetSources"
) )
target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT} png_shared) target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT} ${EXTRA_LIBS})
endif()
add_executable(${PROJECT_NAME} add_executable(${PROJECT_NAME} ${CLIENT_SOURCES})
${CLIENT_SOURCES}
"glad/src/glad.c"
)
if(WIN32) if(WIN32)
set(EXTRA_LIBS "ws2_32") target_sources(${PROJECT_NAME} PRIVATE data/images/pe.rc)
target_compile_definitions(${PROJECT_NAME} PUBLIC "_CRT_SECURE_NO_WARNINGS")
endif() endif()
if(PLATFORM STREQUAL "PLATFORM_WIN32" OR PLATFORM STREQUAL "PLATFORM_GLFW") target_compile_definitions(${PROJECT_NAME} PUBLIC ${PLATFORM_CPP})
target_compile_definitions(${PROJECT_NAME} PUBLIC "PLATFORM_DESKTOP")
endif()
target_include_directories(${PROJECT_NAME} PUBLIC target_include_directories(${PROJECT_NAME} PUBLIC
"${CMAKE_SOURCE_DIR}/glad/include/" "${CMAKE_SOURCE_DIR}/glad/include/"
@@ -287,9 +336,52 @@ target_include_directories(${PROJECT_NAME} PUBLIC
"lib/include" "lib/include"
) )
if(${PLATFORM} MATCHES "Web")
set(CMAKE_CXX_STANDARD 11)
# uuuh i hate it
set(EM_FLAGS "-pthread -sUSE_PTHREADS=1 -sUSE_LIBPNG=1 -sSHARED_MEMORY=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EM_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EM_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${EM_FLAGS} --preload-file ${CMAKE_SOURCE_DIR}/data@/data")
target_compile_options(${PROJECT_NAME} PUBLIC
"-Os"
"-Wno-invalid-source-encoding"
"-Wno-narrowing"
"-Wno-deprecated-register"
"-Wno-reserved-user-defined-literal"
)
target_link_options(${PROJECT_NAME} PUBLIC
"-Os"
"-sALLOW_MEMORY_GROWTH=1"
"-sFORCE_FILESYSTEM=1"
"-sLEGACY_GL_EMULATION=1"
"-sGL_UNSAFE_OPTS=0"
"-sEMULATE_FUNCTION_POINTER_CASTS=1"
"-sALLOW_TABLE_GROWTH=1"
"-sEXPORTED_RUNTIME_METHODS=['FS','stringToUTF8','UTF8ToString','cwrap','ccall','HEAP8','HEAPU8','HEAP32','HEAPU32']"
"-sEXPORTED_FUNCTIONS=['_main']"
)
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
message("DEBUG MODE")
target_link_options(${PROJECT_NAME} PUBLIC
"-sASSERTIONS=2"
"-sSTACK_OVERFLOW_CHECK=2"
"-sSTACK_SIZE=5242880"
"-sGL_DEBUG=1"
)
endif()
target_compile_definitions(${PROJECT_NAME} PUBLIC "__EMSCRIPTEN__" "NO_SOUND" "NO_NETWORK")
endif()
# Client # Client
target_compile_definitions(${PROJECT_NAME} PUBLIC "OPENGL_ES" "NO_EGL" ${PLATFORM}) target_compile_definitions(${PROJECT_NAME} PUBLIC "OPENGL_ES" "NO_EGL" ${PLATFORM})
target_link_libraries(${PROJECT_NAME} zlib png_shared alsoft.common OpenAL::OpenAL glfw ${EXTRA_LIBS}) target_link_libraries(${PROJECT_NAME} zlib ${PNG_LIB} OpenAL::OpenAL glfw ${EXTRA_LIBS})
if (OpenSSL_FOUND) if (OpenSSL_FOUND)
target_link_libraries(${PROJECT_NAME} OpenSSL::SSL OpenSSL::Crypto) target_link_libraries(${PROJECT_NAME} OpenSSL::SSL OpenSSL::Crypto)
@@ -297,72 +389,27 @@ if (OpenSSL_FOUND)
endif() endif()
if (NOT UNIX) if (NOT UNIX)
add_custom_command( add_custom_command(
TARGET ${PROJECT_NAME} TARGET ${PROJECT_NAME}
POST_BUILD POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_RUNTIME_DLLS:${PROJECT_NAME}> $<TARGET_FILE_DIR:${PROJECT_NAME}> COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_RUNTIME_DLLS:${PROJECT_NAME}> $<TARGET_FILE_DIR:${PROJECT_NAME}>
COMMAND_EXPAND_LISTS COMMAND_EXPAND_LISTS
) )
endif() endif()
add_custom_command( if(NOT ${PLATFORM} MATCHES "Web")
TARGET ${PROJECT_NAME} add_custom_command(
POST_BUILD TARGET ${PROJECT_NAME}
COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/data" $<TARGET_FILE_DIR:${PROJECT_NAME}>/data POST_BUILD
) COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/data" $<TARGET_FILE_DIR:${PROJECT_NAME}>/data
)
# Installing and packing else()
add_custom_command(
find_package(Git REQUIRED) TARGET ${PROJECT_NAME}
POST_BUILD
execute_process( COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/misc/web/index.html" $<TARGET_FILE_DIR:${PROJECT_NAME}>
COMMAND ${GIT_EXECUTABLE} log -1 --format=%h )
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_SHORTSHA
OUTPUT_STRIP_TRAILING_WHITESPACE
)
string(TOLOWER ${CMAKE_SYSTEM_NAME} SYSTEM_NAME)
set(CPACK_PACKAGE_NAME "MCPE-0.6.1-for-all")
set(CPACK_PACKAGE_FILE_NAME ${CPACK_PACKAGE_NAME}-${SYSTEM_NAME})
set(CPACK_PACKAGE_VENDOR "MCPE-0.6.1-for-all")
set(CPACK_PACKAGE_VERSION "${PROJECT_VERSION}")
set(CPACK_PACKAGE_DIRECTORY "${CMAKE_BINARY_DIR}/package")
set(CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}/install")
set(CPACK_GENERATOR "ZIP")
set(GIT_REPO "https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1")
install(TARGETS ${PROJECT_NAME} RUNTIME DESTINATION .)
if(NOT UNIX)
install(FILES
$<TARGET_RUNTIME_DLLS:${PROJECT_NAME}>
DESTINATION .
)
endif() endif()
install(DIRECTORY "${CMAKE_SOURCE_DIR}/data" DESTINATION .) message(STATUS "Compiling with the flags:")
message(STATUS " PLATFORM=" ${PLATFORM_CPP})
string(TIMESTAMP CURRENT_DATE "%Y-%m-%d")
string(TIMESTAMP CURRENT_TIME "%H:%M:%S")
set(VERSION_STR "${PROJECT_VERSION}")
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
set(VERSION_STR "${VERSION_STR} - Development Build")
endif()
file(WRITE "${CMAKE_BINARY_DIR}/version.txt"
"Minecraft PE 0.6.1
Autogenerated file by cmake-${CMAKE_VERSION}
Report issues ${GIT_REPO}/issues
Build date: ${CURRENT_DATE} ${CURRENT_TIME}
Build configuration: ${CMAKE_BUILD_TYPE}
Git commit: ${GIT_SHORTSHA}
Platform: ${CMAKE_SYSTEM_NAME}")
install(FILES "${CMAKE_BINARY_DIR}/version.txt" DESTINATION .)
include(CPack)

180
README.md
View File

@@ -1,6 +1,6 @@
# MinecraftPE # MinecraftPE
> [!Warning] > [!Warning]
> Github repository **isnt main**. All issues and pull requests should be send in [Gitea Repository](https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1). > [Github repository](https://github.com/Minecraft-PE-0-6-1/minecraft-pe-0.6.1-on-all) **isnt main**. All issues and pull requests should be send in [Gitea Repository](https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1).
> [!Important] > [!Important]
> We have a discord server, where you can report bugs or send feedback https://discord.gg/c58YesBxve > We have a discord server, where you can report bugs or send feedback https://discord.gg/c58YesBxve
@@ -9,23 +9,20 @@ Source code for **Minecraft Pocket Edition 0.6.1 alpha** with various fixes and
This project aims to preserve and improve this early version of Minecraft PE. This project aims to preserve and improve this early version of Minecraft PE.
# TODO / Roadmap # Features
- [x] Add platform GLFW - Support for modern IOS and Android, Linux, Web
- [x] Compile for Linux - Improved Dedicated Server (Windows build, anticheat, commands, etc)
- [x] Compile for android aarch64 - Features from Beta version of Minecraft (Grass tint, Beta sky, Smooth lighting, etc) and other tweaks
- [x] Touch control improvements
- [ ] Screen fixes # Screenshots
- [ ] Rewrite platform logic <p align="center">
- [x] Fix sound
- [ ] Do a server connection GUI <img width="49%" alt="menu" src="https://sffempire.ru/mcpe-screenshots/menu.png" />
- [ ] Controller support <img width="49%" alt="settings" src="https://sffempire.ru/mcpe-screenshots/settings.png" />
- [ ] Minecraft server hosting <img width="49%" alt="worlds" src="https://sffempire.ru/mcpe-screenshots/worlds.png" />
- [x] Screen fixess <img width="49%" alt="gameplay" src="https://sffempire.ru/mcpe-screenshots/gameplay.png" />
- [x] Fix fog
- [x] Add sprinting </p>
- [x] Chat (semi working) and commands
- [x] Implementing options
- [x] Better F3
# Build # Build
@@ -70,7 +67,7 @@ cmake --build .
4. Press **Run** (or F5) to build and launch the game. 4. Press **Run** (or F5) to build and launch the game.
## Android ## Android
### Windows
1. Download **Android NDK r14b**: 1. Download **Android NDK r14b**:
http://dl.google.com/android/repository/android-ndk-r14b-windows-x86_64.zip http://dl.google.com/android/repository/android-ndk-r14b-windows-x86_64.zip
@@ -79,8 +76,14 @@ cmake --build .
``` ```
C:\android-ndk-r14b C:\android-ndk-r14b
``` ```
3. Install **Build tools 35** with [SDKManager](https://dl.google.com/android/repository/commandlinetools-win-15859902_latest.zip) (build-tools should be in AppData):
3. Run the build script: ```powershell
sdkmanager "build-tools;35.0.0" --sdk_root="%LocalAppData%\Android\Sdk"
sdkmanager "build-tools;android-36" --sdk_root="%LocalAppData%\Android\Sdk"
```
4. Run the build script:
```powershell ```powershell
# Full build (NDK + Java + APK + install) # Full build (NDK + Java + APK + install)
@@ -95,3 +98,140 @@ cmake --build .
# Only repackage + install (no compilation) # Only repackage + install (no compilation)
.\build.ps1 -NoBuild .\build.ps1 -NoBuild
``` ```
### Linux
1. Download **Command line tools**:
https://developer.android.com/studio#command-line-tools-only
2. Unzip it into a folder, e.g.:
```bash
mkdir -p "$HOME/Android/Sdk/"
unzip commandlinetools-linux-*.zip -d "$HOME/Android/Sdk/"
```
3. Your structure should look like
```bash
$HOME/Android/Sdk/cmdline-tools/bin/sdkmanager
```
> [!Note]
> `sdkmanager` expects the SDK to include a `cmdline-tools/latest/` folder.
> If you only have `cmdline-tools/bin`, create the required layout:
>
> ```bash
> mkdir -p "$HOME/Android/Sdk/cmdline-tools/latest"
> ln -snf ../bin "$HOME/Android/Sdk/cmdline-tools/latest/bin"
> ln -snf ../lib "$HOME/Android/Sdk/cmdline-tools/latest/lib"
> ln -snf ../source.properties "$HOME/Android/Sdk/cmdline-tools/latest/source.properties"
> ln -snf ../NOTICE.txt "$HOME/Android/Sdk/cmdline-tools/latest/NOTICE.txt"
> ```
4. Install the build tools (and platform) using `sdkmanager`
```bash
export ANDROID_SDK_ROOT="$HOME/Android/Sdk"
export PATH="$ANDROID_SDK_ROOT/cmdline-tools/latest/bin:$PATH"
sdkmanager --install "platform-tools" "platforms;android-35" "build-tools;35.0.0"
```
> [!Note]
> if you want build.sh to always find the SDK,
> Set ANDROID_SDK_ROOT in your shell config (~/.bashrc / ~/.profile / ~/.config/fish/config.fish), for example:
>
> ```bash
> export ANDROID_SDK_ROOT="$HOME/Android/Sdk"
> ```
>
> Then restart your shell (or `source` the file)
5. Verify the install
```bash
ls "$ANDROID_SDK_ROOT/build-tools"
```
You should see a version folder like:
```bash
35.0.0
```
6. Download **Android NDK r14b**:
https://dl.google.com/android/repository/android-ndk-r14b-linux-x86_64.zip
7. Extract the archive to `/home/username/`, so that the final directory path is `/home/username/android-ndk-r14b/`
> [!Warning]
> Make sure you dont end up with a nested folder like `/home/username/android-ndk-r14b/android-ndk-r14b/`.
8. Re run `build.sh`
## Web
1. Download and install **emsdk**: https://emscripten.org/docs/getting_started/downloads.html
> [!Note]
> On arch linux you can use AUR:
> `yay -Sy emsdk`
2. Configure and build project:
```
mkdir build && cd build
cmake .. -B . -G Ninja "-DCMAKE_TOOLCHAIN_FILE=$EMSDK/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
cmake --build . --target MinecraftPE
```
> [!Note]
> If you are using VSCode with CMake plugin, you can add Emscripten kit
> 1. Press Ctrl + Shift + P
> 2. Type `CMake: Edit User-Local CMake Kits` and hit Enter
> 3. Add this:
```json
{
"name": "Emscripten",
"compilers": {
"C": "/usr/lib/emsdk/upstream/bin/clang",
"CXX": "/usr/lib/emsdk/upstream/bin/clang++"
},
"toolchainFile": "/usr/lib/emsdk/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
}
```
3. Run game:
```
emrun --port 8080 .
```
## iOS
### Xcode
> [!Note]
> There's a precompiled IPA artifact in the GitHub mirror under Actions for those who either don't have Macs or don't want to build themself. But if you want to build youself, you'll need a Mac with Xcode. Download Xcode from the Mac App Store.
### 1. Clone
Open your terminal and clone the repository
```bash
git clone https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
cd minecraft-pe-0.6.1
```
You can also build from the ios-support branch by checking out to it
```
git checkout ios-support
```
### 2. Open in Xcode
The project file is in `minecraft-pe-0.6.1/project/iosproj/minecraftpe.xcodeproj`. Open it.
### 3. Configure Code Signing
Before you can deploy to an iPhone, you must sign the app with your own Apple Developer account:
1. Select the **minecraftpe** project in the left sidebar.
2. Go to **Signing & Capabilities**.
3. Change the **Bundle Identifier** to something unique (e.g., `com.yourname.mcpe`).
4. Select your **Team** from the dropdown menu.
### 4. Build and Run
1. Connect your iPhone via USB or LAN.
2. Select your device from the run destination menu at the top of Xcode.
3. Press **Cmd + R** (or the Play button).
4. **Note:** If you encounter a "Developer Mode" or "Untrusted Developer" error on your phone, go to **Settings > General > VPN & Device Management** to trust your certificate.

View File

@@ -1,18 +1,16 @@
# ============================================================ # ============================================================
# MCPE 0.6.1 Android Build Script — from-scratch capable
# Works on a clean machine; creates all dirs, keystore and
# stub Java files automatically.
#
# Usage: # Usage:
# .\build.ps1 # full build (NDK + Java + APK + install) # .\build.ps1 # full build (NDK + Java + APK + install)
# .\build.ps1 -NoCpp # skip NDK rebuild (Java/assets changed) # .\build.ps1 -NoCpp # skip NDK rebuild (Java/assets changed)
# .\build.ps1 -NoJava # skip Java recompile (C++ changed only) # .\build.ps1 -NoJava # skip Java recompile (C++ changed only)
# .\build.ps1 -NoBuild # repackage + install only (no recompile) # .\build.ps1 -NoBuild # repackage + install only (no recompile)
# .\build.ps1 -Clean # remove build output before building
# ============================================================ # ============================================================
param( param(
[switch]$NoCpp, [switch]$NoCpp,
[switch]$NoJava, [switch]$NoJava,
[switch]$NoBuild [switch]$NoBuild,
[switch]$Clean
) )
Set-StrictMode -Version Latest Set-StrictMode -Version Latest
@@ -66,7 +64,13 @@ function Write-Stub([string]$rel, [string]$content) {
if (-not (Test-Path $full)) { [System.IO.File]::WriteAllText($full, $content); Write-Host " stub: $rel" } if (-not (Test-Path $full)) { [System.IO.File]::WriteAllText($full, $content); Write-Host " stub: $rel" }
} }
# ── 0. Bootstrap ───────────────────────────────────────────── # ── 0. Clean (optional) ───────────────────────────────────────
if ($Clean) {
Write-Step "Cleaning build output"
Remove-Item -Recurse -Force $apkbuild -ErrorAction SilentlyContinue
}
# ── 1. Bootstrap ─────────────────────────────────────────────
Write-Step "Bootstrap" Write-Step "Bootstrap"
New-Dir $apkbuild New-Dir $apkbuild
@@ -227,16 +231,16 @@ if (-not $NoCpp -and -not $NoBuild) {
} }
Push-Location "$junctionBase/project/android/jni" Push-Location "$junctionBase/project/android/jni"
$env:NDK_MODULE_PATH = "$junctionBase/project/lib_projects" $env:NDK_MODULE_PATH = "$junctionBase/project/lib_projects"
# run ndk-build and capture everything; let user see full output for debugging # run ndk-build and stream output directly to the console
$ndkOutput = & "$ndk\ndk-build.cmd" NDK_PROJECT_PATH="$junctionBase/project/android" APP_BUILD_SCRIPT="$junctionBase/project/android/jni/Android.mk" 2>&1 | Tee-Object -Variable ndkOutput $ndkCmd = Join-Path $ndk 'ndk-build.cmd'
# dump entire output for diagnosis $ndkArgs = "NDK_PROJECT_PATH=`"$junctionBase/project/android`" APP_BUILD_SCRIPT=`"$junctionBase/project/android/jni/Android.mk`""
Write-Host "---- NDK BUILD OUTPUT BEGIN ----"
$ndkOutput | ForEach-Object { Write-Host $_ } $proc = Start-Process -FilePath $ndkCmd -ArgumentList $ndkArgs -NoNewWindow -Wait -PassThru
Write-Host "---- NDK BUILD OUTPUT END ----"
# optionally highlight errors/warnings afterwards
$ndkOutput | Where-Object { $_ -match "error:|warning:|libminecraftpe|In file included" }
Pop-Location Pop-Location
Assert-ExitCode "ndk-build" if ($proc.ExitCode -ne 0) {
Write-Host "ndk-build failed (exit $($proc.ExitCode))" -ForegroundColor Red
exit 1
}
Copy-Item $libSrc $libDst -Force Copy-Item $libSrc $libDst -Force
Write-Host " .so -> $libDst" Write-Host " .so -> $libDst"
} }
@@ -246,7 +250,7 @@ if (-not $NoJava -and -not $NoBuild) {
Write-Step "Java compile" Write-Step "Java compile"
New-Dir (Split-Path $rJava -Parent) New-Dir (Split-Path $rJava -Parent)
& "$sdkTools\aapt.exe" package -f -M $manifest -S $res -I $androidJar -J "$apkbuild\gen" -F "$apkbuild\_rgen.apk" 2>&1 | Out-Null & "$sdkTools\aapt.exe" package -f -M $manifest -S $res -I $androidJar -J "$apkbuild\gen" -F "$apkbuild\_rgen.apk"
Assert-ExitCode "aapt R.java" Assert-ExitCode "aapt R.java"
Remove-Item "$apkbuild\_rgen.apk" -ea SilentlyContinue Remove-Item "$apkbuild\_rgen.apk" -ea SilentlyContinue
@@ -258,11 +262,9 @@ if (-not $NoJava -and -not $NoBuild) {
Remove-Item $classesDir -Recurse -Force -ea SilentlyContinue Remove-Item $classesDir -Recurse -Force -ea SilentlyContinue
New-Dir $classesDir New-Dir $classesDir
$eap = $ErrorActionPreference; $ErrorActionPreference = "Continue"
$errors = & javac --release 8 -cp $androidJar -d $classesDir @srcs 2>&1 | & javac --release 8 -cp $androidJar -d $classesDir @srcs
Where-Object { $_ -match "error:" } if ($LASTEXITCODE -ne 0) { Write-Host 'javac failed' -ForegroundColor Red; exit 1 }
$ErrorActionPreference = $eap
if ($errors) { Write-Host $errors -ForegroundColor Red; exit 1 }
Write-Host " javac OK" Write-Host " javac OK"
$classFiles = Get-ChildItem $classesDir -Recurse -Filter "*.class" | Select-Object -Exp FullName $classFiles = Get-ChildItem $classesDir -Recurse -Filter "*.class" | Select-Object -Exp FullName

455
build.sh Executable file
View File

@@ -0,0 +1,455 @@
#!/usr/bin/env bash
# ============================================================
# Usage:
# ./build.sh # full build (NDK + Java + APK + install)
# ./build.sh --no-cpp # skip NDK rebuild (Java/assets changed)
# ./build.sh --no-java # skip Java recompile (C++ changed only)
# ./build.sh --no-build # repackage + install only (no recompile)
#
# ABI targeting:
# ./build.sh --abi arm64-v8a # build for arm64 only (default)
# ./build.sh --abi armeabi-v7a # build for ARMv7 only
# ./build.sh --abi all # build for both ABIs (fat APK)
# ============================================================
# lets be strict cuz we are safe like that
# *thanos snap*
set -euo pipefail
IFS=$'\n\t'
########################################
# configuration
########################################
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
REPO_ROOT="$SCRIPT_DIR"
# build output directory (similar to apkbuild in the PS script)
# maybe doing this in build.ps1 would be cleaner, than putting the apkbuild in C:
BUILD_DIR="$REPO_ROOT/build-apk"
# default Android/NDK/SDK paths (can be overridden by env vars)
ANDROID_NDK_PATH="${ANDROID_NDK_PATH:-$HOME/android-ndk-r14b}"
ANDROID_SDK_ROOT="${ANDROID_SDK_ROOT:-${ANDROID_HOME:-$HOME/Android/Sdk}}"
ANDROID_BUILD_TOOLS_VERSION="${ANDROID_BUILD_TOOLS_VERSION:-}"
ANDROID_PLATFORM_API="${ANDROID_PLATFORM_API:-}"
# ABI selection: can be set via --abi flag or MATRIX_ABI env var.
# Supported values: arm64-v8a, armeabi-v7a, all
# MATRIX_ABI takes precedence over the default but is overridden by --abi on the CLI.
TARGET_ABI="${MATRIX_ABI:-arm64-v8a}"
function fail() {
echo "ERROR: $1" >&2
exit 1
}
function find_build_tools_dir() {
if [[ -n "$ANDROID_BUILD_TOOLS_VERSION" ]]; then
local candidate="$ANDROID_SDK_ROOT/build-tools/$ANDROID_BUILD_TOOLS_VERSION"
[[ -d "$candidate" ]] && echo "$candidate" && return
fi
if [[ ! -d "$ANDROID_SDK_ROOT/build-tools" ]]; then
fail "Android build-tools not found under $ANDROID_SDK_ROOT/build-tools. Set ANDROID_SDK_ROOT or install Android SDK build-tools."
fi
# picking the highest build tools version because its the easiest way rn
# i guess if it breaks then fuck you
local best
best=$(ls -1 "$ANDROID_SDK_ROOT/build-tools" | sort -V | tail -n 1)
[[ -n "$best" && -d "$ANDROID_SDK_ROOT/build-tools/$best" ]] || \
fail "No Android build-tools versions found under $ANDROID_SDK_ROOT/build-tools."
echo "$ANDROID_SDK_ROOT/build-tools/$best"
}
function find_android_platform_dir() {
if [[ -n "$ANDROID_PLATFORM_API" ]]; then
local candidate="$ANDROID_SDK_ROOT/platforms/android-$ANDROID_PLATFORM_API"
[[ -d "$candidate" ]] && echo "$candidate" && return
fi
if [[ ! -d "$ANDROID_SDK_ROOT/platforms" ]]; then
fail "Android platforms not found under $ANDROID_SDK_ROOT/platforms. Install an Android platform."
fi
# pick the highest api level installed for now
# ideally we should be able to build to any api level, but lets keep it simple for now and
# just pick the highest one available
local best
best=$(ls -1 "$ANDROID_SDK_ROOT/platforms" | grep -E '^android-[0-9]+' | sed 's/android-//' | sort -n | tail -n 1)
[[ -n "$best" ]] || fail "No Android platforms found under $ANDROID_SDK_ROOT/platforms."
echo "$ANDROID_SDK_ROOT/platforms/android-$best"
}
ANDROID_BUILD_TOOLS_DIR="$(find_build_tools_dir)"
ANDROID_PLATFORM_DIR="$(find_android_platform_dir)"
KEYSTORE_FILE="$BUILD_DIR/debug.keystore"
PACKAGE_NAME="com.mojang.minecraftpe"
# android tool binaries
AAPT="$ANDROID_BUILD_TOOLS_DIR/aapt"
ZIPALIGN="$ANDROID_BUILD_TOOLS_DIR/zipalign"
APKSIGNER="$ANDROID_BUILD_TOOLS_DIR/apksigner"
DEX_TOOL="$ANDROID_BUILD_TOOLS_DIR/d8"
ADB="${ADB:-$ANDROID_SDK_ROOT/platform-tools/adb}"
# java tool binaries
JAVA_HOME_DEFAULT="${JAVA_HOME:-}" # may be empty
# prefer javac from the jdk;
# on some systems /usr/lib/jvm/default points to a JRE only.
# If javac is missing, try to locate a JDK installation.
JAVAC_CMD=""
if command -v javac >/dev/null 2>&1; then
JAVAC_CMD="$(command -v javac)"
elif [[ -n "$JAVA_HOME_DEFAULT" && -x "$JAVA_HOME_DEFAULT/bin/javac" ]]; then
JAVAC_CMD="$JAVA_HOME_DEFAULT/bin/javac"
elif [[ -x "/usr/lib/jvm/java-8-openjdk/bin/javac" ]]; then
JAVAC_CMD="/usr/lib/jvm/java-8-openjdk/bin/javac"
elif [[ -x "/usr/lib/jvm/default/bin/javac" ]]; then
JAVAC_CMD="/usr/lib/jvm/default/bin/javac"
fi
if [[ -z "$JAVAC_CMD" ]]; then
fail "javac not found; install a JDK and ensure javac is on PATH"
fi
KEYTOOL="" # will be detected later
# swource directories
JNI_DIR="$REPO_ROOT/project/android/jni"
JAVA_SRC_DIR="$REPO_ROOT/project/android_java/src"
ANDROID_MANIFEST="$REPO_ROOT/project/android_java/AndroidManifest.xml"
ANDROID_RES_DIR="$REPO_ROOT/project/android_java/res"
DATA_DIR="$REPO_ROOT/data"
# output files: APK names are derived after argument parsing once TARGET_ABI is final.
# see the "resolve APK output filenames" block below.
APK_UNSIGNED=""
APK_ALIGNED=""
APK_SIGNED=""
DEX_OUTPUT="$BUILD_DIR/classes.dex"
# flags parsed from CLI args
NO_CPP=false
NO_JAVA=false
NO_BUILD=false
########################################
# helpers
########################################
function usage() {
cat <<EOF
Usage: $0 [--no-cpp] [--no-java] [--no-build] [--abi <abi>]
Options:
--no-cpp Skip the NDK (C++) build step
--no-java Skip the Java build step
--no-build Skip the compile steps; just package + install
--abi <abi> Target ABI: arm64-v8a (default), armeabi-v7a, or all
Can also be set via MATRIX_ABI env var for CI matrix builds.
EOF
exit 1
}
function log_step() {
echo -e "\n==> $1"
}
function fail() {
echo "ERROR: $1" >&2
exit 1
}
function require_cmd() {
if ! command -v "$1" >/dev/null 2>&1; then
fail "$1 not found; install it (e.g. 'sudo pacman -S $1')"
fi
}
# ensure required tools are available early
require_cmd zip
require_cmd unzip
function ensure_dir() {
mkdir -p "$1"
}
function find_keytool() {
# first try JAVA_HOME if set
if [[ -n "$JAVA_HOME_DEFAULT" && -x "$JAVA_HOME_DEFAULT/bin/keytool" ]]; then
echo "$JAVA_HOME_DEFAULT/bin/keytool"
return
fi
# try common install locations
if [[ -n "${JAVA_HOME:-}" && -x "${JAVA_HOME}/bin/keytool" ]]; then
echo "${JAVA_HOME}/bin/keytool"
return
fi
if command -v keytool >/dev/null 2>&1; then
command -v keytool
return
fi
fail "keytool not found. Set JAVA_HOME or install a JDK."
}
function write_stub_file() {
local rel_path="$1"
local content="$2"
local full_path="$BUILD_DIR/stubs/$rel_path"
ensure_dir "$(dirname "$full_path")"
if [[ ! -f "$full_path" ]]; then
echo -e "$content" > "$full_path"
echo " stub: $rel_path"
fi
}
function build_ndk_abi() {
local abi="$1"
# armeabi-v7a needs a few extra NDK flags to get hardware FPU support
# without APP_ABI the default would be whatever Android.mk says, so we
# always pass it explicitly so the same Android.mk works for both targets
local -a extra_flags=( "APP_ABI=$abi" )
if [[ "$abi" == "armeabi-v7a" ]]; then
# enable hardware FPU + NEON like the old Minecraft ARMv7 builds used to
extra_flags+=( "APP_ARM_MODE=arm" "APP_ARM_NEON=true" )
fi
echo " ndk-build for $abi..."
if ! "$ANDROID_NDK_PATH/ndk-build" \
NDK_PROJECT_PATH="$REPO_ROOT/project/android" \
APP_BUILD_SCRIPT="$JNI_DIR/Android.mk" \
"${extra_flags[@]}" \
2>&1 | tee "$BUILD_DIR/ndk-build-${abi}.log"; then
echo "NDK build failed for $abi. See $BUILD_DIR/ndk-build-${abi}.log" >&2
exit 1
fi
ensure_dir "$BUILD_DIR/lib/$abi"
cp -v "$REPO_ROOT/project/android/libs/$abi/libminecraftpe.so" "$BUILD_DIR/lib/$abi/"
echo " .so -> $BUILD_DIR/lib/$abi/libminecraftpe.so"
}
########################################
# argument parsing
########################################
while [[ $# -gt 0 ]]; do
case "$1" in
--no-cpp) NO_CPP=true ;;
--no-java) NO_JAVA=true ;;
--no-build) NO_BUILD=true ;;
--abi)
shift
[[ $# -gt 0 ]] || fail "--abi requires a value (arm64-v8a, armeabi-v7a, all)"
TARGET_ABI="$1"
;;
-h|--help) usage ;;
*)
echo "Unknown option: $1" >&2
usage
;;
esac
shift
done
# validate the ABI value now that all args are parsed
case "$TARGET_ABI" in
arm64-v8a|armeabi-v7a|all) ;;
*) fail "Unknown ABI '$TARGET_ABI'. Supported values: arm64-v8a, armeabi-v7a, all" ;;
esac
echo " TARGET_ABI=$TARGET_ABI"
# resolve APK output filenames now that TARGET_ABI is final.
# arm64-v8a -> minecraftpe-v8a-debug.apk
# armeabi-v7a -> minecraftpe-v7a-debug.apk
# all -> minecraftpe-all-debug.apk (fat APK containing both ABIs)
case "$TARGET_ABI" in
arm64-v8a) APK_SUFFIX="v8a" ;;
armeabi-v7a) APK_SUFFIX="v7a" ;;
*) APK_SUFFIX="$TARGET_ABI" ;;
esac
APK_UNSIGNED="$BUILD_DIR/minecraftpe-${APK_SUFFIX}-unsigned.apk"
APK_ALIGNED="$BUILD_DIR/minecraftpe-${APK_SUFFIX}-aligned.apk"
APK_SIGNED="$BUILD_DIR/minecraftpe-${APK_SUFFIX}-debug.apk"
########################################
# validate required tools
########################################
KEYTOOL="$(find_keytool)"
if [[ ! -x "$AAPT" ]]; then
fail "aapt not found at $AAPT"
fi
if [[ ! -x "$ZIPALIGN" ]]; then
fail "zipalign not found at $ZIPALIGN"
fi
if [[ ! -x "$APKSIGNER" ]]; then
fail "apksigner not found at $APKSIGNER"
fi
if [[ ! -x "$DEX_TOOL" ]]; then
fail "d8 not found at $DEX_TOOL"
fi
if [[ ! -x "$ADB" ]]; then
fail "adb not found at $ADB"
fi
########################################
# bootstrap
########################################
log_step "Bootstrap"
ensure_dir "$BUILD_DIR"
ensure_dir "$BUILD_DIR/lib/arm64-v8a"
ensure_dir "$BUILD_DIR/lib/armeabi-v7a"
ensure_dir "$BUILD_DIR/gen"
ensure_dir "$BUILD_DIR/stubs"
# create a debug keystore if it doesn't exist
if [[ ! -f "$KEYSTORE_FILE" ]]; then
echo " generating debug.keystore..."
"$KEYTOOL" -genkeypair \
-keystore "$KEYSTORE_FILE" -storepass android -keypass android \
-alias androiddebugkey -keyalg RSA -keysize 2048 -validity 10000 \
-dname "CN=Android Debug,O=Android,C=US" >/dev/null 2>&1
echo " keystore created"
else
echo " keystore OK"
fi
# why dont we just include the stubs lol
write_stub_file "com/mojang/android/StringValue.java" "package com.mojang.android;\npublic interface StringValue { String getStringValue(); }\n"
write_stub_file "com/mojang/android/licensing/LicenseCodes.java" "package com.mojang.android.licensing;\npublic class LicenseCodes { public static final int LICENSE_OK = 0; }\n"
write_stub_file "com/mojang/android/EditTextAscii.java" "package com.mojang.android;\nimport android.content.Context;\nimport android.text.Editable;\nimport android.text.TextWatcher;\nimport android.util.AttributeSet;\nimport android.widget.EditText;\npublic class EditTextAscii extends EditText implements TextWatcher {\n public EditTextAscii(Context c) { super(c); addTextChangedListener(this); }\n public EditTextAscii(Context c, AttributeSet a) { super(c,a); addTextChangedListener(this); }\n public EditTextAscii(Context c, AttributeSet a, int d) { super(c,a,d); addTextChangedListener(this); }\n @Override public void onTextChanged(CharSequence s,int st,int b,int co){}\n public void beforeTextChanged(CharSequence s,int st,int co,int aft){}\n public void afterTextChanged(Editable e){\n String s=e.toString(),san=sanitize(s);\n if(!s.equals(san))e.replace(0,e.length(),san);\n }\n static public String sanitize(String s){\n StringBuilder sb=new StringBuilder();\n for(int i=0;i<s.length();i++){char c=s.charAt(i);if(c<128)sb.append(c);}\n return sb.toString();\n }\n}\n"
write_stub_file "com/mojang/android/preferences/SliderPreference.java" "package com.mojang.android.preferences;\nimport android.content.Context;\nimport android.content.res.Resources;\nimport android.preference.DialogPreference;\nimport android.util.AttributeSet;\nimport android.view.Gravity;\nimport android.view.View;\nimport android.widget.LinearLayout;\nimport android.widget.SeekBar;\nimport android.widget.TextView;\npublic class SliderPreference extends DialogPreference implements SeekBar.OnSeekBarChangeListener {\n private static final String NS=\"http://schemas.android.com/apk/res/android\";\n private Context _ctx; private TextView _tv; private SeekBar _sb;\n private String _suf; private int _def,_max,_val,_min;\n public SliderPreference(Context ctx,AttributeSet a){\n super(ctx,a); _ctx=ctx;\n _suf=gStr(a,NS,\"text\",\"\"); _def=gInt(a,NS,\"defaultValue\",0);\n _max=gInt(a,NS,\"max\",100); _min=gInt(a,null,\"min\",0);\n setDefaultValue(_def);\n }\n @Override protected View onCreateDialogView(){\n LinearLayout l=new LinearLayout(_ctx); l.setOrientation(LinearLayout.VERTICAL); l.setPadding(6,6,6,6);\n _tv=new TextView(_ctx); _tv.setGravity(Gravity.CENTER_HORIZONTAL); _tv.setTextSize(32);\n l.addView(_tv,new LinearLayout.LayoutParams(-1,-2));\n _sb=new SeekBar(_ctx); _sb.setOnSeekBarChangeListener(this);\n l.addView(_sb,new LinearLayout.LayoutParams(-1,-2));\n if(shouldPersist())_val=getPersistedInt(_def);\n _sb.setMax(_max); _sb.setProgress(_val); return l;\n }\n @Override protected void onSetInitialValue(boolean r,Object d){\n super.onSetInitialValue(r,d);\n _val=r?(shouldPersist()?getPersistedInt(_def):0):(Integer)d;\n }\n public void onProgressChanged(SeekBar s,int v,boolean f){\n _val=v+_min; _tv.setText(_val+_suf);\n if(shouldPersist())persistInt(_val); callChangeListener(Integer.valueOf(_val));\n }\n public void onStartTrackingTouch(SeekBar s){}\n public void onStopTrackingTouch(SeekBar s){}\n private int gInt(AttributeSet a,String ns,String n,int d){int id=a.getAttributeResourceValue(ns,n,0);return id!=0?getContext().getResources().getInteger(id):a.getAttributeIntValue(ns,n,d);}\n private String gStr(AttributeSet a,String ns,String n,String d){int id=a.getAttributeResourceValue(ns,n,0);if(id!=0)return getContext().getResources().getString(id);String v=a.getAttributeValue(ns,n);return v!=null?v:d;}\n}\n"
write_stub_file "com/mojang/minecraftpe/MainMenuOptionsActivity.java" "package com.mojang.minecraftpe;\nimport android.app.Activity;\npublic class MainMenuOptionsActivity extends Activity {\n public static final String Internal_Game_DifficultyPeaceful=\"internal_game_difficulty_peaceful\";\n public static final String Game_DifficultyLevel=\"game_difficulty\";\n public static final String Controls_Sensitivity=\"controls_sensitivity\";\n}\n"
write_stub_file "com/mojang/minecraftpe/Minecraft_Market.java" "package com.mojang.minecraftpe;\nimport android.app.Activity; import android.content.Intent; import android.os.Bundle;\npublic class Minecraft_Market extends Activity {\n @Override protected void onCreate(Bundle s){super.onCreate(s);startActivity(new Intent(this,MainActivity.class));finish();}\n}\n"
write_stub_file "com/mojang/minecraftpe/Minecraft_Market_Demo.java" "package com.mojang.minecraftpe;\nimport android.content.Intent; import android.net.Uri;\npublic class Minecraft_Market_Demo extends MainActivity {\n @Override public void buyGame(){startActivity(new Intent(Intent.ACTION_VIEW,Uri.parse(\"market://details?id=com.mojang.minecraftpe\")));}\n @Override protected boolean isDemo(){return true;}\n}\n"
write_stub_file "com/mojang/minecraftpe/GameModeButton.java" "package com.mojang.minecraftpe;\nimport com.mojang.android.StringValue;\nimport android.content.Context; import android.util.AttributeSet;\nimport android.view.View; import android.view.View.OnClickListener;\nimport android.widget.TextView; import android.widget.ToggleButton;\npublic class GameModeButton extends ToggleButton implements OnClickListener,StringValue {\n static final int Creative=0,Survival=1;\n private int _type=0; private boolean _attached=false;\n public GameModeButton(Context c,AttributeSet a){super(c,a);setOnClickListener(this);}\n public void onClick(View v){_update();}\n @Override protected void onFinishInflate(){super.onFinishInflate();_update();}\n @Override protected void onAttachedToWindow(){if(!_attached){_update();_attached=true;}}\n private void _update(){_set(isChecked()?Survival:Creative);}\n private void _set(int i){\n _type=i<Creative?Creative:(i>Survival?Survival:i);\n int id=_type==Survival?R.string.gamemode_survival_summary:R.string.gamemode_creative_summary;\n String desc=getContext().getString(id);\n View v=getRootView().findViewById(R.id.labelGameModeDesc);\n if(desc!=null&&v instanceof TextView)((TextView)v).setText(desc);\n }\n public String getStringValue(){return new String[]{\"creative\",\"survival\"}[_type];}\n static public String getStringForType(int i){int c=i<Creative?Creative:(i>Survival?Survival:i);return new String[]{\"creative\",\"survival\"}[c];}\n}\n"
echo " stubs OK"
########################################
# ndk build
########################################
if [[ "$NO_CPP" == false && "$NO_BUILD" == false ]]; then
log_step "NDK build ($TARGET_ABI)"
# the original windows build script used a junction to avoid long paths here
# on linux, path lengths are *usually* fine, but we still keep things simple
pushd "$JNI_DIR" >/dev/null
export NDK_MODULE_PATH="$REPO_ROOT/project/lib_projects"
# build each requested ABI by delegating to build_ndk_abi()
if [[ "$TARGET_ABI" == "all" ]]; then
build_ndk_abi "arm64-v8a"
build_ndk_abi "armeabi-v7a"
else
build_ndk_abi "$TARGET_ABI"
fi
popd >/dev/null
fi
########################################
# java compile
########################################
if [[ "$NO_JAVA" == false && "$NO_BUILD" == false ]]; then
log_step "Java compile"
ensure_dir "$(dirname "$BUILD_DIR/gen/R.java")"
# generate R.java
"$AAPT" package -f -M "$ANDROID_MANIFEST" -S "$ANDROID_RES_DIR" -I "$ANDROID_PLATFORM_DIR/android.jar" -J "$BUILD_DIR/gen" -F "$BUILD_DIR/_rgen.apk"
rm -f "$BUILD_DIR/_rgen.apk"
# collect all source files (project + stubs + generated R.java)
JAVA_SOURCES=(
$(find "$JAVA_SRC_DIR" -name "*.java" -print)
$(find "$BUILD_DIR/stubs" -name "*.java" -print)
"$BUILD_DIR/gen/R.java"
)
rm -rf "$BUILD_DIR/classes"
ensure_dir "$BUILD_DIR/classes"
# Some JDK versions (<=8) don't support --release.
JAVAC_ARGS=(--release 8)
if "$JAVAC_CMD" -version 2>&1 | grep -qE '^javac 1\.'; then
JAVAC_ARGS=(-source 1.8 -target 1.8)
fi
"$JAVAC_CMD" "${JAVAC_ARGS[@]}" -cp "$ANDROID_PLATFORM_DIR/android.jar" -d "$BUILD_DIR/classes" "${JAVA_SOURCES[@]}"
echo " javac OK"
# convert class files into dex
JAVA_CLASS_FILES=( $(find "$BUILD_DIR/classes" -name "*.class" -print) )
"$DEX_TOOL" --min-api 21 --output "$BUILD_DIR" "${JAVA_CLASS_FILES[@]}"
echo " d8 -> $DEX_OUTPUT"
fi
########################################
# package apk
########################################
log_step "Package APK"
rm -f "$APK_UNSIGNED" "$APK_ALIGNED" "$APK_SIGNED"
"$AAPT" package -f -M "$ANDROID_MANIFEST" -S "$ANDROID_RES_DIR" -I "$ANDROID_PLATFORM_DIR/android.jar" -F "$APK_UNSIGNED"
# add classes.dex and native library/libraries into apk.
# when building for "all" we pack both ABIs into the same APK so Android can
# pick the right one at install time (fat APK). for a single-ABI build we
# only include the one .so that was actually compiled.
pushd "$BUILD_DIR" >/dev/null
zip -q "$APK_UNSIGNED" "classes.dex"
if [[ "$TARGET_ABI" == "all" ]]; then
zip -q "$APK_UNSIGNED" "lib/arm64-v8a/libminecraftpe.so"
zip -q "$APK_UNSIGNED" "lib/armeabi-v7a/libminecraftpe.so"
else
zip -q "$APK_UNSIGNED" "lib/$TARGET_ABI/libminecraftpe.so"
fi
popd >/dev/null
# add assets from data/ directory into the apk under assets/
TMP_ASSETS_DIR="$(mktemp -d)"
mkdir -p "$TMP_ASSETS_DIR/assets"
cp -r "$DATA_DIR/." "$TMP_ASSETS_DIR/assets/"
pushd "$TMP_ASSETS_DIR" >/dev/null
zip -q -r "$APK_UNSIGNED" assets
popd >/dev/null
rm -rf "$TMP_ASSETS_DIR"
"$ZIPALIGN" -p 4 "$APK_UNSIGNED" "$APK_ALIGNED"
"$APKSIGNER" sign --ks "$KEYSTORE_FILE" --ks-pass pass:android --key-pass pass:android --out "$APK_SIGNED" "$APK_ALIGNED"
echo " signed -> $APK_SIGNED"
########################################
# install
########################################
log_step "Install"
"$ADB" shell am force-stop "$PACKAGE_NAME" || true
"$ADB" uninstall "$PACKAGE_NAME" || true
"$ADB" install --no-incremental "$APK_SIGNED"
echo -e "\nDone. Enjoy MCPE 0.6.1 on your device!"

9
cmake/EnumOption.cmake Normal file
View File

@@ -0,0 +1,9 @@
macro(enum_option var values description)
set(${var}_VALUES ${values})
list(GET ${var}_VALUES 0 default)
set(${var} "${default}" CACHE STRING "${description}")
set_property(CACHE ${var} PROPERTY STRINGS ${${var}_VALUES})
if (NOT ";${${var}_VALUES};" MATCHES ";${${var}};")
message(FATAL_ERROR "Unknown value ${${var}}. Only -D${var}=${${var}_VALUES} allowed.")
endif()
endmacro()

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data/images/pe.rc Normal file
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@@ -0,0 +1 @@
IDI_ICON1 ICON "pe.ico"

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@@ -152,7 +152,34 @@ options.group.graphics=Graphics
options.group.tweaks=Tweaks options.group.tweaks=Tweaks
options.allowSprint=Allow sprint options.allowSprint=Allow sprint
options.barOnTop=HUD above inventory options.barOnTop=HUD above inventory
options.autojump=Auto Jump options.rpiCursor=Show Raspberry PI cursor
options.foliagetint=Foliage Tinting
options.javaHud=Beta Java hotbar tweaks
options.blockOutline=Block Outline Selection
options.fogType=Fog/Sky Color
options.fogType.vanilla=Vanilla
options.fogType.java=Beta Java
options.fogType.unused=Unused
options.debugStyle=Debug Menu Style
options.debugStyle.javaBeta=Java Beta
options.debugStyle.custom=Custom
options.beautifulSky=Beautiful Skies
options.useVignette=Vignette Overlay
options.tintedSide=Tint Grass Sides
options.betaSky=Java Beta Sky
options.restoredAnims=Restored Animations
options.normalLighting=Java Beta/Normals Shading
options.isJoyTouchArea=Use Split Controls
options.autoJump=Auto Jump
options.thirdperson=Third Person options.thirdperson=Third Person
options.servervisible=Server Visible options.servervisible=Server Visible
options.sensitivity=Sensitivity options.sensitivity=Sensitivity
@@ -181,9 +208,10 @@ options.graphics.fast=Fast
options.guiScale=GUI Scale options.guiScale=GUI Scale
options.guiScale.auto=Auto options.guiScale.auto=Auto
options.guiScale.small=Small options.guiScale.small=Small
options.guiScale.normal=Normal options.guiScale.medium=Medium
options.guiScale.large=Large options.guiScale.large=Large
options.guiScale.larger=Larger options.guiScale.larger=Larger
options.guiScale.largest=Largest
options.advancedOpengl=Advanced OpenGL options.advancedOpengl=Advanced OpenGL
options.renderClouds=Clouds options.renderClouds=Clouds
options.farWarning1=A 64 bit Java installation is recommended options.farWarning1=A 64 bit Java installation is recommended
@@ -201,6 +229,12 @@ options.fancyGraphics=Fancy graphics
options.renderDebug=Debug render options.renderDebug=Debug render
options.anaglyph3d=3D anaglyph options.anaglyph3d=3D anaglyph
options.windowScale =Window Scaling
options.menuStyle =Menu Style
options.menuStyle.pocket =Pocket Edition
options.menuStyle.xperia =Xperia/Pi
options.menuStyle.java =Java Beta
performance.max=Max FPS performance.max=Max FPS
performance.balanced=Balanced performance.balanced=Balanced
@@ -986,5 +1020,5 @@ desc.netherbrickitem=Used to form blocks of Nether bricks.
desc.netherquartz=Quartz from the Nether, used to create Blocks of Quartz. desc.netherquartz=Quartz from the Nether, used to create Blocks of Quartz.
desc.quartzblock=Decorative block, used to create other kinds of Quartz blocks. desc.quartzblock=Decorative block, used to create other kinds of Quartz blocks.
desc.stonecutter=For crafting stoneblocks. desc.stonecutter=For crafting stoneblocks.
desc.seedsmelon=Allows for more melons. desc.seeds_melon=Allows for more melons.
desc.tile.melon=Can be cut up and eaten. desc.tile.melon=Can be cut up and eaten.

46
misc/web/index.html Normal file
View File

@@ -0,0 +1,46 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>MCPE 0.6.1</title>
<style>
html, body {
margin: 0;
padding: 0;
height: 100%;
background: black;
overflow: hidden;
}
#canvas {
width: 100vw;
height: 100vh;
display: block;
}
</style>
</head>
<body>
<canvas id="canvas"></canvas>
<script>
var Module = {
canvas: document.getElementById('canvas'),
onRuntimeInitialized: function () { resizeCanvas() }
};
function resizeCanvas() {
const canvas = Module.canvas;
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
}
window.addEventListener('resize', resizeCanvas);
window.addEventListener('onunload', () => {
FS.syncfs(true, function (err) { console.log('Sync FS failed: ' + err) });
})
</script>
<script src="MinecraftPE.js"></script>
</body>
</html>

View File

@@ -6,8 +6,8 @@
android:installLocation="preferExternal"> android:installLocation="preferExternal">
<!-- This is the platform API where NativeActivity was introduced. --> <!-- This is the platform API where NativeActivity was introduced. -->
<uses-sdk android:minSdkVersion="24" <uses-sdk android:minSdkVersion="19"
android:targetSdkVersion="24" /> android:targetSdkVersion="30" />
<!-- uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="true"/ --> <!-- uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="true"/ -->

View File

@@ -168,9 +168,10 @@ options.graphics.fast=Fast
options.guiScale=GUI Scale options.guiScale=GUI Scale
options.guiScale.auto=Auto options.guiScale.auto=Auto
options.guiScale.small=Small options.guiScale.small=Small
options.guiScale.normal=Normal options.guiScale.medium=Medium
options.guiScale.large=Large options.guiScale.large=Large
options.guiScale.larger=Larger options.guiScale.larger=Larger
options.guiScale.largest=Largest
options.advancedOpengl=Advanced OpenGL options.advancedOpengl=Advanced OpenGL
options.renderClouds=Clouds options.renderClouds=Clouds
options.farWarning1=A 64 bit Java installation is recommended options.farWarning1=A 64 bit Java installation is recommended
@@ -964,5 +965,5 @@ desc.netherbrickitem=Used to form blocks of Nether bricks.
desc.netherquartz=Quartz from the Nether, used to create Blocks of Quartz. desc.netherquartz=Quartz from the Nether, used to create Blocks of Quartz.
desc.quartzblock=Decorative block, used to create other kinds of Quartz blocks. desc.quartzblock=Decorative block, used to create other kinds of Quartz blocks.
desc.stonecutter=For crafting stoneblocks. desc.stonecutter=For crafting stoneblocks.
desc.seedsmelon=Allows for more melons. desc.seeds_melon=Allows for more melons.
desc.tile.melon=Can be cut up and eaten. desc.tile.melon=Can be cut up and eaten.

View File

@@ -24,6 +24,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/client/Options.cpp \ ../../../src/client/Options.cpp \
../../../src/client/OptionsFile.cpp \ ../../../src/client/OptionsFile.cpp \
../../../src/client/OptionStrings.cpp \ ../../../src/client/OptionStrings.cpp \
../../../src/client/Option.cpp \
../../../src/client/gamemode/GameMode.cpp \ ../../../src/client/gamemode/GameMode.cpp \
../../../src/client/gamemode/CreativeMode.cpp \ ../../../src/client/gamemode/CreativeMode.cpp \
../../../src/client/gamemode/SurvivalMode.cpp \ ../../../src/client/gamemode/SurvivalMode.cpp \
@@ -37,14 +38,14 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/client/gui/components/NinePatch.cpp \ ../../../src/client/gui/components/NinePatch.cpp \
../../../src/client/gui/components/OptionsGroup.cpp \ ../../../src/client/gui/components/OptionsGroup.cpp \
../../../src/client/gui/components/OptionsItem.cpp \ ../../../src/client/gui/components/OptionsItem.cpp \
../../../src/client/gui/components/OptionsPane.cpp \ ../../../src/client/gui/components/KeyOption.cpp \
../../../src/client/gui/components/TextOption.cpp \
../../../src/client/gui/components/RolledSelectionListH.cpp \ ../../../src/client/gui/components/RolledSelectionListH.cpp \
../../../src/client/gui/components/RolledSelectionListV.cpp \ ../../../src/client/gui/components/RolledSelectionListV.cpp \
../../../src/client/gui/components/ScrolledSelectionList.cpp \ ../../../src/client/gui/components/ScrolledSelectionList.cpp \
../../../src/client/gui/components/ScrollingPane.cpp \ ../../../src/client/gui/components/ScrollingPane.cpp \
../../../src/client/gui/components/Slider.cpp \ ../../../src/client/gui/components/Slider.cpp \
../../../src/client/gui/components/TextBox.cpp \ ../../../src/client/gui/components/TextBox.cpp \
../../../src/client/gui/components/SmallButton.cpp \
../../../src/client/gui/Font.cpp \ ../../../src/client/gui/Font.cpp \
../../../src/client/gui/Gui.cpp \ ../../../src/client/gui/Gui.cpp \
../../../src/client/gui/GuiComponent.cpp \ ../../../src/client/gui/GuiComponent.cpp \
@@ -97,6 +98,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/client/player/RemotePlayer.cpp \ ../../../src/client/player/RemotePlayer.cpp \
../../../src/client/player/input/KeyboardInput.cpp \ ../../../src/client/player/input/KeyboardInput.cpp \
../../../src/client/player/input/touchscreen/TouchscreenInput.cpp \ ../../../src/client/player/input/touchscreen/TouchscreenInput.cpp \
../../../src/client/renderer/Lighting.cpp \
../../../src/client/renderer/Chunk.cpp \ ../../../src/client/renderer/Chunk.cpp \
../../../src/client/renderer/EntityTileRenderer.cpp \ ../../../src/client/renderer/EntityTileRenderer.cpp \
../../../src/client/renderer/GameRenderer.cpp \ ../../../src/client/renderer/GameRenderer.cpp \
@@ -108,6 +110,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/client/renderer/Textures.cpp \ ../../../src/client/renderer/Textures.cpp \
../../../src/client/renderer/TileRenderer.cpp \ ../../../src/client/renderer/TileRenderer.cpp \
../../../src/client/renderer/gles.cpp \ ../../../src/client/renderer/gles.cpp \
../../../src/world/level/LevelConstants.cpp \
../../../src/client/renderer/culling/Frustum.cpp \ ../../../src/client/renderer/culling/Frustum.cpp \
../../../src/client/renderer/entity/ArrowRenderer.cpp \ ../../../src/client/renderer/entity/ArrowRenderer.cpp \
../../../src/client/renderer/entity/ChickenRenderer.cpp \ ../../../src/client/renderer/entity/ChickenRenderer.cpp \
@@ -138,6 +141,12 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/network/Packet.cpp \ ../../../src/network/Packet.cpp \
../../../src/network/RakNetInstance.cpp \ ../../../src/network/RakNetInstance.cpp \
../../../src/network/ServerSideNetworkHandler.cpp \ ../../../src/network/ServerSideNetworkHandler.cpp \
../../../src/commands/Command.cpp \
../../../src/commands/CommandHelp.cpp \
../../../src/commands/CommandKick.cpp \
../../../src/commands/CommandBan.cpp \
../../../src/commands/CommandManager.cpp \
../../../src/commands/CommandOp.cpp \
../../../src/server/ServerLevel.cpp \ ../../../src/server/ServerLevel.cpp \
../../../src/server/ServerPlayer.cpp \ ../../../src/server/ServerPlayer.cpp \
../../../src/util/DataIO.cpp \ ../../../src/util/DataIO.cpp \
@@ -145,6 +154,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/util/StringUtils.cpp \ ../../../src/util/StringUtils.cpp \
../../../src/util/PerfTimer.cpp \ ../../../src/util/PerfTimer.cpp \
../../../src/util/PerfRenderer.cpp \ ../../../src/util/PerfRenderer.cpp \
../../../src/util/Color.cpp \
../../../src/world/Direction.cpp \ ../../../src/world/Direction.cpp \
../../../src/world/entity/AgableMob.cpp \ ../../../src/world/entity/AgableMob.cpp \
../../../src/world/entity/Entity.cpp \ ../../../src/world/entity/Entity.cpp \
@@ -208,6 +218,8 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/world/level/MobSpawner.cpp \ ../../../src/world/level/MobSpawner.cpp \
../../../src/world/level/Region.cpp \ ../../../src/world/level/Region.cpp \
../../../src/world/level/TickNextTickData.cpp \ ../../../src/world/level/TickNextTickData.cpp \
../../../src/world/level/FoliageColor.cpp \
../../../src/world/level/GrassColor.cpp \
../../../src/world/level/biome/Biome.cpp \ ../../../src/world/level/biome/Biome.cpp \
../../../src/world/level/biome/BiomeSource.cpp \ ../../../src/world/level/biome/BiomeSource.cpp \
../../../src/world/level/chunk/LevelChunk.cpp \ ../../../src/world/level/chunk/LevelChunk.cpp \
@@ -256,7 +268,8 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/world/phys/HitResult.cpp ../../../src/world/phys/HitResult.cpp
LOCAL_CFLAGS := -DPLATFORM_ANDROID -DPRE_ANDROID23 -Wno-narrowing $(LOCAL_CFLAGS) LOCAL_CFLAGS := -DPLATFORM_ANDROID -DPRE_ANDROID23 -Wno-narrowing $(LOCAL_CFLAGS)
LOCAL_CPPFLAGS := -std=c++11 LOCAL_CPPFLAGS := -std=c++14 -frtti
LOCAL_CPPFLAGS += -frtti
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../src LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../src
#LOCAL_CFLAGS := -DANDROID_PUBLISH -DDEMO_MODE $(LOCAL_CFLAGS) #LOCAL_CFLAGS := -DANDROID_PUBLISH -DDEMO_MODE $(LOCAL_CFLAGS)

View File

@@ -1,6 +1,7 @@
APP_PLATFORM := android-21 APP_PLATFORM := android-19
APP_STL := gnustl_static APP_STL := gnustl_static
APP_OPTIM := release APP_OPTIM := release
APP_ABI := arm64-v8a APP_ABI := arm64-v8a
APP_SHORT_COMMANDS := true APP_SHORT_COMMANDS := true
APP_CPPFLAGS += -frtti -fexceptions
#APP_ABI := armeabi-v7a x86 #APP_ABI := armeabi-v7a x86

View File

@@ -5,8 +5,8 @@
android:versionName="0.6.1-alpha-0.0.3"> android:versionName="0.6.1-alpha-0.0.3">
<uses-sdk <uses-sdk
android:minSdkVersion="24" android:minSdkVersion="19"
android:targetSdkVersion="28"/> android:targetSdkVersion="30"/>
<uses-feature <uses-feature
android:name="android.hardware.touchscreen.multitouch" android:name="android.hardware.touchscreen.multitouch"

View File

@@ -168,8 +168,10 @@ options.graphics.fast=Fast
options.guiScale=GUI Scale options.guiScale=GUI Scale
options.guiScale.auto=Auto options.guiScale.auto=Auto
options.guiScale.small=Small options.guiScale.small=Small
options.guiScale.normal=Normal options.guiScale.medium=Medium
options.guiScale.large=Large options.guiScale.large=Large
options.guiScale.larger=Larger
options.guiScale.largest=Largest
options.advancedOpengl=Advanced OpenGL options.advancedOpengl=Advanced OpenGL
options.renderClouds=Clouds options.renderClouds=Clouds
options.farWarning1=A 64 bit Java installation is recommended options.farWarning1=A 64 bit Java installation is recommended

View File

@@ -75,6 +75,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/client/player/RemotePlayer.cpp \ ../../../src/client/player/RemotePlayer.cpp \
../../../src/client/player/input/KeyboardInput.cpp \ ../../../src/client/player/input/KeyboardInput.cpp \
../../../src/client/player/input/touchscreen/TouchscreenInput.cpp \ ../../../src/client/player/input/touchscreen/TouchscreenInput.cpp \
../../../src/client/renderer/Lighting.cpp \
../../../src/client/renderer/Chunk.cpp \ ../../../src/client/renderer/Chunk.cpp \
../../../src/client/renderer/EntityTileRenderer.cpp \ ../../../src/client/renderer/EntityTileRenderer.cpp \
../../../src/client/renderer/GameRenderer.cpp \ ../../../src/client/renderer/GameRenderer.cpp \
@@ -122,6 +123,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/util/StringUtils.cpp \ ../../../src/util/StringUtils.cpp \
../../../src/util/PerfTimer.cpp \ ../../../src/util/PerfTimer.cpp \
../../../src/util/PerfRenderer.cpp \ ../../../src/util/PerfRenderer.cpp \
../../../src/util/Color.cpp \
../../../src/world/Direction.cpp \ ../../../src/world/Direction.cpp \
../../../src/world/entity/AgableMob.cpp \ ../../../src/world/entity/AgableMob.cpp \
../../../src/world/entity/Entity.cpp \ ../../../src/world/entity/Entity.cpp \
@@ -183,6 +185,8 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/world/level/MobSpawner.cpp \ ../../../src/world/level/MobSpawner.cpp \
../../../src/world/level/Region.cpp \ ../../../src/world/level/Region.cpp \
../../../src/world/level/TickNextTickData.cpp \ ../../../src/world/level/TickNextTickData.cpp \
../../../src/world/level/FoliageColor.cpp \
../../../src/world/level/GrassColor.cpp \
../../../src/world/level/biome/Biome.cpp \ ../../../src/world/level/biome/Biome.cpp \
../../../src/world/level/biome/BiomeSource.cpp \ ../../../src/world/level/biome/BiomeSource.cpp \
../../../src/world/level/chunk/LevelChunk.cpp \ ../../../src/world/level/chunk/LevelChunk.cpp \
@@ -228,6 +232,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/world/level/tile/entity/TileEntity.cpp \ ../../../src/world/level/tile/entity/TileEntity.cpp \
../../../src/world/level/tile/entity/FurnaceTileEntity.cpp \ ../../../src/world/level/tile/entity/FurnaceTileEntity.cpp \
../../../src/world/phys/HitResult.cpp ../../../src/world/phys/HitResult.cpp
../../../src/world/level/LevelConstants.cpp
LOCAL_CFLAGS := -Wno-psabi $(LOCAL_CFLAGS) LOCAL_CFLAGS := -Wno-psabi $(LOCAL_CFLAGS)

View File

@@ -1,4 +1,4 @@
APP_PLATFORM := android-9 APP_PLATFORM := android-19
APP_STL := gnustl_static APP_STL := gnustl_static
APP_OPTIM := release APP_OPTIM := release
APP_ABI := armeabi-v7a APP_ABI := armeabi-v7a

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View File

@@ -59,6 +59,7 @@ public class MainActivity extends Activity {
private static final int PERMISSION_REQUEST_CODE = 123; private static final int PERMISSION_REQUEST_CODE = 123;
private GLView _glView; private GLView _glView;
private boolean _nativeInitialized = false;
public float invScale = 1.0f;// / 1.5f; public float invScale = 1.0f;// / 1.5f;
private int _screenWidth = 0; private int _screenWidth = 0;
private int _screenHeight = 0; private int _screenHeight = 0;
@@ -77,63 +78,48 @@ public class MainActivity extends Activity {
_screenWidth = Math.max(_dm.widthPixels, _dm.heightPixels); _screenWidth = Math.max(_dm.widthPixels, _dm.heightPixels);
_screenHeight = Math.min(_dm.widthPixels, _dm.heightPixels); _screenHeight = Math.min(_dm.widthPixels, _dm.heightPixels);
nativeOnCreate(_screenWidth, _screenHeight);
_glView = new GLView(getApplication(), this); _glView = new GLView(getApplication(), this);
//_glView.setEGLConfigChooser(8, 8, 8, 8, 16, 0); //_glView.setEGLConfigChooser(8, 8, 8, 8, 16, 0);
_glView.setEGLConfigChooser(true); _glView.setEGLConfigChooser(true);
//_glView //_glView
// _glView.setEGLConfigChooser(
// new GLSurfaceView.EGLConfigChooser() {
//
// @Override
// public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
// // TODO Auto-generated method stub
//
// // Specify a configuration for our opengl session
// // and grab the first configuration that matches is
// int[] configSpec = {
// EGL10.EGL_DEPTH_SIZE, 24,
// EGL10.EGL_NONE
// };
// EGLConfig[] configs = new EGLConfig[1];
// int[] num_config = new int[1];
// egl.eglChooseConfig(display, configSpec, configs, 1, num_config);
// EGLConfig config = configs[0];
// return config;
//
// //return null;
// }
// } );
_glView.commit(); _glView.commit();
setContentView(_glView); setContentView(_glView);
_soundPlayer = new SoundPlayer(this, AudioManager.STREAM_MUSIC); _soundPlayer = new SoundPlayer(this, AudioManager.STREAM_MUSIC);
// request dangerous permissions at runtime if necessary
checkAndRequestPermissions(); checkAndRequestPermissions();
initNative();
} }
private void checkAndRequestPermissions() { private void initNative() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) { if (_nativeInitialized) {
boolean needRequest = false; return;
if (checkSelfPermission(android.Manifest.permission.WRITE_EXTERNAL_STORAGE)
!= PackageManager.PERMISSION_GRANTED) {
needRequest = true;
}
if (checkSelfPermission(android.Manifest.permission.READ_EXTERNAL_STORAGE)
!= PackageManager.PERMISSION_GRANTED) {
needRequest = true;
}
if (needRequest) {
requestPermissions(new String[] {
android.Manifest.permission.WRITE_EXTERNAL_STORAGE,
android.Manifest.permission.READ_EXTERNAL_STORAGE
}, PERMISSION_REQUEST_CODE);
}
} }
_nativeInitialized = true;
nativeOnCreate(_screenWidth, _screenHeight);
}
// request dangerous permissions at runtime if necessary
private boolean checkAndRequestPermissions() {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) {
return true;
}
boolean writeGranted = checkSelfPermission(android.Manifest.permission.WRITE_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED;
boolean readGranted = checkSelfPermission(android.Manifest.permission.READ_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED;
if (writeGranted && readGranted) {
return true;
}
requestPermissions(new String[] {
android.Manifest.permission.WRITE_EXTERNAL_STORAGE,
android.Manifest.permission.READ_EXTERNAL_STORAGE
}, PERMISSION_REQUEST_CODE);
return false;
} }
@Override @Override
@@ -146,8 +132,18 @@ public class MainActivity extends Activity {
break; break;
} }
} }
if (!granted) { if (granted) {
// user denied; you might want to warn or close the app initNative();
} else {
// We can still run using app-specific external files in scoped-storage,
// so allow startup while warning the user.
initNative();
new AlertDialog.Builder(this)
.setTitle("Storage permission recommended")
.setMessage("MinecraftPE can still run with app-private storage, but public external save/load may require permission.")
.setPositiveButton("OK", null)
.setCancelable(true)
.show();
} }
} }
super.onRequestPermissionsResult(requestCode, permissions, grantResults); super.onRequestPermissionsResult(requestCode, permissions, grantResults);

View File

@@ -129,6 +129,7 @@ public class SoundPlayer
new SoundId(R.raw.eat1, "random.eat"), new SoundId(R.raw.eat1, "random.eat"),
new SoundId(R.raw.eat2, "random.eat"), new SoundId(R.raw.eat2, "random.eat"),
new SoundId(R.raw.eat3, "random.eat"), new SoundId(R.raw.eat3, "random.eat"),
new SoundId(R.raw.burp1, "random.burp"),
new SoundId(R.raw.fuse, "random.fuse"), new SoundId(R.raw.fuse, "random.fuse"),
new SoundId(R.raw.zpig1, "mob.zombiepig.zpig"), new SoundId(R.raw.zpig1, "mob.zombiepig.zpig"),

View File

@@ -0,0 +1,48 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13142" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12042"/>
<capability name="Constraints with non-1.0 multipliers" minToolsVersion="5.1"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="" textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" minimumFontSize="9" translatesAutoresizingMaskIntoConstraints="NO" id="obG-Y5-kRd">
<rect key="frame" x="0.0" y="626.5" width="375" height="20.5"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="minecraftpe" textAlignment="center" lineBreakMode="middleTruncation" baselineAdjustment="alignBaselines" minimumFontSize="18" translatesAutoresizingMaskIntoConstraints="NO" id="GJd-Yh-RWb">
<rect key="frame" x="0.0" y="202" width="375" height="43"/>
<fontDescription key="fontDescription" type="boldSystem" pointSize="36"/>
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<nil key="highlightedColor"/>
</label>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="Bcu-3y-fUS" firstAttribute="centerX" secondItem="obG-Y5-kRd" secondAttribute="centerX" id="5cz-MP-9tL"/>
<constraint firstItem="Bcu-3y-fUS" firstAttribute="centerX" secondItem="GJd-Yh-RWb" secondAttribute="centerX" id="Q3B-4B-g5h"/>
<constraint firstItem="obG-Y5-kRd" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" constant="20" symbolic="YES" id="SfN-ll-jLj"/>
<constraint firstAttribute="bottom" secondItem="obG-Y5-kRd" secondAttribute="bottom" constant="20" id="Y44-ml-fuU"/>
<constraint firstItem="GJd-Yh-RWb" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="bottom" multiplier="1/3" constant="1" id="moa-c2-u7t"/>
<constraint firstItem="GJd-Yh-RWb" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" constant="20" symbolic="YES" id="x7j-FC-K8j"/>
</constraints>
<viewLayoutGuide key="safeArea" id="Bcu-3y-fUS"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
</document>

View File

@@ -41,13 +41,14 @@
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D51DC74314592B8B00E3D761 /* PVRTexture.m in Sources */ = {isa = PBXBuildFile; fileRef = D51DC74214592B8A00E3D761 /* PVRTexture.m */; }; D51DC74314592B8B00E3D761 /* PVRTexture.m in Sources */ = {isa = PBXBuildFile; fileRef = D51DC74214592B8A00E3D761 /* PVRTexture.m */; };
@@ -1148,6 +1149,51 @@
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D5F3B7E51454930400D25470 /* InAppSettings.bundle in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7E41454930400D25470 /* InAppSettings.bundle */; }; D5F3B7E51454930400D25470 /* InAppSettings.bundle in Resources */ = {isa = PBXBuildFile; fileRef = D5F3B7E41454930400D25470 /* InAppSettings.bundle */; };
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F99D341F2F736AA100DC153E /* HttpClient.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D341E2F736AA100DC153E /* HttpClient.cpp */; };
F99D34202F736AA100DC153E /* HttpClient.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D341E2F736AA100DC153E /* HttpClient.cpp */; };
F99D34232F736AD400DC153E /* TextOption.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34222F736AD400DC153E /* TextOption.cpp */; };
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F99D34272F736AFB00DC153E /* OptionsFile.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F99D34262F736AFB00DC153E /* OptionsFile.cpp */; };
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D51DC73514581D4E00E3D761 /* itemframe.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = itemframe.png; sourceTree = "<group>"; }; D51DC73514581D4E00E3D761 /* itemframe.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = itemframe.png; sourceTree = "<group>"; };
D51DC74114592B8A00E3D761 /* PVRTexture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PVRTexture.h; sourceTree = "<group>"; }; D51DC74114592B8A00E3D761 /* PVRTexture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PVRTexture.h; sourceTree = "<group>"; };
@@ -2018,7 +2063,7 @@
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D5B50D6A14CFF66F005F7284 /* log.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = log.h; sourceTree = "<group>"; }; D5B50D6A14CFF66F005F7284 /* log.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = log.h; sourceTree = "<group>"; };
D5B50D6B14CFF66F005F7284 /* time.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = time.cpp; sourceTree = "<group>"; }; D5B50D6B14CFF66F005F7284 /* time.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = time.cpp; sourceTree = "<group>"; };
D5B50D6C14CFF66F005F7284 /* time.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = time.h; sourceTree = "<group>"; }; D5B50D6C14CFF66F005F7284 /* time.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = time.h; sourceTree = "<group>"; };
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D5B50E5714CFF66F005F7284 /* terrain_4444.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = terrain_4444.h; sourceTree = "<group>"; }; D5B50E5714CFF66F005F7284 /* terrain_4444.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = terrain_4444.h; sourceTree = "<group>"; };
D5B50E5814CFF66F005F7284 /* terrain_5551.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = terrain_5551.h; sourceTree = "<group>"; }; D5B50E5814CFF66F005F7284 /* terrain_5551.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = terrain_5551.h; sourceTree = "<group>"; };
@@ -2409,6 +2454,47 @@
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F99D341D2F736AA100DC153E /* HttpClient.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = HttpClient.h; path = ../../src/platform/HttpClient.h; sourceTree = "<group>"; };
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042A91A616B17517007ABBC6 /* NinePatch.h */, 042A91A616B17517007ABBC6 /* NinePatch.h */,
042A91A716B17517007ABBC6 /* OptionsGroup.cpp */, 042A91A716B17517007ABBC6 /* OptionsGroup.cpp */,
042A91A816B17517007ABBC6 /* OptionsGroup.h */, 042A91A816B17517007ABBC6 /* OptionsGroup.h */,
042A91A916B17517007ABBC6 /* OptionsPane.cpp */,
042A91AA16B17517007ABBC6 /* OptionsPane.h */,
042A91AB16B17517007ABBC6 /* TextBox.cpp */, 042A91AB16B17517007ABBC6 /* TextBox.cpp */,
042A91AC16B17517007ABBC6 /* TextBox.h */, 042A91AC16B17517007ABBC6 /* TextBox.h */,
D5B50C2814CFF66F005F7284 /* Button.cpp */, D5B50C2814CFF66F005F7284 /* Button.cpp */,
@@ -3478,6 +3562,7 @@
D5B50CF114CFF66F005F7284 /* TileRenderer.cpp */, D5B50CF114CFF66F005F7284 /* TileRenderer.cpp */,
D5B50CF214CFF66F005F7284 /* TileRenderer.h */, D5B50CF214CFF66F005F7284 /* TileRenderer.h */,
D5B50CF314CFF66F005F7284 /* VertecDecl.h */, D5B50CF314CFF66F005F7284 /* VertecDecl.h */,
BEEF202614CFF670005F0001 /* Lighting.cpp */,
); );
path = renderer; path = renderer;
sourceTree = "<group>"; sourceTree = "<group>";
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D5B50E6914CFF66F005F7284 /* StringUtils.cpp */, D5B50E6914CFF66F005F7284 /* StringUtils.cpp */,
D5B50E6A14CFF66F005F7284 /* StringUtils.h */, D5B50E6A14CFF66F005F7284 /* StringUtils.h */,
D5B50E6B14CFF66F005F7284 /* WeighedRandom.h */, D5B50E6B14CFF66F005F7284 /* WeighedRandom.h */,
F99F0FAE2F8436EB00F2B29A /* Color.cpp */,
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path = util; path = util;
sourceTree = "<group>"; sourceTree = "<group>";
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D5B50F3714CFF66F005F7284 /* TickNextTickData.h */, D5B50F3714CFF66F005F7284 /* TickNextTickData.h */,
D5B50F3814CFF66F005F7284 /* tile */, D5B50F3814CFF66F005F7284 /* tile */,
D5B50F6814CFF66F005F7284 /* TilePos.h */, D5B50F6814CFF66F005F7284 /* TilePos.h */,
F99F0FA82F84369F00F2B29A /* GrassColor.cpp */,
F99F0FAB2F8436CE00F2B29A /* FoliageColor.cpp */,
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path = level; path = level;
sourceTree = "<group>"; sourceTree = "<group>";
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F9E5A77C300E7AF400164066 /* CommandHelp.cpp */,
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D5CF9C45144C225000E4244F /* Frameworks */, D5CF9C45144C225000E4244F /* Frameworks */,
D5CF9C43144C225000E4244F /* Products */, D5CF9C43144C225000E4244F /* Products */,
D5B50C1614CFF66F005F7284 /* src */, D5B50C1614CFF66F005F7284 /* src */,
F99D341D2F736AA100DC153E /* HttpClient.h */,
F99D341E2F736AA100DC153E /* HttpClient.cpp */,
F99D34212F736AD400DC153E /* TextOption.h */,
F99D34222F736AD400DC153E /* TextOption.cpp */,
F99D34252F736AFB00DC153E /* OptionsFile.h */,
F99D34262F736AFB00DC153E /* OptionsFile.cpp */,
F99D34292F736B6F00DC153E /* OptionsItem.h */,
F99D342A2F736B6F00DC153E /* OptionsItem.cpp */,
F99D342D2F736BAD00DC153E /* ConsoleScreen.h */,
F99D342E2F736BAD00DC153E /* ConsoleScreen.cpp */,
F99D34312F736BDA00DC153E /* CreditsScreen.h */,
F99D34322F736BDA00DC153E /* CreditsScreen.cpp */,
F99D34352F736C1000DC153E /* JoinByIPScreen.h */,
F99D34362F736C1000DC153E /* JoinByIPScreen.cpp */,
F99D34392F736C3B00DC153E /* UsernameScreen.h */,
F99D343A2F736C3B00DC153E /* UsernameScreen.cpp */,
F99D343D2F736C8400DC153E /* GuiElementContainer.h */,
F99D343E2F736C8400DC153E /* GuiElementContainer.cpp */,
F99D34412F736F9400DC153E /* Option.h */,
F99D34422F736F9400DC153E /* Option.cpp */,
F99D34452F736FE800DC153E /* KeyOption.h */,
F99D34462F736FE800DC153E /* KeyOption.cpp */,
F99D34492F7370CF00DC153E /* Slider.h */,
F99D344A2F7370CF00DC153E /* Slider.cpp */,
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D5B50A5614CFF492005F7284 /* pig.png in Resources */, D5B50A5614CFF492005F7284 /* pig.png in Resources */,
D5B50A5814CFF492005F7284 /* sheep_fur.png in Resources */, D5B50A5814CFF492005F7284 /* sheep_fur.png in Resources */,
D5B50A5A14CFF492005F7284 /* sheep.png in Resources */, D5B50A5A14CFF492005F7284 /* sheep.png in Resources */,
F99D344F2F7372A100DC153E /* Launch Screen.storyboard in Resources */,
D5B50A5C14CFF492005F7284 /* skeleton.png in Resources */, D5B50A5C14CFF492005F7284 /* skeleton.png in Resources */,
D5B50A5E14CFF492005F7284 /* spider.png in Resources */, D5B50A5E14CFF492005F7284 /* spider.png in Resources */,
D5B50A6014CFF492005F7284 /* zombie.png in Resources */, D5B50A6014CFF492005F7284 /* zombie.png in Resources */,
@@ -4942,6 +5069,7 @@
D5ACF26F15C03DBF00E21C22 /* sand2.m4a in Resources */, D5ACF26F15C03DBF00E21C22 /* sand2.m4a in Resources */,
D5ACF27115C03DBF00E21C22 /* sand3.m4a in Resources */, D5ACF27115C03DBF00E21C22 /* sand3.m4a in Resources */,
D5ACF27315C03DBF00E21C22 /* sand4.m4a in Resources */, D5ACF27315C03DBF00E21C22 /* sand4.m4a in Resources */,
F99D344E2F7372A100DC153E /* Launch Screen.storyboard in Resources */,
D5ACF27515C03DBF00E21C22 /* snow1.m4a in Resources */, D5ACF27515C03DBF00E21C22 /* snow1.m4a in Resources */,
D5ACF27715C03DBF00E21C22 /* snow2.m4a in Resources */, D5ACF27715C03DBF00E21C22 /* snow2.m4a in Resources */,
D5ACF27915C03DBF00E21C22 /* snow3.m4a in Resources */, D5ACF27915C03DBF00E21C22 /* snow3.m4a in Resources */,
@@ -5018,18 +5146,22 @@
D58BB544146A0B910002C9F5 /* IASKSettingsStore.m in Sources */, D58BB544146A0B910002C9F5 /* IASKSettingsStore.m in Sources */,
D58BB545146A0B910002C9F5 /* IASKSettingsStoreFile.m in Sources */, D58BB545146A0B910002C9F5 /* IASKSettingsStoreFile.m in Sources */,
D58BB546146A0B910002C9F5 /* IASKSettingsStoreUserDefaults.m in Sources */, D58BB546146A0B910002C9F5 /* IASKSettingsStoreUserDefaults.m in Sources */,
F99D34232F736AD400DC153E /* TextOption.cpp in Sources */,
D58BB547146A0B910002C9F5 /* IASKSpecifier.m in Sources */, D58BB547146A0B910002C9F5 /* IASKSpecifier.m in Sources */,
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D5951EF215934A2D0043A12A /* Feature.cpp in Sources */, D5951EF215934A2D0043A12A /* Feature.cpp in Sources */,
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D5951EF815934AC50043A12A /* BaseContainerMenu.cpp in Sources */, D5951EF815934AC50043A12A /* BaseContainerMenu.cpp in Sources */,
D5951EFA15934AC50043A12A /* FurnaceMenu.cpp in Sources */, D5951EFA15934AC50043A12A /* FurnaceMenu.cpp in Sources */,
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D5951EEA159349100043A12A /* TileEntity.cpp in Sources */, D5951EEA159349100043A12A /* TileEntity.cpp in Sources */,
D5951EEE159349680043A12A /* FurnaceScreen.cpp in Sources */, D5951EEE159349680043A12A /* FurnaceScreen.cpp in Sources */,
D5951EF115934A2D0043A12A /* Feature.cpp in Sources */, D5951EF115934A2D0043A12A /* Feature.cpp in Sources */,
@@ -5662,6 +5832,7 @@
D544941E15D13F45005FA9B0 /* PlayerRenderer.cpp in Sources */, D544941E15D13F45005FA9B0 /* PlayerRenderer.cpp in Sources */,
D544942215D13F5E005FA9B0 /* RemotePlayer.cpp in Sources */, D544942215D13F5E005FA9B0 /* RemotePlayer.cpp in Sources */,
D5B17ED515E226F50056E751 /* Throwable.cpp in Sources */, D5B17ED515E226F50056E751 /* Throwable.cpp in Sources */,
F99D341F2F736AA100DC153E /* HttpClient.cpp in Sources */,
D5B17ED915E2273F0056E751 /* SurvivalMode.cpp in Sources */, D5B17ED915E2273F0056E751 /* SurvivalMode.cpp in Sources */,
D5B17EDD15E227670056E751 /* TrapDoorTile.cpp in Sources */, D5B17EDD15E227670056E751 /* TrapDoorTile.cpp in Sources */,
D5B17EE115E260910056E751 /* MoveFolder.mm in Sources */, D5B17EE115E260910056E751 /* MoveFolder.mm in Sources */,
@@ -5697,6 +5868,7 @@
0400453A16A4125C003EB6FA /* FallingTileRenderer.cpp in Sources */, 0400453A16A4125C003EB6FA /* FallingTileRenderer.cpp in Sources */,
0413970716A82E1E008A9F1A /* ArmorItem.cpp in Sources */, 0413970716A82E1E008A9F1A /* ArmorItem.cpp in Sources */,
0413970D16A82E6B008A9F1A /* CraftingFilters.cpp in Sources */, 0413970D16A82E6B008A9F1A /* CraftingFilters.cpp in Sources */,
F99D34272F736AFB00DC153E /* OptionsFile.cpp in Sources */,
0413970E16A82E6B008A9F1A /* StonecutterScreen.cpp in Sources */, 0413970E16A82E6B008A9F1A /* StonecutterScreen.cpp in Sources */,
0413971116A82E7B008A9F1A /* ArmorScreen.cpp in Sources */, 0413971116A82E7B008A9F1A /* ArmorScreen.cpp in Sources */,
0413971516A82EB9008A9F1A /* ArmorRecipes.cpp in Sources */, 0413971516A82EB9008A9F1A /* ArmorRecipes.cpp in Sources */,
@@ -5705,8 +5877,8 @@
042A91AE16B17517007ABBC6 /* GuiElement.cpp in Sources */, 042A91AE16B17517007ABBC6 /* GuiElement.cpp in Sources */,
042A91AF16B17517007ABBC6 /* NinePatch.cpp in Sources */, 042A91AF16B17517007ABBC6 /* NinePatch.cpp in Sources */,
042A91B016B17517007ABBC6 /* OptionsGroup.cpp in Sources */, 042A91B016B17517007ABBC6 /* OptionsGroup.cpp in Sources */,
042A91B116B17517007ABBC6 /* OptionsPane.cpp in Sources */,
042A91B216B17517007ABBC6 /* TextBox.cpp in Sources */, 042A91B216B17517007ABBC6 /* TextBox.cpp in Sources */,
BEEF202614CFF670005F0003 /* Lighting.cpp in Sources */,
); );
runOnlyForDeploymentPostprocessing = 0; runOnlyForDeploymentPostprocessing = 0;
}; };
@@ -5743,7 +5915,7 @@
D50BE20815EE05B8008AA75E /* Ad-Hoc */ = { D50BE20815EE05B8008AA75E /* Ad-Hoc */ = {
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO; ALWAYS_SEARCH_USER_PATHS = YES;
ARCHS = "$(ARCHS_STANDARD)"; ARCHS = "$(ARCHS_STANDARD)";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution: Mojang AB"; "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution: Mojang AB";
COPY_PHASE_STRIP = YES; COPY_PHASE_STRIP = YES;
@@ -5756,19 +5928,16 @@
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO; GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES; GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
GCC_WARN_UNUSED_VARIABLE = YES; GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = ( HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
"$(SRCROOT)/src/**", IPHONEOS_DEPLOYMENT_TARGET = 12;
"$(SRCROOT)/src/client/gui/components/**",
"$(SRCROOT)/src/client/gui/**",
);
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES; ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1"; OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "C93D3524-5C6F-466E-B12B-833663B7EAE0"; "PROVISIONING_PROFILE[sdk=iphoneos*]" = "C93D3524-5C6F-466E-B12B-833663B7EAE0";
RUN_CLANG_STATIC_ANALYZER = NO; RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos; SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2"; TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)\\src/**"; USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
USE_HEADERMAP = NO;
VALIDATE_PRODUCT = YES; VALIDATE_PRODUCT = YES;
}; };
name = "Ad-Hoc"; name = "Ad-Hoc";
@@ -5783,18 +5952,23 @@
GCC_VERSION = ""; GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO; GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
HEADER_SEARCH_PATHS = ( HEADER_SEARCH_PATHS = (
"$(SRCROOT)/src/client/gui/components/**", "$(SRCROOT)/../../src",
"$(SRCROOT)/src/client/gui/**", "$(SRCROOT)/../../src/client/gui/components",
"$(SRCROOT)/src/**", "$(SRCROOT)/../../src/world",
"$(SRCROOT)/../../src/platform/input",
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
); );
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist"; INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games"; INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
IPHONEOS_DEPLOYMENT_TARGET = 14; IPHONEOS_DEPLOYMENT_TARGET = 12;
ONLY_ACTIVE_ARCH = YES; ONLY_ACTIVE_ARCH = YES;
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64"; PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
PRODUCT_NAME = "$(TARGET_NAME)"; PRODUCT_NAME = "$(TARGET_NAME)";
RUN_CLANG_STATIC_ANALYZER = NO; RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos; SDKROOT = iphoneos;
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USE_HEADERMAP = NO;
WRAPPER_EXTENSION = app; WRAPPER_EXTENSION = app;
}; };
name = "Ad-Hoc"; name = "Ad-Hoc";
@@ -5867,7 +6041,7 @@
D5A20ADB146AAD9C00A52FEC /* AppStore */ = { D5A20ADB146AAD9C00A52FEC /* AppStore */ = {
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO; ALWAYS_SEARCH_USER_PATHS = YES;
ARCHS = "$(ARCHS_STANDARD)"; ARCHS = "$(ARCHS_STANDARD)";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution: Mojang AB"; "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution: Mojang AB";
COPY_PHASE_STRIP = YES; COPY_PHASE_STRIP = YES;
@@ -5879,19 +6053,16 @@
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO; GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES; GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
GCC_WARN_UNUSED_VARIABLE = YES; GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = ( HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
"$(SRCROOT)/src/**", IPHONEOS_DEPLOYMENT_TARGET = 12;
"$(SRCROOT)/src/client/gui/components/**",
"$(SRCROOT)/src/client/gui/**",
);
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES; ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1"; OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "64BA8967-1A9A-4980-972C-42E75AD5E023"; "PROVISIONING_PROFILE[sdk=iphoneos*]" = "64BA8967-1A9A-4980-972C-42E75AD5E023";
RUN_CLANG_STATIC_ANALYZER = NO; RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos; SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2"; TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)\\src/**"; USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
USE_HEADERMAP = NO;
VALIDATE_PRODUCT = YES; VALIDATE_PRODUCT = YES;
}; };
name = AppStore; name = AppStore;
@@ -5907,13 +6078,15 @@
GCC_VERSION = ""; GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO; GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
HEADER_SEARCH_PATHS = ( HEADER_SEARCH_PATHS = (
"$(SRCROOT)/src/client/gui/components/**", "$(SRCROOT)/../../src",
"$(SRCROOT)/src/client/gui/**", "$(SRCROOT)/../../src/client/gui/components",
"$(SRCROOT)/src/**", "$(SRCROOT)/../../src/world",
"$(SRCROOT)/../../src/platform/input",
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
); );
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist"; INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games"; INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
IPHONEOS_DEPLOYMENT_TARGET = 14; IPHONEOS_DEPLOYMENT_TARGET = 12;
ONLY_ACTIVE_ARCH = YES; ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = ( OTHER_CFLAGS = (
"-DNS_BLOCK_ASSERTIONS=1", "-DNS_BLOCK_ASSERTIONS=1",
@@ -5923,6 +6096,9 @@
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "1B194957-98CF-49B7-A0E7-76692B4B722D"; "PROVISIONING_PROFILE[sdk=iphoneos*]" = "1B194957-98CF-49B7-A0E7-76692B4B722D";
RUN_CLANG_STATIC_ANALYZER = NO; RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos; SDKROOT = iphoneos;
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USE_HEADERMAP = NO;
WRAPPER_EXTENSION = app; WRAPPER_EXTENSION = app;
}; };
name = AppStore; name = AppStore;
@@ -5955,7 +6131,7 @@
D5CF9C6C144C225000E4244F /* Debug */ = { D5CF9C6C144C225000E4244F /* Debug */ = {
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO; ALWAYS_SEARCH_USER_PATHS = YES;
ARCHS = "$(ARCHS_STANDARD)"; ARCHS = "$(ARCHS_STANDARD)";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer"; "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = NO; COPY_PHASE_STRIP = NO;
@@ -5975,17 +6151,14 @@
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO; GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES; GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
GCC_WARN_UNUSED_VARIABLE = YES; GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = ( HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
"$(SRCROOT)/src/**", IPHONEOS_DEPLOYMENT_TARGET = 12;
"$(SRCROOT)/src/client/gui/components/**",
"$(SRCROOT)/src/client/gui/**",
);
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES; ONLY_ACTIVE_ARCH = YES;
RUN_CLANG_STATIC_ANALYZER = NO; RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos; SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2"; TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)\\src/**"; USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
USE_HEADERMAP = NO;
VALIDATE_PRODUCT = YES; VALIDATE_PRODUCT = YES;
}; };
name = Debug; name = Debug;
@@ -5993,7 +6166,7 @@
D5CF9C6D144C225000E4244F /* Release */ = { D5CF9C6D144C225000E4244F /* Release */ = {
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO; ALWAYS_SEARCH_USER_PATHS = YES;
ARCHS = "$(ARCHS_STANDARD)"; ARCHS = "$(ARCHS_STANDARD)";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer"; "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = YES; COPY_PHASE_STRIP = YES;
@@ -6006,18 +6179,15 @@
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO; GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES; GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
GCC_WARN_UNUSED_VARIABLE = YES; GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = ( HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
"$(SRCROOT)/src/**", IPHONEOS_DEPLOYMENT_TARGET = 12;
"$(SRCROOT)/src/client/gui/components/**",
"$(SRCROOT)/src/client/gui/**",
);
IPHONEOS_DEPLOYMENT_TARGET = 14;
ONLY_ACTIVE_ARCH = YES; ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1"; OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
RUN_CLANG_STATIC_ANALYZER = NO; RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos; SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2"; TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)\\src/**"; USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src";
USE_HEADERMAP = NO;
VALIDATE_PRODUCT = YES; VALIDATE_PRODUCT = YES;
}; };
name = Release; name = Release;
@@ -6035,19 +6205,24 @@
GCC_VERSION = ""; GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO; GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
HEADER_SEARCH_PATHS = ( HEADER_SEARCH_PATHS = (
"$(SRCROOT)/src/client/gui/components/**", "$(SRCROOT)/../../src",
"$(SRCROOT)/src/client/gui/**", "$(SRCROOT)/../../src/client/gui/components",
"$(SRCROOT)/src/**", "$(SRCROOT)/../../src/world",
"$(SRCROOT)/../../src/platform/input",
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
); );
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist"; INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games"; INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
IPHONEOS_DEPLOYMENT_TARGET = 14; IPHONEOS_DEPLOYMENT_TARGET = 12;
ONLY_ACTIVE_ARCH = YES; ONLY_ACTIVE_ARCH = YES;
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64"; PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
PRODUCT_NAME = "$(TARGET_NAME)"; PRODUCT_NAME = "$(TARGET_NAME)";
PROVISIONING_PROFILE_SPECIFIER = ""; PROVISIONING_PROFILE_SPECIFIER = "";
RUN_CLANG_STATIC_ANALYZER = NO; RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos; SDKROOT = iphoneos;
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USE_HEADERMAP = NO;
WRAPPER_EXTENSION = app; WRAPPER_EXTENSION = app;
}; };
name = Debug; name = Debug;
@@ -6065,19 +6240,24 @@
GCC_VERSION = ""; GCC_VERSION = "";
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO; GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
HEADER_SEARCH_PATHS = ( HEADER_SEARCH_PATHS = (
"$(SRCROOT)/src/client/gui/components/**", "$(SRCROOT)/../../src",
"$(SRCROOT)/src/client/gui/**", "$(SRCROOT)/../../src/client/gui/components",
"$(SRCROOT)/src/**", "$(SRCROOT)/../../src/world",
"$(SRCROOT)/../../src/platform/input",
"$(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views",
); );
INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist"; INFOPLIST_FILE = "minecraftpe/minecraftpe-Info.plist";
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games"; INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
IPHONEOS_DEPLOYMENT_TARGET = 14; IPHONEOS_DEPLOYMENT_TARGET = 12;
ONLY_ACTIVE_ARCH = YES; ONLY_ACTIVE_ARCH = YES;
PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64"; PRODUCT_BUNDLE_IDENTIFIER = "com.mojang.mcpe-arm64";
PRODUCT_NAME = "$(TARGET_NAME)"; PRODUCT_NAME = "$(TARGET_NAME)";
PROVISIONING_PROFILE_SPECIFIER = ""; PROVISIONING_PROFILE_SPECIFIER = "";
RUN_CLANG_STATIC_ANALYZER = NO; RUN_CLANG_STATIC_ANALYZER = NO;
SDKROOT = iphoneos; SDKROOT = iphoneos;
SYSTEM_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../src $(SRCROOT)/../lib_projects/InAppSettingsKit/Models $(SRCROOT)/../../src/client/gui/components $(SRCROOT)/../../src/world $(SRCROOT)/../../src/platform/input $(SRCROOT)/../../project/lib_projects/InAppSettingsKit/Views";
USE_HEADERMAP = NO;
WRAPPER_EXTENSION = app; WRAPPER_EXTENSION = app;
}; };
name = Release; name = Release;

View File

@@ -58,6 +58,8 @@
<array> <array>
<string>minecraft.ttf</string> <string>minecraft.ttf</string>
</array> </array>
<key>UILaunchStoryboardName</key>
<string>Launch Screen</string>
<key>UIPrerenderedIcon</key> <key>UIPrerenderedIcon</key>
<true/> <true/>
<key>UIRequiresPersistentWiFi</key> <key>UIRequiresPersistentWiFi</key>

View File

@@ -4,10 +4,11 @@ include $(CLEAR_VARS)
LOCAL_MODULE := RakNet LOCAL_MODULE := RakNet
MY_PREFIX := $(LOCAL_PATH)/RakNetSources/ MY_PREFIX := $(LOCAL_PATH)/RaknetSources/
MY_SOURCES := $(wildcard $(MY_PREFIX)*.cpp) MY_SOURCES := $(wildcard $(MY_PREFIX)*.cpp)
LOCAL_SRC_FILES += $(MY_SOURCES:$(MY_PREFIX)%=RakNetSources/%) LOCAL_SRC_FILES += $(MY_SOURCES:$(MY_PREFIX)%=RaknetSources/%)
LOCAL_CFLAGS := -Wno-psabi $(LOCAL_CFLAGS) LOCAL_CFLAGS := -Wno-psabi $(LOCAL_CFLAGS)
LOCAL_CPPFLAGS += -frtti
include $(BUILD_STATIC_LIBRARY) include $(BUILD_STATIC_LIBRARY)

View File

@@ -140,7 +140,7 @@ RakNet::TimeUS GetTimeUS_Windows( void )
#if _MSC_VER >= 1400 && defined (_M_X64) #if _MSC_VER >= 1400 && defined (_M_X64)
GetProcessAffinityMask(mProc, (PDWORD_PTR)&mProcMask, (PDWORD_PTR)&mSysMask); GetProcessAffinityMask(mProc, (PDWORD_PTR)&mProcMask, (PDWORD_PTR)&mSysMask);
#else #else
GetProcessAffinityMask(mProc, &mProcMask, &mSysMask); GetProcessAffinityMask(mProc, (PDWORD_PTR)&mProcMask, (PDWORD_PTR)&mSysMask);
#endif #endif
mThread = GetCurrentThread(); mThread = GetCurrentThread();

View File

@@ -1,8 +1,8 @@
#if defined(X360__) #if defined(X360__)
#elif defined (_WIN32) #elif defined (_WIN32)
#include <WinSock2.h> #include <winsock2.h>
#include <windows.h> #include <windows.h>
#include <Ws2tcpip.h> #include <ws2tcpip.h>
// Must always include Winsock2.h before windows.h // Must always include Winsock2.h before windows.h
// or else: // or else:

View File

@@ -75,6 +75,8 @@ public:
virtual void playSound(const std::string& fn, float volume, float pitch) {} virtual void playSound(const std::string& fn, float volume, float pitch) {}
virtual void hideCursor(bool hide) {}
virtual void showDialog(int dialogId) {} virtual void showDialog(int dialogId) {}
virtual void createUserInput() {} virtual void createUserInput() {}

View File

@@ -202,6 +202,8 @@ public:
LOGI("initConsts: screenWidth=%d, calling getScreenHeight\n", _screenWidth); LOGI("initConsts: screenWidth=%d, calling getScreenHeight\n", _screenWidth);
_screenHeight = env->CallIntMethod(instance, fHeight); _screenHeight = env->CallIntMethod(instance, fHeight);
LOGI("initConsts: screenHeight=%d, done\n", _screenHeight); LOGI("initConsts: screenHeight=%d, done\n", _screenHeight);
return 1;
} }
void tick() { void tick() {
@@ -536,7 +538,7 @@ public:
static __inline bool isSquare(int n) { static __inline bool isSquare(int n) {
int L = n & 0xf; int L = n & 0xf;
if ((1 << L) & 0x213 == 0) return false; if (((1 << L) & 0x213) == 0) return false;
int t = (int) sqrt((double) n) + 0.5; int t = (int) sqrt((double) n) + 0.5;
return t*t == n; return t*t == n;

View File

@@ -20,6 +20,10 @@
#include <shellapi.h> #include <shellapi.h>
#endif #endif
#ifdef __EMSCRIPTEN__
#include <emscripten/html5.h>
#endif
static void png_funcReadFile(png_structp pngPtr, png_bytep data, png_size_t length) { static void png_funcReadFile(png_structp pngPtr, png_bytep data, png_size_t length) {
((std::istream*)png_get_io_ptr(pngPtr))->read((char*)data, length); ((std::istream*)png_get_io_ptr(pngPtr))->read((char*)data, length);
} }
@@ -31,7 +35,7 @@ public:
{ {
} }
BinaryBlob readAssetFile(const std::string& filename) { BinaryBlob readAssetFile(const std::string& filename) override {
FILE* fp = fopen(("data/" + filename).c_str(), "r"); FILE* fp = fopen(("data/" + filename).c_str(), "r");
if (!fp) if (!fp)
return BinaryBlob(); return BinaryBlob();
@@ -48,7 +52,7 @@ public:
return blob; return blob;
} }
void saveScreenshot(const std::string& filename, int glWidth, int glHeight) { void saveScreenshot(const std::string& filename, int glWidth, int glHeight) override {
//@todo //@todo
} }
@@ -56,7 +60,7 @@ public:
return (p & 0xff00ff00) | ((p >> 16) & 0xff) | ((p << 16) & 0xff0000); return (p & 0xff00ff00) | ((p >> 16) & 0xff) | ((p << 16) & 0xff0000);
} }
TextureData loadTexture(const std::string& filename_, bool textureFolder) TextureData loadTexture(const std::string& filename_, bool textureFolder) override
{ {
// Support fetching PNG textures via HTTP/HTTPS (for skins, etc) // Support fetching PNG textures via HTTP/HTTPS (for skins, etc)
if (Util::startsWith(filename_, "http://") || Util::startsWith(filename_, "https://")) { if (Util::startsWith(filename_, "http://") || Util::startsWith(filename_, "https://")) {
@@ -73,50 +77,20 @@ public:
: filename_; : filename_;
std::ifstream source(filename.c_str(), std::ios::binary); std::ifstream source(filename.c_str(), std::ios::binary);
if (source) { if (!source) {
png_structp pngPtr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (!pngPtr)
return out;
png_infop infoPtr = png_create_info_struct(pngPtr);
if (!infoPtr) {
png_destroy_read_struct(&pngPtr, NULL, NULL);
return out;
}
// Hack to get around the broken libpng for windows
png_set_read_fn(pngPtr,(void*)&source, png_funcReadFile);
png_read_info(pngPtr, infoPtr);
// Set up the texdata properties
out.w = png_get_image_width(pngPtr, infoPtr);
out.h = png_get_image_height(pngPtr, infoPtr);
png_bytep* rowPtrs = new png_bytep[out.h];
out.data = new unsigned char[4 * out.w * out.h];
out.memoryHandledExternally = false;
int rowStrideBytes = 4 * out.w;
for (int i = 0; i < out.h; i++) {
rowPtrs[i] = (png_bytep)&out.data[i*rowStrideBytes];
}
png_read_image(pngPtr, rowPtrs);
// Teardown and return
png_destroy_read_struct(&pngPtr, &infoPtr,(png_infopp)0);
delete[] (png_bytep)rowPtrs;
source.close();
return out;
}
else
{
LOGI("Couldn't find file: %s\n", filename.c_str()); LOGI("Couldn't find file: %s\n", filename.c_str());
return out; return out;
} }
std::vector<unsigned char> fileData((std::istreambuf_iterator<char>(source)), std::istreambuf_iterator<char>());
source.close();
if (fileData.empty()) {
LOGI("Couldn't read file: %s\n", filename.c_str());
return out;
}
return loadTextureFromMemory(fileData.data(), fileData.size());
} }
TextureData loadTextureFromMemory(const unsigned char* data, size_t size) override { TextureData loadTextureFromMemory(const unsigned char* data, size_t size) override {
@@ -132,12 +106,36 @@ public:
return std::string(mbstr); return std::string(mbstr);
} }
virtual int getScreenWidth() { return 854; }; virtual int getScreenWidth() override {
virtual int getScreenHeight() { return 480; }; #ifdef __EMSCRIPTEN__
int w, h;
emscripten_get_canvas_element_size("canvas", &w, &h);
virtual float getPixelsPerMillimeter(); return w;
#endif
virtual bool supportsTouchscreen() override { return true; } return 854;
};
virtual int getScreenHeight() override {
#ifdef __EMSCRIPTEN__
int w, h;
emscripten_get_canvas_element_size("canvas", &w, &h);
return h;
#endif
return 480;
};
virtual float getPixelsPerMillimeter() override;
virtual bool supportsTouchscreen() override { return false; /* glfw supports only mouse and keyboard */ }
virtual void hideCursor(bool hide) override {
int isHide = hide ? GLFW_CURSOR_NORMAL : GLFW_CURSOR_HIDDEN;
glfwSetInputMode(window, GLFW_CURSOR, isHide);
}
virtual void openURL(const std::string& url) override { virtual void openURL(const std::string& url) override {
#ifdef _WIN32 #ifdef _WIN32
@@ -145,9 +143,13 @@ public:
#elif __linux__ #elif __linux__
std::string command = "xdg-open " + url; std::string command = "xdg-open " + url;
system(command.c_str()); system(command.c_str());
#elif __EMSCRIPTEN__
emscripten_run_script(std::string("window.open('" + url + "', '_blank')").c_str());
#endif #endif
} }
GLFWwindow* window;
private: private:
}; };
#endif /*APPPLATFORM_GLFW_H__*/ #endif /*APPPLATFORM_GLFW_H__*/

View File

@@ -275,7 +275,9 @@ void AppPlatform_iOS::hideKeyboard() {
[_viewController hideKeyboard]; [_viewController hideKeyboard];
super::hideKeyboard(); super::hideKeyboard();
} }
void AppPlatform_iOS::isPowerVR() {
// this was originally void but i changed it to bool because void cant return values
bool AppPlatform_iOS::isPowerVR() {
const char* s = (const char*)glGetString(GL_RENDERER); const char* s = (const char*)glGetString(GL_RENDERER);
if (!s) return false; if (!s) return false;
return strstr(s, "SGX") != NULL; return strstr(s, "SGX") != NULL;

View File

@@ -99,6 +99,9 @@ void NinecraftApp::init()
I18n::loadLanguage(platform(), "en_US"); I18n::loadLanguage(platform(), "en_US");
#endif #endif
if (!externalStoragePath.empty()) {
options.setOptionsFilePath(externalStoragePath);
}
Minecraft::init(); Minecraft::init();
#if !defined(DEMO_MODE) && !defined(APPLE_DEMO_PROMOTION) && !defined(NO_STORAGE) #if !defined(DEMO_MODE) && !defined(APPLE_DEMO_PROMOTION) && !defined(NO_STORAGE)
@@ -117,7 +120,6 @@ void NinecraftApp::init()
setScreen(new UsernameScreen()); setScreen(new UsernameScreen());
} }
#else #else
user->name = "Server";
hostMultiplayer(); hostMultiplayer();
#endif #endif
} }
@@ -134,7 +136,7 @@ void NinecraftApp::teardown()
Recipes ::teardownRecipes(); Recipes ::teardownRecipes();
TileEntity::teardownTileEntities(); TileEntity::teardownTileEntities();
#endif #endif
#ifdef WIN32 #if defined(WIN32) && !defined(STANDALONE_SERVER)
ItemRenderer::teardown_static(); ItemRenderer::teardown_static();
if (EntityTileRenderer::instance != NULL) { if (EntityTileRenderer::instance != NULL) {
delete EntityTileRenderer::instance; delete EntityTileRenderer::instance;
@@ -246,8 +248,9 @@ void NinecraftApp::initGLStates()
glCullFace(GL_BACK); glCullFace(GL_BACK);
glEnable2(GL_TEXTURE_2D); glEnable2(GL_TEXTURE_2D);
#ifndef _EMSCRIPTEN_
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
#endif
// Both updates isPowerVR flag in java and returns if the graphics chip is PowerVR SGX or not // Both updates isPowerVR flag in java and returns if the graphics chip is PowerVR SGX or not
_powerVr = platform()->isPowerVR(); _powerVr = platform()->isPowerVR();
#ifdef __APPLE__ #ifdef __APPLE__

View File

@@ -4,12 +4,11 @@ namespace Common {
std::string getGameVersionString(const std::string& versionSuffix /* = "" */) std::string getGameVersionString(const std::string& versionSuffix /* = "" */)
{ {
std::string result = std::string("v0.6.1") + versionSuffix; std::string result = std::string("v0.1.0 (forked from v0.6.1 alpha)") + versionSuffix;
// append 64-bit port marker only on Android 64bit targets // append 64-bit port marker only on Android 64bit targets
#if defined(ANDROID) && (defined(__aarch64__) || defined(__x86_64__)) #if defined(ANDROID) && (defined(__aarch64__) || defined(__x86_64__))
result += " (64-bit port)"; result += " (64-bit)";
#endif #endif
result += " alpha";
return result; return result;
} }

File diff suppressed because it is too large Load Diff

View File

@@ -2,6 +2,7 @@
#define NET_MINECRAFT_CLIENT__Minecraft_H__ #define NET_MINECRAFT_CLIENT__Minecraft_H__
#include "Options.h" #include "Options.h"
#include "commands/CommandManager.hpp"
#ifndef STANDALONE_SERVER #ifndef STANDALONE_SERVER
#include "MouseHandler.h" #include "MouseHandler.h"
#include "gui/Gui.h" #include "gui/Gui.h"
@@ -13,7 +14,6 @@
//#include "../network/RakNetInstance.h" //#include "../network/RakNetInstance.h"
#include "../world/phys/HitResult.h" #include "../world/phys/HitResult.h"
class User;
class Level; class Level;
class LocalPlayer; class LocalPlayer;
class IInputHolder; class IInputHolder;
@@ -88,6 +88,14 @@ public:
void update(); void update();
std::string gatherStats1();
std::string gatherStats2();
std::string gatherStats4();
std::string gatherStats3();
void tick(int nTick, int maxTick); void tick(int nTick, int maxTick);
void tickInput(); void tickInput();
@@ -110,6 +118,8 @@ public:
bool isLevelGenerated(); bool isLevelGenerated();
void handleMouseDown(int button, bool down);
void audioEngineOn(); void audioEngineOn();
void audioEngineOff(); void audioEngineOff();
@@ -119,11 +129,17 @@ public:
void optionUpdated(OptionId option, bool value); void optionUpdated(OptionId option, bool value);
void optionUpdated(OptionId option, float value); void optionUpdated(OptionId option, float value);
void optionUpdated(OptionId option, int value); void optionUpdated(OptionId option, int value);
int getTicks() { return ticks; }
void addMessage(const std::string& msg);
#ifdef __APPLE__ #ifdef __APPLE__
bool _isSuperFast; bool _isSuperFast;
bool isSuperFast() { return _isSuperFast; } bool isSuperFast() { return _isSuperFast; }
#endif #endif
CommandManager& commandManager() { return m_commandManager; }
protected: protected:
void _levelGenerated(); void _levelGenerated();
@@ -165,7 +181,6 @@ public:
int lastTickTime; int lastTickTime;
float ticksSinceLastUpdate; float ticksSinceLastUpdate;
User* user;
Level* level; Level* level;
LocalPlayer* player; LocalPlayer* player;
@@ -197,7 +212,8 @@ public:
std::string externalCacheStoragePath; std::string externalCacheStoragePath;
protected: protected:
Timer timer; Timer timer;
// @note @attn @warn: this is dangerous as fuck!
// @note @attn @warn: this is dangerous as fuck!
volatile bool isGeneratingLevel; volatile bool isGeneratingLevel;
bool _hasSignaledGeneratingLevelFinished; bool _hasSignaledGeneratingLevelFinished;
@@ -221,9 +237,12 @@ private:
bool _isCreativeMode; bool _isCreativeMode;
//int _respawnPlayerTicks; //int _respawnPlayerTicks;
Player* _pendingRemovePlayer; // @attn @todo @fix: remove this shait and fix the respawn behaviour Player* _pendingRemovePlayer; // @attn @todo @fix: remove this shait and fix the respawn behaviour
// shit* lmao
PerfRenderer* _perfRenderer; PerfRenderer* _perfRenderer;
CommandServer* _commandServer; CommandServer* _commandServer;
CommandManager m_commandManager;
}; };
#endif /*NET_MINECRAFT_CLIENT__Minecraft_H__*/ #endif /*NET_MINECRAFT_CLIENT__Minecraft_H__*/

View File

@@ -5,7 +5,7 @@
#include <SDL/SDL.h> #include <SDL/SDL.h>
#endif #endif
#ifdef PLATFORM_GLFW #if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
#include <GLFW/glfw3.h> #include <GLFW/glfw3.h>
#endif #endif
@@ -34,7 +34,7 @@ void MouseHandler::grab() {
SDL_ShowCursor(0); SDL_ShowCursor(0);
#endif #endif
#ifdef PLATFORM_GLFW #if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_DISABLED); glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_DISABLED);
#endif #endif
} }
@@ -46,7 +46,7 @@ void MouseHandler::release() {
SDL_ShowCursor(1); SDL_ShowCursor(1);
#endif #endif
#ifdef PLATFORM_GLFW #if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_NORMAL); glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_NORMAL);
#endif #endif
} }

View File

@@ -1,5 +1,8 @@
#include "Option.h" #include "Option.h"
#include <sstream> #include <sstream>
#include <cstdio>
Option::~Option() {}
bool Option::parse_bool_like(const std::string& value, bool& out) { bool Option::parse_bool_like(const std::string& value, bool& out) {
if (value == "true" || value == "YES") { if (value == "true" || value == "YES") {
@@ -23,7 +26,7 @@ bool OptionFloat::parse(const std::string& value) {
return true; return true;
} }
return std::sscanf(value.c_str(), "%f", &m_value) == 1; return sscanf(value.c_str(), "%f", &m_value) == 1;
} }
bool OptionInt::parse(const std::string& value) { bool OptionInt::parse(const std::string& value) {
bool b; bool b;
@@ -32,7 +35,7 @@ bool OptionInt::parse(const std::string& value) {
return true; return true;
} }
return std::sscanf(value.c_str(), "%d", &m_value) == 1; return sscanf(value.c_str(), "%d", &m_value) == 1;
} }
bool OptionBool::parse(const std::string& value) { bool OptionBool::parse(const std::string& value) {
if (value == "0") { if (value == "0") {

View File

@@ -1,7 +1,7 @@
#pragma once #pragma once
#include <sstream> #include <sstream>
#include <type_traits> #include <type_traits>
#include "Mth.h" #include <util/Mth.h>
/* /*
template<typename T> template<typename T>
struct is_option_type : std::false_type {}; struct is_option_type : std::false_type {};
@@ -21,7 +21,7 @@ template<> struct is_min_max_option<float> : std::true_type {};
class Option { class Option {
public: public:
Option(const std::string& key) : m_key("options." + key) {} Option(const std::string& key) : m_key("options." + key) {}
virtual ~Option() = default; virtual ~Option();
const std::string& getStringId() { return m_key; } const std::string& getStringId() { return m_key; }

View File

@@ -20,6 +20,7 @@ OptionBool fixedCamera("fixedCamera", false);
OptionBool isFlying("isflying", false); OptionBool isFlying("isflying", false);
OptionBool barOnTop("barOnTop", false); OptionBool barOnTop("barOnTop", false);
OptionBool allowSprint("allowSprint", true); OptionBool allowSprint("allowSprint", true);
OptionBool rpiCursor("rpiCursor", false);
OptionBool autoJump("autoJump", true); OptionBool autoJump("autoJump", true);
@@ -53,11 +54,33 @@ OptionBool limitFramerate("limitFramerate", false);
OptionBool vsync("vsync", true); OptionBool vsync("vsync", true);
OptionBool fancyGraphics("fancyGraphics", true); OptionBool fancyGraphics("fancyGraphics", true);
OptionBool viewBobbing("viewBobbing", true); OptionBool viewBobbing("viewBobbing", true);
OptionBool ambientOcclusion("ao", false); OptionBool ambientOcclusion("ao", true);
OptionBool useNormalLighting("normalLighting", true);
OptionBool beautifulSky("beautifulSky", true);
OptionBool useVignette("useVignette", true);
OptionBool useTouchscreen("useTouchscreen", true); OptionBool useTouchscreen("useTouchscreen", true);
OptionBool serverVisible("servervisible", true); OptionBool serverVisible("servervisible", true);
OptionBool foliageTint("foliagetint", false);
OptionInt fogType("fogType", 0, 0, 2);
OptionBool javaHud("javaHud", false);
OptionBool betaSky("betaSky", false);
OptionBool tintedSide("tintedSide", false);
OptionBool blockOutline("blockOutline", false);
OptionBool restoredAnims("restoredAnims", true);
OptionInt debugStyle("debugStyle", 0, 0, 1);
OptionInt menuStyle("menuStyle",0, 0, 2);
OptionBool windowScale("windowScale", false);
OptionInt keyForward("key.forward", Keyboard::KEY_W); OptionInt keyForward("key.forward", Keyboard::KEY_W);
OptionInt keyLeft("key.left", Keyboard::KEY_A); OptionInt keyLeft("key.left", Keyboard::KEY_A);
@@ -111,6 +134,7 @@ void Options::initTable() {
m_options[OPTIONS_GUI_SCALE] = &guiScale; m_options[OPTIONS_GUI_SCALE] = &guiScale;
m_options[OPTIONS_WINDOW_SCALE] = &windowScale;
m_options[OPTIONS_SKIN] = &skin; m_options[OPTIONS_SKIN] = &skin;
m_options[OPTIONS_USERNAME] = &username; m_options[OPTIONS_USERNAME] = &username;
@@ -135,8 +159,20 @@ void Options::initTable() {
m_options[OPTIONS_USE_TOUCHSCREEN] = &useTouchscreen; m_options[OPTIONS_USE_TOUCHSCREEN] = &useTouchscreen;
m_options[OPTIONS_BLOCK_OUTLINE] = &blockOutline;
m_options[OPTIONS_VIGNETTE] = &useVignette;
m_options[OPTIONS_BEAUTIFUL_SKY] = &beautifulSky;
m_options[OPTIONS_NORMAL_LIGHTING] = &useNormalLighting;
m_options[OPTIONS_RESTORED_ANIMS] = &restoredAnims;
m_options[OPTIONS_SERVER_VISIBLE] = &serverVisible; m_options[OPTIONS_SERVER_VISIBLE] = &serverVisible;
m_options[OPTIONS_MENU_STYLE] = &menuStyle;
m_options[OPTIONS_KEY_FORWARD] = &keyForward; m_options[OPTIONS_KEY_FORWARD] = &keyForward;
m_options[OPTIONS_KEY_LEFT] = &keyLeft; m_options[OPTIONS_KEY_LEFT] = &keyLeft;
m_options[OPTIONS_KEY_BACK] = &keyBack; m_options[OPTIONS_KEY_BACK] = &keyBack;
@@ -158,6 +194,16 @@ void Options::initTable() {
m_options[OPTIONS_BAR_ON_TOP] = &barOnTop; m_options[OPTIONS_BAR_ON_TOP] = &barOnTop;
m_options[OPTIONS_ALLOW_SPRINT] = &allowSprint; m_options[OPTIONS_ALLOW_SPRINT] = &allowSprint;
m_options[OPTIONS_RPI_CURSOR] = &rpiCursor;
m_options[OPTIONS_FOLIAGE_TINT] = &foliageTint;
// more options yay
m_options[OPTIONS_FOG_TYPE] = &fogType;
m_options[OPTIONS_DEBUG_STYLE] = &debugStyle;
m_options[OPTIONS_BETA_SKY] = &betaSky;
m_options[OPTIONS_TINTED_SIDE] = &tintedSide;
m_options[OPTIONS_JAVA_HUD] = &javaHud;
m_options[OPTIONS_AUTOJUMP] = &autoJump; m_options[OPTIONS_AUTOJUMP] = &autoJump;
m_options[OPTIONS_LAST_IP] = &lastIp; m_options[OPTIONS_LAST_IP] = &lastIp;
@@ -168,9 +214,7 @@ void Options::set(OptionId key, const std::string& value) {
if (option) { if (option) {
option->set(value); option->set(value);
notifyOptionUpdate(key, value); notifyOptionUpdate(key, value);
save();
} }
} }
@@ -179,9 +223,7 @@ void Options::set(OptionId key, float value) {
if (option) { if (option) {
option->set(value); option->set(value);
notifyOptionUpdate(key, value); notifyOptionUpdate(key, value);
save();
} }
} }
@@ -190,9 +232,7 @@ void Options::set(OptionId key, int value) {
if (option) { if (option) {
option->set(value); option->set(value);
notifyOptionUpdate(key, value); notifyOptionUpdate(key, value);
save();
} }
} }
@@ -201,9 +241,7 @@ void Options::toggle(OptionId key) {
if (option) { if (option) {
option->toggle(); option->toggle();
notifyOptionUpdate(key, option->get()); notifyOptionUpdate(key, option->get());
save();
} }
} }
@@ -291,6 +329,10 @@ void Options::save() {
optionsFile.save(stringVec); optionsFile.save(stringVec);
} }
void Options::setOptionsFilePath(const std::string& path) {
optionsFile.setOptionsPath(path + "/options.txt");
}
void Options::notifyOptionUpdate(OptionId key, bool value) { void Options::notifyOptionUpdate(OptionId key, bool value) {
minecraft->optionUpdated(key, value); minecraft->optionUpdated(key, value);
} }

View File

@@ -37,6 +37,7 @@ enum OptionId {
OPTIONS_BAR_ON_TOP, OPTIONS_BAR_ON_TOP,
OPTIONS_ALLOW_SPRINT, OPTIONS_ALLOW_SPRINT,
OPTIONS_AUTOJUMP, OPTIONS_AUTOJUMP,
OPTIONS_WINDOW_SCALE,
// Graphics // Graphics
OPTIONS_RENDER_DEBUG, OPTIONS_RENDER_DEBUG,
@@ -49,6 +50,8 @@ enum OptionId {
OPTIONS_LIMIT_FRAMERATE, OPTIONS_LIMIT_FRAMERATE,
OPTIONS_VSYNC, OPTIONS_VSYNC,
OPTIONS_FANCY_GRAPHICS, OPTIONS_FANCY_GRAPHICS,
OPTIONS_NORMAL_LIGHTING,
// Cheats / debug // Cheats / debug
OPTIONS_FLY_SPEED, OPTIONS_FLY_SPEED,
@@ -56,6 +59,7 @@ enum OptionId {
OPTIONS_IS_FLYING, OPTIONS_IS_FLYING,
// Control // Control
OPTIONS_BLOCK_OUTLINE,
OPTIONS_USE_MOUSE_FOR_DIGGING, OPTIONS_USE_MOUSE_FOR_DIGGING,
OPTIONS_IS_LEFT_HANDED, OPTIONS_IS_LEFT_HANDED,
OPTIONS_IS_JOY_TOUCH_AREA, OPTIONS_IS_JOY_TOUCH_AREA,
@@ -83,6 +87,18 @@ enum OptionId {
OPTIONS_FIRST_LAUNCH, OPTIONS_FIRST_LAUNCH,
OPTIONS_LAST_IP, OPTIONS_LAST_IP,
OPTIONS_RPI_CURSOR,
OPTIONS_FOLIAGE_TINT,
OPTIONS_FOG_TYPE,
OPTIONS_JAVA_HUD,
OPTIONS_RESTORED_ANIMS,
OPTIONS_TINTED_SIDE,
OPTIONS_BETA_SKY,
OPTIONS_BEAUTIFUL_SKY,
OPTIONS_VIGNETTE,
OPTIONS_DEBUG_STYLE,
OPTIONS_COMPLETE_LIGHTING,
OPTIONS_MENU_STYLE,
// Should be last! // Should be last!
OPTIONS_COUNT OPTIONS_COUNT
}; };
@@ -104,15 +120,10 @@ public:
// elements werent initialized so i was getting a garbage pointer and a crash // elements werent initialized so i was getting a garbage pointer and a crash
m_options.fill(nullptr); m_options.fill(nullptr);
initTable(); initTable();
load(); // load() is deferred to init() where path is configured correctly
} }
void initTable(); void initTable();
void set(OptionId key, int value);
void set(OptionId key, float value);
void set(OptionId key, const std::string& value);
void toggle(OptionId key);
int getIntValue(OptionId key) { int getIntValue(OptionId key) {
auto option = opt<OptionInt>(key); auto option = opt<OptionInt>(key);
@@ -148,6 +159,11 @@ public:
void load(); void load();
void save(); void save();
void set(OptionId key, int value);
void set(OptionId key, float value);
void set(OptionId key, const std::string& value);
void setOptionsFilePath(const std::string& path);
void toggle(OptionId key);
void notifyOptionUpdate(OptionId key, bool value); void notifyOptionUpdate(OptionId key, bool value);
void notifyOptionUpdate(OptionId key, float value); void notifyOptionUpdate(OptionId key, float value);

View File

@@ -1,30 +1,76 @@
#include "OptionsFile.h" #include "OptionsFile.h"
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>
#include <errno.h>
#include <platform/log.h> #include <platform/log.h>
#if defined(_WIN32)
#include <direct.h>
#else
#include <sys/stat.h>
#include <sys/types.h>
#endif
OptionsFile::OptionsFile() { OptionsFile::OptionsFile() {
#ifdef __APPLE__ #ifdef __APPLE__
settingsPath = "./Documents/options.txt"; settingsPath = "./Documents/options.txt";
#elif defined(ANDROID) #elif defined(ANDROID)
settingsPath = "options.txt"; settingsPath = "options.txt";
#elif defined(__EMSCRIPTEN__)
settingsPath = "/games/com.mojang/options.txt";
#else #else
settingsPath = "options.txt"; settingsPath = "options.txt";
#endif #endif
} }
void OptionsFile::save(const StringVector& settings) { void OptionsFile::setOptionsPath(const std::string& path) {
FILE* pFile = fopen(settingsPath.c_str(), "w"); settingsPath = path;
if(pFile != NULL) {
for(StringVector::const_iterator it = settings.begin(); it != settings.end(); ++it) {
fprintf(pFile, "%s\n", it->c_str());
}
fclose(pFile);
} else {
LOGI("OptionsFile::save failed to open '%s' for writing: %s", settingsPath.c_str(), strerror(errno));
}
} }
std::string OptionsFile::getOptionsPath() const {
return settingsPath;
}
void OptionsFile::save(const StringVector& settings) {
FILE* pFile = fopen(settingsPath.c_str(), "w");
if (!pFile && errno == ENOENT) {
std::string dir = settingsPath;
size_t fpos = dir.find_last_of("/\\");
if (fpos != std::string::npos) {
dir.resize(fpos);
std::string toCreate;
for (size_t i = 0; i <= dir.size(); ++i) {
if (i == dir.size() || dir[i] == '/' || dir[i] == '\\') {
if (!toCreate.empty()) {
#if defined(_WIN32)
_mkdir(toCreate.c_str());
#else
mkdir(toCreate.c_str(), 0755);
#endif
}
}
if (i < dir.size())
toCreate.push_back(dir[i]);
}
}
pFile = fopen(settingsPath.c_str(), "w");
}
if (!pFile) {
LOGI("OptionsFile::save failed: %s", strerror(errno));
return;
}
for (const auto& s : settings) {
fprintf(pFile, "%s\n", s.c_str());
}
fclose(pFile);
}
StringVector OptionsFile::getOptionStrings() { StringVector OptionsFile::getOptionStrings() {
StringVector returnVector; StringVector returnVector;
FILE* pFile = fopen(settingsPath.c_str(), "r"); FILE* pFile = fopen(settingsPath.c_str(), "r");
@@ -45,7 +91,8 @@ StringVector OptionsFile::getOptionStrings() {
} }
fclose(pFile); fclose(pFile);
} else { } else {
LOGI("OptionsFile::getOptionStrings failed to open '%s' for reading: %s", settingsPath.c_str(), strerror(errno)); if (errno != ENOENT)
LOGI("OptionsFile::getOptionStrings failed to open '%s' for reading: %s", settingsPath.c_str(), strerror(errno));
} }
return returnVector; return returnVector;
} }

View File

@@ -11,6 +11,8 @@ public:
OptionsFile(); OptionsFile();
void save(const StringVector& settings); void save(const StringVector& settings);
StringVector getOptionStrings(); StringVector getOptionStrings();
void setOptionsPath(const std::string& path);
std::string getOptionsPath() const;
private: private:
std::string settingsPath; std::string settingsPath;

View File

@@ -1,62 +0,0 @@
#ifndef NET_MINECRAFT_CLIENT__User_H__
#define NET_MINECRAFT_CLIENT__User_H__
//package net.minecraft.client;
#include "../world/level/tile/Tile.h"
class User
{
public:
//static List<Tile> allowedTiles = /*new*/ ArrayList<Tile>();
//static {
// allowedTiles.push_back(Tile::rock);
// allowedTiles.push_back(Tile::stoneBrick);
// allowedTiles.push_back(Tile::redBrick);
// allowedTiles.push_back(Tile::dirt);
// allowedTiles.push_back(Tile::wood);
// allowedTiles.push_back(Tile::treeTrunk);
// allowedTiles.push_back(Tile::leaves);
// allowedTiles.push_back(Tile::torch);
// allowedTiles.push_back(Tile::stoneSlabHalf);
// allowedTiles.push_back(Tile::glass);
// allowedTiles.push_back(Tile::mossStone);
// allowedTiles.push_back(Tile::sapling);
// allowedTiles.push_back(Tile::flower);
// allowedTiles.push_back(Tile::rose);
// allowedTiles.push_back(Tile::mushroom1);
// allowedTiles.push_back(Tile::mushroom2);
// allowedTiles.push_back(Tile::sand);
// allowedTiles.push_back(Tile::gravel);
// allowedTiles.push_back(Tile::sponge);
// allowedTiles.push_back(Tile::cloth);
// allowedTiles.push_back(Tile::coalOre);
// allowedTiles.push_back(Tile::ironOre);
// allowedTiles.push_back(Tile::goldOre);
// allowedTiles.push_back(Tile::ironBlock);
// allowedTiles.push_back(Tile::goldBlock);
// allowedTiles.push_back(Tile::bookshelf);
// allowedTiles.push_back(Tile::tnt);
// allowedTiles.push_back(Tile::obsidian);
// // System.out.println(allowedTiles.size());
//}
static bool isTileAllowed(const Tile& tile) {
return true;
}
std::string name;
std::string sessionId;
//std::string mpPassword;
User(const std::string& name, const std::string& sessionId) {
this->name = name;
this->sessionId = sessionId;
}
};
#endif /*NET_MINECRAFT_CLIENT__User_H__*/

View File

@@ -54,16 +54,3 @@ void CreativeMode::initAbilities( Abilities& abilities ) {
bool CreativeMode::isCreativeType() { bool CreativeMode::isCreativeType() {
return true; return true;
} }
void CreativeMode::releaseUsingItem( Player* player ) {
if(player->getCarriedItem() != NULL) {
int oldItemId = player->getCarriedItem()->id;
int oldAux = player->getAuxData();
super::releaseUsingItem(player);
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == oldItemId) {
player->getCarriedItem()->setAuxValue(oldAux);
}
} else {
super::releaseUsingItem(player);
}
}

View File

@@ -19,7 +19,6 @@ public:
void initAbilities(Abilities& abilities); void initAbilities(Abilities& abilities);
void releaseUsingItem(Player* player);
private: private:
void creativeDestroyBlock(int x, int y, int z, int face); void creativeDestroyBlock(int x, int y, int z, int face);
}; };

View File

@@ -92,19 +92,6 @@ bool CreatorMode::isCreativeType() {
return true; return true;
} }
void CreatorMode::releaseUsingItem( Player* player ) {
if(player->getCarriedItem() != NULL) {
int oldItemId = player->getCarriedItem()->id;
int oldAux = player->getAuxData();
super::releaseUsingItem(player);
if(player->getCarriedItem() != NULL && player->getCarriedItem()->id == oldItemId) {
player->getCarriedItem()->setAuxValue(oldAux);
}
} else {
super::releaseUsingItem(player);
}
}
ICreator* CreatorMode::getCreator() { ICreator* CreatorMode::getCreator() {
return _creator; return _creator;
} }

View File

@@ -118,7 +118,6 @@ public:
void initAbilities(Abilities& abilities); void initAbilities(Abilities& abilities);
void releaseUsingItem(Player* player);
private: private:
void CreatorDestroyBlock(int x, int y, int z, int face); void CreatorDestroyBlock(int x, int y, int z, int face);

View File

@@ -5,6 +5,7 @@
#include "../../world/level/Level.h" #include "../../world/level/Level.h"
#include "../../world/item/ItemInstance.h" #include "../../world/item/ItemInstance.h"
#include "../player/LocalPlayer.h" #include "../player/LocalPlayer.h"
#include "client/Options.h"
#ifndef STANDALONE_SERVER #ifndef STANDALONE_SERVER
#include "../sound/SoundEngine.h" #include "../sound/SoundEngine.h"
#include "../particle/ParticleEngine.h" #include "../particle/ParticleEngine.h"
@@ -27,7 +28,7 @@ GameMode::GameMode( Minecraft* minecraft)
/*virtual*/ /*virtual*/
Player* GameMode::createPlayer(Level* level) { Player* GameMode::createPlayer(Level* level) {
return new LocalPlayer(minecraft, level, minecraft->user, level->dimension->id, isCreativeType()); return new LocalPlayer(minecraft, level, minecraft->options.getStringValue(OPTIONS_USERNAME), level->dimension->id, isCreativeType());
} }
/*virtual*/ /*virtual*/
@@ -88,9 +89,13 @@ bool GameMode::useItemOn(Player* player, Level* level, ItemInstance* item, int x
float clickX = hit.x - x; float clickX = hit.x - x;
float clickY = hit.y - y; float clickY = hit.y - y;
float clickZ = hit.z - z; float clickZ = hit.z - z;
item = player->inventory->getSelected(); if (level->isClientSide) {
if(level->isClientSide) { LOGI("%f %f %f \n", player->x, player->y, player->z);
UseItemPacket packet(x, y, z, face, item, player->entityId, clickX, clickY, clickZ);
item = player->inventory->getSelected();
UseItemPacket packet(x, y, z, face, item, player->entityId, clickX, clickY, clickZ, player->x, player->y, player->z,
player->bb.x0, player->bb.y0, player->bb.z0, player->bb.x1, player->bb.y1, player->bb.z1);
minecraft->raknetInstance->send(packet); minecraft->raknetInstance->send(packet);
} }
int t = level->getTile(x, y, z); int t = level->getTile(x, y, z);
@@ -99,7 +104,7 @@ bool GameMode::useItemOn(Player* player, Level* level, ItemInstance* item, int x
return true; return true;
if (item == NULL) return false; if (item == NULL) return false;
if(isCreativeType()) { if (isCreativeType()) {
int aux = item->getAuxValue(); int aux = item->getAuxValue();
int count = item->count; int count = item->count;
bool success = item->useOn(player, level, x, y, z, face, clickX, clickY, clickZ); bool success = item->useOn(player, level, x, y, z, face, clickX, clickY, clickZ);
@@ -116,7 +121,8 @@ bool GameMode::useItem( Player* player, Level* level, ItemInstance* item ) {
ItemInstance* itemInstance = item->use(level, player); ItemInstance* itemInstance = item->use(level, player);
if(level->isClientSide) { if(level->isClientSide) {
UseItemPacket packet(item, player->entityId, player->aimDirection); UseItemPacket packet(item, player->entityId, player->aimDirection, player->x, player->y, player->z,
player->bb.x0, player->bb.y0, player->bb.z0, player->bb.x1, player->bb.y1, player->bb.z1);
minecraft->raknetInstance->send(packet); minecraft->raknetInstance->send(packet);
} }
if (itemInstance != item || (itemInstance != NULL && itemInstance->count != oldCount)) { if (itemInstance != item || (itemInstance != NULL && itemInstance->count != oldCount)) {
@@ -148,7 +154,7 @@ void GameMode::initPlayer( Player* player ) {
} }
void GameMode::releaseUsingItem(Player* player){ void GameMode::releaseUsingItem(Player* player){
if(minecraft->level->isClientSide) { if (minecraft->level->isClientSide && player->isUsingItem()) {
PlayerActionPacket packet(PlayerActionPacket::RELEASE_USE_ITEM, 0, 0, 0, 0, player->entityId); PlayerActionPacket packet(PlayerActionPacket::RELEASE_USE_ITEM, 0, 0, 0, 0, player->entityId);
minecraft->raknetInstance->send(packet); minecraft->raknetInstance->send(packet);
} }

View File

@@ -68,6 +68,7 @@ bool SurvivalMode::destroyBlock( int x, int y, int z, int face ) {
minecraft->player->inventory->clearSlot(minecraft->player->inventory->selected); minecraft->player->inventory->clearSlot(minecraft->player->inventory->selected);
} }
} }
if (changed && couldDestroy) { if (changed && couldDestroy) {
ItemInstance instance(t, 1, data); ItemInstance instance(t, 1, data);
Tile::tiles[t]->playerDestroy(minecraft->level, minecraft->player, x, y, z, data); Tile::tiles[t]->playerDestroy(minecraft->level, minecraft->player, x, y, z, data);

View File

@@ -186,7 +186,7 @@ void Font::draw( const std::string& str, float x, float y, int color, bool darke
glPushMatrix2(); glPushMatrix2();
glTranslatef2((GLfloat)x, (GLfloat)y, 0.0f); glTranslatef2((GLfloat)x, (GLfloat)y, 0.0f);
for (unsigned int i = 0; i < str.length(); i++) { for (unsigned int i = 0; i < str.length(); i++) {
while (str.length() > i + 1 && str[i] == '§') { while (str.length() > i + 1 && str[i] == '\xa7') {
int cc = hex.find((char)tolower(str[i + 1])); int cc = hex.find((char)tolower(str[i + 1]));
if (cc < 0 || cc > 15) cc = 15; if (cc < 0 || cc > 15) cc = 15;
lists[index++] = listPos + 256 + cc + (darken ? 16 : 0); lists[index++] = listPos + 256 + cc + (darken ? 16 : 0);
@@ -235,7 +235,7 @@ int Font::width( const std::string& str )
int len = 0; int len = 0;
for (unsigned int i = 0; i < str.length(); i++) { for (unsigned int i = 0; i < str.length(); i++) {
if (str[i] == '§') { if (str[i] == '\xa7') {
i++; i++;
} else { } else {
//int ch = SharedConstants.acceptableLetters.indexOf(str.charAt(i)); //int ch = SharedConstants.acceptableLetters.indexOf(str.charAt(i));
@@ -274,7 +274,7 @@ std::string Font::sanitize( const std::string& str )
int j = 0; int j = 0;
for (unsigned int i = 0; i < str.length(); i++) { for (unsigned int i = 0; i < str.length(); i++) {
if (str[i] == '§') { if (str[i] == '\xa7') {
i++; i++;
//} else if (SharedConstants.acceptableLetters.indexOf(str.charAt(i)) >= 0) { //} else if (SharedConstants.acceptableLetters.indexOf(str.charAt(i)) >= 0) {
} else { } else {

View File

@@ -7,6 +7,7 @@
#include "screens/ConsoleScreen.h" #include "screens/ConsoleScreen.h"
#include "../Minecraft.h" #include "../Minecraft.h"
#include "../player/LocalPlayer.h" #include "../player/LocalPlayer.h"
#include "../renderer/Chunk.h"
#include "../renderer/Tesselator.h" #include "../renderer/Tesselator.h"
#include "../renderer/TileRenderer.h" #include "../renderer/TileRenderer.h"
#include "../renderer/LevelRenderer.h" #include "../renderer/LevelRenderer.h"
@@ -27,6 +28,7 @@
#include "../../platform/time.h" #include "../../platform/time.h"
#include <cmath> #include <cmath>
#include <algorithm> #include <algorithm>
#include <sstream>
float Gui::InvGuiScale = 1.0f / 3.0f; float Gui::InvGuiScale = 1.0f / 3.0f;
float Gui::GuiScale = 1.0f / Gui::InvGuiScale; float Gui::GuiScale = 1.0f / Gui::InvGuiScale;
@@ -35,7 +37,7 @@ const float Gui::DropTicks = 40.0f;
//#include <android/log.h> //#include <android/log.h>
Gui::Gui(Minecraft* minecraft) Gui::Gui(Minecraft* minecraft)
: minecraft(minecraft), : minecraft(minecraft),
tickCount(0), tickCount(0),
progress(0), progress(0),
overlayMessageTime(0), overlayMessageTime(0),
@@ -50,7 +52,8 @@ Gui::Gui(Minecraft* minecraft)
_currentDropTicks(-1), _currentDropTicks(-1),
_currentDropSlot(-1), _currentDropSlot(-1),
MAX_MESSAGE_WIDTH(240), MAX_MESSAGE_WIDTH(240),
itemNameOverlayTime(2) itemNameOverlayTime(2),
_openInventorySlot(minecraft->useTouchscreen())
{ {
glGenBuffers2(1, &_inventoryRc.vboId); glGenBuffers2(1, &_inventoryRc.vboId);
glGenBuffers2(1, &rcFeedbackInner.vboId); glGenBuffers2(1, &rcFeedbackInner.vboId);
@@ -74,11 +77,8 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
//minecraft->gameRenderer->setupGuiScreen(); //minecraft->gameRenderer->setupGuiScreen();
Font* font = minecraft->font; Font* font = minecraft->font;
#ifdef PLATFORM_DESKTOP
const bool isTouchInterface = false;
#else
const bool isTouchInterface = minecraft->useTouchscreen(); const bool isTouchInterface = minecraft->useTouchscreen();
#endif
const int screenWidth = (int)(minecraft->width * InvGuiScale); const int screenWidth = (int)(minecraft->width * InvGuiScale);
const int screenHeight = (int)(minecraft->height * InvGuiScale); const int screenHeight = (int)(minecraft->height * InvGuiScale);
blitOffset = -90; blitOffset = -90;
@@ -87,9 +87,9 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
glColor4f2(1, 1, 1, 1); glColor4f2(1, 1, 1, 1);
// H: 4 // H: 4
// T: 7 // T: 7
// L: 6 // L: 6
// F: 3 // F: 3
int ySlot = screenHeight - 16 - 3; int ySlot = screenHeight - 16 - 3;
if (!minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) { if (!minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
@@ -104,6 +104,12 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
} }
} }
// viginette has been fixed, was due to gl_blend not being enabled, my bad
if (minecraft->options.getBooleanValue(OPTIONS_FANCY_GRAPHICS) && minecraft->options.getBooleanValue(OPTIONS_VIGNETTE)){
renderVignette(this->minecraft->player->getBrightness(a), screenWidth, screenHeight);
}
// shredder end
if(minecraft->player->getSleepTimer() > 0) { if(minecraft->player->getSleepTimer() > 0) {
glDisable(GL_DEPTH_TEST); glDisable(GL_DEPTH_TEST);
glDisable(GL_ALPHA_TEST); glDisable(GL_ALPHA_TEST);
@@ -114,38 +120,41 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
glEnable(GL_DEPTH_TEST); glEnable(GL_DEPTH_TEST);
} }
if (!minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) { if (!minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
renderToolBar(a, ySlot, screenWidth); renderToolBar(a, ySlot, screenWidth);
glEnable(GL_BLEND); // font->drawShadow("Minecraft - Pocket Edition ", 2, 2, 0xffffffff);
bool isChatting = (minecraft->screen && (dynamic_cast<ChatScreen*>(minecraft->screen) || dynamic_cast<ConsoleScreen*>(minecraft->screen))); // font->drawShadow("This is a demo, not the finished product", 2, 10 + 2, 0xffffffff);
unsigned int max = 10;
if (isChatting) { glEnable(GL_BLEND);
int lineHeight = 9; bool isChatting = (minecraft->screen && (dynamic_cast<ChatScreen*>(minecraft->screen) || dynamic_cast<ConsoleScreen*>(minecraft->screen)));
max = (screenHeight - 48) / lineHeight; unsigned int max = 10;
if (max < 1) max = 1; if (isChatting) {
int maxScroll = (int)guiMessages.size() - (int)max; int lineHeight = 9;
if (maxScroll < 0) maxScroll = 0; max = (screenHeight - 48) / lineHeight;
if (chatScrollOffset > maxScroll) chatScrollOffset = maxScroll; if (max < 1) max = 1;
} else { int maxScroll = (int)guiMessages.size() - (int)max;
chatScrollOffset = 0; if (maxScroll < 0) maxScroll = 0;
} if (chatScrollOffset > maxScroll) chatScrollOffset = maxScroll;
renderChatMessages(screenHeight, max, isChatting, font); } else {
chatScrollOffset = 0;
}
renderChatMessages(screenHeight, max, isChatting, font);
#if !defined(RPI) #if !defined(RPI)
renderOnSelectItemNameText(screenWidth, font, ySlot); renderOnSelectItemNameText(screenWidth, font, ySlot);
#endif #endif
#if defined(RPI) #if defined(RPI)
renderDebugInfo(); renderDebugInfo();
#endif #endif
if (Keyboard::isKeyDown(Keyboard::KEY_TAB)) { if (Keyboard::isKeyDown(Keyboard::KEY_TAB)) {
renderPlayerList(font, screenWidth, screenHeight); renderPlayerList(font, screenWidth, screenHeight);
}
if (minecraft->options.getBooleanValue(OPTIONS_RENDER_DEBUG))
renderDebugInfo();
} }
if (minecraft->options.getBooleanValue(OPTIONS_RENDER_DEBUG)) glDisable(GL_BLEND);
renderDebugInfo();
}
glDisable(GL_BLEND);
glEnable2(GL_ALPHA_TEST); glEnable2(GL_ALPHA_TEST);
} }
@@ -184,7 +193,7 @@ void Gui::getSlotPos(int slot, int& posX, int& posY) {
int screenWidth = (int)(minecraft->width * InvGuiScale); int screenWidth = (int)(minecraft->width * InvGuiScale);
int screenHeight = (int)(minecraft->height * InvGuiScale); int screenHeight = (int)(minecraft->height * InvGuiScale);
posX = screenWidth / 2 - getNumSlots() * 10 + slot * 20, posX = screenWidth / 2 - getNumSlots() * 10 + slot * 20,
posY = screenHeight - 22; posY = screenHeight - 22;
} }
RectangleArea Gui::getRectangleArea(int extendSide) { RectangleArea Gui::getRectangleArea(int extendSide) {
@@ -205,74 +214,68 @@ void Gui::handleClick(int button, int x, int y) {
if (button != MouseAction::ACTION_LEFT) return; if (button != MouseAction::ACTION_LEFT) return;
int slot = getSlotIdAt(x, y); int slot = getSlotIdAt(x, y);
if (slot != -1) if (slot != -1) {
{ if (_openInventorySlot && slot == (getNumSlots()-1)) {
#ifndef PLATFORM_DESKTOP
if (slot == (getNumSlots()-1))
{
minecraft->screenChooser.setScreen(SCREEN_BLOCKSELECTION); minecraft->screenChooser.setScreen(SCREEN_BLOCKSELECTION);
} } else {
else
#endif
{
minecraft->player->inventory->selectSlot(slot); minecraft->player->inventory->selectSlot(slot);
itemNameOverlayTime = 0; itemNameOverlayTime = 0;
} }
} }
} }
void Gui::handleKeyPressed(int key) void Gui::handleKeyPressed(int key)
{ {
bool isChatting = (minecraft->screen && (dynamic_cast<ChatScreen*>(minecraft->screen) || dynamic_cast<ConsoleScreen*>(minecraft->screen))); bool isChatting = (minecraft->screen && (dynamic_cast<ChatScreen*>(minecraft->screen) || dynamic_cast<ConsoleScreen*>(minecraft->screen)));
if (isChatting) { if (isChatting) {
// Allow scrolling the chat history with the mouse/keyboard when chat is open // Allow scrolling the chat history with the mouse/keyboard when chat is open
if (key == 38) { // VK_UP if (key == 38) { // VK_UP
scrollChat(1); scrollChat(1);
return; return;
} else if (key == 40) { // VK_DOWN } else if (key == 40) { // VK_DOWN
scrollChat(-1); scrollChat(-1);
return; return;
} else if (key == 33) { // VK_PRIOR (Page Up) } else if (key == 33) { // VK_PRIOR (Page Up)
// Scroll by a page // Scroll by a page
int screenHeight = (int)(minecraft->height * InvGuiScale); int screenHeight = (int)(minecraft->height * InvGuiScale);
int maxVisible = (screenHeight - 48) / 9; int maxVisible = (screenHeight - 48) / 9;
scrollChat(maxVisible); scrollChat(maxVisible);
return; return;
} else if (key == 34) { // VK_NEXT (Page Down) } else if (key == 34) { // VK_NEXT (Page Down)
int screenHeight = (int)(minecraft->height * InvGuiScale); int screenHeight = (int)(minecraft->height * InvGuiScale);
int maxVisible = (screenHeight - 48) / 9; int maxVisible = (screenHeight - 48) / 9;
scrollChat(-maxVisible); scrollChat(-maxVisible);
return; return;
}
} }
}
if (key == Keyboard::KEY_F1) { if (key == Keyboard::KEY_F1) {
minecraft->options.toggle(OPTIONS_HIDEGUI); minecraft->options.toggle(OPTIONS_HIDEGUI);
} }
if (key == 99) if (key == 99)
{
if (minecraft->player->inventory->selected > 0)
{ {
minecraft->player->inventory->selected--; if (minecraft->player->inventory->selected > 0)
{
minecraft->player->inventory->selected--;
}
}
else if (key == 4)
{
if (minecraft->player->inventory->selected < (getNumSlots() - 2))
{
minecraft->player->inventory->selected++;
}
}
else if (key == 100)
{
minecraft->screenChooser.setScreen(SCREEN_BLOCKSELECTION);
}
else if (key == minecraft->options.getIntValue(OPTIONS_KEY_DROP))
{
minecraft->player->inventory->dropSlot(minecraft->player->inventory->selected, false);
} }
} }
else if (key == 4)
{
if (minecraft->player->inventory->selected < (getNumSlots() - 2))
{
minecraft->player->inventory->selected++;
}
}
else if (key == 100)
{
minecraft->screenChooser.setScreen(SCREEN_BLOCKSELECTION);
}
else if (key == minecraft->options.getIntValue(OPTIONS_KEY_DROP))
{
minecraft->player->inventory->dropSlot(minecraft->player->inventory->selected, false);
}
}
void Gui::scrollChat(int delta) { void Gui::scrollChat(int delta) {
if (delta == 0) if (delta == 0)
@@ -297,11 +300,11 @@ void Gui::tick() {
if(itemNameOverlayTime < 2) if(itemNameOverlayTime < 2)
itemNameOverlayTime += 1.0f / SharedConstants::TicksPerSecond; itemNameOverlayTime += 1.0f / SharedConstants::TicksPerSecond;
for (unsigned int i = 0; i < guiMessages.size(); i++) { for (unsigned int i = 0; i < guiMessages.size(); i++) {
guiMessages.at(i).ticks++; guiMessages.at(i).ticks++;
} }
if (!minecraft->isCreativeMode()) if (!minecraft->isCreativeMode())
tickItemDrop(); tickItemDrop();
} }
void Gui::addMessage(const std::string& _string) { void Gui::addMessage(const std::string& _string) {
@@ -348,9 +351,11 @@ void Gui::setNowPlaying(const std::string& string) {
void Gui::displayClientMessage(const std::string& messageId) { void Gui::displayClientMessage(const std::string& messageId) {
//Language language = Language.getInstance(); //Language language = Language.getInstance();
//std::string languageString = language.getElement(messageId); //std::string languageString = language.getElement(messageId);
addMessage(std::string("Client message: ") + messageId); addMessage(messageId);
} }
// @todo - shredder: Function seems to be completely fine and ported over from java beta, but renders opaque??? need to investigate
void Gui::renderVignette(float br, int w, int h) { void Gui::renderVignette(float br, int w, int h) {
br = 1 - br; br = 1 - br;
if (br < 0) br = 0; if (br < 0) br = 0;
@@ -359,9 +364,13 @@ void Gui::renderVignette(float br, int w, int h) {
glDisable(GL_DEPTH_TEST); glDisable(GL_DEPTH_TEST);
glDepthMask(false); glDepthMask(false);
glEnable(GL_BLEND);
glBlendFunc2(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); glBlendFunc2(GL_ZERO, GL_ONE_MINUS_SRC_COLOR);
glColor4f2(tbr, tbr, tbr, 1); glColor4f2(tbr, tbr, tbr, 1);
minecraft->textures->loadAndBindTexture("misc/vignette.png"); minecraft->textures->loadAndBindTexture("misc/vignette.png");
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
Tesselator& t = Tesselator::instance; Tesselator& t = Tesselator::instance;
t.begin(); t.begin();
@@ -372,6 +381,7 @@ void Gui::renderVignette(float br, int w, int h) {
t.draw(); t.draw();
glDepthMask(true); glDepthMask(true);
glEnable(GL_DEPTH_TEST); glEnable(GL_DEPTH_TEST);
glDisable(GL_BLEND);
glColor4f2(1, 1, 1, 1); glColor4f2(1, 1, 1, 1);
glBlendFunc2(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glBlendFunc2(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
} }
@@ -414,7 +424,7 @@ void Gui::inventoryUpdated() {
} }
void Gui::onGraphicsReset() { void Gui::onGraphicsReset() {
inventoryUpdated(); inventoryUpdated();
} }
void Gui::texturesLoaded( Textures* textures ) { void Gui::texturesLoaded( Textures* textures ) {
@@ -429,9 +439,9 @@ void Gui::onConfigChanged( const Config& c ) {
// Create outer feedback circle // Create outer feedback circle
// //
#ifdef ANDROID #ifdef ANDROID
const float mm = 12; const float mm = 50; //20
#else #else
const float mm = 12; const float mm = 50; //20
#endif #endif
const float maxRadius = minecraft->pixelCalcUi.millimetersToPixels(mm); const float maxRadius = minecraft->pixelCalcUi.millimetersToPixels(mm);
const float radius = Mth::Min(80.0f/2, maxRadius); const float radius = Mth::Min(80.0f/2, maxRadius);
@@ -536,11 +546,7 @@ void Gui::tickItemDrop()
static bool isCurrentlyActive = false; static bool isCurrentlyActive = false;
isCurrentlyActive = false; isCurrentlyActive = false;
int slots = getNumSlots(); int slots = getNumSlots() - _openInventorySlot;
#ifndef PLATFORM_DESKTOP
slots--;
#endif
if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) { if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) {
int slot = getSlotIdAt(Mouse::getX(), Mouse::getY()); int slot = getSlotIdAt(Mouse::getX(), Mouse::getY());
@@ -596,12 +602,13 @@ void Gui::renderProgressIndicator( const bool isTouchInterface, const int screen
bool bowEquipped = currentItem != NULL ? currentItem->getItem() == Item::bow : false; bool bowEquipped = currentItem != NULL ? currentItem->getItem() == Item::bow : false;
bool itemInUse = currentItem != NULL ? currentItem->getItem() == minecraft->player->getUseItem()->getItem() : false; bool itemInUse = currentItem != NULL ? currentItem->getItem() == minecraft->player->getUseItem()->getItem() : false;
if ((!isTouchInterface || minecraft->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA) if ((!isTouchInterface || minecraft->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA)
|| (bowEquipped && itemInUse)) && !minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) { || (bowEquipped && itemInUse)) && !minecraft->options.getBooleanValue(OPTIONS_HIDEGUI))
minecraft->textures->loadAndBindTexture("gui/icons.png"); {
glEnable(GL_BLEND); minecraft->textures->loadAndBindTexture("gui/icons.png");
glBlendFunc2(GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_COLOR); glEnable(GL_BLEND);
blit(screenWidth/2 - 8, screenHeight/2 - 8, 0, 0, 16, 16); glBlendFunc2(GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_COLOR);
glDisable(GL_BLEND); blit(screenWidth/2 - 8, screenHeight/2 - 8, 0, 0, 16, 16);
glDisable(GL_BLEND);
} else if(!bowEquipped) { } else if(!bowEquipped) {
const float tprogress = minecraft->gameMode->destroyProgress; const float tprogress = minecraft->gameMode->destroyProgress;
const float alpha = Mth::clamp(minecraft->inputHolder->alpha, 0.0f, 1.0f); const float alpha = Mth::clamp(minecraft->inputHolder->alpha, 0.0f, 1.0f);
@@ -620,7 +627,7 @@ void Gui::renderProgressIndicator( const bool isTouchInterface, const int screen
const float x = InvGuiScale * minecraft->inputHolder->mousex; const float x = InvGuiScale * minecraft->inputHolder->mousex;
const float y = InvGuiScale * minecraft->inputHolder->mousey; const float y = InvGuiScale * minecraft->inputHolder->mousey;
glTranslatef2(x, y, 0); glTranslatef2(x, y, 0);
drawArrayVT(rcFeedbackOuter.vboId, rcFeedbackOuter.vertexCount, 24); drawArrayVT(rcFeedbackOuter.vboId, rcFeedbackOuter.vertexCount, 36);
glTranslatef2(-x, -y, 0); glTranslatef2(-x, -y, 0);
glEnable2(GL_TEXTURE_2D); glEnable2(GL_TEXTURE_2D);
@@ -641,12 +648,12 @@ void Gui::renderProgressIndicator( const bool isTouchInterface, const int screen
const float y = InvGuiScale * minecraft->inputHolder->mousey; const float y = InvGuiScale * minecraft->inputHolder->mousey;
glPushMatrix2(); glPushMatrix2();
glTranslatef2(x, y, 0); glTranslatef2(x, y, 0);
drawArrayVT(rcFeedbackOuter.vboId, rcFeedbackOuter.vertexCount, 24); drawArrayVT(rcFeedbackOuter.vboId, rcFeedbackOuter.vertexCount, 36);
glScalef2(0.5f + progress, 0.5f + progress, 1); glScalef2(0.5f + progress, 0.5f + progress, 1);
//glDisable2(GL_CULL_FACE); //glDisable2(GL_CULL_FACE);
glColor4f2(1, 1, 1, 1); glColor4f2(1, 1, 1, 1);
glBlendFunc2(GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_COLOR); glBlendFunc2(GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_COLOR);
drawArrayVT(rcFeedbackInner.vboId, rcFeedbackInner.vertexCount, 24, GL_TRIANGLE_FAN); drawArrayVT(rcFeedbackInner.vboId, rcFeedbackInner.vertexCount, 36, GL_TRIANGLE_FAN);
glPopMatrix2(); glPopMatrix2();
glDisable(GL_BLEND); glDisable(GL_BLEND);
@@ -676,10 +683,10 @@ void Gui::renderHearts() {
int ip2 = i + i + 1; int ip2 = i + i + 1;
if (armor > 0) { if (armor > 0) {
int xo = xx + 80 + i * 8 + 4; int xo = xx + 80 + i * 8 + 4;
if (ip2 < armor) blit(xo, yo, 16 + 2 * 9, 9 * 1, 9, 9); if (ip2 < armor) blit(xo, yo, 16 + 2 * 9, 9 * 1, 9, 9);
else if (ip2 == armor) blit(xo, yo, 16 + 4 * 9, 9 * 1, 9, 9); else if (ip2 == armor) blit(xo, yo, 16 + 4 * 9, 9 * 1, 9, 9);
else if (ip2 > armor) blit(xo, yo, 16 + 0 * 9, 9 * 1, 9, 9); else if (ip2 > armor) blit(xo, yo, 16 + 0 * 9, 9 * 1, 9, 9);
} }
int bg = 0; int bg = 0;
@@ -725,13 +732,20 @@ void Gui::onLevelGenerated() {
void Gui::renderDebugInfo() { void Gui::renderDebugInfo() {
// FPS counter (updates once per second) // FPS counter (updates once per second)
static float fps = 0.0f; static int fps = 0;
static float fpsLastTime = 0.0f; static int fpsLastTime = 0;
static int fpsFrames = 0; static int fpsFrames = 0;
static int displayChunkUpdates = 0;
float now = getTimeS(); float now = getTimeS();
fpsFrames++; fpsFrames++;
if (now - fpsLastTime >= 1.0f) { if (now - fpsLastTime >= 1) {
fps = fpsFrames / (now - fpsLastTime); fps = fpsFrames / (now - fpsLastTime);
displayChunkUpdates = Chunk::updates;
// 3. RESET the actual game counter to 0 for the next second
Chunk::updates = 0;
fpsFrames = 0; fpsFrames = 0;
fpsLastTime = now; fpsLastTime = now;
} }
@@ -741,7 +755,6 @@ void Gui::renderDebugInfo() {
// Position // Position
float px = p->x, py = p->y - p->heightOffset, pz = p->z; float px = p->x, py = p->y - p->heightOffset, pz = p->z;
posTranslator.to(px, py, pz);
int bx = (int)floorf(px), by = (int)floorf(py), bz = (int)floorf(pz); int bx = (int)floorf(px), by = (int)floorf(py), bz = (int)floorf(pz);
int cx = bx >> 4, cz = bz >> 4; int cx = bx >> 4, cz = bz >> 4;
@@ -768,7 +781,70 @@ void Gui::renderDebugInfo() {
long day = worldTime / Level::TICKS_PER_DAY; long day = worldTime / Level::TICKS_PER_DAY;
long seed = lvl ? lvl->getSeed() : 0; long seed = lvl ? lvl->getSeed() : 0;
// Block looking at
std::string CurrentTile = "Air";
if (minecraft->hitResult.type == TILE) {
int LookingX = minecraft->hitResult.x;
int LookingY = minecraft->hitResult.y;
int LookingZ = minecraft->hitResult.z;
int tileID = minecraft->level->getTile(LookingX, LookingY, LookingZ);
if (tileID > 0 && tileID < 256){
Tile* LookingTile = Tile::tiles[tileID];
if (LookingTile != NULL) {
CurrentTile = LookingTile->getDescriptionId();
} else {
CurrentTile = "Unknown Tile";
}
} else {
CurrentTile = "Air";
}
}
// Build lines (NULL entry = blank gap) // Build lines (NULL entry = blank gap)
Font* font = minecraft->font;
// @todo - add our own debug screen as an option alongside the restored java one, why does renderdebug have to be so jank - shredder
// if java beta's restored debug menu is enabled
if (minecraft->options.getIntValue(OPTIONS_DEBUG_STYLE) == 0){
char buf[128];
sprintf(buf, "Minecraft - Pocket Edition (%d fps, %d chunk updates)", (int)fps, displayChunkUpdates);
font->drawShadow(buf, 2, 2, 0xffffff);
font->drawShadow(minecraft->gatherStats1(), 2, 12, 0xFFFFFF);
font->drawShadow(minecraft->gatherStats2(), 2, 22, 0xFFFFFF);
font->drawShadow(minecraft->gatherStats3(), 2, 32, 0xFFFFFF);
font->drawShadow(minecraft->gatherStats4(), 2, 42, 0xFFFFFF);
sprintf(buf, "x: %.8f", minecraft->player->x);
drawString(font, buf, 2, 64, 0xE0E0E0);
sprintf(buf, "y: %.8f", minecraft->player->y);
drawString(font, buf, 2, 72, 0xE0E0E0);
sprintf(buf, "z: %.8f", minecraft->player->z);
drawString(font, buf, 2, 80, 0xE0E0E0);
sprintf(buf, "f: %d",Mth::floor(minecraft->player->yRot * 4.0f / 360.0f + 0.5) & 0x3);
drawString(font, buf, 2, 88, 0xE0E0E0);
sprintf(buf, "Seed: %.ld", lvl->getSeed());
drawString(font, buf, 2, 104, 0xE0E0E0);
sprintf(buf, "Dimension: %d (%s)", lvl->dimension->id, lvl->dimension->getDimension().c_str());
drawString(font, buf, 2, 114, 0xE0E0E0);
sprintf(buf, "Biome: %s", biomeName);
drawString(font, buf, 2, 124, 0xE0E0E0);
sprintf(buf, "Looking at: %s", CurrentTile.c_str());
drawString(font, buf, 2, 134, 0xE0E0E0);
}
else if (minecraft->options.getIntValue(OPTIONS_DEBUG_STYLE) == 1){
static char ln[8][96]; static char ln[8][96];
sprintf(ln[0], "Minecraft PE 0.6.1 alpha (mcpe64)"); sprintf(ln[0], "Minecraft PE 0.6.1 alpha (mcpe64)");
sprintf(ln[1], "%.1f fps", fps); sprintf(ln[1], "%.1f fps", fps);
@@ -783,7 +859,7 @@ void Gui::renderDebugInfo() {
const float LH = (float)Font::DefaultLineHeight; // 10 font-pixels const float LH = (float)Font::DefaultLineHeight; // 10 font-pixels
const float MGN = 2.0f; // left/top margin in font-pixels const float MGN = 2.0f; // left/top margin in font-pixels
const float PAD = 2.0f; // horizontal padding for background const float PAD = 2.0f; // horizontal padding for background
Font* font = minecraft->font; // Font* font = minecraft->font;
// 1) Draw semi-transparent background boxes behind each line // 1) Draw semi-transparent background boxes behind each line
for (int i = 0; i < N; i++) { for (int i = 0; i < N; i++) {
@@ -806,6 +882,7 @@ void Gui::renderDebugInfo() {
font->draw(ln[i], MGN, y, col); font->draw(ln[i], MGN, y, col);
} }
t.endOverrideAndDraw(); t.endOverrideAndDraw();
}
} }
void Gui::renderPlayerList(Font* font, int screenWidth, int screenHeight) { void Gui::renderPlayerList(Font* font, int screenWidth, int screenHeight) {
@@ -841,7 +918,9 @@ void Gui::renderPlayerList(Font* font, int screenWidth, int screenHeight) {
} }
// player count title // player count title
std::string titleText = "Players (" + std::to_string(playerNames.size()) + ")"; std::ostringstream titleStream;
titleStream << "Players (" << playerNames.size() << ")";
std::string titleText = titleStream.str();
float titleWidth = font->width(titleText); float titleWidth = font->width(titleText);
if (titleWidth > maxNameWidth) if (titleWidth > maxNameWidth)
@@ -919,64 +998,64 @@ void Gui::renderOnSelectItemNameText( const int screenWidth, Font* font, int ySl
// helper structure used by drawColoredString // helper structure used by drawColoredString
struct ColorSegment { struct ColorSegment {
std::string text; std::string text;
uint32_t color; uint32_t color;
}; };
// parse [tag] and [/tag] markers; tags may contain a color name (gold, green, etc.) // parse [tag] and [/tag] markers; tags may contain a color name (gold, green, etc.)
static void parseColorTags(const std::string& in, std::vector<ColorSegment>& out) { static void parseColorTags(const std::string& in, std::vector<ColorSegment>& out) {
uint32_t curColor = 0xffffff; uint32_t curColor = 0xffffff;
size_t pos = 0; size_t pos = 0;
while (pos < in.size()) { while (pos < in.size()) {
size_t open = in.find('[', pos); size_t open = in.find('[', pos);
if (open == std::string::npos) { if (open == std::string::npos) {
out.push_back({in.substr(pos), curColor}); out.push_back({in.substr(pos), curColor});
break; break;
} }
if (open > pos) { if (open > pos) {
out.push_back({in.substr(pos, open - pos), curColor}); out.push_back({in.substr(pos, open - pos), curColor});
} }
size_t close = in.find(']', open); size_t close = in.find(']', open);
if (close == std::string::npos) { if (close == std::string::npos) {
out.push_back({in.substr(open), curColor}); out.push_back({in.substr(open), curColor});
break; break;
} }
std::string tag = in.substr(open + 1, close - open - 1); std::string tag = in.substr(open + 1, close - open - 1);
if (!tag.empty() && tag[0] == '/') { if (!tag.empty() && tag[0] == '/') {
curColor = 0xffffff; curColor = 0xffffff;
} else { } else {
std::string lower; std::string lower;
lower.resize(tag.size()); lower.resize(tag.size());
std::transform(tag.begin(), tag.end(), lower.begin(), ::tolower); std::transform(tag.begin(), tag.end(), lower.begin(), ::tolower);
if (lower.find("gold") != std::string::npos) curColor = 0xffd700; if (lower.find("gold") != std::string::npos) curColor = 0xffd700;
else if (lower.find("green") != std::string::npos) curColor = 0x00ff00; else if (lower.find("green") != std::string::npos) curColor = 0x00ff00;
else if (lower.find("yellow") != std::string::npos) curColor = 0xffff00; else if (lower.find("yellow") != std::string::npos) curColor = 0xffff00;
else if (lower.find("red") != std::string::npos) curColor = 0xff0000; else if (lower.find("red") != std::string::npos) curColor = 0xff0000;
else if (lower.find("blue") != std::string::npos) curColor = 0x0000ff; else if (lower.find("blue") != std::string::npos) curColor = 0x0000ff;
} }
pos = close + 1; pos = close + 1;
} }
} }
void Gui::drawColoredString(Font* font, const std::string& text, float x, float y, int alpha) { void Gui::drawColoredString(Font* font, const std::string& text, float x, float y, int alpha) {
std::vector<ColorSegment> segs; std::vector<ColorSegment> segs;
parseColorTags(text, segs); parseColorTags(text, segs);
float cx = x; float cx = x;
for (auto &s : segs) { for (auto &s : segs) {
int color = s.color + (alpha << 24); int color = s.color + (alpha << 24);
font->drawShadow(s.text, cx, y, color); font->drawShadow(s.text, cx, y, color);
cx += font->width(s.text); cx += font->width(s.text);
} }
} }
float Gui::getColoredWidth(Font* font, const std::string& text) { float Gui::getColoredWidth(Font* font, const std::string& text) {
std::vector<ColorSegment> segs; std::vector<ColorSegment> segs;
parseColorTags(text, segs); parseColorTags(text, segs);
float w = 0; float w = 0;
for (auto &s : segs) { for (auto &s : segs) {
w += font->width(s.text); w += font->width(s.text);
} }
return w; return w;
} }
void Gui::renderChatMessages( const int screenHeight, unsigned int max, bool isChatting, Font* font ) { void Gui::renderChatMessages( const int screenHeight, unsigned int max, bool isChatting, Font* font ) {
@@ -1020,20 +1099,23 @@ void Gui::renderChatMessages( const int screenHeight, unsigned int max, bool isC
glEnable(GL_BLEND); glEnable(GL_BLEND);
// special-case join/leave announcements // special-case join/leave announcements
int baseColor = 0xffffff; int baseColor = 0xffffff;
if (msg.find(" joined the game") != std::string::npos || if (msg.find(" joined the game") != std::string::npos ||
msg.find(" left the game") != std::string::npos) { msg.find(" left the game") != std::string::npos) {
baseColor = 0xffff00; // yellow baseColor = 0xffff00; // yellow
} }
// replace previous logic; allow full colour tags now // replace previous logic; allow full colour tags now
Gui::drawColoredString(font, msg, x, y, alpha); Gui::drawColoredString(font, msg, x, y, alpha);
} }
} }
} }
} }
void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) { void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
glColor4f2(1, 1, 1, .5); glColor4f2(1, 1, 1, 1);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
minecraft->textures->loadAndBindTexture("gui/gui.png"); minecraft->textures->loadAndBindTexture("gui/gui.png");
Inventory* inventory = minecraft->player->inventory; Inventory* inventory = minecraft->player->inventory;
@@ -1080,13 +1162,7 @@ void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
float x = baseItemX; float x = baseItemX;
int slots = getNumSlots(); int slots = getNumSlots() - _openInventorySlot;
// TODO: if using touchscreen
#ifndef PLATFORM_DESKTOP
slots--;
#endif
for (int i = 0; i < slots; i++) { for (int i = 0; i < slots; i++) {
renderSlot(i, (int)x, ySlot, a); renderSlot(i, (int)x, ySlot, a);
@@ -1094,9 +1170,10 @@ void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
} }
_inventoryNeedsUpdate = false; _inventoryNeedsUpdate = false;
#ifndef PLATFORM_DESKTOP
blit(screenWidth / 2 + 10 * getNumSlots() - 20 + 4, ySlot + 6, 242, 252, 14, 4, 14, 4); if (_openInventorySlot) {
#endif blit(screenWidth / 2 + 10 * getNumSlots() - 20 + 4, ySlot + 6, 242, 252, 14, 4, 14, 4);
}
minecraft->textures->loadAndBindTexture("gui/gui_blocks.png"); minecraft->textures->loadAndBindTexture("gui/gui_blocks.png");
t.endOverrideAndDraw(); t.endOverrideAndDraw();
@@ -1119,22 +1196,41 @@ void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
// Draw count // Draw count
//Tesselator& t = Tesselator::instance; //Tesselator& t = Tesselator::instance;
glPushMatrix2();
glScalef2(InvGuiScale + InvGuiScale, InvGuiScale + InvGuiScale, 1);
const float k = 0.5f * GuiScale; const float k = 0.5f * GuiScale;
if (minecraft->options.getBooleanValue(OPTIONS_JAVA_HUD)) // if true enables the java beta item count size and color and calls the java items decorations
t.beginOverride(); {
if (minecraft->gameMode->isSurvivalType()) { t.beginOverride();
x = baseItemX; if (minecraft->gameMode->isSurvivalType()) {
for (int i = 0; i < slots; i++) { x = baseItemX;
ItemInstance* item = minecraft->player->inventory->getItem(i); for (int i = 0; i < slots; i++) {
if (item && item->count >= 0) ItemInstance* item = minecraft->player->inventory->getItem(i);
renderSlotText(item, k*x, k*ySlot + 1, true, true); if (item && item->count >= 0)
x += 20; ItemRenderer::renderGuiItemDecorations(minecraft->font, minecraft->textures, minecraft->player->inventory->getItem(i), x, (float)ySlot);
x += 20;
}
} }
minecraft->textures->loadAndBindTexture("font/default8.png");
t.endOverrideAndDraw();
}
else { // otherwise uses the normal pocket edition one
glPushMatrix2();
glScalef2(InvGuiScale + InvGuiScale, InvGuiScale + InvGuiScale, 1);
t.beginOverride();
if (minecraft->gameMode->isSurvivalType()) {
x = baseItemX;
for (int i = 0; i < slots; i++) {
ItemInstance* item = minecraft->player->inventory->getItem(i);
if (item && item->count >= 0)
renderSlotText(item, k*x, k*ySlot, true, true);
x += 20;
}
}
minecraft->textures->loadAndBindTexture("font/default8.png");
t.endOverrideAndDraw();
glPopMatrix2();
} }
minecraft->textures->loadAndBindTexture("font/default8.png");
t.endOverrideAndDraw();
glPopMatrix2();
} }

View File

@@ -127,6 +127,8 @@ private:
static const float DropTicks; static const float DropTicks;
float _currentDropTicks; float _currentDropTicks;
int _currentDropSlot; int _currentDropSlot;
bool _openInventorySlot;
}; };
#endif /*NET_MINECRAFT_CLIENT_GUI__Gui_H__*/ #endif /*NET_MINECRAFT_CLIENT_GUI__Gui_H__*/

View File

@@ -177,9 +177,11 @@ void Screen::keyPressed( int eventKey )
textbox->keyPressed(minecraft, eventKey); textbox->keyPressed(minecraft, eventKey);
} }
#ifdef TABBING
if (minecraft->useTouchscreen()) if (minecraft->useTouchscreen())
return; return;
// "Tabbing" the buttons (walking with keys) // "Tabbing" the buttons (walking with keys)
const int tabButtonCount = tabButtons.size(); const int tabButtonCount = tabButtons.size();
if (!tabButtonCount) if (!tabButtonCount)
@@ -199,6 +201,7 @@ void Screen::keyPressed( int eventKey )
} }
updateTabButtonSelection(); updateTabButtonSelection();
#endif
} }
void Screen::charPressed(char inputChar) { void Screen::charPressed(char inputChar) {
@@ -209,11 +212,13 @@ void Screen::charPressed(char inputChar) {
void Screen::updateTabButtonSelection() void Screen::updateTabButtonSelection()
{ {
#ifdef TABBING
if (minecraft->useTouchscreen()) if (minecraft->useTouchscreen())
return; return;
for (unsigned int i = 0; i < tabButtons.size(); ++i) for (unsigned int i = 0; i < tabButtons.size(); ++i)
tabButtons[i]->selected = (i == tabButtonIndex); tabButtons[i]->selected = (i == tabButtonIndex);
#endif
} }
void Screen::mouseClicked( int x, int y, int buttonNum ) void Screen::mouseClicked( int x, int y, int buttonNum )

View File

@@ -95,7 +95,7 @@ void Button::renderBg( Minecraft* minecraft, int xm, int ym )
} }
bool Button::hovered(Minecraft* minecraft, int xm , int ym) { bool Button::hovered(Minecraft* minecraft, int xm , int ym) {
return minecraft->useTouchscreen()? (_currentlyDown && isInside(xm, ym)) : false; return minecraft->useTouchscreen()? (_currentlyDown && isInside(xm, ym)) : isInside(xm, ym);
} }
bool Button::isInside( int xm, int ym ) { bool Button::isInside( int xm, int ym ) {
@@ -143,7 +143,8 @@ TButton::TButton( int id, int x, int y, int w, int h, const std::string& msg )
void TButton::renderBg( Minecraft* minecraft, int xm, int ym ) void TButton::renderBg( Minecraft* minecraft, int xm, int ym )
{ {
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false); bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
// bool hovered = active && (_currentlyDown && isInside(xm, ym));
minecraft->textures->loadAndBindTexture("gui/touchgui.png"); minecraft->textures->loadAndBindTexture("gui/touchgui.png");

View File

@@ -35,6 +35,17 @@ void GuiElementContainer::removeChild( GuiElement* element ) {
children.erase(it); children.erase(it);
} }
bool GuiElementContainer::containsPointInChildren(int x, int y) const {
for (auto it = children.begin(); it != children.end(); ++it) {
GuiElement* child = *it;
if (child == NULL || !child->visible) continue;
if (child->pointInside(x, y)) return true;
const GuiElementContainer* container = dynamic_cast<const GuiElementContainer*>(child);
if (container != NULL && container->containsPointInChildren(x, y)) return true;
}
return false;
}
void GuiElementContainer::tick( Minecraft* minecraft ) { void GuiElementContainer::tick( Minecraft* minecraft ) {
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) { for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
(*it)->tick(minecraft); (*it)->tick(minecraft);

View File

@@ -13,6 +13,7 @@ public:
virtual void setupPositions(); virtual void setupPositions();
virtual void addChild(GuiElement* element); virtual void addChild(GuiElement* element);
virtual void removeChild(GuiElement* element); virtual void removeChild(GuiElement* element);
bool containsPointInChildren(int x, int y) const;
virtual void tick( Minecraft* minecraft ); virtual void tick( Minecraft* minecraft );

View File

@@ -42,7 +42,7 @@ void ImageButton::render(Minecraft* minecraft, int xm, int ym) {
//minecraft->textures->loadAndBindTexture("gui/gui.png"); //minecraft->textures->loadAndBindTexture("gui/gui.png");
glColor4f2(1, 1, 1, 1); glColor4f2(1, 1, 1, 1);
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false); bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
bool IsSecondImage = isSecondImage(hovered); bool IsSecondImage = isSecondImage(hovered);
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym); //printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);

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@@ -33,7 +33,7 @@ void LargeImageButton::render(Minecraft* minecraft, int xm, int ym) {
//minecraft->textures->loadAndBindTexture("gui/gui.png"); //minecraft->textures->loadAndBindTexture("gui/gui.png");
glColor4f2(1, 1, 1, 1); glColor4f2(1, 1, 1, 1);
bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false); bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : isInside(xm, ym));
//printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym); //printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym);
//int yImage = getYImage(hovered || selected); //int yImage = getYImage(hovered || selected);

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@@ -6,15 +6,26 @@
#include "../../../locale/I18n.h" #include "../../../locale/I18n.h"
#include "TextOption.h" #include "TextOption.h"
#include "KeyOption.h" #include "KeyOption.h"
#include <algorithm>
#include "../Gui.h"
#include "../Screen.h"
#include "../../../platform/input/Mouse.h"
#include "../../../util/Mth.h"
OptionsGroup::OptionsGroup( std::string labelID ) { OptionsGroup::OptionsGroup( std::string labelID ) {
label = I18n::get(labelID); label = I18n::get(labelID);
} }
void OptionsGroup::setupPositions() { void OptionsGroup::setupPositions() {
const int labelHeight = 18;
const int bottomPadding = 36;
const float requestedScroll = scrollOffsetY;
const int scrollOffset = (int)requestedScroll;
int curY = y + labelHeight - scrollOffset;
const int contentStartY = y + labelHeight;
// First we write the header and then we add the items // First we write the header and then we add the items
int curY = y + 18; for(auto it = children.begin(); it != children.end(); ++it) {
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
(*it)->width = width - 5; (*it)->width = width - 5;
(*it)->y = curY; (*it)->y = curY;
@@ -22,16 +33,109 @@ void OptionsGroup::setupPositions() {
(*it)->setupPositions(); (*it)->setupPositions();
curY += (*it)->height + 3; curY += (*it)->height + 3;
} }
height = curY; curY += bottomPadding;
contentHeight = std::max(0, curY - contentStartY + scrollOffset);
maxScrollOffsetY = std::max(0, contentHeight - (height - labelHeight));
const float clampedScroll = Mth::clamp(requestedScroll, 0.0f, maxScrollOffsetY);
if (clampedScroll != requestedScroll) {
scrollOffsetY = clampedScroll;
setupPositions();
}
} }
void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) { void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
float padX = 10.0f; float padX = 10.0f;
float padY = 5.0f; float padY = 5.0f;
const int labelHeight = 18;
minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false); minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false);
glEnable2(GL_SCISSOR_TEST);
glScissor(
Gui::GuiScale * x,
minecraft->height - Gui::GuiScale * (y + height),
Gui::GuiScale * width,
Gui::GuiScale * (height - labelHeight)
);
super::render(minecraft, xm, ym); super::render(minecraft, xm, ym);
glDisable2(GL_SCISSOR_TEST);
}
void OptionsGroup::tick(Minecraft* minecraft) {
int xm = Mouse::getX();
int ym = Mouse::getY();
if (minecraft->screen != NULL) {
minecraft->screen->toGUICoordinate(xm, ym);
}
bool leftDown = Mouse::isButtonDown(MouseAction::ACTION_LEFT);
if (trackingScrollGesture && leftDown) {
int dy = ym - lastDragY;
int dx = xm - dragStartX;
if (!scrollingGesture) {
int totalDx = xm - dragStartX;
int totalDy = ym - dragStartY;
if (std::abs(totalDx) >= ScrollStartThreshold || std::abs(totalDy) >= ScrollStartThreshold) {
if (std::abs(totalDy) >= std::abs(totalDx)) {
scrollingGesture = true;
} else if (!touchDispatched) {
super::mouseClicked(minecraft, touchStartX, touchStartY, MouseAction::ACTION_LEFT);
touchDispatched = true;
}
}
}
if (scrollingGesture && dy != 0) {
scrollByPixels((float)dy);
}
lastDragY = ym;
}
super::tick(minecraft);
}
void OptionsGroup::mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) {
trackingScrollGesture = false;
scrollingGesture = false;
touchDispatched = false;
if (buttonNum == MouseAction::ACTION_LEFT && pointInside(x, y)) {
trackingScrollGesture = true;
dragStartX = x;
dragStartY = y;
lastDragY = y;
touchStartX = x;
touchStartY = y;
return;
}
super::mouseClicked(minecraft, x, y, buttonNum);
}
void OptionsGroup::mouseReleased(Minecraft* minecraft, int x, int y, int buttonNum) {
bool wasScrolling = scrollingGesture;
bool wasTracking = trackingScrollGesture;
trackingScrollGesture = false;
scrollingGesture = false;
if (buttonNum == MouseAction::ACTION_LEFT && wasTracking && !touchDispatched && pointInside(touchStartX, touchStartY)) {
super::mouseClicked(minecraft, touchStartX, touchStartY, buttonNum);
touchDispatched = true;
}
if (!wasScrolling) {
super::mouseReleased(minecraft, x, y, buttonNum);
}
}
void OptionsGroup::scrollByPixels(float deltaY) {
if (deltaY == 0.0f || maxScrollOffsetY <= 0.0f) return;
scrollOffsetY = Mth::clamp(scrollOffsetY - deltaY, 0.0f, maxScrollOffsetY);
setupPositions();
}
bool OptionsGroup::isScrollingGestureActive() const {
return trackingScrollGesture || scrollingGesture;
} }
OptionsGroup& OptionsGroup::addOptionItem(OptionId optId, Minecraft* minecraft ) { OptionsGroup& OptionsGroup::addOptionItem(OptionId optId, Minecraft* minecraft ) {
@@ -65,7 +169,7 @@ void OptionsGroup::createToggle(OptionId optId, Minecraft* minecraft ) {
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId()); std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(itemLabel, element); OptionsItem* item = new OptionsItem(optId, itemLabel, element);
addChild(item); addChild(item);
setupPositions(); setupPositions();
@@ -77,7 +181,7 @@ void OptionsGroup::createProgressSlider(OptionId optId, Minecraft* minecraft ) {
element->height = 20; element->height = 20;
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId()); std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(itemLabel, element); OptionsItem* item = new OptionsItem(optId, itemLabel, element);
addChild(item); addChild(item);
setupPositions(); setupPositions();
} }
@@ -87,7 +191,7 @@ void OptionsGroup::createStepSlider(OptionId optId, Minecraft* minecraft ) {
element->width = 100; element->width = 100;
element->height = 20; element->height = 20;
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId()); std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(itemLabel, element); OptionsItem* item = new OptionsItem(optId, itemLabel, element);
addChild(item); addChild(item);
setupPositions(); setupPositions();
} }
@@ -98,7 +202,7 @@ void OptionsGroup::createTextbox(OptionId optId, Minecraft* minecraft) {
element->height = 20; element->height = 20;
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId()); std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(itemLabel, element); OptionsItem* item = new OptionsItem(optId, itemLabel, element);
addChild(item); addChild(item);
setupPositions(); setupPositions();
} }
@@ -109,7 +213,7 @@ void OptionsGroup::createKey(OptionId optId, Minecraft* minecraft) {
element->height = 20; element->height = 20;
std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId()); std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
OptionsItem* item = new OptionsItem(itemLabel, element); OptionsItem* item = new OptionsItem(optId, itemLabel, element);
addChild(item); addChild(item);
setupPositions(); setupPositions();
} }

View File

@@ -17,7 +17,12 @@ public:
OptionsGroup(std::string labelID); OptionsGroup(std::string labelID);
virtual void setupPositions(); virtual void setupPositions();
virtual void render(Minecraft* minecraft, int xm, int ym); virtual void render(Minecraft* minecraft, int xm, int ym);
virtual void tick(Minecraft* minecraft);
virtual void mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum);
virtual void mouseReleased(Minecraft* minecraft, int x, int y, int buttonNum);
OptionsGroup& addOptionItem(OptionId optId, Minecraft* minecraft); OptionsGroup& addOptionItem(OptionId optId, Minecraft* minecraft);
void scrollByPixels(float deltaY);
bool isScrollingGestureActive() const;
protected: protected:
void createToggle(OptionId optId, Minecraft* minecraft); void createToggle(OptionId optId, Minecraft* minecraft);
@@ -27,6 +32,18 @@ protected:
void createKey(OptionId optId, Minecraft* minecraft); void createKey(OptionId optId, Minecraft* minecraft);
std::string label; std::string label;
int contentHeight = 0;
float scrollOffsetY = 0.f;
float maxScrollOffsetY = 0.f;
bool trackingScrollGesture = false;
bool scrollingGesture = false;
bool touchDispatched = false;
int dragStartX = 0;
int dragStartY = 0;
int lastDragY = 0;
int touchStartX = 0;
int touchStartY = 0;
static const int ScrollStartThreshold = 5;
}; };
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__*/ #endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__*/

View File

@@ -1,9 +1,11 @@
#include "OptionsItem.h" #include "OptionsItem.h"
#include "../../Minecraft.h" #include "../../Minecraft.h"
#include "../../../locale/I18n.h"
#include "../../../util/Mth.h" #include "../../../util/Mth.h"
OptionsItem::OptionsItem( std::string label, GuiElement* element ) OptionsItem::OptionsItem( OptionId optionId, std::string label, GuiElement* element )
: GuiElementContainer(false, true, 0, 0, 24, 12), : GuiElementContainer(false, true, 0, 0, 24, 12),
label(label) { m_optionId(optionId),
m_label(label) {
addChild(element); addChild(element);
} }
@@ -19,6 +21,64 @@ void OptionsItem::setupPositions() {
void OptionsItem::render( Minecraft* minecraft, int xm, int ym ) { void OptionsItem::render( Minecraft* minecraft, int xm, int ym ) {
int yOffset = (height - 8) / 2; int yOffset = (height - 8) / 2;
minecraft->font->draw(label, (float)x, (float)y + yOffset, 0x909090, false); std::string text = m_label;
if (m_optionId == OPTIONS_GUI_SCALE) {
int value = minecraft->options.getIntValue(OPTIONS_GUI_SCALE);
std::string scaleText;
switch (value) {
case 0: scaleText = I18n::get("options.guiScale.auto"); break;
case 1: scaleText = I18n::get("options.guiScale.small"); break;
case 2: scaleText = I18n::get("options.guiScale.medium"); break;
case 3: scaleText = I18n::get("options.guiScale.large"); break;
case 4: scaleText = I18n::get("options.guiScale.larger"); break;
case 5: scaleText = I18n::get("options.guiScale.largest"); break;
default: scaleText = I18n::get("options.guiScale.auto"); break;
}
text += ": " + scaleText;
}
if (m_optionId == OPTIONS_FOG_TYPE) {
int value = minecraft->options.getIntValue(OPTIONS_FOG_TYPE);
std::string scaleText;
switch (value) {
case 0: scaleText = I18n::get("options.fogType.vanilla"); break;
case 1: scaleText = I18n::get("options.fogType.java"); break;
case 2: scaleText = I18n::get("options.fogType.unused"); break;
}
text += ": " + scaleText;
}
if (m_optionId == OPTIONS_DEBUG_STYLE) {
int value = minecraft->options.getIntValue(OPTIONS_DEBUG_STYLE);
std::string scaleText;
switch (value) {
case 0: scaleText = I18n::get("options.debugStyle.javaBeta"); break;
case 1: scaleText = I18n::get("options.debugStyle.custom"); break;
case 2: scaleText = I18n::get("options.fogType.unused"); break;
}
text += ": " + scaleText;
}
if (m_optionId == OPTIONS_MENU_STYLE) {
int value = minecraft->options.getIntValue(OPTIONS_MENU_STYLE);
std::string scaleText;
switch (value) {
case 0: scaleText = I18n::get("options.menuStyle.pocket"); break;
case 1: scaleText = I18n::get("options.menuStyle.xperia"); break;
case 2: scaleText = I18n::get("options.menuStyle.java"); break;
}
text += ": " + scaleText;
}
if (m_optionId == OPTIONS_VIEW_DISTANCE) {
int value = minecraft->options.getIntValue(OPTIONS_VIEW_DISTANCE);
std::string scaleText;
switch (value) {
case 0: scaleText = I18n::get("options.renderDistance.far"); break;
case 1: scaleText = I18n::get("options.renderDistance.normal"); break;
case 2: scaleText = I18n::get("options.renderDistance.short"); break;
case 3: scaleText = I18n::get("options.renderDistance.tiny"); break;
default: scaleText = "Debug"; break;
}
text += ": " + scaleText;
}
minecraft->font->draw(text, (float)x, (float)y + yOffset, 0x909090, false);
super::render(minecraft, xm, ym); super::render(minecraft, xm, ym);
} }

View File

@@ -15,12 +15,13 @@ class OptionsItem: public GuiElementContainer
{ {
typedef GuiElementContainer super; typedef GuiElementContainer super;
public: public:
OptionsItem(std::string label, GuiElement* element); OptionsItem(OptionId optionId, std::string label, GuiElement* element);
virtual void render(Minecraft* minecraft, int xm, int ym); virtual void render(Minecraft* minecraft, int xm, int ym);
void setupPositions(); void setupPositions();
private: private:
std::string label; OptionId m_optionId;
std::string m_label;
}; };
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsItem_H__*/ #endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsItem_H__*/

View File

@@ -4,6 +4,7 @@
#include "ImageButton.h" #include "ImageButton.h"
#include "Slider.h" #include "Slider.h"
#include "../../Minecraft.h" #include "../../Minecraft.h"
#include "client/Options.h"
OptionsPane::OptionsPane() { OptionsPane::OptionsPane() {
@@ -28,7 +29,7 @@ OptionsGroup& OptionsPane::createOptionsGroup( std::string label ) {
return *newGroup; return *newGroup;
} }
void OptionsPane::createToggle( unsigned int group, std::string label, const Option* option ) { void OptionsPane::createToggle( unsigned int group, std::string label, OptionId option ) {
if(group > children.size()) return; if(group > children.size()) return;
ImageDef def; ImageDef def;
def.setSrc(IntRectangle(160, 206, 39, 20)); def.setSrc(IntRectangle(160, 206, 39, 20));
@@ -37,27 +38,27 @@ void OptionsPane::createToggle( unsigned int group, std::string label, const Opt
def.height = 20 * 0.7f; def.height = 20 * 0.7f;
OptionButton* element = new OptionButton(option); OptionButton* element = new OptionButton(option);
element->setImageDef(def, true); element->setImageDef(def, true);
OptionsItem* item = new OptionsItem(label, element); OptionsItem* item = new OptionsItem(option, label, element);
((OptionsGroup*)children[group])->addChild(item); ((OptionsGroup*)children[group])->addChild(item);
setupPositions(); setupPositions();
} }
void OptionsPane::createProgressSlider( Minecraft* minecraft, unsigned int group, std::string label, const Option* option, float progressMin/*=1.0f*/, float progressMax/*=1.0f */ ) { void OptionsPane::createProgressSlider( Minecraft* minecraft, unsigned int group, std::string label, OptionId option, float progressMin/*=1.0f*/, float progressMax/*=1.0f */ ) {
if(group > children.size()) return; if(group > children.size()) return;
Slider* element = new Slider(minecraft, option, progressMin, progressMax); Slider* element = new SliderFloat(minecraft, option);
element->width = 100; element->width = 100;
element->height = 20; element->height = 20;
OptionsItem* item = new OptionsItem(label, element); OptionsItem* item = new OptionsItem(option, label, element);
((OptionsGroup*)children[group])->addChild(item); ((OptionsGroup*)children[group])->addChild(item);
setupPositions(); setupPositions();
} }
void OptionsPane::createStepSlider( Minecraft* minecraft, unsigned int group, std::string label, const Option* option, const std::vector<int>& stepVec ) { void OptionsPane::createStepSlider( Minecraft* minecraft, unsigned int group, std::string label, OptionId option, const std::vector<int>& stepVec ) {
if(group > children.size()) return; if(group > children.size()) return;
Slider* element = new Slider(minecraft, option, stepVec); Slider* element = new SliderInt(minecraft, option);
element->width = 100; element->width = 100;
element->height = 20; element->height = 20;
OptionsItem* item = new OptionsItem(label, element); OptionsItem* item = new OptionsItem(option, label, element);
((OptionsGroup*)children[group])->addChild(item); ((OptionsGroup*)children[group])->addChild(item);
setupPositions(); setupPositions();
} }

View File

@@ -21,9 +21,9 @@ class OptionsPane: public GuiElementContainer
public: public:
OptionsPane(); OptionsPane();
OptionsGroup& createOptionsGroup( std::string label ); OptionsGroup& createOptionsGroup( std::string label );
void createToggle( unsigned int group, std::string label, const Option* option ); void createToggle( unsigned int group, std::string label, OptionId option );
void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, const Option* option, float progressMin=1.0f, float progressMax=1.0f ); void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, OptionId option, float progressMin=1.0f, float progressMax=1.0f );
void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, const Option* option, const std::vector<int>& stepVec ); void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, OptionId option, const std::vector<int>& stepVec );
void setupPositions(); void setupPositions();
}; };

View File

@@ -20,6 +20,9 @@ static const float kMinimumTrackingForDrag = 5;
static const float kMinIndicatorLength = 34.0f / 3; static const float kMinIndicatorLength = 34.0f / 3;
static const float PKScrollIndicatorEndSize = 3; static const float PKScrollIndicatorEndSize = 3;
static const float PKScrollIndicatorThickness = 7.0f /3; static const float PKScrollIndicatorThickness = 7.0f /3;
static const float kWheelOverscrollMax = 80.0f;
static const float kWheelOverscrollDamping = 0.6f;
static const float kWheelOverscrollRestoreAlpha = 0.18f;
ScrollingPane::ScrollingPane( ScrollingPane::ScrollingPane(
int optionFlags, int optionFlags,
@@ -70,13 +73,19 @@ ScrollingPane::ScrollingPane(
} }
//LOGI("%d, %d :: %d\n", bbox.w, itemBbox.w, this->columns); //LOGI("%d, %d :: %d\n", bbox.w, itemBbox.w, this->columns);
rows = 1 + (numItems-1) / this->columns, rows = 1 + (numItems-1) / this->columns;
/* /*
if (columns * itemBbox.w <= bbox.w) flags |= SF_LockX; if (columns * itemBbox.w <= bbox.w) flags |= SF_LockX;
if (rows * itemBbox.h <= bbox.h) flags |= SF_LockY; if (rows * itemBbox.h <= bbox.h) flags |= SF_LockY;
*/ */
// initialize content bounds immediately
adjustContentSize();
minPoint.set((float)(this->size.w - this->adjustedContentSize.w), (float)(this->size.h - this->adjustedContentSize.h), 0);
this->snapContentOffsetToBounds(false);
dragDeltas.reserve(128); dragDeltas.reserve(128);
te_moved = 0; te_moved = 0;
@@ -114,6 +123,34 @@ void ScrollingPane::tick() {
updateScrollFade(vScroll); updateScrollFade(vScroll);
updateScrollFade(hScroll); updateScrollFade(hScroll);
} }
if (isNotSet(SF_HardLimits) && !Mouse::isButtonDown(MouseAction::ACTION_LEFT) && !dragging && !tracking && !decelerating) {
float targetX = _contentOffset.x;
float targetY = _contentOffset.y;
bool corrected = false;
if (targetX > 0.0f) {
targetX = Mth::lerp(targetX, 0.0f, kWheelOverscrollRestoreAlpha);
corrected = true;
} else if (targetX < minPoint.x) {
targetX = Mth::lerp(targetX, minPoint.x, kWheelOverscrollRestoreAlpha);
corrected = true;
}
if (targetY > 0.0f) {
targetY = Mth::lerp(targetY, 0.0f, kWheelOverscrollRestoreAlpha);
corrected = true;
} else if (targetY < minPoint.y) {
targetY = Mth::lerp(targetY, minPoint.y, kWheelOverscrollRestoreAlpha);
corrected = true;
}
if (corrected) {
if (Mth::abs(targetX - _contentOffset.x) < 0.25f) targetX = (targetX > 0.0f ? 0.0f : (targetX < minPoint.x ? minPoint.x : targetX));
if (Mth::abs(targetY - _contentOffset.y) < 0.25f) targetY = (targetY > 0.0f ? 0.0f : (targetY < minPoint.y ? minPoint.y : targetY));
setContentOffset(Vec3(targetX, targetY, 0));
}
}
} }
bool ScrollingPane::getGridItemFor_slow(int itemIndex, GridItem& out) { bool ScrollingPane::getGridItemFor_slow(int itemIndex, GridItem& out) {
@@ -167,22 +204,23 @@ void ScrollingPane::render( int xm, int ym, float alpha ) {
const float bxx = bbox.x - (fpx /*+ dx*alpha*/) + (nw.xf - nw.x); const float bxx = bbox.x - (fpx /*+ dx*alpha*/) + (nw.xf - nw.x);
const float byy = bbox.y - (fpy /*+ dy*alpha*/) + (nw.yf - nw.y); const float byy = bbox.y - (fpy /*+ dy*alpha*/) + (nw.yf - nw.y);
for (int y = nw.y; y <= se.y; ++y) for (int y = nw.y; y <= se.y; ++y) {
for (int x = nw.x; x <= se.x; ++x) { for (int x = nw.x; x <= se.x; ++x) {
int id = y * columns + x; int id = y * columns + x;
if (y <0 || id < 0 || id >= numItems) continue; // @todo: break rather if (y <0 || id < 0 || id >= numItems) continue; // @todo: break rather
if (isNotSet(SF_WrapX) && (x < 0 || x >= columns)) continue; // @todo: break rather if (isNotSet(SF_WrapX) && (x < 0 || x >= columns)) continue; // @todo: break rather
GridItem item; //@todo: v- Does not support SF_Wrapping GridItem item; //@todo: v- Does not support SF_Wrapping
item.id = id; item.id = id;
item.xf = bxx + x * itemBbox.w; item.xf = bxx + x * itemBbox.w;
item.yf = byy + y * itemBbox.h; item.yf = byy + y * itemBbox.h;
item.x = (int)item.xf; item.x = (int)item.xf;
item.y = (int)item.yf; item.y = (int)item.yf;
//LOGI("i: %d (%.1f, %.1f)\t", id, item.xf, item.yf); //LOGI("i: %d (%.1f, %.1f)\t", id, item.xf, item.yf);
if (isSet(SF_MultiSelect)) item.selected = selected[id]; if (isSet(SF_MultiSelect)) item.selected = selected[id];
else item.selected = (id == selectedId); else item.selected = (id == selectedId);
itemsToRender.push_back(item); itemsToRender.push_back(item);
}
} }
renderBatch(itemsToRender, alpha); renderBatch(itemsToRender, alpha);
@@ -549,11 +587,39 @@ void ScrollingPane::stepThroughDecelerationAnimation(bool noAnimation) {
} }
void ScrollingPane::scrollBy(float dx, float dy) { void ScrollingPane::scrollBy(float dx, float dy) {
// adjust the translation offsets fpx/fpy by the requested amount // compute target content offset from wheel delta (in screen-space w/ opposite sign)
float nfpx = fpx + dx; float targetX = _contentOffset.x - dx;
float nfpy = fpy + dy; float targetY = _contentOffset.y - dy;
// convert back to content offset (fpx = -contentOffset.x)
setContentOffset(Vec3(-nfpx, -nfpy, 0)); if (isSet(SF_LockX)) targetX = _contentOffset.x;
if (isSet(SF_LockY)) targetY = _contentOffset.y;
if (isSet(SF_HardLimits)) {
targetX = Mth::clamp(targetX, minPoint.x, 0.0f);
targetY = Mth::clamp(targetY, minPoint.y, 0.0f);
} else {
if (targetX > 0.0f) {
float overshoot = targetX;
overshoot = Mth::Min(overshoot, kWheelOverscrollMax);
targetX = overshoot * kWheelOverscrollDamping;
} else if (targetX < minPoint.x) {
float overshoot = targetX - minPoint.x;
overshoot = Mth::Max(overshoot, -kWheelOverscrollMax);
targetX = minPoint.x + overshoot * kWheelOverscrollDamping;
}
if (targetY > 0.0f) {
float overshoot = targetY;
overshoot = Mth::Min(overshoot, kWheelOverscrollMax);
targetY = overshoot * kWheelOverscrollDamping;
} else if (targetY < minPoint.y) {
float overshoot = targetY - minPoint.y;
overshoot = Mth::Max(overshoot, -kWheelOverscrollMax);
targetY = minPoint.y + overshoot * kWheelOverscrollDamping;
}
}
setContentOffset(Vec3(targetX, targetY, 0));
} }
void ScrollingPane::setContentOffset(float x, float y) { void ScrollingPane::setContentOffset(float x, float y) {

View File

@@ -2,6 +2,7 @@
#include "../../Minecraft.h" #include "../../Minecraft.h"
#include "../../renderer/Textures.h" #include "../../renderer/Textures.h"
#include "../Screen.h" #include "../Screen.h"
#include "../../../locale/I18n.h"
#include "../../../util/Mth.h" #include "../../../util/Mth.h"
#include <algorithm> #include <algorithm>
#include <assert.h> #include <assert.h>
@@ -21,7 +22,7 @@ void Slider::render( Minecraft* minecraft, int xm, int ym ) {
if (m_numSteps > 2) { if (m_numSteps > 2) {
int stepDistance = barWidth / (m_numSteps-1); int stepDistance = barWidth / (m_numSteps-1);
for(int a = 0; a <= m_numSteps; ++a) { for(int a = 0; a < m_numSteps; ++a) {
int renderSliderStepPosX = xSliderStart + a * stepDistance + 1; int renderSliderStepPosX = xSliderStart + a * stepDistance + 1;
fill(renderSliderStepPosX - 1, ySliderStart - 2, renderSliderStepPosX + 1, ySliderEnd + 2, 0xff606060); fill(renderSliderStepPosX - 1, ySliderStart - 2, renderSliderStepPosX + 1, ySliderEnd + 2, 0xff606060);
} }
@@ -64,15 +65,20 @@ SliderFloat::SliderFloat(Minecraft* minecraft, OptionId option)
SliderInt::SliderInt(Minecraft* minecraft, OptionId option) SliderInt::SliderInt(Minecraft* minecraft, OptionId option)
: Slider(option), m_option(dynamic_cast<OptionInt*>(minecraft->options.getOpt(option))) : Slider(option), m_option(dynamic_cast<OptionInt*>(minecraft->options.getOpt(option)))
{ {
m_numSteps = m_option->getMax() - m_option->getMin(); m_numSteps = m_option->getMax() - m_option->getMin() + 1;
m_percentage = float(m_option->get() - m_option->getMin()) / (m_numSteps-1); m_percentage = float(m_option->get() - m_option->getMin()) / (m_numSteps-1);
} }
void SliderInt::render( Minecraft* minecraft, int xm, int ym ) {
Slider::render(minecraft, xm, ym);
}
void SliderInt::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) { void SliderInt::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
Slider::mouseReleased(minecraft, x, y, buttonNum); Slider::mouseReleased(minecraft, x, y, buttonNum);
if (pointInside(x, y)) { if (pointInside(x, y)) {
int curStep = Mth::floor(m_percentage * (m_numSteps-1)); int curStep = int(m_percentage * (m_numSteps-1) + 0.5f);
curStep = Mth::clamp(curStep + m_option->getMin(), m_option->getMin(), m_option->getMax());
m_percentage = float(curStep - m_option->getMin()) / (m_numSteps-1); m_percentage = float(curStep - m_option->getMin()) / (m_numSteps-1);
minecraft->options.set(m_optId, curStep); minecraft->options.set(m_optId, curStep);

View File

@@ -3,7 +3,6 @@
#include "GuiElement.h" #include "GuiElement.h"
#include "../../../client/Options.h" #include "../../../client/Options.h"
#include "OptionsPane.h" // was originally Option.h, shouldn't it be this?
class Slider : public GuiElement { class Slider : public GuiElement {
typedef GuiElement super; typedef GuiElement super;
@@ -38,6 +37,7 @@ class SliderInt : public Slider {
public: public:
SliderInt(Minecraft* minecraft, OptionId option); SliderInt(Minecraft* minecraft, OptionId option);
virtual void render( Minecraft* minecraft, int xm, int ym ) override;
virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) override; virtual void mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) override;
protected: protected:

View File

@@ -329,7 +329,10 @@ bool ChestScreen::handleAddItem(FillingContainer* from, FillingContainer* to, in
added = (takenItem.count != wantedCount); added = (takenItem.count != wantedCount);
if (added) { if (added) {
item->count -= (wantedCount - takenItem.count); if (!minecraft->isCreativeMode()) {
item->count -= (wantedCount - takenItem.count);
}
std::vector<int> changed; std::vector<int> changed;
std::vector<const ItemInstance*> items = getItems(toPane); std::vector<const ItemInstance*> items = getItems(toPane);
differ.getDiff(items, changed); differ.getDiff(items, changed);

View File

@@ -31,7 +31,7 @@ ConfirmScreen::~ConfirmScreen() {
void ConfirmScreen::init() void ConfirmScreen::init()
{ {
if (minecraft->useTouchscreen()) { if (/* minecraft->useTouchscreen() */ true) {
yesButton = new Touch::TButton(0, 0, 0, yesButtonText), yesButton = new Touch::TButton(0, 0, 0, yesButtonText),
noButton = new Touch::TButton(1, 0, 0, noButtonText); noButton = new Touch::TButton(1, 0, 0, noButtonText);
} else { } else {

View File

@@ -6,8 +6,9 @@
#include "../../../world/level/Level.h" #include "../../../world/level/Level.h"
#include "../../../network/RakNetInstance.h" #include "../../../network/RakNetInstance.h"
#include "../../../network/ServerSideNetworkHandler.h" #include "../../../network/ServerSideNetworkHandler.h"
#include "../../../network/packet/ChatPacket.h" #include "../../../network/packet/MessagePacket.h"
#include "../../../platform/log.h" #include "../../../platform/log.h"
#include "util/StringUtils.h"
#include <sstream> #include <sstream>
#include <cstdlib> #include <cstdlib>
@@ -54,141 +55,40 @@ void ConsoleScreen::charPressed(char inputChar)
_input += inputChar; _input += inputChar;
} }
// ---------------------------------------------------------------------------
// execute: run _input as a command, print result, close screen
// ---------------------------------------------------------------------------
void ConsoleScreen::execute() void ConsoleScreen::execute()
{ {
if (!minecraft->level) return;
if (_input.empty()) { if (_input.empty()) {
minecraft->setScreen(NULL); return minecraft->setScreen(NULL);
return;
} }
if (_input[0] == '/') { if (minecraft->netCallback && !minecraft->raknetInstance->isServer()) {
// Command MessagePacket packet(_input.c_str());
std::string result = processCommand(_input); minecraft->raknetInstance->send(packet);
if (!result.empty()) } else if (_input[0] == '/') {
minecraft->gui.addMessage(result); _input = Util::stringTrim(_input.substr(1));
} else {
// Chat message: <name> message std::istringstream iss(
std::string msg = std::string("<") + minecraft->player->name + "> " + _input; minecraft->commandManager().execute(*minecraft, *minecraft->player, _input)
if (minecraft->netCallback && minecraft->raknetInstance->isServer()) { );
// Hosting a LAN game: displayGameMessage shows locally + broadcasts MessagePacket to clients
static_cast<ServerSideNetworkHandler*>(minecraft->netCallback)->displayGameMessage(msg); for (std::string line; std::getline(iss, line);) {
} else if (minecraft->netCallback) { minecraft->gui.addMessage(line);
// Connected client: send ChatPacket to server; server echoes it back as MessagePacket
ChatPacket chatPkt(msg);
minecraft->raknetInstance->send(chatPkt);
} else {
// Singleplayer: show locally only
minecraft->gui.addMessage(msg);
} }
} }
else {
if (minecraft->raknetInstance->isServer()) {
MessagePacket packet(_input.c_str());
minecraft->raknetInstance->send(packet);
}
minecraft->gui.addMessage("<" + minecraft->player->name + "> " + _input);
}
minecraft->setScreen(NULL); minecraft->setScreen(NULL);
} }
// ---------------------------------------------------------------------------
// processCommand
// ---------------------------------------------------------------------------
static std::string trim(const std::string& s) {
size_t a = s.find_first_not_of(" \t");
if (a == std::string::npos) return "";
size_t b = s.find_last_not_of(" \t");
return s.substr(a, b - a + 1);
}
std::string ConsoleScreen::processCommand(const std::string& raw)
{
// strip leading '/'
std::string line = raw;
if (!line.empty() && line[0] == '/') line = line.substr(1);
line = trim(line);
// tokenise
std::vector<std::string> args;
{
std::istringstream ss(line);
std::string tok;
while (ss >> tok) args.push_back(tok);
}
if (args.empty()) return "";
Level* level = minecraft->level;
if (!level) return "No level loaded.";
// -----------------------------------------------------------------------
// /time ...
// -----------------------------------------------------------------------
if (args[0] == "time") {
if (args.size() < 2)
return "Usage: /time <add|set|query> ...";
const std::string& sub = args[1];
// -- time add <value> -----------------------------------------------
if (sub == "add") {
if (args.size() < 3) return "Usage: /time add <value>";
long delta = std::atol(args[2].c_str());
long newTime = level->getTime() + delta;
level->setTime(newTime);
std::ostringstream out;
out << "Set the time to " << (newTime % Level::TICKS_PER_DAY);
return out.str();
}
// -- time set <value|day|night|noon|midnight> -----------------------
if (sub == "set") {
if (args.size() < 3) return "Usage: /time set <value|day|night|noon|midnight>";
const std::string& val = args[2];
long t = -1;
if (val == "day") t = 1000;
else if (val == "noon") t = 6000;
else if (val == "night") t = 13000;
else if (val == "midnight") t = 18000;
else {
// numeric — accept positive integers only
bool numeric = true;
for (char c : val)
if (!std::isdigit((unsigned char)c)) { numeric = false; break; }
if (!numeric) return std::string("Unknown value: ") + val;
t = std::atol(val.c_str());
}
// Preserve the total day count so only the time-of-day changes
long dayCount = level->getTime() / Level::TICKS_PER_DAY;
long newTime = dayCount * Level::TICKS_PER_DAY + (t % Level::TICKS_PER_DAY);
level->setTime(newTime);
std::ostringstream out;
out << "Set the time to " << t;
return out.str();
}
// -- time query <daytime|gametime|day> ------------------------------
if (sub == "query") {
if (args.size() < 3) return "Usage: /time query <daytime|gametime|day>";
const std::string& what = args[2];
long total = level->getTime();
long daytime = total % Level::TICKS_PER_DAY;
long day = total / Level::TICKS_PER_DAY;
std::ostringstream out;
if (what == "daytime") { out << "The time of day is " << daytime; }
else if (what == "gametime") { out << "The game time is " << total; }
else if (what == "day") { out << "The day is " << day; }
else return std::string("Unknown query: ") + what;
return out.str();
}
return "Unknown sub-command. Usage: /time <add|set|query> ...";
}
return std::string("Unknown command: /") + args[0];
}
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
// render // render
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
@@ -216,8 +116,5 @@ void ConsoleScreen::render(int /*xm*/, int /*ym*/, float /*a*/)
displayed += '_'; displayed += '_';
// Placeholder hint when empty // Placeholder hint when empty
if (_input.empty() && (_cursorBlink / 10) % 2 != 0) font->drawShadow(displayed, (float)(boxX0 + 2), (float)(boxY + 2), 0xffffffff);
font->drawShadow("Type a message or /command", (float)(boxX0 + 2), (float)(boxY + 2), 0xff606060);
else
font->drawShadow(displayed, (float)(boxX0 + 2), (float)(boxY + 2), 0xffffffff);
} }

View File

@@ -25,7 +25,6 @@ public:
private: private:
void execute(); void execute();
std::string processCommand(const std::string& cmd);
std::string _input; std::string _input;
int _cursorBlink; // tick counter for cursor blink int _cursorBlink; // tick counter for cursor blink

View File

@@ -28,6 +28,7 @@ void CreditsScreen::init() {
buttons.push_back(bHeader); buttons.push_back(bHeader);
buttons.push_back(btnBack); buttons.push_back(btnBack);
// TODO: rewrite it
// prepare text lines // prepare text lines
_lines.clear(); _lines.clear();
_lines.push_back("Minecraft: Pocket Edition"); _lines.push_back("Minecraft: Pocket Edition");
@@ -37,6 +38,10 @@ void CreditsScreen::init() {
_lines.push_back("mschiller890"); _lines.push_back("mschiller890");
_lines.push_back("InviseDivine"); _lines.push_back("InviseDivine");
_lines.push_back("Kolyah35"); _lines.push_back("Kolyah35");
_lines.push_back("karson");
_lines.push_back("deepfriedwaffles");
_lines.push_back("EpikIzCool");
_lines.push_back("fileshredder");
_lines.push_back(""); _lines.push_back("");
// avoid color tags around the URL so it isn't mangled by the parser please // avoid color tags around the URL so it isn't mangled by the parser please
_lines.push_back("Join our Discord server: https://discord.gg/c58YesBxve"); _lines.push_back("Join our Discord server: https://discord.gg/c58YesBxve");

View File

@@ -23,12 +23,15 @@ DeathScreen::~DeathScreen()
void DeathScreen::init() void DeathScreen::init()
{ {
if (minecraft->useTouchscreen()) { if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 0) {
bRespawn = new Touch::TButton(1, "Respawn!"); bRespawn = new Touch::TButton(1, "Respawn!");
bTitle = new Touch::TButton(2, "Main menu"); bTitle = new Touch::TButton(2, "Main menu");
} else { } else if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 1) {
bRespawn = new Button(1, "Respawn!"); bRespawn = new Button(1, "Respawn!");
bTitle = new Button(2, "Main menu"); bTitle = new Button(2, "Main menu");
} else {
bRespawn = new Button(1, 0, 0, 200, 20, "Respawn");
bTitle = new Button(2, 0, 0, 200, 20, "Title menu");
} }
buttons.push_back(bRespawn); buttons.push_back(bRespawn);
buttons.push_back(bTitle); buttons.push_back(bTitle);
@@ -39,13 +42,23 @@ void DeathScreen::init()
void DeathScreen::setupPositions() void DeathScreen::setupPositions()
{ {
bRespawn->width = bTitle->width = width / 4; if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
bRespawn->width = 200;
bTitle->width = 200;
int centerX = (width / 2) - (bRespawn->width / 2);
bRespawn->x = centerX;
bTitle->x = centerX;
bRespawn->y = (height / 2);
bTitle->y = bRespawn->y + 24;
} else {
bRespawn->width = bTitle->width = width / 4;
bRespawn->y = bTitle->y = height / 2; bRespawn->y = bTitle->y = height / 2;
bRespawn->x = width/2 - bRespawn->width - 10; bRespawn->x = width/2 - bRespawn->width - 10;
bTitle->x = width/2 + 10; bTitle->x = width/2 + 10;
}
LOGI("xyz: %d, %d (%d, %d)\n", bTitle->x, bTitle->y, width, height); // LOGI("xyz: %d, %d (%d, %d)\n", bTitle->x, bTitle->y, width, height);
} }
void DeathScreen::tick() { void DeathScreen::tick() {
@@ -56,10 +69,20 @@ void DeathScreen::render( int xm, int ym, float a )
{ {
fillGradient(0, 0, width, height, 0x60500000, 0xa0803030); fillGradient(0, 0, width, height, 0x60500000, 0xa0803030);
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
glPushMatrix2(); glPushMatrix2();
glScalef2(2, 2, 2); glScalef2(2, 2, 2);
drawCenteredString(font, "You died!", width / 2 / 2, height / 8, 0xffffff); drawCenteredString(font, I18n::get("deathScreen.title.hardcore"), width / 4, height / 8, 0xffffff);
glPopMatrix2(); glPopMatrix2();
std::stringstream ss;
ss << "Score: &e" << minecraft->player->getScore();
drawCenteredString(font, ss.str(), width / 2, (height / 4) + 32, 0xffffff);
} else {
glPushMatrix2();
glScalef2(2, 2, 2);
drawCenteredString(font, I18n::get("deathScreen.title"), width / 4, height / 8, 0xffffff);
glPopMatrix2();
}
if (_tick >= WAIT_TICKS) if (_tick >= WAIT_TICKS)
Screen::render(xm, ym, a); Screen::render(xm, ym, a);

View File

@@ -21,7 +21,7 @@ public:
} }
void init() { void init() {
if (minecraft->useTouchscreen()) if (/* minecraft->useTouchscreen() */ true)
_back = new Touch::TButton(1, "Ok"); _back = new Touch::TButton(1, "Ok");
else else
_back = new Button(1, "Ok"); _back = new Button(1, "Ok");

View File

@@ -500,6 +500,8 @@ ItemInstance FurnaceScreen::moveOver(const ItemInstance* item, int maxCount) {
setIfNotSet(doRecreatePane, newSize != oldSize); setIfNotSet(doRecreatePane, newSize != oldSize);
return removed; return removed;
} }
return ItemInstance(); return ItemInstance();
} }

View File

@@ -17,7 +17,7 @@ InBedScreen::~InBedScreen() {
} }
void InBedScreen::init() { void InBedScreen::init() {
if (minecraft->useTouchscreen()) { if (/* minecraft->useTouchscreen() */ true) {
bWakeUp = new Touch::TButton(1, "Leave Bed"); bWakeUp = new Touch::TButton(1, "Leave Bed");
} else { } else {
bWakeUp = new Button(1, "Leave Bed"); bWakeUp = new Button(1, "Leave Bed");

View File

@@ -1,5 +1,6 @@
#include "IngameBlockSelectionScreen.h" #include "IngameBlockSelectionScreen.h"
#include "../../renderer/TileRenderer.h" #include "../../renderer/TileRenderer.h"
#include "../../renderer/Lighting.h"
#include "../../player/LocalPlayer.h" #include "../../player/LocalPlayer.h"
#include "../../renderer/gles.h" #include "../../renderer/gles.h"
#include "../../Minecraft.h" #include "../../Minecraft.h"
@@ -11,6 +12,7 @@
#include "../../renderer/Textures.h" #include "../../renderer/Textures.h"
#include "../../gamemode/GameMode.h" #include "../../gamemode/GameMode.h"
#include "ArmorScreen.h" #include "ArmorScreen.h"
#include "crafting/WorkbenchScreen.h"
#include "../components/Button.h" #include "../components/Button.h"
#if defined(__APPLE__) #if defined(__APPLE__)
@@ -26,7 +28,8 @@ IngameBlockSelectionScreen::IngameBlockSelectionScreen()
InventoryRows(1), InventoryRows(1),
InventoryCols(1), InventoryCols(1),
InventorySize(1), InventorySize(1),
bArmor(1, "Armor") bArmor(1, "Armor"),
bCrafting(1, "Crafting")
{ {
} }
@@ -42,6 +45,19 @@ void IngameBlockSelectionScreen::init()
(float)getSlotPosX(InventoryCols) + 4, (float)getSlotPosX(InventoryCols) + 4,
(float)getSlotPosY(InventoryRows) + 4); (float)getSlotPosY(InventoryRows) + 4);
if (!minecraft->isCreativeMode()) {
bArmor.width = 42;
bCrafting.width = 42;
bArmor.x = 0;
bArmor.y = height - bArmor.height;
bCrafting.x = 0;
bCrafting.y = height - bCrafting.height - 30;
buttons.push_back(&bArmor);
buttons.push_back(&bCrafting);
}
ItemInstance* selected = inventory->getSelected(); ItemInstance* selected = inventory->getSelected();
if (!selected || selected->isNull()) { if (!selected || selected->isNull()) {
selectedItem = 0; selectedItem = 0;
@@ -57,13 +73,6 @@ void IngameBlockSelectionScreen::init()
} }
if (!isAllowed(selectedItem)) if (!isAllowed(selectedItem))
selectedItem = 0; selectedItem = 0;
if (!minecraft->isCreativeMode()) {
bArmor.width = 42;
bArmor.x = 0;
bArmor.y = height - bArmor.height;
buttons.push_back(&bArmor);
}
} }
void IngameBlockSelectionScreen::removed() void IngameBlockSelectionScreen::removed()
@@ -80,10 +89,10 @@ void IngameBlockSelectionScreen::renderSlots()
blitOffset = -90; blitOffset = -90;
//glEnable2(GL_RESCALE_NORMAL); glEnable2(GL_RESCALE_NORMAL);
//glPushMatrix2(); //glPushMatrix2();
//glRotatef2(180, 1, 0, 0); //glRotatef2(180, 1, 0, 0);
//Lighting::turnOn(); Lighting::turnOn(minecraft);
//glPopMatrix2(); //glPopMatrix2();
minecraft->textures->loadAndBindTexture("gui/gui.png"); minecraft->textures->loadAndBindTexture("gui/gui.png");
@@ -122,8 +131,8 @@ void IngameBlockSelectionScreen::renderSlots()
//w.stop(); //w.stop();
//w.printEvery(1000, "render-blocksel"); //w.printEvery(1000, "render-blocksel");
//glDisable2(GL_RESCALE_NORMAL); glDisable2(GL_RESCALE_NORMAL);
//Lighting::turnOn(); Lighting::turnOff();
} }
int IngameBlockSelectionScreen::getSlotPosX(int slotX) { int IngameBlockSelectionScreen::getSlotPosX(int slotX) {
@@ -248,7 +257,7 @@ void IngameBlockSelectionScreen::mouseClicked(int x, int y, int buttonNum)
//minecraft->soundEngine->playUI("random.click", 1, 1); //minecraft->soundEngine->playUI("random.click", 1, 1);
} else { } else {
_pendingQuit = !_area.isInside((float)x, (float)y) _pendingQuit = !_area.isInside((float)x, (float)y)
&& !bArmor.isInside(x, y); && !bArmor.isInside(x, y) && !bCrafting.isInside(x, y);
} }
} }
if (!_pendingQuit) if (!_pendingQuit)
@@ -337,5 +346,8 @@ void IngameBlockSelectionScreen::buttonClicked( Button* button )
if (button == &bArmor) { if (button == &bArmor) {
minecraft->setScreen(new ArmorScreen()); minecraft->setScreen(new ArmorScreen());
} }
if (button == &bCrafting) {
minecraft->setScreen(new WorkbenchScreen(Recipe::SIZE_2X2));
}
super::buttonClicked(button); super::buttonClicked(button);
} }

View File

@@ -52,6 +52,7 @@ private:
bool _pendingQuit; bool _pendingQuit;
Button bArmor; Button bArmor;
Button bCrafting;
RectangleArea _area; RectangleArea _area;
}; };

View File

@@ -2,8 +2,8 @@
#include "../Screen.h" #include "../Screen.h"
#include "../components/Button.h" #include "../components/Button.h"
#include "../../Minecraft.h" #include "../../Minecraft.h"
#include "ImageButton.h" #include "../components/ImageButton.h"
#include "TextBox.h" #include "../components/TextBox.h"
class JoinByIPScreen: public Screen class JoinByIPScreen: public Screen
{ {

View File

@@ -9,6 +9,7 @@
#include "../components/ImageButton.h" #include "../components/ImageButton.h"
#include "../components/OptionsGroup.h" #include "../components/OptionsGroup.h"
#include "platform/input/Keyboard.h"
OptionsScreen::OptionsScreen() OptionsScreen::OptionsScreen()
: btnClose(NULL), : btnClose(NULL),
@@ -18,7 +19,6 @@ OptionsScreen::OptionsScreen()
} }
OptionsScreen::~OptionsScreen() { OptionsScreen::~OptionsScreen() {
if (btnClose != NULL) { if (btnClose != NULL) {
delete btnClose; delete btnClose;
btnClose = NULL; btnClose = NULL;
@@ -52,7 +52,6 @@ OptionsScreen::~OptionsScreen() {
} }
void OptionsScreen::init() { void OptionsScreen::init() {
bHeader = new Touch::THeader(0, "Options"); bHeader = new Touch::THeader(0, "Options");
btnClose = new ImageButton(1, ""); btnClose = new ImageButton(1, "");
@@ -88,7 +87,6 @@ void OptionsScreen::init() {
} }
void OptionsScreen::setupPositions() { void OptionsScreen::setupPositions() {
int buttonHeight = btnClose->height; int buttonHeight = btnClose->height;
btnClose->x = width - btnClose->width; btnClose->x = width - btnClose->width;
@@ -123,6 +121,7 @@ void OptionsScreen::setupPositions() {
(*it)->x = categoryButtons[0]->width; (*it)->x = categoryButtons[0]->width;
(*it)->y = bHeader->height; (*it)->y = bHeader->height;
(*it)->width = width - categoryButtons[0]->width; (*it)->width = width - categoryButtons[0]->width;
(*it)->height = height - bHeader->height;
(*it)->setupPositions(); (*it)->setupPositions();
} }
@@ -133,7 +132,6 @@ void OptionsScreen::setupPositions() {
void OptionsScreen::render(int xm, int ym, float a) { void OptionsScreen::render(int xm, int ym, float a) {
renderBackground(); renderBackground();
int xmm = xm * width / minecraft->width; int xmm = xm * width / minecraft->width;
@@ -149,27 +147,24 @@ void OptionsScreen::removed() {
} }
void OptionsScreen::buttonClicked(Button* button) { void OptionsScreen::buttonClicked(Button* button) {
if (button == btnClose) { if (button == btnClose) {
minecraft->options.save(); minecraft->options.save();
minecraft->screenChooser.setScreen(SCREEN_STARTMENU); if (minecraft->screen != NULL) {
minecraft->setScreen(NULL);
} else {
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
}
} }
else if (button->id > 1 && button->id < 7) { else if (button->id > 1 && button->id < 7) {
int categoryButton = button->id - categoryButtons[0]->id; int categoryButton = button->id - categoryButtons[0]->id;
selectCategory(categoryButton); selectCategory(categoryButton);
} }
else if (button == btnCredits) { else if (button == btnCredits) {
minecraft->setScreen(new CreditsScreen()); minecraft->setScreen(new CreditsScreen());
} }
} }
void OptionsScreen::selectCategory(int index) { void OptionsScreen::selectCategory(int index) {
int currentIndex = 0; int currentIndex = 0;
for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) { for (std::vector<Touch::TButton*>::iterator it = categoryButtons.begin(); it != categoryButtons.end(); ++it) {
@@ -203,6 +198,7 @@ void OptionsScreen::generateOptionScreens() {
optionPanes[1]->addOptionItem(OPTIONS_DIFFICULTY, minecraft) optionPanes[1]->addOptionItem(OPTIONS_DIFFICULTY, minecraft)
.addOptionItem(OPTIONS_SERVER_VISIBLE, minecraft) .addOptionItem(OPTIONS_SERVER_VISIBLE, minecraft)
.addOptionItem(OPTIONS_THIRD_PERSON_VIEW, minecraft) .addOptionItem(OPTIONS_THIRD_PERSON_VIEW, minecraft)
.addOptionItem(OPTIONS_WINDOW_SCALE, minecraft)
.addOptionItem(OPTIONS_GUI_SCALE, minecraft) .addOptionItem(OPTIONS_GUI_SCALE, minecraft)
.addOptionItem(OPTIONS_SENSITIVITY, minecraft) .addOptionItem(OPTIONS_SENSITIVITY, minecraft)
.addOptionItem(OPTIONS_MUSIC_VOLUME, minecraft) .addOptionItem(OPTIONS_MUSIC_VOLUME, minecraft)
@@ -213,7 +209,10 @@ void OptionsScreen::generateOptionScreens() {
// // Controls Pane // // Controls Pane
optionPanes[2]->addOptionItem(OPTIONS_INVERT_Y_MOUSE, minecraft) optionPanes[2]->addOptionItem(OPTIONS_INVERT_Y_MOUSE, minecraft)
.addOptionItem(OPTIONS_USE_TOUCHSCREEN, minecraft); .addOptionItem(OPTIONS_USE_TOUCHSCREEN, minecraft)
.addOptionItem(OPTIONS_AUTOJUMP, minecraft)
.addOptionItem(OPTIONS_BLOCK_OUTLINE, minecraft)
.addOptionItem(OPTIONS_IS_JOY_TOUCH_AREA, minecraft);
for (int i = OPTIONS_KEY_FORWARD; i <= OPTIONS_KEY_USE; i++) { for (int i = OPTIONS_KEY_FORWARD; i <= OPTIONS_KEY_USE; i++) {
optionPanes[2]->addOptionItem((OptionId)i, minecraft); optionPanes[2]->addOptionItem((OptionId)i, minecraft);
@@ -226,17 +225,32 @@ void OptionsScreen::generateOptionScreens() {
// .addOptionItem(&Option::ANAGLYPH, minecraft) // .addOptionItem(&Option::ANAGLYPH, minecraft)
.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft) .addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
.addOptionItem(OPTIONS_VSYNC, minecraft) .addOptionItem(OPTIONS_VSYNC, minecraft)
.addOptionItem(OPTIONS_VIEW_DISTANCE, minecraft)
.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft) .addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
.addOptionItem(OPTIONS_ANAGLYPH_3D, minecraft) .addOptionItem(OPTIONS_ANAGLYPH_3D, minecraft)
.addOptionItem(OPTIONS_VIEW_BOBBING, minecraft) .addOptionItem(OPTIONS_VIEW_BOBBING, minecraft)
.addOptionItem(OPTIONS_AMBIENT_OCCLUSION, minecraft); .addOptionItem(OPTIONS_AMBIENT_OCCLUSION, minecraft)
.addOptionItem(OPTIONS_NORMAL_LIGHTING, minecraft)
.addOptionItem(OPTIONS_BEAUTIFUL_SKY, minecraft)
.addOptionItem(OPTIONS_VIGNETTE, minecraft);
optionPanes[4]->addOptionItem(OPTIONS_ALLOW_SPRINT, minecraft) optionPanes[4]->addOptionItem(OPTIONS_ALLOW_SPRINT, minecraft)
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft); .addOptionItem(OPTIONS_BAR_ON_TOP, minecraft)
.addOptionItem(OPTIONS_MENU_STYLE, minecraft)
.addOptionItem(OPTIONS_RPI_CURSOR, minecraft)
#ifndef __APPLE__
.addOptionItem(OPTIONS_FOLIAGE_TINT, minecraft)
.addOptionItem(OPTIONS_TINTED_SIDE, minecraft)
#endif
.addOptionItem(OPTIONS_JAVA_HUD, minecraft)
.addOptionItem(OPTIONS_FOG_TYPE, minecraft)
.addOptionItem(OPTIONS_BETA_SKY, minecraft)
.addOptionItem(OPTIONS_RESTORED_ANIMS, minecraft)
.addOptionItem(OPTIONS_DEBUG_STYLE, minecraft);
} }
void OptionsScreen::mouseClicked(int x, int y, int buttonNum) { void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
if (currentOptionsGroup != NULL) if (currentOptionsGroup != NULL)
currentOptionsGroup->mouseClicked(minecraft, x, y, buttonNum); currentOptionsGroup->mouseClicked(minecraft, x, y, buttonNum);
@@ -244,16 +258,23 @@ void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
} }
void OptionsScreen::mouseReleased(int x, int y, int buttonNum) { void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
if (currentOptionsGroup != NULL) if (currentOptionsGroup != NULL)
currentOptionsGroup->mouseReleased(minecraft, x, y, buttonNum); currentOptionsGroup->mouseReleased(minecraft, x, y, buttonNum);
super::mouseReleased(x, y, buttonNum); super::mouseReleased(x, y, buttonNum);
} }
void OptionsScreen::mouseWheel(int dx, int dy, int xm, int ym) {
if (currentOptionsGroup != NULL && currentOptionsGroup->pointInside(xm, ym) && dy != 0) {
currentOptionsGroup->scrollByPixels((float)dy * 18.0f);
}
}
void OptionsScreen::keyPressed(int eventKey) { void OptionsScreen::keyPressed(int eventKey) {
if (currentOptionsGroup != NULL) if (currentOptionsGroup != NULL)
currentOptionsGroup->keyPressed(minecraft, eventKey); currentOptionsGroup->keyPressed(minecraft, eventKey);
if (eventKey == Keyboard::KEY_ESCAPE)
minecraft->options.save();
super::keyPressed(eventKey); super::keyPressed(eventKey);
} }

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@@ -27,6 +27,7 @@ public:
virtual void mouseClicked(int x, int y, int buttonNum); virtual void mouseClicked(int x, int y, int buttonNum);
virtual void mouseReleased(int x, int y, int buttonNum); virtual void mouseReleased(int x, int y, int buttonNum);
virtual void mouseWheel(int dx, int dy, int xm, int ym);
virtual void keyPressed(int eventKey); virtual void keyPressed(int eventKey);
virtual void charPressed(char inputChar); virtual void charPressed(char inputChar);

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@@ -5,19 +5,23 @@
#include "../../../util/Mth.h" #include "../../../util/Mth.h"
#include "../../../network/RakNetInstance.h" #include "../../../network/RakNetInstance.h"
#include "../../../network/ServerSideNetworkHandler.h" #include "../../../network/ServerSideNetworkHandler.h"
#include "client/Options.h"
#include "client/gui/components/Button.h"
#include "client/gui/screens/OptionsScreen.h"
PauseScreen::PauseScreen(bool wasBackPaused) PauseScreen::PauseScreen(bool wasBackPaused)
: saveStep(0), : saveStep(0),
visibleTime(0), visibleTime(0),
bContinue(0), bContinue(0),
bQuit(0), bQuit(0),
bOptions(0),
bQuitAndSaveLocally(0), bQuitAndSaveLocally(0),
bServerVisibility(0), bServerVisibility(0),
// bThirdPerson(0), // bThirdPerson(0),
wasBackPaused(wasBackPaused), wasBackPaused(wasBackPaused),
// bSound(OPTIONS_SOUND_VOLUME, 1, 0), // bSound(OPTIONS_SOUND_VOLUME, 1, 0),
bThirdPerson(OPTIONS_THIRD_PERSON_VIEW), bThirdPerson(OPTIONS_THIRD_PERSON_VIEW),
bHideGui(OPTIONS_HIDEGUI) bHideGui(OPTIONS_HIDEGUI)
{ {
ImageDef def; ImageDef def;
def.setSrc(IntRectangle(160, 144, 39, 31)); def.setSrc(IntRectangle(160, 144, 39, 31));
@@ -30,7 +34,7 @@ PauseScreen::PauseScreen(bool wasBackPaused)
// bSound.setImageDef(def, true); // bSound.setImageDef(def, true);
defSrc.y += defSrc.h; defSrc.y += defSrc.h;
bThirdPerson.setImageDef(def, true); bThirdPerson.setImageDef(def, true);
bHideGui.setImageDef(def, true); bHideGui.setImageDef(def, true);
//void setImageDef(ImageDef& imageDef, bool setButtonSize); //void setImageDef(ImageDef& imageDef, bool setButtonSize);
} }
@@ -39,38 +43,48 @@ PauseScreen::~PauseScreen() {
delete bQuit; delete bQuit;
delete bQuitAndSaveLocally; delete bQuitAndSaveLocally;
delete bServerVisibility; delete bServerVisibility;
// delete bThirdPerson; delete bOptions;
// delete bThirdPerson;
} }
void PauseScreen::init() { void PauseScreen::init() {
if (minecraft->useTouchscreen()) { if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 0) {
bContinue = new Touch::TButton(1, "Back to game"); bContinue = new Touch::TButton(1, "Back to game");
bOptions = new Touch::TButton(5, "Options");
bQuit = new Touch::TButton(2, "Quit to title"); bQuit = new Touch::TButton(2, "Quit to title");
bQuitAndSaveLocally = new Touch::TButton(3, "Quit and copy map"); bQuitAndSaveLocally = new Touch::TButton(3, "Quit and copy map");
bServerVisibility = new Touch::TButton(4, ""); bServerVisibility = new Touch::TButton(4, "");
// bThirdPerson = new Touch::TButton(5, "Toggle 3:rd person view"); // bThirdPerson = new Touch::TButton(5, "Toggle 3:rd person view");
} else { } else if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 1) {
bContinue = new Button(1, "Back to game"); bContinue = new Button(1, "Back to game");
bOptions = new Button(5, "Options");
bQuit = new Button(2, "Quit to title"); bQuit = new Button(2, "Quit to title");
bQuitAndSaveLocally = new Button(3, "Quit and copy map"); bQuitAndSaveLocally = new Button(3, "Quit and copy map");
bServerVisibility = new Button(4, ""); bServerVisibility = new Button(4, "");
// bThirdPerson = new Button(5, "Toggle 3:rd person view"); // bThirdPerson = new Button(5, "Toggle 3:rd person view");
} else {
bContinue = new Button(1, 0, 0, 200, 20, "Back to game");
bServerVisibility = new Button(4, 0, 0, 200, 20, "");
bOptions = new Button(5, 0, 0, 200, 20, "Options...");
bQuit = new Button(2, 0, 0, 200, 20, "Save and quit to title");
bQuitAndSaveLocally = new Button(3, 0, 0, 200, 20, "Copy and quit map");
// bThirdPerson = new Button(5, "Toggle 3:rd person view");
} }
buttons.push_back(bContinue); buttons.push_back(bContinue);
buttons.push_back(bQuit); buttons.push_back(bQuit);
buttons.push_back(bOptions);
// bSound.updateImage(&minecraft->options); // bSound.updateImage(&minecraft->options);
bThirdPerson.updateImage(&minecraft->options); bThirdPerson.updateImage(&minecraft->options);
bHideGui.updateImage(&minecraft->options); bHideGui.updateImage(&minecraft->options);
// buttons.push_back(&bSound); // buttons.push_back(&bSound);
buttons.push_back(&bThirdPerson); buttons.push_back(&bThirdPerson);
//buttons.push_back(&bHideGui); //buttons.push_back(&bHideGui);
// If Back wasn't pressed, set up additional items (more than Quit to menu // If Back wasn't pressed, set up additional items (more than Quit to menu
// and Back to game) here // and Back to game) here
#if !defined(APPLE_DEMO_PROMOTION) && !defined(RPI) #if !defined(APPLE_DEMO_PROMOTION) && !defined(RPI)
if (true || !wasBackPaused) { if (true || !wasBackPaused) {
if (minecraft->raknetInstance) { if (minecraft->raknetInstance) {
if (minecraft->raknetInstance->isServer()) { if (minecraft->raknetInstance->isServer()) {
@@ -78,14 +92,14 @@ void PauseScreen::init() {
buttons.push_back(bServerVisibility); buttons.push_back(bServerVisibility);
} }
else { else {
#if !defined(DEMO_MODE) #if !defined(DEMO_MODE)
buttons.push_back(bQuitAndSaveLocally); buttons.push_back(bQuitAndSaveLocally);
#endif #endif
} }
} }
} }
#endif #endif
// buttons.push_back(bThirdPerson); // buttons.push_back(bThirdPerson);
for (unsigned int i = 0; i < buttons.size(); ++i) { for (unsigned int i = 0; i < buttons.size(); ++i) {
// if (buttons[i] == &bSound) continue; // if (buttons[i] == &bSound) continue;
@@ -96,24 +110,48 @@ void PauseScreen::init() {
} }
void PauseScreen::setupPositions() { void PauseScreen::setupPositions() {
saveStep = 0; saveStep = 0;
int yBase = 16; int yBase = 16;
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
yBase = 50;
bContinue->width = bQuit->width = /*bThirdPerson->w =*/ 160; bContinue->width = bOptions->width = bQuit->width = /*bThirdPerson->w =*/ 200;
bQuitAndSaveLocally->width = bServerVisibility->width = 160; bQuitAndSaveLocally->width = bServerVisibility->width = 200;
bContinue->x = (width - bContinue->width) / 2; bContinue->x = (width - bContinue->width) / 2;
bContinue->y = yBase + 32 * 1; bContinue->y = yBase + 24 * 1;
bQuit->x = (width - bQuit->width) / 2; bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
bQuit->y = yBase + 32 * 2; bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 24 * 2;
bOptions->x = (width - bOptions->width) / 2;
bOptions->y = yBase + 24 * 3 + 24;
bQuit->x = (width - bQuit->width) / 2;
bQuit->y = yBase + 24 * 4 + 24;
} else {
bContinue->width = bOptions->width = bQuit->width = /*bThirdPerson->w =*/ 160;
bQuitAndSaveLocally->width = bServerVisibility->width = 160;
bContinue->x = (width - bContinue->width) / 2;
bContinue->y = yBase + 32 * 1;
bOptions->x = (width - bOptions->width) / 2;
bOptions->y = yBase + 32 * 2;
bQuit->x = (width - bQuit->width) / 2;
bQuit->y = yBase + 32 * 3;
#if APPLE_DEMO_PROMOTION #if APPLE_DEMO_PROMOTION
bQuit->y += 16; bQuit->y += 16;
#endif #endif
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2; bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 3; bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 4;
}
// bSound.y = bThirdPerson.y = 8; // bSound.y = bThirdPerson.y = 8;
// bSound.x = 4; // bSound.x = 4;
@@ -151,13 +189,15 @@ void PauseScreen::buttonClicked(Button* button) {
minecraft->setScreen(NULL); minecraft->setScreen(NULL);
//minecraft->grabMouse(); //minecraft->grabMouse();
} }
if (button->id == bQuit->id) { if (button->id == bQuit->id) {
minecraft->leaveGame(); minecraft->leaveGame();
} }
if (button->id == bQuitAndSaveLocally->id) { if (button->id == bQuitAndSaveLocally->id) {
minecraft->leaveGame(true); minecraft->leaveGame(true);
} }
if (button->id == bOptions->id) {
minecraft->setScreen(new OptionsScreen());
}
if (button->id == bServerVisibility->id) { if (button->id == bServerVisibility->id) {
if (minecraft->raknetInstance && minecraft->netCallback && minecraft->raknetInstance->isServer()) { if (minecraft->raknetInstance && minecraft->netCallback && minecraft->raknetInstance->isServer()) {
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) minecraft->netCallback; ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) minecraft->netCallback;
@@ -185,5 +225,5 @@ void PauseScreen::updateServerVisibilityText()
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) minecraft->netCallback; ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) minecraft->netCallback;
bServerVisibility->msg = ss->allowsIncomingConnections()? bServerVisibility->msg = ss->allowsIncomingConnections()?
"Server is visible" "Server is visible"
: "Server is invisible"; : "Server is invisible";
} }

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@@ -33,7 +33,9 @@ private:
Button* bQuit; Button* bQuit;
Button* bQuitAndSaveLocally; Button* bQuitAndSaveLocally;
Button* bServerVisibility; Button* bServerVisibility;
// Button* bThirdPerson; Button* bOptions;
// Button* bThirdPerson;
// OptionButton bSound; // OptionButton bSound;
OptionButton bThirdPerson; OptionButton bThirdPerson;

View File

@@ -11,6 +11,8 @@ public:
void render(int xm, int ym, float a); void render(int xm, int ym, float a);
bool isInGameScreen(); bool isInGameScreen();
virtual void keyPressed(int eventKey) {}
void tick(); void tick();
private: private:
int ticks; int ticks;

View File

@@ -4,6 +4,7 @@
#include "JoinGameScreen.h" #include "JoinGameScreen.h"
#include "PauseScreen.h" #include "PauseScreen.h"
#include "RenameMPLevelScreen.h" #include "RenameMPLevelScreen.h"
#include "ConsoleScreen.h"
#include "IngameBlockSelectionScreen.h" #include "IngameBlockSelectionScreen.h"
#include "JoinByIPScreen.h" #include "JoinByIPScreen.h"
#include "touch/TouchStartMenuScreen.h" #include "touch/TouchStartMenuScreen.h"
@@ -19,7 +20,8 @@ Screen* ScreenChooser::createScreen( ScreenId id )
{ {
Screen* screen = NULL; Screen* screen = NULL;
if (_mc->useTouchscreen()) { // :sob:
if (_mc->options.getIntValue(OPTIONS_MENU_STYLE) == 0) {
switch (id) { switch (id) {
case SCREEN_STARTMENU: screen = new Touch::StartMenuScreen(); break; case SCREEN_STARTMENU: screen = new Touch::StartMenuScreen(); break;
case SCREEN_SELECTWORLD: screen = new Touch::SelectWorldScreen();break; case SCREEN_SELECTWORLD: screen = new Touch::SelectWorldScreen();break;
@@ -28,6 +30,7 @@ Screen* ScreenChooser::createScreen( ScreenId id )
case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break; case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
case SCREEN_BLOCKSELECTION: screen = new Touch::IngameBlockSelectionScreen(); break; case SCREEN_BLOCKSELECTION: screen = new Touch::IngameBlockSelectionScreen(); break;
case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break; case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break;
case SCREEN_CONSOLE: screen = new ConsoleScreen(); break;
case SCREEN_NONE: case SCREEN_NONE:
default: default:
// Do nothing // Do nothing
@@ -42,7 +45,7 @@ Screen* ScreenChooser::createScreen( ScreenId id )
case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break; case SCREEN_PAUSEPREV: screen = new PauseScreen(true); break;
case SCREEN_BLOCKSELECTION: screen = new IngameBlockSelectionScreen(); break; case SCREEN_BLOCKSELECTION: screen = new IngameBlockSelectionScreen(); break;
case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break; case SCREEN_JOINBYIP: screen = new JoinByIPScreen(); break;
case SCREEN_CONSOLE: screen = new ConsoleScreen(); break;
case SCREEN_NONE: case SCREEN_NONE:
default: default:
// Do nothing // Do nothing

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@@ -9,7 +9,8 @@ enum ScreenId {
SCREEN_PAUSEPREV, SCREEN_PAUSEPREV,
SCREEN_SELECTWORLD, SCREEN_SELECTWORLD,
SCREEN_BLOCKSELECTION, SCREEN_BLOCKSELECTION,
SCREEN_JOINBYIP SCREEN_JOINBYIP,
SCREEN_CONSOLE
}; };
class Screen; class Screen;

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